unitysamples / LyraStarterGame /Binaries /DotNET /AutomationTool /AutomationScripts /UnrealBuildTool.runtimeconfig.json
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{
"runtimeOptions": {
"tfm": "net8.0",
"framework": {
"name": "Microsoft.NETCore.App",
"version": "8.0.0"
},
"configProperties": {
"System.GC.Server": true,
"System.GC.HeapCount": 32,
"System.Globalization.Invariant": true,
"System.Globalization.UseNls": true,
"System.Reflection.Metadata.MetadataUpdater.IsSupported": false,
"System.Runtime.Serialization.EnableUnsafeBinaryFormatterSerialization": false
}
}
}