unitysamples / LyraStarterGame /Source /LyraGame /Input /LyraPlayerMappableKeyProfile.h
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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "UserSettings/EnhancedInputUserSettings.h"
#include "LyraPlayerMappableKeyProfile.generated.h"
#define UE_API LYRAGAME_API
UCLASS(MinimalAPI)
class ULyraPlayerMappableKeyProfile : public UEnhancedPlayerMappableKeyProfile
{
GENERATED_BODY()
protected:
//~ Begin UEnhancedPlayerMappableKeyProfile interface
UE_API virtual void EquipProfile() override;
UE_API virtual void UnEquipProfile() override;
//~ End UEnhancedPlayerMappableKeyProfile interface
};
#undef UE_API