unitysamples / LyraStarterGame /Plugins /GameSettings /Source /Private /EditCondition /WhenPlatformHasTrait.cpp
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| TSharedRef<FWhenPlatformHasTrait> FWhenPlatformHasTrait::KillIfMissing(FGameplayTag InVisibilityTag, const FString& InKillReason) | |
| { | |
| check(InVisibilityTag.IsValid()); | |
| check(!InKillReason.IsEmpty()); | |
| TSharedRef<FWhenPlatformHasTrait> Result = MakeShared<FWhenPlatformHasTrait>(); | |
| Result->VisibilityTag = InVisibilityTag; | |
| Result->KillReason = InKillReason; | |
| Result->bTagDesired = true; | |
| return Result; | |
| } | |
| TSharedRef<FWhenPlatformHasTrait> FWhenPlatformHasTrait::DisableIfMissing(FGameplayTag InVisibilityTag, const FText& InDisableReason) | |
| { | |
| check(InVisibilityTag.IsValid()); | |
| check(!InDisableReason.IsEmpty()); | |
| TSharedRef<FWhenPlatformHasTrait> Result = MakeShared<FWhenPlatformHasTrait>(); | |
| Result->VisibilityTag = InVisibilityTag; | |
| Result->DisableReason = InDisableReason; | |
| Result->bTagDesired = true; | |
| return Result; | |
| } | |
| TSharedRef<FWhenPlatformHasTrait> FWhenPlatformHasTrait::KillIfPresent(FGameplayTag InVisibilityTag, const FString& InKillReason) | |
| { | |
| check(InVisibilityTag.IsValid()); | |
| check(!InKillReason.IsEmpty()); | |
| TSharedRef<FWhenPlatformHasTrait> Result = MakeShared<FWhenPlatformHasTrait>(); | |
| Result->VisibilityTag = InVisibilityTag; | |
| Result->KillReason = InKillReason; | |
| Result->bTagDesired = false; | |
| return Result; | |
| } | |
| TSharedRef<FWhenPlatformHasTrait> FWhenPlatformHasTrait::DisableIfPresent(FGameplayTag InVisibilityTag, const FText& InDisableReason) | |
| { | |
| check(InVisibilityTag.IsValid()); | |
| check(!InDisableReason.IsEmpty()); | |
| TSharedRef<FWhenPlatformHasTrait> Result = MakeShared<FWhenPlatformHasTrait>(); | |
| Result->VisibilityTag = InVisibilityTag; | |
| Result->DisableReason = InDisableReason; | |
| Result->bTagDesired = false; | |
| return Result; | |
| } | |
| void FWhenPlatformHasTrait::GatherEditState(const ULocalPlayer* InLocalPlayer, FGameSettingEditableState& InOutEditState) const | |
| { | |
| if (UCommonUIVisibilitySubsystem::GetChecked(InLocalPlayer)->HasVisibilityTag(VisibilityTag) != bTagDesired) | |
| { | |
| if (KillReason.IsEmpty()) | |
| { | |
| InOutEditState.Disable(DisableReason); | |
| } | |
| else | |
| { | |
| InOutEditState.Kill(KillReason); | |
| } | |
| } | |
| } | |