Add files using upload-large-folder tool
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- CropoutSampleProject/Binaries/Win64/CropoutEditor.target +0 -0
- CropoutSampleProject/Binaries/Win64/UnrealEditor-Cropout.dll +0 -0
- CropoutSampleProject/Binaries/Win64/UnrealEditor.modules +7 -0
- CropoutSampleProject/Build/Android/project.properties +14 -0
- CropoutSampleProject/Build/Android/res/values/GooglePlayAppID.xml +4 -0
- CropoutSampleProject/Config/Android/AndroidDeviceProfiles.ini +78 -0
- CropoutSampleProject/Config/Android/AndroidEngine.ini +5 -0
- CropoutSampleProject/Config/DefaultDeviceProfiles.ini +940 -0
- CropoutSampleProject/Config/DefaultEditor.ini +7 -0
- CropoutSampleProject/Config/DefaultEngine.ini +380 -0
- CropoutSampleProject/Config/DefaultGame.ini +124 -0
- CropoutSampleProject/Config/DefaultGameplayTags.ini +15 -0
- CropoutSampleProject/Config/DefaultInput.ini +467 -0
- CropoutSampleProject/Content/Audio/DATA/Attenuations/Attenuation_characters.uasset +0 -0
- CropoutSampleProject/Content/Audio/DATA/Attenuations/Attenuation_characterswalking.uasset +0 -0
- CropoutSampleProject/Content/Audio/DATA/Attenuations/Attenuation_general.uasset +0 -0
- CropoutSampleProject/Content/Audio/DATA/ControlBus/Cropout_GameParameter.uasset +0 -0
- CropoutSampleProject/Content/Audio/DATA/ControlBus/Cropout_Music_Main_Vol.uasset +0 -0
- CropoutSampleProject/Content/Audio/DATA/ControlBus/Cropout_Music_NewMap.uasset +0 -0
- CropoutSampleProject/Content/Audio/DATA/ControlBus/Cropout_Music_Perc_Vol.uasset +0 -0
- CropoutSampleProject/Content/Audio/DATA/ControlBus/Cropout_Music_Piano_Vol.uasset +0 -0
- CropoutSampleProject/Content/Audio/DATA/ControlBus/Cropout_Music_Stop.uasset +0 -0
- CropoutSampleProject/Content/Audio/DATA/ControlBus/Cropout_Music_Strings_Delay.uasset +0 -0
- CropoutSampleProject/Content/Audio/DATA/ControlBus/Cropout_Music_WinLose.uasset +0 -0
- CropoutSampleProject/Content/Audio/DATA/SoundClass/MUSIC.uasset +0 -0
- CropoutSampleProject/Content/Audio/DATA/SoundClass/SFX.uasset +0 -0
- CropoutSampleProject/Content/Audio/DATA/SoundClass/SFX_charaters.uasset +0 -0
- CropoutSampleProject/Content/Audio/DATA/SoundClass/SMX_Lead.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Characters/MS_MonoArray.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Characters/MS_character_create_garden.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Characters/MS_character_create_house.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Characters/MS_character_footsteps.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Characters/MS_character_grab_crate.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Characters/MS_character_harvest_stone.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Characters/MS_character_harvest_wood.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Characters/MS_character_pick_food.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/MS_UI_Hover.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/MS_UI_Select.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_Garden_01.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_Garden_02.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_Garden_03.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_Garden_04.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_Garden_05.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_Garden_06.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_House_01.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_House_02.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_House_03.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_House_04.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_House_05.uasset +0 -0
- CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_House_06.uasset +0 -0
CropoutSampleProject/Binaries/Win64/CropoutEditor.target
ADDED
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The diff for this file is too large to render.
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CropoutSampleProject/Binaries/Win64/UnrealEditor-Cropout.dll
ADDED
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Binary file (47.1 kB). View file
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CropoutSampleProject/Binaries/Win64/UnrealEditor.modules
ADDED
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+
{
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"BuildId": "43139311",
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"Modules":
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{
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"Cropout": "UnrealEditor-Cropout.dll"
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}
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}
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CropoutSampleProject/Build/Android/project.properties
ADDED
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@@ -0,0 +1,14 @@
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+
# This file is automatically generated by Android Tools.
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# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
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#
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| 4 |
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# This file must be checked in Version Control Systems.
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| 5 |
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#
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| 6 |
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# To customize properties used by the Ant build system edit
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| 7 |
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# "ant.properties", and override values to adapt the script to your
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| 8 |
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# project structure.
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| 9 |
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#
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| 10 |
+
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
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| 11 |
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proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
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| 12 |
+
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| 13 |
+
# Project target.
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| 14 |
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target=android-19
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CropoutSampleProject/Build/Android/res/values/GooglePlayAppID.xml
ADDED
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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| 3 |
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<string name="app_id"></string>
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+
</resources>
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CropoutSampleProject/Config/Android/AndroidDeviceProfiles.ini
ADDED
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@@ -0,0 +1,78 @@
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[Android DeviceProfile]
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!TextureLODGroups=ClearArray
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| 3 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_World, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
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| 4 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
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| 5 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 6 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Character, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
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| 7 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
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| 8 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
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| 9 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Weapon, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
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| 10 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
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| 11 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 12 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Vehicle, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 13 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 14 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 15 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Cinematic, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 16 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Effects, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 17 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_EffectsNotFiltered, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 18 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Skybox, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 19 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_UI, MaxLODSize=4096, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_NoMipmaps)
|
| 20 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Lightmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 21 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Shadowmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, NumStreamedMips=3, MipGenSettings=TMGS_SimpleAverage)
|
| 22 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_RenderTarget, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 23 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_MobileFlattened, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 24 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Heightmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 25 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Weightmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 26 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Bokeh, MaxLODSize=256, LODBias=0, MinMagFilter=linear, MipFilter=linear, MipGenSettings=TMGS_SimpleAverage)
|
| 27 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Pixels2D, MaxLODSize=1024, LODBias=0, MinMagFilter=point, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 28 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Impostor, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 29 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_ImpostorNormalDepth, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 30 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_HierarchicalLOD, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 31 |
+
|
| 32 |
+
; Scalability Groups
|
| 33 |
+
+CVars=sg.ViewDistanceQuality=1
|
| 34 |
+
|
| 35 |
+
; Shadows
|
| 36 |
+
+CVars=r.Shadow.CSM.MaxCascades=1
|
| 37 |
+
+CVars=r.Shadow.DistanceScale=0.4
|
| 38 |
+
+CVars=r.Shadow.CSM.TransitionScale=0.8
|
| 39 |
+
+CVars=r.DistanceFieldShadowing=1
|
| 40 |
+
|
| 41 |
+
+CVars=r.DistanceFields.AtlasSizeXY=320
|
| 42 |
+
+CVars=r.DistanceFields.AtlasSizeZ=460
|
| 43 |
+
+CVars=r.DistanceFields.ThrottleCopyToAtlasInBytes=32768
|
| 44 |
+
|
| 45 |
+
; memory related
|
| 46 |
+
+CVars=r.Streaming.PoolSize=490
|
| 47 |
+
+CVars=fx.GPUSimulationTextureSizeX=512
|
| 48 |
+
+CVars=fx.GPUSimulationTextureSizeY=256
|
| 49 |
+
+CVars=r.FreeSkeletalMeshBuffers=1
|
| 50 |
+
+CVars=r.RenderTargetPoolMin=140
|
| 51 |
+
+CVars=r.Streaming.MaxTempMemoryAllowed=35
|
| 52 |
+
; Force detail mode
|
| 53 |
+
+CVars=r.DetailMode=1
|
| 54 |
+
; Cook out data that does not match the detail mode
|
| 55 |
+
+CVars=fx.PruneEmittersOnCookByDetailMode=1
|
| 56 |
+
+CVars=r.CookOutUnusedDetailModeComponents=1
|
| 57 |
+
+CVars=a.StripFramesOnCompression=1
|
| 58 |
+
+CVars=a.StripOddFramesWhenFrameStripping=1
|
| 59 |
+
+CVars=r.StaticMesh.StripDistanceFieldDataDuringLoad=0
|
| 60 |
+
; Medium quality materials - Others discarded at cook
|
| 61 |
+
+CVars=r.MaterialQualityLevel=2
|
| 62 |
+
+CVars=r.DiscardUnusedQuality=1
|
| 63 |
+
|
| 64 |
+
; Virtual texture settings
|
| 65 |
+
+CVars=r.VT.MaxUploadsPerFrame=1
|
| 66 |
+
+CVars=r.VT.NumFeedbackTasks=1
|
| 67 |
+
+CVars=r.VT.NumGatherTasks=1
|
| 68 |
+
+CVars=r.VT.PoolSizeScale=0.5
|
| 69 |
+
; Disable VirtualHeightfieldMesh
|
| 70 |
+
+CVars=r.VHM.Enable=0
|
| 71 |
+
|
| 72 |
+
; Enable dynamic resolution
|
| 73 |
+
+CVars=r.DynamicRes.OperationMode=2
|
| 74 |
+
+CVars=r.TemporalAA.Upsampling=1
|
| 75 |
+
+CVars=r.SecondaryScreenPercentage.GameViewport=83.33
|
| 76 |
+
|
| 77 |
+
; Physics
|
| 78 |
+
+CVars=p.RigidBodyNode=0
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CropoutSampleProject/Config/Android/AndroidEngine.ini
ADDED
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| 1 |
+
[OnlineSubsystem]
|
| 2 |
+
DefaultPlatformService=GooglePlay
|
| 3 |
+
|
| 4 |
+
[OnlineSubsystemGooglePlay.Store]
|
| 5 |
+
bSupportsInAppPurchasing=True
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CropoutSampleProject/Config/DefaultDeviceProfiles.ini
ADDED
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|
| 1 |
+
; Add a ArrayOfStruct key for all DeviceProfile PerObjectConfig sections (this must come before any DeviceProfile sections)
|
| 2 |
+
; Note that * properties don't get written back out by the config system, but these aren't real sections, so that should be okay
|
| 3 |
+
[DeviceProfile]
|
| 4 |
+
*TextureLODGroups=Group
|
| 5 |
+
|
| 6 |
+
[DeviceProfiles]
|
| 7 |
+
+DeviceProfileNameAndTypes=WindowsEditor,Windows
|
| 8 |
+
+DeviceProfileNameAndTypes=Windows,Windows
|
| 9 |
+
+DeviceProfileNameAndTypes=IOS,IOS
|
| 10 |
+
+DeviceProfileNameAndTypes=MacEditor,Mac
|
| 11 |
+
+DeviceProfileNameAndTypes=Mac,Mac
|
| 12 |
+
+DeviceProfileNameAndTypes=LinuxEditor,Linux
|
| 13 |
+
+DeviceProfileNameAndTypes=Linux,Linux
|
| 14 |
+
+DeviceProfileNameAndTypes=LinuxArm64,Linux
|
| 15 |
+
+DeviceProfileNameAndTypes=Android,Android
|
| 16 |
+
+DeviceProfileNameAndTypes=Android_Low,Android
|
| 17 |
+
+DeviceProfileNameAndTypes=Android_Mid,Android
|
| 18 |
+
+DeviceProfileNameAndTypes=Android_High,Android
|
| 19 |
+
+DeviceProfileNameAndTypes=Android_Default,Android
|
| 20 |
+
|
| 21 |
+
[GlobalDefaults DeviceProfile]
|
| 22 |
+
TextureLODGroups=(Group=TEXTUREGROUP_World,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 23 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 24 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 25 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Character,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 26 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 27 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 28 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Weapon,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 29 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 30 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 31 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Vehicle,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 32 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 33 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 34 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Cinematic,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 35 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Effects,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=linear,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 36 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_EffectsNotFiltered,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 37 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Skybox,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 38 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_UI,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_NoMipmaps)
|
| 39 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Lightmap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 40 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Shadowmap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
|
| 41 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_RenderTarget,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 42 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_MobileFlattened,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 43 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Heightmap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 44 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Weightmap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 45 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Bokeh,MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=linear,MipGenSettings=TMGS_SimpleAverage)
|
| 46 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Pixels2D,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=point,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 47 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_8BitData,LODBias=0,MinMagFilter=point,MipFilter=point,MipGenSettings=TMGS_NoMipmaps)
|
| 48 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_16BitData,LODBias=0,MinMagFilter=point,MipFilter=point,MipGenSettings=TMGS_NoMipmaps)
|
| 49 |
+
|
| 50 |
+
[Windows DeviceProfile]
|
| 51 |
+
DeviceType=Windows
|
| 52 |
+
BaseProfileName=
|
| 53 |
+
bIsVisibleForAssets=True
|
| 54 |
+
|
| 55 |
+
[WindowsEditor DeviceProfile]
|
| 56 |
+
DeviceType=Windows
|
| 57 |
+
BaseProfileName=Windows
|
| 58 |
+
; +CVars=r.Vulkan.EnableValidation=0
|
| 59 |
+
|
| 60 |
+
[WindowsClient DeviceProfile]
|
| 61 |
+
DeviceType=Windows
|
| 62 |
+
BaseProfileName=Windows
|
| 63 |
+
|
| 64 |
+
[WindowsServer DeviceProfile]
|
| 65 |
+
DeviceType=Windows
|
| 66 |
+
BaseProfileName=Windows
|
| 67 |
+
|
| 68 |
+
[WindowsCookedEditor DeviceProfile]
|
| 69 |
+
DeviceType=Windows
|
| 70 |
+
BaseProfileName=Windows
|
| 71 |
+
+CVars=s.AllowUnversionedContentInEditor=1
|
| 72 |
+
+CVars=cook.AllowCookedDataInEditorBuilds=1
|
| 73 |
+
+CVars=VA.AllowPkgVirtualization=0
|
| 74 |
+
|
| 75 |
+
;----------------
|
| 76 |
+
; iOS Devices
|
| 77 |
+
|
| 78 |
+
[IOSDeviceMappings]
|
| 79 |
+
iPhone8,1=iPhone6S
|
| 80 |
+
iPhone8,2=iPhone6SPlus
|
| 81 |
+
iPhone8,4=iPhoneSE
|
| 82 |
+
iPhone9,[13]=iPhone7
|
| 83 |
+
iPhone9,[24]=iPhone7Plus
|
| 84 |
+
iPhone10,[1,4]=iPhone8
|
| 85 |
+
iPhone10,[2,5]=iPhone8Plus
|
| 86 |
+
iPhone10,[3,6]=iPhoneX
|
| 87 |
+
iPhone11,2=iPhoneXS
|
| 88 |
+
iPhone11,[4,6]=iPhoneXSMax
|
| 89 |
+
iPhone11,8=iPhoneXR
|
| 90 |
+
iPhone12,1=iPhone11
|
| 91 |
+
iPhone12,3=iPhone11Pro
|
| 92 |
+
iPhone12,5=iPhone11ProMax
|
| 93 |
+
iPhone12,8=iPhoneSE2
|
| 94 |
+
iPhone13,1=iPhone12Mini
|
| 95 |
+
iPhone13,2=iPhone12
|
| 96 |
+
iPhone13,3=iPhone12Pro
|
| 97 |
+
iPhone13,4=iPhone12ProMax
|
| 98 |
+
iPhone14,2=iPhone13Pro
|
| 99 |
+
iPhone14,3=iPhone13ProMax
|
| 100 |
+
iPhone14,4=iPhone13Mini
|
| 101 |
+
iPhone14,5=iPhone13
|
| 102 |
+
iPhone14,6=iPhoneSE3
|
| 103 |
+
iPhone14,7=iPhone14
|
| 104 |
+
iPhone14,8=iPhone14Plus
|
| 105 |
+
iPhone15,2=iPhone14Pro
|
| 106 |
+
iPhone15,3=iPhone14ProMax
|
| 107 |
+
iPod9,1=iPodTouch7
|
| 108 |
+
iPad5,[1,2]=iPadMini4
|
| 109 |
+
iPad5,[3,4]=iPadAir2
|
| 110 |
+
iPad6,[3,4]=iPadPro97
|
| 111 |
+
iPad6,[7,8]=iPadPro129
|
| 112 |
+
iPad6,11=iPad5
|
| 113 |
+
iPad6,12=iPad5
|
| 114 |
+
iPad7,1$=iPadPro2_129
|
| 115 |
+
iPad7,2=iPadPro2_129
|
| 116 |
+
iPad7,[3,4]=iPadPro105
|
| 117 |
+
iPad7,[5,6]=iPad6
|
| 118 |
+
iPad7,11=iPad7
|
| 119 |
+
iPad7,12=iPad7
|
| 120 |
+
iPad8,1$=iPadPro11
|
| 121 |
+
iPad8,[2-4]=iPadPro11
|
| 122 |
+
iPad8,[5-8]=iPadPro3_129
|
| 123 |
+
iPad8,9=iPadPro2_11
|
| 124 |
+
iPad8,10=iPadPro2_11
|
| 125 |
+
iPad8,11=iPadPro4_129
|
| 126 |
+
iPad8,12=iPadPro4_129
|
| 127 |
+
iPad11,[1,2]=iPadMini5
|
| 128 |
+
iPad11,[3,4]=iPadAir3
|
| 129 |
+
iPad11,[6,7]=iPad8
|
| 130 |
+
iPad12,[1,2]=iPad9
|
| 131 |
+
iPad13,1$=iPadAir4
|
| 132 |
+
iPad13,2=iPadAir4
|
| 133 |
+
iPad13,[4-7]=iPadPro3_11
|
| 134 |
+
iPad13,[8-9]=iPadPro5_129
|
| 135 |
+
iPad13,1[0-1]=iPadPro5_129
|
| 136 |
+
iPad13,1[6-7]=iPadAir5
|
| 137 |
+
iPad13,1[8-9]=iPad10
|
| 138 |
+
iPad14,[1,2]=iPadMini6
|
| 139 |
+
iPad14,[3,4]=iPadPro4_11
|
| 140 |
+
iPad14,[5,6]=iPadPro6_129
|
| 141 |
+
AppleTV5,=AppleTV
|
| 142 |
+
AppleTV6,=AppleTV4K
|
| 143 |
+
AppleTV11,=AppleTV2_4K
|
| 144 |
+
; Below are generic fallbacks for unrecognized devices. Add any specific devices above this section.
|
| 145 |
+
iPhone=iPhone14
|
| 146 |
+
iPod=iPodTouch7
|
| 147 |
+
iPad=iPad10
|
| 148 |
+
AppleTV=AppleTV2_4K
|
| 149 |
+
|
| 150 |
+
[IOS DeviceProfile]
|
| 151 |
+
DeviceType=IOS
|
| 152 |
+
BaseProfileName=
|
| 153 |
+
bIsVisibleForAssets=True
|
| 154 |
+
; HZB will be slower with tiled, and not needed
|
| 155 |
+
+CVars=r.HZBOcclusion=0
|
| 156 |
+
; Non need for depth prepass
|
| 157 |
+
+CVars=r.EarlyZPass=0
|
| 158 |
+
; Needs geometry shader support
|
| 159 |
+
+CVars=r.TranslucentLightingVolume=0
|
| 160 |
+
; Needs geometry shader support
|
| 161 |
+
+CVars=r.AllowPointLightCubemapShadows=0
|
| 162 |
+
; Not sure on this one - may need the whole D Buffer stuff going
|
| 163 |
+
+CVars=r.Decal.StencilSizeThreshold=-1
|
| 164 |
+
+CVars=slate.AbsoluteIndices=1
|
| 165 |
+
+CVars=r.MorphTarget.Mode=0
|
| 166 |
+
; PF_B8G8R8A8
|
| 167 |
+
+CVars=r.DefaultBackBufferPixelFormat=0
|
| 168 |
+
; Scalability
|
| 169 |
+
+CVars=sg.AntiAliasingQuality=0
|
| 170 |
+
+CVars=sg.ShadowQuality=1
|
| 171 |
+
+CVars=sg.GlobalIlluminationQuality=1
|
| 172 |
+
+CVars=sg.ReflectionQuality=1
|
| 173 |
+
+CVars=sg.ViewDistanceQuality=3
|
| 174 |
+
+CVars=sg.PostProcessQuality=3
|
| 175 |
+
+CVars=sg.TextureQuality=3
|
| 176 |
+
+CVars=sg.EffectsQuality=3
|
| 177 |
+
+CVars=sg.FoliageQuality=3
|
| 178 |
+
; PreviewAllowlistCVars and PreviewDenyListCVars are arrays of cvars (or prefixes) that are included or excluded from being applied in editor preview
|
| 179 |
+
; If any PreviewAllowlistCVars is set, cvars are denied by default.
|
| 180 |
+
PreviewAllowlistCVars=sg.
|
| 181 |
+
|
| 182 |
+
[iPhone6S DeviceProfile]
|
| 183 |
+
DeviceType=IOS
|
| 184 |
+
BaseProfileName=IOS
|
| 185 |
+
+CVars=ios.PhysicalScreenDensity=326
|
| 186 |
+
+CVars=r.MobileContentScaleFactor=2
|
| 187 |
+
+CVars=sg.PostProcessQuality=3
|
| 188 |
+
+CVars=sg.ShadowQuality=2
|
| 189 |
+
+CVars=sg.GlobalIlluminationQuality=2
|
| 190 |
+
+CVars=r.Mobile.AmbientOcclusionQuality=0
|
| 191 |
+
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
|
| 192 |
+
|
| 193 |
+
[iPhone6SPlus DeviceProfile]
|
| 194 |
+
DeviceType=IOS
|
| 195 |
+
BaseProfileName=IOS
|
| 196 |
+
+CVars=ios.PhysicalScreenDensity=401
|
| 197 |
+
+CVars=r.MobileContentScaleFactor=2
|
| 198 |
+
+CVars=sg.PostProcessQuality=3
|
| 199 |
+
+CVars=sg.ShadowQuality=2
|
| 200 |
+
+CVars=sg.GlobalIlluminationQuality=2
|
| 201 |
+
+CVars=r.Mobile.AmbientOcclusionQuality=0
|
| 202 |
+
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
|
| 203 |
+
|
| 204 |
+
[iPhoneSE DeviceProfile]
|
| 205 |
+
DeviceType=IOS
|
| 206 |
+
BaseProfileName=IOS
|
| 207 |
+
+CVars=ios.PhysicalScreenDensity=326
|
| 208 |
+
+CVars=r.MobileContentScaleFactor=2
|
| 209 |
+
+CVars=sg.PostProcessQuality=3
|
| 210 |
+
+CVars=r.Mobile.AmbientOcclusionQuality=0
|
| 211 |
+
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
|
| 212 |
+
|
| 213 |
+
[iPhone7 DeviceProfile]
|
| 214 |
+
DeviceType=IOS
|
| 215 |
+
BaseProfileName=iPhone6S
|
| 216 |
+
+CVars=ios.PhysicalScreenDensity=326
|
| 217 |
+
+CVars=r.MobileContentScaleFactor=2
|
| 218 |
+
+CVars=r.Mobile.AmbientOcclusionQuality=0
|
| 219 |
+
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
|
| 220 |
+
|
| 221 |
+
[iPhone7Plus DeviceProfile]
|
| 222 |
+
DeviceType=IOS
|
| 223 |
+
BaseProfileName=iPhone6SPlus
|
| 224 |
+
+CVars=ios.PhysicalScreenDensity=401
|
| 225 |
+
+CVars=r.MobileContentScaleFactor=2
|
| 226 |
+
+CVars=r.Mobile.AmbientOcclusionQuality=0
|
| 227 |
+
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
|
| 228 |
+
|
| 229 |
+
[iPhone8 DeviceProfile]
|
| 230 |
+
DeviceType=IOS
|
| 231 |
+
BaseProfileName=iPhone7
|
| 232 |
+
+CVars=ios.PhysicalScreenDensity=326
|
| 233 |
+
+CVars=sg.ShadowQuality=3
|
| 234 |
+
+CVars=sg.GlobalIlluminationQuality=3
|
| 235 |
+
+CVars=r.Mobile.AmbientOcclusionQuality=1
|
| 236 |
+
+CVars=r.Mobile.PixelProjectedReflectionQuality=1
|
| 237 |
+
|
| 238 |
+
[iPhone8Plus DeviceProfile]
|
| 239 |
+
DeviceType=IOS
|
| 240 |
+
BaseProfileName=iPhone7Plus
|
| 241 |
+
+CVars=ios.PhysicalScreenDensity=401
|
| 242 |
+
+CVars=sg.ShadowQuality=3
|
| 243 |
+
+CVars=sg.GlobalIlluminationQuality=3
|
| 244 |
+
+CVars=r.Mobile.AmbientOcclusionQuality=1
|
| 245 |
+
+CVars=r.Mobile.PixelProjectedReflectionQuality=1
|
| 246 |
+
|
| 247 |
+
[iPhoneX DeviceProfile]
|
| 248 |
+
DeviceType=IOS
|
| 249 |
+
BaseProfileName=iPhone8
|
| 250 |
+
+CVars=ios.PhysicalScreenDensity=401
|
| 251 |
+
+CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])"
|
| 252 |
+
|
| 253 |
+
[iPhoneXS DeviceProfile]
|
| 254 |
+
DeviceType=IOS
|
| 255 |
+
BaseProfileName=iPhone8
|
| 256 |
+
+CVars=ios.PhysicalScreenDensity=401
|
| 257 |
+
+CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])"
|
| 258 |
+
|
| 259 |
+
[iPhoneXSMax DeviceProfile]
|
| 260 |
+
DeviceType=IOS
|
| 261 |
+
BaseProfileName=iPhone8
|
| 262 |
+
+CVars=ios.PhysicalScreenDensity=401
|
| 263 |
+
+CVars=r.CustomUnsafeZones="(L:free[0,-15][896,15]);(P:fixed[104,0][206,30])"
|
| 264 |
+
|
| 265 |
+
[iPhoneXR DeviceProfile]
|
| 266 |
+
DeviceType=IOS
|
| 267 |
+
BaseProfileName=iPhone8
|
| 268 |
+
+CVars=ios.PhysicalScreenDensity=326
|
| 269 |
+
+CVars=r.CustomUnsafeZones="(L:free[0,-15][896,15]);(P:fixed[104,0][206,30])"
|
| 270 |
+
|
| 271 |
+
[iPhone11 DeviceProfile]
|
| 272 |
+
DeviceType=IOS
|
| 273 |
+
BaseProfileName=iPhone8
|
| 274 |
+
+CVars=ios.PhysicalScreenDensity=326
|
| 275 |
+
+CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])"
|
| 276 |
+
|
| 277 |
+
[iPhone11Pro DeviceProfile]
|
| 278 |
+
DeviceType=IOS
|
| 279 |
+
BaseProfileName=iPhone8
|
| 280 |
+
+CVars=ios.PhysicalScreenDensity=401
|
| 281 |
+
+CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])"
|
| 282 |
+
|
| 283 |
+
[iPhone11ProMax DeviceProfile]
|
| 284 |
+
DeviceType=IOS
|
| 285 |
+
BaseProfileName=iPhone8
|
| 286 |
+
+CVars=ios.PhysicalScreenDensity=401
|
| 287 |
+
+CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])"
|
| 288 |
+
|
| 289 |
+
[iPhoneSE2 DeviceProfile]
|
| 290 |
+
DeviceType=IOS
|
| 291 |
+
BaseProfileName=iPhone11
|
| 292 |
+
+CVars=ios.PhysicalScreenDensity=326
|
| 293 |
+
|
| 294 |
+
[iPhone12Mini DeviceProfile]
|
| 295 |
+
DeviceType=IOS
|
| 296 |
+
BaseProfileName=iPhone11
|
| 297 |
+
+CVars=ios.PhysicalScreenDensity=476
|
| 298 |
+
|
| 299 |
+
[iPhone12 DeviceProfile]
|
| 300 |
+
DeviceType=IOS
|
| 301 |
+
BaseProfileName=iPhone11
|
| 302 |
+
+CVars=ios.PhysicalScreenDensity=460
|
| 303 |
+
|
| 304 |
+
[iPhone12Pro DeviceProfile]
|
| 305 |
+
DeviceType=IOS
|
| 306 |
+
BaseProfileName=iPhone11Pro
|
| 307 |
+
+CVars=ios.PhysicalScreenDensity=460
|
| 308 |
+
|
| 309 |
+
[iPhone12ProMax DeviceProfile]
|
| 310 |
+
DeviceType=IOS
|
| 311 |
+
BaseProfileName=iPhone11ProMax
|
| 312 |
+
+CVars=ios.PhysicalScreenDensity=458
|
| 313 |
+
|
| 314 |
+
[iPhone13Mini DeviceProfile]
|
| 315 |
+
DeviceType=IOS
|
| 316 |
+
BaseProfileName=iPhone11
|
| 317 |
+
+CVars=ios.PhysicalScreenDensity=476
|
| 318 |
+
|
| 319 |
+
[iPhone13 DeviceProfile]
|
| 320 |
+
DeviceType=IOS
|
| 321 |
+
BaseProfileName=iPhone11
|
| 322 |
+
+CVars=ios.PhysicalScreenDensity=460
|
| 323 |
+
|
| 324 |
+
[iPhone13Pro DeviceProfile]
|
| 325 |
+
DeviceType=IOS
|
| 326 |
+
BaseProfileName=iPhone11Pro
|
| 327 |
+
+CVars=ios.PhysicalScreenDensity=460
|
| 328 |
+
|
| 329 |
+
[iPhone13ProMax DeviceProfile]
|
| 330 |
+
DeviceType=IOS
|
| 331 |
+
BaseProfileName=iPhone11ProMax
|
| 332 |
+
+CVars=ios.PhysicalScreenDensity=458
|
| 333 |
+
|
| 334 |
+
[iPhoneSE3 DeviceProfile]
|
| 335 |
+
DeviceType=IOS
|
| 336 |
+
BaseProfileName=iPhone13
|
| 337 |
+
+CVars=ios.PhysicalScreenDensity=326
|
| 338 |
+
|
| 339 |
+
[iPhone14 DeviceProfile]
|
| 340 |
+
DeviceType=IOS
|
| 341 |
+
BaseProfileName=iPhone13
|
| 342 |
+
|
| 343 |
+
[iPhone14Plus DeviceProfile]
|
| 344 |
+
DeviceType=IOS
|
| 345 |
+
BaseProfileName=iPhone13
|
| 346 |
+
+CVars=ios.PhysicalScreenDensity=458
|
| 347 |
+
|
| 348 |
+
[iPhone14Pro DeviceProfile]
|
| 349 |
+
DeviceType=IOS
|
| 350 |
+
BaseProfileName=iPhone13Pro
|
| 351 |
+
|
| 352 |
+
[iPhone14ProMax DeviceProfile]
|
| 353 |
+
DeviceType=IOS
|
| 354 |
+
BaseProfileName=iPhone13ProMax
|
| 355 |
+
+CVars=ios.PhysicalScreenDensity=460
|
| 356 |
+
|
| 357 |
+
[iPodTouch7 DeviceProfile]
|
| 358 |
+
DeviceType=IOS
|
| 359 |
+
BaseProfileName=iPhone7
|
| 360 |
+
+CVars=ios.PhysicalScreenDensity=326
|
| 361 |
+
+CVars=r.MobileContentScaleFactor=2
|
| 362 |
+
+CVars=r.Mobile.AmbientOcclusionQuality=0
|
| 363 |
+
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
|
| 364 |
+
|
| 365 |
+
[iPadAir2 DeviceProfile]
|
| 366 |
+
DeviceType=IOS
|
| 367 |
+
BaseProfileName=IOS
|
| 368 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 369 |
+
+CVars=sg.PostProcessQuality=3
|
| 370 |
+
+CVars=sg.ShadowQuality=2
|
| 371 |
+
+CVars=sg.GlobalIlluminationQuality=2
|
| 372 |
+
+CVars=r.Mobile.AmbientOcclusionQuality=0
|
| 373 |
+
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
|
| 374 |
+
|
| 375 |
+
[iPadMini4 DeviceProfile]
|
| 376 |
+
DeviceType=IOS
|
| 377 |
+
BaseProfileName=IOS
|
| 378 |
+
+CVars=ios.PhysicalScreenDensity=401
|
| 379 |
+
+CVars=sg.PostProcessQuality=2
|
| 380 |
+
+CVars=r.Mobile.AmbientOcclusionQuality=0
|
| 381 |
+
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
|
| 382 |
+
|
| 383 |
+
[iPadPro DeviceProfile]
|
| 384 |
+
DeviceType=IOS
|
| 385 |
+
BaseProfileName=IOS
|
| 386 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 387 |
+
+CVars=r.MobileContentScaleFactor=1.5
|
| 388 |
+
+CVars=g.TimeoutForBlockOnRenderFence=3000000
|
| 389 |
+
+CVars=r.Decal.StencilSizeThreshold=0.1
|
| 390 |
+
+CVars=r.MetalComputeParameterSize=1024
|
| 391 |
+
+CVars=r.EarlyZPass=3
|
| 392 |
+
+CVars=sg.ShadowQuality=3
|
| 393 |
+
+CVars=sg.GlobalIlluminationQuality=3
|
| 394 |
+
+CVars=sg.PostProcessQuality=3
|
| 395 |
+
+CVars=sg.AntiAliasingQuality=3
|
| 396 |
+
|
| 397 |
+
[iPadPro97 DeviceProfile]
|
| 398 |
+
DeviceType=IOS
|
| 399 |
+
BaseProfileName=IPadPro
|
| 400 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 401 |
+
|
| 402 |
+
[iPadPro129 DeviceProfile]
|
| 403 |
+
DeviceType=IOS
|
| 404 |
+
BaseProfileName=IPadPro
|
| 405 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 406 |
+
|
| 407 |
+
[iPadPro105 DeviceProfile]
|
| 408 |
+
DeviceType=IOS
|
| 409 |
+
BaseProfileName=IPadPro
|
| 410 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 411 |
+
|
| 412 |
+
[iPadPro11 DeviceProfile]
|
| 413 |
+
DeviceType=IOS
|
| 414 |
+
BaseProfileName=IPadPro
|
| 415 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 416 |
+
|
| 417 |
+
[iPadPro2_11 DeviceProfile]
|
| 418 |
+
DeviceType=IOS
|
| 419 |
+
BaseProfileName=IPadPro
|
| 420 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 421 |
+
|
| 422 |
+
[iPadPro3_11 DeviceProfile]
|
| 423 |
+
DeviceType=IOS
|
| 424 |
+
BaseProfileName=IPadPro
|
| 425 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 426 |
+
|
| 427 |
+
[iPadPro4_11 DeviceProfile]
|
| 428 |
+
DeviceType=IOS
|
| 429 |
+
BaseProfileName=IPadPro3_11
|
| 430 |
+
|
| 431 |
+
[iPad5 DeviceProfile]
|
| 432 |
+
DeviceType=IOS
|
| 433 |
+
BaseProfileName=IPadPro97
|
| 434 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 435 |
+
|
| 436 |
+
[iPad6 DeviceProfile]
|
| 437 |
+
DeviceType=IOS
|
| 438 |
+
BaseProfileName=IPadPro97
|
| 439 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 440 |
+
|
| 441 |
+
[iPad7 DeviceProfile]
|
| 442 |
+
DeviceType=IOS
|
| 443 |
+
BaseProfileName=IPadPro97
|
| 444 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 445 |
+
|
| 446 |
+
[iPad8 DeviceProfile]
|
| 447 |
+
DeviceType=IOS
|
| 448 |
+
BaseProfileName=IPadPro97
|
| 449 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 450 |
+
|
| 451 |
+
[iPad9 DeviceProfile]
|
| 452 |
+
DeviceType=IOS
|
| 453 |
+
BaseProfileName=IPadPro97
|
| 454 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 455 |
+
|
| 456 |
+
[iPad10 DeviceProfile]
|
| 457 |
+
DeviceType=IOS
|
| 458 |
+
BaseProfileName=IPad9
|
| 459 |
+
|
| 460 |
+
[iPadPro2_129 DeviceProfile]
|
| 461 |
+
DeviceType=IOS
|
| 462 |
+
BaseProfileName=IPadPro
|
| 463 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 464 |
+
|
| 465 |
+
[iPadPro3_129 DeviceProfile]
|
| 466 |
+
DeviceType=IOS
|
| 467 |
+
BaseProfileName=IPadPro
|
| 468 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 469 |
+
|
| 470 |
+
[iPadPro4_129 DeviceProfile]
|
| 471 |
+
DeviceType=IOS
|
| 472 |
+
BaseProfileName=IPadPro
|
| 473 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 474 |
+
|
| 475 |
+
[iPadPro5_129 DeviceProfile]
|
| 476 |
+
DeviceType=IOS
|
| 477 |
+
BaseProfileName=IPadPro
|
| 478 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 479 |
+
|
| 480 |
+
[iPadPro6_129 DeviceProfile]
|
| 481 |
+
DeviceType=IOS
|
| 482 |
+
BaseProfileName=IPadPro5_129
|
| 483 |
+
|
| 484 |
+
[iPadAir3 DeviceProfile]
|
| 485 |
+
DeviceType=IOS
|
| 486 |
+
BaseProfileName=IPadPro
|
| 487 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 488 |
+
|
| 489 |
+
[iPadAir4 DeviceProfile]
|
| 490 |
+
DeviceType=IOS
|
| 491 |
+
BaseProfileName=IPadPro
|
| 492 |
+
+CVars=ios.PhysicalScreenDensity=264
|
| 493 |
+
|
| 494 |
+
[iPadAir5 DeviceProfile]
|
| 495 |
+
DeviceType=IOS
|
| 496 |
+
BaseProfileName=IPadAir4
|
| 497 |
+
|
| 498 |
+
[iPadMini5 DeviceProfile]
|
| 499 |
+
DeviceType=IOS
|
| 500 |
+
BaseProfileName=IPadPro
|
| 501 |
+
+CVars=ios.PhysicalScreenDensity=401
|
| 502 |
+
|
| 503 |
+
[iPadMini6 DeviceProfile]
|
| 504 |
+
DeviceType=IOS
|
| 505 |
+
BaseProfileName=IPadPro
|
| 506 |
+
+CVars=ios.PhysicalScreenDensity=326
|
| 507 |
+
|
| 508 |
+
[AppleTV DeviceProfile]
|
| 509 |
+
DeviceType=IOS
|
| 510 |
+
BaseProfileName=IOS
|
| 511 |
+
+CVars=ios.PhysicalScreenDensity=0
|
| 512 |
+
+CVars=sg.PostProcessQuality=3
|
| 513 |
+
+CVars=sg.ShadowQuality=3
|
| 514 |
+
+CVars=sg.GlobalIlluminationQuality=3
|
| 515 |
+
+CVars=r.Mobile.AmbientOcclusionQuality=0
|
| 516 |
+
+CVars=r.Mobile.PixelProjectedReflectionQuality=0
|
| 517 |
+
|
| 518 |
+
[AppleTV4K DeviceProfile]
|
| 519 |
+
DeviceType=IOS
|
| 520 |
+
BaseProfileName=AppleTV
|
| 521 |
+
+CVars=ios.PhysicalScreenDensity=0
|
| 522 |
+
|
| 523 |
+
[AppleTV2_4K DeviceProfile]
|
| 524 |
+
DeviceType=IOS
|
| 525 |
+
BaseProfileName=AppleTV4K
|
| 526 |
+
|
| 527 |
+
;----------------
|
| 528 |
+
; Android devices
|
| 529 |
+
|
| 530 |
+
; These rules are checked in turn and stop at the profile that matches all criteria
|
| 531 |
+
[/Script/AndroidDeviceProfileSelector.AndroidDeviceProfileMatchingRules]
|
| 532 |
+
; Match Quest devices directly
|
| 533 |
+
+MatchProfile=(Profile="Oculus_Quest",Match=((SourceType=SRC_DeviceMake,CompareType=CMP_Equal,MatchString="Oculus"), (SourceType=SRC_HMDSystemName,CompareType=CMP_Equal,MatchString="Oculus Quest")))
|
| 534 |
+
+MatchProfile=(Profile="Oculus_Quest2",Match=((SourceType=SRC_DeviceMake,CompareType=CMP_Equal,MatchString="Oculus"), (SourceType=SRC_HMDSystemName,CompareType=CMP_Equal,MatchString="Oculus Quest2")))
|
| 535 |
+
|
| 536 |
+
; Adreno-based devices
|
| 537 |
+
+MatchProfile=(Profile="Android_Adreno4xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 4[0-9][0-9]")))
|
| 538 |
+
+MatchProfile=(Profile="Android_Adreno5xx_Low",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 5[0-1][0-9]")))
|
| 539 |
+
+MatchProfile=(Profile="Android_Adreno5xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 5[0-9][0-9]")))
|
| 540 |
+
; Example profiles for Vulkan SM5
|
| 541 |
+
;+MatchProfile=(Profile="Android_Vulkan_SM5",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 6[0-9][0-9]"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="9"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
|
| 542 |
+
;+MatchProfile=(Profile="Android_Vulkan_SM5_Mali",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G7[67]"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
|
| 543 |
+
+MatchProfile=(Profile="Android_Adreno6xx_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 6[0-9][0-9]"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="10"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
|
| 544 |
+
+MatchProfile=(Profile="Android_Adreno6xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 6[0-9][0-9]")))
|
| 545 |
+
+MatchProfile=(Profile="Android_Adreno7xx_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 7[0-9][0-9]"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="10"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
|
| 546 |
+
+MatchProfile=(Profile="Android_Adreno7xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 7[0-9][0-9]")))
|
| 547 |
+
; Enable Vulkan on any unknown Adreno running Android 10 or later
|
| 548 |
+
+MatchProfile=(Profile="Android_Unknown_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="10"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
|
| 549 |
+
|
| 550 |
+
; Mali-based devices
|
| 551 |
+
+MatchProfile=(Profile="Android_Mali_T6xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T6")))
|
| 552 |
+
+MatchProfile=(Profile="Android_Mali_T7xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T7")))
|
| 553 |
+
+MatchProfile=(Profile="Android_Mali_T8xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T8")))
|
| 554 |
+
+MatchProfile=(Profile="Android_Mali_G71",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G71($| )")))
|
| 555 |
+
+MatchProfile=(Profile="Android_Mali_G72_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G72"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="9"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
|
| 556 |
+
+MatchProfile=(Profile="Android_Mali_G72",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G72")))
|
| 557 |
+
+MatchProfile=(Profile="Android_Mali_G76_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G76"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
|
| 558 |
+
+MatchProfile=(Profile="Android_Mali_G76",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G76")))
|
| 559 |
+
+MatchProfile=(Profile="Android_Mali_G77_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G77"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
|
| 560 |
+
+MatchProfile=(Profile="Android_Mali_G77",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G77")))
|
| 561 |
+
+MatchProfile=(Profile="Android_Mali_G78_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G78"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
|
| 562 |
+
+MatchProfile=(Profile="Android_Mali_G78",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G78")))
|
| 563 |
+
+MatchProfile=(Profile="Android_Mali_G710_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G710"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
|
| 564 |
+
+MatchProfile=(Profile="Android_Mali_G710",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G710")))
|
| 565 |
+
; Enable Vulkan on any unknown Mali running Android 10 or later
|
| 566 |
+
+MatchProfile=(Profile="Android_Unknown_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="10"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
|
| 567 |
+
|
| 568 |
+
; Samsung Exynos / Xclipse GPU-based devices use Vulkan by default.
|
| 569 |
+
+MatchProfile=(Profile="Android_Xclipse_920_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Samsung Xclipse 920"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
|
| 570 |
+
+MatchProfile=(Profile="Android_Xclipse_920",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Samsung Xclipse 920")))
|
| 571 |
+
|
| 572 |
+
; PowerVR based devices
|
| 573 |
+
+MatchProfile=(Profile="Android_PowerVR_G6xxx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR Rogue G6[0-9]+")))
|
| 574 |
+
+MatchProfile=(Profile="Android_PowerVR_GT7xxx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR Rogue GT7[0-9]+")))
|
| 575 |
+
+MatchProfile=(Profile="Android_PowerVR_GE8xxx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR Rogue GE8[0-9]+")))
|
| 576 |
+
+MatchProfile=(Profile="Android_PowerVR_GM9xxx_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR Rogue GM9[0-9]+"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true")))
|
| 577 |
+
+MatchProfile=(Profile="Android_PowerVR_GM9xxx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR Rogue GM9[0-9]+")))
|
| 578 |
+
; Tegra devices
|
| 579 |
+
|
| 580 |
+
+MatchProfile=(Profile="Android_TegraK1",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="NVIDIA Tegra"),(SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 3\\.")))
|
| 581 |
+
|
| 582 |
+
; Android_Default is the profile of last resort
|
| 583 |
+
|
| 584 |
+
[Android DeviceProfile]
|
| 585 |
+
!TextureLODGroups=ClearArray
|
| 586 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_World, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 587 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 588 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 589 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Character, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 590 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 591 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 592 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Weapon, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 593 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 594 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 595 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Vehicle, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 596 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 597 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 598 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Cinematic, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 599 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Effects, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 600 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_EffectsNotFiltered, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 601 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Skybox, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 602 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_UI, MaxLODSize=4096, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_NoMipmaps)
|
| 603 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Lightmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 604 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Shadowmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, NumStreamedMips=3, MipGenSettings=TMGS_SimpleAverage)
|
| 605 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_RenderTarget, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 606 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_MobileFlattened, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 607 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Heightmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 608 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Weightmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 609 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Bokeh, MaxLODSize=256, LODBias=0, MinMagFilter=linear, MipFilter=linear, MipGenSettings=TMGS_SimpleAverage)
|
| 610 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Pixels2D, MaxLODSize=1024, LODBias=0, MinMagFilter=point, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 611 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Impostor, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 612 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_ImpostorNormalDepth, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 613 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_HierarchicalLOD, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage)
|
| 614 |
+
|
| 615 |
+
; Scalability Groups
|
| 616 |
+
+CVars=sg.ViewDistanceQuality=1
|
| 617 |
+
|
| 618 |
+
; Shadows
|
| 619 |
+
+CVars=r.Shadow.CSM.MaxCascades=1
|
| 620 |
+
+CVars=r.Shadow.DistanceScale=0.4
|
| 621 |
+
+CVars=r.Shadow.CSM.TransitionScale=0.8
|
| 622 |
+
+CVars=r.DistanceFieldShadowing=1
|
| 623 |
+
|
| 624 |
+
+CVars=r.DistanceFields.AtlasSizeXY=320
|
| 625 |
+
+CVars=r.DistanceFields.AtlasSizeZ=460
|
| 626 |
+
+CVars=r.DistanceFields.ThrottleCopyToAtlasInBytes=32768
|
| 627 |
+
|
| 628 |
+
; memory related
|
| 629 |
+
+CVars=r.Streaming.PoolSize=490
|
| 630 |
+
+CVars=fx.GPUSimulationTextureSizeX=512
|
| 631 |
+
+CVars=fx.GPUSimulationTextureSizeY=256
|
| 632 |
+
+CVars=r.FreeSkeletalMeshBuffers=1
|
| 633 |
+
+CVars=r.RenderTargetPoolMin=140
|
| 634 |
+
+CVars=r.Streaming.MaxTempMemoryAllowed=35
|
| 635 |
+
; Force detail mode
|
| 636 |
+
+CVars=r.DetailMode=1
|
| 637 |
+
; Cook out data that does not match the detail mode
|
| 638 |
+
+CVars=fx.PruneEmittersOnCookByDetailMode=1
|
| 639 |
+
+CVars=r.CookOutUnusedDetailModeComponents=1
|
| 640 |
+
+CVars=a.StripFramesOnCompression=1
|
| 641 |
+
+CVars=a.StripOddFramesWhenFrameStripping=1
|
| 642 |
+
+CVars=r.StaticMesh.StripDistanceFieldDataDuringLoad=0
|
| 643 |
+
; Medium quality materials - Others discarded at cook
|
| 644 |
+
+CVars=r.MaterialQualityLevel=2
|
| 645 |
+
+CVars=r.DiscardUnusedQuality=1
|
| 646 |
+
|
| 647 |
+
; Virtual texture settings
|
| 648 |
+
+CVars=r.VT.MaxUploadsPerFrame=1
|
| 649 |
+
+CVars=r.VT.NumFeedbackTasks=1
|
| 650 |
+
+CVars=r.VT.NumGatherTasks=1
|
| 651 |
+
+CVars=r.VT.PoolSizeScale=0.5
|
| 652 |
+
; Disable VirtualHeightfieldMesh
|
| 653 |
+
+CVars=r.VHM.Enable=0
|
| 654 |
+
|
| 655 |
+
; Enable dynamic resolution
|
| 656 |
+
+CVars=r.DynamicRes.OperationMode=2
|
| 657 |
+
+CVars=r.TemporalAA.Upsampling=1
|
| 658 |
+
+CVars=r.SecondaryScreenPercentage.GameViewport=83.33
|
| 659 |
+
|
| 660 |
+
; Physics
|
| 661 |
+
+CVars=p.RigidBodyNode=0
|
| 662 |
+
|
| 663 |
+
|
| 664 |
+
+CVars=r.MobileContentScaleFactor=1.0
|
| 665 |
+
+CVars=slate.AbsoluteIndices=1
|
| 666 |
+
; acquire next image on frame start - disabled see FORT-537665
|
| 667 |
+
; +CVars=r.Vulkan.DelayAcquireBackBuffer=0
|
| 668 |
+
+CVars=r.Vulkan.RobustBufferAccess=1
|
| 669 |
+
+CVars=r.Vulkan.DescriptorSetLayoutMode=2
|
| 670 |
+
; Don't enable Vulkan by default. Specific device profiles can set this cvar to 0 to enable Vulkan.
|
| 671 |
+
+CVars=r.Android.DisableVulkanSupport=1
|
| 672 |
+
+CVars=r.Android.DisableVulkanSM5Support=1
|
| 673 |
+
; PF_B8G8R8A8
|
| 674 |
+
+CVars=r.DefaultBackBufferPixelFormat=0
|
| 675 |
+
; PreviewAllowlistCVars and PreviewDenyListCVars are arrays of cvars (or prefixes) that are included or excluded from being applied in editor preview.
|
| 676 |
+
; If any PreviewAllowlistCVars is set, cvars are denied by default.
|
| 677 |
+
PreviewAllowlistCVars=sg.
|
| 678 |
+
|
| 679 |
+
[Android_Preview_OpenGL DeviceProfile]
|
| 680 |
+
DeviceType=Android
|
| 681 |
+
BaseProfileName=Android
|
| 682 |
+
; FX.AllowGPUSorting is hardcoded to 0 in OpenGLDevice.cpp to avoid driver bugs. Emulate this behavior in preview.
|
| 683 |
+
+CVars=FX.AllowGPUSorting=0
|
| 684 |
+
|
| 685 |
+
[Android_Preview_Vulkan DeviceProfile]
|
| 686 |
+
DeviceType=Android
|
| 687 |
+
BaseProfileName=Android
|
| 688 |
+
|
| 689 |
+
[Android_Low DeviceProfile]
|
| 690 |
+
DeviceType=Android
|
| 691 |
+
BaseProfileName=Android
|
| 692 |
+
+CVars=r.MobileContentScaleFactor=0.8
|
| 693 |
+
; Scalability groups, see AndroidScalability.ini
|
| 694 |
+
+CVars=sg.ViewDistanceQuality=0
|
| 695 |
+
+CVars=sg.AntiAliasingQuality=0
|
| 696 |
+
+CVars=sg.ShadowQuality=0
|
| 697 |
+
+CVars=sg.GlobalIlluminationQuality=0
|
| 698 |
+
+CVars=sg.ReflectionQuality=0
|
| 699 |
+
+CVars=sg.PostProcessQuality=0
|
| 700 |
+
+CVars=sg.TextureQuality=0
|
| 701 |
+
+CVars=sg.EffectsQuality=0
|
| 702 |
+
+CVars=sg.FoliageQuality=0
|
| 703 |
+
|
| 704 |
+
[Android_Mid DeviceProfile]
|
| 705 |
+
DeviceType=Android
|
| 706 |
+
BaseProfileName=Android
|
| 707 |
+
+CVars=r.MobileContentScaleFactor=1.0
|
| 708 |
+
+CVars=sg.ViewDistanceQuality=1
|
| 709 |
+
+CVars=sg.AntiAliasingQuality=1
|
| 710 |
+
+CVars=sg.ShadowQuality=1
|
| 711 |
+
+CVars=sg.GlobalIlluminationQuality=1
|
| 712 |
+
+CVars=sg.ReflectionQuality=1
|
| 713 |
+
+CVars=sg.PostProcessQuality=1
|
| 714 |
+
+CVars=sg.TextureQuality=1
|
| 715 |
+
+CVars=sg.EffectsQuality=1
|
| 716 |
+
+CVars=sg.FoliageQuality=1
|
| 717 |
+
|
| 718 |
+
[Android_High DeviceProfile]
|
| 719 |
+
DeviceType=Android
|
| 720 |
+
BaseProfileName=Android
|
| 721 |
+
+CVars=sg.ViewDistanceQuality=2
|
| 722 |
+
+CVars=sg.AntiAliasingQuality=2
|
| 723 |
+
+CVars=sg.ShadowQuality=2
|
| 724 |
+
+CVars=sg.GlobalIlluminationQuality=2
|
| 725 |
+
+CVars=sg.ReflectionQuality=2
|
| 726 |
+
+CVars=sg.PostProcessQuality=2
|
| 727 |
+
+CVars=sg.TextureQuality=2
|
| 728 |
+
+CVars=sg.EffectsQuality=2
|
| 729 |
+
+CVars=sg.FoliageQuality=2
|
| 730 |
+
+CVars=r.MobileContentScaleFactor=1.0
|
| 731 |
+
|
| 732 |
+
[Android_Default DeviceProfile]
|
| 733 |
+
DeviceType=Android
|
| 734 |
+
BaseProfileName=Android_Mid
|
| 735 |
+
|
| 736 |
+
;----------------
|
| 737 |
+
; Adreno devices, Adreno 4xx and above are supported
|
| 738 |
+
|
| 739 |
+
[Android_Adreno4xx DeviceProfile]
|
| 740 |
+
DeviceType=Android
|
| 741 |
+
BaseProfileName=Android_Low
|
| 742 |
+
+CVars=r.Android.GLESFlipYMethod=2
|
| 743 |
+
|
| 744 |
+
[Android_Adreno5xx_Low DeviceProfile]
|
| 745 |
+
DeviceType=Android
|
| 746 |
+
BaseProfileName=Android_Low
|
| 747 |
+
|
| 748 |
+
[Android_Adreno5xx DeviceProfile]
|
| 749 |
+
DeviceType=Android
|
| 750 |
+
BaseProfileName=Android_Mid
|
| 751 |
+
|
| 752 |
+
[Android_Adreno6xx DeviceProfile]
|
| 753 |
+
DeviceType=Android
|
| 754 |
+
BaseProfileName=Android_High
|
| 755 |
+
; seems like all Adreno6xx devices properly support setBuffersTransform
|
| 756 |
+
+CVars=r.Android.GLESFlipYMethod=2
|
| 757 |
+
|
| 758 |
+
[Android_Adreno6xx_Vulkan DeviceProfile]
|
| 759 |
+
DeviceType=Android
|
| 760 |
+
BaseProfileName=Android_Adreno6xx
|
| 761 |
+
; enable Vulkan
|
| 762 |
+
+CVars=r.Android.DisableVulkanSupport=0
|
| 763 |
+
|
| 764 |
+
[Android_Adreno7xx DeviceProfile]
|
| 765 |
+
DeviceType=Android
|
| 766 |
+
BaseProfileName=Android_High
|
| 767 |
+
|
| 768 |
+
[Android_Adreno7xx_Vulkan DeviceProfile]
|
| 769 |
+
DeviceType=Android
|
| 770 |
+
BaseProfileName=Android_Adreno7xx
|
| 771 |
+
; enable Vulkan
|
| 772 |
+
+CVars=r.Android.DisableVulkanSupport=0
|
| 773 |
+
|
| 774 |
+
;----------------
|
| 775 |
+
; Xclipse devices
|
| 776 |
+
|
| 777 |
+
[Android_Xclipse_920 DeviceProfile]
|
| 778 |
+
DeviceType=Android
|
| 779 |
+
BaseProfileName=Android_High
|
| 780 |
+
|
| 781 |
+
[Android_Xclipse_920_Vulkan DeviceProfile]
|
| 782 |
+
DeviceType=Android
|
| 783 |
+
BaseProfileName=Android_Xclipse_920
|
| 784 |
+
; enable Vulkan
|
| 785 |
+
+CVars=r.Android.DisableVulkanSupport=0
|
| 786 |
+
|
| 787 |
+
;----------------
|
| 788 |
+
; PowerVR devices
|
| 789 |
+
|
| 790 |
+
[Android_PowerVR_G6xxx DeviceProfile]
|
| 791 |
+
DeviceType=Android
|
| 792 |
+
BaseProfileName=Android_Low
|
| 793 |
+
+CVars=r.SkyAtmosphere.LUT32=1
|
| 794 |
+
|
| 795 |
+
[Android_PowerVR_GT7xxx DeviceProfile]
|
| 796 |
+
DeviceType=Android
|
| 797 |
+
BaseProfileName=Android_Mid
|
| 798 |
+
+CVars=r.SkyAtmosphere.LUT32=1
|
| 799 |
+
|
| 800 |
+
[Android_PowerVR_GE8xxx DeviceProfile]
|
| 801 |
+
DeviceType=Android
|
| 802 |
+
BaseProfileName=Android_Mid
|
| 803 |
+
+CVars=r.SkyAtmosphere.LUT32=1
|
| 804 |
+
|
| 805 |
+
[Android_PowerVR_GM9xxx DeviceProfile]
|
| 806 |
+
DeviceType=Android
|
| 807 |
+
BaseProfileName=Android_High
|
| 808 |
+
+CVars=r.SkyAtmosphere.LUT32=1
|
| 809 |
+
|
| 810 |
+
[Android_PowerVR_GM9xxx_Vulkan DeviceProfile]
|
| 811 |
+
DeviceType=Android
|
| 812 |
+
BaseProfileName=Android_PowerVR_GM9xxx
|
| 813 |
+
; enable Vulkan
|
| 814 |
+
+CVars=r.Android.DisableVulkanSupport=0
|
| 815 |
+
|
| 816 |
+
;----------------
|
| 817 |
+
; Mali devices, we support from Mali-T6xx and above
|
| 818 |
+
|
| 819 |
+
[Android_Mali_T6xx DeviceProfile]
|
| 820 |
+
DeviceType=Android
|
| 821 |
+
BaseProfileName=Android_Low
|
| 822 |
+
+CVars=r.Android.MaliMidgardIndexingBug=1
|
| 823 |
+
|
| 824 |
+
[Android_Mali_T7xx DeviceProfile]
|
| 825 |
+
DeviceType=Android
|
| 826 |
+
BaseProfileName=Android_Low
|
| 827 |
+
+CVars=r.Android.MaliMidgardIndexingBug=1
|
| 828 |
+
|
| 829 |
+
[Android_Mali_T8xx DeviceProfile]
|
| 830 |
+
DeviceType=Android
|
| 831 |
+
BaseProfileName=Android_Mid
|
| 832 |
+
+CVars=r.Android.MaliMidgardIndexingBug=1
|
| 833 |
+
; using early_fragment_tests in a fragment shader does not work correctly on this device
|
| 834 |
+
+CVars=r.Android.DisableEarlyFragmentTests=1
|
| 835 |
+
|
| 836 |
+
[Android_Mali_G71 DeviceProfile]
|
| 837 |
+
DeviceType=Android
|
| 838 |
+
BaseProfileName=Android_Mid
|
| 839 |
+
|
| 840 |
+
[Android_Mali_G72 DeviceProfile]
|
| 841 |
+
DeviceType=Android
|
| 842 |
+
BaseProfileName=Android_High
|
| 843 |
+
|
| 844 |
+
[Android_Mali_G72_Vulkan DeviceProfile]
|
| 845 |
+
DeviceType=Android
|
| 846 |
+
BaseProfileName=Android_Mali_G72
|
| 847 |
+
; enable Vulkan on Android 9 and up, older versions crash on creating PSO with a compute shader that uses texel_buffer (eye adaptation)
|
| 848 |
+
+CVars=r.Android.DisableVulkanSupport=0
|
| 849 |
+
|
| 850 |
+
[Android_Mali_G76 DeviceProfile]
|
| 851 |
+
DeviceType=Android
|
| 852 |
+
BaseProfileName=Android_High
|
| 853 |
+
|
| 854 |
+
[Android_Mali_G76_Vulkan DeviceProfile]
|
| 855 |
+
DeviceType=Android
|
| 856 |
+
BaseProfileName=Android_Mali_G76
|
| 857 |
+
; enable Vulkan
|
| 858 |
+
+CVars=r.Android.DisableVulkanSupport=0
|
| 859 |
+
|
| 860 |
+
[Android_Mali_G77 DeviceProfile]
|
| 861 |
+
DeviceType=Android
|
| 862 |
+
BaseProfileName=Android_High
|
| 863 |
+
|
| 864 |
+
[Android_Mali_G77_Vulkan DeviceProfile]
|
| 865 |
+
DeviceType=Android
|
| 866 |
+
BaseProfileName=Android_Mali_G77
|
| 867 |
+
; enable Vulkan
|
| 868 |
+
+CVars=r.Android.DisableVulkanSupport=0
|
| 869 |
+
|
| 870 |
+
[Android_Mali_G78 DeviceProfile]
|
| 871 |
+
DeviceType=Android
|
| 872 |
+
BaseProfileName=Android_High
|
| 873 |
+
|
| 874 |
+
[Android_Mali_G78_Vulkan DeviceProfile]
|
| 875 |
+
DeviceType=Android
|
| 876 |
+
BaseProfileName=Android_Mali_G78
|
| 877 |
+
; enable Vulkan
|
| 878 |
+
+CVars=r.Android.DisableVulkanSupport=0
|
| 879 |
+
|
| 880 |
+
[Android_Mali_G710 DeviceProfile]
|
| 881 |
+
DeviceType=Android
|
| 882 |
+
BaseProfileName=Android_High
|
| 883 |
+
|
| 884 |
+
[Android_Mali_G710_Vulkan DeviceProfile]
|
| 885 |
+
DeviceType=Android
|
| 886 |
+
BaseProfileName=Android_Mali_G710
|
| 887 |
+
; enable Vulkan
|
| 888 |
+
+CVars=r.Android.DisableVulkanSupport=0
|
| 889 |
+
|
| 890 |
+
[Android_TegraK1 DeviceProfile]
|
| 891 |
+
DeviceType=Android
|
| 892 |
+
BaseProfileName=Android_High
|
| 893 |
+
|
| 894 |
+
[Android_Unknown_Vulkan DeviceProfile]
|
| 895 |
+
DeviceType=Android
|
| 896 |
+
BaseProfileName=Android_High
|
| 897 |
+
; enable Vulkan
|
| 898 |
+
+CVars=r.Android.DisableVulkanSupport=0
|
| 899 |
+
|
| 900 |
+
[Oculus_Quest DeviceProfile]
|
| 901 |
+
DeviceType=Android
|
| 902 |
+
BaseProfileName=Android_Mid
|
| 903 |
+
+CVars=vr.VRS.HMDFixedFoveationDynamic=1
|
| 904 |
+
+CVars=r.Android.DisableVulkanSupport=0
|
| 905 |
+
|
| 906 |
+
[Oculus_Quest2 DeviceProfile]
|
| 907 |
+
DeviceType=Android
|
| 908 |
+
BaseProfileName=Oculus_Quest
|
| 909 |
+
|
| 910 |
+
[Mac DeviceProfile]
|
| 911 |
+
DeviceType=Mac
|
| 912 |
+
BaseProfileName=
|
| 913 |
+
bIsVisibleForAssets=True
|
| 914 |
+
+CVars=r.Shaders.ZeroInitialise=1
|
| 915 |
+
+CVars=r.Shaders.BoundsChecking=1
|
| 916 |
+
|
| 917 |
+
[MacClient DeviceProfile]
|
| 918 |
+
DeviceType=Mac
|
| 919 |
+
BaseProfileName=Mac
|
| 920 |
+
|
| 921 |
+
[MacEditor DeviceProfile]
|
| 922 |
+
DeviceType=Mac
|
| 923 |
+
BaseProfileName=Mac
|
| 924 |
+
|
| 925 |
+
[MacServer DeviceProfile]
|
| 926 |
+
DeviceType=Mac
|
| 927 |
+
BaseProfileName=Mac
|
| 928 |
+
|
| 929 |
+
[Linux DeviceProfile]
|
| 930 |
+
DeviceType=Linux
|
| 931 |
+
BaseProfileName=
|
| 932 |
+
bIsVisibleForAssets=True
|
| 933 |
+
MeshLODSettings=
|
| 934 |
+
TextureLODSettings=
|
| 935 |
+
|
| 936 |
+
[LinuxEditor DeviceProfile]
|
| 937 |
+
DeviceType=Linux
|
| 938 |
+
BaseProfileName=Linux
|
| 939 |
+
MeshLODSettings=
|
| 940 |
+
TextureLODSettings=
|
CropoutSampleProject/Config/DefaultEditor.ini
ADDED
|
@@ -0,0 +1,7 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[/Script/AdvancedPreviewScene.SharedProfiles]
|
| 2 |
+
|
| 3 |
+
[/Script/CommonUI.CommonUIEditorSettings]
|
| 4 |
+
TemplateTextStyle=/Game/UI/Common/CUI_Style_Text.CUI_Style_Text_C
|
| 5 |
+
TemplateButtonStyle=/Game/UI/Common/CUI_Style_Button.CUI_Style_Button_C
|
| 6 |
+
TemplateBorderStyle=/Game/UI/Common/CUI_Style_Border_Dark.CUI_Style_Border_Dark_C
|
| 7 |
+
|
CropoutSampleProject/Config/DefaultEngine.ini
ADDED
|
@@ -0,0 +1,380 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
| 1 |
+
|
| 2 |
+
|
| 3 |
+
[/Script/EngineSettings.GameMapsSettings]
|
| 4 |
+
GameDefaultMap=/Game/MainMenu.MainMenu
|
| 5 |
+
EditorStartupMap=/Game/Village.Village
|
| 6 |
+
GameInstanceClass=/Game/Blueprint/Core/GameMode/BP_GI.BP_GI_C
|
| 7 |
+
bUseSplitscreen=False
|
| 8 |
+
GlobalDefaultGameMode=/Game/Blueprint/Core/GameMode/BP_GM.BP_GM_C
|
| 9 |
+
ServerDefaultMap=/Game/MainMenu.MainMenu
|
| 10 |
+
|
| 11 |
+
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
| 12 |
+
TargetedHardwareClass=Desktop
|
| 13 |
+
AppliedTargetedHardwareClass=Desktop
|
| 14 |
+
DefaultGraphicsPerformance=Maximum
|
| 15 |
+
AppliedDefaultGraphicsPerformance=Maximum
|
| 16 |
+
|
| 17 |
+
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
| 18 |
+
Compiler=Default
|
| 19 |
+
-TargetedRHIs=PCD3D_SM5
|
| 20 |
+
+TargetedRHIs=PCD3D_SM5
|
| 21 |
+
+TargetedRHIs=PCD3D_SM6
|
| 22 |
+
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
| 23 |
+
AudioSampleRate=48000
|
| 24 |
+
AudioCallbackBufferFrameSize=1024
|
| 25 |
+
AudioNumBuffersToEnqueue=1
|
| 26 |
+
AudioMaxChannels=0
|
| 27 |
+
AudioNumSourceWorkers=4
|
| 28 |
+
SpatializationPlugin=
|
| 29 |
+
SourceDataOverridePlugin=
|
| 30 |
+
ReverbPlugin=
|
| 31 |
+
OcclusionPlugin=
|
| 32 |
+
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
| 33 |
+
CacheSizeKB=65536
|
| 34 |
+
MaxChunkSizeOverrideKB=0
|
| 35 |
+
bResampleForDevice=False
|
| 36 |
+
MaxSampleRate=48000.000000
|
| 37 |
+
HighSampleRate=32000.000000
|
| 38 |
+
MedSampleRate=24000.000000
|
| 39 |
+
LowSampleRate=12000.000000
|
| 40 |
+
MinSampleRate=8000.000000
|
| 41 |
+
CompressionQualityModifier=1.000000
|
| 42 |
+
AutoStreamingThreshold=0.000000
|
| 43 |
+
SoundCueCookQualityIndex=-1
|
| 44 |
+
|
| 45 |
+
[/Script/Engine.RendererSettings]
|
| 46 |
+
r.GenerateMeshDistanceFields=True
|
| 47 |
+
r.DynamicGlobalIlluminationMethod=1
|
| 48 |
+
r.ReflectionMethod=1
|
| 49 |
+
r.Shadow.Virtual.Enable=1
|
| 50 |
+
r.AllowStaticLighting=False
|
| 51 |
+
r.Lumen.TraceMeshSDFs=0
|
| 52 |
+
r.SkinCache.CompileShaders=True
|
| 53 |
+
r.RayTracing=True
|
| 54 |
+
r.RayTracing.Shadows=False
|
| 55 |
+
r.RayTracing.Skylight=False
|
| 56 |
+
r.Lumen.HardwareRayTracing=True
|
| 57 |
+
r.VirtualTextures=True
|
| 58 |
+
r.SeparateTranslucency=False
|
| 59 |
+
r.Mobile.ShadingPath=1
|
| 60 |
+
r.Mobile.AntiAliasing=1
|
| 61 |
+
r.Mobile.VirtualTextures=False
|
| 62 |
+
r.Mobile.AmbientOcclusion=True
|
| 63 |
+
r.CustomDepth=3
|
| 64 |
+
r.DiscardUnusedQuality=True
|
| 65 |
+
|
| 66 |
+
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
|
| 67 |
+
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
|
| 68 |
+
|
| 69 |
+
[/Script/Engine.Engine]
|
| 70 |
+
+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/Buildable")
|
| 71 |
+
+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/Buildable")
|
| 72 |
+
GameViewportClientClassName=/Script/CommonUI.CommonGameViewportClient
|
| 73 |
+
|
| 74 |
+
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
| 75 |
+
bEnablePlugin=True
|
| 76 |
+
bAllowNetworkConnection=True
|
| 77 |
+
SecurityToken=02CDB0584DF0BC391A5105B3CC1ACFFB
|
| 78 |
+
bIncludeInShipping=False
|
| 79 |
+
bAllowExternalStartInShipping=False
|
| 80 |
+
bCompileAFSProject=False
|
| 81 |
+
bUseCompression=False
|
| 82 |
+
bLogFiles=False
|
| 83 |
+
bReportStats=False
|
| 84 |
+
ConnectionType=USBOnly
|
| 85 |
+
bUseManualIPAddress=False
|
| 86 |
+
ManualIPAddress=
|
| 87 |
+
|
| 88 |
+
[/Script/Engine.CollisionProfile]
|
| 89 |
+
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
|
| 90 |
+
-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
| 91 |
+
-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
| 92 |
+
-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
| 93 |
+
-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
| 94 |
+
-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
|
| 95 |
+
-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
|
| 96 |
+
-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
|
| 97 |
+
-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
|
| 98 |
+
-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
|
| 99 |
+
-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
|
| 100 |
+
-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
|
| 101 |
+
-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
|
| 102 |
+
-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
|
| 103 |
+
-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
|
| 104 |
+
-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
|
| 105 |
+
-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
|
| 106 |
+
-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
| 107 |
+
+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
|
| 108 |
+
+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
|
| 109 |
+
+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
| 110 |
+
+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
|
| 111 |
+
+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
| 112 |
+
+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
|
| 113 |
+
+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
|
| 114 |
+
+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
|
| 115 |
+
+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
|
| 116 |
+
+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
|
| 117 |
+
+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
|
| 118 |
+
+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
|
| 119 |
+
+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
|
| 120 |
+
+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
|
| 121 |
+
+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.")
|
| 122 |
+
+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
|
| 123 |
+
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
|
| 124 |
+
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
| 125 |
+
+Profiles=(Name="WaterBodyCollision",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="",CustomResponses=((Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="Default Water Collision Profile (Created by Water Plugin)")
|
| 126 |
+
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
| 127 |
+
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
| 128 |
+
-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
| 129 |
+
-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
| 130 |
+
-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
| 131 |
+
+ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
| 132 |
+
+ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
| 133 |
+
+ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
| 134 |
+
+ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
| 135 |
+
+ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
| 136 |
+
-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
| 137 |
+
-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
| 138 |
+
-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
| 139 |
+
-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
| 140 |
+
+CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
| 141 |
+
+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
| 142 |
+
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
| 143 |
+
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
| 144 |
+
|
| 145 |
+
[/Script/NavigationSystem.NavigationSystemV1]
|
| 146 |
+
DefaultAgentName=None
|
| 147 |
+
CrowdManagerClass=/Script/AIModule.CrowdManager
|
| 148 |
+
bAutoCreateNavigationData=True
|
| 149 |
+
bSpawnNavDataInNavBoundsLevel=False
|
| 150 |
+
bAllowClientSideNavigation=False
|
| 151 |
+
bShouldDiscardSubLevelNavData=True
|
| 152 |
+
bTickWhilePaused=False
|
| 153 |
+
bInitialBuildingLocked=False
|
| 154 |
+
bSkipAgentHeightCheckWhenPickingNavData=False
|
| 155 |
+
GeometryExportVertexCountWarningThreshold=1000000
|
| 156 |
+
bGenerateNavigationOnlyAroundNavigationInvokers=False
|
| 157 |
+
ActiveTilesUpdateInterval=1.000000
|
| 158 |
+
DataGatheringMode=Instant
|
| 159 |
+
DirtyAreaWarningSizeThreshold=-1.000000
|
| 160 |
+
GatheringNavModifiersWarningLimitTime=-1.000000
|
| 161 |
+
+SupportedAgents=(Name="Main",Color=(B=0,G=75,R=38,A=164),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=250.000000),NavDataClass="/Script/NavigationSystem.RecastNavMesh",AgentRadius=50.000000,AgentHeight=144.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData="/Script/NavigationSystem.RecastNavMesh",bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
|
| 162 |
+
+SupportedAgents=(Name="EdgePadding",Color=(B=0,G=128,R=224,A=164),DefaultQueryExtent=(X=300.000000,Y=300.000000,Z=250.000000),NavDataClass="/Script/NavigationSystem.RecastNavMesh",AgentRadius=400.000000,AgentHeight=144.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData="/Script/NavigationSystem.RecastNavMesh",bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
|
| 163 |
+
SupportedAgentsMask=(bSupportsAgent0=True,bSupportsAgent1=True,bSupportsAgent2=True,bSupportsAgent3=True,bSupportsAgent4=True,bSupportsAgent5=True,bSupportsAgent6=True,bSupportsAgent7=True,bSupportsAgent8=True,bSupportsAgent9=True,bSupportsAgent10=True,bSupportsAgent11=True,bSupportsAgent12=True,bSupportsAgent13=True,bSupportsAgent14=True,bSupportsAgent15=True)
|
| 164 |
+
|
| 165 |
+
[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
|
| 166 |
+
PackageName=com.Demo.DemoGame
|
| 167 |
+
StoreVersion=1
|
| 168 |
+
StoreVersionOffsetArm64=0
|
| 169 |
+
StoreVersionOffsetX8664=0
|
| 170 |
+
ApplicationDisplayName=
|
| 171 |
+
VersionDisplayName=1.0
|
| 172 |
+
MinSDKVersion=31
|
| 173 |
+
TargetSDKVersion=31
|
| 174 |
+
InstallLocation=InternalOnly
|
| 175 |
+
bEnableLint=False
|
| 176 |
+
bPackageDataInsideApk=False
|
| 177 |
+
bCreateAllPlatformsInstall=False
|
| 178 |
+
bDisableVerifyOBBOnStartUp=True
|
| 179 |
+
bForceSmallOBBFiles=False
|
| 180 |
+
bAllowLargeOBBFiles=False
|
| 181 |
+
bAllowPatchOBBFile=False
|
| 182 |
+
bAllowOverflowOBBFiles=False
|
| 183 |
+
bUseExternalFilesDir=False
|
| 184 |
+
bPublicLogFiles=True
|
| 185 |
+
Orientation=Sensor
|
| 186 |
+
MaxAspectRatio=2.100000
|
| 187 |
+
bUseDisplayCutout=True
|
| 188 |
+
bRestoreNotificationsOnReboot=False
|
| 189 |
+
bFullScreen=True
|
| 190 |
+
bEnableNewKeyboard=True
|
| 191 |
+
DepthBufferPreference=Bits32
|
| 192 |
+
bValidateTextureFormats=True
|
| 193 |
+
bForceCompressNativeLibs=False
|
| 194 |
+
bEnableAdvancedBinaryCompression=False
|
| 195 |
+
bEnableBundle=True
|
| 196 |
+
bEnableUniversalAPK=True
|
| 197 |
+
bBundleABISplit=True
|
| 198 |
+
bBundleLanguageSplit=True
|
| 199 |
+
bBundleDensitySplit=True
|
| 200 |
+
ExtraApplicationSettings=
|
| 201 |
+
ExtraActivitySettings=
|
| 202 |
+
+ExtraPermissions=com.android.vending.BILLING
|
| 203 |
+
bAndroidVoiceEnabled=False
|
| 204 |
+
bEnableMulticastSupport=False
|
| 205 |
+
bRemoveOSIG=False
|
| 206 |
+
KeyStore=
|
| 207 |
+
KeyAlias=
|
| 208 |
+
KeyStorePassword=
|
| 209 |
+
KeyPassword=
|
| 210 |
+
bBuildForArm64=True
|
| 211 |
+
bBuildForX8664=False
|
| 212 |
+
bBuildForES31=True
|
| 213 |
+
bSupportsVulkan=True
|
| 214 |
+
bSupportsVulkanSM5=False
|
| 215 |
+
DebugVulkanLayerDirectory=(Path="")
|
| 216 |
+
bAndroidOpenGLSupportsBackbufferSampling=False
|
| 217 |
+
bDetectVulkanByDefault=True
|
| 218 |
+
bBuildWithHiddenSymbolVisibility=False
|
| 219 |
+
bDisableStackProtector=False
|
| 220 |
+
bDisableLibCppSharedDependencyValidation=False
|
| 221 |
+
bSaveSymbols=False
|
| 222 |
+
bStripShaderReflection=True
|
| 223 |
+
bEnableGooglePlaySupport=True
|
| 224 |
+
bUseGetAccounts=False
|
| 225 |
+
GamesAppID=158213359633
|
| 226 |
+
bEnableSnapshots=False
|
| 227 |
+
bSupportAdMob=False
|
| 228 |
+
AdMobAdUnitID=
|
| 229 |
+
GooglePlayLicenseKey=MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEAuBADpdAm9Gnwptvv9RAJ5t7BsfId7lyQYJ4l2L/3Es2+15F/a3T5qUiC160iiczmC0/Rz3m4oRGmbWJ+lgLb3P8s/uJkJcHcSIk/BDBsu6m2n14feCFbqygzPLlaj0sud6dORREo8dVLUwaMVmP7i8gYdkF1hZspEaoiED3XQQAygIWK3i0j6zpGQDZBxkhIAzhWKMQA0LifL6Wuu3i9qe/2yCryyxtt6a7YmvOssliiTA4v7JNBFgVqnoPcbutzm/0fwwCnjADr5hVWf8ViwJV2ZCaPyjrZlL3OKzNkLmw7wXPCEHFK0M86apfjOFfDgKU1eqpf4ps0dHYBlMhvRwIDAQAB
|
| 230 |
+
GCMClientSenderID=
|
| 231 |
+
bShowLaunchImage=True
|
| 232 |
+
bAllowIMU=False
|
| 233 |
+
bAllowControllers=True
|
| 234 |
+
bBlockAndroidKeysOnControllers=False
|
| 235 |
+
bControllersBlockDeviceFeedback=False
|
| 236 |
+
AndroidAudio=Default
|
| 237 |
+
AudioSampleRate=44100
|
| 238 |
+
AudioCallbackBufferFrameSize=1024
|
| 239 |
+
AudioNumBuffersToEnqueue=4
|
| 240 |
+
AudioMaxChannels=0
|
| 241 |
+
AudioNumSourceWorkers=0
|
| 242 |
+
SpatializationPlugin=
|
| 243 |
+
SourceDataOverridePlugin=
|
| 244 |
+
ReverbPlugin=
|
| 245 |
+
OcclusionPlugin=
|
| 246 |
+
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
| 247 |
+
CacheSizeKB=65536
|
| 248 |
+
MaxChunkSizeOverrideKB=0
|
| 249 |
+
bResampleForDevice=False
|
| 250 |
+
SoundCueCookQualityIndex=-1
|
| 251 |
+
MaxSampleRate=48000.000000
|
| 252 |
+
HighSampleRate=32000.000000
|
| 253 |
+
MedSampleRate=24000.000000
|
| 254 |
+
LowSampleRate=12000.000000
|
| 255 |
+
MinSampleRate=8000.000000
|
| 256 |
+
CompressionQualityModifier=1.000000
|
| 257 |
+
AutoStreamingThreshold=0.000000
|
| 258 |
+
AndroidGraphicsDebugger=None
|
| 259 |
+
MaliGraphicsDebuggerPath=(Path="")
|
| 260 |
+
bEnableMaliPerfCounters=False
|
| 261 |
+
bMultiTargetFormat_ETC2=True
|
| 262 |
+
bMultiTargetFormat_DXT=True
|
| 263 |
+
bMultiTargetFormat_ASTC=True
|
| 264 |
+
TextureFormatPriority_ETC2=0.200000
|
| 265 |
+
TextureFormatPriority_DXT=0.600000
|
| 266 |
+
TextureFormatPriority_ASTC=0.900000
|
| 267 |
+
SDKAPILevelOverride=
|
| 268 |
+
NDKAPILevelOverride=
|
| 269 |
+
BuildToolsOverride=
|
| 270 |
+
bStreamLandscapeMeshLODs=False
|
| 271 |
+
bEnableDomStorage=False
|
| 272 |
+
|
| 273 |
+
[/Script/UnrealEd.CookerSettings]
|
| 274 |
+
bEnableCookOnTheSide=False
|
| 275 |
+
bEnableBuildDDCInBackground=False
|
| 276 |
+
bIterativeCookingForLaunchOn=False
|
| 277 |
+
bIterativeCookingForFileCookContent=False
|
| 278 |
+
bCookOnTheFlyForLaunchOn=False
|
| 279 |
+
cook.displaymode=1
|
| 280 |
+
bIgnoreIniSettingsOutOfDateForIteration=False
|
| 281 |
+
bIgnoreScriptPackagesOutOfDateForIteration=False
|
| 282 |
+
bCompileBlueprintsInDevelopmentMode=True
|
| 283 |
+
BlueprintComponentDataCookingMethod=EnabledBlueprintsOnly
|
| 284 |
+
-ClassesExcludedOnDedicatedServer=WidgetBlueprint
|
| 285 |
+
-ClassesExcludedOnDedicatedServer=GroupActor
|
| 286 |
+
-ClassesExcludedOnDedicatedServer=MetaData
|
| 287 |
+
-ClassesExcludedOnDedicatedServer=ObjectRedirector
|
| 288 |
+
-ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent
|
| 289 |
+
-ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent
|
| 290 |
+
-ClassesExcludedOnDedicatedServer=TextRenderComponent
|
| 291 |
+
-ClassesExcludedOnDedicatedServer=Font
|
| 292 |
+
-ClassesExcludedOnDedicatedServer=InterpCurveEdSetup
|
| 293 |
+
-ClassesExcludedOnDedicatedServer=MaterialExpression
|
| 294 |
+
-ClassesExcludedOnDedicatedServer=MatineeActorCameraAnim
|
| 295 |
+
-ClassesExcludedOnDedicatedServer=NiagaraEmitter
|
| 296 |
+
-ClassesExcludedOnDedicatedServer=NiagaraScript
|
| 297 |
+
-ClassesExcludedOnDedicatedServer=ParticleEmitter
|
| 298 |
+
-ClassesExcludedOnDedicatedServer=ParticleLODLevel
|
| 299 |
+
-ClassesExcludedOnDedicatedServer=ParticleModule
|
| 300 |
+
-ClassesExcludedOnDedicatedServer=SubUVAnimation
|
| 301 |
+
-ClassesExcludedOnDedicatedServer=SoundNode
|
| 302 |
+
-ClassesExcludedOnDedicatedServer=GameplayEffectUIData
|
| 303 |
+
+ClassesExcludedOnDedicatedServer=WidgetBlueprint
|
| 304 |
+
+ClassesExcludedOnDedicatedServer=GroupActor
|
| 305 |
+
+ClassesExcludedOnDedicatedServer=MetaData
|
| 306 |
+
+ClassesExcludedOnDedicatedServer=ObjectRedirector
|
| 307 |
+
+ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent
|
| 308 |
+
+ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent
|
| 309 |
+
+ClassesExcludedOnDedicatedServer=TextRenderComponent
|
| 310 |
+
+ClassesExcludedOnDedicatedServer=Font
|
| 311 |
+
+ClassesExcludedOnDedicatedServer=InterpCurveEdSetup
|
| 312 |
+
+ClassesExcludedOnDedicatedServer=MaterialExpression
|
| 313 |
+
+ClassesExcludedOnDedicatedServer=MatineeActorCameraAnim
|
| 314 |
+
+ClassesExcludedOnDedicatedServer=NiagaraEmitter
|
| 315 |
+
+ClassesExcludedOnDedicatedServer=NiagaraScript
|
| 316 |
+
+ClassesExcludedOnDedicatedServer=ParticleEmitter
|
| 317 |
+
+ClassesExcludedOnDedicatedServer=ParticleLODLevel
|
| 318 |
+
+ClassesExcludedOnDedicatedServer=ParticleModule
|
| 319 |
+
+ClassesExcludedOnDedicatedServer=SubUVAnimation
|
| 320 |
+
+ClassesExcludedOnDedicatedServer=SoundNode
|
| 321 |
+
+ClassesExcludedOnDedicatedServer=GameplayEffectUIData
|
| 322 |
+
-ClassesExcludedOnDedicatedClient=WidgetBlueprint
|
| 323 |
+
-ClassesExcludedOnDedicatedClient=GroupActor
|
| 324 |
+
-ClassesExcludedOnDedicatedClient=MetaData
|
| 325 |
+
-ClassesExcludedOnDedicatedClient=ObjectRedirector
|
| 326 |
+
-ClassesExcludedOnDedicatedClient=InterpCurveEdSetup
|
| 327 |
+
-ClassesExcludedOnDedicatedClient=MatineeActorCameraAnim
|
| 328 |
+
+ClassesExcludedOnDedicatedClient=WidgetBlueprint
|
| 329 |
+
+ClassesExcludedOnDedicatedClient=GroupActor
|
| 330 |
+
+ClassesExcludedOnDedicatedClient=MetaData
|
| 331 |
+
+ClassesExcludedOnDedicatedClient=ObjectRedirector
|
| 332 |
+
+ClassesExcludedOnDedicatedClient=InterpCurveEdSetup
|
| 333 |
+
+ClassesExcludedOnDedicatedClient=MatineeActorCameraAnim
|
| 334 |
+
-VersionedIntRValues=r.AllowStaticLighting
|
| 335 |
+
-VersionedIntRValues=r.GBuffer
|
| 336 |
+
-VersionedIntRValues=r.VelocityOutputPass
|
| 337 |
+
-VersionedIntRValues=r.SelectiveBasePassOutputs
|
| 338 |
+
-VersionedIntRValues=r.DBuffer
|
| 339 |
+
-VersionedIntRValues=r.Shaders.Symbols
|
| 340 |
+
-VersionedIntRValues=r.Shaders.GenerateSymbols
|
| 341 |
+
-VersionedIntRValues=r.Shaders.WriteSymbols
|
| 342 |
+
-VersionedIntRValues=r.Shaders.AllowUniqueSymbols
|
| 343 |
+
-VersionedIntRValues=r.Shaders.ExtraData
|
| 344 |
+
-VersionedIntRValues=r.Shaders.Optimize
|
| 345 |
+
-VersionedIntRValues=r.CompileShadersForDevelopment
|
| 346 |
+
-VersionedIntRValues=r.MobileHDR
|
| 347 |
+
-VersionedIntRValues=r.UsePreExposure
|
| 348 |
+
+VersionedIntRValues=r.AllowStaticLighting
|
| 349 |
+
+VersionedIntRValues=r.GBuffer
|
| 350 |
+
+VersionedIntRValues=r.VelocityOutputPass
|
| 351 |
+
+VersionedIntRValues=r.SelectiveBasePassOutputs
|
| 352 |
+
+VersionedIntRValues=r.DBuffer
|
| 353 |
+
+VersionedIntRValues=r.Shaders.Symbols
|
| 354 |
+
+VersionedIntRValues=r.Shaders.GenerateSymbols
|
| 355 |
+
+VersionedIntRValues=r.Shaders.WriteSymbols
|
| 356 |
+
+VersionedIntRValues=r.Shaders.AllowUniqueSymbols
|
| 357 |
+
+VersionedIntRValues=r.Shaders.ExtraData
|
| 358 |
+
+VersionedIntRValues=r.Shaders.Optimize
|
| 359 |
+
+VersionedIntRValues=r.CompileShadersForDevelopment
|
| 360 |
+
+VersionedIntRValues=r.MobileHDR 1
|
| 361 |
+
+VersionedIntRValues=r.UsePreExposure
|
| 362 |
+
DefaultASTCQualityBySpeed=1
|
| 363 |
+
DefaultASTCQualityBySize=3
|
| 364 |
+
cook.ASTCTextureCompressor=0
|
| 365 |
+
cook.AllowASTCHDRProfile=False
|
| 366 |
+
cook.AllowCookedDataInEditorBuilds=False
|
| 367 |
+
bCookBlueprintComponentTemplateData=False
|
| 368 |
+
|
| 369 |
+
[/Script/Engine.UserInterfaceSettings]
|
| 370 |
+
bAllowHighDPIInGameMode=False
|
| 371 |
+
UIScaleRule=ShortestSide
|
| 372 |
+
UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
|
| 373 |
+
ApplicationScale=1.000000
|
| 374 |
+
|
| 375 |
+
[/Script/AIModule.AISystem]
|
| 376 |
+
bEnableDebuggerPlugin=True
|
| 377 |
+
|
| 378 |
+
[/Script/Engine.AudioSettings]
|
| 379 |
+
DefaultBaseSoundMix=/Game/Audio/DATA/SoundClass/SMX_Lead.SMX_Lead
|
| 380 |
+
|
CropoutSampleProject/Config/DefaultGame.ini
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
|
| 2 |
+
|
| 3 |
+
[/Script/CommonUI.CommonUISettings]
|
| 4 |
+
DefaultThrobberMaterial=None
|
| 5 |
+
|
| 6 |
+
[CommonInputPlatformSettings_Windows CommonInputPlatformSettings]
|
| 7 |
+
DefaultInputType=MouseAndKeyboard
|
| 8 |
+
bSupportsMouseAndKeyboard=True
|
| 9 |
+
bSupportsTouch=False
|
| 10 |
+
bSupportsGamepad=True
|
| 11 |
+
DefaultGamepadName=Generic
|
| 12 |
+
bCanChangeGamepadType=True
|
| 13 |
+
+ControllerData=/Game/UI/Common/CUI_BaseControllerData.CUI_BaseControllerData_C
|
| 14 |
+
|
| 15 |
+
[/Script/CommonInput.CommonInputSettings]
|
| 16 |
+
InputData=/Game/UI/Common/CUI_InputData.CUI_InputData_C
|
| 17 |
+
bEnableDefaultInputConfig=False
|
| 18 |
+
bEnableEnhancedInputSupport=False
|
| 19 |
+
|
| 20 |
+
[/Script/UnrealEd.ProjectPackagingSettings]
|
| 21 |
+
Build=IfProjectHasCode
|
| 22 |
+
BuildConfiguration=PPBC_Development
|
| 23 |
+
BuildTarget=
|
| 24 |
+
FullRebuild=True
|
| 25 |
+
ForDistribution=False
|
| 26 |
+
IncludeDebugFiles=False
|
| 27 |
+
BlueprintNativizationMethod=Disabled
|
| 28 |
+
bIncludeNativizedAssetsInProjectGeneration=False
|
| 29 |
+
bExcludeMonolithicEngineHeadersInNativizedCode=False
|
| 30 |
+
UsePakFile=True
|
| 31 |
+
bMakeBinaryConfig=False
|
| 32 |
+
bGenerateChunks=False
|
| 33 |
+
bGenerateNoChunks=False
|
| 34 |
+
bChunkHardReferencesOnly=False
|
| 35 |
+
bForceOneChunkPerFile=False
|
| 36 |
+
MaxChunkSize=0
|
| 37 |
+
bBuildHttpChunkInstallData=False
|
| 38 |
+
HttpChunkInstallDataDirectory=(Path="")
|
| 39 |
+
WriteBackMetadataToAssetRegistry=Disabled
|
| 40 |
+
bCompressed=True
|
| 41 |
+
PackageCompressionFormat=Oodle
|
| 42 |
+
bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
|
| 43 |
+
PackageAdditionalCompressionOptions=
|
| 44 |
+
PackageCompressionMethod=Kraken
|
| 45 |
+
PackageCompressionLevel_DebugDevelopment=4
|
| 46 |
+
PackageCompressionLevel_TestShipping=5
|
| 47 |
+
PackageCompressionLevel_Distribution=7
|
| 48 |
+
PackageCompressionMinBytesSaved=1024
|
| 49 |
+
PackageCompressionMinPercentSaved=5
|
| 50 |
+
bPackageCompressionEnableDDC=False
|
| 51 |
+
PackageCompressionMinSizeToConsiderDDC=0
|
| 52 |
+
HttpChunkInstallDataVersion=
|
| 53 |
+
IncludePrerequisites=True
|
| 54 |
+
IncludeAppLocalPrerequisites=False
|
| 55 |
+
bShareMaterialShaderCode=True
|
| 56 |
+
bDeterministicShaderCodeOrder=False
|
| 57 |
+
bSharedMaterialNativeLibraries=True
|
| 58 |
+
ApplocalPrerequisitesDirectory=(Path="")
|
| 59 |
+
IncludeCrashReporter=False
|
| 60 |
+
InternationalizationPreset=English
|
| 61 |
+
-CulturesToStage=en
|
| 62 |
+
+CulturesToStage=en
|
| 63 |
+
LocalizationTargetCatchAllChunkId=0
|
| 64 |
+
bCookAll=False
|
| 65 |
+
bCookMapsOnly=True
|
| 66 |
+
bSkipEditorContent=True
|
| 67 |
+
bSkipMovies=False
|
| 68 |
+
-IniKeyDenylist=KeyStorePassword
|
| 69 |
+
-IniKeyDenylist=KeyPassword
|
| 70 |
+
-IniKeyDenylist=rsa.privateexp
|
| 71 |
+
-IniKeyDenylist=rsa.modulus
|
| 72 |
+
-IniKeyDenylist=rsa.publicexp
|
| 73 |
+
-IniKeyDenylist=aes.key
|
| 74 |
+
-IniKeyDenylist=SigningPublicExponent
|
| 75 |
+
-IniKeyDenylist=SigningModulus
|
| 76 |
+
-IniKeyDenylist=SigningPrivateExponent
|
| 77 |
+
-IniKeyDenylist=EncryptionKey
|
| 78 |
+
-IniKeyDenylist=DevCenterUsername
|
| 79 |
+
-IniKeyDenylist=DevCenterPassword
|
| 80 |
+
-IniKeyDenylist=IOSTeamID
|
| 81 |
+
-IniKeyDenylist=SigningCertificate
|
| 82 |
+
-IniKeyDenylist=MobileProvision
|
| 83 |
+
-IniKeyDenylist=IniKeyDenylist
|
| 84 |
+
-IniKeyDenylist=IniSectionDenylist
|
| 85 |
+
+IniKeyDenylist=KeyStorePassword
|
| 86 |
+
+IniKeyDenylist=KeyPassword
|
| 87 |
+
+IniKeyDenylist=rsa.privateexp
|
| 88 |
+
+IniKeyDenylist=rsa.modulus
|
| 89 |
+
+IniKeyDenylist=rsa.publicexp
|
| 90 |
+
+IniKeyDenylist=aes.key
|
| 91 |
+
+IniKeyDenylist=SigningPublicExponent
|
| 92 |
+
+IniKeyDenylist=SigningModulus
|
| 93 |
+
+IniKeyDenylist=SigningPrivateExponent
|
| 94 |
+
+IniKeyDenylist=EncryptionKey
|
| 95 |
+
+IniKeyDenylist=DevCenterUsername
|
| 96 |
+
+IniKeyDenylist=DevCenterPassword
|
| 97 |
+
+IniKeyDenylist=IOSTeamID
|
| 98 |
+
+IniKeyDenylist=SigningCertificate
|
| 99 |
+
+IniKeyDenylist=MobileProvision
|
| 100 |
+
+IniKeyDenylist=IniKeyDenylist
|
| 101 |
+
+IniKeyDenylist=IniSectionDenylist
|
| 102 |
+
-IniSectionDenylist=HordeStorageServers
|
| 103 |
+
-IniSectionDenylist=StorageServers
|
| 104 |
+
+IniSectionDenylist=HordeStorageServers
|
| 105 |
+
+IniSectionDenylist=StorageServers
|
| 106 |
+
+MapsToCook=(FilePath="/Game/MainMenu")
|
| 107 |
+
+MapsToCook=(FilePath="/Game/Village")
|
| 108 |
+
+DirectoriesToNeverCook=(Path="/Game/PackIgnore")
|
| 109 |
+
+DirectoriesToNeverCook=(Path="/IconBaker")
|
| 110 |
+
+TestDirectoriesToNotSearch=(Path="/Game/PackIgnore")
|
| 111 |
+
|
| 112 |
+
[/Script/Engine.AssetManagerSettings]
|
| 113 |
+
-PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
|
| 114 |
+
-PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
|
| 115 |
+
+PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass="/Script/Engine.World",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
|
| 116 |
+
+PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass="/Script/Engine.PrimaryAssetLabel",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
|
| 117 |
+
+DirectoriesToExclude=(Path="/Game/PackIgnore")
|
| 118 |
+
bOnlyCookProductionAssets=False
|
| 119 |
+
bShouldManagerDetermineTypeAndName=False
|
| 120 |
+
bShouldGuessTypeAndNameInEditor=True
|
| 121 |
+
bShouldAcquireMissingChunksOnLoad=False
|
| 122 |
+
bShouldWarnAboutInvalidAssets=True
|
| 123 |
+
MetaDataTagsForAssetRegistry=()
|
| 124 |
+
|
CropoutSampleProject/Config/DefaultGameplayTags.ini
ADDED
|
@@ -0,0 +1,15 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[/Script/GameplayTags.GameplayTagsSettings]
|
| 2 |
+
ImportTagsFromConfig=True
|
| 3 |
+
WarnOnInvalidTags=True
|
| 4 |
+
ClearInvalidTags=False
|
| 5 |
+
AllowEditorTagUnloading=True
|
| 6 |
+
AllowGameTagUnloading=False
|
| 7 |
+
FastReplication=False
|
| 8 |
+
InvalidTagCharacters="\"\',"
|
| 9 |
+
NumBitsForContainerSize=6
|
| 10 |
+
NetIndexFirstBitSegment=16
|
| 11 |
+
+GameplayTagList=(Tag="Audio",DevComment="")
|
| 12 |
+
+GameplayTagList=(Tag="Audio.AnimNotify",DevComment="")
|
| 13 |
+
+GameplayTagList=(Tag="Audio.AnimNotify.Footstep",DevComment="")
|
| 14 |
+
+GameplayTagList=(Tag="SubBehaviour",DevComment="")
|
| 15 |
+
|
CropoutSampleProject/Config/DefaultInput.ini
ADDED
|
@@ -0,0 +1,467 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
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|
|
|
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|
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|
|
|
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|
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|
|
|
|
|
|
|
|
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|
|
|
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|
|
|
|
|
|
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|
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|
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|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
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|
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|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[/Script/Engine.InputSettings]
|
| 2 |
+
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
| 3 |
+
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
| 4 |
+
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
| 5 |
+
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
| 6 |
+
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
| 7 |
+
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
| 8 |
+
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
| 9 |
+
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 10 |
+
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 11 |
+
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 12 |
+
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 13 |
+
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
| 14 |
+
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
| 15 |
+
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
| 16 |
+
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 17 |
+
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 18 |
+
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 19 |
+
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 20 |
+
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 21 |
+
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 22 |
+
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 23 |
+
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 24 |
+
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 25 |
+
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 26 |
+
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 27 |
+
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 28 |
+
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 29 |
+
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 30 |
+
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 31 |
+
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 32 |
+
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 33 |
+
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 34 |
+
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 35 |
+
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 36 |
+
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 37 |
+
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 38 |
+
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 39 |
+
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 40 |
+
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 41 |
+
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 42 |
+
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 43 |
+
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 44 |
+
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 45 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 46 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 47 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 48 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 49 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 50 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 51 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 52 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 53 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 54 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 55 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 56 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 57 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 58 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 59 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 60 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 61 |
+
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 62 |
+
bAltEnterTogglesFullscreen=True
|
| 63 |
+
bF11TogglesFullscreen=True
|
| 64 |
+
bUseMouseForTouch=False
|
| 65 |
+
bEnableMouseSmoothing=True
|
| 66 |
+
bEnableFOVScaling=True
|
| 67 |
+
bCaptureMouseOnLaunch=True
|
| 68 |
+
bEnableLegacyInputScales=True
|
| 69 |
+
bEnableMotionControls=True
|
| 70 |
+
bFilterInputByPlatformUser=False
|
| 71 |
+
bEnableInputDeviceSubsystem=True
|
| 72 |
+
bShouldFlushPressedKeysOnViewportFocusLost=True
|
| 73 |
+
bEnableDynamicComponentInputBinding=True
|
| 74 |
+
bAlwaysShowTouchInterface=False
|
| 75 |
+
bShowConsoleOnFourFingerTap=True
|
| 76 |
+
bEnableGestureRecognizer=True
|
| 77 |
+
bUseAutocorrect=False
|
| 78 |
+
DefaultViewportMouseCaptureMode=CapturePermanently
|
| 79 |
+
DefaultViewportMouseLockMode=DoNotLock
|
| 80 |
+
FOVScale=0.011110
|
| 81 |
+
DoubleClickTime=0.200000
|
| 82 |
+
+ActionMappings=(ActionName="KeyDetect",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=AnyKey)
|
| 83 |
+
+ActionMappings=(ActionName="KeyDetect",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Left2D)
|
| 84 |
+
+ActionMappings=(ActionName="Touch Detect",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Touch1)
|
| 85 |
+
+AxisMappings=(AxisName="MouseMove",Scale=1.000000,Key=Mouse2D)
|
| 86 |
+
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
| 87 |
+
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
| 88 |
+
DefaultTouchInterface=None
|
| 89 |
+
-ConsoleKeys=Tilde
|
| 90 |
+
+ConsoleKeys=Tilde
|
| 91 |
+
|
| 92 |
+
[/Script/EngineSettings.ConsoleSettings]
|
| 93 |
+
MaxScrollbackSize=1024
|
| 94 |
+
-ManualAutoCompleteList=(Command="Exit",Desc="Exits the game")
|
| 95 |
+
-ManualAutoCompleteList=(Command="DebugCreatePlayer 1",Desc=)
|
| 96 |
+
-ManualAutoCompleteList=(Command="ToggleDrawEvents",Desc="Toggles annotations for shader debugging with Pix, Razor or similar GPU capture tools")
|
| 97 |
+
-ManualAutoCompleteList=(Command="Shot",Desc="Make a screenshot")
|
| 98 |
+
-ManualAutoCompleteList=(Command="RecompileShaders changed",Desc="Recompile shaders that have any changes on their source files")
|
| 99 |
+
-ManualAutoCompleteList=(Command="RecompileShaders global",Desc="Recompile global shaders that have any changes on their source files")
|
| 100 |
+
-ManualAutoCompleteList=(Command="RecompileShaders material ",Desc="Recompile shaders for a specific material if it's source files have changed")
|
| 101 |
+
-ManualAutoCompleteList=(Command="RecompileShaders all",Desc="Recompile all shaders that have any changes on their source files")
|
| 102 |
+
-ManualAutoCompleteList=(Command="DumpMaterialStats",Desc="Dump material information")
|
| 103 |
+
-ManualAutoCompleteList=(Command="DumpShaderStats",Desc="Dump shader information")
|
| 104 |
+
-ManualAutoCompleteList=(Command="DumpShaderPipelineStats",Desc="Dump shader pipeline information")
|
| 105 |
+
-ManualAutoCompleteList=(Command="DumpShaderCompileStats",Desc="Dump shader compilation information")
|
| 106 |
+
-ManualAutoCompleteList=(Command="StartFPSChart",Desc="after that use StopFPSChart")
|
| 107 |
+
-ManualAutoCompleteList=(Command="StopFPSChart",Desc="after that look for the output in Saved/Profiling/FPSChartStats")
|
| 108 |
+
-ManualAutoCompleteList=(Command="FreezeAt",Desc="Locks the player view and rendering time.")
|
| 109 |
+
-ManualAutoCompleteList=(Command="Open",Desc="<MapName> Opens the specified map, doesn't pass previously set options")
|
| 110 |
+
-ManualAutoCompleteList=(Command="Travel",Desc="<MapName> Travels to the specified map, passes along previously set options")
|
| 111 |
+
-ManualAutoCompleteList=(Command="ServerTravel",Desc="<MapName> Travels to the specified map and brings clients along, passes along previously set options")
|
| 112 |
+
-ManualAutoCompleteList=(Command="DisplayAll",Desc="<ClassName> <PropertyName> Display property values for instances of classname")
|
| 113 |
+
-ManualAutoCompleteList=(Command="DisplayAllLocation",Desc="<ClassName> Display location for all instances of classname")
|
| 114 |
+
-ManualAutoCompleteList=(Command="DisplayAllRotation",Desc="<ClassName> Display rotation for all instances of classname")
|
| 115 |
+
-ManualAutoCompleteList=(Command="DisplayClear",Desc="Clears previous DisplayAll entries")
|
| 116 |
+
-ManualAutoCompleteList=(Command="FlushPersistentDebugLines",Desc="Clears persistent debug line cache")
|
| 117 |
+
-ManualAutoCompleteList=(Command="GetAll ",Desc="<ClassName> <PropertyName> <Name=ObjectInstanceName> <OUTER=ObjectInstanceName> <SHOWDEFAULTS> <SHOWPENDINGKILLS> <DETAILED> Log property values of all instances of classname")
|
| 118 |
+
-ManualAutoCompleteList=(Command="GetAllLocation",Desc="<ClassName> Log location for all instances of classname")
|
| 119 |
+
-ManualAutoCompleteList=(Command="GetAllRotation",Desc="<ClassName> Log rotation for all instances of classname")
|
| 120 |
+
-ManualAutoCompleteList=(Command="Obj List ",Desc="<Class=ClassName> <Type=MetaClass> <Outer=OuterObject> <Package=InsidePackage> <Inside=InsideObject>")
|
| 121 |
+
-ManualAutoCompleteList=(Command="Obj ListContentRefs",Desc="<Class=ClassName> <ListClass=ClassName>")
|
| 122 |
+
-ManualAutoCompleteList=(Command="Obj Classes",Desc="Shows all classes")
|
| 123 |
+
-ManualAutoCompleteList=(Command="Obj Refs",Desc="Name=<ObjectName> Class=<OptionalObjectClass> Lists referencers of the specified object")
|
| 124 |
+
-ManualAutoCompleteList=(Command="EditActor",Desc="<Class=ClassName> or <Name=ObjectName> or TRACE")
|
| 125 |
+
-ManualAutoCompleteList=(Command="EditDefault",Desc="<Class=ClassName>")
|
| 126 |
+
-ManualAutoCompleteList=(Command="EditObject",Desc="<Class=ClassName> or <Name=ObjectName> or <ObjectName>")
|
| 127 |
+
-ManualAutoCompleteList=(Command="ReloadCfg ",Desc="<Class/ObjectName> Reloads config variables for the specified object/class")
|
| 128 |
+
-ManualAutoCompleteList=(Command="ReloadLoc ",Desc="<Class/ObjectName> Reloads localized variables for the specified object/class")
|
| 129 |
+
-ManualAutoCompleteList=(Command="Set ",Desc="<ClassName> <PropertyName> <Value> Sets property to value on objectname")
|
| 130 |
+
-ManualAutoCompleteList=(Command="SetNoPEC",Desc="<ClassName> <PropertyName> <Value> Sets property to value on objectname without Pre/Post Edit Change notifications")
|
| 131 |
+
-ManualAutoCompleteList=(Command="Stat FPS",Desc="Shows FPS counter")
|
| 132 |
+
-ManualAutoCompleteList=(Command="Stat UNIT",Desc="Shows hardware unit framerate")
|
| 133 |
+
-ManualAutoCompleteList=(Command="Stat DrawCount",Desc="Shows draw counts broken down by category")
|
| 134 |
+
-ManualAutoCompleteList=(Command="Stat UnitGraph",Desc="Draws simple unit time graph")
|
| 135 |
+
-ManualAutoCompleteList=(Command="Stat NamedEvents",Desc="Stat NamedEvents (Enables named events for external profilers)")
|
| 136 |
+
-ManualAutoCompleteList=(Command="Stat VerboseNamedEvents",Desc="Stat VerboseNamedEvents (Enables verbose named events for external profilers)")
|
| 137 |
+
-ManualAutoCompleteList=(Command="Stat StartFile",Desc="Stat StartFile (starts a stats capture, creating a new file in the Profiling directory; stop with stat StopFile to close the file)")
|
| 138 |
+
-ManualAutoCompleteList=(Command="Stat StopFile",Desc="Stat StopFile (finishes a stats capture started by stat StartFile)")
|
| 139 |
+
-ManualAutoCompleteList=(Command="Stat CPULoad",Desc="Stat CPULoad (Shows CPU Utilization)")
|
| 140 |
+
-ManualAutoCompleteList=(Command="Stat DUMPHITCHES",Desc="executes dumpstats on hitches - see log")
|
| 141 |
+
-ManualAutoCompleteList=(Command="Stat D3D11RHI",Desc="Shows Direct3D 11 stats")
|
| 142 |
+
-ManualAutoCompleteList=(Command="Stat LEVELS",Desc="Displays level streaming info")
|
| 143 |
+
-ManualAutoCompleteList=(Command="Stat GAME",Desc="Displays game performance stats")
|
| 144 |
+
-ManualAutoCompleteList=(Command="Stat MEMORY",Desc="Displays memory stats")
|
| 145 |
+
-ManualAutoCompleteList=(Command="Stat PHYSICS",Desc="Displays physics performance stats")
|
| 146 |
+
-ManualAutoCompleteList=(Command="Stat STREAMING",Desc="Displays basic texture streaming stats")
|
| 147 |
+
-ManualAutoCompleteList=(Command="Stat STREAMINGDETAILS",Desc="Displays detailed texture streaming stats")
|
| 148 |
+
-ManualAutoCompleteList=(Command="Stat GPU",Desc="Displays GPU stats for the frame")
|
| 149 |
+
-ManualAutoCompleteList=(Command="Stat COLLISION",Desc=)
|
| 150 |
+
-ManualAutoCompleteList=(Command="Stat PARTICLES",Desc=)
|
| 151 |
+
-ManualAutoCompleteList=(Command="Stat SCRIPT",Desc=)
|
| 152 |
+
-ManualAutoCompleteList=(Command="Stat AUDIO",Desc=)
|
| 153 |
+
-ManualAutoCompleteList=(Command="Stat ANIM",Desc=)
|
| 154 |
+
-ManualAutoCompleteList=(Command="Stat NET",Desc=)
|
| 155 |
+
-ManualAutoCompleteList=(Command="Stat LIST",Desc="<Groups/Sets/Group> List groups of stats, saved sets, or specific stats within a specified group")
|
| 156 |
+
-ManualAutoCompleteList=(Command="Stat splitscreen",Desc=)
|
| 157 |
+
-ManualAutoCompleteList=(Command="MemReport",Desc="Outputs memory stats to a profile file. -Full gives more data, -Log outputs to the log")
|
| 158 |
+
-ManualAutoCompleteList=(Command="ListTextures",Desc="[Streaming|NonStreaming|Forced] [-Alphasort] [-csv] Lists all loaded textures and their current memory footprint")
|
| 159 |
+
-ManualAutoCompleteList=(Command="ListStreamingTextures",Desc="Lists info for all streaming textures")
|
| 160 |
+
-ManualAutoCompleteList=(Command="ListAnims",Desc="Lists info for all animations")
|
| 161 |
+
-ManualAutoCompleteList=(Command="ListSkeletalMeshes",Desc="Lists info for all skeletal meshes")
|
| 162 |
+
-ManualAutoCompleteList=(Command="ListStaticMeshes",Desc="Lists info for all static meshes")
|
| 163 |
+
-ManualAutoCompleteList=(Command="InvestigateTexture",Desc="Shows streaming info about the specified texture")
|
| 164 |
+
-ManualAutoCompleteList=(Command="DumpTextureStreamingStats",Desc="Dump current streaming stats (e.g. pool capacity) to the log")
|
| 165 |
+
-ManualAutoCompleteList=(Command="RestartLevel",Desc="Restarts the level")
|
| 166 |
+
-ManualAutoCompleteList=(Command="Module List",Desc="Lists all known modules")
|
| 167 |
+
-ManualAutoCompleteList=(Command="Module Load",Desc="Attempts to load the specified module name")
|
| 168 |
+
-ManualAutoCompleteList=(Command="Module Unload",Desc="Unloads the specified module name")
|
| 169 |
+
-ManualAutoCompleteList=(Command="Module Reload",Desc="Reloads the specified module name, unloading it first if needed")
|
| 170 |
+
-ManualAutoCompleteList=(Command="Module Recompile",Desc="Attempts to recompile a module, first unloading it if needed")
|
| 171 |
+
-ManualAutoCompleteList=(Command="HotReload",Desc="<UObject DLL Hot Reload> Attempts to recompile a UObject DLL and reload it on the fly")
|
| 172 |
+
-ManualAutoCompleteList=(Command="au.debug.AudioDebugSound",Desc="<filter> Rejects new USoundBase requests where the sound name does not contain the provided filter")
|
| 173 |
+
-ManualAutoCompleteList=(Command="au.debug.AudioGetDynamicSoundVolume",Desc="Gets volume for given sound type ('Class', 'Cue' or 'Wave') with provided name")
|
| 174 |
+
-ManualAutoCompleteList=(Command="au.debug.AudioMemReport",Desc="Lists info for audio memory")
|
| 175 |
+
-ManualAutoCompleteList=(Command="au.debug.AudioMixerDebugSound",Desc="<filter> With new mixer enabled, rejects new USoundBase requests where the sound name does not contain the provided filter")
|
| 176 |
+
-ManualAutoCompleteList=(Command="au.debug.AudioResetAllDynamicSoundVolumes",Desc="Resets all dynamic volumes to unity")
|
| 177 |
+
-ManualAutoCompleteList=(Command="au.debug.AudioResetDynamicSoundVolume",Desc="Resets volume for given sound type ('Class', 'Cue' or 'Wave') with provided name to unity")
|
| 178 |
+
-ManualAutoCompleteList=(Command="au.debug.AudioSetDynamicSoundVolume",Desc="Name=<name> Type=<type> Vol=<vol> Sets volume for given sound type ('Class', 'Cue' or 'Wave') with provided name")
|
| 179 |
+
-ManualAutoCompleteList=(Command="au.debug.AudioSoloSoundClass",Desc="<name> [nonexclusive] Solos sounds using this USoundClass. If nonexclusive, existing solos will persist")
|
| 180 |
+
-ManualAutoCompleteList=(Command="au.debug.AudioSoloSoundCue",Desc="<name> [nonexclusive] Solos any type of USoundBase. If nonexclusive, existing solos will persist")
|
| 181 |
+
-ManualAutoCompleteList=(Command="au.debug.AudioSoloSoundWave",Desc="<name> [nonexclusive] Solos USoundWave. If nonexclusive, existing solos will persist")
|
| 182 |
+
-ManualAutoCompleteList=(Command="au.debug.ClearSoloAudio",Desc="Clears solo'ed object")
|
| 183 |
+
-ManualAutoCompleteList=(Command="au.debug.DisableLPF",Desc="Disables low-pass filter")
|
| 184 |
+
-ManualAutoCompleteList=(Command="au.debug.DisableEQFilter",Desc="Disables EQ")
|
| 185 |
+
-ManualAutoCompleteList=(Command="au.debug.DisableRadio",Desc="Disables radio effect")
|
| 186 |
+
-ManualAutoCompleteList=(Command="au.debug.DumpSoundInfo",Desc="Dumps sound information to log")
|
| 187 |
+
-ManualAutoCompleteList=(Command="au.debug.EnableRadio",Desc="Enables radio effect")
|
| 188 |
+
-ManualAutoCompleteList=(Command="au.debug.IsolateDryAudio",Desc="Isolates dry audio")
|
| 189 |
+
-ManualAutoCompleteList=(Command="au.debug.IsolateReverb",Desc="Isolates reverb")
|
| 190 |
+
-ManualAutoCompleteList=(Command="au.debug.ListAudioComponents",Desc="Dumps a detailed list of all AudioComponent objects")
|
| 191 |
+
-ManualAutoCompleteList=(Command="au.debug.ListSoundClasses",Desc="Lists a summary of loaded sound collated by class")
|
| 192 |
+
-ManualAutoCompleteList=(Command="au.debug.ListSoundClassVolumes",Desc="Lists all sound class volumes")
|
| 193 |
+
-ManualAutoCompleteList=(Command="au.debug.ListSoundDurations",Desc="Lists durations of all active sounds")
|
| 194 |
+
-ManualAutoCompleteList=(Command="au.debug.ListWaves",Desc="List the WaveInstances and whether they have a source")
|
| 195 |
+
-ManualAutoCompleteList=(Command="au.debug.PlayAllPIEAudio",Desc="Toggls whether or not all devices should play their audio")
|
| 196 |
+
-ManualAutoCompleteList=(Command="au.debug.PlaySoundCue",Desc="Plays the given soundcue")
|
| 197 |
+
-ManualAutoCompleteList=(Command="au.debug.PlaySoundWave",Desc="<name> Plays the given soundwave")
|
| 198 |
+
-ManualAutoCompleteList=(Command="au.debug.ResetSoundState",Desc="Resets volumes to default and removes test filters")
|
| 199 |
+
-ManualAutoCompleteList=(Command="au.debug.SetBaseSoundMix",Desc="<MixName> Sets the base sound mix")
|
| 200 |
+
-ManualAutoCompleteList=(Command="au.debug.ShowSoundClassHierarchy",Desc="")
|
| 201 |
+
-ManualAutoCompleteList=(Command="au.debug.SoloAudio",Desc="Solos the audio device associated with the parent world")
|
| 202 |
+
-ManualAutoCompleteList=(Command="au.debug.SoundClassFixup",Desc="Deprecated")
|
| 203 |
+
-ManualAutoCompleteList=(Command="au.debug.TestLFEBleed",Desc="Sets LPF to max for all sources")
|
| 204 |
+
-ManualAutoCompleteList=(Command="au.debug.TestLPF",Desc="Sets LPF to max for all sources")
|
| 205 |
+
-ManualAutoCompleteList=(Command="au.debug.TestStereoBleed",Desc="Test bleeding stereo sounds fully to the rear speakers")
|
| 206 |
+
-ManualAutoCompleteList=(Command="au.debug.ToggleHRTFForAll",Desc="Toggles whether or not HRTF spatialization is enabled for all")
|
| 207 |
+
-ManualAutoCompleteList=(Command="au.debug.ToggleSpatExt",Desc="Toggles enablement of the Spatial Audio Extension")
|
| 208 |
+
-ManualAutoCompleteList=(Command="DisableAllScreenMessages",Desc="Disables all on-screen warnings/messages")
|
| 209 |
+
-ManualAutoCompleteList=(Command="EnableAllScreenMessages",Desc="Enables all on-screen warnings/messages")
|
| 210 |
+
-ManualAutoCompleteList=(Command="ToggleAllScreenMessages",Desc="Toggles display state of all on-screen warnings/messages")
|
| 211 |
+
-ManualAutoCompleteList=(Command="ToggleAsyncCompute",Desc="Toggles AsyncCompute for platforms that have it")
|
| 212 |
+
-ManualAutoCompleteList=(Command="ToggleRenderingThread",Desc="Toggles the rendering thread for platforms that have it")
|
| 213 |
+
-ManualAutoCompleteList=(Command="CaptureMode",Desc="Toggles display state of all on-screen warnings/messages")
|
| 214 |
+
-ManualAutoCompleteList=(Command="ShowDebug None",Desc="Toggles ShowDebug w/ current debug type selection")
|
| 215 |
+
-ManualAutoCompleteList=(Command="ShowDebug Reset",Desc="Turns off ShowDebug, and clears debug type selection")
|
| 216 |
+
-ManualAutoCompleteList=(Command="ShowDebug NET",Desc=)
|
| 217 |
+
-ManualAutoCompleteList=(Command="ShowDebug PHYSICS",Desc=)
|
| 218 |
+
-ManualAutoCompleteList=(Command="ShowDebug COLLISION",Desc=)
|
| 219 |
+
-ManualAutoCompleteList=(Command="ShowDebug AI",Desc=)
|
| 220 |
+
-ManualAutoCompleteList=(Command="ShowDebug CAMERA",Desc=)
|
| 221 |
+
-ManualAutoCompleteList=(Command="ShowDebug WEAPON",Desc=)
|
| 222 |
+
-ManualAutoCompleteList=(Command="ShowDebug ANIMATION",Desc="Toggles display state of animation debug data")
|
| 223 |
+
-ManualAutoCompleteList=(Command="ShowDebug BONES",Desc="Toggles display of skeletalmesh bones")
|
| 224 |
+
-ManualAutoCompleteList=(Command="ShowDebug INPUT",Desc=)
|
| 225 |
+
-ManualAutoCompleteList=(Command="ShowDebug FORCEFEEDBACK",Desc="Toggles display of current force feedback values and what is contributing to that calculation")
|
| 226 |
+
-ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory 3DBONES",Desc="With ShowDebug Bones: Toggles bone rendering between single lines and a more complex 3D model per bone")
|
| 227 |
+
-ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory SYNCGROUPS",Desc="With ShowDebug Animation: Toggles display of sync group data")
|
| 228 |
+
-ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory MONTAGES",Desc="With ShowDebug Animation: Toggles display of montage data")
|
| 229 |
+
-ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory GRAPH",Desc="With ShowDebug Animation: Toggles display of animation blueprint graph")
|
| 230 |
+
-ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory CURVES",Desc="With ShowDebug Animation: Toggles display of curve data")
|
| 231 |
+
-ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory NOTIFIES",Desc="With ShowDebug Animation: Toggles display of notify data")
|
| 232 |
+
-ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory FULLGRAPH",Desc="With ShowDebug Animation: Toggles graph display between active nodes only and all nodes")
|
| 233 |
+
-ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory FULLBLENDSPACEDISPLAY",Desc="With ShowDebug Animation: Toggles display of sample blend weights on blendspaces")
|
| 234 |
+
-ManualAutoCompleteList=(Command="ShowDebugForReticleTargetToggle ",Desc="<DesiredClass> Toggles 'ShowDebug' from showing debug info between reticle target actor (of subclass <DesiredClass>) and camera view target")
|
| 235 |
+
-ManualAutoCompleteList=(Command="Stat SoundCues",Desc="Deprecated (Use au.debug.SoundCues): Shows active SoundCues")
|
| 236 |
+
-ManualAutoCompleteList=(Command="Stat SoundMixes",Desc="Deprecated (Use au.debug.SoundMixes): Shows active SoundMixes")
|
| 237 |
+
-ManualAutoCompleteList=(Command="Stat SoundModulators",Desc="Deprecated (Use au.debug.SoundModulators): Shows modulator debug info as provided by active audio modulation plugin")
|
| 238 |
+
-ManualAutoCompleteList=(Command="Stat SoundModulatorsHelp",Desc="Deprecated (Use au.debug.SoundModulatorsHelp):Shows modulator debug help provided by active audio modulation plugin")
|
| 239 |
+
-ManualAutoCompleteList=(Command="Stat SoundReverb",Desc="Deprecated (Use au.debug.SoundReverb): Shows active SoundReverb")
|
| 240 |
+
-ManualAutoCompleteList=(Command="Stat SoundWaves",Desc="Deprecated (Use au.debug.SoundWaves): Shows active SoundWaves")
|
| 241 |
+
-ManualAutoCompleteList=(Command="Stat Sounds",Desc="Deprecated (Use au.debug.Sounds): <?> <sort=class|distance|name|priority|time|volume|waves> <-debug> Shows all active sounds. Displays value sorted by when sort is set")
|
| 242 |
+
-ManualAutoCompleteList=(Command="ScriptAudit LongestFunctions",Desc="List functions that contain the most bytecode - optionally include # of entries to list")
|
| 243 |
+
-ManualAutoCompleteList=(Command="ScriptAudit FrequentFunctionsCalled",Desc="List functions that are most frequently called from bytecode - optionally include # of entries to list")
|
| 244 |
+
-ManualAutoCompleteList=(Command="ScriptAudit FrequentInstructions",Desc="List most frequently used instructions - optionally include # of entries to list")
|
| 245 |
+
-ManualAutoCompleteList=(Command="ScriptAudit TotalBytecodeSize",Desc="Gather total size of bytecode in bytes of currently loaded functions")
|
| 246 |
+
-ManualAutoCompleteList=(Command="Audio3dVisualize",Desc="Shows locations of sound sources playing (white text) and their left and right channel locations respectively (red and green). Virtualized loops (if enabled) display in blue.")
|
| 247 |
+
-ManualAutoCompleteList=(Command="StartMovieCapture",Desc=)
|
| 248 |
+
-ManualAutoCompleteList=(Command="StopMovieCapture",Desc=)
|
| 249 |
+
-ManualAutoCompleteList=(Command="TraceTag",Desc="Draw traces that use the specified tag")
|
| 250 |
+
-ManualAutoCompleteList=(Command="TraceTagAll",Desc="Draw all scene queries regardless of the trace tag")
|
| 251 |
+
-ManualAutoCompleteList=(Command="VisLog",Desc="Launches Log Visualizer tool")
|
| 252 |
+
-ManualAutoCompleteList=(Command="CycleNavDrawn",Desc="Cycles through navigation data (navmeshes for example) to draw one at a time")
|
| 253 |
+
-ManualAutoCompleteList=(Command="Log ",Desc="<category> <level> Change verbosity level for a log category")
|
| 254 |
+
-ManualAutoCompleteList=(Command="Log list",Desc="<search string> Search for log categories")
|
| 255 |
+
-ManualAutoCompleteList=(Command="Log reset",Desc="Undo any changes to log verbosity")
|
| 256 |
+
-ManualAutoCompleteList=(Command="RecordAnimation ActorName AnimName",Desc="Record animation for a specified actor to the specified file")
|
| 257 |
+
-ManualAutoCompleteList=(Command="StopRecordingAnimation All",Desc="Stop all recording animations")
|
| 258 |
+
-ManualAutoCompleteList=(Command="RecordSequence Filter ActorOrClassName",Desc="Record a level sequence from gameplay. Filter=<All|Actor|Class>")
|
| 259 |
+
-ManualAutoCompleteList=(Command="StopRecordingSequence",Desc="Stop recording the current sequence. Only one sequence recording can be active at one time.")
|
| 260 |
+
-ManualAutoCompleteList=(Command="RecordTake Filter ActorOrClassName",Desc="Record a level sequence from gameplay. Filter=<All|Actor|Class>")
|
| 261 |
+
-ManualAutoCompleteList=(Command="StopRecordingTake",Desc="Stop recording the current sequence. Only one sequence recording can be active at one time.")
|
| 262 |
+
-ManualAutoCompleteList=(Command="FreezeRendering",Desc="Toggle freezing of most aspects of rendering (such as visibility calculations), useful in conjunction with ToggleDebugCamera to fly around and see how frustum and occlusion culling is working")
|
| 263 |
+
-ManualAutoCompleteList=(Command="ProfileGPU",Desc="Profile one frame of rendering commands sent to the GPU")
|
| 264 |
+
-ManualAutoCompleteList=(Command="ProfileGPUHitches",Desc="Toggle profiling of GPU hitches.")
|
| 265 |
+
-ManualAutoCompleteList=(Command="DumpGPU",Desc="Dump one frame of rendering intermediary resources to disk.")
|
| 266 |
+
-ManualAutoCompleteList=(Command="Automation",Desc="Run an automation command (e.g., Automation RunTests TestName)")
|
| 267 |
+
-ManualAutoCompleteList=(Command="CsvProfile Start",Desc="Start CSV profiling.")
|
| 268 |
+
-ManualAutoCompleteList=(Command="CsvProfile Stop",Desc="Stop CSV profiling.")
|
| 269 |
+
-ManualAutoCompleteList=(Command="NetProfile Enable",Desc="Start network profiling.")
|
| 270 |
+
-ManualAutoCompleteList=(Command="NetProfile Disable",Desc="Stop network profiling.")
|
| 271 |
+
+ManualAutoCompleteList=(Command="Exit",Desc="Exits the game")
|
| 272 |
+
+ManualAutoCompleteList=(Command="DebugCreatePlayer 1",Desc="")
|
| 273 |
+
+ManualAutoCompleteList=(Command="ToggleDrawEvents",Desc="Toggles annotations for shader debugging with Pix, Razor or similar GPU capture tools")
|
| 274 |
+
+ManualAutoCompleteList=(Command="Shot",Desc="Make a screenshot")
|
| 275 |
+
+ManualAutoCompleteList=(Command="RecompileShaders changed",Desc="Recompile shaders that have any changes on their source files")
|
| 276 |
+
+ManualAutoCompleteList=(Command="RecompileShaders global",Desc="Recompile global shaders that have any changes on their source files")
|
| 277 |
+
+ManualAutoCompleteList=(Command="RecompileShaders material ",Desc="Recompile shaders for a specific material if it\'s source files have changed")
|
| 278 |
+
+ManualAutoCompleteList=(Command="RecompileShaders all",Desc="Recompile all shaders that have any changes on their source files")
|
| 279 |
+
+ManualAutoCompleteList=(Command="DumpMaterialStats",Desc="Dump material information")
|
| 280 |
+
+ManualAutoCompleteList=(Command="DumpShaderStats",Desc="Dump shader information")
|
| 281 |
+
+ManualAutoCompleteList=(Command="DumpShaderPipelineStats",Desc="Dump shader pipeline information")
|
| 282 |
+
+ManualAutoCompleteList=(Command="DumpShaderCompileStats",Desc="Dump shader compilation information")
|
| 283 |
+
+ManualAutoCompleteList=(Command="StartFPSChart",Desc="after that use StopFPSChart")
|
| 284 |
+
+ManualAutoCompleteList=(Command="StopFPSChart",Desc="after that look for the output in Saved/Profiling/FPSChartStats")
|
| 285 |
+
+ManualAutoCompleteList=(Command="FreezeAt",Desc="Locks the player view and rendering time.")
|
| 286 |
+
+ManualAutoCompleteList=(Command="Open",Desc="<MapName> Opens the specified map, doesn\'t pass previously set options")
|
| 287 |
+
+ManualAutoCompleteList=(Command="Travel",Desc="<MapName> Travels to the specified map, passes along previously set options")
|
| 288 |
+
+ManualAutoCompleteList=(Command="ServerTravel",Desc="<MapName> Travels to the specified map and brings clients along, passes along previously set options")
|
| 289 |
+
+ManualAutoCompleteList=(Command="DisplayAll",Desc="<ClassName> <PropertyName> Display property values for instances of classname")
|
| 290 |
+
+ManualAutoCompleteList=(Command="DisplayAllLocation",Desc="<ClassName> Display location for all instances of classname")
|
| 291 |
+
+ManualAutoCompleteList=(Command="DisplayAllRotation",Desc="<ClassName> Display rotation for all instances of classname")
|
| 292 |
+
+ManualAutoCompleteList=(Command="DisplayClear",Desc="Clears previous DisplayAll entries")
|
| 293 |
+
+ManualAutoCompleteList=(Command="FlushPersistentDebugLines",Desc="Clears persistent debug line cache")
|
| 294 |
+
+ManualAutoCompleteList=(Command="GetAll ",Desc="<ClassName> <PropertyName> <Name=ObjectInstanceName> <OUTER=ObjectInstanceName> <SHOWDEFAULTS> <SHOWPENDINGKILLS> <DETAILED> Log property values of all instances of classname")
|
| 295 |
+
+ManualAutoCompleteList=(Command="GetAllLocation",Desc="<ClassName> Log location for all instances of classname")
|
| 296 |
+
+ManualAutoCompleteList=(Command="GetAllRotation",Desc="<ClassName> Log rotation for all instances of classname")
|
| 297 |
+
+ManualAutoCompleteList=(Command="Obj List ",Desc="<Class=ClassName> <Type=MetaClass> <Outer=OuterObject> <Package=InsidePackage> <Inside=InsideObject>")
|
| 298 |
+
+ManualAutoCompleteList=(Command="Obj ListContentRefs",Desc="<Class=ClassName> <ListClass=ClassName>")
|
| 299 |
+
+ManualAutoCompleteList=(Command="Obj Classes",Desc="Shows all classes")
|
| 300 |
+
+ManualAutoCompleteList=(Command="Obj Refs",Desc="Name=<ObjectName> Class=<OptionalObjectClass> Lists referencers of the specified object")
|
| 301 |
+
+ManualAutoCompleteList=(Command="EditActor",Desc="<Class=ClassName> or <Name=ObjectName> or TRACE")
|
| 302 |
+
+ManualAutoCompleteList=(Command="EditDefault",Desc="<Class=ClassName>")
|
| 303 |
+
+ManualAutoCompleteList=(Command="EditObject",Desc="<Class=ClassName> or <Name=ObjectName> or <ObjectName>")
|
| 304 |
+
+ManualAutoCompleteList=(Command="ReloadCfg ",Desc="<Class/ObjectName> Reloads config variables for the specified object/class")
|
| 305 |
+
+ManualAutoCompleteList=(Command="ReloadLoc ",Desc="<Class/ObjectName> Reloads localized variables for the specified object/class")
|
| 306 |
+
+ManualAutoCompleteList=(Command="Set ",Desc="<ClassName> <PropertyName> <Value> Sets property to value on objectname")
|
| 307 |
+
+ManualAutoCompleteList=(Command="SetNoPEC",Desc="<ClassName> <PropertyName> <Value> Sets property to value on objectname without Pre/Post Edit Change notifications")
|
| 308 |
+
+ManualAutoCompleteList=(Command="Stat FPS",Desc="Shows FPS counter")
|
| 309 |
+
+ManualAutoCompleteList=(Command="Stat UNIT",Desc="Shows hardware unit framerate")
|
| 310 |
+
+ManualAutoCompleteList=(Command="Stat DrawCount",Desc="Shows draw counts broken down by category")
|
| 311 |
+
+ManualAutoCompleteList=(Command="Stat UnitGraph",Desc="Draws simple unit time graph")
|
| 312 |
+
+ManualAutoCompleteList=(Command="Stat NamedEvents",Desc="Stat NamedEvents (Enables named events for external profilers)")
|
| 313 |
+
+ManualAutoCompleteList=(Command="Stat VerboseNamedEvents",Desc="Stat VerboseNamedEvents (Enables verbose named events for external profilers)")
|
| 314 |
+
+ManualAutoCompleteList=(Command="Stat StartFile",Desc="Stat StartFile (starts a stats capture, creating a new file in the Profiling directory; stop with stat StopFile to close the file)")
|
| 315 |
+
+ManualAutoCompleteList=(Command="Stat StopFile",Desc="Stat StopFile (finishes a stats capture started by stat StartFile)")
|
| 316 |
+
+ManualAutoCompleteList=(Command="Stat CPULoad",Desc="Stat CPULoad (Shows CPU Utilization)")
|
| 317 |
+
+ManualAutoCompleteList=(Command="Stat DUMPHITCHES",Desc="executes dumpstats on hitches - see log")
|
| 318 |
+
+ManualAutoCompleteList=(Command="Stat LEVELS",Desc="Displays level streaming info")
|
| 319 |
+
+ManualAutoCompleteList=(Command="Stat GAME",Desc="Displays game performance stats")
|
| 320 |
+
+ManualAutoCompleteList=(Command="Stat MEMORY",Desc="Displays memory stats")
|
| 321 |
+
+ManualAutoCompleteList=(Command="Stat PHYSICS",Desc="Displays physics performance stats")
|
| 322 |
+
+ManualAutoCompleteList=(Command="Stat STREAMING",Desc="Displays basic texture streaming stats")
|
| 323 |
+
+ManualAutoCompleteList=(Command="Stat STREAMINGDETAILS",Desc="Displays detailed texture streaming stats")
|
| 324 |
+
+ManualAutoCompleteList=(Command="Stat GPU",Desc="Displays GPU stats for the frame")
|
| 325 |
+
+ManualAutoCompleteList=(Command="Stat COLLISION",Desc="")
|
| 326 |
+
+ManualAutoCompleteList=(Command="Stat PARTICLES",Desc="")
|
| 327 |
+
+ManualAutoCompleteList=(Command="Stat SCRIPT",Desc="")
|
| 328 |
+
+ManualAutoCompleteList=(Command="Stat AUDIO",Desc="")
|
| 329 |
+
+ManualAutoCompleteList=(Command="Stat ANIM",Desc="")
|
| 330 |
+
+ManualAutoCompleteList=(Command="Stat NET",Desc="")
|
| 331 |
+
+ManualAutoCompleteList=(Command="Stat LIST",Desc="<Groups/Sets/Group> List groups of stats, saved sets, or specific stats within a specified group")
|
| 332 |
+
+ManualAutoCompleteList=(Command="Stat splitscreen",Desc="")
|
| 333 |
+
+ManualAutoCompleteList=(Command="MemReport",Desc="Outputs memory stats to a profile file. -Full gives more data, -Log outputs to the log")
|
| 334 |
+
+ManualAutoCompleteList=(Command="ListTextures",Desc="[Streaming|NonStreaming|Forced] [-Alphasort] [-csv] Lists all loaded textures and their current memory footprint")
|
| 335 |
+
+ManualAutoCompleteList=(Command="ListStreamingTextures",Desc="Lists info for all streaming textures")
|
| 336 |
+
+ManualAutoCompleteList=(Command="ListAnims",Desc="Lists info for all animations")
|
| 337 |
+
+ManualAutoCompleteList=(Command="ListSkeletalMeshes",Desc="Lists info for all skeletal meshes")
|
| 338 |
+
+ManualAutoCompleteList=(Command="ListStaticMeshes",Desc="Lists info for all static meshes")
|
| 339 |
+
+ManualAutoCompleteList=(Command="InvestigateTexture",Desc="Shows streaming info about the specified texture")
|
| 340 |
+
+ManualAutoCompleteList=(Command="DumpTextureStreamingStats",Desc="Dump current streaming stats (e.g. pool capacity) to the log")
|
| 341 |
+
+ManualAutoCompleteList=(Command="RestartLevel",Desc="Restarts the level")
|
| 342 |
+
+ManualAutoCompleteList=(Command="Module List",Desc="Lists all known modules")
|
| 343 |
+
+ManualAutoCompleteList=(Command="Module Load",Desc="Attempts to load the specified module name")
|
| 344 |
+
+ManualAutoCompleteList=(Command="Module Unload",Desc="Unloads the specified module name")
|
| 345 |
+
+ManualAutoCompleteList=(Command="Module Reload",Desc="Reloads the specified module name, unloading it first if needed")
|
| 346 |
+
+ManualAutoCompleteList=(Command="Module Recompile",Desc="Attempts to recompile a module, first unloading it if needed")
|
| 347 |
+
+ManualAutoCompleteList=(Command="HotReload",Desc="<UObject DLL Hot Reload> Attempts to recompile a UObject DLL and reload it on the fly")
|
| 348 |
+
+ManualAutoCompleteList=(Command="au.debug.AudioDebugSound",Desc="<filter> Rejects new USoundBase requests where the sound name does not contain the provided filter")
|
| 349 |
+
+ManualAutoCompleteList=(Command="au.debug.AudioGetDynamicSoundVolume",Desc="Gets volume for given sound type (\'Class\', \'Cue\' or \'Wave\') with provided name")
|
| 350 |
+
+ManualAutoCompleteList=(Command="au.debug.AudioMemReport",Desc="Lists info for audio memory")
|
| 351 |
+
+ManualAutoCompleteList=(Command="au.debug.AudioMixerDebugSound",Desc="<filter> With new mixer enabled, rejects new USoundBase requests where the sound name does not contain the provided filter")
|
| 352 |
+
+ManualAutoCompleteList=(Command="au.debug.AudioResetAllDynamicSoundVolumes",Desc="Resets all dynamic volumes to unity")
|
| 353 |
+
+ManualAutoCompleteList=(Command="au.debug.AudioResetDynamicSoundVolume",Desc="Resets volume for given sound type (\'Class\', \'Cue\' or \'Wave\') with provided name to unity")
|
| 354 |
+
+ManualAutoCompleteList=(Command="au.debug.AudioSetDynamicSoundVolume",Desc="Name=<name> Type=<type> Vol=<vol> Sets volume for given sound type (\'Class\', \'Cue\' or \'Wave\') with provided name")
|
| 355 |
+
+ManualAutoCompleteList=(Command="au.debug.AudioSoloSoundClass",Desc="<name> [nonexclusive] Solos sounds using this USoundClass. If nonexclusive, existing solos will persist")
|
| 356 |
+
+ManualAutoCompleteList=(Command="au.debug.AudioSoloSoundCue",Desc="<name> [nonexclusive] Solos any type of USoundBase. If nonexclusive, existing solos will persist")
|
| 357 |
+
+ManualAutoCompleteList=(Command="au.debug.AudioSoloSoundWave",Desc="<name> [nonexclusive] Solos USoundWave. If nonexclusive, existing solos will persist")
|
| 358 |
+
+ManualAutoCompleteList=(Command="au.debug.ClearSoloAudio",Desc="Clears solo\'ed object")
|
| 359 |
+
+ManualAutoCompleteList=(Command="au.debug.DisableLPF",Desc="Disables low-pass filter")
|
| 360 |
+
+ManualAutoCompleteList=(Command="au.debug.DisableEQFilter",Desc="Disables EQ")
|
| 361 |
+
+ManualAutoCompleteList=(Command="au.debug.DisableRadio",Desc="Disables radio effect")
|
| 362 |
+
+ManualAutoCompleteList=(Command="au.debug.DumpSoundInfo",Desc="Dumps sound information to log")
|
| 363 |
+
+ManualAutoCompleteList=(Command="au.debug.EnableRadio",Desc="Enables radio effect")
|
| 364 |
+
+ManualAutoCompleteList=(Command="au.debug.IsolateDryAudio",Desc="Isolates dry audio")
|
| 365 |
+
+ManualAutoCompleteList=(Command="au.debug.IsolateReverb",Desc="Isolates reverb")
|
| 366 |
+
+ManualAutoCompleteList=(Command="au.debug.ListAudioComponents",Desc="Dumps a detailed list of all AudioComponent objects")
|
| 367 |
+
+ManualAutoCompleteList=(Command="au.debug.ListSoundClasses",Desc="Lists a summary of loaded sound collated by class")
|
| 368 |
+
+ManualAutoCompleteList=(Command="au.debug.ListSoundClassVolumes",Desc="Lists all sound class volumes")
|
| 369 |
+
+ManualAutoCompleteList=(Command="au.debug.ListSoundDurations",Desc="Lists durations of all active sounds")
|
| 370 |
+
+ManualAutoCompleteList=(Command="au.debug.ListWaves",Desc="List the WaveInstances and whether they have a source")
|
| 371 |
+
+ManualAutoCompleteList=(Command="au.debug.PlayAllPIEAudio",Desc="Toggls whether or not all devices should play their audio")
|
| 372 |
+
+ManualAutoCompleteList=(Command="au.debug.PlaySoundCue",Desc="Plays the given soundcue")
|
| 373 |
+
+ManualAutoCompleteList=(Command="au.debug.PlaySoundWave",Desc="<name> Plays the given soundwave")
|
| 374 |
+
+ManualAutoCompleteList=(Command="au.debug.ResetSoundState",Desc="Resets volumes to default and removes test filters")
|
| 375 |
+
+ManualAutoCompleteList=(Command="au.debug.SetBaseSoundMix",Desc="<MixName> Sets the base sound mix")
|
| 376 |
+
+ManualAutoCompleteList=(Command="au.debug.ShowSoundClassHierarchy",Desc="")
|
| 377 |
+
+ManualAutoCompleteList=(Command="au.debug.SoloAudio",Desc="Solos the audio device associated with the parent world")
|
| 378 |
+
+ManualAutoCompleteList=(Command="au.debug.SoundClassFixup",Desc="Deprecated")
|
| 379 |
+
+ManualAutoCompleteList=(Command="au.debug.TestLFEBleed",Desc="Sets LPF to max for all sources")
|
| 380 |
+
+ManualAutoCompleteList=(Command="au.debug.TestLPF",Desc="Sets LPF to max for all sources")
|
| 381 |
+
+ManualAutoCompleteList=(Command="au.debug.TestStereoBleed",Desc="Test bleeding stereo sounds fully to the rear speakers")
|
| 382 |
+
+ManualAutoCompleteList=(Command="au.debug.ToggleHRTFForAll",Desc="Toggles whether or not HRTF spatialization is enabled for all")
|
| 383 |
+
+ManualAutoCompleteList=(Command="au.debug.ToggleSpatExt",Desc="Toggles enablement of the Spatial Audio Extension")
|
| 384 |
+
+ManualAutoCompleteList=(Command="DisableAllScreenMessages",Desc="Disables all on-screen warnings/messages")
|
| 385 |
+
+ManualAutoCompleteList=(Command="EnableAllScreenMessages",Desc="Enables all on-screen warnings/messages")
|
| 386 |
+
+ManualAutoCompleteList=(Command="ToggleAllScreenMessages",Desc="Toggles display state of all on-screen warnings/messages")
|
| 387 |
+
+ManualAutoCompleteList=(Command="ToggleAsyncCompute",Desc="Toggles AsyncCompute for platforms that have it")
|
| 388 |
+
+ManualAutoCompleteList=(Command="ToggleRenderingThread",Desc="Toggles the rendering thread for platforms that have it")
|
| 389 |
+
+ManualAutoCompleteList=(Command="CaptureMode",Desc="Toggles display state of all on-screen warnings/messages")
|
| 390 |
+
+ManualAutoCompleteList=(Command="ShowDebug None",Desc="Toggles ShowDebug w/ current debug type selection")
|
| 391 |
+
+ManualAutoCompleteList=(Command="ShowDebug Reset",Desc="Turns off ShowDebug, and clears debug type selection")
|
| 392 |
+
+ManualAutoCompleteList=(Command="ShowDebug NET",Desc="")
|
| 393 |
+
+ManualAutoCompleteList=(Command="ShowDebug PHYSICS",Desc="")
|
| 394 |
+
+ManualAutoCompleteList=(Command="ShowDebug COLLISION",Desc="")
|
| 395 |
+
+ManualAutoCompleteList=(Command="ShowDebug AI",Desc="")
|
| 396 |
+
+ManualAutoCompleteList=(Command="ShowDebug CAMERA",Desc="")
|
| 397 |
+
+ManualAutoCompleteList=(Command="ShowDebug WEAPON",Desc="")
|
| 398 |
+
+ManualAutoCompleteList=(Command="ShowDebug ANIMATION",Desc="Toggles display state of animation debug data")
|
| 399 |
+
+ManualAutoCompleteList=(Command="ShowDebug BONES",Desc="Toggles display of skeletalmesh bones")
|
| 400 |
+
+ManualAutoCompleteList=(Command="ShowDebug INPUT",Desc="")
|
| 401 |
+
+ManualAutoCompleteList=(Command="ShowDebug FORCEFEEDBACK",Desc="Toggles display of current force feedback values and what is contributing to that calculation")
|
| 402 |
+
+ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory 3DBONES",Desc="With ShowDebug Bones: Toggles bone rendering between single lines and a more complex 3D model per bone")
|
| 403 |
+
+ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory SYNCGROUPS",Desc="With ShowDebug Animation: Toggles display of sync group data")
|
| 404 |
+
+ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory MONTAGES",Desc="With ShowDebug Animation: Toggles display of montage data")
|
| 405 |
+
+ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory GRAPH",Desc="With ShowDebug Animation: Toggles display of animation blueprint graph")
|
| 406 |
+
+ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory CURVES",Desc="With ShowDebug Animation: Toggles display of curve data")
|
| 407 |
+
+ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory NOTIFIES",Desc="With ShowDebug Animation: Toggles display of notify data")
|
| 408 |
+
+ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory FULLGRAPH",Desc="With ShowDebug Animation: Toggles graph display between active nodes only and all nodes")
|
| 409 |
+
+ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory FULLBLENDSPACEDISPLAY",Desc="With ShowDebug Animation: Toggles display of sample blend weights on blendspaces")
|
| 410 |
+
+ManualAutoCompleteList=(Command="ShowDebugForReticleTargetToggle ",Desc="<DesiredClass> Toggles \'ShowDebug\' from showing debug info between reticle target actor (of subclass <DesiredClass>) and camera view target")
|
| 411 |
+
+ManualAutoCompleteList=(Command="Stat SoundCues",Desc="Deprecated (Use au.debug.SoundCues): Shows active SoundCues")
|
| 412 |
+
+ManualAutoCompleteList=(Command="Stat SoundMixes",Desc="Deprecated (Use au.debug.SoundMixes): Shows active SoundMixes")
|
| 413 |
+
+ManualAutoCompleteList=(Command="Stat SoundModulators",Desc="Deprecated (Use au.debug.SoundModulators): Shows modulator debug info as provided by active audio modulation plugin")
|
| 414 |
+
+ManualAutoCompleteList=(Command="Stat SoundModulatorsHelp",Desc="Deprecated (Use au.debug.SoundModulatorsHelp):Shows modulator debug help provided by active audio modulation plugin")
|
| 415 |
+
+ManualAutoCompleteList=(Command="Stat SoundReverb",Desc="Deprecated (Use au.debug.SoundReverb): Shows active SoundReverb")
|
| 416 |
+
+ManualAutoCompleteList=(Command="Stat SoundWaves",Desc="Deprecated (Use au.debug.SoundWaves): Shows active SoundWaves")
|
| 417 |
+
+ManualAutoCompleteList=(Command="Stat Sounds",Desc="Deprecated (Use au.debug.Sounds): <?> <sort=class|distance|name|priority|time|volume|waves> <-debug> Shows all active sounds. Displays value sorted by when sort is set")
|
| 418 |
+
+ManualAutoCompleteList=(Command="ScriptAudit LongestFunctions",Desc="List functions that contain the most bytecode - optionally include # of entries to list")
|
| 419 |
+
+ManualAutoCompleteList=(Command="ScriptAudit FrequentFunctionsCalled",Desc="List functions that are most frequently called from bytecode - optionally include # of entries to list")
|
| 420 |
+
+ManualAutoCompleteList=(Command="ScriptAudit FrequentInstructions",Desc="List most frequently used instructions - optionally include # of entries to list")
|
| 421 |
+
+ManualAutoCompleteList=(Command="ScriptAudit TotalBytecodeSize",Desc="Gather total size of bytecode in bytes of currently loaded functions")
|
| 422 |
+
+ManualAutoCompleteList=(Command="Audio3dVisualize",Desc="Shows locations of sound sources playing (white text) and their left and right channel locations respectively (red and green). Virtualized loops (if enabled) display in blue.")
|
| 423 |
+
+ManualAutoCompleteList=(Command="StartMovieCapture",Desc="")
|
| 424 |
+
+ManualAutoCompleteList=(Command="StopMovieCapture",Desc="")
|
| 425 |
+
+ManualAutoCompleteList=(Command="TraceTag",Desc="Draw traces that use the specified tag")
|
| 426 |
+
+ManualAutoCompleteList=(Command="TraceTagAll",Desc="Draw all scene queries regardless of the trace tag")
|
| 427 |
+
+ManualAutoCompleteList=(Command="VisLog",Desc="Launches Log Visualizer tool")
|
| 428 |
+
+ManualAutoCompleteList=(Command="CycleNavDrawn",Desc="Cycles through navigation data (navmeshes for example) to draw one at a time")
|
| 429 |
+
+ManualAutoCompleteList=(Command="Log ",Desc="<category> <level> Change verbosity level for a log category")
|
| 430 |
+
+ManualAutoCompleteList=(Command="Log list",Desc="<search string> Search for log categories")
|
| 431 |
+
+ManualAutoCompleteList=(Command="Log reset",Desc="Undo any changes to log verbosity")
|
| 432 |
+
+ManualAutoCompleteList=(Command="RecordAnimation ActorName AnimName",Desc="Record animation for a specified actor to the specified file")
|
| 433 |
+
+ManualAutoCompleteList=(Command="StopRecordingAnimation All",Desc="Stop all recording animations")
|
| 434 |
+
+ManualAutoCompleteList=(Command="RecordSequence Filter ActorOrClassName",Desc="Record a level sequence from gameplay. Filter=<All|Actor|Class>")
|
| 435 |
+
+ManualAutoCompleteList=(Command="StopRecordingSequence",Desc="Stop recording the current sequence. Only one sequence recording can be active at one time.")
|
| 436 |
+
+ManualAutoCompleteList=(Command="RecordTake Filter ActorOrClassName",Desc="Record a level sequence from gameplay. Filter=<All|Actor|Class>")
|
| 437 |
+
+ManualAutoCompleteList=(Command="StopRecordingTake",Desc="Stop recording the current sequence. Only one sequence recording can be active at one time.")
|
| 438 |
+
+ManualAutoCompleteList=(Command="FreezeRendering",Desc="Toggle freezing of most aspects of rendering (such as visibility calculations), useful in conjunction with ToggleDebugCamera to fly around and see how frustum and occlusion culling is working")
|
| 439 |
+
+ManualAutoCompleteList=(Command="ProfileGPU",Desc="Profile one frame of rendering commands sent to the GPU")
|
| 440 |
+
+ManualAutoCompleteList=(Command="ProfileGPUHitches",Desc="Toggle profiling of GPU hitches.")
|
| 441 |
+
+ManualAutoCompleteList=(Command="DumpGPU",Desc="Dump one frame of rendering intermediary resources to disk.")
|
| 442 |
+
+ManualAutoCompleteList=(Command="Automation",Desc="Run an automation command (e.g., Automation RunTests TestName)")
|
| 443 |
+
+ManualAutoCompleteList=(Command="CsvProfile Start",Desc="Start CSV profiling.")
|
| 444 |
+
+ManualAutoCompleteList=(Command="CsvProfile Stop",Desc="Stop CSV profiling.")
|
| 445 |
+
+ManualAutoCompleteList=(Command="NetProfile Enable",Desc="Start network profiling.")
|
| 446 |
+
+ManualAutoCompleteList=(Command="NetProfile Disable",Desc="Stop network profiling.")
|
| 447 |
+
-AutoCompleteMapPaths=Content/Maps
|
| 448 |
+
+AutoCompleteMapPaths=Content/Maps
|
| 449 |
+
BackgroundOpacityPercentage=85.000000
|
| 450 |
+
bOrderTopToBottom=False
|
| 451 |
+
bDisplayHelpInAutoComplete=True
|
| 452 |
+
InputColor=(B=230,G=230,R=230,A=255)
|
| 453 |
+
HistoryColor=(B=180,G=180,R=180,A=255)
|
| 454 |
+
AutoCompleteCommandColor=(B=185,G=109,R=144,A=255)
|
| 455 |
+
AutoCompleteCVarColor=(B=86,G=158,R=86,A=255)
|
| 456 |
+
AutoCompleteFadedColor=(B=100,G=100,R=100,A=255)
|
| 457 |
+
|
| 458 |
+
[/Script/CommonUI.CommonUIInputSettings]
|
| 459 |
+
bLinkCursorToGamepadFocus=True
|
| 460 |
+
UIActionProcessingPriority=10000
|
| 461 |
+
AnalogCursorSettings=(PreprocessorPriority=2,bEnableCursorAcceleration=True,CursorAcceleration=1500.000000,CursorMaxSpeed=2200.000000,CursorDeadZone=0.250000,HoverSlowdownFactor=0.400000,ScrollDeadZone=0.200000,ScrollUpdatePeriod=0.100000,ScrollMultiplier=2.500000)
|
| 462 |
+
|
| 463 |
+
[/Script/EnhancedInput.EnhancedInputDeveloperSettings]
|
| 464 |
+
DefaultWorldInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
| 465 |
+
bEnableWorldSubsystem=False
|
| 466 |
+
EnhancedInput.bShouldLogAllWorldSubsystemInputs=False
|
| 467 |
+
|
CropoutSampleProject/Content/Audio/DATA/Attenuations/Attenuation_characters.uasset
ADDED
|
Binary file (2.6 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/DATA/Attenuations/Attenuation_characterswalking.uasset
ADDED
|
Binary file (2.51 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/DATA/Attenuations/Attenuation_general.uasset
ADDED
|
Binary file (1.3 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/DATA/ControlBus/Cropout_GameParameter.uasset
ADDED
|
Binary file (1.35 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/DATA/ControlBus/Cropout_Music_Main_Vol.uasset
ADDED
|
Binary file (1.69 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/DATA/ControlBus/Cropout_Music_NewMap.uasset
ADDED
|
Binary file (1.68 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/DATA/ControlBus/Cropout_Music_Perc_Vol.uasset
ADDED
|
Binary file (1.69 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/DATA/ControlBus/Cropout_Music_Piano_Vol.uasset
ADDED
|
Binary file (1.7 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/DATA/ControlBus/Cropout_Music_Stop.uasset
ADDED
|
Binary file (1.67 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/DATA/ControlBus/Cropout_Music_Strings_Delay.uasset
ADDED
|
Binary file (1.72 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/DATA/ControlBus/Cropout_Music_WinLose.uasset
ADDED
|
Binary file (1.69 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/DATA/SoundClass/MUSIC.uasset
ADDED
|
Binary file (1.45 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/DATA/SoundClass/SFX.uasset
ADDED
|
Binary file (1.66 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/DATA/SoundClass/SFX_charaters.uasset
ADDED
|
Binary file (1.46 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/DATA/SoundClass/SMX_Lead.uasset
ADDED
|
Binary file (2.41 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Characters/MS_MonoArray.uasset
ADDED
|
Binary file (90.3 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Characters/MS_character_create_garden.uasset
ADDED
|
Binary file (54.9 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Characters/MS_character_create_house.uasset
ADDED
|
Binary file (54.9 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Characters/MS_character_footsteps.uasset
ADDED
|
Binary file (55.7 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Characters/MS_character_grab_crate.uasset
ADDED
|
Binary file (54.2 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Characters/MS_character_harvest_stone.uasset
ADDED
|
Binary file (54.9 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Characters/MS_character_harvest_wood.uasset
ADDED
|
Binary file (55.1 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Characters/MS_character_pick_food.uasset
ADDED
|
Binary file (54.8 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/MS_UI_Hover.uasset
ADDED
|
Binary file (74.9 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/MS_UI_Select.uasset
ADDED
|
Binary file (75 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_Garden_01.uasset
ADDED
|
Binary file (35.1 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_Garden_02.uasset
ADDED
|
Binary file (51.7 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_Garden_03.uasset
ADDED
|
Binary file (29.4 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_Garden_04.uasset
ADDED
|
Binary file (26.1 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_Garden_05.uasset
ADDED
|
Binary file (41.5 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_Garden_06.uasset
ADDED
|
Binary file (37.3 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_House_01.uasset
ADDED
|
Binary file (16.3 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_House_02.uasset
ADDED
|
Binary file (19.7 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_House_03.uasset
ADDED
|
Binary file (20.9 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_House_04.uasset
ADDED
|
Binary file (20.7 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_House_05.uasset
ADDED
|
Binary file (20.9 kB). View file
|
|
|
CropoutSampleProject/Content/Audio/SFX/Waves/CO_Char_Create_House_06.uasset
ADDED
|
Binary file (19.6 kB). View file
|
|
|