| // Copyright Epic Games, Inc.All Rights Reserved. | |
| class UObject; | |
| UCLASS() | |
| class ULyraTestControllerBootTest : public UGauntletTestControllerBootTest | |
| { | |
| GENERATED_BODY() | |
| protected: | |
| // This test needs a delay as the test can be over before focus is returned to Gauntlet after launching the game. | |
| // This can cause the test to be over before Gauntlet can even know that it is running and will cause the test to fail. | |
| //@TODO: Comment and delay copied from ShooterGame. Still needed? | |
| const double TestDelay = 20.0f; | |
| //~UGauntletTestControllerBootTest interface | |
| virtual bool IsBootProcessComplete() const override; | |
| //~End of UGauntletTestControllerBootTest interface | |
| }; | |