| // Copyright Epic Games, Inc. All Rights Reserved. | |
| struct FGameplayCueParameters; | |
| struct FLyraVerbMessage; | |
| class APlayerController; | |
| class APlayerState; | |
| class UObject; | |
| struct FFrame; | |
| UCLASS(MinimalAPI) | |
| class ULyraVerbMessageHelpers : public UBlueprintFunctionLibrary | |
| { | |
| GENERATED_BODY() | |
| public: | |
| UFUNCTION(BlueprintCallable, Category = "Lyra") | |
| static UE_API APlayerState* GetPlayerStateFromObject(UObject* Object); | |
| UFUNCTION(BlueprintCallable, Category = "Lyra") | |
| static UE_API APlayerController* GetPlayerControllerFromObject(UObject* Object); | |
| UFUNCTION(BlueprintCallable, Category = "Lyra") | |
| static UE_API FGameplayCueParameters VerbMessageToCueParameters(const FLyraVerbMessage& Message); | |
| UFUNCTION(BlueprintCallable, Category = "Lyra") | |
| static UE_API FLyraVerbMessage CueParametersToVerbMessage(const FGameplayCueParameters& Params); | |
| }; | |