unitysamples / LyraStarterGame /Source /LyraGame /Settings /CustomSettings /LyraSettingAction_SafeZoneEditor.cpp
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| class UGameSetting; | |
| ULyraSettingAction_SafeZoneEditor::ULyraSettingAction_SafeZoneEditor() | |
| { | |
| SafeZoneValueSetting = NewObject<ULyraSettingValueScalarDynamic_SafeZoneValue>(); | |
| SafeZoneValueSetting->SetDevName(TEXT("SafeZoneValue")); | |
| SafeZoneValueSetting->SetDisplayName(LOCTEXT("SafeZoneValue_Name", "Safe Zone Value")); | |
| SafeZoneValueSetting->SetDescriptionRichText(LOCTEXT("SafeZoneValue_Description", "The safezone area percentage.")); | |
| SafeZoneValueSetting->SetDefaultValue(0.0f); | |
| SafeZoneValueSetting->SetDynamicGetter(GET_LOCAL_SETTINGS_FUNCTION_PATH(GetSafeZone)); | |
| SafeZoneValueSetting->SetDynamicSetter(GET_LOCAL_SETTINGS_FUNCTION_PATH(SetSafeZone)); | |
| SafeZoneValueSetting->SetDisplayFormat([](double SourceValue, double NormalizedValue){ return FText::AsNumber(SourceValue); }); | |
| SafeZoneValueSetting->SetSettingParent(this); | |
| } | |
| TArray<UGameSetting*> ULyraSettingAction_SafeZoneEditor::GetChildSettings() | |
| { | |
| return { SafeZoneValueSetting }; | |
| } | |
| void ULyraSettingValueScalarDynamic_SafeZoneValue::ResetToDefault() | |
| { | |
| Super::ResetToDefault(); | |
| SSafeZone::SetGlobalSafeZoneScale(TOptional<float>(DefaultValue.Get(0.0f))); | |
| } | |
| void ULyraSettingValueScalarDynamic_SafeZoneValue::RestoreToInitial() | |
| { | |
| Super::RestoreToInitial(); | |
| SSafeZone::SetGlobalSafeZoneScale(TOptional<float>(InitialValue)); | |
| } | |