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7fd553e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | // Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GameplayEffectExecutionCalculation.h"
#include "LyraDamageExecution.generated.h"
class UObject;
/**
* ULyraDamageExecution
*
* Execution used by gameplay effects to apply damage to the health attributes.
*/
UCLASS()
class ULyraDamageExecution : public UGameplayEffectExecutionCalculation
{
GENERATED_BODY()
public:
ULyraDamageExecution();
protected:
virtual void Execute_Implementation(const FGameplayEffectCustomExecutionParameters& ExecutionParams, FGameplayEffectCustomExecutionOutput& OutExecutionOutput) const override;
};
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