File size: 1,212 Bytes
7fd553e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 | // Copyright Epic Games, Inc. All Rights Reserved.
#include "LyraIndicatorManagerComponent.h"
#include "IndicatorDescriptor.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(LyraIndicatorManagerComponent)
ULyraIndicatorManagerComponent::ULyraIndicatorManagerComponent(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
bAutoRegister = true;
bAutoActivate = true;
}
/*static*/ ULyraIndicatorManagerComponent* ULyraIndicatorManagerComponent::GetComponent(AController* Controller)
{
if (Controller)
{
return Controller->FindComponentByClass<ULyraIndicatorManagerComponent>();
}
return nullptr;
}
void ULyraIndicatorManagerComponent::AddIndicator(UIndicatorDescriptor* IndicatorDescriptor)
{
IndicatorDescriptor->SetIndicatorManagerComponent(this);
OnIndicatorAdded.Broadcast(IndicatorDescriptor);
Indicators.Add(IndicatorDescriptor);
}
void ULyraIndicatorManagerComponent::RemoveIndicator(UIndicatorDescriptor* IndicatorDescriptor)
{
if (IndicatorDescriptor)
{
ensure(IndicatorDescriptor->GetIndicatorManagerComponent() == this);
OnIndicatorRemoved.Broadcast(IndicatorDescriptor);
Indicators.Remove(IndicatorDescriptor);
}
}
|