File size: 970 Bytes
7fd553e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | // Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Engine/DeveloperSettings.h"
#include "LyraTextHotfixConfig.generated.h"
struct FPolyglotTextData;
struct FPropertyChangedEvent;
/**
* This class allows hotfixing individual FText values anywhere
*/
UCLASS(config=Game, defaultconfig)
class ULyraTextHotfixConfig : public UDeveloperSettings
{
GENERATED_BODY()
public:
ULyraTextHotfixConfig(const FObjectInitializer& ObjectInitializer);
// UObject interface
virtual void PostInitProperties() override;
virtual void PostReloadConfig(FProperty* PropertyThatWasLoaded) override;
#if WITH_EDITOR
virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
#endif
// End of UObject interface
private:
void ApplyTextReplacements() const;
private:
// The list of FText values to hotfix
UPROPERTY(Config, EditAnywhere)
TArray<FPolyglotTextData> TextReplacements;
};
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