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7fd553e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 | // Copyright Epic Games, Inc. All Rights Reserved.
#include "LyraUIMessaging.h"
#include "Messaging/CommonGameDialog.h"
#include "NativeGameplayTags.h"
#include "CommonLocalPlayer.h"
#include "PrimaryGameLayout.h"
#include "Widgets/CommonActivatableWidgetContainer.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(LyraUIMessaging)
class FSubsystemCollectionBase;
UE_DEFINE_GAMEPLAY_TAG_STATIC(TAG_UI_LAYER_MODAL, "UI.Layer.Modal");
void ULyraUIMessaging::Initialize(FSubsystemCollectionBase& Collection)
{
Super::Initialize(Collection);
ConfirmationDialogClassPtr = ConfirmationDialogClass.LoadSynchronous();
ErrorDialogClassPtr = ErrorDialogClass.LoadSynchronous();
}
void ULyraUIMessaging::ShowConfirmation(UCommonGameDialogDescriptor* DialogDescriptor, FCommonMessagingResultDelegate ResultCallback)
{
if (UCommonLocalPlayer* LocalPlayer = GetLocalPlayer<UCommonLocalPlayer>())
{
if (UPrimaryGameLayout* RootLayout = LocalPlayer->GetRootUILayout())
{
RootLayout->PushWidgetToLayerStack<UCommonGameDialog>(TAG_UI_LAYER_MODAL, ConfirmationDialogClassPtr, [DialogDescriptor, ResultCallback](UCommonGameDialog& Dialog) {
Dialog.SetupDialog(DialogDescriptor, ResultCallback);
});
}
}
}
void ULyraUIMessaging::ShowError(UCommonGameDialogDescriptor* DialogDescriptor, FCommonMessagingResultDelegate ResultCallback)
{
if (UCommonLocalPlayer* LocalPlayer = GetLocalPlayer<UCommonLocalPlayer>())
{
if (UPrimaryGameLayout* RootLayout = LocalPlayer->GetRootUILayout())
{
RootLayout->PushWidgetToLayerStack<UCommonGameDialog>(TAG_UI_LAYER_MODAL, ErrorDialogClassPtr, [DialogDescriptor, ResultCallback](UCommonGameDialog& Dialog) {
Dialog.SetupDialog(DialogDescriptor, ResultCallback);
});
}
}
}
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