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EN_B00000_S08853_W000018 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " When Arya first walked in, she was like, oh, you really wanna do this? And she started talking, I kinda figured out, like, she's gonna say Lord Baelish.",
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EN_B00000_S08853_W000019 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Slimey little snake. He killed Rob, he got Rob killed and I'll never forgive him. John shouldn't forgive him. Weak way out, by the way. Don't say you're a Greyjoy and a Stark, cause he's not a fucking Stark. He's a sneaky little worm who has no fucking spine. I hope Ramsay comes back as a white and captures him and kicks him all again.",
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EN_B00000_S08853_W000020 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " By taking Winterfell, he basically questioned illegitimacy of",
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EN_B00000_S08853_W000021 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"speaker": "EN_B00000_S08853",
"text": " Did Ramsey replace his junk with like, steel? Cause like, if you get need, I don't care anywhere in the body, if it's your nuts or anywhere in the body, as hard as someone can, three straight times, you're not gonna be like,",
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EN_B00000_S08853_W000022 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " So I kept thinking, well, Cersei can't kill Jaime, Jaime has to kill Cersei. Then I'm like, oh, she's pregnant, so do I really want my favorite character to be a baby killer?",
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EN_B00000_S08853_W000023 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Do you think Cersei was just trying to scare him or her intentions? Oh yea.",
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EN_B00000_S08853_W000024 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Twice, uh, Melanis' brother called her bluff on getting killed. As Tyrion says the same thing in the, uh, earlier interaction, basically saying, like yea, have him kill me, whatever, and then says no, and he's like, oh thank god, I could have got real bad.",
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EN_B00000_S08853_W000025 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " I don't like that as much as you do like him joining the super team and basically ending his full redemption as being a good guy now. I always like the fact that Jaime, he's not the monster that we thought he was in season 1 and 2, but he still has that grey area and he's still not all good and I think that's what makes the character even better.",
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EN_B00000_S08853_W000026 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " I dunno, I just always wanted him to like, know what the right decision is, and deep down know what the right thing to do is, but just have the weight of Cersei and his family pull him towards...",
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EN_B00000_S08853_W000027 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " The only thing about that is, like, the only thing about that is, isn't Aegon, uh, Rhaegar's first on Aegon?",
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EN_B00000_S08853_W000028 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Because Aegon is like, even though the character Aegon in the books is a totally different thing and there's multiple interpretations of who he is, it doesn't change the fact that his first son was Aegon and the mountain did kill.",
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EN_B00000_S08853_W000029 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Or let me think of basically my father figure's name, John Aaron.",
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EN_B00000_S08853_W000030 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " He didn't like delve deeper into it cause not necessarily he didn't care about it, but I think he's just more big picture now where maybe old Bran would have looked deeper into that. Oh my God, that's amazing. Where he just sees it as another event in history and he pretty much got the gist. Let's go on to the next thing.",
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EN_B00000_S08853_W000031 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " I don't mind it that much, I mean, you do make a good point, I think Jon and Ygritte were a fantastic couple, even like Daenerys with like Daario, I'm not saying the actors don't have chemistry or that they're doing a poor job, it's just the characters like you said, but come on, it makes perfect sense.",
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EN_B00000_S08853_W000032 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " The two biggest characters in the show, it's Ice and Fire coming together. I don't wanna say it's obvious, but it's, you know, this is what the story has been leading up to this whole time.",
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EN_B00000_S08853_W000033 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " You definitely see concern from the longing glance he gave them. I think the best reasoning for that is maybe it'll cloud her judgement. He doesn't believe John has a suitable match for Daenerys, being that he's still technically a bastard.",
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EN_B00000_S08853_W000034 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Also, I think it's kind of maybe more personal where, let's say something does come from this, then Tyrion is not gonna be the voice in Daenerys' ear, it'll be Jon now. Uh, maybe they wouldn't see Daenerys as a true queen if Jon's there with her.",
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EN_B00000_S08853_W000035 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Well, if it does decide to go that way, I think the most telling line from when Tyrion's talking to Cersei is when she says that you just said that she was gonna destroy King's Landing, and then he points to himself as being the voice of reason for Daenerys. So basically what he's kinda saying is without him,",
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EN_B00000_S08853_W000036 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Who knows what Daenerys would do. And I guess that ties into if Jon's by her side instead of Tyrion, maybe he doesn't feel that Jon can control her the way he can as well.",
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EN_B00000_S08853_W000037 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " What if they have a baby and then Jamie and Cersei's baby and then they grow up and they have to fight each other? No, no, that's television.",
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EN_B00000_S08853_W000038 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08863_W000000 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08863_W000001 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08863_W000002 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Is it worth playing these days? Well I'm Glenn for SwitchUp. Thank you to Square Enix for the review copy. And now, let's find out.",
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EN_B00000_S08863_W000003 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08863_W000004 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08863_W000005 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08863_W000006 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08863_W000007 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08863_W000008 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"language": "en",
"speaker": "EN_B00000_S08863",
"text": " To do this, you must pull up the menu screen by pressing the X button. Choose the tactics option and then strategy. You can assign each team member an individual instruction",
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EN_B00000_S08863_W000009 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " They are all fairly basic, but it's certainly a nice change of pace from turn-based combat and gives you some micromanagement responsibilities at the same time.",
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EN_B00000_S08863_W000010 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " At this point it's worth noting that when this remake was developed for the PSP back in 2007, it made a few changes to the Super Famicom version, and one of these centered around the combat.",
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EN_B00000_S08863_W000011 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
"dnsmos": 3.3874,
"duration": 17.212,
"id": "EN_B00000_S08863_W000011",
"language": "en",
"speaker": "EN_B00000_S08863",
"text": " It now takes place in a 3D battlefield, much more akin to what was used in the game's sequel, Star Ocean The Second Story, which came out on the PlayStation in 1999. Now, I never played the original, so I cannot comment on how this action-led battle system works on a single screen, but on the larger battlefield, it works very well.",
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EN_B00000_S08863_W000012 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"speaker": "EN_B00000_S08863",
"text": " I like how a team member with a more passive instruction such as healing could well be targeted by enemies off screen unbeknownst to you whilst you are involved elsewhere. To assist with this you could set a second member of your team to protect their teammates",
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EN_B00000_S08863_W000013 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"speaker": "EN_B00000_S08863",
"text": " They are essentially special moves that are pulled off in battle by pressing either of the aforementioned buttons and will use up a set amount of your magic points after each use. Some of the individual instructions mentioned previously will tell characters to use or conserve special abilities.",
"wav": "EN_B00000/EN_B00000_S08863/mp3/EN_B00000_S08863_W000013.mp3"
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EN_B00000_S08863_W000014 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " I've heard that another change the remake introduced was an overworld map.",
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} | EN_B00000_S08863_W000014.mp3 | [
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EN_B00000_S08863_W000015 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"speaker": "EN_B00000_S08863",
"text": " As far as I understand, the Super Famicom original used separate screens to link towns together, whereas the PSP version brought in a more traditional 3D map to traverse with towns and landmarks visible on it.",
"wav": "EN_B00000/EN_B00000_S08863/mp3/EN_B00000_S08863_W000015.mp3"
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EN_B00000_S08863_W000016 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " This is also where you will encounter random battles, and again, I'm led to believe that the encounter rate has been brought down quite dramatically with the remake. They are still pretty frequent though, even with this tweak, and to be honest, they are a little too frequent.",
"wav": "EN_B00000/EN_B00000_S08863/mp3/EN_B00000_S08863_W000016.mp3"
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EN_B00000_S08863_W000017 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " There are further battle options such as being able to choose a formation from a set number. These are fairly basic, ranging from a standard line to one fighter out in front, supported by allies, or a more spread out formation.",
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EN_B00000_S08863_W000018 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"id": "EN_B00000_S08863_W000018",
"language": "en",
"speaker": "EN_B00000_S08863",
"text": " What I did find a bit odd is how this isn't really explained to you at all. If you are familiar with the series then of course you'll already know, but I spent the first few battles trying to work out how to switch characters before realising that you don't. All the while my AI teammates were taking care of business.",
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EN_B00000_S08863_W000019 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Had this been a straight port of the 1996 original, I would have understood, but it strikes me as strange that in neither the 2007 remake, or this 2019 remaster of that game, they didn't put a quick couple of lines of text in your first battle, just to clarify how it works.",
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EN_B00000_S08863_W000020 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"speaker": "EN_B00000_S08863",
"text": " Nonetheless, you do pick it up quickly enough and I worked out how to assign special arts just through playing about in the menus.",
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EN_B00000_S08863_W000021 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " I also found it a little odd that you could only save on the overworld map or at these designated save points found strewn across the game.",
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EN_B00000_S08863_W000022 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Again, for a game that is a remaster of a remake, it seems odd that they've not fully updated some of these more archaic features. Limiting where you could save doesn't ever really increase the difficulty and acts as more of an inconvenience than anything else. And I'm surprised they didn't revise this when assessing quality of life features to add.",
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EN_B00000_S08863_W000023 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"speaker": "EN_B00000_S08863",
"text": " You can buy weapons and equipment from various stores using the money you accrue through battle, as well as buying or finding single use consumables that will restore health or magic power, but the game also offers the skills system.",
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EN_B00000_S08863_W000024 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " This is another mechanic that I haven't really encountered in other RPGs of the time. And the basic premise is that every time you level up, you earn a skill point. You can put these points into a set of skills that will improve your character.",
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EN_B00000_S08863_W000025 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " For example, acquiring the scent skill and then putting your point into keen eye.",
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EN_B00000_S08863_W000026 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " I enjoyed the battle system in this game, finding it quite refreshing, although I must say, it did feel like it made the game quite a bit easier. I never came close to losing a battle until at least 5 hours in, and whilst this didn't impact my enjoyment of the game at all, it may do for others, and it's just worth bearing in mind.",
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EN_B00000_S08863_W000027 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Finally when entering towns, there will sometimes be the option to partake in private actions.",
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EN_B00000_S08863_W000028 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"language": "en",
"speaker": "EN_B00000_S08863",
"text": " This will basically split your party up around the town giving you the opportunity to speak to them individually and potentially increase affinity towards them or conversely decrease it.",
"wav": "EN_B00000/EN_B00000_S08863/mp3/EN_B00000_S08863_W000028.mp3"
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EN_B00000_S08863_W000029 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"speaker": "EN_B00000_S08863",
"text": " This can mean slight changes to the ending you get, although these changes are only slight as far as I understand. In terms of the controls, most of your actions are found in the menu, which is accessed, as I said before, by pressing X.",
"wav": "EN_B00000/EN_B00000_S08863/mp3/EN_B00000_S08863_W000029.mp3"
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EN_B00000_S08863_W000030 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"speaker": "EN_B00000_S08863",
"text": " Movement around the screen is controlled with the left stick or the D-pad and A is your contextual button.",
"wav": "EN_B00000/EN_B00000_S08863/mp3/EN_B00000_S08863_W000030.mp3"
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EN_B00000_S08863_W000031 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"speaker": "EN_B00000_S08863",
"text": " New to this remaster is being able to speed up your character's movement by holding down ZR. In battle the A button handles your basic attack, whereas X will bring up a menu wheel above your character's head and the L and R buttons will control the special attacks as I said before.",
"wav": "EN_B00000/EN_B00000_S08863/mp3/EN_B00000_S08863_W000031.mp3"
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EN_B00000_S08863_W000032 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"speaker": "EN_B00000_S08863",
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"wav": "EN_B00000/EN_B00000_S08863/mp3/EN_B00000_S08863_W000032.mp3"
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EN_B00000_S08863_W000033 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Gameplay has that familiar feel of 90s RPGs but is infused with some ideas of its own to freshen up the formula. A lack of explanation for these mechanics and quite a low level of difficulty are unfortunate but nonetheless I very much enjoyed it and gameplay receives 17 out of 20.",
"wav": "EN_B00000/EN_B00000_S08863/mp3/EN_B00000_S08863_W000033.mp3"
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EN_B00000_S08863_W000034 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"speaker": "EN_B00000_S08863",
"text": " At the start of the game, you are given a few visual and auditory options. First of all, you can choose as to whether you want to have the character portraits from the PSP remake or the newly drawn ones for this remaster.",
"wav": "EN_B00000/EN_B00000_S08863/mp3/EN_B00000_S08863_W000034.mp3"
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EN_B00000_S08863_W000035 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"id": "EN_B00000_S08863_W000035",
"language": "en",
"speaker": "EN_B00000_S08863",
"text": " In a similar vein, you can also choose between original Japanese voice actors and a new cast, or alternatively, you can choose English voice acting should you prefer. Whilst this remake uses a pixelated art style reminiscent of the Super Famicom original, it was more than just a case of touching up some of the character sprites.",
"wav": "EN_B00000/EN_B00000_S08863/mp3/EN_B00000_S08863_W000035.mp3"
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EN_B00000_S08863_W000036 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " The backgrounds were completely redrawn, instead using a pre-rendered look, and the aforementioned character portraits were also added. Brand new animated cutscenes were created, and the overwhelmed segment is now in 3D, as opposed to the overhead screens of the original as mentioned earlier. Whilst the majority of the pixel art is beautiful,",
"wav": "EN_B00000/EN_B00000_S08863/mp3/EN_B00000_S08863_W000036.mp3"
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EN_B00000_S08863_W000037 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " With character models in particular recreating that classic look and feel of RPGs of the 90s, there are a few issues.",
"wav": "EN_B00000/EN_B00000_S08863/mp3/EN_B00000_S08863_W000037.mp3"
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EN_B00000_S08863_W000038 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " The main one relates to the pre-rendered backgrounds. At first glance they look lovely and really do help to create the world that these characters inhabit. However, the lack of movement does become noticeably clear as you play and robs the game of feeling like a living breathing environment. Rivers and streams do not run.",
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EN_B00000_S08863_W000039 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Whilst the 3D overworlds are fairly basic, mainly used as a tool to link towns together, I did appreciate the fact that the camera has full 360 degree movement in these segments, and the camera angle will change as you enter and leave towns, rather than remaining in a fixed point. In terms of this new version of the remake, the biggest feature is that it is now, of course, available in high definition.",
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EN_B00000_S08863_W000040 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " The games audio is appropriate not just to the genre but also to each respective scenario that is playing out on screen. It is suitably grandiose when warranted and more playful and whimsical when the need arises. In my personal opinion it doesn't quite hit the highs of some of its competition from that era but that doesn't detract from what is on show here.",
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EN_B00000_S08863_W000041 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Visuals are incredibly pleasant if a little devoid of life at times and score 17 out of 20.",
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EN_B00000_S08863_W000042 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Audio does the job well without ever really raising the roof and gets 16 out of 20.",
"wav": "EN_B00000/EN_B00000_S08863/mp3/EN_B00000_S08863_W000042.mp3"
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EN_B00000_S08863_W000043 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"speaker": "EN_B00000_S08863",
"text": " Now at the time of this review, Star Ocean First Departure R hadn't officially been added to the eShop, but as far as I understand, the game will cost £16.99, €20.99 or $20.99. If that is incorrect, I will put the correction in the top-pin comment.",
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EN_B00000_S08863_W000044 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"speaker": "EN_B00000_S08863",
"text": " For this price you are getting a story mode that will last between 20 to 25 hours and whilst the changes to this new HD version are fairly minimal, the original remake itself added a good few quality of life features already such as the overworld map, the larger battle areas, the fully animated cutscenes",
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EN_B00000_S08863_W000045 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " And a much more fleshed out voice acting. With all this considered, this price seems very reasonable.",
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EN_B00000_S08863_W000046 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Similar games released by Square Enix such as Romance in Saga 2 and 3 have been priced a fair bit higher than this and I think they've hit the sweet spot quite nicely this time. Value scores 17 out of 20.",
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EN_B00000_S08863_W000047 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08863_W000048 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08863_W000049 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Many thanks as always everybody for watching. I hope you enjoyed this video. Please do remember to leave a like if you did. I'm still getting over a bit of an illness, so apologies if this audio is not quite up to scratch. I'll do my best to tidy it up, but hopefully it's okay. A quick thank you to our Patreons as always for your continued support, and to each and every one of you for watching our videos. Take care, and until next time, happy gaming.",
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EN_B00000_S08873_W000000 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08873_W000002 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08873_W000003 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08873_W000004 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08873_W000005 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08873_W000006 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08873_W000007 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " She has made her life's work to educate others about the harms of sugar and is truly creating dialogue change that will empower and promote healing in communities of colour. We love this interview. We know you will too.",
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EN_B00000_S08873_W000008 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Then how do we take steps forward? And especially someone like you who works in the human rights, it should be a human right access to real food. But this isn't the situation in many populations. I know here are indigenous populations are in these food deserts and",
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EN_B00000_S08873_W000009 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " What are some ways that you think we can get closer? Do you think the key is education? Like what do you think is the piece that we really should be focusing on?",
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EN_B00000_S08873_W000010 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Yeah, I could not have loved more what you just said because you are so right. A addiction still has that stigma to it. And B, why are we not giving this message to somebody who may just be harmfully using?",
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EN_B00000_S08873_W000011 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " 25 grams, I do that at breakfast. So how do I start to reduce, right? And that high octane, high fructose, right? That education piece too. No, thank you so much for sharing. Go ahead, Molly.",
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EN_B00000_S08873_W000012 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Can you share a little bit about how you made that transition with your family and loved ones and like, what are some of those changes you were just speaking about that like, can you really highlight them for people? Because we have a lot of people who are just starting this journey.",
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EN_B00000_S08873_W000013 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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EN_B00000_S08873_W000014 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Can you talk about your Facebook group a little and some of the unique challenges that you have found the individuals in their face, like highlight some of the ones that are the most common, but maybe some that we wouldn't think of might be a challenge for some of your members?",
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EN_B00000_S08873_W000015 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Yeah, I love that. It's definitely at the food banks or anybody who's facing that financial insecurity. There are foods available like the canned proteins, the chickens, the tunas.",
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"text": " So can you tell us where our listeners can find you?",
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EN_B00000_S08873_W000022 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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"text": " Thanks for joining us this week on Food Junkies, Recovery from Food Addiction. Make sure to join our Facebook group, Sugar Free for Life support group, I'm Sweet Enough.",
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"text": " While you're at it, if you found value in this show, we'd appreciate a rating on iTunes. Or if you'd simply tell a friend about the show, that would help us out too.",
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"text": " Don't forget to pick up your copy of Dr. Tarman's book Food Junkies, which is available on Amazon. If you have any additional questions, both Molly and Clarissa are food addiction professionals and work one-on-one with clients. You can find their websites and email addresses in the show notes.",
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EN_B00000_S08883_W000001 | hf://datasets/amphion/Emilia-Dataset@bcaad00d13e7c101485990a46e88f5884ffed3fc/EN/EN-B000003.tar | {
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