unitysamples / LyraStarterGame /Source /LyraGame /Settings /CustomSettings /LyraSettingValueDiscreteDynamic_AudioOutputDevice.cpp
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| void ULyraSettingValueDiscreteDynamic_AudioOutputDevice::OnInitialized() | |
| { | |
| Super::OnInitialized(); | |
| DevicesObtainedCallback.BindUFunction(this, FName("OnAudioOutputDevicesObtained")); | |
| DevicesSwappedCallback.BindUFunction(this, FName("OnCompletedDeviceSwap")); | |
| if (UAudioDeviceNotificationSubsystem* AudioDeviceNotifSubsystem = UAudioDeviceNotificationSubsystem::Get()) | |
| { | |
| AudioDeviceNotifSubsystem->DeviceAddedNative.AddUObject(this, &ULyraSettingValueDiscreteDynamic_AudioOutputDevice::DeviceAddedOrRemoved); | |
| AudioDeviceNotifSubsystem->DeviceRemovedNative.AddUObject(this, &ULyraSettingValueDiscreteDynamic_AudioOutputDevice::DeviceAddedOrRemoved); | |
| //AudioDeviceNotifSubsystem->DeviceSwitchedNative.AddUObject(this, &ULyraSettingValueDiscreteDynamic_AudioOutputDevice::DeviceSwitched); | |
| AudioDeviceNotifSubsystem->DefaultRenderDeviceChangedNative.AddUObject(this, &ULyraSettingValueDiscreteDynamic_AudioOutputDevice::DefaultDeviceChanged); | |
| } | |
| UAudioMixerBlueprintLibrary::GetAvailableAudioOutputDevices(this, DevicesObtainedCallback); | |
| } | |
| void ULyraSettingValueDiscreteDynamic_AudioOutputDevice::OnAudioOutputDevicesObtained(const TArray<FAudioOutputDeviceInfo>& AvailableDevices) | |
| { | |
| int32 NewSize = AvailableDevices.Num(); | |
| OutputDevices.Reset(NewSize++); | |
| OutputDevices.Append(AvailableDevices); | |
| OptionValues.Reset(NewSize); | |
| OptionDisplayTexts.Reset(NewSize); | |
| // Placeholder - needs to be first option so we can format the default device string later | |
| AddDynamicOption(TEXT(""), FText::GetEmpty()); | |
| FString SystemDefaultDeviceName; | |
| for (const FAudioOutputDeviceInfo& DeviceInfo : OutputDevices) | |
| { | |
| if (!DeviceInfo.DeviceId.IsEmpty() && !DeviceInfo.Name.IsEmpty()) | |
| { | |
| // System Default | |
| if (DeviceInfo.bIsSystemDefault) | |
| { | |
| SystemDefaultDeviceId = DeviceInfo.DeviceId; | |
| SystemDefaultDeviceName = DeviceInfo.Name; | |
| } | |
| // Current Device | |
| if (DeviceInfo.bIsCurrentDevice) | |
| { | |
| CurrentDeviceId = DeviceInfo.DeviceId; | |
| } | |
| // Add the menu option | |
| AddDynamicOption(DeviceInfo.DeviceId, FText::FromString(DeviceInfo.Name)); | |
| } | |
| } | |
| OptionDisplayTexts[0] = FText::Format(LOCTEXT("DefaultAudioOutputDevice", "Default Output - {0}"), FText::FromString(SystemDefaultDeviceName)); | |
| SetDefaultValueFromString(TEXT("")); | |
| RefreshEditableState(); | |
| //LastKnownGoodIndex = GetDiscreteOptionDefaultIndex(); | |
| //SetDiscreteOptionByIndex(GetDiscreteOptionIndex()); | |
| } | |
| void ULyraSettingValueDiscreteDynamic_AudioOutputDevice::OnCompletedDeviceSwap(const FSwapAudioOutputResult& SwapResult) | |
| { | |
| //if (SwapResult.Result == ESwapAudioOutputDeviceResultState::Failure) | |
| //{ | |
| // UE_LOG(LogLyra, VeryVerbose, TEXT("AudioOutputDevice failure! Resetting to: %s"), *(OptionDisplayTexts[LastKnownGoodIndex].ToString())); | |
| // if (OptionValues.Num() < LastKnownGoodIndex && SwapResult.RequestedDeviceId != OptionValues[LastKnownGoodIndex]) | |
| // { | |
| // SetDiscreteOptionByIndex(LastKnownGoodIndex); | |
| // } | |
| // // Remove the invalid device | |
| // if (SwapResult.RequestedDeviceId != SystemDefaultDeviceId) | |
| // { | |
| // OutputDevices.RemoveAll([&SwapResult](FAudioOutputDeviceInfo& Device) | |
| // { | |
| // return Device.DeviceId == SwapResult.RequestedDeviceId; | |
| // }); | |
| // RemoveDynamicOption(SwapResult.RequestedDeviceId); | |
| // RefreshEditableState(); | |
| // } | |
| //} | |
| } | |
| void ULyraSettingValueDiscreteDynamic_AudioOutputDevice::DeviceAddedOrRemoved(FString DeviceId) | |
| { | |
| UAudioMixerBlueprintLibrary::GetAvailableAudioOutputDevices(this, DevicesObtainedCallback); | |
| } | |
| void ULyraSettingValueDiscreteDynamic_AudioOutputDevice::DefaultDeviceChanged(EAudioDeviceChangedRole InRole, FString DeviceId) | |
| { | |
| UAudioMixerBlueprintLibrary::GetAvailableAudioOutputDevices(this, DevicesObtainedCallback); | |
| } | |
| void ULyraSettingValueDiscreteDynamic_AudioOutputDevice::SetDiscreteOptionByIndex(int32 Index) | |
| { | |
| Super::SetDiscreteOptionByIndex(Index); | |
| //UE_LOG(LogLyra, VeryVerbose, TEXT("AudioOutputDevice set to %s - %s"), *(OptionDisplayTexts[Index].ToString()), *OptionValues[Index]); | |
| //bRequestDefault = false; | |
| //FString RequestedAudioDeviceId = GetValueAsString(); | |
| //// Grab the correct deviceId if the user has selected default | |
| //const int32 DefaultOptionIndex = GetDiscreteOptionDefaultIndex(); | |
| //if (Index == DefaultOptionIndex) | |
| //{ | |
| // RequestedAudioDeviceId = SystemDefaultDeviceId; | |
| //} | |
| //// Only swap if the requested deviceId is different than our current | |
| //if (RequestedAudioDeviceId == CurrentDeviceId) | |
| //{ | |
| // LastKnownGoodIndex = Index; | |
| // UE_LOG(LogLyra, VeryVerbose, TEXT("AudioOutputDevice (Not Swapping) - LKG set to index :%d"), LastKnownGoodIndex); | |
| //} | |
| //else | |
| //{ | |
| // bRequestDefault = (Index == DefaultOptionIndex); | |
| // UAudioMixerBlueprintLibrary::SwapAudioOutputDevice(LocalPlayer, RequestedAudioDeviceId, DevicesSwappedCallback); | |
| // UE_LOG(LogLyra, VeryVerbose, TEXT("AudioOutputDevice requesting %s"), *RequestedAudioDeviceId); | |
| //} | |
| } | |