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7fd553e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | // Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GameFeatureAction_WorldActionBase.h"
#include "UObject/ObjectKey.h"
#include "GameFeatureAction_SplitscreenConfig.generated.h"
class UObject;
struct FGameFeatureDeactivatingContext;
struct FGameFeatureStateChangeContext;
struct FWorldContext;
//////////////////////////////////////////////////////////////////////
// UGameFeatureAction_SplitscreenConfig
/**
* GameFeatureAction responsible for configuring Splitscreen.
*/
UCLASS(MinimalAPI, meta = (DisplayName = "Splitscreen Config"))
class UGameFeatureAction_SplitscreenConfig final : public UGameFeatureAction_WorldActionBase
{
GENERATED_BODY()
public:
//~ Begin UGameFeatureAction interface
virtual void OnGameFeatureDeactivating(FGameFeatureDeactivatingContext& Context) override;
//~ End UGameFeatureAction interface
//~ Begin UGameFeatureAction_WorldActionBase interface
virtual void AddToWorld(const FWorldContext& WorldContext, const FGameFeatureStateChangeContext& ChangeContext) override;
//~ End UGameFeatureAction_WorldActionBase interface
public:
UPROPERTY(EditAnywhere, Category=Action)
bool bDisableSplitscreen = true;
private:
TArray<FObjectKey> LocalDisableVotes;
static TMap<FObjectKey, int32> GlobalDisableVotes;
};
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