| [CommonInputPlatformSettings_IOS CommonInputPlatformSettings] | |
| DefaultInputType=Touch | |
| bSupportsMouseAndKeyboard=False | |
| bSupportsTouch=True | |
| bSupportsGamepad=True | |
| ;@TODO: iOS should default to Generic probably: DefaultGamepadName=Generic | |
| DefaultGamepadName=XboxOne | |
| bCanChangeGamepadType=True | |
| ;@TODO: iOS+CommonUI: | |
| ;+ControllerData=/Game/UI/Foundation/Input/CommonUI_TouchBrushData.CommonUI_TouchBrushData_C | |
| ;+ControllerData=/Game/UI/Foundation/Input/CommonUI_GenericBrushData.CommonUI_GenericBrushData_C | |
| +ControllerData=/Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.CommonInput_Gamepad_XboxOne_C | |
| +ControllerData=/Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.CommonInput_Gamepad_PS4_C | |
| [/Script/CommonUI.CommonUISettings] | |
| +PlatformTraits=(TagName="Platform.Trait.Input.PrimarlyTouchScreen") | |
| +PlatformTraits=(TagName="Platform.Trait.SingleOnlineUser") | |
| [LyraPlatformSpecificRenderingSettings_IOS LyraPlatformSpecificRenderingSettings] | |
| FramePacingMode=MobileStyle | |
| bSupportsGranularVideoQualitySettings=false | |
| bSupportsAutomaticVideoQualityBenchmark=false | |