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7fd553e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | // Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GenericTeamAgentInterface.h"
#include "UObject/Object.h"
#include "UObject/WeakObjectPtr.h"
#include "LyraTeamAgentInterface.generated.h"
#define UE_API LYRAGAME_API
template <typename InterfaceType> class TScriptInterface;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FOnLyraTeamIndexChangedDelegate, UObject*, ObjectChangingTeam, int32, OldTeamID, int32, NewTeamID);
inline int32 GenericTeamIdToInteger(FGenericTeamId ID)
{
return (ID == FGenericTeamId::NoTeam) ? INDEX_NONE : (int32)ID;
}
inline FGenericTeamId IntegerToGenericTeamId(int32 ID)
{
return (ID == INDEX_NONE) ? FGenericTeamId::NoTeam : FGenericTeamId((uint8)ID);
}
/** Interface for actors which can be associated with teams */
UINTERFACE(MinimalAPI, meta=(CannotImplementInterfaceInBlueprint))
class ULyraTeamAgentInterface : public UGenericTeamAgentInterface
{
GENERATED_UINTERFACE_BODY()
};
class ILyraTeamAgentInterface : public IGenericTeamAgentInterface
{
GENERATED_IINTERFACE_BODY()
virtual FOnLyraTeamIndexChangedDelegate* GetOnTeamIndexChangedDelegate() { return nullptr; }
static UE_API void ConditionalBroadcastTeamChanged(TScriptInterface<ILyraTeamAgentInterface> This, FGenericTeamId OldTeamID, FGenericTeamId NewTeamID);
FOnLyraTeamIndexChangedDelegate& GetTeamChangedDelegateChecked()
{
FOnLyraTeamIndexChangedDelegate* Result = GetOnTeamIndexChangedDelegate();
check(Result);
return *Result;
}
};
#undef UE_API
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