| // Copyright Epic Games, Inc. All Rights Reserved. | |
| class FSubsystemCollectionBase; | |
| class UCommonGameDialog; | |
| class UCommonGameDialogDescriptor; | |
| class UObject; | |
| /** | |
| * | |
| */ | |
| UCLASS() | |
| class ULyraUIMessaging : public UCommonMessagingSubsystem | |
| { | |
| GENERATED_BODY() | |
| public: | |
| ULyraUIMessaging() { } | |
| virtual void Initialize(FSubsystemCollectionBase& Collection) override; | |
| virtual void ShowConfirmation(UCommonGameDialogDescriptor* DialogDescriptor, FCommonMessagingResultDelegate ResultCallback = FCommonMessagingResultDelegate()) override; | |
| virtual void ShowError(UCommonGameDialogDescriptor* DialogDescriptor, FCommonMessagingResultDelegate ResultCallback = FCommonMessagingResultDelegate()) override; | |
| private: | |
| UPROPERTY() | |
| TSubclassOf<UCommonGameDialog> ConfirmationDialogClassPtr; | |
| UPROPERTY() | |
| TSubclassOf<UCommonGameDialog> ErrorDialogClassPtr; | |
| UPROPERTY(config) | |
| TSoftClassPtr<UCommonGameDialog> ConfirmationDialogClass; | |
| UPROPERTY(config) | |
| TSoftClassPtr<UCommonGameDialog> ErrorDialogClass; | |
| }; | |