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7fd553e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 | // Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GameSettingValueDiscrete.h"
#include "LyraSettingValueDiscrete_Language.generated.h"
#define UE_API LYRAGAME_API
class FText;
class UObject;
UCLASS(MinimalAPI)
class ULyraSettingValueDiscrete_Language : public UGameSettingValueDiscrete
{
GENERATED_BODY()
public:
UE_API ULyraSettingValueDiscrete_Language();
/** UGameSettingValue */
UE_API virtual void StoreInitial() override;
UE_API virtual void ResetToDefault() override;
UE_API virtual void RestoreToInitial() override;
/** UGameSettingValueDiscrete */
UE_API virtual void SetDiscreteOptionByIndex(int32 Index) override;
UE_API virtual int32 GetDiscreteOptionIndex() const override;
UE_API virtual TArray<FText> GetDiscreteOptions() const override;
protected:
/** UGameSettingValue */
UE_API virtual void OnInitialized() override;
UE_API virtual void OnApply() override;
protected:
TArray<FString> AvailableCultureNames;
};
#undef UE_API
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