| // Copyright Epic Games, Inc. All Rights Reserved. | |
| TSubclassOf<UUserWidget> ULyraWidgetFactory_Class::FindWidgetClassForData_Implementation(const UObject* Data) const | |
| { | |
| // Starting with the current class, work backwards to see if there are any construction rules for this class. | |
| for (UClass* Class = Data->GetClass(); Class; Class = Class->GetSuperClass()) | |
| { | |
| TSoftClassPtr<UObject> ClassPtr(Class); | |
| if (const TSubclassOf<UUserWidget> EntryWidgetClassPtr = EntryWidgetForClass.FindRef(ClassPtr)) | |
| { | |
| return EntryWidgetClassPtr; | |
| } | |
| } | |
| return TSubclassOf<UUserWidget>(); | |
| } | |