File size: 685 Bytes
7fd553e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | // Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "UObject/Interface.h"
#include "IActorIndicatorWidget.generated.h"
class AActor;
class UIndicatorDescriptor;
UINTERFACE(MinimalAPI, BlueprintType)
class UIndicatorWidgetInterface : public UInterface
{
GENERATED_BODY()
};
class IIndicatorWidgetInterface
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintNativeEvent, Category = "Indicator")
void BindIndicator(UIndicatorDescriptor* Indicator);
UFUNCTION(BlueprintNativeEvent, Category = "Indicator")
void UnbindIndicator(const UIndicatorDescriptor* Indicator);
};
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