unitysamples / LyraStarterGame /Build /Scripts /Automation /Localization /CrowdinLocalizationProvider_Sample.cs
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| using System; | |
| using System.Collections.Generic; | |
| using AutomationTool; | |
| using UnrealBuildTool; | |
| using EpicGames.CrowdinLocalization; | |
| public class CrowdinLocalizationProvider_Sample : CrowdinLocalizationProvider | |
| { | |
| public CrowdinLocalizationProvider_Sample(LocalizationProviderArgs InArgs) | |
| : base(InArgs) | |
| { | |
| Config.ProjectId = Command.ParseParamValue("ProjectId"); | |
| Config.AccessToken = Command.ParseParamValue("AccessToken"); | |
| } | |
| public static string StaticGetLocalizationProviderId() | |
| { | |
| return "Crowdin_Sample"; | |
| } | |
| public override string GetLocalizationProviderId() | |
| { | |
| return StaticGetLocalizationProviderId(); | |
| } | |
| } | |