| // Copyright Epic Games, Inc. All Rights Reserved. | |
| class AController; | |
| class ULyraIndicatorManagerComponent; | |
| class UObject; | |
| struct FFrame; | |
| UCLASS(MinimalAPI) | |
| class UIndicatorLibrary : public UBlueprintFunctionLibrary | |
| { | |
| GENERATED_BODY() | |
| public: | |
| UE_API UIndicatorLibrary(); | |
| /** */ | |
| UFUNCTION(BlueprintCallable, Category = Indicator) | |
| static UE_API ULyraIndicatorManagerComponent* GetIndicatorManagerComponent(AController* Controller); | |
| }; | |