unitysamples / LyraStarterGame /Source /LyraGame /UI /Common /LyraBoundActionButton.h
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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Input/CommonBoundActionButton.h"
#include "LyraBoundActionButton.generated.h"
#define UE_API LYRAGAME_API
class UCommonButtonStyle;
class UObject;
/**
*
*/
UCLASS(MinimalAPI, Abstract, meta = (DisableNativeTick))
class ULyraBoundActionButton : public UCommonBoundActionButton
{
GENERATED_BODY()
protected:
UE_API virtual void NativeConstruct() override;
private:
void HandleInputMethodChanged(ECommonInputType NewInputMethod);
UPROPERTY(EditAnywhere, Category = "Styles")
TSubclassOf<UCommonButtonStyle> KeyboardStyle;
UPROPERTY(EditAnywhere, Category = "Styles")
TSubclassOf<UCommonButtonStyle> GamepadStyle;
UPROPERTY(EditAnywhere, Category = "Styles")
TSubclassOf<UCommonButtonStyle> TouchStyle;
};
#undef UE_API