| // Copyright Epic Games, Inc. All Rights Reserved. | |
| template <class TClass> class TSubclassOf; | |
| class UUserWidget; | |
| struct FFrame; | |
| UCLASS(MinimalAPI, Abstract, Blueprintable, BlueprintType, EditInlineNew) | |
| class ULyraWidgetFactory : public UObject | |
| { | |
| GENERATED_BODY() | |
| public: | |
| ULyraWidgetFactory() { } | |
| UFUNCTION(BlueprintNativeEvent) | |
| UE_API TSubclassOf<UUserWidget> FindWidgetClassForData(const UObject* Data) const; | |
| }; | |