|
|
|
|
| #include "LyraVerbMessageReplication.h"
|
|
|
| #include "GameFramework/GameplayMessageSubsystem.h"
|
| #include "Messages/LyraVerbMessage.h"
|
|
|
| #include UE_INLINE_GENERATED_CPP_BY_NAME(LyraVerbMessageReplication)
|
|
|
|
|
|
|
|
|
| FString FLyraVerbMessageReplicationEntry::GetDebugString() const
|
| {
|
| return Message.ToString();
|
| }
|
|
|
|
|
|
|
|
|
| void FLyraVerbMessageReplication::AddMessage(const FLyraVerbMessage& Message)
|
| {
|
| FLyraVerbMessageReplicationEntry& NewStack = CurrentMessages.Emplace_GetRef(Message);
|
| MarkItemDirty(NewStack);
|
| }
|
|
|
| void FLyraVerbMessageReplication::PreReplicatedRemove(const TArrayView<int32> RemovedIndices, int32 FinalSize)
|
| {
|
|
|
|
|
|
|
|
|
|
|
| }
|
|
|
| void FLyraVerbMessageReplication::PostReplicatedAdd(const TArrayView<int32> AddedIndices, int32 FinalSize)
|
| {
|
| for (int32 Index : AddedIndices)
|
| {
|
| const FLyraVerbMessageReplicationEntry& Entry = CurrentMessages[Index];
|
| RebroadcastMessage(Entry.Message);
|
| }
|
| }
|
|
|
| void FLyraVerbMessageReplication::PostReplicatedChange(const TArrayView<int32> ChangedIndices, int32 FinalSize)
|
| {
|
| for (int32 Index : ChangedIndices)
|
| {
|
| const FLyraVerbMessageReplicationEntry& Entry = CurrentMessages[Index];
|
| RebroadcastMessage(Entry.Message);
|
| }
|
| }
|
|
|
| void FLyraVerbMessageReplication::RebroadcastMessage(const FLyraVerbMessage& Message)
|
| {
|
| check(Owner);
|
| UGameplayMessageSubsystem& MessageSystem = UGameplayMessageSubsystem::Get(Owner);
|
| MessageSystem.BroadcastMessage(Message.Verb, Message);
|
| }
|
|
|
|
|