| // Copyright Epic Games, Inc. All Rights Reserved. | |
| class UObject; | |
| class UWorld; | |
| /** | |
| * Developer settings / editor cheats | |
| */ | |
| UCLASS(config=EditorPerProjectUserSettings, MinimalAPI) | |
| class ULyraLobbyBackground : public UPrimaryDataAsset | |
| { | |
| GENERATED_BODY() | |
| public: | |
| UPROPERTY(EditAnywhere, BlueprintReadOnly) | |
| TSoftObjectPtr<UWorld> BackgroundLevel; | |
| }; | |