File size: 1,057 Bytes
7fd553e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 | // Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "LyraNumberPopComponent.h"
#include "LyraNumberPopComponent_NiagaraText.generated.h"
class ULyraDamagePopStyleNiagara;
class UNiagaraComponent;
class UObject;
UCLASS(Blueprintable)
class ULyraNumberPopComponent_NiagaraText : public ULyraNumberPopComponent
{
GENERATED_BODY()
public:
ULyraNumberPopComponent_NiagaraText(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
//~ULyraNumberPopComponent interface
virtual void AddNumberPop(const FLyraNumberPopRequest& NewRequest) override;
//~End of ULyraNumberPopComponent interface
protected:
TArray<int32> DamageNumberArray;
/** Style patterns to attempt to apply to the incoming number pops */
UPROPERTY(EditDefaultsOnly, Category = "Number Pop|Style")
TObjectPtr<ULyraDamagePopStyleNiagara> Style;
//Niagara Component used to display the damage
UPROPERTY(EditDefaultsOnly, Category = "Number Pop|Style")
TObjectPtr<UNiagaraComponent> NiagaraComp;
};
|