| // Copyright Epic Games, Inc. All Rights Reserved. | |
| class UObject; | |
| struct FFrame; | |
| /** Cheats related to teams */ | |
| UCLASS() | |
| class ULyraTeamCheats : public UCheatManagerExtension | |
| { | |
| GENERATED_BODY() | |
| public: | |
| // Moves this player to the next available team, wrapping around to the | |
| // first team if at the end of the list of teams | |
| UFUNCTION(Exec, BlueprintAuthorityOnly) | |
| virtual void CycleTeam(); | |
| // Moves this player to the specified team | |
| UFUNCTION(Exec, BlueprintAuthorityOnly) | |
| virtual void SetTeam(int32 TeamID); | |
| // Prints a list of all of the teams | |
| UFUNCTION(Exec) | |
| virtual void ListTeams(); | |
| }; | |