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// Copyright Epic Games, Inc. All Rights Reserved.

#include "IndicatorLibrary.h"

#include "LyraIndicatorManagerComponent.h"

#include UE_INLINE_GENERATED_CPP_BY_NAME(IndicatorLibrary)

class AController;

UIndicatorLibrary::UIndicatorLibrary()
{
}

ULyraIndicatorManagerComponent* UIndicatorLibrary::GetIndicatorManagerComponent(AController* Controller)

{
	return ULyraIndicatorManagerComponent::GetComponent(Controller);
}