Add files using upload-large-folder tool
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- LyraStarterGame/Build/Android/GradleFilter.txt +18 -0
- LyraStarterGame/Build/Android/project.properties +14 -0
- LyraStarterGame/Build/BatchFiles/RunLocalPackage.bat +4 -0
- LyraStarterGame/Build/BatchFiles/RunLocalPackage_EOS.bat +4 -0
- LyraStarterGame/Build/BatchFiles/RunLocalTests.bat +4 -0
- LyraStarterGame/Build/BatchFiles/RunLocalize.bat +13 -0
- LyraStarterGame/Build/Scripts/Automation/LyraTest.BootTest.cs +33 -0
- LyraStarterGame/Build/Scripts/Automation/LyraTest.ContentValidation.cs +351 -0
- LyraStarterGame/Build/Scripts/Automation/LyraTest.TestConfig.cs +40 -0
- LyraStarterGame/Build/Scripts/Automation/LyraTest.UpdateAuditCollections.cs +221 -0
- LyraStarterGame/Build/Scripts/Deployment/LyraDeployment.EpicGameStore.cs +235 -0
- LyraStarterGame/Build/Scripts/Lyra.Automation.csproj +32 -0
- LyraStarterGame/Build/Scripts/obj/Development/Lyra.Aut.14288AAB.Up2Date +0 -0
- LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfo.cs +22 -0
- LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfoInputs.cache +1 -0
- LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.GeneratedMSBuildEditorConfig.editorconfig +21 -0
- LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.assets.cache +0 -0
- LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.AssemblyReference.cache +0 -0
- LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.BuildWithSkipAnalyzers +0 -0
- LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.CoreCompileInputs.cache +1 -0
- LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.FileListAbsolute.txt +37 -0
- LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.dll +0 -0
- LyraStarterGame/Build/Scripts/obj/Lyra.Automation.csproj.nuget.dgspec.json +1980 -0
- LyraStarterGame/Build/Scripts/obj/Lyra.Automation.csproj.nuget.g.props +21 -0
- LyraStarterGame/Build/Scripts/obj/Lyra.Automation.csproj.nuget.g.targets +11 -0
- LyraStarterGame/Build/Scripts/obj/project.assets.json +0 -0
- LyraStarterGame/Build/Scripts/obj/project.nuget.cache +137 -0
- LyraStarterGame/Build/Windows/Application.ico +0 -0
- LyraStarterGame/Config/Android/AndroidEngine.ini +22 -0
- LyraStarterGame/Config/Android/AndroidGame.ini +22 -0
- LyraStarterGame/Config/Android/AndroidInput.ini +3 -0
- LyraStarterGame/Config/Android/AndroidScalability.ini +32 -0
- LyraStarterGame/Config/Custom/EOS/DefaultEngine.ini +73 -0
- LyraStarterGame/Config/Custom/EOS/DefaultGame.ini +3 -0
- LyraStarterGame/Config/Custom/Steam/DefaultEngine.ini +46 -0
- LyraStarterGame/Config/Custom/Steam/DefaultGame.ini +3 -0
- LyraStarterGame/Config/Custom/SteamEOS/DefaultEngine.ini +92 -0
- LyraStarterGame/Config/IOS/IOSEngine.ini +17 -0
- LyraStarterGame/Config/IOS/IOSGame.ini +22 -0
- LyraStarterGame/Config/IOS/IOSScalability.ini +32 -0
- LyraStarterGame/Config/Linux/LinuxEngine.ini +5 -0
- LyraStarterGame/Config/Linux/LinuxGame.ini +21 -0
- LyraStarterGame/Config/Localization/EngineOverrides_Compile.ini +30 -0
- LyraStarterGame/Config/Localization/EngineOverrides_Export.ini +32 -0
- LyraStarterGame/Config/Localization/EngineOverrides_ExportDialogueScript.ini +27 -0
- LyraStarterGame/Config/Localization/EngineOverrides_Gather.ini +48 -0
- LyraStarterGame/Config/Localization/EngineOverrides_GenerateReports.ini +27 -0
- LyraStarterGame/Config/Localization/EngineOverrides_Import.ini +30 -0
- LyraStarterGame/Config/Localization/EngineOverrides_ImportDialogue.ini +28 -0
- LyraStarterGame/Config/Localization/EngineOverrides_ImportDialogueScript.ini +27 -0
LyraStarterGame/Build/Android/GradleFilter.txt
ADDED
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@@ -0,0 +1,18 @@
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+
R,"WARNING: The option 'android.enableD8' is deprecated and should not be used anymore.","WARNING: ",">> "
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| 2 |
+
R,"WARNING: The specified Android SDK Build Tools version","WARNING: ",">> "
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| 3 |
+
R,"Warning: Resigning with jarsigner.","Warning: ",">> "
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| 4 |
+
R,"Unable to strip library","due to error",""
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| 5 |
+
R,"To suppress this warning,"," warning,",","
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| 6 |
+
S,"Transforming artifact "
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| 7 |
+
R,"WARNING: The option setting 'android.enableR8=false' is deprecated","WARNING: ",">> "
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| 8 |
+
R,"To suppress this warning,","WARNING: ",">> "
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| 9 |
+
R,"WARNING: Failed to verify arm64-v8a\\libeasyanticheat_ig.so native library header.","WARNING: ",">> "
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| 10 |
+
R,"WARNING: Debug Info Strip Guard range rule for class androidx.*. did not match any symbols.","WARNING: ",">> "
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| 11 |
+
R,"WARNING: ProGuard re-trace tool might inaccurately de-obfuscate some / all crash traces due to the following configuration settings:","WARNING: ",">> "
|
| 12 |
+
R,"WARNING: DSL element 'useProguard' is obsolete","WARNING: ",">> "
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| 13 |
+
R,"WARNING: Unable to find RequiresApi annotation. It's either unused (okay) or been deleted (not okay)","WARNING: ",">> "
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| 14 |
+
R,"WARNING: The option setting 'android.useNewApkCreator=false' is experimental.","WARNING: ",">> "
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| 15 |
+
R,"WARNING: Excluding all native methods from arm64-v8a","WARNING: ",">> "
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| 16 |
+
R,"WARNING:The option setting 'android.useNewApkCreator=false' is deprecated.","WARNING:",">> "
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| 17 |
+
R,"WARNING:The option setting 'android.bundle.enableUncompressedNativeLibs=false' is deprecated.","WARNING:",">> "
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| 18 |
+
R,"WARNING:Using flatDir should be avoided because it doesn't support any meta-data formats.","WARNING:",">> "
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LyraStarterGame/Build/Android/project.properties
ADDED
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@@ -0,0 +1,14 @@
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# This file is automatically generated by Android Tools.
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| 2 |
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# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
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| 3 |
+
#
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| 4 |
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# This file must be checked in Version Control Systems.
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| 5 |
+
#
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| 6 |
+
# To customize properties used by the Ant build system edit
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| 7 |
+
# "ant.properties", and override values to adapt the script to your
|
| 8 |
+
# project structure.
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| 9 |
+
#
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| 10 |
+
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
|
| 11 |
+
proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
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| 12 |
+
|
| 13 |
+
# Project target.
|
| 14 |
+
target=android-19
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LyraStarterGame/Build/BatchFiles/RunLocalPackage.bat
ADDED
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@@ -0,0 +1,4 @@
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+
pushd "%~dp0..\..\..\..\.."
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| 2 |
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call .\Engine\Build\BatchFiles\RunUAT.bat BuildCookRun -nop4 -project=./Samples/Games/Lyra/Lyra.uproject -cook -stage -archive -archivedirectory=./Samples/Games/Lyra/PackagedDev -package -compressed -pak -prereqs -targetplatform=Win64 -build -target=LyraGame -clientconfig=Development -utf8output -compile
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| 3 |
+
pause
|
| 4 |
+
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LyraStarterGame/Build/BatchFiles/RunLocalPackage_EOS.bat
ADDED
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@@ -0,0 +1,4 @@
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+
pushd "%~dp0..\..\..\..\.."
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| 2 |
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call .\Engine\Build\BatchFiles\RunUAT.bat BuildCookRun -nop4 -project=./Samples/Games/Lyra/Lyra.uproject -cook -stage -archive -archivedirectory=./Samples/Games/Lyra/PackagedDevEOS -package -compressed -pak -prereqs -targetplatform=Win64 -build -target=LyraGameEOS -clientconfig=Development -utf8output -compile
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| 3 |
+
pause
|
| 4 |
+
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LyraStarterGame/Build/BatchFiles/RunLocalTests.bat
ADDED
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@@ -0,0 +1,4 @@
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| 1 |
+
pushd "%~dp0..\..\..\..\.."
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| 2 |
+
call .\Engine\Build\BatchFiles\RunUAT.bat BuildGraph -Script=Samples/Games/Lyra/Build/LyraTests.xml -Target="BuildAndTest Lyra" -UseLocalBuildStorage
|
| 3 |
+
pause
|
| 4 |
+
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LyraStarterGame/Build/BatchFiles/RunLocalize.bat
ADDED
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@@ -0,0 +1,13 @@
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+
pushd "%~dp0..\..\..\..\.."
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| 2 |
+
REM Pick one of the localizers that you've configured.
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| 3 |
+
|
| 4 |
+
REM =======================
|
| 5 |
+
REM CrowdIn
|
| 6 |
+
REM =======================
|
| 7 |
+
REM call .\Engine\Build\BatchFiles\RunUAT.bat Localize -p4 -UEProjectDirectory="Samples\Games\Lyra" -UEProjectName=Lyra -LocalizationBranch="Main" -LocalizationProjectNames=Game -LocalizationProvider=XLoc_Sample
|
| 8 |
+
|
| 9 |
+
REM =======================
|
| 10 |
+
REM LocX
|
| 11 |
+
REM =======================
|
| 12 |
+
REM call .\Engine\Build\BatchFiles\RunUAT.bat Localize -p4 -UEProjectDirectory="Samples\Games\Lyra" -UEProjectName=Lyra -LocalizationBranch="Main" -LocalizationProjectNames=Game -LocalizationProvider=Crowdin_Sample
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| 13 |
+
pause
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LyraStarterGame/Build/Scripts/Automation/LyraTest.BootTest.cs
ADDED
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@@ -0,0 +1,33 @@
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+
// Copyright Epic Games, Inc.All Rights Reserved.
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| 2 |
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| 3 |
+
using System;
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| 4 |
+
using System.Collections.Generic;
|
| 5 |
+
using System.Linq;
|
| 6 |
+
using System.Text;
|
| 7 |
+
using System.Threading.Tasks;
|
| 8 |
+
using EpicGame;
|
| 9 |
+
using Gauntlet;
|
| 10 |
+
|
| 11 |
+
namespace LyraTest
|
| 12 |
+
{
|
| 13 |
+
/// <summary>
|
| 14 |
+
/// Basic Boot Test
|
| 15 |
+
/// </summary>
|
| 16 |
+
public class BootTest : EpicGameTestNode<LyraTestConfig>
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| 17 |
+
{
|
| 18 |
+
public BootTest(UnrealTestContext InContext) : base (InContext)
|
| 19 |
+
{
|
| 20 |
+
}
|
| 21 |
+
|
| 22 |
+
public override LyraTestConfig GetConfiguration()
|
| 23 |
+
{
|
| 24 |
+
LyraTestConfig Config = base.GetConfiguration();
|
| 25 |
+
Config.NoMCP = true;
|
| 26 |
+
|
| 27 |
+
UnrealTestRole Client = Config.RequireRole(UnrealTargetRole.Client);
|
| 28 |
+
Client.Controllers.Add("BootTest");
|
| 29 |
+
|
| 30 |
+
return Config;
|
| 31 |
+
}
|
| 32 |
+
}
|
| 33 |
+
}
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LyraStarterGame/Build/Scripts/Automation/LyraTest.ContentValidation.cs
ADDED
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@@ -0,0 +1,351 @@
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|
| 1 |
+
// Copyright Epic Games, Inc.All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
using System;
|
| 4 |
+
using System.Collections.Generic;
|
| 5 |
+
using System.IO;
|
| 6 |
+
using System.Linq;
|
| 7 |
+
using System.Text;
|
| 8 |
+
using System.Threading;
|
| 9 |
+
using System.Threading.Tasks;
|
| 10 |
+
using AutomationTool;
|
| 11 |
+
using EpicGame;
|
| 12 |
+
using EpicGames.Core;
|
| 13 |
+
using Microsoft.Extensions.Logging;
|
| 14 |
+
|
| 15 |
+
using static AutomationTool.CommandUtils;
|
| 16 |
+
|
| 17 |
+
namespace LyraTest
|
| 18 |
+
{
|
| 19 |
+
[Help("Commandlet for checking content to know if passes all the existing UEditorValidators.")]
|
| 20 |
+
[Help("Branch=<Name>", "Branch to use")]
|
| 21 |
+
[Help("CL=<value>", "Check file changes in the range LastCL,CL")]
|
| 22 |
+
[Help("p4shelved", "If specified, treat CL as a shelved file to check the contents")]
|
| 23 |
+
[Help("p4opened", "Check currently opened files instead of using CL ranged")]
|
| 24 |
+
[Help("MaxPackagesToLoad=<value>", "Maximum number of recent changes to check")]
|
| 25 |
+
[Help("LastGoodContentCLPath=<value>", "A directory location to store the 'last good' CL so we can determine CLs between runs.")]
|
| 26 |
+
[Help("SkipPrevCLFileExport", "Skip exporting the 'last good' CL.")]
|
| 27 |
+
public class LyraContentValidation : BuildCommand
|
| 28 |
+
{
|
| 29 |
+
public override void ExecuteBuild()
|
| 30 |
+
{
|
| 31 |
+
int ThisCLInt = 0;
|
| 32 |
+
int PrevCL = 0;
|
| 33 |
+
bool CheckOpenedFiles = ParseParam("opened");
|
| 34 |
+
bool CheckShelvedFiles = ParseParam("shelved");
|
| 35 |
+
string CommandletArgs = "";
|
| 36 |
+
bool RunCommandlet = false;
|
| 37 |
+
string PrevCLFilePath = "";
|
| 38 |
+
bool SkipPrevCLFileExport = ParseParam("SkipPrevCLFileExport");
|
| 39 |
+
|
| 40 |
+
//@TODO: Should derive these, otherwise it will break as soon as someone clones the projects
|
| 41 |
+
string GameProjectDirectory = "Samples/Games/Lyra";
|
| 42 |
+
string GameProject = "Lyra.uproject";
|
| 43 |
+
|
| 44 |
+
string ExtensionTypeListParam = ParseParamValue("ExtTypeList", ".uasset,.umap,.cpp,.c,.h,.inl,.ini,.uproject,.uplugin,.json");
|
| 45 |
+
List<string> ExtensionTypeList = new List<string>();
|
| 46 |
+
if (string.IsNullOrEmpty(ExtensionTypeListParam))
|
| 47 |
+
{
|
| 48 |
+
Logger.LogInformation("No extensions were passed in, defaulting to always run. Set -ExtTypeList to the extension typelist for triggering the commandlet");
|
| 49 |
+
RunCommandlet = true;
|
| 50 |
+
}
|
| 51 |
+
else
|
| 52 |
+
{
|
| 53 |
+
ExtensionTypeList = ExtensionTypeListParam.Split(',').ToList();
|
| 54 |
+
}
|
| 55 |
+
|
| 56 |
+
// if not checking open files, use CL ranges
|
| 57 |
+
if (CheckOpenedFiles)
|
| 58 |
+
{
|
| 59 |
+
// Quickly check if the CL has any files we're interested in. This is significantly faster than firing up the editor to do
|
| 60 |
+
// nothing
|
| 61 |
+
RunCommandlet = AreFileTypesModifiedInOpenChangelists(ExtensionTypeList);
|
| 62 |
+
|
| 63 |
+
// save anyone who forgot to run this without -p4
|
| 64 |
+
if (!P4Enabled)
|
| 65 |
+
{
|
| 66 |
+
throw new AutomationException("This script must be executed with -p4");
|
| 67 |
+
}
|
| 68 |
+
CommandletArgs = "-P4Opened -P4Client=" + P4Env.Client;
|
| 69 |
+
}
|
| 70 |
+
else
|
| 71 |
+
{
|
| 72 |
+
string ThisCL = ParseParamValue("CL");
|
| 73 |
+
if (string.IsNullOrEmpty(ThisCL))
|
| 74 |
+
{
|
| 75 |
+
throw new AutomationException("-CL=<num> or -opened must be specified.");
|
| 76 |
+
}
|
| 77 |
+
|
| 78 |
+
if (!int.TryParse(ThisCL, out ThisCLInt))
|
| 79 |
+
{
|
| 80 |
+
throw new AutomationException("-CL must be a number.");
|
| 81 |
+
}
|
| 82 |
+
|
| 83 |
+
if (CheckShelvedFiles)
|
| 84 |
+
{
|
| 85 |
+
// Quickly check if the CL has any files we're interested in. This is significantly faster than firing up the editor to do
|
| 86 |
+
// nothing
|
| 87 |
+
RunCommandlet = AreFileTypesModifiedInShelvedChangelist(ThisCL, ExtensionTypeList);
|
| 88 |
+
// filter is what's passed to p4 files. If shelved we'll use the syntax that pulls the shelved file list
|
| 89 |
+
CommandletArgs = String.Format("-P4Filter=@={0}", ThisCL);
|
| 90 |
+
}
|
| 91 |
+
else
|
| 92 |
+
{
|
| 93 |
+
string Branch = ParseParamValue("Branch");
|
| 94 |
+
if (string.IsNullOrEmpty(Branch))
|
| 95 |
+
{
|
| 96 |
+
throw new AutomationException("-Branch must be specified to check a CL range when -opened or -shelved are not present");
|
| 97 |
+
}
|
| 98 |
+
|
| 99 |
+
string LastGoodContentCLPath = ParseParamValue("LastGoodContentCLPath");
|
| 100 |
+
if (string.IsNullOrEmpty(LastGoodContentCLPath))
|
| 101 |
+
{
|
| 102 |
+
// Default to local storage for this file (Legacy behavior)
|
| 103 |
+
LastGoodContentCLPath = CombinePaths(CmdEnv.LocalRoot, "Engine", "Saved");
|
| 104 |
+
}
|
| 105 |
+
|
| 106 |
+
string PrevCLFileName = "PrevCL_" + Branch.Replace("/", "+") + ".txt";
|
| 107 |
+
PrevCLFilePath = CombinePaths(LastGoodContentCLPath, PrevCLFileName);
|
| 108 |
+
PrevCL = ReadPrevCLFile(PrevCLFilePath);
|
| 109 |
+
|
| 110 |
+
if (PrevCL <= 0)
|
| 111 |
+
{
|
| 112 |
+
Logger.LogInformation("Previous CL file didn't exist. Defaulting to none!");
|
| 113 |
+
RunCommandlet = true;
|
| 114 |
+
}
|
| 115 |
+
else if (PrevCL >= ThisCLInt)
|
| 116 |
+
{
|
| 117 |
+
Logger.LogInformation("Previous CL file shows a CL equal or newer than the current CL. This content was already checked. Skipping.");
|
| 118 |
+
RunCommandlet = false;
|
| 119 |
+
}
|
| 120 |
+
else
|
| 121 |
+
{
|
| 122 |
+
// +1 to the previous cl so it won't use content from the previous change
|
| 123 |
+
PrevCL++;
|
| 124 |
+
CommandletArgs = String.Format("-P4Filter={0}/{1}/...@{2},{3}", Branch, GameProjectDirectory, PrevCL, ThisCL);
|
| 125 |
+
Logger.LogInformation("Generated Filter: {CommandletArgs}", CommandletArgs);
|
| 126 |
+
|
| 127 |
+
RunCommandlet = WereFileTypesModifiedInChangelistRange(Branch, PrevCL, ThisCL, ExtensionTypeList);
|
| 128 |
+
}
|
| 129 |
+
|
| 130 |
+
if (!RunCommandlet)
|
| 131 |
+
{
|
| 132 |
+
Logger.LogInformation("No files in CL Range {PrevCL} -> {ThisCL} contained any files ending with extensions {ExtensionTypeListParam}, or they were already checked in a previous job, skipping commandlet run", PrevCL, ThisCL, ExtensionTypeListParam);
|
| 133 |
+
}
|
| 134 |
+
}
|
| 135 |
+
}
|
| 136 |
+
|
| 137 |
+
if (RunCommandlet)
|
| 138 |
+
{
|
| 139 |
+
string EditorExe = "UnrealEditor.exe";
|
| 140 |
+
EditorExe = AutomationTool.HostPlatform.Current.GetUnrealExePath(EditorExe);
|
| 141 |
+
|
| 142 |
+
string PerforceToken = P4.GetAuthenticationToken();
|
| 143 |
+
|
| 144 |
+
CommandletArgs += " -ini:Engine:[Core.System]:AssetLogShowsDiskPath=True -LogCmds=\"LogHttp Error\" ";
|
| 145 |
+
|
| 146 |
+
// Do we have a valid perforce token?
|
| 147 |
+
//if (!string.IsNullOrEmpty(PerforceToken))
|
| 148 |
+
{
|
| 149 |
+
CommandletArgs += String.Format(" -SCCProvider={0} -P4Port={1} -P4User={2} -P4Client={3} -P4Passwd={4}", "Perforce", P4Env.ServerAndPort, P4Env.User, P4Env.Client, PerforceToken);
|
| 150 |
+
|
| 151 |
+
// If skip export was specified (e.g. a preflight) don't export anything
|
| 152 |
+
}
|
| 153 |
+
|
| 154 |
+
string MaxPackagesToLoad = ParseParamValue("MaxPackagesToLoad", "2000");
|
| 155 |
+
CommandletArgs += String.Format(" -MaxPackagesToLoad={0}", MaxPackagesToLoad);
|
| 156 |
+
CommandUtils.RunCommandlet(new FileReference(CombinePaths(CmdEnv.LocalRoot, GameProjectDirectory, GameProject)), EditorExe, "ContentValidationCommandlet", CommandletArgs);
|
| 157 |
+
}
|
| 158 |
+
|
| 159 |
+
// Read the previous CL file one more time before writing to it, in case it changed while we were running
|
| 160 |
+
if (SkipPrevCLFileExport)
|
| 161 |
+
{
|
| 162 |
+
Logger.LogInformation("Not writing PrevCLFile as -SkipPrevCLFileExport was specified");
|
| 163 |
+
}
|
| 164 |
+
else
|
| 165 |
+
{
|
| 166 |
+
ExportPrevCL(PrevCL, ThisCLInt, PrevCLFilePath);
|
| 167 |
+
}
|
| 168 |
+
}
|
| 169 |
+
|
| 170 |
+
/// <summary>
|
| 171 |
+
/// Exports 'last good' CL information by reading the previous CL file before writing the current CL to it, in case it changed while we were running
|
| 172 |
+
/// </summary>
|
| 173 |
+
/// <param name="PrevCL"></param>
|
| 174 |
+
/// <param name="ThisCL"></param>
|
| 175 |
+
/// <param name="PrevCLFilePath"></param>
|
| 176 |
+
private void ExportPrevCL(int PrevCL, int ThisCL, string PrevCLFilePath)
|
| 177 |
+
{
|
| 178 |
+
if (ThisCL > 0)
|
| 179 |
+
{
|
| 180 |
+
if (PrevCL < ThisCL)
|
| 181 |
+
{
|
| 182 |
+
PrevCL = ReadPrevCLFile(PrevCLFilePath);
|
| 183 |
+
}
|
| 184 |
+
|
| 185 |
+
if (PrevCL < ThisCL)
|
| 186 |
+
{
|
| 187 |
+
Logger.LogInformation("Writing PrevCLFile {PrevCLFilePath}...", PrevCLFilePath);
|
| 188 |
+
WritePrevCLFile(PrevCLFilePath, ThisCL.ToString());
|
| 189 |
+
}
|
| 190 |
+
else
|
| 191 |
+
{
|
| 192 |
+
Logger.LogInformation("Not writing PrevCLFile {PrevCLFilePath}. The current CL was not newer", PrevCLFilePath);
|
| 193 |
+
}
|
| 194 |
+
}
|
| 195 |
+
else
|
| 196 |
+
{
|
| 197 |
+
Logger.LogInformation("Not writing PrevCLFile {PrevCLFilePath} as the current CL {ThisCL} was invalid", PrevCLFilePath, ThisCL);
|
| 198 |
+
}
|
| 199 |
+
}
|
| 200 |
+
|
| 201 |
+
private int ReadPrevCLFile(string PrevCLFilePath)
|
| 202 |
+
{
|
| 203 |
+
int RetVal = 0;
|
| 204 |
+
if (File.Exists(PrevCLFilePath))
|
| 205 |
+
{
|
| 206 |
+
string PrevCLString = "";
|
| 207 |
+
int RetryCount = 10;
|
| 208 |
+
bool bProceed = false;
|
| 209 |
+
do
|
| 210 |
+
{
|
| 211 |
+
try
|
| 212 |
+
{
|
| 213 |
+
PrevCLString = File.ReadAllText(PrevCLFilePath);
|
| 214 |
+
bProceed = true;
|
| 215 |
+
}
|
| 216 |
+
catch (Exception Ex)
|
| 217 |
+
{
|
| 218 |
+
if (RetryCount > 0)
|
| 219 |
+
{
|
| 220 |
+
Logger.LogInformation("Failed to read PrevCLFilePath {PrevCLFilePath}. Retrying in a few seconds. Ex:{Arg1}", PrevCLFilePath, Ex.Message);
|
| 221 |
+
RetryCount--;
|
| 222 |
+
Thread.Sleep(TimeSpan.FromSeconds(5));
|
| 223 |
+
}
|
| 224 |
+
else
|
| 225 |
+
{
|
| 226 |
+
Logger.LogError("Failed to read PrevCLFilePath {PrevCLFilePath}. All Retries exhausted, skipping. Ex:{Arg1}", PrevCLFilePath, Ex.Message);
|
| 227 |
+
bProceed = true;
|
| 228 |
+
}
|
| 229 |
+
}
|
| 230 |
+
} while (!bProceed);
|
| 231 |
+
|
| 232 |
+
if (int.TryParse(PrevCLString, out RetVal))
|
| 233 |
+
{
|
| 234 |
+
// Read the file successfully, and it was a number
|
| 235 |
+
}
|
| 236 |
+
else
|
| 237 |
+
{
|
| 238 |
+
Logger.LogWarning("{Text}", "Couldn't parse out the changelist number from the saved PrevCLFilePath file. " + PrevCLFilePath);
|
| 239 |
+
}
|
| 240 |
+
}
|
| 241 |
+
|
| 242 |
+
return RetVal;
|
| 243 |
+
}
|
| 244 |
+
|
| 245 |
+
private void WritePrevCLFile(string PrevCLFilePath, string ThisCL)
|
| 246 |
+
{
|
| 247 |
+
int RetryCount = 10;
|
| 248 |
+
bool bProceed = false;
|
| 249 |
+
do
|
| 250 |
+
{
|
| 251 |
+
try
|
| 252 |
+
{
|
| 253 |
+
Directory.CreateDirectory(Path.GetDirectoryName(PrevCLFilePath));
|
| 254 |
+
File.WriteAllText(PrevCLFilePath, ThisCL);
|
| 255 |
+
bProceed = true;
|
| 256 |
+
}
|
| 257 |
+
catch (Exception Ex)
|
| 258 |
+
{
|
| 259 |
+
if (RetryCount > 0)
|
| 260 |
+
{
|
| 261 |
+
Logger.LogInformation("Failed to write PrevCLFilePath {PrevCLFilePath}. Retrying in a few seconds. Ex:{Arg1}", PrevCLFilePath, Ex.Message);
|
| 262 |
+
RetryCount--;
|
| 263 |
+
Thread.Sleep(TimeSpan.FromSeconds(5));
|
| 264 |
+
}
|
| 265 |
+
else
|
| 266 |
+
{
|
| 267 |
+
Logger.LogError("Failed to write PrevCLFilePath {PrevCLFilePath}. All Retries exhausted, skipping. Ex:{Arg1}", PrevCLFilePath, Ex.Message);
|
| 268 |
+
bProceed = true;
|
| 269 |
+
}
|
| 270 |
+
}
|
| 271 |
+
} while (!bProceed);
|
| 272 |
+
}
|
| 273 |
+
|
| 274 |
+
/// <summary>
|
| 275 |
+
/// Returns true if files with extensions in the provided list were modified in the specified changelist range
|
| 276 |
+
/// </summary>
|
| 277 |
+
/// <param name="Branch"></param>
|
| 278 |
+
/// <param name="PrevCL"></param>
|
| 279 |
+
/// <param name="ThisCL"></param>
|
| 280 |
+
/// <param name="ExtensionTypeList"></param>
|
| 281 |
+
/// <returns></returns>
|
| 282 |
+
private bool WereFileTypesModifiedInChangelistRange(string Branch, int PrevCL, string ThisCL, List<string> ExtensionTypeList)
|
| 283 |
+
{
|
| 284 |
+
// we don't need to do any of this if there was no extensions typelist passed in
|
| 285 |
+
if (ExtensionTypeList.Count != 0)
|
| 286 |
+
{
|
| 287 |
+
// check all the changes in FN from PrevCL to now
|
| 288 |
+
List<P4Connection.ChangeRecord> ChangeRecords;
|
| 289 |
+
CommandUtils.P4.Changes(out ChangeRecords, string.Format("{0}/...@{1},{2}", Branch, PrevCL, ThisCL), false);
|
| 290 |
+
foreach (P4Connection.ChangeRecord Record in ChangeRecords)
|
| 291 |
+
{
|
| 292 |
+
P4Connection.DescribeRecord DescribeRecord;
|
| 293 |
+
CommandUtils.P4.DescribeChangelist(Record.CL, out DescribeRecord, false);
|
| 294 |
+
// check all the files in each cl record
|
| 295 |
+
foreach (P4Connection.DescribeRecord.DescribeFile File in DescribeRecord.Files)
|
| 296 |
+
{
|
| 297 |
+
// if any of them end in extensions in our typelist, we need to build
|
| 298 |
+
foreach (string Extension in ExtensionTypeList)
|
| 299 |
+
{
|
| 300 |
+
if (File.File.EndsWith(Extension))
|
| 301 |
+
{
|
| 302 |
+
return true;
|
| 303 |
+
}
|
| 304 |
+
}
|
| 305 |
+
}
|
| 306 |
+
}
|
| 307 |
+
}
|
| 308 |
+
|
| 309 |
+
return false;
|
| 310 |
+
}
|
| 311 |
+
|
| 312 |
+
/// <summary>
|
| 313 |
+
/// Returns true if files with extensions in the provided list are in the specified shelved changelist
|
| 314 |
+
/// </summary>
|
| 315 |
+
/// <param name="ShelvedChangelist"></param>
|
| 316 |
+
/// <param name="ExtensionTypeList"></param>
|
| 317 |
+
/// <returns></returns>
|
| 318 |
+
private bool AreFileTypesModifiedInShelvedChangelist(string ShelvedChangelist, List<string> ExtensionTypeList)
|
| 319 |
+
{
|
| 320 |
+
// we don't need to do any of this if there was no extensions typelist passed in
|
| 321 |
+
if (ExtensionTypeList.Count != 0)
|
| 322 |
+
{
|
| 323 |
+
// Get all files in this changelist
|
| 324 |
+
IEnumerable<string> FileList = CommandUtils.P4.Files("@=" + ShelvedChangelist);
|
| 325 |
+
|
| 326 |
+
return FileList.Any(F => ExtensionTypeList.Contains(Path.GetExtension(F), StringComparer.OrdinalIgnoreCase));
|
| 327 |
+
}
|
| 328 |
+
|
| 329 |
+
return false;
|
| 330 |
+
}
|
| 331 |
+
|
| 332 |
+
/// <summary>
|
| 333 |
+
/// Returns true if files with extensions in the provided list are open locally
|
| 334 |
+
/// </summary>
|
| 335 |
+
/// <param name="ExtensionTypeList"></param>
|
| 336 |
+
/// <returns></returns>
|
| 337 |
+
private bool AreFileTypesModifiedInOpenChangelists(List<string> ExtensionTypeList)
|
| 338 |
+
{
|
| 339 |
+
// we don't need to do any of this if there was no extensions typelist passed in
|
| 340 |
+
if (ExtensionTypeList.Count != 0)
|
| 341 |
+
{
|
| 342 |
+
// Get all files in this changelist
|
| 343 |
+
IEnumerable<string> FileList = CommandUtils.P4.Opened("");
|
| 344 |
+
|
| 345 |
+
return FileList.Any(F => ExtensionTypeList.Contains(Path.GetExtension(F), StringComparer.OrdinalIgnoreCase));
|
| 346 |
+
}
|
| 347 |
+
|
| 348 |
+
return false;
|
| 349 |
+
}
|
| 350 |
+
}
|
| 351 |
+
}
|
LyraStarterGame/Build/Scripts/Automation/LyraTest.TestConfig.cs
ADDED
|
@@ -0,0 +1,40 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc.All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
using System;
|
| 4 |
+
using System.Collections.Generic;
|
| 5 |
+
using System.Linq;
|
| 6 |
+
using System.Text;
|
| 7 |
+
using System.Threading.Tasks;
|
| 8 |
+
using EpicGame;
|
| 9 |
+
using Gauntlet;
|
| 10 |
+
|
| 11 |
+
namespace LyraTest
|
| 12 |
+
{
|
| 13 |
+
public class LyraTestConfig : EpicGameTestConfig
|
| 14 |
+
{
|
| 15 |
+
[AutoParam]
|
| 16 |
+
public int TargetNumOfCycledMatches = 2;
|
| 17 |
+
|
| 18 |
+
[AutoParam]
|
| 19 |
+
public bool WithPacketHandlerEncryption = false;
|
| 20 |
+
|
| 21 |
+
public override void ApplyToConfig(UnrealAppConfig AppConfig, UnrealSessionRole ConfigRole, IEnumerable<UnrealSessionRole> OtherRoles)
|
| 22 |
+
{
|
| 23 |
+
base.ApplyToConfig(AppConfig, ConfigRole, OtherRoles);
|
| 24 |
+
|
| 25 |
+
if (AppConfig.ProcessType.IsClient())
|
| 26 |
+
{
|
| 27 |
+
AppConfig.CommandLine += string.Format(" -TargetNumOfCycledMatches={0}", TargetNumOfCycledMatches);
|
| 28 |
+
}
|
| 29 |
+
|
| 30 |
+
if (WithPacketHandlerEncryption)
|
| 31 |
+
{
|
| 32 |
+
AppConfig.CommandLine += " -ini:Engine:[PacketHandlerComponents]:EncryptionComponent=AESGCMHandlerComponent -execcmds=\"Lyra.TestEncryption true\"";
|
| 33 |
+
}
|
| 34 |
+
|
| 35 |
+
const float InitTime = 120.0f;
|
| 36 |
+
const float MatchTime = 300.0f;
|
| 37 |
+
MaxDuration = InitTime + (MatchTime * TargetNumOfCycledMatches);
|
| 38 |
+
}
|
| 39 |
+
}
|
| 40 |
+
}
|
LyraStarterGame/Build/Scripts/Automation/LyraTest.UpdateAuditCollections.cs
ADDED
|
@@ -0,0 +1,221 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc.All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
using System;
|
| 4 |
+
using System.Collections.Generic;
|
| 5 |
+
using System.IO;
|
| 6 |
+
using System.Linq;
|
| 7 |
+
using System.Text;
|
| 8 |
+
using System.Threading;
|
| 9 |
+
using System.Threading.Tasks;
|
| 10 |
+
using AutomationTool;
|
| 11 |
+
using EpicGame;
|
| 12 |
+
using EpicGames.Core;
|
| 13 |
+
using Microsoft.Extensions.Logging;
|
| 14 |
+
|
| 15 |
+
using static AutomationTool.CommandUtils;
|
| 16 |
+
|
| 17 |
+
namespace LyraTest
|
| 18 |
+
{
|
| 19 |
+
[Help("Updates the Audit_InCook collections.")]
|
| 20 |
+
[RequireP4]
|
| 21 |
+
public class Lyra_UpdateAuditCollections : BuildCommand
|
| 22 |
+
{
|
| 23 |
+
public override void ExecuteBuild()
|
| 24 |
+
{
|
| 25 |
+
Logger.LogInformation("************************* UpdateAuditCollections");
|
| 26 |
+
|
| 27 |
+
// Now update what is in the InCook audit collection
|
| 28 |
+
string CollectionName = "Audit_InCook";
|
| 29 |
+
string ManifestFilename = "Manifest_UFSFiles_Win64.txt";
|
| 30 |
+
|
| 31 |
+
// Attempt to find the UFS file list. Default to the log folder
|
| 32 |
+
string UFSFilename = CommandUtils.CombinePaths(CommandUtils.CmdEnv.LogFolder, ManifestFilename);
|
| 33 |
+
if (!CommandUtils.FileExists_NoExceptions(UFSFilename))
|
| 34 |
+
{
|
| 35 |
+
UFSFilename = CommandUtils.CombinePaths(CommandUtils.CmdEnv.LogFolder, "..", "..", ManifestFilename);
|
| 36 |
+
}
|
| 37 |
+
|
| 38 |
+
Logger.LogInformation("Attempting to use UFS manifest {UFSFilename} (exists={Arg1})", UFSFilename, CommandUtils.FileExists_NoExceptions(UFSFilename));
|
| 39 |
+
|
| 40 |
+
UpdateInCookAuditCollection(CollectionName, UFSFilename);
|
| 41 |
+
}
|
| 42 |
+
|
| 43 |
+
|
| 44 |
+
static string AssetExtension = ".uasset";
|
| 45 |
+
static string MapExtention = ".umap";
|
| 46 |
+
|
| 47 |
+
static string EngineFolderName = "Engine/Content";
|
| 48 |
+
static string EnginePluginFolderName = "Engine/Plugins/";
|
| 49 |
+
|
| 50 |
+
//@TODO: Should derive these, otherwise it will break as soon as someone clones the projects
|
| 51 |
+
static string GameFolderName = "Lyra/Content";
|
| 52 |
+
static string GamePluginFolderName = "Lyra/Plugins/";
|
| 53 |
+
static string GameProjectDirectory = "Samples/Games/Lyra";
|
| 54 |
+
|
| 55 |
+
static public void UpdateInCookAuditCollection(string CollectionName, string UFSFilename)
|
| 56 |
+
{
|
| 57 |
+
if (!CommandUtils.FileExists_NoExceptions(UFSFilename))
|
| 58 |
+
{
|
| 59 |
+
Logger.LogWarning("{Text}", "Could not update audit collection, missing file: " + UFSFilename);
|
| 60 |
+
return;
|
| 61 |
+
}
|
| 62 |
+
|
| 63 |
+
int WorkingCL = -1;
|
| 64 |
+
if (CommandUtils.P4Enabled)
|
| 65 |
+
{
|
| 66 |
+
WorkingCL = CommandUtils.P4.CreateChange(CommandUtils.P4Env.Client, String.Format("Updated " + CollectionName + " collection using CL {0}\n#skipci\n#okforgithub public", P4Env.Changelist));
|
| 67 |
+
}
|
| 68 |
+
|
| 69 |
+
var CollectionFilenameLocal = CommandUtils.CombinePaths(CommandUtils.CmdEnv.LocalRoot, GameProjectDirectory, "Content", "Collections", CollectionName + ".collection");
|
| 70 |
+
if (!InternalUtils.SafeCreateDirectory(Path.GetDirectoryName(CollectionFilenameLocal)))
|
| 71 |
+
{
|
| 72 |
+
Logger.LogWarning("Could not create directory {Arg0}", Path.GetDirectoryName(CollectionFilenameLocal));
|
| 73 |
+
return;
|
| 74 |
+
}
|
| 75 |
+
|
| 76 |
+
bool bNeedsAdd = false;
|
| 77 |
+
if (WorkingCL > 0)
|
| 78 |
+
{
|
| 79 |
+
|
| 80 |
+
if (!CommandUtils.FileExists_NoExceptions(CollectionFilenameLocal))
|
| 81 |
+
{
|
| 82 |
+
bNeedsAdd = true;
|
| 83 |
+
}
|
| 84 |
+
else
|
| 85 |
+
{
|
| 86 |
+
CommandUtils.P4.Edit(WorkingCL, CollectionFilenameLocal);
|
| 87 |
+
}
|
| 88 |
+
}
|
| 89 |
+
|
| 90 |
+
|
| 91 |
+
StreamReader ManifestFile = null;
|
| 92 |
+
StreamWriter CollectionFile = null;
|
| 93 |
+
try
|
| 94 |
+
{
|
| 95 |
+
CollectionFile = new StreamWriter(CollectionFilenameLocal);
|
| 96 |
+
CollectionFile.WriteLine("FileVersion:1");
|
| 97 |
+
CollectionFile.WriteLine("Type:Static");
|
| 98 |
+
CollectionFile.WriteLine("");
|
| 99 |
+
|
| 100 |
+
string Line = "";
|
| 101 |
+
ManifestFile = new StreamReader(UFSFilename);
|
| 102 |
+
while ((Line = ManifestFile.ReadLine()) != null)
|
| 103 |
+
{
|
| 104 |
+
string[] Tokens = Line.Split('\t');
|
| 105 |
+
if (Tokens.Length > 1)
|
| 106 |
+
{
|
| 107 |
+
string UFSPath = Tokens[0];
|
| 108 |
+
UFSPath = UFSPath.Trim('\"');
|
| 109 |
+
bool bIsAsset = UFSPath.EndsWith(AssetExtension, StringComparison.InvariantCultureIgnoreCase);
|
| 110 |
+
bool bIsMap = !bIsAsset && UFSPath.EndsWith(MapExtention, StringComparison.InvariantCultureIgnoreCase);
|
| 111 |
+
if (bIsAsset || bIsMap)
|
| 112 |
+
{
|
| 113 |
+
bool bIsGame = UFSPath.StartsWith(GameFolderName);
|
| 114 |
+
bool bIsEngine = UFSPath.StartsWith(EngineFolderName);
|
| 115 |
+
bool bIsGamePlugin = UFSPath.StartsWith(GamePluginFolderName);
|
| 116 |
+
bool bIsEnginePlugin = UFSPath.StartsWith(EnginePluginFolderName);
|
| 117 |
+
if (bIsGame || bIsEngine || bIsGamePlugin || bIsEnginePlugin)
|
| 118 |
+
{
|
| 119 |
+
string ObjectPath = UFSPath;
|
| 120 |
+
|
| 121 |
+
bool bValidPath = true;
|
| 122 |
+
if (bIsGame)
|
| 123 |
+
{
|
| 124 |
+
ObjectPath = "/Game" + ObjectPath.Substring(GameFolderName.Length);
|
| 125 |
+
}
|
| 126 |
+
else if (bIsEngine)
|
| 127 |
+
{
|
| 128 |
+
ObjectPath = "/Engine" + ObjectPath.Substring(EngineFolderName.Length);
|
| 129 |
+
}
|
| 130 |
+
else if (bIsGamePlugin || bIsEnginePlugin)
|
| 131 |
+
{
|
| 132 |
+
int ContentIdx = ObjectPath.IndexOf("/Content/");
|
| 133 |
+
if (ContentIdx != -1)
|
| 134 |
+
{
|
| 135 |
+
int PluginIdx = ObjectPath.LastIndexOf("/", ContentIdx - 1);
|
| 136 |
+
if (PluginIdx == -1)
|
| 137 |
+
{
|
| 138 |
+
PluginIdx = 0;
|
| 139 |
+
}
|
| 140 |
+
else
|
| 141 |
+
{
|
| 142 |
+
// Skip the leading "/"
|
| 143 |
+
PluginIdx++;
|
| 144 |
+
}
|
| 145 |
+
|
| 146 |
+
DirectoryReference PluginRoot = new DirectoryReference(ObjectPath.Substring(0, ContentIdx));
|
| 147 |
+
string PluginName = "";
|
| 148 |
+
foreach (FileReference PluginFile in CommandUtils.FindFiles("*.uplugin", false, PluginRoot))
|
| 149 |
+
{
|
| 150 |
+
PluginName = PluginFile.GetFileNameWithoutAnyExtensions();
|
| 151 |
+
break;
|
| 152 |
+
}
|
| 153 |
+
if (string.IsNullOrEmpty(PluginName))
|
| 154 |
+
{
|
| 155 |
+
// Fallback to the directory name if the .uplugin file doesn't exist
|
| 156 |
+
PluginName = ObjectPath.Substring(PluginIdx, ContentIdx - PluginIdx);
|
| 157 |
+
}
|
| 158 |
+
if (PluginName.Length > 0)
|
| 159 |
+
{
|
| 160 |
+
int PathStartIdx = ContentIdx + "/Content/".Length;
|
| 161 |
+
ObjectPath = "/" + PluginName + "/" + ObjectPath.Substring(PathStartIdx);
|
| 162 |
+
}
|
| 163 |
+
else
|
| 164 |
+
{
|
| 165 |
+
Logger.LogWarning("{Text}", "Could not add asset to collection. No plugin name. Path:" + UFSPath);
|
| 166 |
+
bValidPath = false;
|
| 167 |
+
}
|
| 168 |
+
}
|
| 169 |
+
else
|
| 170 |
+
{
|
| 171 |
+
Logger.LogWarning("{Text}", "Could not add asset to collection. No content folder. Path:" + UFSPath);
|
| 172 |
+
bValidPath = false;
|
| 173 |
+
}
|
| 174 |
+
}
|
| 175 |
+
|
| 176 |
+
if (bValidPath)
|
| 177 |
+
{
|
| 178 |
+
string ObjectName = Path.GetFileNameWithoutExtension(ObjectPath);
|
| 179 |
+
ObjectPath = Path.GetDirectoryName(ObjectPath) + "/" + ObjectName + "." + ObjectName;
|
| 180 |
+
|
| 181 |
+
ObjectPath = ObjectPath.Replace('\\', '/');
|
| 182 |
+
|
| 183 |
+
CollectionFile.WriteLine(ObjectPath);
|
| 184 |
+
}
|
| 185 |
+
}
|
| 186 |
+
}
|
| 187 |
+
}
|
| 188 |
+
}
|
| 189 |
+
|
| 190 |
+
}
|
| 191 |
+
catch (Exception Ex)
|
| 192 |
+
{
|
| 193 |
+
Logger.LogInformation("Did not update InCook collection. {Arg0}", Ex.Message);
|
| 194 |
+
}
|
| 195 |
+
finally
|
| 196 |
+
{
|
| 197 |
+
if (ManifestFile != null)
|
| 198 |
+
{
|
| 199 |
+
ManifestFile.Close();
|
| 200 |
+
}
|
| 201 |
+
|
| 202 |
+
if (CollectionFile != null)
|
| 203 |
+
{
|
| 204 |
+
CollectionFile.Close();
|
| 205 |
+
if (bNeedsAdd)
|
| 206 |
+
{
|
| 207 |
+
CommandUtils.P4.Add(WorkingCL, CollectionFilenameLocal);
|
| 208 |
+
}
|
| 209 |
+
}
|
| 210 |
+
}
|
| 211 |
+
|
| 212 |
+
if (WorkingCL > 0)
|
| 213 |
+
{
|
| 214 |
+
// Check in the collection
|
| 215 |
+
int SubmittedCL;
|
| 216 |
+
CommandUtils.P4.Submit(WorkingCL, out SubmittedCL, true, true);
|
| 217 |
+
}
|
| 218 |
+
|
| 219 |
+
}
|
| 220 |
+
}
|
| 221 |
+
}
|
LyraStarterGame/Build/Scripts/Deployment/LyraDeployment.EpicGameStore.cs
ADDED
|
@@ -0,0 +1,235 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
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|
|
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|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
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|
|
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|
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|
|
|
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|
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|
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|
|
|
|
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|
|
|
|
|
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|
|
|
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|
|
|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc.All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
using System;
|
| 4 |
+
using System.Collections.Generic;
|
| 5 |
+
using System.Diagnostics;
|
| 6 |
+
using System.IO;
|
| 7 |
+
using System.Linq;
|
| 8 |
+
using System.Net;
|
| 9 |
+
using System.Text;
|
| 10 |
+
using System.Threading;
|
| 11 |
+
using System.Threading.Tasks;
|
| 12 |
+
using AutomationTool;
|
| 13 |
+
using FileLockInfo;
|
| 14 |
+
using Microsoft.Extensions.Logging;
|
| 15 |
+
|
| 16 |
+
using static AutomationTool.CommandUtils;
|
| 17 |
+
|
| 18 |
+
#pragma warning disable SYSLIB0014
|
| 19 |
+
|
| 20 |
+
namespace LyraDeployment
|
| 21 |
+
{
|
| 22 |
+
// Documentation
|
| 23 |
+
// https://dev.epicgames.com/docs/services/en-US/EpicGamesStore/TechFeaturesConfig/BPTInstructionsSPT/index.html
|
| 24 |
+
|
| 25 |
+
public class DeployToEpicGameStore : BuildCommand
|
| 26 |
+
{
|
| 27 |
+
static string DownloadBuildPackageTool()
|
| 28 |
+
{
|
| 29 |
+
// Download build package tool 1.5
|
| 30 |
+
string BuildPackageToolUrl = "https://launcher-public-service-prod.ol.epicgames.com/launcher/api/installer/download/BuildPatchTool.zip";
|
| 31 |
+
|
| 32 |
+
var BuildPathToolDownloadPath = CommandUtils.CombinePaths(CommandUtils.CmdEnv.LocalRoot, "BuildPatchTool.zip");
|
| 33 |
+
var BuildPathToolInstallPath = CommandUtils.CombinePaths(CommandUtils.CmdEnv.LocalRoot, "BPT");
|
| 34 |
+
var BuildPathToolPath = CommandUtils.CombinePaths(BuildPathToolInstallPath, "Engine/Binaries/Win64/BuildPatchTool.exe");
|
| 35 |
+
|
| 36 |
+
if (Directory.Exists(BuildPathToolInstallPath))
|
| 37 |
+
{
|
| 38 |
+
Directory.Delete(BuildPathToolInstallPath, true);
|
| 39 |
+
}
|
| 40 |
+
|
| 41 |
+
using (var client = new WebClient())
|
| 42 |
+
{
|
| 43 |
+
client.DownloadFile(BuildPackageToolUrl, BuildPathToolDownloadPath);
|
| 44 |
+
}
|
| 45 |
+
|
| 46 |
+
// Decompress the zip file to the target directory
|
| 47 |
+
Logger.LogInformation("Decompressing to {BuildPathToolInstallPath}...", BuildPathToolInstallPath);
|
| 48 |
+
CommandUtils.LegacyUnzipFiles(BuildPathToolDownloadPath, BuildPathToolInstallPath);
|
| 49 |
+
CommandUtils.DeleteFile(BuildPathToolDownloadPath);
|
| 50 |
+
|
| 51 |
+
// Make sure the file we need exists.
|
| 52 |
+
CommandUtils.FileExists(false, BuildPathToolPath);
|
| 53 |
+
|
| 54 |
+
return BuildPathToolPath;
|
| 55 |
+
}
|
| 56 |
+
|
| 57 |
+
public DeployToEpicGameStore()
|
| 58 |
+
{
|
| 59 |
+
}
|
| 60 |
+
|
| 61 |
+
public override void ExecuteBuild()
|
| 62 |
+
{
|
| 63 |
+
Logger.LogInformation("*************************");
|
| 64 |
+
|
| 65 |
+
var LogInstanceId = Guid.NewGuid().ToString("N");
|
| 66 |
+
var LogFileDirectory = CommandUtils.CombinePaths(CommandUtils.CmdEnv.LocalRoot, "Saved", "Logs", "BuildPatchToolLog");
|
| 67 |
+
|
| 68 |
+
var BuildPathToolPath = DownloadBuildPackageTool();
|
| 69 |
+
|
| 70 |
+
string ArtifactId = ParseParamValue("ArtifactId", null);
|
| 71 |
+
string BuildRoot = ParseParamValue("BuildRoot", null);
|
| 72 |
+
string CloudDir = ParseParamValue("CloudDir", null);
|
| 73 |
+
string BuildVersion = ParseParamValue("BuildVersion", null);
|
| 74 |
+
string AppLaunch = ParseParamValue("AppLaunch", null);
|
| 75 |
+
string AppArgs = ParseParamValue("AppArgs", null);
|
| 76 |
+
string FileAttributeList = ParseParamValue("FileAttributeList", null);
|
| 77 |
+
string FileIgnoreList = ParseParamValue("FileIgnoreList", null);
|
| 78 |
+
string Platform = ParseParamValue("Platform", null);
|
| 79 |
+
string Label = ParseParamValue("Label", null);
|
| 80 |
+
string CommandLineFile = ParseParamValue("CommandLineFile", null);
|
| 81 |
+
|
| 82 |
+
if (Directory.Exists(CloudDir))
|
| 83 |
+
{
|
| 84 |
+
Directory.Delete(CloudDir, true);
|
| 85 |
+
}
|
| 86 |
+
|
| 87 |
+
// Verify nothing is locked before moving on.
|
| 88 |
+
{
|
| 89 |
+
Logger.LogInformation("Are Build Files Are Unlocked: Starting");
|
| 90 |
+
|
| 91 |
+
string[] FilesInBuildRoot = Directory.GetFiles(BuildRoot);
|
| 92 |
+
|
| 93 |
+
// We need to make sure nothing is locking the build files.
|
| 94 |
+
Stopwatch stopwatch = new Stopwatch();
|
| 95 |
+
stopwatch.Start();
|
| 96 |
+
while (stopwatch.Elapsed.TotalSeconds < 30)
|
| 97 |
+
{
|
| 98 |
+
List<Process> LockingProcesses = Win32Processes.GetProcessesLockingFiles(FilesInBuildRoot);
|
| 99 |
+
if (LockingProcesses.Count > 0)
|
| 100 |
+
{
|
| 101 |
+
string LockingProcessesString = string.Join(", ", LockingProcesses.Select(c => c.ProcessName));
|
| 102 |
+
Logger.LogInformation("The following processes are locking files, {LockingProcessesString}", LockingProcessesString);
|
| 103 |
+
Thread.Sleep(2000);
|
| 104 |
+
}
|
| 105 |
+
}
|
| 106 |
+
stopwatch.Stop();
|
| 107 |
+
|
| 108 |
+
Logger.LogInformation("Are Build Files Are Unlocked: Done");
|
| 109 |
+
}
|
| 110 |
+
|
| 111 |
+
Logger.LogInformation("Running BuildPatchTool Patch Generation on {ArtifactId}", ArtifactId);
|
| 112 |
+
{
|
| 113 |
+
string Args = "";
|
| 114 |
+
Args += Arg("mode", "PatchGeneration");
|
| 115 |
+
Args += Arg("ArtifactId", ArtifactId);
|
| 116 |
+
Args += Arg("BuildRoot", Path.GetFullPath(BuildRoot));
|
| 117 |
+
Args += Arg("CloudDir", Path.GetFullPath(CloudDir));
|
| 118 |
+
Args += Arg("BuildVersion", BuildVersion);
|
| 119 |
+
Args += Arg("AppLaunch", AppLaunch);
|
| 120 |
+
Args += Arg("AppArgs", AppArgs);
|
| 121 |
+
Args += Arg("FileAttributeList", FileAttributeList);
|
| 122 |
+
Args += Arg("FileIgnoreList", FileIgnoreList);
|
| 123 |
+
|
| 124 |
+
if (!String.IsNullOrEmpty(CommandLineFile))
|
| 125 |
+
{
|
| 126 |
+
Args += " " + File.ReadAllText(Path.GetFullPath(CommandLineFile));
|
| 127 |
+
}
|
| 128 |
+
|
| 129 |
+
// Add -stdout so that Horde gets logging.
|
| 130 |
+
Args += Arg("stdout");
|
| 131 |
+
|
| 132 |
+
//string LogFileName = String.Concat("BuildPatchTool-PatchGeneration-", LogInstanceId);
|
| 133 |
+
//string LogFilePath = Path.Combine(LogFileDirectory, String.Concat(LogFileName, ".stdout.log"));
|
| 134 |
+
|
| 135 |
+
try
|
| 136 |
+
{
|
| 137 |
+
CommandUtils.RunAndLog(BuildPathToolPath, Args);
|
| 138 |
+
}
|
| 139 |
+
catch (AutomationException Ex)
|
| 140 |
+
{
|
| 141 |
+
Logger.LogError("{Text}", Ex.ToString());
|
| 142 |
+
|
| 143 |
+
//if (File.Exists(LogFilePath))
|
| 144 |
+
//{
|
| 145 |
+
// CommandUtils.LogInformation(">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>");
|
| 146 |
+
// CommandUtils.LogInformation(File.ReadAllText(LogFilePath));
|
| 147 |
+
// CommandUtils.LogInformation(">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>");
|
| 148 |
+
//}
|
| 149 |
+
|
| 150 |
+
throw;
|
| 151 |
+
}
|
| 152 |
+
}
|
| 153 |
+
Logger.LogInformation("BuildPatchTool Patch Generation Done!");
|
| 154 |
+
|
| 155 |
+
Logger.LogInformation("Running BuildPatchTool LabelBuild on {ArtifactId}", ArtifactId);
|
| 156 |
+
{
|
| 157 |
+
string Args = "";
|
| 158 |
+
Args += Arg("mode", "LabelBuild");
|
| 159 |
+
Args += Arg("ArtifactId", ArtifactId);
|
| 160 |
+
Args += Arg("BuildRoot", Path.GetFullPath(BuildRoot));
|
| 161 |
+
Args += Arg("CloudDir", Path.GetFullPath(CloudDir));
|
| 162 |
+
Args += Arg("BuildVersion", BuildVersion);
|
| 163 |
+
Args += Arg("Platform", Platform);
|
| 164 |
+
Args += Arg("Label", Label);
|
| 165 |
+
|
| 166 |
+
if (!String.IsNullOrEmpty(CommandLineFile))
|
| 167 |
+
{
|
| 168 |
+
Args += " " + File.ReadAllText(Path.GetFullPath(CommandLineFile));
|
| 169 |
+
}
|
| 170 |
+
|
| 171 |
+
// Add -stdout so that Horde gets logging.
|
| 172 |
+
Args += Arg("stdout");
|
| 173 |
+
|
| 174 |
+
//string LogFileName = String.Concat("BuildPatchTool-LabelBuild-", LogInstanceId);
|
| 175 |
+
//string LogFilePath = Path.Combine(LogFileDirectory, String.Concat(LogFileName, ".stdout.log"));
|
| 176 |
+
|
| 177 |
+
try
|
| 178 |
+
{
|
| 179 |
+
CommandUtils.RunAndLog(BuildPathToolPath, Args/*, LogFilePath*/);
|
| 180 |
+
}
|
| 181 |
+
catch (AutomationException Ex)
|
| 182 |
+
{
|
| 183 |
+
Logger.LogError("{Text}", Ex.ToString());
|
| 184 |
+
|
| 185 |
+
//if (File.Exists(LogFilePath))
|
| 186 |
+
//{
|
| 187 |
+
// CommandUtils.LogInformation(">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>");
|
| 188 |
+
// CommandUtils.LogInformation(File.ReadAllText(LogFilePath));
|
| 189 |
+
// CommandUtils.LogInformation(">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>");
|
| 190 |
+
//}
|
| 191 |
+
|
| 192 |
+
throw;
|
| 193 |
+
}
|
| 194 |
+
}
|
| 195 |
+
Logger.LogInformation("BuildPatchTool Patch Generation Done!");
|
| 196 |
+
|
| 197 |
+
|
| 198 |
+
Logger.LogInformation("*************************");
|
| 199 |
+
}
|
| 200 |
+
|
| 201 |
+
private static string Arg(string Key, string Value)
|
| 202 |
+
{
|
| 203 |
+
return Value == null ? "" : " -" + Key + "=\"" + Value + "\"";
|
| 204 |
+
}
|
| 205 |
+
private static string Arg(string Key, int Value)
|
| 206 |
+
{
|
| 207 |
+
return " -" + Key + "=" + Value;
|
| 208 |
+
}
|
| 209 |
+
private static string Arg(string Key, ulong Value)
|
| 210 |
+
{
|
| 211 |
+
return " -" + Key + "=" + Value;
|
| 212 |
+
}
|
| 213 |
+
private static string Arg(string Key)
|
| 214 |
+
{
|
| 215 |
+
return " -" + Key;
|
| 216 |
+
}
|
| 217 |
+
|
| 218 |
+
private static string Arg(string Key, IEnumerable<string> Value)
|
| 219 |
+
{
|
| 220 |
+
return " -" + Key + "=\"" + string.Join(",", Value) + "\"";
|
| 221 |
+
}
|
| 222 |
+
private static string CustomArgs<T>(string ArgName, List<KeyValuePair<string, T>> CustomArgs)
|
| 223 |
+
{
|
| 224 |
+
var Result = new StringBuilder();
|
| 225 |
+
if (CustomArgs != null)
|
| 226 |
+
{
|
| 227 |
+
foreach (var CustomArg in CustomArgs)
|
| 228 |
+
{
|
| 229 |
+
Result.Append(string.Format(" -{0}=\"{1}={2}\"", ArgName, CustomArg.Key, CustomArg.Value.ToString()));
|
| 230 |
+
}
|
| 231 |
+
}
|
| 232 |
+
return Result.ToString();
|
| 233 |
+
}
|
| 234 |
+
}
|
| 235 |
+
}
|
LyraStarterGame/Build/Scripts/Lyra.Automation.csproj
ADDED
|
@@ -0,0 +1,32 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<Project Sdk="Microsoft.NET.Sdk">
|
| 2 |
+
<Import Project="Lyra.Automation.csproj.props" Condition="Exists('Lyra.Automation.csproj.props')" />
|
| 3 |
+
<Import Project="$(EngineDir)\Source\Programs\Shared\UnrealEngine.csproj.props" />
|
| 4 |
+
<PropertyGroup>
|
| 5 |
+
<TargetFramework>net8.0</TargetFramework>
|
| 6 |
+
<OutputType>Library</OutputType>
|
| 7 |
+
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
| 8 |
+
<GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
|
| 9 |
+
<Configurations>Debug;Release;Development</Configurations>
|
| 10 |
+
<RootNamespace>Lyra.Automation</RootNamespace>
|
| 11 |
+
<AssemblyName>Lyra.Automation</AssemblyName>
|
| 12 |
+
<OutputPath>..\..\Binaries\DotNET\AutomationTool\AutomationScripts</OutputPath>
|
| 13 |
+
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
| 14 |
+
<WarningsNotAsErrors>612,618</WarningsNotAsErrors>
|
| 15 |
+
<DebugType>pdbonly</DebugType>
|
| 16 |
+
</PropertyGroup>
|
| 17 |
+
<ItemGroup>
|
| 18 |
+
<ProjectReference Include="$(EngineDir)\Source\Programs\AutomationTool\AutomationUtils\AutomationUtils.Automation.csproj" />
|
| 19 |
+
<ProjectReference Include="$(EngineDir)\Source\Programs\AutomationTool\CrowdinLocalization\CrowdinLocalization.Automation.csproj" />
|
| 20 |
+
<ProjectReference Include="$(EngineDir)\Source\Programs\AutomationTool\Localization\Localization.Automation.csproj" />
|
| 21 |
+
<ProjectReference Include="$(EngineDir)\Source\Programs\AutomationTool\OneSkyLocalization\OneSkyLocalization.Automation.csproj" />
|
| 22 |
+
<ProjectReference Include="$(EngineDir)\Source\Programs\AutomationTool\XLocLocalization\XLocLocalization.Automation.csproj" />
|
| 23 |
+
<ProjectReference Include="$(EngineDir)\Source\Programs\AutomationTool\SmartlingLocalization\SmartlingLocalization.Automation.csproj" />
|
| 24 |
+
<ProjectReference Include="$(EngineDir)\Source\Programs\Shared\EpicGames.Core\EpicGames.Core.csproj" PrivateAssets="All">
|
| 25 |
+
<Private>false</Private>
|
| 26 |
+
</ProjectReference>
|
| 27 |
+
<ProjectReference Include="$(EngineDir)\Source\Programs\AutomationTool\Gauntlet\Gauntlet.Automation.csproj" PrivateAssets="All">
|
| 28 |
+
<Private>false</Private>
|
| 29 |
+
</ProjectReference>
|
| 30 |
+
<ProjectReference Include="$(EngineDir)\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj" />
|
| 31 |
+
</ItemGroup>
|
| 32 |
+
</Project>
|
LyraStarterGame/Build/Scripts/obj/Development/Lyra.Aut.14288AAB.Up2Date
ADDED
|
File without changes
|
LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfo.cs
ADDED
|
@@ -0,0 +1,22 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
//------------------------------------------------------------------------------
|
| 2 |
+
// <auto-generated>
|
| 3 |
+
// This code was generated by a tool.
|
| 4 |
+
//
|
| 5 |
+
// Changes to this file may cause incorrect behavior and will be lost if
|
| 6 |
+
// the code is regenerated.
|
| 7 |
+
// </auto-generated>
|
| 8 |
+
//------------------------------------------------------------------------------
|
| 9 |
+
|
| 10 |
+
using System;
|
| 11 |
+
using System.Reflection;
|
| 12 |
+
|
| 13 |
+
[assembly: System.Reflection.AssemblyCompanyAttribute("Lyra.Automation")]
|
| 14 |
+
[assembly: System.Reflection.AssemblyConfigurationAttribute("Development")]
|
| 15 |
+
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
|
| 16 |
+
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
|
| 17 |
+
[assembly: System.Reflection.AssemblyProductAttribute("Lyra.Automation")]
|
| 18 |
+
[assembly: System.Reflection.AssemblyTitleAttribute("Lyra.Automation")]
|
| 19 |
+
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
|
| 20 |
+
|
| 21 |
+
// Generated by the MSBuild WriteCodeFragment class.
|
| 22 |
+
|
LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfoInputs.cache
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
3f06599fd5367437db26e08d890bd4a16b660058ce571e2dce84a178bdb73236
|
LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.GeneratedMSBuildEditorConfig.editorconfig
ADDED
|
@@ -0,0 +1,21 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
is_global = true
|
| 2 |
+
build_property.TargetFramework = net8.0
|
| 3 |
+
build_property.TargetFramework = net8.0
|
| 4 |
+
build_property.TargetPlatformMinVersion =
|
| 5 |
+
build_property.TargetPlatformMinVersion =
|
| 6 |
+
build_property.UsingMicrosoftNETSdkWeb =
|
| 7 |
+
build_property.UsingMicrosoftNETSdkWeb =
|
| 8 |
+
build_property.ProjectTypeGuids =
|
| 9 |
+
build_property.ProjectTypeGuids =
|
| 10 |
+
build_property.InvariantGlobalization =
|
| 11 |
+
build_property.InvariantGlobalization =
|
| 12 |
+
build_property.PlatformNeutralAssembly =
|
| 13 |
+
build_property.PlatformNeutralAssembly =
|
| 14 |
+
build_property.EnforceExtendedAnalyzerRules =
|
| 15 |
+
build_property.EnforceExtendedAnalyzerRules =
|
| 16 |
+
build_property._SupportedPlatformList = Linux,macOS,Windows
|
| 17 |
+
build_property._SupportedPlatformList = Linux,macOS,Windows
|
| 18 |
+
build_property.RootNamespace = Lyra.Automation
|
| 19 |
+
build_property.ProjectDir = D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\
|
| 20 |
+
build_property.EnableComHosting =
|
| 21 |
+
build_property.EnableGeneratedComInterfaceComImportInterop =
|
LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.assets.cache
ADDED
|
Binary file (86.3 kB). View file
|
|
|
LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.AssemblyReference.cache
ADDED
|
Binary file (88.2 kB). View file
|
|
|
LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.BuildWithSkipAnalyzers
ADDED
|
File without changes
|
LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.CoreCompileInputs.cache
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
ba4e9d8c2d53e5083139e2a8f5fc314d964139fd55fa5c85e34908ef675f2ba7
|
LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.FileListAbsolute.txt
ADDED
|
@@ -0,0 +1,37 @@
|
|
|
|
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|
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|
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|
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|
|
|
| 1 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\liboo2corelinux64.so.9
|
| 2 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\liboo2corelinuxarm32.so.9
|
| 3 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\liboo2corelinuxarm64.so.9
|
| 4 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\liboo2coremac64.2.9.10.dylib
|
| 5 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\oo2core_9_win64.dll
|
| 6 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\oo2core_9_win32.dll
|
| 7 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\oo2core_9_winuwparm64.dll
|
| 8 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\UnrealBuildTool.deps.json
|
| 9 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\UnrealBuildTool.runtimeconfig.json
|
| 10 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\win-x64\native\UbaHost.dll
|
| 11 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\win-x64\native\UbaDetours.dll
|
| 12 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\win-arm64\native\UbaHost.dll
|
| 13 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\win-arm64\native\UbaDetours.dll
|
| 14 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\linux-x64\native\libUbaHost.so
|
| 15 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\linux-x64\native\libUbaDetours.so
|
| 16 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\osx-x64\native\libUbaHost.dylib
|
| 17 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\osx-arm64\native\libUbaHost.dylib
|
| 18 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\osx-x64\native\libUbaDetours.dylib
|
| 19 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\osx-arm64\native\libUbaDetours.dylib
|
| 20 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\UnrealBuildTool.exe
|
| 21 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\EpicGames.Perforce.Native.dll
|
| 22 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\EpicGames.Perforce.Native.pdb
|
| 23 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\EpicGames.Perforce.Native.so
|
| 24 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\EpicGames.Perforce.Native.dylib
|
| 25 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\Lyra.Automation.deps.json
|
| 26 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\Lyra.Automation.dll
|
| 27 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\ref\Lyra.Automation.dll
|
| 28 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\Lyra.Automation.pdb
|
| 29 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Automation.csproj.AssemblyReference.cache
|
| 30 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Automation.GeneratedMSBuildEditorConfig.editorconfig
|
| 31 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Automation.AssemblyInfoInputs.cache
|
| 32 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Automation.AssemblyInfo.cs
|
| 33 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Automation.csproj.CoreCompileInputs.cache
|
| 34 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Aut.14288AAB.Up2Date
|
| 35 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Automation.dll
|
| 36 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\refint\Lyra.Automation.dll
|
| 37 |
+
D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Automation.pdb
|
LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.dll
ADDED
|
Binary file (26.1 kB). View file
|
|
|
LyraStarterGame/Build/Scripts/obj/Lyra.Automation.csproj.nuget.dgspec.json
ADDED
|
@@ -0,0 +1,1980 @@
|
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"C:\\Users\\horde-agent\\.nuget\\packages\\microsoft.csharp\\4.7.0\\microsoft.csharp.4.7.0.nupkg.sha512",
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| 26 |
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| 27 |
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| 29 |
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| 32 |
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| 34 |
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| 35 |
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| 37 |
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| 38 |
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| 39 |
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| 40 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\microsoft.extensions.filesystemglobbing\\8.0.0\\microsoft.extensions.filesystemglobbing.8.0.0.nupkg.sha512",
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| 42 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\microsoft.extensions.http\\8.0.1\\microsoft.extensions.http.8.0.1.nupkg.sha512",
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| 44 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\microsoft.extensions.logging\\8.0.1\\microsoft.extensions.logging.8.0.1.nupkg.sha512",
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| 45 |
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| 47 |
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| 48 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\microsoft.extensions.objectpool\\8.0.10\\microsoft.extensions.objectpool.8.0.10.nupkg.sha512",
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| 49 |
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| 51 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\microsoft.extensions.primitives\\8.0.0\\microsoft.extensions.primitives.8.0.0.nupkg.sha512",
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| 52 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\microsoft.netcore.targets\\1.1.3\\microsoft.netcore.targets.1.1.3.nupkg.sha512",
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| 55 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\microsoft.visualstudio.setup.configuration.interop\\3.11.2177\\microsoft.visualstudio.setup.configuration.interop.3.11.2177.nupkg.sha512",
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| 56 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\microsoft.win32.registry\\5.0.0\\microsoft.win32.registry.5.0.0.nupkg.sha512",
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"C:\\Users\\horde-agent\\.nuget\\packages\\microsoft.win32.systemevents\\8.0.0\\microsoft.win32.systemevents.8.0.0.nupkg.sha512",
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| 58 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\newtonsoft.json\\13.0.3\\newtonsoft.json.13.0.3.nupkg.sha512",
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| 59 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\opentracing\\0.12.1\\opentracing.0.12.1.nupkg.sha512",
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| 60 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\polly\\7.2.4\\polly.7.2.4.nupkg.sha512",
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| 61 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\polly.extensions.http\\3.0.0\\polly.extensions.http.3.0.0.nupkg.sha512",
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| 62 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\runtime.debian.8-x64.runtime.native.system.security.cryptography.openssl\\4.3.2\\runtime.debian.8-x64.runtime.native.system.security.cryptography.openssl.4.3.2.nupkg.sha512",
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| 63 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\runtime.fedora.23-x64.runtime.native.system.security.cryptography.openssl\\4.3.2\\runtime.fedora.23-x64.runtime.native.system.security.cryptography.openssl.4.3.2.nupkg.sha512",
|
| 64 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\runtime.fedora.24-x64.runtime.native.system.security.cryptography.openssl\\4.3.2\\runtime.fedora.24-x64.runtime.native.system.security.cryptography.openssl.4.3.2.nupkg.sha512",
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"C:\\Users\\horde-agent\\.nuget\\packages\\runtime.native.system\\4.3.0\\runtime.native.system.4.3.0.nupkg.sha512",
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| 66 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\runtime.native.system.net.http\\4.3.0\\runtime.native.system.net.http.4.3.0.nupkg.sha512",
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| 67 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\runtime.native.system.security.cryptography.apple\\4.3.0\\runtime.native.system.security.cryptography.apple.4.3.0.nupkg.sha512",
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| 68 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\runtime.native.system.security.cryptography.openssl\\4.3.2\\runtime.native.system.security.cryptography.openssl.4.3.2.nupkg.sha512",
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"C:\\Users\\horde-agent\\.nuget\\packages\\runtime.opensuse.13.2-x64.runtime.native.system.security.cryptography.openssl\\4.3.2\\runtime.opensuse.13.2-x64.runtime.native.system.security.cryptography.openssl.4.3.2.nupkg.sha512",
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| 70 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\runtime.opensuse.42.1-x64.runtime.native.system.security.cryptography.openssl\\4.3.2\\runtime.opensuse.42.1-x64.runtime.native.system.security.cryptography.openssl.4.3.2.nupkg.sha512",
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"C:\\Users\\horde-agent\\.nuget\\packages\\runtime.osx.10.10-x64.runtime.native.system.security.cryptography.apple\\4.3.0\\runtime.osx.10.10-x64.runtime.native.system.security.cryptography.apple.4.3.0.nupkg.sha512",
|
| 72 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\runtime.osx.10.10-x64.runtime.native.system.security.cryptography.openssl\\4.3.2\\runtime.osx.10.10-x64.runtime.native.system.security.cryptography.openssl.4.3.2.nupkg.sha512",
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| 73 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\runtime.rhel.7-x64.runtime.native.system.security.cryptography.openssl\\4.3.2\\runtime.rhel.7-x64.runtime.native.system.security.cryptography.openssl.4.3.2.nupkg.sha512",
|
| 74 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\runtime.ubuntu.14.04-x64.runtime.native.system.security.cryptography.openssl\\4.3.2\\runtime.ubuntu.14.04-x64.runtime.native.system.security.cryptography.openssl.4.3.2.nupkg.sha512",
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| 75 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\runtime.ubuntu.16.04-x64.runtime.native.system.security.cryptography.openssl\\4.3.2\\runtime.ubuntu.16.04-x64.runtime.native.system.security.cryptography.openssl.4.3.2.nupkg.sha512",
|
| 76 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\runtime.ubuntu.16.10-x64.runtime.native.system.security.cryptography.openssl\\4.3.2\\runtime.ubuntu.16.10-x64.runtime.native.system.security.cryptography.openssl.4.3.2.nupkg.sha512",
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"C:\\Users\\horde-agent\\.nuget\\packages\\sqlitepclraw.bundle_e_sqlite3\\2.1.6\\sqlitepclraw.bundle_e_sqlite3.2.1.6.nupkg.sha512",
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"C:\\Users\\horde-agent\\.nuget\\packages\\sqlitepclraw.core\\2.1.6\\sqlitepclraw.core.2.1.6.nupkg.sha512",
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| 79 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\sqlitepclraw.lib.e_sqlite3\\2.1.6\\sqlitepclraw.lib.e_sqlite3.2.1.6.nupkg.sha512",
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| 80 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.codedom\\8.0.0\\system.codedom.8.0.0.nupkg.sha512",
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.collections.concurrent\\4.3.0\\system.collections.concurrent.4.3.0.nupkg.sha512",
|
| 84 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.collections.immutable\\8.0.0\\system.collections.immutable.8.0.0.nupkg.sha512",
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.configuration.configurationmanager\\8.0.0\\system.configuration.configurationmanager.8.0.0.nupkg.sha512",
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.diagnostics.debug\\4.3.0\\system.diagnostics.debug.4.3.0.nupkg.sha512",
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| 87 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.diagnostics.diagnosticsource\\4.3.0\\system.diagnostics.diagnosticsource.4.3.0.nupkg.sha512",
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.diagnostics.eventlog\\8.0.1\\system.diagnostics.eventlog.8.0.1.nupkg.sha512",
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| 90 |
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| 91 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.globalization\\4.3.0\\system.globalization.4.3.0.nupkg.sha512",
|
| 92 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.globalization.calendars\\4.3.0\\system.globalization.calendars.4.3.0.nupkg.sha512",
|
| 93 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.globalization.extensions\\4.3.0\\system.globalization.extensions.4.3.0.nupkg.sha512",
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| 94 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.io\\4.3.0\\system.io.4.3.0.nupkg.sha512",
|
| 95 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.io.filesystem\\4.3.0\\system.io.filesystem.4.3.0.nupkg.sha512",
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| 96 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.io.filesystem.primitives\\4.3.0\\system.io.filesystem.primitives.4.3.0.nupkg.sha512",
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.io.hashing\\8.0.0\\system.io.hashing.8.0.0.nupkg.sha512",
|
| 98 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.io.pipelines\\8.0.0\\system.io.pipelines.8.0.0.nupkg.sha512",
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| 99 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.linq\\4.3.0\\system.linq.4.3.0.nupkg.sha512",
|
| 100 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.linq.async\\6.0.1\\system.linq.async.6.0.1.nupkg.sha512",
|
| 101 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.management\\8.0.0\\system.management.8.0.0.nupkg.sha512",
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| 102 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.memory\\4.5.5\\system.memory.4.5.5.nupkg.sha512",
|
| 103 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.net.http\\4.3.4\\system.net.http.4.3.4.nupkg.sha512",
|
| 104 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.net.primitives\\4.3.0\\system.net.primitives.4.3.0.nupkg.sha512",
|
| 105 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.reflection\\4.3.0\\system.reflection.4.3.0.nupkg.sha512",
|
| 106 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.reflection.metadata\\8.0.0\\system.reflection.metadata.8.0.0.nupkg.sha512",
|
| 107 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.reflection.metadataloadcontext\\8.0.0\\system.reflection.metadataloadcontext.8.0.0.nupkg.sha512",
|
| 108 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.reflection.primitives\\4.3.0\\system.reflection.primitives.4.3.0.nupkg.sha512",
|
| 109 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.resources.resourcemanager\\4.3.0\\system.resources.resourcemanager.4.3.0.nupkg.sha512",
|
| 110 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.runtime\\4.3.1\\system.runtime.4.3.1.nupkg.sha512",
|
| 111 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.runtime.extensions\\4.3.0\\system.runtime.extensions.4.3.0.nupkg.sha512",
|
| 112 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.runtime.handles\\4.3.0\\system.runtime.handles.4.3.0.nupkg.sha512",
|
| 113 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.runtime.interopservices\\4.3.0\\system.runtime.interopservices.4.3.0.nupkg.sha512",
|
| 114 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.runtime.numerics\\4.3.0\\system.runtime.numerics.4.3.0.nupkg.sha512",
|
| 115 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.security.accesscontrol\\5.0.0\\system.security.accesscontrol.5.0.0.nupkg.sha512",
|
| 116 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.security.cryptography.algorithms\\4.3.0\\system.security.cryptography.algorithms.4.3.0.nupkg.sha512",
|
| 117 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.security.cryptography.cng\\4.3.0\\system.security.cryptography.cng.4.3.0.nupkg.sha512",
|
| 118 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.security.cryptography.csp\\4.3.0\\system.security.cryptography.csp.4.3.0.nupkg.sha512",
|
| 119 |
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"C:\\Users\\horde-agent\\.nuget\\packages\\system.security.cryptography.encoding\\4.3.0\\system.security.cryptography.encoding.4.3.0.nupkg.sha512",
|
| 120 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.security.cryptography.openssl\\4.3.0\\system.security.cryptography.openssl.4.3.0.nupkg.sha512",
|
| 121 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.security.cryptography.primitives\\4.3.0\\system.security.cryptography.primitives.4.3.0.nupkg.sha512",
|
| 122 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.security.cryptography.protecteddata\\8.0.0\\system.security.cryptography.protecteddata.8.0.0.nupkg.sha512",
|
| 123 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.security.cryptography.x509certificates\\4.3.0\\system.security.cryptography.x509certificates.4.3.0.nupkg.sha512",
|
| 124 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.security.permissions\\8.0.0\\system.security.permissions.8.0.0.nupkg.sha512",
|
| 125 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.security.principal.windows\\5.0.0\\system.security.principal.windows.5.0.0.nupkg.sha512",
|
| 126 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.serviceprocess.servicecontroller\\8.0.1\\system.serviceprocess.servicecontroller.8.0.1.nupkg.sha512",
|
| 127 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.text.encoding\\4.3.0\\system.text.encoding.4.3.0.nupkg.sha512",
|
| 128 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.text.encoding.codepages\\8.0.0\\system.text.encoding.codepages.8.0.0.nupkg.sha512",
|
| 129 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.text.json\\8.0.5\\system.text.json.8.0.5.nupkg.sha512",
|
| 130 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.text.regularexpressions\\4.3.1\\system.text.regularexpressions.4.3.1.nupkg.sha512",
|
| 131 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.threading\\4.3.0\\system.threading.4.3.0.nupkg.sha512",
|
| 132 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.threading.tasks\\4.3.0\\system.threading.tasks.4.3.0.nupkg.sha512",
|
| 133 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\system.windows.extensions\\8.0.0\\system.windows.extensions.8.0.0.nupkg.sha512",
|
| 134 |
+
"C:\\Users\\horde-agent\\.nuget\\packages\\zstdsharp.port\\0.8.1\\zstdsharp.port.0.8.1.nupkg.sha512"
|
| 135 |
+
],
|
| 136 |
+
"logs": []
|
| 137 |
+
}
|
LyraStarterGame/Build/Windows/Application.ico
ADDED
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LyraStarterGame/Config/Android/AndroidEngine.ini
ADDED
|
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+
[ForwardShadingQuality_GLSL_ES3_1_ANDROID ShaderPlatformQualitySettings]
|
| 2 |
+
QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bForceDisablePreintegratedGF=False,bDisableMaterialNormalCalculation=False,MobileShadowQuality=PCF_3x3)
|
| 3 |
+
QualityOverrides[1]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bForceDisablePreintegratedGF=False,bDisableMaterialNormalCalculation=False,MobileShadowQuality=PCF_3x3)
|
| 4 |
+
QualityOverrides[2]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bForceDisablePreintegratedGF=False,bDisableMaterialNormalCalculation=False,MobileShadowQuality=PCF_3x3)
|
| 5 |
+
QualityOverrides[3]=(bDiscardQualityDuringCook=False,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bForceDisablePreintegratedGF=False,bDisableMaterialNormalCalculation=False,MobileShadowQuality=PCF_3x3)
|
| 6 |
+
|
| 7 |
+
[ConsoleVariables]
|
| 8 |
+
dp.AllowScalabilityGroupsToChangeAtRuntime=1
|
| 9 |
+
|
| 10 |
+
; Audio Mixer Settings for Android:
|
| 11 |
+
au.DisableFiltering=0
|
| 12 |
+
au.DisableEnvelopeFollowing=1
|
| 13 |
+
au.DisableSourceEffects=0
|
| 14 |
+
au.BypassAudioPlugins=1
|
| 15 |
+
au.DisableReverbSubmix=1
|
| 16 |
+
au.DisableSubmixEffectEQ=1
|
| 17 |
+
au.DisableStoppingVoices=1
|
| 18 |
+
au.DecompressionThreshold=0.05
|
| 19 |
+
au.DisableBinauralSpatialization=1
|
| 20 |
+
au.RealtimeDecompressZeroDurationSounds=1
|
| 21 |
+
au.ForceSyncAudioDecodes=1
|
| 22 |
+
au.UnderrunTimeoutMSec=5
|
LyraStarterGame/Config/Android/AndroidGame.ini
ADDED
|
@@ -0,0 +1,22 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[CommonInputPlatformSettings_Android CommonInputPlatformSettings]
|
| 2 |
+
DefaultInputType=Touch
|
| 3 |
+
bSupportsMouseAndKeyboard=False
|
| 4 |
+
bSupportsGamepad=True
|
| 5 |
+
;@TODO: Android should default to Generic probably: DefaultGamepadName=Generic
|
| 6 |
+
DefaultGamepadName=XboxOne
|
| 7 |
+
bCanChangeGamepadType=True
|
| 8 |
+
bSupportsTouch=True
|
| 9 |
+
;@TODO: Android+CommonUI:
|
| 10 |
+
;+ControllerData=/Game/UI/Foundation/Input/CommonUI_TouchBrushData.CommonUI_TouchBrushData_C
|
| 11 |
+
;+ControllerData=/Game/UI/Foundation/Input/CommonUI_GenericBrushData.CommonUI_GenericBrushData_C
|
| 12 |
+
+ControllerData=/Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.CommonInput_Gamepad_XboxOne_C
|
| 13 |
+
+ControllerData=/Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.CommonInput_Gamepad_PS4_C
|
| 14 |
+
|
| 15 |
+
[/Script/CommonUI.CommonUISettings]
|
| 16 |
+
+PlatformTraits=(TagName="Platform.Trait.Input.PrimarlyTouchScreen")
|
| 17 |
+
+PlatformTraits=(TagName="Platform.Trait.SingleOnlineUser")
|
| 18 |
+
|
| 19 |
+
[LyraPlatformSpecificRenderingSettings_Android LyraPlatformSpecificRenderingSettings]
|
| 20 |
+
FramePacingMode=MobileStyle
|
| 21 |
+
bSupportsGranularVideoQualitySettings=false
|
| 22 |
+
bSupportsAutomaticVideoQualityBenchmark=false
|
LyraStarterGame/Config/Android/AndroidInput.ini
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[InputPlatformSettings_Android InputPlatformSettings]
|
| 2 |
+
input.DeviceMappingPolicy=1
|
| 3 |
+
|
LyraStarterGame/Config/Android/AndroidScalability.ini
ADDED
|
@@ -0,0 +1,32 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
; eye adaptation is necessary for the visuals
|
| 2 |
+
[PostProcessQuality@0]
|
| 3 |
+
r.EyeAdaptationQuality=2
|
| 4 |
+
[PostProcessQuality@1]
|
| 5 |
+
r.EyeAdaptationQuality=2
|
| 6 |
+
[PostProcessQuality@2]
|
| 7 |
+
r.EyeAdaptationQuality=2
|
| 8 |
+
[PostProcessQuality@3]
|
| 9 |
+
r.EyeAdaptationQuality=2
|
| 10 |
+
|
| 11 |
+
|
| 12 |
+
; ------------------------------------------------------------------------------
|
| 13 |
+
; Shadow settings
|
| 14 |
+
; ------------------------------------------------------------------------------
|
| 15 |
+
|
| 16 |
+
[ShadowQuality@0]
|
| 17 |
+
r.ShadowQuality=0
|
| 18 |
+
|
| 19 |
+
[ShadowQuality@1]
|
| 20 |
+
r.ShadowQuality=1
|
| 21 |
+
r.Shadow.MaxCSMResolution=2048
|
| 22 |
+
r.Shadow.CSM.MaxCascades=1
|
| 23 |
+
|
| 24 |
+
[ShadowQuality@2]
|
| 25 |
+
r.ShadowQuality=2
|
| 26 |
+
r.Shadow.MaxCSMResolution=2048
|
| 27 |
+
r.Shadow.CSM.MaxCascades=2
|
| 28 |
+
|
| 29 |
+
[ShadowQuality@3]
|
| 30 |
+
r.ShadowQuality=2
|
| 31 |
+
r.Shadow.MaxCSMResolution=2048
|
| 32 |
+
r.Shadow.CSM.MaxCascades=3
|
LyraStarterGame/Config/Custom/EOS/DefaultEngine.ini
ADDED
|
@@ -0,0 +1,73 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[OnlineSubsystem]
|
| 2 |
+
DefaultPlatformService=EOS
|
| 3 |
+
|
| 4 |
+
[OnlineSubsystemEOS]
|
| 5 |
+
bEnabled=true
|
| 6 |
+
|
| 7 |
+
[OnlineSubsystemEOSPlus]
|
| 8 |
+
bEnabled=false
|
| 9 |
+
|
| 10 |
+
[OnlineServices]
|
| 11 |
+
DefaultServices=Epic
|
| 12 |
+
|
| 13 |
+
[/Script/OnlineSubsystemEOS.EOSSettings]
|
| 14 |
+
CacheDir=CacheDir
|
| 15 |
+
TickBudgetInMilliseconds=0
|
| 16 |
+
bEnableOverlay=True
|
| 17 |
+
bEnableSocialOverlay=True
|
| 18 |
+
bEnableEditorOverlay=True
|
| 19 |
+
bUseEAS=True
|
| 20 |
+
bUseEOSConnect=True
|
| 21 |
+
bMirrorStatsToEOS=True
|
| 22 |
+
bMirrorAchievementsToEOS=True
|
| 23 |
+
bUseEOSSessions=True
|
| 24 |
+
bMirrorPresenceToEAS=True
|
| 25 |
+
bUseNewLoginFlow=true
|
| 26 |
+
!TitleStorageTags=ClearArray
|
| 27 |
+
+TitleStorageTags="OSS"
|
| 28 |
+
+TitleStorageTags="UI"
|
| 29 |
+
+TitleStorageTags="UI+OSS"
|
| 30 |
+
+TitleStorageTags="OSS+UI"
|
| 31 |
+
+TitleStorageTags="HOTFIX"
|
| 32 |
+
+TitleStorageTags="HOTFIX+UI"
|
| 33 |
+
|
| 34 |
+
;For OSSv1, fill in the following line with actual details and then uncomment
|
| 35 |
+
;DefaultArtifactName=ARTIFACTNAME
|
| 36 |
+
;+Artifacts=(ArtifactName="ARTIFACTNAME",ClientId="CLIENTID",ClientSecret="CLIENTSECRET",ProductId="PRODUCTID",SandboxId="SANDBOXID",DeploymentId="DEPLOYTMENTID",EncryptionKey="ENCRYPTIONKEY")
|
| 37 |
+
|
| 38 |
+
;For OSSv2, fill in the following lines with actual details and then uncomment
|
| 39 |
+
;+[OnlineServices.EOS]
|
| 40 |
+
;+ProductId=PRODUCTID
|
| 41 |
+
;+SandboxId=SANDBOXID
|
| 42 |
+
;+DeploymentId=DEPLOYTMENTID
|
| 43 |
+
;+ClientId=CLIENTID
|
| 44 |
+
;+ClientSecret=CLIENTSECRET
|
| 45 |
+
|
| 46 |
+
[/Script/Engine.Engine]
|
| 47 |
+
!NetDriverDefinitions=ClearArray
|
| 48 |
+
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/SocketSubsystemEOS.NetDriverEOS",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
|
| 49 |
+
+NetDriverDefinitions=(DefName="BeaconNetDriver",DriverClassName="/Script/SocketSubsystemEOS.NetDriverEOS",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
|
| 50 |
+
+NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
|
| 51 |
+
|
| 52 |
+
[OnlineServices.Lobbies]
|
| 53 |
+
+SchemaDescriptors=(Id="GameLobby", ParentId="LobbyBase")
|
| 54 |
+
!SchemaCategoryAttributeDescriptors=ClearArray
|
| 55 |
+
+SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="Lobby", AttributeIds=("SchemaCompatibilityId", "PRESENCESEARCH", "OSSv2"))
|
| 56 |
+
+SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="LobbyMember")
|
| 57 |
+
+SchemaCategoryAttributeDescriptors=(SchemaId="GameLobby", CategoryId="Lobby", AttributeIds=("GAMEMODE", "MAPNAME", "MATCHTIMEOUT", "SESSIONTEMPLATENAME"))
|
| 58 |
+
+SchemaCategoryAttributeDescriptors=(SchemaId="GameLobby", CategoryId="LobbyMember", AttributeIds=("GAMEMODE"))
|
| 59 |
+
+SchemaAttributeDescriptors=(Id="SchemaCompatibilityId", Type="Int64", Flags=("Public", "SchemaCompatibilityId"))
|
| 60 |
+
+SchemaAttributeDescriptors=(Id="PRESENCESEARCH", Type="Bool", Flags=("Public", "Searchable"))
|
| 61 |
+
+SchemaAttributeDescriptors=(Id="GAMEMODE", Type="String", Flags=("Public"), MaxSize=64)
|
| 62 |
+
+SchemaAttributeDescriptors=(Id="MAPNAME", Type="String", Flags=("Public"), MaxSize=64)
|
| 63 |
+
+SchemaAttributeDescriptors=(Id="MATCHTIMEOUT", Type="Double", Flags=("Public"))
|
| 64 |
+
+SchemaAttributeDescriptors=(Id="SESSIONTEMPLATENAME", Type="String", Flags=("Public"), MaxSize=64)
|
| 65 |
+
+SchemaAttributeDescriptors=(Id="OSSv2", Type="Bool", Flags=("Public"))
|
| 66 |
+
|
| 67 |
+
[/Script/CommonUser.CommonUserBasicPresence]
|
| 68 |
+
bEnableSessionsBasedPresence=true
|
| 69 |
+
PresenceStatusInGame=Status_InGame
|
| 70 |
+
PresenceStatusMainMenu=Status_MainMenu
|
| 71 |
+
PresenceStatusMatchmaking=Status_Matchmaking
|
| 72 |
+
PresenceKeyGameMode=game_mode
|
| 73 |
+
PresenceKeyMapName=map_name
|
LyraStarterGame/Config/Custom/EOS/DefaultGame.ini
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[Staging]
|
| 2 |
+
; Example of how you could exclude a config file but only in certain custom configs
|
| 3 |
+
;+DisallowedConfigFiles=Lyra/Config/GameplayTags/ExampleTags.ini
|
LyraStarterGame/Config/Custom/Steam/DefaultEngine.ini
ADDED
|
@@ -0,0 +1,46 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[OnlineSubsystem]
|
| 2 |
+
DefaultPlatformService=Steam
|
| 3 |
+
bUseSteamNetworking=true
|
| 4 |
+
|
| 5 |
+
[OnlineSubsystemSteam]
|
| 6 |
+
bEnabled=true
|
| 7 |
+
|
| 8 |
+
[OnlineServices]
|
| 9 |
+
DefaultServices=Steam
|
| 10 |
+
|
| 11 |
+
[/Script/OnlineSubsystemUtils.OnlineEngineInterfaceImpl]
|
| 12 |
+
!CompatibleUniqueNetIdTypes=ClearArray
|
| 13 |
+
+CompatibleUniqueNetIdTypes=Steam
|
| 14 |
+
|
| 15 |
+
[/Script/Engine.Engine]
|
| 16 |
+
!NetDriverDefinitions=ClearArray
|
| 17 |
+
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="SteamSockets.SteamSocketsNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
|
| 18 |
+
+NetDriverDefinitions=(DefName="BeaconNetDriver",DriverClassName="SteamSockets.SteamSocketsNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
|
| 19 |
+
+NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
|
| 20 |
+
|
| 21 |
+
[OnlineServices.Lobbies]
|
| 22 |
+
+SchemaDescriptors=(Id="GameLobby", ParentId="LobbyBase")
|
| 23 |
+
!SchemaCategoryAttributeDescriptors=ClearArray
|
| 24 |
+
+SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="Lobby", AttributeIds=("SchemaCompatibilityId", "PRESENCESEARCH", "OSSv2"))
|
| 25 |
+
+SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="LobbyMember")
|
| 26 |
+
+SchemaCategoryAttributeDescriptors=(SchemaId="GameLobby", CategoryId="Lobby", AttributeIds=("GAMEMODE", "MAPNAME", "MATCHTIMEOUT", "SESSIONTEMPLATENAME"))
|
| 27 |
+
+SchemaCategoryAttributeDescriptors=(SchemaId="GameLobby", CategoryId="LobbyMember", AttributeIds=("GAMEMODE"))
|
| 28 |
+
+SchemaAttributeDescriptors=(Id="SchemaCompatibilityId", Type="Int64", Flags=("Public", "SchemaCompatibilityId"))
|
| 29 |
+
+SchemaAttributeDescriptors=(Id="PRESENCESEARCH", Type="Bool", Flags=("Public", "Searchable"))
|
| 30 |
+
+SchemaAttributeDescriptors=(Id="GAMEMODE", Type="String", Flags=("Public"), MaxSize=64)
|
| 31 |
+
+SchemaAttributeDescriptors=(Id="MAPNAME", Type="String", Flags=("Public"), MaxSize=64)
|
| 32 |
+
+SchemaAttributeDescriptors=(Id="MATCHTIMEOUT", Type="Double", Flags=("Public"))
|
| 33 |
+
+SchemaAttributeDescriptors=(Id="SESSIONTEMPLATENAME", Type="String", Flags=("Public"), MaxSize=64)
|
| 34 |
+
+SchemaAttributeDescriptors=(Id="OSSv2", Type="Bool", Flags=("Public"))
|
| 35 |
+
|
| 36 |
+
[/Script/CommonUser.CommonUserBasicPresence]
|
| 37 |
+
bEnableSessionsBasedPresence=true
|
| 38 |
+
PresenceStatusInGame=Status_InGame
|
| 39 |
+
PresenceStatusMainMenu=Status_MainMenu
|
| 40 |
+
PresenceStatusMatchmaking=Status_Matchmaking
|
| 41 |
+
PresenceKeyGameMode=game_mode
|
| 42 |
+
PresenceKeyMapName=map_name
|
| 43 |
+
|
| 44 |
+
[/Script/CommonUser.CommonSessionSubsystem]
|
| 45 |
+
; SteamSocketsNetDriver does not support beacon connections at the moment, so the flow will be disabled in this platform
|
| 46 |
+
bUseBeacons=false
|
LyraStarterGame/Config/Custom/Steam/DefaultGame.ini
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[Staging]
|
| 2 |
+
; Example of how you could exclude a config file but only in certain custom configs
|
| 3 |
+
;+DisallowedConfigFiles=Lyra/Config/GameplayTags/ExampleTags.ini
|
LyraStarterGame/Config/Custom/SteamEOS/DefaultEngine.ini
ADDED
|
@@ -0,0 +1,92 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[OnlineSubsystem]
|
| 2 |
+
DefaultPlatformService=EOS
|
| 3 |
+
NativePlatformService=Steam
|
| 4 |
+
|
| 5 |
+
[OnlineSubsystemEOS]
|
| 6 |
+
bEnabled=true
|
| 7 |
+
bUseLocalIPs=false
|
| 8 |
+
|
| 9 |
+
[OnlineSubsystemSteam]
|
| 10 |
+
bEnabled=true
|
| 11 |
+
|
| 12 |
+
[OnlineSubsystemEOSPlus]
|
| 13 |
+
bEnabled=false
|
| 14 |
+
|
| 15 |
+
[OnlineServices]
|
| 16 |
+
DefaultServices=Epic
|
| 17 |
+
|
| 18 |
+
[/Script/OnlineSubsystemEOS.EOSSettings]
|
| 19 |
+
CacheDir=CacheDir
|
| 20 |
+
SteamTokenType=WebApi:epiconlineservices
|
| 21 |
+
TickBudgetInMilliseconds=0
|
| 22 |
+
bEnableOverlay=True
|
| 23 |
+
bEnableSocialOverlay=True
|
| 24 |
+
bEnableEditorOverlay=True
|
| 25 |
+
bUseEAS=True
|
| 26 |
+
bUseEOSConnect=True
|
| 27 |
+
bMirrorStatsToEOS=True
|
| 28 |
+
bMirrorAchievementsToEOS=True
|
| 29 |
+
bUseEOSSessions=True
|
| 30 |
+
bMirrorPresenceToEAS=True
|
| 31 |
+
bUseNewLoginFlow=true
|
| 32 |
+
!TitleStorageTags=ClearArray
|
| 33 |
+
+TitleStorageTags="OSS"
|
| 34 |
+
+TitleStorageTags="UI"
|
| 35 |
+
+TitleStorageTags="UI+OSS"
|
| 36 |
+
+TitleStorageTags="OSS+UI"
|
| 37 |
+
+TitleStorageTags="HOTFIX"
|
| 38 |
+
+TitleStorageTags="HOTFIX+UI"
|
| 39 |
+
|
| 40 |
+
;For OSSv1, fill in the following line with actual details and then uncomment
|
| 41 |
+
;DefaultArtifactName=ARTIFACTNAME
|
| 42 |
+
;+Artifacts=(ArtifactName="ARTIFACTNAME",ClientId="CLIENTID",ClientSecret="CLIENTSECRET",ProductId="PRODUCTID",SandboxId="SANDBOXID",DeploymentId="DEPLOYTMENTID",EncryptionKey="ENCRYPTIONKEY")
|
| 43 |
+
|
| 44 |
+
;For OSSv2, fill in the following lines with actual details and then uncomment
|
| 45 |
+
;+[OnlineServices.EOS]
|
| 46 |
+
;+ProductId=PRODUCTID
|
| 47 |
+
;+SandboxId=SANDBOXID
|
| 48 |
+
;+DeploymentId=DEPLOYTMENTID
|
| 49 |
+
;+ClientId=CLIENTID
|
| 50 |
+
;+ClientSecret=CLIENTSECRET
|
| 51 |
+
|
| 52 |
+
[/Script/Engine.Engine]
|
| 53 |
+
!NetDriverDefinitions=ClearArray
|
| 54 |
+
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/SocketSubsystemEOS.NetDriverEOS",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
|
| 55 |
+
+NetDriverDefinitions=(DefName="BeaconNetDriver",DriverClassName="/Script/SocketSubsystemEOS.NetDriverEOS",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
|
| 56 |
+
+NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
|
| 57 |
+
|
| 58 |
+
[OnlineServices.Lobbies]
|
| 59 |
+
+SchemaDescriptors=(Id="GameLobby", ParentId="LobbyBase")
|
| 60 |
+
!SchemaCategoryAttributeDescriptors=ClearArray
|
| 61 |
+
+SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="Lobby", AttributeIds=("SchemaCompatibilityId", "PRESENCESEARCH", "OSSv2"))
|
| 62 |
+
+SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="LobbyMember")
|
| 63 |
+
+SchemaCategoryAttributeDescriptors=(SchemaId="GameLobby", CategoryId="Lobby", AttributeIds=("GAMEMODE", "MAPNAME", "MATCHTIMEOUT", "SESSIONTEMPLATENAME"))
|
| 64 |
+
+SchemaCategoryAttributeDescriptors=(SchemaId="GameLobby", CategoryId="LobbyMember", AttributeIds=("GAMEMODE"))
|
| 65 |
+
+SchemaAttributeDescriptors=(Id="SchemaCompatibilityId", Type="Int64", Flags=("Public", "SchemaCompatibilityId"))
|
| 66 |
+
+SchemaAttributeDescriptors=(Id="PRESENCESEARCH", Type="Bool", Flags=("Public", "Searchable"))
|
| 67 |
+
+SchemaAttributeDescriptors=(Id="GAMEMODE", Type="String", Flags=("Public"), MaxSize=64)
|
| 68 |
+
+SchemaAttributeDescriptors=(Id="MAPNAME", Type="String", Flags=("Public"), MaxSize=64)
|
| 69 |
+
+SchemaAttributeDescriptors=(Id="MATCHTIMEOUT", Type="Double", Flags=("Public"))
|
| 70 |
+
+SchemaAttributeDescriptors=(Id="SESSIONTEMPLATENAME", Type="String", Flags=("Public"), MaxSize=64)
|
| 71 |
+
+SchemaAttributeDescriptors=(Id="OSSv2", Type="Bool", Flags=("Public"))
|
| 72 |
+
|
| 73 |
+
[EOSSDK]
|
| 74 |
+
bEnablePlatformIntegration=true
|
| 75 |
+
bEnableOverlayIntegration=true
|
| 76 |
+
+IntegratedPlatformManagementFlags=LibraryManagedByApplication
|
| 77 |
+
|
| 78 |
+
# this forces OnlineSubsystemSteam to be loaded before EOS so that we have the steam DLL loaded and initialized for EOS to use
|
| 79 |
+
[OnlineSubsystem]
|
| 80 |
+
bLoadNativeOSSBeforeDefault=true
|
| 81 |
+
|
| 82 |
+
[EOSSDK.Platform.Lyra]
|
| 83 |
+
bDisableOverlay=false
|
| 84 |
+
bDisableSocialOverlay=false
|
| 85 |
+
|
| 86 |
+
[/Script/CommonUser.CommonUserBasicPresence]
|
| 87 |
+
bEnableSessionsBasedPresence=true
|
| 88 |
+
PresenceStatusInGame=Status_InGame
|
| 89 |
+
PresenceStatusMainMenu=Status_MainMenu
|
| 90 |
+
PresenceStatusMatchmaking=Status_Matchmaking
|
| 91 |
+
PresenceKeyGameMode=game_mode
|
| 92 |
+
PresenceKeyMapName=map_name
|
LyraStarterGame/Config/IOS/IOSEngine.ini
ADDED
|
@@ -0,0 +1,17 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[ConsoleVariables]
|
| 2 |
+
dp.AllowScalabilityGroupsToChangeAtRuntime=1
|
| 3 |
+
|
| 4 |
+
|
| 5 |
+
; Audio Mixer Settings for IOS:
|
| 6 |
+
au.DisableFiltering=0
|
| 7 |
+
au.DisableEnvelopeFollowing=1
|
| 8 |
+
au.DisableSourceEffects=0
|
| 9 |
+
au.BypassAudioPlugins=1
|
| 10 |
+
au.DisableReverbSubmix=1
|
| 11 |
+
au.DisableSubmixEffectEQ=1
|
| 12 |
+
au.DisableStoppingVoices=1
|
| 13 |
+
au.DecompressionThreshold=0.05
|
| 14 |
+
au.RealtimeDecompressZeroDurationSounds=1
|
| 15 |
+
au.DisableAudioSuspendOnAudioInterrupt=0
|
| 16 |
+
au.ForceSyncAudioDecodes=1
|
| 17 |
+
au.streamcache.DisableRetaining=1
|
LyraStarterGame/Config/IOS/IOSGame.ini
ADDED
|
@@ -0,0 +1,22 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[CommonInputPlatformSettings_IOS CommonInputPlatformSettings]
|
| 2 |
+
DefaultInputType=Touch
|
| 3 |
+
bSupportsMouseAndKeyboard=False
|
| 4 |
+
bSupportsTouch=True
|
| 5 |
+
bSupportsGamepad=True
|
| 6 |
+
;@TODO: iOS should default to Generic probably: DefaultGamepadName=Generic
|
| 7 |
+
DefaultGamepadName=XboxOne
|
| 8 |
+
bCanChangeGamepadType=True
|
| 9 |
+
;@TODO: iOS+CommonUI:
|
| 10 |
+
;+ControllerData=/Game/UI/Foundation/Input/CommonUI_TouchBrushData.CommonUI_TouchBrushData_C
|
| 11 |
+
;+ControllerData=/Game/UI/Foundation/Input/CommonUI_GenericBrushData.CommonUI_GenericBrushData_C
|
| 12 |
+
+ControllerData=/Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.CommonInput_Gamepad_XboxOne_C
|
| 13 |
+
+ControllerData=/Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.CommonInput_Gamepad_PS4_C
|
| 14 |
+
|
| 15 |
+
[/Script/CommonUI.CommonUISettings]
|
| 16 |
+
+PlatformTraits=(TagName="Platform.Trait.Input.PrimarlyTouchScreen")
|
| 17 |
+
+PlatformTraits=(TagName="Platform.Trait.SingleOnlineUser")
|
| 18 |
+
|
| 19 |
+
[LyraPlatformSpecificRenderingSettings_IOS LyraPlatformSpecificRenderingSettings]
|
| 20 |
+
FramePacingMode=MobileStyle
|
| 21 |
+
bSupportsGranularVideoQualitySettings=false
|
| 22 |
+
bSupportsAutomaticVideoQualityBenchmark=false
|
LyraStarterGame/Config/IOS/IOSScalability.ini
ADDED
|
@@ -0,0 +1,32 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
; eye adaptation is necessary for the visuals
|
| 2 |
+
[PostProcessQuality@0]
|
| 3 |
+
r.EyeAdaptationQuality=2
|
| 4 |
+
[PostProcessQuality@1]
|
| 5 |
+
r.EyeAdaptationQuality=2
|
| 6 |
+
[PostProcessQuality@2]
|
| 7 |
+
r.EyeAdaptationQuality=2
|
| 8 |
+
[PostProcessQuality@3]
|
| 9 |
+
r.EyeAdaptationQuality=2
|
| 10 |
+
|
| 11 |
+
|
| 12 |
+
; ------------------------------------------------------------------------------
|
| 13 |
+
; Shadow settings
|
| 14 |
+
; ------------------------------------------------------------------------------
|
| 15 |
+
|
| 16 |
+
[ShadowQuality@0]
|
| 17 |
+
r.ShadowQuality=0
|
| 18 |
+
|
| 19 |
+
[ShadowQuality@1]
|
| 20 |
+
r.ShadowQuality=1
|
| 21 |
+
r.Shadow.MaxCSMResolution=2048
|
| 22 |
+
r.Shadow.CSM.MaxCascades=1
|
| 23 |
+
|
| 24 |
+
[ShadowQuality@2]
|
| 25 |
+
r.ShadowQuality=2
|
| 26 |
+
r.Shadow.MaxCSMResolution=2048
|
| 27 |
+
r.Shadow.CSM.MaxCascades=2
|
| 28 |
+
|
| 29 |
+
[ShadowQuality@3]
|
| 30 |
+
r.ShadowQuality=2
|
| 31 |
+
r.Shadow.MaxCSMResolution=2048
|
| 32 |
+
r.Shadow.CSM.MaxCascades=3
|
LyraStarterGame/Config/Linux/LinuxEngine.ini
ADDED
|
@@ -0,0 +1,5 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[ConsoleVariables]
|
| 2 |
+
dp.AllowScalabilityGroupsToChangeAtRuntime=1
|
| 3 |
+
|
| 4 |
+
[/Script/LinuxPlatform.LinuxTargetSettings]
|
| 5 |
+
AudioMaxChannels=32
|
LyraStarterGame/Config/Linux/LinuxGame.ini
ADDED
|
@@ -0,0 +1,21 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[CommonInputPlatformSettings_Linux CommonInputPlatformSettings]
|
| 2 |
+
DefaultInputType=MouseAndKeyboard
|
| 3 |
+
bSupportsMouseAndKeyboard=True
|
| 4 |
+
bSupportsTouch=False
|
| 5 |
+
bSupportsGamepad=True
|
| 6 |
+
DefaultGamepadName=XSX
|
| 7 |
+
bCanChangeGamepadType=True
|
| 8 |
+
+ControllerData=/Game/UI/Foundation/Platform/Input/KeyboardMouse/CommonInput_KeyboardMouse.CommonInput_KeyboardMouse_C
|
| 9 |
+
+ControllerData=/Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.CommonInput_Gamepad_XSX_C
|
| 10 |
+
+ControllerData=/Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.CommonInput_Gamepad_PS5_C
|
| 11 |
+
|
| 12 |
+
[/Script/CommonUI.CommonUISettings]
|
| 13 |
+
+PlatformTraits=(TagName="Platform.Trait.SupportsWindowedMode")
|
| 14 |
+
+PlatformTraits=(TagName="Platform.Trait.CanExitApplication")
|
| 15 |
+
+PlatformTraits=(TagName="Platform.Trait.SupportsChangingAudioOutputDevice")
|
| 16 |
+
+PlatformTraits=(TagName="Platform.Trait.SupportsBackgroundAudio")
|
| 17 |
+
+PlatformTraits=(TagName="Platform.Trait.Input.SupportsMouseAndKeyboard")
|
| 18 |
+
+PlatformTraits=(TagName="Platform.Trait.Input.HardwareCursor")
|
| 19 |
+
+PlatformTraits=(TagName="Platform.Trait.SingleOnlineUser")
|
| 20 |
+
+PlatformTraits=(TagName="Platform.Trait.NeedsBrightnessAdjustment")
|
| 21 |
+
+PlatformTraits=(TagName="Platform.Trait.ReplaySupport")
|
LyraStarterGame/Config/Localization/EngineOverrides_Compile.ini
ADDED
|
@@ -0,0 +1,30 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
|
| 2 |
+
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
|
| 3 |
+
[CommonSettings]
|
| 4 |
+
SourcePath=Content/Localization/EngineOverrides
|
| 5 |
+
DestinationPath=Content/Localization/EngineOverrides
|
| 6 |
+
ManifestName=EngineOverrides.manifest
|
| 7 |
+
ArchiveName=EngineOverrides.archive
|
| 8 |
+
ResourceName=EngineOverrides.locres
|
| 9 |
+
bSkipSourceCheck=false
|
| 10 |
+
bValidateFormatPatterns=true
|
| 11 |
+
bValidateSafeWhitespace=false
|
| 12 |
+
NativeCulture=en
|
| 13 |
+
CulturesToGenerate=en
|
| 14 |
+
CulturesToGenerate=ar
|
| 15 |
+
CulturesToGenerate=zh-Hans
|
| 16 |
+
CulturesToGenerate=fr
|
| 17 |
+
CulturesToGenerate=de
|
| 18 |
+
CulturesToGenerate=it
|
| 19 |
+
CulturesToGenerate=ja
|
| 20 |
+
CulturesToGenerate=ko
|
| 21 |
+
CulturesToGenerate=pl
|
| 22 |
+
CulturesToGenerate=tr
|
| 23 |
+
CulturesToGenerate=ru
|
| 24 |
+
CulturesToGenerate=es
|
| 25 |
+
CulturesToGenerate=es-419
|
| 26 |
+
CulturesToGenerate=pt-BR
|
| 27 |
+
|
| 28 |
+
[GatherTextStep0]
|
| 29 |
+
CommandletClass=GenerateTextLocalizationResource
|
| 30 |
+
|
LyraStarterGame/Config/Localization/EngineOverrides_Export.ini
ADDED
|
@@ -0,0 +1,32 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
|
| 2 |
+
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
|
| 3 |
+
[CommonSettings]
|
| 4 |
+
SourcePath=Content/Localization/EngineOverrides
|
| 5 |
+
DestinationPath=Content/Localization/EngineOverrides
|
| 6 |
+
NativeCulture=en
|
| 7 |
+
CulturesToGenerate=en
|
| 8 |
+
CulturesToGenerate=ar
|
| 9 |
+
CulturesToGenerate=zh-Hans
|
| 10 |
+
CulturesToGenerate=fr
|
| 11 |
+
CulturesToGenerate=de
|
| 12 |
+
CulturesToGenerate=it
|
| 13 |
+
CulturesToGenerate=ja
|
| 14 |
+
CulturesToGenerate=ko
|
| 15 |
+
CulturesToGenerate=pl
|
| 16 |
+
CulturesToGenerate=tr
|
| 17 |
+
CulturesToGenerate=ru
|
| 18 |
+
CulturesToGenerate=es
|
| 19 |
+
CulturesToGenerate=es-419
|
| 20 |
+
CulturesToGenerate=pt-BR
|
| 21 |
+
ManifestName=EngineOverrides.manifest
|
| 22 |
+
ArchiveName=EngineOverrides.archive
|
| 23 |
+
PortableObjectName=EngineOverrides.po
|
| 24 |
+
|
| 25 |
+
[GatherTextStep0]
|
| 26 |
+
CommandletClass=InternationalizationExport
|
| 27 |
+
bExportLoc=true
|
| 28 |
+
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
|
| 29 |
+
POFormat=EPortableObjectFormat::Unreal
|
| 30 |
+
ShouldPersistCommentsOnExport=false
|
| 31 |
+
ShouldAddSourceLocationsAsComments=true
|
| 32 |
+
|
LyraStarterGame/Config/Localization/EngineOverrides_ExportDialogueScript.ini
ADDED
|
@@ -0,0 +1,27 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
|
| 2 |
+
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
|
| 3 |
+
[CommonSettings]
|
| 4 |
+
SourcePath=Content/Localization/EngineOverrides
|
| 5 |
+
DestinationPath=Content/Localization/EngineOverrides
|
| 6 |
+
NativeCulture=en
|
| 7 |
+
CulturesToGenerate=en
|
| 8 |
+
CulturesToGenerate=ar
|
| 9 |
+
CulturesToGenerate=zh-Hans
|
| 10 |
+
CulturesToGenerate=fr
|
| 11 |
+
CulturesToGenerate=de
|
| 12 |
+
CulturesToGenerate=it
|
| 13 |
+
CulturesToGenerate=ja
|
| 14 |
+
CulturesToGenerate=ko
|
| 15 |
+
CulturesToGenerate=pl
|
| 16 |
+
CulturesToGenerate=tr
|
| 17 |
+
CulturesToGenerate=ru
|
| 18 |
+
CulturesToGenerate=es
|
| 19 |
+
CulturesToGenerate=es-419
|
| 20 |
+
CulturesToGenerate=pt-BR
|
| 21 |
+
ManifestName=EngineOverrides.manifest
|
| 22 |
+
ArchiveName=EngineOverrides.archive
|
| 23 |
+
DialogueScriptName=EngineOverridesDialogue.csv
|
| 24 |
+
|
| 25 |
+
[GatherTextStep0]
|
| 26 |
+
CommandletClass=ExportDialogueScript
|
| 27 |
+
|
LyraStarterGame/Config/Localization/EngineOverrides_Gather.ini
ADDED
|
@@ -0,0 +1,48 @@
|
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|
|
|
| 1 |
+
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
|
| 2 |
+
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
|
| 3 |
+
[CommonSettings]
|
| 4 |
+
SourcePath=Content/Localization/EngineOverrides
|
| 5 |
+
DestinationPath=Content/Localization/EngineOverrides
|
| 6 |
+
ManifestName=EngineOverrides.manifest
|
| 7 |
+
ArchiveName=EngineOverrides.archive
|
| 8 |
+
NativeCulture=en
|
| 9 |
+
CulturesToGenerate=en
|
| 10 |
+
CulturesToGenerate=ar
|
| 11 |
+
CulturesToGenerate=zh-Hans
|
| 12 |
+
CulturesToGenerate=fr
|
| 13 |
+
CulturesToGenerate=de
|
| 14 |
+
CulturesToGenerate=it
|
| 15 |
+
CulturesToGenerate=ja
|
| 16 |
+
CulturesToGenerate=ko
|
| 17 |
+
CulturesToGenerate=pl
|
| 18 |
+
CulturesToGenerate=tr
|
| 19 |
+
CulturesToGenerate=ru
|
| 20 |
+
CulturesToGenerate=es
|
| 21 |
+
CulturesToGenerate=es-419
|
| 22 |
+
CulturesToGenerate=pt-BR
|
| 23 |
+
|
| 24 |
+
[GatherTextStep0]
|
| 25 |
+
CommandletClass=GatherTextFromSource
|
| 26 |
+
SearchDirectoryPaths=%LOCENGINEROOT%Source/Runtime/RHI
|
| 27 |
+
SearchDirectoryPaths=%LOCENGINEROOT%Source/Runtime/InputCore
|
| 28 |
+
SearchDirectoryPaths=%LOCENGINEROOT%Source/Runtime/Online/BuildPatchServices/Private
|
| 29 |
+
SearchDirectoryPaths=%LOCENGINEROOT%Source/Runtime/Core/Private/GenericPlatform
|
| 30 |
+
ExcludePathFilters=Config/Localization/*
|
| 31 |
+
FileNameFilters=*.h
|
| 32 |
+
FileNameFilters=*.cpp
|
| 33 |
+
FileNameFilters=*.ini
|
| 34 |
+
ShouldGatherFromEditorOnlyData=false
|
| 35 |
+
|
| 36 |
+
[GatherTextStep1]
|
| 37 |
+
CommandletClass=GenerateGatherManifest
|
| 38 |
+
|
| 39 |
+
[GatherTextStep2]
|
| 40 |
+
CommandletClass=GenerateGatherArchive
|
| 41 |
+
|
| 42 |
+
[GatherTextStep3]
|
| 43 |
+
CommandletClass=GenerateTextLocalizationReport
|
| 44 |
+
bWordCountReport=true
|
| 45 |
+
WordCountReportName=EngineOverrides.csv
|
| 46 |
+
bConflictReport=true
|
| 47 |
+
ConflictReportName=EngineOverrides_Conflicts.txt
|
| 48 |
+
|
LyraStarterGame/Config/Localization/EngineOverrides_GenerateReports.ini
ADDED
|
@@ -0,0 +1,27 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
|
| 2 |
+
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
|
| 3 |
+
[CommonSettings]
|
| 4 |
+
SourcePath=Content/Localization/EngineOverrides
|
| 5 |
+
DestinationPath=Content/Localization/EngineOverrides
|
| 6 |
+
ManifestName=EngineOverrides.manifest
|
| 7 |
+
ArchiveName=EngineOverrides.archive
|
| 8 |
+
CulturesToGenerate=en
|
| 9 |
+
CulturesToGenerate=ar
|
| 10 |
+
CulturesToGenerate=zh-Hans
|
| 11 |
+
CulturesToGenerate=fr
|
| 12 |
+
CulturesToGenerate=de
|
| 13 |
+
CulturesToGenerate=it
|
| 14 |
+
CulturesToGenerate=ja
|
| 15 |
+
CulturesToGenerate=ko
|
| 16 |
+
CulturesToGenerate=pl
|
| 17 |
+
CulturesToGenerate=tr
|
| 18 |
+
CulturesToGenerate=ru
|
| 19 |
+
CulturesToGenerate=es
|
| 20 |
+
CulturesToGenerate=es-419
|
| 21 |
+
CulturesToGenerate=pt-BR
|
| 22 |
+
|
| 23 |
+
[GatherTextStep0]
|
| 24 |
+
CommandletClass=GenerateTextLocalizationReport
|
| 25 |
+
bWordCountReport=true
|
| 26 |
+
WordCountReportName=EngineOverrides.csv
|
| 27 |
+
|
LyraStarterGame/Config/Localization/EngineOverrides_Import.ini
ADDED
|
@@ -0,0 +1,30 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
|
|
|
|
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|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
|
| 2 |
+
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
|
| 3 |
+
[CommonSettings]
|
| 4 |
+
SourcePath=Content/Localization/EngineOverrides
|
| 5 |
+
DestinationPath=Content/Localization/EngineOverrides
|
| 6 |
+
NativeCulture=en
|
| 7 |
+
CulturesToGenerate=en
|
| 8 |
+
CulturesToGenerate=ar
|
| 9 |
+
CulturesToGenerate=zh-Hans
|
| 10 |
+
CulturesToGenerate=fr
|
| 11 |
+
CulturesToGenerate=de
|
| 12 |
+
CulturesToGenerate=it
|
| 13 |
+
CulturesToGenerate=ja
|
| 14 |
+
CulturesToGenerate=ko
|
| 15 |
+
CulturesToGenerate=pl
|
| 16 |
+
CulturesToGenerate=tr
|
| 17 |
+
CulturesToGenerate=ru
|
| 18 |
+
CulturesToGenerate=es
|
| 19 |
+
CulturesToGenerate=es-419
|
| 20 |
+
CulturesToGenerate=pt-BR
|
| 21 |
+
ManifestName=EngineOverrides.manifest
|
| 22 |
+
ArchiveName=EngineOverrides.archive
|
| 23 |
+
PortableObjectName=EngineOverrides.po
|
| 24 |
+
|
| 25 |
+
[GatherTextStep0]
|
| 26 |
+
CommandletClass=InternationalizationExport
|
| 27 |
+
bImportLoc=true
|
| 28 |
+
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
|
| 29 |
+
POFormat=EPortableObjectFormat::Unreal
|
| 30 |
+
|
LyraStarterGame/Config/Localization/EngineOverrides_ImportDialogue.ini
ADDED
|
@@ -0,0 +1,28 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
|
| 2 |
+
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
|
| 3 |
+
[CommonSettings]
|
| 4 |
+
SourcePath=Content/Localization/EngineOverrides
|
| 5 |
+
ManifestName=EngineOverrides.manifest
|
| 6 |
+
ArchiveName=EngineOverrides.archive
|
| 7 |
+
NativeCulture=en
|
| 8 |
+
CulturesToGenerate=en
|
| 9 |
+
CulturesToGenerate=ar
|
| 10 |
+
CulturesToGenerate=zh-Hans
|
| 11 |
+
CulturesToGenerate=fr
|
| 12 |
+
CulturesToGenerate=de
|
| 13 |
+
CulturesToGenerate=it
|
| 14 |
+
CulturesToGenerate=ja
|
| 15 |
+
CulturesToGenerate=ko
|
| 16 |
+
CulturesToGenerate=pl
|
| 17 |
+
CulturesToGenerate=tr
|
| 18 |
+
CulturesToGenerate=ru
|
| 19 |
+
CulturesToGenerate=es
|
| 20 |
+
CulturesToGenerate=es-419
|
| 21 |
+
CulturesToGenerate=pt-BR
|
| 22 |
+
|
| 23 |
+
[GatherTextStep0]
|
| 24 |
+
CommandletClass=ImportLocalizedDialogue
|
| 25 |
+
RawAudioPath=
|
| 26 |
+
ImportedDialogueFolder=ImportedDialogue
|
| 27 |
+
bImportNativeAsSource=false
|
| 28 |
+
|
LyraStarterGame/Config/Localization/EngineOverrides_ImportDialogueScript.ini
ADDED
|
@@ -0,0 +1,27 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
|
| 2 |
+
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
|
| 3 |
+
[CommonSettings]
|
| 4 |
+
SourcePath=Content/Localization/EngineOverrides
|
| 5 |
+
DestinationPath=Content/Localization/EngineOverrides
|
| 6 |
+
NativeCulture=en
|
| 7 |
+
CulturesToGenerate=en
|
| 8 |
+
CulturesToGenerate=ar
|
| 9 |
+
CulturesToGenerate=zh-Hans
|
| 10 |
+
CulturesToGenerate=fr
|
| 11 |
+
CulturesToGenerate=de
|
| 12 |
+
CulturesToGenerate=it
|
| 13 |
+
CulturesToGenerate=ja
|
| 14 |
+
CulturesToGenerate=ko
|
| 15 |
+
CulturesToGenerate=pl
|
| 16 |
+
CulturesToGenerate=tr
|
| 17 |
+
CulturesToGenerate=ru
|
| 18 |
+
CulturesToGenerate=es
|
| 19 |
+
CulturesToGenerate=es-419
|
| 20 |
+
CulturesToGenerate=pt-BR
|
| 21 |
+
ManifestName=EngineOverrides.manifest
|
| 22 |
+
ArchiveName=EngineOverrides.archive
|
| 23 |
+
DialogueScriptName=EngineOverridesDialogue.csv
|
| 24 |
+
|
| 25 |
+
[GatherTextStep0]
|
| 26 |
+
CommandletClass=ImportDialogueScript
|
| 27 |
+
|