File size: 974 Bytes
7fd553e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | // Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GameSettingValueDiscrete.h"
#include "LyraSettingValueDiscrete_OverallQuality.generated.h"
class UObject;
UCLASS()
class ULyraSettingValueDiscrete_OverallQuality : public UGameSettingValueDiscrete
{
GENERATED_BODY()
public:
ULyraSettingValueDiscrete_OverallQuality();
/** UGameSettingValue */
virtual void StoreInitial() override;
virtual void ResetToDefault() override;
virtual void RestoreToInitial() override;
/** UGameSettingValueDiscrete */
virtual void SetDiscreteOptionByIndex(int32 Index) override;
virtual int32 GetDiscreteOptionIndex() const override;
virtual TArray<FText> GetDiscreteOptions() const override;
protected:
/** UGameSettingValue */
virtual void OnInitialized() override;
int32 GetCustomOptionIndex() const;
int32 GetOverallQualityLevel() const;
TArray<FText> Options;
TArray<FText> OptionsWithCustom;
};
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