| ; eye adaptation is necessary for the visuals | |
| [PostProcessQuality@0] | |
| r.EyeAdaptationQuality=2 | |
| [PostProcessQuality@1] | |
| r.EyeAdaptationQuality=2 | |
| [PostProcessQuality@2] | |
| r.EyeAdaptationQuality=2 | |
| [PostProcessQuality@3] | |
| r.EyeAdaptationQuality=2 | |
| ; ------------------------------------------------------------------------------ | |
| ; Shadow settings | |
| ; ------------------------------------------------------------------------------ | |
| [ShadowQuality@0] | |
| r.ShadowQuality=0 | |
| [ShadowQuality@1] | |
| r.ShadowQuality=1 | |
| r.Shadow.MaxCSMResolution=2048 | |
| r.Shadow.CSM.MaxCascades=1 | |
| [ShadowQuality@2] | |
| r.ShadowQuality=2 | |
| r.Shadow.MaxCSMResolution=2048 | |
| r.Shadow.CSM.MaxCascades=2 | |
| [ShadowQuality@3] | |
| r.ShadowQuality=2 | |
| r.Shadow.MaxCSMResolution=2048 | |
| r.Shadow.CSM.MaxCascades=3 |