| // Copyright Epic Games, Inc. All Rights Reserved. | |
| using UnrealBuildTool; | |
| public class LyraGame : ModuleRules | |
| { | |
| public LyraGame(ReadOnlyTargetRules Target) : base(Target) | |
| { | |
| PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; | |
| PublicIncludePaths.AddRange( | |
| new string[] { | |
| "LyraGame" | |
| } | |
| ); | |
| PrivateIncludePaths.AddRange( | |
| new string[] { | |
| } | |
| ); | |
| PublicDependencyModuleNames.AddRange( | |
| new string[] { | |
| "Core", | |
| "CoreOnline", | |
| "CoreUObject", | |
| "ApplicationCore", | |
| "Engine", | |
| "PhysicsCore", | |
| "GameplayTags", | |
| "GameplayTasks", | |
| "GameplayAbilities", | |
| "AIModule", | |
| "ModularGameplay", | |
| "ModularGameplayActors", | |
| "DataRegistry", | |
| "ReplicationGraph", | |
| "GameFeatures", | |
| "SignificanceManager", | |
| "Hotfix", | |
| "CommonLoadingScreen", | |
| "Niagara", | |
| "AsyncMixin", | |
| "ControlFlows", | |
| "PropertyPath" | |
| } | |
| ); | |
| PrivateDependencyModuleNames.AddRange( | |
| new string[] { | |
| "InputCore", | |
| "Slate", | |
| "SlateCore", | |
| "RenderCore", | |
| "DeveloperSettings", | |
| "EnhancedInput", | |
| "NetCore", | |
| "RHI", | |
| "Projects", | |
| "Gauntlet", | |
| "UMG", | |
| "CommonUI", | |
| "CommonInput", | |
| "GameSettings", | |
| "CommonGame", | |
| "CommonUser", | |
| "GameSubtitles", | |
| "GameplayMessageRuntime", | |
| "AudioMixer", | |
| "NetworkReplayStreaming", | |
| "UIExtension", | |
| "ClientPilot", | |
| "AudioModulation", | |
| "EngineSettings", | |
| "DTLSHandlerComponent", | |
| "Json", | |
| } | |
| ); | |
| DynamicallyLoadedModuleNames.AddRange( | |
| new string[] { | |
| } | |
| ); | |
| // Generate compile errors if using DrawDebug functions in test/shipping builds. | |
| PublicDefinitions.Add("SHIPPING_DRAW_DEBUG_ERROR=1"); | |
| // Basic setup for External RPC Framework. | |
| // Functionality within framework will be stripped in shipping to remove vulnerabilities. | |
| PrivateDependencyModuleNames.Add("ExternalRpcRegistry"); | |
| PrivateDependencyModuleNames.Add("HTTPServer"); // Dependency for ExternalRpcRegistry | |
| if (Target.Configuration == UnrealTargetConfiguration.Shipping) | |
| { | |
| PublicDefinitions.Add("WITH_RPC_REGISTRY=0"); | |
| PublicDefinitions.Add("WITH_HTTPSERVER_LISTENERS=0"); | |
| } | |
| else | |
| { | |
| PublicDefinitions.Add("WITH_RPC_REGISTRY=1"); | |
| PublicDefinitions.Add("WITH_HTTPSERVER_LISTENERS=1"); | |
| } | |
| SetupGameplayDebuggerSupport(Target); | |
| SetupIrisSupport(Target); | |
| } | |
| } | |