| // Copyright Epic Games, Inc. All Rights Reserved. | |
| UE_DECLARE_GAMEPLAY_TAG_EXTERN(TAG_INTERACTION_DURATION_MESSAGE); | |
| USTRUCT(BlueprintType) | |
| struct FLyraInteractionDurationMessage | |
| { | |
| GENERATED_BODY() | |
| public: | |
| UPROPERTY(BlueprintReadWrite) | |
| TObjectPtr<AActor> Instigator = nullptr; | |
| UPROPERTY(BlueprintReadWrite) | |
| float Duration = 0; | |
| }; | |