unitysamples / LyraStarterGame /Plugins /GameSubtitles /Source /Private /SubtitleDisplaySubsystem.cpp
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| class FSubsystemCollectionBase; | |
| USubtitleDisplaySubsystem* USubtitleDisplaySubsystem::Get(const ULocalPlayer* LocalPlayer) | |
| { | |
| return LocalPlayer ? LocalPlayer->GetGameInstance()->GetSubsystem<USubtitleDisplaySubsystem>() : nullptr; | |
| } | |
| USubtitleDisplaySubsystem::USubtitleDisplaySubsystem() | |
| { | |
| } | |
| void USubtitleDisplaySubsystem::Initialize(FSubsystemCollectionBase& Collection) | |
| { | |
| } | |
| void USubtitleDisplaySubsystem::Deinitialize() | |
| { | |
| } | |
| const FSubtitleFormat& USubtitleDisplaySubsystem::GetSubtitleDisplayOptions() const | |
| { | |
| return SubtitleFormat; | |
| } | |
| void USubtitleDisplaySubsystem::SetSubtitleDisplayOptions(const FSubtitleFormat& InOptions) | |
| { | |
| SubtitleFormat = InOptions; | |
| DisplayFormatChangedEvent.Broadcast(SubtitleFormat); | |
| } | |