| // Copyright Epic Games, Inc. All Rights Reserved. | |
| using UnrealBuildTool; | |
| public class AsyncMixin : ModuleRules | |
| { | |
| public AsyncMixin(ReadOnlyTargetRules Target) : base(Target) | |
| { | |
| PublicDependencyModuleNames.AddRange( | |
| new string[] | |
| { | |
| "Core", | |
| "CoreUObject", | |
| "Engine", | |
| } | |
| ); | |
| PublicIncludePathModuleNames.AddRange( | |
| new string[] { | |
| } | |
| ); | |
| PrivateDependencyModuleNames.AddRange( | |
| new string[] | |
| { | |
| } | |
| ); | |
| } | |
| } | |