| // Copyright Epic Games, Inc. All Rights Reserved. | |
| class IEngineLoop; | |
| ULyraGameEngine::ULyraGameEngine(const FObjectInitializer& ObjectInitializer) | |
| : Super(ObjectInitializer) | |
| { | |
| } | |
| void ULyraGameEngine::Init(IEngineLoop* InEngineLoop) | |
| { | |
| Super::Init(InEngineLoop); | |
| } | |