File size: 765 Bytes
4331f83 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 | // Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ModularPlayerController.h"
#include "CommonPlayerController.generated.h"
#define UE_API COMMONGAME_API
class APawn;
class UObject;
UCLASS(MinimalAPI, config=Game)
class ACommonPlayerController : public AModularPlayerController
{
GENERATED_BODY()
public:
UE_API ACommonPlayerController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
UE_API virtual void ReceivedPlayer() override;
UE_API virtual void SetPawn(APawn* InPawn) override;
UE_API virtual void OnPossess(class APawn* APawn) override;
UE_API virtual void OnUnPossess() override;
protected:
UE_API virtual void OnRep_PlayerState() override;
};
#undef UE_API
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