unitysamples / LyraStarterGame /Source /LyraGame /AbilitySystem /Abilities /LyraAbilitySimpleFailureMessage.h
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| UE_DECLARE_GAMEPLAY_TAG_EXTERN(TAG_ABILITY_SIMPLE_FAILURE_MESSAGE); | |
| USTRUCT(BlueprintType) | |
| struct FLyraAbilitySimpleFailureMessage | |
| { | |
| GENERATED_BODY() | |
| public: | |
| UPROPERTY(BlueprintReadWrite) | |
| TObjectPtr<APlayerController> PlayerController = nullptr; | |
| UPROPERTY(BlueprintReadWrite) | |
| FGameplayTagContainer FailureTags; | |
| UPROPERTY(BlueprintReadWrite) | |
| FText UserFacingReason; | |
| }; | |