| // Copyright Epic Games, Inc. All Rights Reserved. | |
| using UnrealBuildTool; | |
| using System.Collections.Generic; | |
| [] | |
| public class LyraServerTarget : TargetRules | |
| { | |
| public LyraServerTarget(TargetInfo Target) : base(Target) | |
| { | |
| Type = TargetType.Server; | |
| ExtraModuleNames.AddRange(new string[] { "LyraGame" }); | |
| LyraGameTarget.ApplySharedLyraTargetSettings(this); | |
| bUseChecksInShipping = true; | |
| } | |
| } | |