puzzle
stringclasses
30 values
row
int64
3
10
column
int64
3
10
level
stringclasses
3 values
original_data
unknown
id
int64
0
189
observation
unknown
answer
unknown
idx
int64
0
189
rules
stringclasses
30 values
ref_observation
unknown
image
stringlengths
16
24
answer_image
stringlengths
23
31
mosaic
7
7
easy
{ "data": [ [ null, 4, 4, null, null, 1, null ], [ null, null, null, null, 3, null, null ], [ null, 9, 7, 4, 3, 5, null ], [ null, 6, null, ...
100
{ "data": [ [ null, 4, 4, null, null, 1, null ], [ null, null, null, null, 3, null, null ], [ null, 9, 7, 4, 3, 5, null ], [ null, 6, null, ...
[ [ "B", null, null, "B", null, null, null ], [ "B", "B", "B", "B", null, null, "B" ], [ "B", "B", "B", null, null, "B", "B" ], [ "B", "B", "B", null, null, "B", "B" ], [ null, null,...
100
**Core Rules:** Color cells black or white so that: 1. Each numbered cell equals the count of black cells in its 3x3 neighborhood (including itself). 2. Unnumbered cells have no direct numeric constraint. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0, 0)`. 2. `row` increases top-to-bot...
{ "data": [ [ null, 4, 5, null, 1 ], [ null, null, null, null, null ], [ 1, null, null, null, 0 ], [ 2, null, null, 3, null ], [ null, null, 4, ...
figs/mosaic_100.png
figs/mosaic_100_answer.png
mosaic
7
7
hard
{ "data": [ [ null, 2, null, 2, null, 5, null ], [ 4, 5, 4, null, 6, 6, 3 ], [ 3, null, 5, null, 6, 6, null ], [ 3, null, null, null, ...
101
{ "data": [ [ null, 2, null, 2, null, 5, null ], [ 4, 5, 4, null, 6, 6, 3 ], [ 3, null, 5, null, 6, 6, null ], [ 3, null, null, null, ...
[ [ "B", null, null, null, "B", "B", null ], [ null, "B", null, null, "B", "B", "B" ], [ "B", "B", "B", "B", "B", null, null ], [ null, null, null, "B", null, "B", "B" ], [ null, "B"...
101
**Core Rules:** Color cells black or white so that: 1. Each numbered cell equals the count of black cells in its 3x3 neighborhood (including itself). 2. Unnumbered cells have no direct numeric constraint. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0, 0)`. 2. `row` increases top-to-bot...
{ "data": [ [ null, 4, 5, null, 1 ], [ null, null, null, null, null ], [ 1, null, null, null, 0 ], [ 2, null, null, 3, null ], [ null, null, 4, ...
figs/mosaic_101.png
figs/mosaic_101_answer.png
mosaic
10
10
easy
{ "data": [ [ 4, 5, null, null, null, null, 1, null, 2, null ], [ null, null, 7, null, null, 2, null, 3, null, null ], [ 6, 8, 7, 6, null, nul...
102
{ "data": [ [ 4, 5, null, null, null, null, 1, null, 2, null ], [ null, null, 7, null, null, 2, null, 3, null, null ], [ 6, 8, 7, 6, null, nul...
[ [ "B", "B", "B", null, null, null, null, null, "B", null ], [ "B", "B", null, "B", "B", null, null, "B", null, null ], [ "B", "B", "B", "B", null, "B", null, "B", null, null ], [ "...
102
**Core Rules:** Color cells black or white so that: 1. Each numbered cell equals the count of black cells in its 3x3 neighborhood (including itself). 2. Unnumbered cells have no direct numeric constraint. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0, 0)`. 2. `row` increases top-to-bot...
{ "data": [ [ null, 4, 5, null, 1 ], [ null, null, null, null, null ], [ 1, null, null, null, 0 ], [ 2, null, null, 3, null ], [ null, null, 4, ...
figs/mosaic_102.png
figs/mosaic_102_answer.png
mosaic
10
10
hard
{ "data": [ [ null, null, 2, null, 3, 3, 3, null, 2, null ], [ null, 5, null, 4, null, 3, null, 2, null, null ], [ 3, 5, 2, null, null, null, ...
103
{ "data": [ [ null, null, 2, null, 3, 3, 3, null, 2, null ], [ null, 5, null, 4, null, 3, null, 2, null, null ], [ 3, 5, 2, null, null, null, ...
[ [ "B", null, "B", null, "B", "B", null, "B", null, null ], [ "B", null, "B", null, "B", null, null, "B", null, null ], [ "B", null, null, null, null, null, null, null, null, "B" ], [ ...
103
**Core Rules:** Color cells black or white so that: 1. Each numbered cell equals the count of black cells in its 3x3 neighborhood (including itself). 2. Unnumbered cells have no direct numeric constraint. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0, 0)`. 2. `row` increases top-to-bot...
{ "data": [ [ null, 4, 5, null, 1 ], [ null, null, null, null, null ], [ 1, null, null, null, 0 ], [ 2, null, null, 3, null ], [ null, null, 4, ...
figs/mosaic_103.png
figs/mosaic_103_answer.png
nonograms
5
5
normal
{ "row_black_runs": [ [ 1 ], [ 3 ], [ 3 ], [ 4 ], [ 2 ] ], "col_black_runs": [ [ 2, 1 ], [ 1, 2 ], [ 4 ], [ 2 ], [ 1 ] ] }
104
{ "row_black_runs": [ [ 1 ], [ 3 ], [ 3 ], [ 4 ], [ 2 ] ], "col_black_runs": [ [ 2, 1 ], [ 1, 2 ], [ 4 ], [ 2 ], [ 1 ] ] }
[ [ "B", null, null, null, null ], [ "B", "B", "B", null, null ], [ null, null, "B", "B", "B" ], [ "B", "B", "B", "B", null ], [ null, "B", "B", null, null ] ]
104
**Core Rules:** Fill some cells black so that: 1. Each row matches its row clues: clue numbers are lengths of consecutive black-cell runs in that row. 2. Each column matches its column clues: clue numbers are lengths of consecutive black-cell runs in that column. 3. Multiple runs in one row/column must be separated by ...
{ "row_black_runs": [ [ 2 ], [ 3 ], [ 1 ], [ 2, 2 ], [ 1, 2 ] ], "col_black_runs": [ [ 4 ], [ 2, 2 ], [ 1 ], [ 2 ], [ 2 ] ] }
figs/nonograms_104.png
figs/nonograms_104_answer.png
nonograms
10
10
normal
{ "row_black_runs": [ [ 4, 2, 1 ], [ 1, 3 ], [ 1, 4 ], [ 4 ], [ 5 ], [ 1 ], [ 3, 1 ], [ 4, 2 ], [ 7 ], [ 7 ] ], "col_black_runs": [ [ ...
105
{ "row_black_runs": [ [ 4, 2, 1 ], [ 1, 3 ], [ 1, 4 ], [ 4 ], [ 5 ], [ 1 ], [ 3, 1 ], [ 4, 2 ], [ 7 ], [ 7 ] ], "col_black_runs": [ [ ...
[ [ "B", "B", "B", "B", null, "B", "B", null, null, "B" ], [ null, "B", null, null, null, "B", "B", "B", null, null ], [ null, null, "B", null, null, "B", "B", "B", "B", null ], [ nu...
105
**Core Rules:** Fill some cells black so that: 1. Each row matches its row clues: clue numbers are lengths of consecutive black-cell runs in that row. 2. Each column matches its column clues: clue numbers are lengths of consecutive black-cell runs in that column. 3. Multiple runs in one row/column must be separated by ...
{ "row_black_runs": [ [ 2 ], [ 3 ], [ 1 ], [ 2, 2 ], [ 1, 2 ] ], "col_black_runs": [ [ 4 ], [ 2, 2 ], [ 1 ], [ 2 ], [ 2 ] ] }
figs/nonograms_105.png
figs/nonograms_105_answer.png
norinori
6
6
normal
{ "data": [ [ 0, 1, 1, 1, 1, 2 ], [ 0, 3, 4, 1, 2, 2 ], [ 0, 3, 4, 5, 5, 2 ], [ 0, 3, 6, 5, 5, 2 ], [ 3, 3, 6, 6, ...
106
{ "data": [ [ 0, 1, 1, 1, 1, 2 ], [ 0, 3, 4, 1, 2, 2 ], [ 0, 3, 4, 5, 5, 2 ], [ 0, 3, 6, 5, 5, 2 ], [ 3, 3, 6, 6, ...
[ [ "S", "S", null, null, "S", "S" ], [ null, null, "S", null, null, null ], [ null, null, "S", null, "S", null ], [ "S", "S", null, null, "S", null ], [ null, null, "S", "S", null, ...
106
**Core Rules:** Shade some cells so that: 1. Each region contains exactly 2 shaded cells. 2. Every shaded cell belongs to a domino (two orthogonally adjacent shaded cells). 3. Different dominoes cannot touch orthogonally (diagonal touching is allowed). 4. Dominoes may cross region borders. **Coordinates & Output:** 1....
{ "data": [ [ 0, 0, 1, 1, 1, 2 ], [ 0, 0, 0, 3, 3, 2 ], [ 0, 4, 0, 0, 3, 3 ], [ 4, 4, 5, 5, 7, 3 ], [ 4, 5, 5, 6, ...
figs/norinori_106.png
figs/norinori_106_answer.png
norinori
6
6
hard
{ "data": [ [ 0, 1, 2, 2, 2, 3 ], [ 0, 1, 2, 2, 2, 3 ], [ 0, 1, 0, 4, 5, 5 ], [ 0, 0, 0, 4, 6, 5 ], [ 0, 0, 4, 4, ...
107
{ "data": [ [ 0, 1, 2, 2, 2, 3 ], [ 0, 1, 2, 2, 2, 3 ], [ 0, 1, 0, 4, 5, 5 ], [ 0, 0, 0, 4, 6, 5 ], [ 0, 0, 4, 4, ...
[ [ null, null, "S", "S", null, "S" ], [ null, "S", null, null, null, "S" ], [ null, "S", null, "S", "S", null ], [ null, null, "S", null, null, "S" ], [ "S", null, "S", null, null, ...
107
**Core Rules:** Shade some cells so that: 1. Each region contains exactly 2 shaded cells. 2. Every shaded cell belongs to a domino (two orthogonally adjacent shaded cells). 3. Different dominoes cannot touch orthogonally (diagonal touching is allowed). 4. Dominoes may cross region borders. **Coordinates & Output:** 1....
{ "data": [ [ 0, 0, 1, 1, 1, 2 ], [ 0, 0, 0, 3, 3, 2 ], [ 0, 4, 0, 0, 3, 3 ], [ 4, 4, 5, 5, 7, 3 ], [ 4, 5, 5, 6, ...
figs/norinori_107.png
figs/norinori_107_answer.png
norinori
8
8
normal
{ "data": [ [ 0, 1, 1, 1, 2, 2, 3, 3 ], [ 0, 0, 4, 1, 5, 2, 2, 2 ], [ 0, 0, 4, 4, 5, 5, 5, 2 ], [ 0, 0, 4, 6, 6, ...
108
{ "data": [ [ 0, 1, 1, 1, 2, 2, 3, 3 ], [ 0, 0, 4, 1, 5, 2, 2, 2 ], [ 0, 0, 4, 4, 5, 5, 5, 2 ], [ 0, 0, 4, 6, 6, ...
[ [ "S", "S", null, "S", "S", null, "S", "S" ], [ null, null, "S", null, null, "S", null, null ], [ null, null, "S", null, null, "S", null, null ], [ null, null, null, "S", "S", null, ...
108
**Core Rules:** Shade some cells so that: 1. Each region contains exactly 2 shaded cells. 2. Every shaded cell belongs to a domino (two orthogonally adjacent shaded cells). 3. Different dominoes cannot touch orthogonally (diagonal touching is allowed). 4. Dominoes may cross region borders. **Coordinates & Output:** 1....
{ "data": [ [ 0, 0, 1, 1, 1, 2 ], [ 0, 0, 0, 3, 3, 2 ], [ 0, 4, 0, 0, 3, 3 ], [ 4, 4, 5, 5, 7, 3 ], [ 4, 5, 5, 6, ...
figs/norinori_108.png
figs/norinori_108_answer.png
norinori
8
8
hard
{ "data": [ [ 0, 0, 0, 0, 1, 1, 1, 1 ], [ 0, 2, 2, 0, 3, 3, 1, 1 ], [ 0, 4, 4, 0, 3, 1, 1, 5 ], [ 4, 4, 4, 6, 3, ...
109
{ "data": [ [ 0, 0, 0, 0, 1, 1, 1, 1 ], [ 0, 2, 2, 0, 3, 3, 1, 1 ], [ 0, 4, 4, 0, 3, 1, 1, 5 ], [ 4, 4, 4, 6, 3, ...
[ [ null, null, null, "S", "S", null, null, null ], [ null, "S", "S", null, null, "S", "S", null ], [ "S", null, null, null, null, null, null, "S" ], [ "S", null, null, "S", null, "S", ...
109
**Core Rules:** Shade some cells so that: 1. Each region contains exactly 2 shaded cells. 2. Every shaded cell belongs to a domino (two orthogonally adjacent shaded cells). 3. Different dominoes cannot touch orthogonally (diagonal touching is allowed). 4. Dominoes may cross region borders. **Coordinates & Output:** 1....
{ "data": [ [ 0, 0, 1, 1, 1, 2 ], [ 0, 0, 0, 3, 3, 2 ], [ 0, 4, 0, 0, 3, 3 ], [ 4, 4, 5, 5, 7, 3 ], [ 4, 5, 5, 6, ...
figs/norinori_109.png
figs/norinori_109_answer.png
norinori
10
10
normal
{ "data": [ [ 0, 1, 1, 2, 2, 2, 3, 3, 4, 4 ], [ 0, 5, 1, 5, 6, 6, 6, 6, 7, 4 ], [ 0, 5, 5, 5, 5, 5, 6, 6, 7, 7 ], ...
110
{ "data": [ [ 0, 1, 1, 2, 2, 2, 3, 3, 4, 4 ], [ 0, 5, 1, 5, 6, 6, 6, 6, 7, 4 ], [ 0, 5, 5, 5, 5, 5, 6, 6, 7, 7 ], ...
[ [ "S", "S", null, "S", "S", null, "S", "S", null, "S" ], [ null, null, "S", null, null, null, null, null, null, "S" ], [ "S", null, "S", null, null, null, null, "S", "S", null ], [ ...
110
**Core Rules:** Shade some cells so that: 1. Each region contains exactly 2 shaded cells. 2. Every shaded cell belongs to a domino (two orthogonally adjacent shaded cells). 3. Different dominoes cannot touch orthogonally (diagonal touching is allowed). 4. Dominoes may cross region borders. **Coordinates & Output:** 1....
{ "data": [ [ 0, 0, 1, 1, 1, 2 ], [ 0, 0, 0, 3, 3, 2 ], [ 0, 4, 0, 0, 3, 3 ], [ 4, 4, 5, 5, 7, 3 ], [ 4, 5, 5, 6, ...
figs/norinori_110.png
figs/norinori_110_answer.png
norinori
10
10
hard
{ "data": [ [ 0, 0, 0, 0, 1, 1, 1, 2, 3, 3 ], [ 4, 0, 0, 5, 6, 6, 1, 2, 2, 2 ], [ 4, 4, 5, 5, 6, 7, 2, 2, 2, 2 ], ...
111
{ "data": [ [ 0, 0, 0, 0, 1, 1, 1, 2, 3, 3 ], [ 4, 0, 0, 5, 6, 6, 1, 2, 2, 2 ], [ 4, 4, 5, 5, 6, 7, 2, 2, 2, 2 ], ...
[ [ "S", null, null, "S", null, "S", "S", null, "S", "S" ], [ "S", null, null, "S", null, null, null, null, null, null ], [ null, "S", "S", null, null, "S", "S", null, null, null ], [ ...
111
**Core Rules:** Shade some cells so that: 1. Each region contains exactly 2 shaded cells. 2. Every shaded cell belongs to a domino (two orthogonally adjacent shaded cells). 3. Different dominoes cannot touch orthogonally (diagonal touching is allowed). 4. Dominoes may cross region borders. **Coordinates & Output:** 1....
{ "data": [ [ 0, 0, 1, 1, 1, 2 ], [ 0, 0, 0, 3, 3, 2 ], [ 0, 4, 0, 0, 3, 3 ], [ 4, 4, 5, 5, 7, 3 ], [ 4, 5, 5, 6, ...
figs/norinori_111.png
figs/norinori_111_answer.png
nurikabe
5
5
easy
{ "data": [ [ 3, null, null, 3, null ], [ null, null, 1, null, null ], [ null, null, null, null, null ], [ null, 3, null, null, null ], [ null, null, ...
112
{ "data": [ [ 3, null, null, 3, null ], [ null, null, 1, null, null ], [ null, null, null, null, null ], [ null, 3, null, null, null ], [ null, null, ...
[ [ null, "B", "B", null, null ], [ null, "B", null, "B", null ], [ null, "B", "B", "B", "B" ], [ "B", null, null, null, "B" ], [ "B", "B", "B", "B", "B" ] ]
112
**Core Rules:** Color cells black or white so that: 1. Black cells form one orthogonally connected group. 2. No 2x2 block may be entirely black. 3. Each numbered cell belongs to a white island whose size equals that number. 4. Each white island contains exactly one numbered cell. 5. Numbered cells are white. **Coordin...
{ "data": [ [ 1, null, null, null, null ], [ null, 1, null, null, 2 ], [ null, null, null, null, null ], [ null, null, null, 3, null ], [ null, null, ...
figs/nurikabe_112.png
figs/nurikabe_112_answer.png
nurikabe
7
7
easy
{ "data": [ [ null, null, null, null, null, null, null ], [ null, 2, null, null, null, 2, null ], [ 2, null, null, null, null, null, null ], [ null, nul...
113
{ "data": [ [ null, null, null, null, null, null, null ], [ null, 2, null, null, null, 2, null ], [ 2, null, null, null, null, null, null ], [ null, nul...
[ [ "B", "B", "B", "B", "B", "B", "B" ], [ "B", null, null, "B", null, null, "B" ], [ null, "B", "B", "B", "B", "B", "B" ], [ null, "B", null, null, null, null, null ], [ "B", "B", ...
113
**Core Rules:** Color cells black or white so that: 1. Black cells form one orthogonally connected group. 2. No 2x2 block may be entirely black. 3. Each numbered cell belongs to a white island whose size equals that number. 4. Each white island contains exactly one numbered cell. 5. Numbered cells are white. **Coordin...
{ "data": [ [ 1, null, null, null, null ], [ null, 1, null, null, 2 ], [ null, null, null, null, null ], [ null, null, null, 3, null ], [ null, null, ...
figs/nurikabe_113.png
figs/nurikabe_113_answer.png
nurikabe
10
10
easy
{ "data": [ [ 1, null, null, null, null, null, null, null, null, null ], [ null, null, null, null, null, null, 6, null, null, null ], [ null, null, null, ...
114
{ "data": [ [ 1, null, null, null, null, null, null, null, null, null ], [ null, null, null, null, null, null, 6, null, null, null ], [ null, null, null, ...
[ [ null, "B", "B", "B", "B", "B", "B", "B", "B", "B" ], [ "B", null, null, null, null, null, null, "B", null, "B" ], [ "B", "B", "B", "B", "B", "B", "B", "B", null, "B" ], [ "B", ...
114
**Core Rules:** Color cells black or white so that: 1. Black cells form one orthogonally connected group. 2. No 2x2 block may be entirely black. 3. Each numbered cell belongs to a white island whose size equals that number. 4. Each white island contains exactly one numbered cell. 5. Numbered cells are white. **Coordin...
{ "data": [ [ 1, null, null, null, null ], [ null, 1, null, null, 2 ], [ null, null, null, null, null ], [ null, null, null, 3, null ], [ null, null, ...
figs/nurikabe_114.png
figs/nurikabe_114_answer.png
nurikabe
5
5
hard
{ "data": [ [ null, null, null, null, null ], [ null, null, null, 5, null ], [ null, null, null, null, 1 ], [ null, null, null, null, null ], [ 1, nul...
115
{ "data": [ [ null, null, null, null, null ], [ null, null, null, 5, null ], [ null, null, null, null, 1 ], [ null, null, null, null, null ], [ 1, nul...
[ [ "B", "B", "B", "B", "B" ], [ "B", null, null, null, "B" ], [ "B", null, null, "B", null ], [ "B", "B", "B", "B", "B" ], [ null, "B", null, null, null ] ]
115
**Core Rules:** Color cells black or white so that: 1. Black cells form one orthogonally connected group. 2. No 2x2 block may be entirely black. 3. Each numbered cell belongs to a white island whose size equals that number. 4. Each white island contains exactly one numbered cell. 5. Numbered cells are white. **Coordin...
{ "data": [ [ 1, null, null, null, null ], [ null, 1, null, null, 2 ], [ null, null, null, null, null ], [ null, null, null, 3, null ], [ null, null, ...
figs/nurikabe_115.png
figs/nurikabe_115_answer.png
nurikabe
7
7
hard
{ "data": [ [ null, null, null, null, null, null, null ], [ null, null, null, null, null, 2, null ], [ null, null, 4, null, null, null, null ], [ null, ...
116
{ "data": [ [ null, null, null, null, null, null, null ], [ null, null, null, null, null, 2, null ], [ null, null, 4, null, null, null, null ], [ null, ...
[ [ "B", "B", "B", "B", "B", "B", "B" ], [ "B", null, null, "B", null, null, "B" ], [ "B", "B", null, null, "B", "B", "B" ], [ "B", null, "B", "B", "B", null, null ], [ "B", "B", ...
116
**Core Rules:** Color cells black or white so that: 1. Black cells form one orthogonally connected group. 2. No 2x2 block may be entirely black. 3. Each numbered cell belongs to a white island whose size equals that number. 4. Each white island contains exactly one numbered cell. 5. Numbered cells are white. **Coordin...
{ "data": [ [ 1, null, null, null, null ], [ null, 1, null, null, 2 ], [ null, null, null, null, null ], [ null, null, null, 3, null ], [ null, null, ...
figs/nurikabe_116.png
figs/nurikabe_116_answer.png
nurikabe
10
10
hard
{ "data": [ [ null, null, 1, null, null, null, null, null, null, null ], [ null, null, null, 5, null, null, null, null, null, null ], [ null, null, null, ...
117
{ "data": [ [ null, null, 1, null, null, null, null, null, null, null ], [ null, null, null, 5, null, null, null, null, null, null ], [ null, null, null, ...
[ [ "B", "B", null, "B", "B", "B", "B", "B", "B", null ], [ null, "B", "B", null, "B", null, null, null, "B", null ], [ null, "B", null, null, "B", "B", null, null, "B", null ], [ nu...
117
**Core Rules:** Color cells black or white so that: 1. Black cells form one orthogonally connected group. 2. No 2x2 block may be entirely black. 3. Each numbered cell belongs to a white island whose size equals that number. 4. Each white island contains exactly one numbered cell. 5. Numbered cells are white. **Coordin...
{ "data": [ [ 1, null, null, null, null ], [ null, 1, null, null, 2 ], [ null, null, null, null, null ], [ null, null, null, 3, null ], [ null, null, ...
figs/nurikabe_117.png
figs/nurikabe_117_answer.png
renzoku
4
4
easy
{ "data": [ [ null, null, null, null ], [ 2, null, null, null ], [ null, null, null, null ], [ null, null, null, null ] ], "adjacent": [ [ 0, 0.5 ], [ 0, ...
118
{ "data": [ [ null, null, null, null ], [ 2, null, null, null ], [ null, null, null, null ], [ null, null, null, null ] ], "adjacent": [ [ 0, 0.5 ], [ 0, ...
[ [ 1, 2, 4, 3 ], [ 2, 4, 3, 1 ], [ 4, 3, 1, 2 ], [ 3, 1, 2, 4 ] ]
118
**Core Rules:** Fill the grid with numbers so that: 1. Numbers are from `1` to grid size `N`. 2. Each row and each column contains each number exactly once. 3. A dot between two orthogonally adjacent cells means their values are consecutive. 4. If no dot is between two orthogonally adjacent cells, their values are not ...
{ "data": [ [ null, null, 1, null ], [ null, null, null, 1 ], [ null, null, null, null ], [ null, null, null, null ] ], "adjacent": [ [ 0, 0.5 ], [ 0, ...
figs/renzoku_118.png
figs/renzoku_118_answer.png
renzoku
5
5
easy
{ "data": [ [ null, null, null, null, null ], [ null, null, null, null, null ], [ null, null, null, 2, 4 ], [ null, null, null, null, null ], [ null, ...
119
{ "data": [ [ null, null, null, null, null ], [ null, null, null, null, null ], [ null, null, null, 2, 4 ], [ null, null, null, null, null ], [ null, ...
[ [ 5, 4, 2, 1, 3 ], [ 1, 3, 4, 5, 2 ], [ 3, 1, 5, 2, 4 ], [ 2, 5, 3, 4, 1 ], [ 4, 2, 1, 3, 5 ] ]
119
**Core Rules:** Fill the grid with numbers so that: 1. Numbers are from `1` to grid size `N`. 2. Each row and each column contains each number exactly once. 3. A dot between two orthogonally adjacent cells means their values are consecutive. 4. If no dot is between two orthogonally adjacent cells, their values are not ...
{ "data": [ [ null, null, 1, null ], [ null, null, null, 1 ], [ null, null, null, null ], [ null, null, null, null ] ], "adjacent": [ [ 0, 0.5 ], [ 0, ...
figs/renzoku_119.png
figs/renzoku_119_answer.png
renzoku
5
5
normal
{ "data": [ [ null, null, null, null, null ], [ null, null, null, null, null ], [ null, null, 4, null, null ], [ null, null, null, null, null ], [ null, ...
120
{ "data": [ [ null, null, null, null, null ], [ null, null, null, null, null ], [ null, null, 4, null, null ], [ null, null, null, null, null ], [ null, ...
[ [ 1, 4, 5, 3, 2 ], [ 3, 5, 1, 2, 4 ], [ 5, 2, 4, 1, 3 ], [ 4, 3, 2, 5, 1 ], [ 2, 1, 3, 4, 5 ] ]
120
**Core Rules:** Fill the grid with numbers so that: 1. Numbers are from `1` to grid size `N`. 2. Each row and each column contains each number exactly once. 3. A dot between two orthogonally adjacent cells means their values are consecutive. 4. If no dot is between two orthogonally adjacent cells, their values are not ...
{ "data": [ [ null, null, 1, null ], [ null, null, null, 1 ], [ null, null, null, null ], [ null, null, null, null ] ], "adjacent": [ [ 0, 0.5 ], [ 0, ...
figs/renzoku_120.png
figs/renzoku_120_answer.png
renzoku
5
5
hard
{ "data": [ [ null, null, null, null, null ], [ null, null, null, null, null ], [ null, null, null, null, null ], [ null, 5, null, null, null ], [ null, ...
121
{ "data": [ [ null, null, null, null, null ], [ null, null, null, null, null ], [ null, null, null, null, null ], [ null, 5, null, null, null ], [ null, ...
[ [ 5, 4, 3, 1, 2 ], [ 3, 2, 4, 5, 1 ], [ 1, 3, 5, 2, 4 ], [ 2, 5, 1, 4, 3 ], [ 4, 1, 2, 3, 5 ] ]
121
**Core Rules:** Fill the grid with numbers so that: 1. Numbers are from `1` to grid size `N`. 2. Each row and each column contains each number exactly once. 3. A dot between two orthogonally adjacent cells means their values are consecutive. 4. If no dot is between two orthogonally adjacent cells, their values are not ...
{ "data": [ [ null, null, 1, null ], [ null, null, null, 1 ], [ null, null, null, null ], [ null, null, null, null ] ], "adjacent": [ [ 0, 0.5 ], [ 0, ...
figs/renzoku_121.png
figs/renzoku_121_answer.png
renzoku
7
7
easy
{ "data": [ [ null, null, null, null, null, null, null ], [ null, null, 6, null, 1, null, null ], [ null, null, null, null, null, null, null ], [ 4, nul...
122
{ "data": [ [ null, null, null, null, null, null, null ], [ null, null, 6, null, 1, null, null ], [ null, null, null, null, null, null, null ], [ 4, nul...
[ [ 7, 1, 3, 5, 6, 2, 4 ], [ 5, 2, 6, 4, 1, 7, 3 ], [ 6, 4, 1, 2, 5, 3, 7 ], [ 4, 6, 5, 3, 7, 1, 2 ], [ 2, 5, 7, 6, 3, 4, 1 ], [ 3, 7, 2, 1, ...
122
**Core Rules:** Fill the grid with numbers so that: 1. Numbers are from `1` to grid size `N`. 2. Each row and each column contains each number exactly once. 3. A dot between two orthogonally adjacent cells means their values are consecutive. 4. If no dot is between two orthogonally adjacent cells, their values are not ...
{ "data": [ [ null, null, 1, null ], [ null, null, null, 1 ], [ null, null, null, null ], [ null, null, null, null ] ], "adjacent": [ [ 0, 0.5 ], [ 0, ...
figs/renzoku_122.png
figs/renzoku_122_answer.png
renzoku
7
7
normal
{ "data": [ [ null, null, null, null, null, null, null ], [ null, null, null, null, null, null, null ], [ null, null, null, null, null, null, null ], [ null, ...
123
{ "data": [ [ null, null, null, null, null, null, null ], [ null, null, null, null, null, null, null ], [ null, null, null, null, null, null, null ], [ null, ...
[ [ 5, 2, 3, 1, 6, 4, 7 ], [ 7, 4, 2, 6, 1, 3, 5 ], [ 3, 1, 6, 5, 7, 2, 4 ], [ 6, 7, 1, 3, 4, 5, 2 ], [ 2, 6, 5, 4, 3, 7, 1 ], [ 4, 3, 7, 2, ...
123
**Core Rules:** Fill the grid with numbers so that: 1. Numbers are from `1` to grid size `N`. 2. Each row and each column contains each number exactly once. 3. A dot between two orthogonally adjacent cells means their values are consecutive. 4. If no dot is between two orthogonally adjacent cells, their values are not ...
{ "data": [ [ null, null, 1, null ], [ null, null, null, 1 ], [ null, null, null, null ], [ null, null, null, null ] ], "adjacent": [ [ 0, 0.5 ], [ 0, ...
figs/renzoku_123.png
figs/renzoku_123_answer.png
renzoku
7
7
hard
{ "data": [ [ null, null, 6, null, null, null, 4 ], [ null, null, null, null, 1, null, null ], [ null, null, null, null, null, null, null ], [ null, nul...
124
{ "data": [ [ null, null, 6, null, null, null, 4 ], [ null, null, null, null, 1, null, null ], [ null, null, null, null, null, null, null ], [ null, nul...
[ [ 5, 1, 6, 2, 3, 7, 4 ], [ 2, 6, 4, 3, 1, 5, 7 ], [ 6, 4, 7, 1, 5, 2, 3 ], [ 1, 3, 2, 5, 7, 4, 6 ], [ 4, 5, 3, 7, 6, 1, 2 ], [ 7, 2, 1, 6, ...
124
**Core Rules:** Fill the grid with numbers so that: 1. Numbers are from `1` to grid size `N`. 2. Each row and each column contains each number exactly once. 3. A dot between two orthogonally adjacent cells means their values are consecutive. 4. If no dot is between two orthogonally adjacent cells, their values are not ...
{ "data": [ [ null, null, 1, null ], [ null, null, null, 1 ], [ null, null, null, null ], [ null, null, null, null ] ], "adjacent": [ [ 0, 0.5 ], [ 0, ...
figs/renzoku_124.png
figs/renzoku_124_answer.png
renzoku
9
9
easy
{ "data": [ [ 2, null, null, null, null, null, null, null, null ], [ null, null, null, null, null, null, null, null, null ], [ null, 1, null, 9, null, nul...
125
{ "data": [ [ 2, null, null, null, null, null, null, null, null ], [ null, null, null, null, null, null, null, null, null ], [ null, 1, null, 9, null, nul...
[ [ 2, 7, 8, 3, 9, 1, 6, 5, 4 ], [ 9, 6, 7, 1, 4, 3, 8, 2, 5 ], [ 3, 1, 4, 9, 8, 2, 5, 7, 6 ], [ 7, 4, 3, 5, 6, 8, 9, 1, 2 ], [ 8, 2, 6, 4, ...
125
**Core Rules:** Fill the grid with numbers so that: 1. Numbers are from `1` to grid size `N`. 2. Each row and each column contains each number exactly once. 3. A dot between two orthogonally adjacent cells means their values are consecutive. 4. If no dot is between two orthogonally adjacent cells, their values are not ...
{ "data": [ [ null, null, 1, null ], [ null, null, null, 1 ], [ null, null, null, null ], [ null, null, null, null ] ], "adjacent": [ [ 0, 0.5 ], [ 0, ...
figs/renzoku_125.png
figs/renzoku_125_answer.png
renzoku
9
9
normal
{ "data": [ [ null, null, null, null, null, 9, 6, null, null ], [ null, null, null, null, null, null, null, null, null ], [ null, null, null, null, null, ...
126
{ "data": [ [ null, null, null, null, null, 9, 6, null, null ], [ null, null, null, null, null, null, null, null, null ], [ null, null, null, null, null, ...
[ [ 5, 1, 4, 8, 7, 9, 6, 2, 3 ], [ 8, 7, 3, 5, 6, 2, 4, 9, 1 ], [ 9, 6, 8, 1, 2, 3, 7, 5, 4 ], [ 6, 3, 5, 7, 8, 1, 2, 4, 9 ], [ 3, 5, 9, 2, ...
126
**Core Rules:** Fill the grid with numbers so that: 1. Numbers are from `1` to grid size `N`. 2. Each row and each column contains each number exactly once. 3. A dot between two orthogonally adjacent cells means their values are consecutive. 4. If no dot is between two orthogonally adjacent cells, their values are not ...
{ "data": [ [ null, null, 1, null ], [ null, null, null, 1 ], [ null, null, null, null ], [ null, null, null, null ] ], "adjacent": [ [ 0, 0.5 ], [ 0, ...
figs/renzoku_126.png
figs/renzoku_126_answer.png
renzoku
9
9
hard
{ "data": [ [ null, null, null, null, null, null, 5, null, 2 ], [ null, null, 8, null, null, null, null, null, null ], [ null, null, null, null, null, nul...
127
{ "data": [ [ null, null, null, null, null, null, 5, null, 2 ], [ null, null, 8, null, null, null, null, null, null ], [ null, null, null, null, null, nul...
[ [ 6, 4, 1, 3, 7, 8, 5, 9, 2 ], [ 1, 3, 8, 5, 2, 9, 7, 6, 4 ], [ 9, 8, 5, 7, 1, 3, 4, 2, 6 ], [ 2, 1, 3, 6, 4, 7, 8, 5, 9 ], [ 8, 6, 4, 9, ...
127
**Core Rules:** Fill the grid with numbers so that: 1. Numbers are from `1` to grid size `N`. 2. Each row and each column contains each number exactly once. 3. A dot between two orthogonally adjacent cells means their values are consecutive. 4. If no dot is between two orthogonally adjacent cells, their values are not ...
{ "data": [ [ null, null, 1, null ], [ null, null, null, 1 ], [ null, null, null, null ], [ null, null, null, null ] ], "adjacent": [ [ 0, 0.5 ], [ 0, ...
figs/renzoku_127.png
figs/renzoku_127_answer.png
shingoki
5
5
easy
{ "data": [ [ "B3", null, null, "B5", "W2", null ], [ null, null, null, null, "B3", null ], [ "B2", null, null, null, null, null ], [ null, null, null, null, ...
128
{ "data": [ [ "B3", null, null, "B5", "W2", null ], [ null, null, null, null, "B3", null ], [ "B2", null, null, null, null, null ], [ null, null, null, null, ...
[ [ 0, 0 ], [ 0, 1 ], [ 0, 2 ], [ 1, 2 ], [ 2, 2 ], [ 3, 2 ], [ 3, 3 ], [ 2, 3 ], [ 1, 3 ], [ 0, 3 ], [ 0, 4 ], [ 0, 5 ], [ 1, 5 ], [ 1, 4 ], [ 2,...
128
**Core Rules:** Draw lines between dots to form a single closed loop without crossings or branches. The loop must pass through all clue circles, where: 1. `Wk` (white circle): the loop goes straight through the circle. 2. `Bk` (black circle): the loop turns at the circle. 3. The number `k` is the sum of the lengths of ...
{ "data": [ [ "B5", "W3", null, null, null, null ], [ null, "B2", "B3", null, null, null ], [ null, null, null, "W4", null, null ], [ null, null, null, null, ...
figs/shingoki_128.png
figs/shingoki_128_answer.png
shingoki
5
5
normal
{ "data": [ [ null, null, null, null, null, null ], [ null, null, null, "B3", "B3", "B2" ], [ null, null, "W2", null, null, null ], [ null, "W2", null, null, ...
129
{ "data": [ [ null, null, null, null, null, null ], [ null, null, null, "B3", "B3", "B2" ], [ null, null, "W2", null, null, null ], [ null, "W2", null, null, ...
[ [ 0, 0 ], [ 0, 1 ], [ 1, 1 ], [ 1, 2 ], [ 1, 3 ], [ 0, 3 ], [ 0, 4 ], [ 0, 5 ], [ 1, 5 ], [ 1, 4 ], [ 2, 4 ], [ 3, 4 ], [ 3, 5 ], [ 4, 5 ], [ 5,...
129
**Core Rules:** Draw lines between dots to form a single closed loop without crossings or branches. The loop must pass through all clue circles, where: 1. `Wk` (white circle): the loop goes straight through the circle. 2. `Bk` (black circle): the loop turns at the circle. 3. The number `k` is the sum of the lengths of ...
{ "data": [ [ "B5", "W3", null, null, null, null ], [ null, "B2", "B3", null, null, null ], [ null, null, null, "W4", null, null ], [ null, null, null, null, ...
figs/shingoki_129.png
figs/shingoki_129_answer.png
shingoki
7
7
easy
{ "data": [ [ null, null, null, "B2", "B2", null, null, null ], [ null, null, null, null, null, null, null, null ], [ null, null, "B2", null, null, null, null, ...
130
{ "data": [ [ null, null, null, "B2", "B2", null, null, null ], [ null, null, null, null, null, null, null, null ], [ null, null, "B2", null, null, null, null, ...
[ [ 0, 0 ], [ 0, 1 ], [ 1, 1 ], [ 2, 1 ], [ 3, 1 ], [ 4, 1 ], [ 5, 1 ], [ 5, 2 ], [ 4, 2 ], [ 3, 2 ], [ 3, 3 ], [ 2, 3 ], [ 2, 2 ], [ 1, 2 ], [ 1,...
130
**Core Rules:** Draw lines between dots to form a single closed loop without crossings or branches. The loop must pass through all clue circles, where: 1. `Wk` (white circle): the loop goes straight through the circle. 2. `Bk` (black circle): the loop turns at the circle. 3. The number `k` is the sum of the lengths of ...
{ "data": [ [ "B5", "W3", null, null, null, null ], [ null, "B2", "B3", null, null, null ], [ null, null, null, "W4", null, null ], [ null, null, null, null, ...
figs/shingoki_130.png
figs/shingoki_130_answer.png
shingoki
7
7
normal
{ "data": [ [ null, null, "W3", null, null, null, null, null ], [ null, null, "B3", null, null, null, null, null ], [ null, null, null, null, "B2", null, "W3", ...
131
{ "data": [ [ null, null, "W3", null, null, null, null, null ], [ null, null, "B3", null, null, null, null, null ], [ null, null, null, null, "B2", null, "W3", ...
[ [ 0, 0 ], [ 0, 1 ], [ 0, 2 ], [ 0, 3 ], [ 1, 3 ], [ 1, 4 ], [ 2, 4 ], [ 2, 3 ], [ 3, 3 ], [ 3, 2 ], [ 2, 2 ], [ 1, 2 ], [ 1, 1 ], [ 2, 1 ], [ 3,...
131
**Core Rules:** Draw lines between dots to form a single closed loop without crossings or branches. The loop must pass through all clue circles, where: 1. `Wk` (white circle): the loop goes straight through the circle. 2. `Bk` (black circle): the loop turns at the circle. 3. The number `k` is the sum of the lengths of ...
{ "data": [ [ "B5", "W3", null, null, null, null ], [ null, "B2", "B3", null, null, null ], [ null, null, null, "W4", null, null ], [ null, null, null, null, ...
figs/shingoki_131.png
figs/shingoki_131_answer.png
shingoki
7
7
hard
{ "data": [ [ null, "B6", null, null, null, null, null, null ], [ null, null, null, null, "B5", null, null, "B8" ], [ null, null, null, null, null, null, null, ...
132
{ "data": [ [ null, "B6", null, null, null, null, null, null ], [ null, null, null, null, "B5", null, null, "B8" ], [ null, null, null, null, null, null, null, ...
[ [ 0, 1 ], [ 0, 2 ], [ 0, 3 ], [ 0, 4 ], [ 0, 5 ], [ 1, 5 ], [ 1, 6 ], [ 1, 7 ], [ 2, 7 ], [ 3, 7 ], [ 4, 7 ], [ 5, 7 ], [ 6, 7 ], [ 7, 7 ], [ 7,...
132
**Core Rules:** Draw lines between dots to form a single closed loop without crossings or branches. The loop must pass through all clue circles, where: 1. `Wk` (white circle): the loop goes straight through the circle. 2. `Bk` (black circle): the loop turns at the circle. 3. The number `k` is the sum of the lengths of ...
{ "data": [ [ "B5", "W3", null, null, null, null ], [ null, "B2", "B3", null, null, null ], [ null, null, null, "W4", null, null ], [ null, null, null, null, ...
figs/shingoki_132.png
figs/shingoki_132_answer.png
shingoki
10
10
easy
{ "data": [ [ "B6", null, null, "B7", null, null, null, null, "B2", "B2", null ], [ null, null, null, null, null, null, null, null, null, null, "W2" ], [ null, ...
133
{ "data": [ [ "B6", null, null, "B7", null, null, null, null, "B2", "B2", null ], [ null, null, null, null, null, null, null, null, null, null, "W2" ], [ null, ...
[ [ 0, 0 ], [ 0, 1 ], [ 1, 1 ], [ 1, 2 ], [ 2, 2 ], [ 2, 1 ], [ 3, 1 ], [ 4, 1 ], [ 4, 2 ], [ 4, 3 ], [ 3, 3 ], [ 2, 3 ], [ 1, 3 ], [ 0, 3 ], [ 0,...
133
**Core Rules:** Draw lines between dots to form a single closed loop without crossings or branches. The loop must pass through all clue circles, where: 1. `Wk` (white circle): the loop goes straight through the circle. 2. `Bk` (black circle): the loop turns at the circle. 3. The number `k` is the sum of the lengths of ...
{ "data": [ [ "B5", "W3", null, null, null, null ], [ null, "B2", "B3", null, null, null ], [ null, null, null, "W4", null, null ], [ null, null, null, null, ...
figs/shingoki_133.png
figs/shingoki_133_answer.png
shingoki
10
10
normal
{ "data": [ [ null, null, "W4", null, null, null, null, null, null, null, "B12" ], [ null, null, null, "B5", null, "B2", "B4", "B2", null, null, null ], [ null,...
134
{ "data": [ [ null, null, "W4", null, null, null, null, null, null, null, "B12" ], [ null, null, null, "B5", null, "B2", "B4", "B2", null, null, null ], [ null,...
[ [ 0, 0 ], [ 0, 1 ], [ 0, 2 ], [ 0, 3 ], [ 0, 4 ], [ 1, 4 ], [ 1, 5 ], [ 0, 5 ], [ 0, 6 ], [ 0, 7 ], [ 0, 8 ], [ 0, 9 ], [ 0, 10 ], [ 1, 10 ], [ ...
134
**Core Rules:** Draw lines between dots to form a single closed loop without crossings or branches. The loop must pass through all clue circles, where: 1. `Wk` (white circle): the loop goes straight through the circle. 2. `Bk` (black circle): the loop turns at the circle. 3. The number `k` is the sum of the lengths of ...
{ "data": [ [ "B5", "W3", null, null, null, null ], [ null, "B2", "B3", null, null, null ], [ null, null, null, "W4", null, null ], [ null, null, null, null, ...
figs/shingoki_134.png
figs/shingoki_134_answer.png
shingoki
10
10
hard
{ "data": [ [ null, null, "W9", null, null, null, null, null, null, null, null ], [ null, null, null, null, null, "W6", null, null, null, null, null ], [ "B4", ...
135
{ "data": [ [ null, null, "W9", null, null, null, null, null, null, null, null ], [ null, null, null, null, null, "W6", null, null, null, null, null ], [ "B4", ...
[ [ 0, 0 ], [ 0, 1 ], [ 0, 2 ], [ 0, 3 ], [ 0, 4 ], [ 0, 5 ], [ 0, 6 ], [ 0, 7 ], [ 0, 8 ], [ 0, 9 ], [ 1, 9 ], [ 1, 10 ], [ 2, 10 ], [ 2, 9 ], [ ...
135
**Core Rules:** Draw lines between dots to form a single closed loop without crossings or branches. The loop must pass through all clue circles, where: 1. `Wk` (white circle): the loop goes straight through the circle. 2. `Bk` (black circle): the loop turns at the circle. 3. The number `k` is the sum of the lengths of ...
{ "data": [ [ "B5", "W3", null, null, null, null ], [ null, "B2", "B3", null, null, null ], [ null, null, null, "W4", null, null ], [ null, null, null, null, ...
figs/shingoki_135.png
figs/shingoki_135_answer.png
skyscrapers
4
4
easy
{ "U": [ 2, 1, 2, 2 ], "D": [ 3, 4, 1, 2 ], "L": [ 2, 1, 2, 2 ], "R": [ 3, 4, 1, 2 ] }
136
{ "U": [ 2, 1, 2, 2 ], "D": [ 3, 4, 1, 2 ], "L": [ 2, 1, 2, 2 ], "R": [ 3, 4, 1, 2 ] }
[ [ 1, 4, 3, 2 ], [ 4, 3, 2, 1 ], [ 3, 2, 1, 4 ], [ 2, 1, 4, 3 ] ]
136
**Core Rules:** Fill the `N x N` grid with building heights `1..N` so that: 1. Each row contains each height exactly once. 2. Each column contains each height exactly once. 3. Side clues indicate how many buildings are visible from that direction. A taller building hides all shorter buildings behind it. **Coordinat...
{ "U": [ 1, 3, 2, 2 ], "D": [ 3, 2, 3, 1 ], "L": [ 1, 2, 2, 3 ], "R": [ 2, 2, 3, 1 ] }
figs/skyscrapers_136.png
figs/skyscrapers_136_answer.png
skyscrapers
4
4
normal
{ "U": [ null, null, null, null ], "D": [ null, null, null, null ], "L": [ null, null, 2, null ], "R": [ null, 1, null, 3 ] }
137
{ "U": [ null, null, null, null ], "D": [ null, null, null, null ], "L": [ null, null, 2, null ], "R": [ null, 1, null, 3 ] }
[ [ 2, 3, 4, 1 ], [ 3, 2, 1, 4 ], [ 1, 4, 2, 3 ], [ 4, 1, 3, 2 ] ]
137
**Core Rules:** Fill the `N x N` grid with building heights `1..N` so that: 1. Each row contains each height exactly once. 2. Each column contains each height exactly once. 3. Side clues indicate how many buildings are visible from that direction. A taller building hides all shorter buildings behind it. **Coordinat...
{ "U": [ 1, 3, 2, 2 ], "D": [ 3, 2, 3, 1 ], "L": [ 1, 2, 2, 3 ], "R": [ 2, 2, 3, 1 ] }
figs/skyscrapers_137.png
figs/skyscrapers_137_answer.png
skyscrapers
4
4
hard
{ "U": [ null, null, null, null ], "D": [ 3, 2, null, null ], "L": [ null, null, null, null ], "R": [ 3, 3, null, 2 ] }
138
{ "U": [ null, null, null, null ], "D": [ 3, 2, null, null ], "L": [ null, null, null, null ], "R": [ 3, 3, null, 2 ] }
[ [ 4, 3, 1, 2 ], [ 2, 4, 3, 1 ], [ 3, 1, 2, 4 ], [ 1, 2, 4, 3 ] ]
138
**Core Rules:** Fill the `N x N` grid with building heights `1..N` so that: 1. Each row contains each height exactly once. 2. Each column contains each height exactly once. 3. Side clues indicate how many buildings are visible from that direction. A taller building hides all shorter buildings behind it. **Coordinat...
{ "U": [ 1, 3, 2, 2 ], "D": [ 3, 2, 3, 1 ], "L": [ 1, 2, 2, 3 ], "R": [ 2, 2, 3, 1 ] }
figs/skyscrapers_138.png
figs/skyscrapers_138_answer.png
skyscrapers
5
5
easy
{ "U": [ 1, 2, 4, 2, 3 ], "D": [ 2, 2, 1, 4, 3 ], "L": [ 1, 3, 3, 2, 2 ], "R": [ 4, 2, 1, 3, 2 ] }
139
{ "U": [ 1, 2, 4, 2, 3 ], "D": [ 2, 2, 1, 4, 3 ], "L": [ 1, 3, 3, 2, 2 ], "R": [ 4, 2, 1, 3, 2 ] }
[ [ 5, 4, 2, 3, 1 ], [ 2, 1, 3, 5, 4 ], [ 3, 2, 1, 4, 5 ], [ 1, 5, 4, 2, 3 ], [ 4, 3, 5, 1, 2 ] ]
139
**Core Rules:** Fill the `N x N` grid with building heights `1..N` so that: 1. Each row contains each height exactly once. 2. Each column contains each height exactly once. 3. Side clues indicate how many buildings are visible from that direction. A taller building hides all shorter buildings behind it. **Coordinat...
{ "U": [ 1, 3, 2, 2 ], "D": [ 3, 2, 3, 1 ], "L": [ 1, 2, 2, 3 ], "R": [ 2, 2, 3, 1 ] }
figs/skyscrapers_139.png
figs/skyscrapers_139_answer.png
skyscrapers
5
5
normal
{ "U": [ null, 5, null, null, 3 ], "D": [ 2, null, 4, null, null ], "L": [ null, 4, null, null, null ], "R": [ 3, null, null, null, 3 ] }
140
{ "U": [ null, 5, null, null, 3 ], "D": [ 2, null, 4, null, null ], "L": [ null, 4, null, null, null ], "R": [ 3, null, null, null, 3 ] }
[ [ 2, 1, 5, 4, 3 ], [ 1, 2, 3, 5, 4 ], [ 5, 3, 4, 2, 1 ], [ 3, 4, 2, 1, 5 ], [ 4, 5, 1, 3, 2 ] ]
140
**Core Rules:** Fill the `N x N` grid with building heights `1..N` so that: 1. Each row contains each height exactly once. 2. Each column contains each height exactly once. 3. Side clues indicate how many buildings are visible from that direction. A taller building hides all shorter buildings behind it. **Coordinat...
{ "U": [ 1, 3, 2, 2 ], "D": [ 3, 2, 3, 1 ], "L": [ 1, 2, 2, 3 ], "R": [ 2, 2, 3, 1 ] }
figs/skyscrapers_140.png
figs/skyscrapers_140_answer.png
skyscrapers
5
5
hard
{ "U": [ 3, 3, null, null, null ], "D": [ null, null, null, null, null ], "L": [ 2, null, 1, null, null ], "R": [ null, null, 2, 2, null ] }
141
{ "U": [ 3, 3, null, null, null ], "D": [ null, null, null, null, null ], "L": [ 2, null, 1, null, null ], "R": [ null, null, 2, 2, null ] }
[ [ 2, 1, 5, 4, 3 ], [ 3, 4, 1, 2, 5 ], [ 5, 3, 2, 1, 4 ], [ 4, 2, 3, 5, 1 ], [ 1, 5, 4, 3, 2 ] ]
141
**Core Rules:** Fill the `N x N` grid with building heights `1..N` so that: 1. Each row contains each height exactly once. 2. Each column contains each height exactly once. 3. Side clues indicate how many buildings are visible from that direction. A taller building hides all shorter buildings behind it. **Coordinat...
{ "U": [ 1, 3, 2, 2 ], "D": [ 3, 2, 3, 1 ], "L": [ 1, 2, 2, 3 ], "R": [ 2, 2, 3, 1 ] }
figs/skyscrapers_141.png
figs/skyscrapers_141_answer.png
skyscrapers
6
6
easy
{ "U": [ 1, 5, 4, 3, 2, 2 ], "D": [ 3, 1, 2, 3, 2, 4 ], "L": [ 1, 3, 4, 2, 3, 2 ], "R": [ 3, 1, 2, 3, 2, 4 ] }
142
{ "U": [ 1, 5, 4, 3, 2, 2 ], "D": [ 3, 1, 2, 3, 2, 4 ], "L": [ 1, 3, 4, 2, 3, 2 ], "R": [ 3, 1, 2, 3, 2, 4 ] }
[ [ 6, 2, 1, 3, 5, 4 ], [ 4, 1, 3, 5, 2, 6 ], [ 2, 3, 4, 6, 1, 5 ], [ 5, 4, 6, 1, 3, 2 ], [ 1, 5, 2, 4, 6, 3 ], [ 3, 6, 5, 2, 4, 1 ] ]
142
**Core Rules:** Fill the `N x N` grid with building heights `1..N` so that: 1. Each row contains each height exactly once. 2. Each column contains each height exactly once. 3. Side clues indicate how many buildings are visible from that direction. A taller building hides all shorter buildings behind it. **Coordinat...
{ "U": [ 1, 3, 2, 2 ], "D": [ 3, 2, 3, 1 ], "L": [ 1, 2, 2, 3 ], "R": [ 2, 2, 3, 1 ] }
figs/skyscrapers_142.png
figs/skyscrapers_142_answer.png
skyscrapers
6
6
normal
{ "U": [ 2, null, null, 1, null, 6 ], "D": [ null, null, 2, 2, 3, null ], "L": [ 4, null, 3, null, 2, null ], "R": [ null, null, null, null, null, null ] }
143
{ "U": [ 2, null, null, 1, null, 6 ], "D": [ null, null, 2, 2, 3, null ], "L": [ 4, null, 3, null, 2, null ], "R": [ null, null, null, null, null, null ] }
[ [ 2, 3, 4, 6, 5, 1 ], [ 6, 1, 5, 3, 4, 2 ], [ 1, 5, 2, 4, 6, 3 ], [ 5, 6, 3, 2, 1, 4 ], [ 4, 2, 6, 1, 3, 5 ], [ 3, 4, 1, 5, 2, 6 ] ]
143
**Core Rules:** Fill the `N x N` grid with building heights `1..N` so that: 1. Each row contains each height exactly once. 2. Each column contains each height exactly once. 3. Side clues indicate how many buildings are visible from that direction. A taller building hides all shorter buildings behind it. **Coordinat...
{ "U": [ 1, 3, 2, 2 ], "D": [ 3, 2, 3, 1 ], "L": [ 1, 2, 2, 3 ], "R": [ 2, 2, 3, 1 ] }
figs/skyscrapers_143.png
figs/skyscrapers_143_answer.png
skyscrapers
6
6
hard
{ "U": [ 2, null, 4, null, null, 2 ], "D": [ null, 4, 3, null, 1, null ], "L": [ null, null, 4, null, 2, 3 ], "R": [ 3, 4, null, 3, null, null ] }
144
{ "U": [ 2, null, 4, null, null, 2 ], "D": [ null, 4, 3, null, 1, null ], "L": [ null, null, 4, null, 2, 3 ], "R": [ 3, 4, null, 3, null, null ] }
[ [ 2, 6, 1, 3, 5, 4 ], [ 6, 2, 3, 5, 4, 1 ], [ 1, 4, 5, 6, 2, 3 ], [ 4, 5, 6, 1, 3, 2 ], [ 5, 3, 4, 2, 1, 6 ], [ 3, 1, 2, 4, 6, 5 ] ]
144
**Core Rules:** Fill the `N x N` grid with building heights `1..N` so that: 1. Each row contains each height exactly once. 2. Each column contains each height exactly once. 3. Side clues indicate how many buildings are visible from that direction. A taller building hides all shorter buildings behind it. **Coordinat...
{ "U": [ 1, 3, 2, 2 ], "D": [ 3, 2, 3, 1 ], "L": [ 1, 2, 2, 3 ], "R": [ 2, 2, 3, 1 ] }
figs/skyscrapers_144.png
figs/skyscrapers_144_answer.png
slant
5
5
easy
{ "data": [ [ null, null, 0, null, 0, null ], [ 2, null, null, null, null, null ], [ null, null, 2, null, null, 2 ], [ 2, 2, null, 2, 1, null ...
145
{ "data": [ [ null, null, 0, null, 0, null ], [ 2, null, null, null, null, null ], [ null, null, 2, null, null, 2 ], [ 2, 2, null, 2, 1, null ...
[ [ "/", "\\", "/", "\\", "/" ], [ "\\", "\\", "\\", "\\", "\\" ], [ "/", "/", "/", "/", "/" ], [ "\\", "\\", "\\", "\\", "/" ], [ "/", "/", "\\", "\\", "\\" ] ]
145
**Core Rules:** Place exactly one diagonal in every cell (`/` or `\\`) so that: 1. Each numbered dot has exactly that many incident diagonal segments. 2. The drawn segments must not form any closed loop. **Coordinates & Output:** 1. Dot coordinates use `(row, col)` on an `(N+1) x (N+1)` point grid. 2. Cell coordinates...
{ "data": [ [ null, 1, 1, null, 1, 1 ], [ null, null, null, 1, null, null ], [ 1, 3, null, null, null, null ], [ 2, null, null, 3, null, 1 ], ...
figs/slant_145.png
figs/slant_145_answer.png
slant
5
5
normal
{ "data": [ [ null, null, null, null, null, null ], [ null, 3, 2, 2, 1, null ], [ null, null, 3, null, 3, null ], [ 1, 2, null, 2, null, 1 ], ...
146
{ "data": [ [ null, null, null, null, null, null ], [ null, 3, 2, 2, 1, null ], [ null, null, 3, null, 3, null ], [ 1, 2, null, 2, null, 1 ], ...
[ [ "\\", "\\", "/", "\\", "\\" ], [ "/", "\\", "/", "\\", "/" ], [ "/", "\\", "\\", "\\", "\\" ], [ "/", "\\", "/", "/", "\\" ], [ "/", "\\", "\\", "\\", "\\" ] ]
146
**Core Rules:** Place exactly one diagonal in every cell (`/` or `\\`) so that: 1. Each numbered dot has exactly that many incident diagonal segments. 2. The drawn segments must not form any closed loop. **Coordinates & Output:** 1. Dot coordinates use `(row, col)` on an `(N+1) x (N+1)` point grid. 2. Cell coordinates...
{ "data": [ [ null, 1, 1, null, 1, 1 ], [ null, null, null, 1, null, null ], [ 1, 3, null, null, null, null ], [ 2, null, null, 3, null, 1 ], ...
figs/slant_146.png
figs/slant_146_answer.png
slant
7
7
easy
{ "data": [ [ null, 0, null, 1, 1, 1, 0, null ], [ null, null, null, null, 1, null, 3, 0 ], [ null, 1, null, 3, null, null, 1, null ], [ 1, ...
147
{ "data": [ [ null, 0, null, 1, 1, 1, 0, null ], [ null, null, null, null, 1, null, 3, 0 ], [ null, 1, null, 3, null, null, 1, null ], [ 1, ...
[ [ "\\", "/", "\\", "\\", "\\", "\\", "/" ], [ "/", "\\", "\\", "\\", "/", "\\", "\\" ], [ "/", "/", "/", "\\", "\\", "\\", "/" ], [ "/", "/", "/", "\\", "/", "\\", "\\" ], [ "\\", ...
147
**Core Rules:** Place exactly one diagonal in every cell (`/` or `\\`) so that: 1. Each numbered dot has exactly that many incident diagonal segments. 2. The drawn segments must not form any closed loop. **Coordinates & Output:** 1. Dot coordinates use `(row, col)` on an `(N+1) x (N+1)` point grid. 2. Cell coordinates...
{ "data": [ [ null, 1, 1, null, 1, 1 ], [ null, null, null, 1, null, null ], [ 1, 3, null, null, null, null ], [ 2, null, null, 3, null, 1 ], ...
figs/slant_147.png
figs/slant_147_answer.png
slant
7
7
normal
{ "data": [ [ null, null, null, 1, 1, null, null, null ], [ null, 2, 1, 3, 2, 1, 3, null ], [ 1, null, null, 2, 2, 2, null, null ], [ null, ...
148
{ "data": [ [ null, null, null, 1, 1, null, null, null ], [ null, 2, 1, 3, 2, 1, 3, null ], [ 1, null, null, 2, 2, 2, null, null ], [ null, ...
[ [ "/", "/", "/", "/", "/", "\\", "/" ], [ "\\", "\\", "/", "\\", "\\", "\\", "\\" ], [ "\\", "/", "/", "\\", "\\", "\\", "\\" ], [ "/", "\\", "/", "\\", "\\", "\\", "/" ], [ "/", "...
148
**Core Rules:** Place exactly one diagonal in every cell (`/` or `\\`) so that: 1. Each numbered dot has exactly that many incident diagonal segments. 2. The drawn segments must not form any closed loop. **Coordinates & Output:** 1. Dot coordinates use `(row, col)` on an `(N+1) x (N+1)` point grid. 2. Cell coordinates...
{ "data": [ [ null, 1, 1, null, 1, 1 ], [ null, null, null, 1, null, null ], [ 1, 3, null, null, null, null ], [ 2, null, null, 3, null, 1 ], ...
figs/slant_148.png
figs/slant_148_answer.png
slant
10
10
easy
{ "data": [ [ null, null, null, 2, null, null, 1, null, null, null, 0 ], [ null, 4, null, null, 1, 2, null, null, 1, null, null ], [ 2, null, 3, ...
149
{ "data": [ [ null, null, null, 2, null, null, 1, null, null, null, 0 ], [ null, 4, null, null, 1, 2, null, null, 1, null, null ], [ 2, null, 3, ...
[ [ "\\", "/", "/", "\\", "\\", "\\", "\\", "/", "\\", "\\" ], [ "/", "\\", "/", "\\", "/", "/", "\\", "\\", "\\", "/" ], [ "\\", "\\", "\\", "\\", "\\", "\\", "\\", "/", "/", "/" ], [ ...
149
**Core Rules:** Place exactly one diagonal in every cell (`/` or `\\`) so that: 1. Each numbered dot has exactly that many incident diagonal segments. 2. The drawn segments must not form any closed loop. **Coordinates & Output:** 1. Dot coordinates use `(row, col)` on an `(N+1) x (N+1)` point grid. 2. Cell coordinates...
{ "data": [ [ null, 1, 1, null, 1, 1 ], [ null, null, null, 1, null, null ], [ 1, 3, null, null, null, null ], [ 2, null, null, 3, null, 1 ], ...
figs/slant_149.png
figs/slant_149_answer.png
slant
10
10
normal
{ "data": [ [ null, 1, null, null, null, null, null, null, null, null, null ], [ null, null, 3, 1, null, 1, 2, 3, null, 1, null ], [ 1, 2, 3, ...
150
{ "data": [ [ null, 1, null, null, null, null, null, null, null, null, null ], [ null, null, 3, 1, null, 1, 2, 3, null, 1, null ], [ 1, 2, 3, ...
[ [ "\\", "\\", "/", "\\", "/", "/", "\\", "/", "/", "\\" ], [ "/", "/", "/", "/", "\\", "/", "\\", "\\", "\\", "\\" ], [ "/", "/", "\\", "/", "/", "\\", "\\", "/", "/", "\\" ], [ "\...
150
**Core Rules:** Place exactly one diagonal in every cell (`/` or `\\`) so that: 1. Each numbered dot has exactly that many incident diagonal segments. 2. The drawn segments must not form any closed loop. **Coordinates & Output:** 1. Dot coordinates use `(row, col)` on an `(N+1) x (N+1)` point grid. 2. Cell coordinates...
{ "data": [ [ null, 1, 1, null, 1, 1 ], [ null, null, null, 1, null, null ], [ 1, 3, null, null, null, null ], [ 2, null, null, 3, null, 1 ], ...
figs/slant_150.png
figs/slant_150_answer.png
slitherlink
5
5
normal
{ "data": [ [ null, null, null, 1, null ], [ 2, null, 1, 1, null ], [ 2, null, 2, null, null ], [ 1, 2, 0, 2, null ], [ null, 3, 3, 3, ...
151
{ "data": [ [ null, null, null, 1, null ], [ 2, null, 1, 1, null ], [ 2, null, 2, null, null ], [ 1, 2, 0, 2, null ], [ null, 3, 3, 3, ...
[ [ 3, 2 ], [ 3, 1 ], [ 2, 1 ], [ 1, 1 ], [ 0, 1 ], [ 0, 0 ], [ 1, 0 ], [ 2, 0 ], [ 3, 0 ], [ 4, 0 ], [ 5, 0 ], [ 5, 1 ], [ 4, 1 ], [ 4, 2 ], [ 5,...
151
**Core Rules:** Draw lines between dots to form a single closed loop without crossings or branches. Each clue number indicates how many loop edges surround that cell. **Coordinates & Output:** 1. Dot coordinates are integer `(row, col)`. 2. Clue coordinates are half-integer cell centers `(row+0.5, col+0.5)`. 3. Top-le...
{ "data": [ [ null, null, null, null, null ], [ 2, null, 2, null, 2 ], [ null, null, null, 3, 0 ], [ null, null, 2, null, 2 ], [ null, 1, null, ...
figs/slitherlink_151.png
figs/slitherlink_151_answer.png
slitherlink
10
10
normal
{ "data": [ [ null, 3, 2, null, null, null, 2, 2, 3, null ], [ null, null, null, null, null, null, 3, null, 3, null ], [ null, 3, 2, null, 3, ...
152
{ "data": [ [ null, 3, 2, null, null, null, 2, 2, 3, null ], [ null, null, null, null, null, null, 3, null, 3, null ], [ null, 3, 2, null, 3, ...
[ [ 3, 2 ], [ 2, 2 ], [ 2, 1 ], [ 2, 0 ], [ 1, 0 ], [ 0, 0 ], [ 0, 1 ], [ 1, 1 ], [ 1, 2 ], [ 0, 2 ], [ 0, 3 ], [ 0, 4 ], [ 0, 5 ], [ 0, 6 ], [ 0,...
152
**Core Rules:** Draw lines between dots to form a single closed loop without crossings or branches. Each clue number indicates how many loop edges surround that cell. **Coordinates & Output:** 1. Dot coordinates are integer `(row, col)`. 2. Clue coordinates are half-integer cell centers `(row+0.5, col+0.5)`. 3. Top-le...
{ "data": [ [ null, null, null, null, null ], [ 2, null, 2, null, 2 ], [ null, null, null, 3, 0 ], [ null, null, 2, null, 2 ], [ null, 1, null, ...
figs/slitherlink_152.png
figs/slitherlink_152_answer.png
slitherlink
5
5
hard
{ "data": [ [ 3, 2, null, 2, null ], [ null, null, 2, null, null ], [ 1, 2, 1, 3, 2 ], [ 2, 3, null, null, null ], [ null, 2, 3, 3, ...
153
{ "data": [ [ 3, 2, null, 2, null ], [ null, null, 2, null, null ], [ 1, 2, 1, 3, 2 ], [ 2, 3, null, null, null ], [ null, 2, 3, 3, ...
[ [ 3, 1 ], [ 3, 2 ], [ 4, 2 ], [ 5, 2 ], [ 5, 3 ], [ 4, 3 ], [ 4, 4 ], [ 5, 4 ], [ 5, 5 ], [ 4, 5 ], [ 3, 5 ], [ 2, 5 ], [ 1, 5 ], [ 0, 5 ], [ 0,...
153
**Core Rules:** Draw lines between dots to form a single closed loop without crossings or branches. Each clue number indicates how many loop edges surround that cell. **Coordinates & Output:** 1. Dot coordinates are integer `(row, col)`. 2. Clue coordinates are half-integer cell centers `(row+0.5, col+0.5)`. 3. Top-le...
{ "data": [ [ null, null, null, null, null ], [ 2, null, 2, null, 2 ], [ null, null, null, 3, 0 ], [ null, null, 2, null, 2 ], [ null, 1, null, ...
figs/slitherlink_153.png
figs/slitherlink_153_answer.png
slitherlink
10
10
hard
{ "data": [ [ null, null, null, null, null, null, null, null, 3, null ], [ 3, null, 2, 2, null, null, null, null, 1, null ], [ null, null, 2, 3, 2, ...
154
{ "data": [ [ null, null, null, null, null, null, null, null, 3, null ], [ 3, null, 2, 2, null, null, null, null, 1, null ], [ null, null, 2, 3, 2, ...
[ [ 2, 5 ], [ 2, 4 ], [ 3, 4 ], [ 3, 3 ], [ 2, 3 ], [ 1, 3 ], [ 1, 4 ], [ 0, 4 ], [ 0, 5 ], [ 0, 6 ], [ 0, 7 ], [ 1, 7 ], [ 1, 8 ], [ 0, 8 ], [ 0,...
154
**Core Rules:** Draw lines between dots to form a single closed loop without crossings or branches. Each clue number indicates how many loop edges surround that cell. **Coordinates & Output:** 1. Dot coordinates are integer `(row, col)`. 2. Clue coordinates are half-integer cell centers `(row+0.5, col+0.5)`. 3. Top-le...
{ "data": [ [ null, null, null, null, null ], [ 2, null, 2, null, 2 ], [ null, null, null, 3, 0 ], [ null, null, 2, null, 2 ], [ null, 1, null, ...
figs/slitherlink_154.png
figs/slitherlink_154_answer.png
slitherlink
7
7
normal
{ "data": [ [ 3, null, 1, null, null, null, null ], [ 1, null, null, null, null, null, 2 ], [ null, 3, 0, 2, null, null, 3 ], [ null, null, 1, ...
155
{ "data": [ [ 3, null, 1, null, null, null, null ], [ 1, null, null, null, null, null, 2 ], [ null, 3, 0, 2, null, null, 3 ], [ null, null, 1, ...
[ [ 2, 2 ], [ 2, 1 ], [ 3, 1 ], [ 3, 2 ], [ 4, 2 ], [ 5, 2 ], [ 5, 3 ], [ 4, 3 ], [ 4, 4 ], [ 3, 4 ], [ 2, 4 ], [ 2, 3 ], [ 1, 3 ], [ 0, 3 ], [ 0,...
155
**Core Rules:** Draw lines between dots to form a single closed loop without crossings or branches. Each clue number indicates how many loop edges surround that cell. **Coordinates & Output:** 1. Dot coordinates are integer `(row, col)`. 2. Clue coordinates are half-integer cell centers `(row+0.5, col+0.5)`. 3. Top-le...
{ "data": [ [ null, null, null, null, null ], [ 2, null, 2, null, 2 ], [ null, null, null, 3, 0 ], [ null, null, 2, null, 2 ], [ null, 1, null, ...
figs/slitherlink_155.png
figs/slitherlink_155_answer.png
slitherlink
7
7
hard
{ "data": [ [ 3, null, null, null, null, null, 3 ], [ 1, 2, 1, null, 1, 2, null ], [ 2, 3, null, 2, null, null, 2 ], [ 3, null, null, 2, ...
156
{ "data": [ [ 3, null, null, null, null, null, 3 ], [ 1, 2, 1, null, 1, 2, null ], [ 2, 3, null, 2, null, null, 2 ], [ 3, null, null, 2, ...
[ [ 3, 0 ], [ 4, 0 ], [ 4, 1 ], [ 5, 1 ], [ 5, 2 ], [ 6, 2 ], [ 6, 1 ], [ 6, 0 ], [ 7, 0 ], [ 7, 1 ], [ 7, 2 ], [ 7, 3 ], [ 7, 4 ], [ 6, 4 ], [ 6,...
156
**Core Rules:** Draw lines between dots to form a single closed loop without crossings or branches. Each clue number indicates how many loop edges surround that cell. **Coordinates & Output:** 1. Dot coordinates are integer `(row, col)`. 2. Clue coordinates are half-integer cell centers `(row+0.5, col+0.5)`. 3. Top-le...
{ "data": [ [ null, null, null, null, null ], [ 2, null, 2, null, 2 ], [ null, null, null, 3, 0 ], [ null, null, 2, null, 2 ], [ null, 1, null, ...
figs/slitherlink_156.png
figs/slitherlink_156_answer.png
starbattle1
5
5
normal
{ "data": [ [ 0, 1, 1, 1, 1 ], [ 0, 0, 1, 1, 1 ], [ 2, 2, 3, 1, 1 ], [ 2, 3, 3, 4, 4 ], [ 3, 3, 3, 3, 4 ] ] }
157
{ "data": [ [ 0, 1, 1, 1, 1 ], [ 0, 0, 1, 1, 1 ], [ 2, 2, 3, 1, 1 ], [ 2, 3, 3, 4, 4 ], [ 3, 3, 3, 3, 4 ] ] }
[ [ "S", null, null, null, null ], [ null, null, null, "S", null ], [ null, "S", null, null, null ], [ null, null, null, null, "S" ], [ null, null, "S", null, null ] ]
157
**Core Rules (1-Star):** Place stars on the grid so that: 1. Each row contains exactly 1 star. 2. Each column contains exactly 1 star. 3. Each region contains exactly 1 star. 4. Stars cannot touch each other, including diagonally. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0, 0)`. 2. ...
{ "data": [ [ 0, 0, 0, 0, 0 ], [ 0, 0, 0, 1, 1 ], [ 2, 3, 3, 1, 4 ], [ 2, 3, 3, 1, 4 ], [ 2, 1, 1, 1, 4 ] ] }
figs/starbattle1_157.png
figs/starbattle1_157_answer.png
starbattle1
6
6
normal
{ "data": [ [ 0, 0, 0, 0, 1, 1 ], [ 2, 0, 0, 0, 1, 1 ], [ 2, 0, 0, 0, 1, 1 ], [ 2, 0, 3, 3, 3, 1 ], [ 2, 0, 3, 3, ...
158
{ "data": [ [ 0, 0, 0, 0, 1, 1 ], [ 2, 0, 0, 0, 1, 1 ], [ 2, 0, 0, 0, 1, 1 ], [ 2, 0, 3, 3, 3, 1 ], [ 2, 0, 3, 3, ...
[ [ null, "S", null, null, null, null ], [ null, null, null, null, "S", null ], [ "S", null, null, null, null, null ], [ null, null, "S", null, null, null ], [ null, null, null, null, nu...
158
**Core Rules (1-Star):** Place stars on the grid so that: 1. Each row contains exactly 1 star. 2. Each column contains exactly 1 star. 3. Each region contains exactly 1 star. 4. Stars cannot touch each other, including diagonally. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0, 0)`. 2. ...
{ "data": [ [ 0, 0, 0, 0, 0 ], [ 0, 0, 0, 1, 1 ], [ 2, 3, 3, 1, 4 ], [ 2, 3, 3, 1, 4 ], [ 2, 1, 1, 1, 4 ] ] }
figs/starbattle1_158.png
figs/starbattle1_158_answer.png
starbattle1
6
6
hard
{ "data": [ [ 0, 0, 0, 0, 0, 1 ], [ 2, 2, 2, 0, 3, 1 ], [ 2, 4, 4, 3, 3, 1 ], [ 2, 4, 5, 3, 1, 1 ], [ 2, 5, 5, 3, ...
159
{ "data": [ [ 0, 0, 0, 0, 0, 1 ], [ 2, 2, 2, 0, 3, 1 ], [ 2, 4, 4, 3, 3, 1 ], [ 2, 4, 5, 3, 1, 1 ], [ 2, 5, 5, 3, ...
[ [ null, null, null, null, "S", null ], [ "S", null, null, null, null, null ], [ null, null, "S", null, null, null ], [ null, null, null, null, null, "S" ], [ null, "S", null, null, nul...
159
**Core Rules (1-Star):** Place stars on the grid so that: 1. Each row contains exactly 1 star. 2. Each column contains exactly 1 star. 3. Each region contains exactly 1 star. 4. Stars cannot touch each other, including diagonally. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0, 0)`. 2. ...
{ "data": [ [ 0, 0, 0, 0, 0 ], [ 0, 0, 0, 1, 1 ], [ 2, 3, 3, 1, 4 ], [ 2, 3, 3, 1, 4 ], [ 2, 1, 1, 1, 4 ] ] }
figs/starbattle1_159.png
figs/starbattle1_159_answer.png
starbattle1
8
8
normal
{ "data": [ [ 0, 0, 1, 1, 1, 1, 1, 1 ], [ 0, 0, 1, 1, 1, 1, 1, 2 ], [ 0, 0, 3, 3, 4, 4, 4, 2 ], [ 0, 0, 3, 3, 4, ...
160
{ "data": [ [ 0, 0, 1, 1, 1, 1, 1, 1 ], [ 0, 0, 1, 1, 1, 1, 1, 2 ], [ 0, 0, 3, 3, 4, 4, 4, 2 ], [ 0, 0, 3, 3, 4, ...
[ [ null, null, "S", null, null, null, null, null ], [ null, null, null, null, null, null, null, "S" ], [ null, null, null, null, "S", null, null, null ], [ null, "S", null, null, null, ...
160
**Core Rules (1-Star):** Place stars on the grid so that: 1. Each row contains exactly 1 star. 2. Each column contains exactly 1 star. 3. Each region contains exactly 1 star. 4. Stars cannot touch each other, including diagonally. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0, 0)`. 2. ...
{ "data": [ [ 0, 0, 0, 0, 0 ], [ 0, 0, 0, 1, 1 ], [ 2, 3, 3, 1, 4 ], [ 2, 3, 3, 1, 4 ], [ 2, 1, 1, 1, 4 ] ] }
figs/starbattle1_160.png
figs/starbattle1_160_answer.png
starbattle1
8
8
hard
{ "data": [ [ 0, 0, 1, 1, 1, 1, 1, 2 ], [ 0, 0, 3, 3, 3, 1, 1, 2 ], [ 0, 3, 3, 4, 3, 3, 2, 2 ], [ 0, 3, 0, 4, 3, ...
161
{ "data": [ [ 0, 0, 1, 1, 1, 1, 1, 2 ], [ 0, 0, 3, 3, 3, 1, 1, 2 ], [ 0, 3, 3, 4, 3, 3, 2, 2 ], [ 0, 3, 0, 4, 3, ...
[ [ null, null, null, "S", null, null, null, null ], [ "S", null, null, null, null, null, null, null ], [ null, null, "S", null, null, null, null, null ], [ null, null, null, null, null, ...
161
**Core Rules (1-Star):** Place stars on the grid so that: 1. Each row contains exactly 1 star. 2. Each column contains exactly 1 star. 3. Each region contains exactly 1 star. 4. Stars cannot touch each other, including diagonally. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0, 0)`. 2. ...
{ "data": [ [ 0, 0, 0, 0, 0 ], [ 0, 0, 0, 1, 1 ], [ 2, 3, 3, 1, 4 ], [ 2, 3, 3, 1, 4 ], [ 2, 1, 1, 1, 4 ] ] }
figs/starbattle1_161.png
figs/starbattle1_161_answer.png
starbattle2
10
10
normal
{ "data": [ [ 0, 0, 0, 0, 1, 1, 2, 2, 2, 3 ], [ 4, 4, 4, 0, 1, 1, 2, 2, 3, 3 ], [ 4, 4, 4, 4, 4, 1, 2, 2, 3, 3 ], ...
162
{ "data": [ [ 0, 0, 0, 0, 1, 1, 2, 2, 2, 3 ], [ 4, 4, 4, 0, 1, 1, 2, 2, 3, 3 ], [ 4, 4, 4, 4, 4, 1, 2, 2, 3, 3 ], ...
[ [ null, "S", null, null, null, null, null, null, "S", null ], [ null, null, null, "S", null, "S", null, null, null, null ], [ "S", null, null, null, null, null, null, "S", null, null ], ...
162
**Core Rules (2-Star):** Place stars on the grid so that: 1. Each row contains exactly 2 stars. 2. Each column contains exactly 2 stars. 3. Each region contains exactly 2 stars. 4. Stars cannot touch each other, including diagonally. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0, 0)`. ...
{ "data": [ [ 0, 0, 0, 1, 2, 2, 2, 2, 3, 3 ], [ 0, 0, 0, 1, 1, 1, 2, 2, 3, 3 ], [ 0, 0, 0, 4, 1, 1, 2, 2, 3, 3 ], ...
figs/starbattle2_162.png
figs/starbattle2_162_answer.png
starbattle2
10
10
hard
{ "data": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 1, 1 ], [ 2, 0, 0, 3, 3, 1, 1, 1, 1, 4 ], [ 2, 2, 2, 3, 3, 5, 5, 1, 4, 4 ], ...
163
{ "data": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 1, 1 ], [ 2, 0, 0, 3, 3, 1, 1, 1, 1, 4 ], [ 2, 2, 2, 3, 3, 5, 5, 1, 4, 4 ], ...
[ [ null, null, null, null, "S", null, "S", null, null, null ], [ "S", null, null, null, null, null, null, null, "S", null ], [ null, null, "S", null, null, null, "S", null, null, null ], ...
163
**Core Rules (2-Star):** Place stars on the grid so that: 1. Each row contains exactly 2 stars. 2. Each column contains exactly 2 stars. 3. Each region contains exactly 2 stars. 4. Stars cannot touch each other, including diagonally. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0, 0)`. ...
{ "data": [ [ 0, 0, 0, 1, 2, 2, 2, 2, 3, 3 ], [ 0, 0, 0, 1, 1, 1, 2, 2, 3, 3 ], [ 0, 0, 0, 4, 1, 1, 2, 2, 3, 3 ], ...
figs/starbattle2_163.png
figs/starbattle2_163_answer.png
starbattlex
6
6
normal
{ "data": [ [ null, "B", null, null, "B", "B" ], [ null, null, null, null, "B", "B" ], [ null, "B", null, null, null, "B" ], [ "B", null, "B", null, nul...
164
{ "data": [ [ null, "B", null, null, "B", "B" ], [ null, null, null, null, "B", "B" ], [ null, "B", null, null, null, "B" ], [ "B", null, "B", null, nul...
[ [ null, null, null, "S", null, null ], [ "S", null, null, null, null, null ], [ null, null, null, null, "S", null ], [ null, "S", null, null, null, null ], [ null, null, null, null, nu...
164
**Core Rules (Shapeless, 1-Star):** Place stars on the grid so that: 1. Each row contains exactly 1 star. 2. Each column contains exactly 1 star. 3. Stars cannot touch each other, including diagonally. 4. Black obstacle cells cannot contain stars. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left...
{ "data": [ [ "B", "B", null, null, "B", null ], [ null, null, null, null, null, null ], [ null, null, null, null, "B", null ], [ null, null, null, null, ...
figs/starbattlex_164.png
figs/starbattlex_164_answer.png
starbattlex
8
8
normal
{ "data": [ [ "B", null, null, null, "B", null, null, "B" ], [ "B", "B", null, null, null, null, null, "B" ], [ "B", null, "B", "B", "B", null, "B", "B" ...
165
{ "data": [ [ "B", null, null, null, "B", null, null, "B" ], [ "B", "B", null, null, null, null, null, "B" ], [ "B", null, "B", "B", "B", null, "B", "B" ...
[ [ null, "S", null, null, null, null, null, null ], [ null, null, null, "S", null, null, null, null ], [ null, null, null, null, null, "S", null, null ], [ "S", null, null, null, null, ...
165
**Core Rules (Shapeless, 1-Star):** Place stars on the grid so that: 1. Each row contains exactly 1 star. 2. Each column contains exactly 1 star. 3. Stars cannot touch each other, including diagonally. 4. Black obstacle cells cannot contain stars. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left...
{ "data": [ [ "B", "B", null, null, "B", null ], [ null, null, null, null, null, null ], [ null, null, null, null, "B", null ], [ null, null, null, null, ...
figs/starbattlex_165.png
figs/starbattlex_165_answer.png
stitches
5
5
normal
{ "region": [ [ 0, 0, 1, 1, 0 ], [ 0, 0, 0, 0, 0 ], [ 0, 0, 2, 0, 0 ], [ 3, 2, 2, 3, 4 ], [ 3, 3, 3, 3, 4 ] ], "row_stitch_c...
166
{ "region": [ [ 0, 0, 1, 1, 0 ], [ 0, 0, 0, 0, 0 ], [ 0, 0, 2, 0, 0 ], [ 3, 2, 2, 3, 4 ], [ 3, 3, 3, 3, 4 ] ], "row_stitch_c...
[ [ [ 0, 3 ], [ 0, 4 ] ], [ [ 2, 0 ], [ 3, 0 ] ], [ [ 2, 1 ], [ 2, 2 ] ], [ [ 2, 4 ], [ 3, 4 ] ], [ [ 3, 2 ], [ ...
166
**Core Rules:** Place stitches so that: 1. Every pair of orthogonally adjacent cells from different regions is connected by exactly one stitch. 2. A stitch connects two orthogonally adjacent holes. 3. Two stitches cannot share a hole. 4. Row and column clues give the exact number of used holes in each hole-row and hole...
{ "region": [ [ 0, 1, 1, 1, 2 ], [ 0, 1, 2, 2, 2 ], [ 1, 1, 1, 2, 3 ], [ 1, 1, 1, 4, 3 ], [ 1, 1, 1, 4, 4 ] ], "row_stitch_c...
figs/stitches_166.png
figs/stitches_166_answer.png
stitches
5
5
hard
{ "region": [ [ 0, 0, 1, 1, 1 ], [ 0, 0, 0, 2, 1 ], [ 3, 0, 2, 2, 1 ], [ 3, 0, 2, 2, 2 ], [ 4, 4, 4, 4, 4 ] ], "row_stitch_c...
167
{ "region": [ [ 0, 0, 1, 1, 1 ], [ 0, 0, 0, 2, 1 ], [ 3, 0, 2, 2, 1 ], [ 3, 0, 2, 2, 2 ], [ 4, 4, 4, 4, 4 ] ], "row_stitch_c...
[ [ [ 0, 1 ], [ 0, 2 ] ], [ [ 1, 0 ], [ 2, 0 ] ], [ [ 1, 2 ], [ 1, 3 ] ], [ [ 2, 3 ], [ 2, 4 ] ], [ [ 3, 0 ], [ ...
167
**Core Rules:** Place stitches so that: 1. Every pair of orthogonally adjacent cells from different regions is connected by exactly one stitch. 2. A stitch connects two orthogonally adjacent holes. 3. Two stitches cannot share a hole. 4. Row and column clues give the exact number of used holes in each hole-row and hole...
{ "region": [ [ 0, 1, 1, 1, 2 ], [ 0, 1, 2, 2, 2 ], [ 1, 1, 1, 2, 3 ], [ 1, 1, 1, 4, 3 ], [ 1, 1, 1, 4, 4 ] ], "row_stitch_c...
figs/stitches_167.png
figs/stitches_167_answer.png
stitches
7
7
normal
{ "region": [ [ 0, 1, 1, 1, 1, 1, 1 ], [ 0, 1, 1, 0, 1, 1, 2 ], [ 0, 0, 0, 0, 0, 0, 2 ], [ 3, 3, 0, 0, 2, 2, 2 ], ...
168
{ "region": [ [ 0, 1, 1, 1, 1, 1, 1 ], [ 0, 1, 1, 0, 1, 1, 2 ], [ 0, 0, 0, 0, 0, 0, 2 ], [ 3, 3, 0, 0, 2, 2, 2 ], ...
[ [ [ 0, 6 ], [ 1, 6 ] ], [ [ 1, 3 ], [ 1, 4 ] ], [ [ 2, 5 ], [ 2, 6 ] ], [ [ 3, 0 ], [ 4, 0 ] ], [ [ 3, 1 ], [ ...
168
**Core Rules:** Place stitches so that: 1. Every pair of orthogonally adjacent cells from different regions is connected by exactly one stitch. 2. A stitch connects two orthogonally adjacent holes. 3. Two stitches cannot share a hole. 4. Row and column clues give the exact number of used holes in each hole-row and hole...
{ "region": [ [ 0, 1, 1, 1, 2 ], [ 0, 1, 2, 2, 2 ], [ 1, 1, 1, 2, 3 ], [ 1, 1, 1, 4, 3 ], [ 1, 1, 1, 4, 4 ] ], "row_stitch_c...
figs/stitches_168.png
figs/stitches_168_answer.png
stitches
7
7
hard
{ "region": [ [ 0, 0, 1, 1, 0, 2, 2 ], [ 0, 0, 0, 0, 0, 2, 2 ], [ 0, 0, 0, 0, 0, 2, 3 ], [ 0, 0, 0, 0, 2, 2, 3 ], ...
169
{ "region": [ [ 0, 0, 1, 1, 0, 2, 2 ], [ 0, 0, 0, 0, 0, 2, 2 ], [ 0, 0, 0, 0, 0, 2, 3 ], [ 0, 0, 0, 0, 2, 2, 3 ], ...
[ [ [ 0, 1 ], [ 0, 2 ] ], [ [ 1, 4 ], [ 1, 5 ] ], [ [ 3, 1 ], [ 4, 1 ] ], [ [ 4, 3 ], [ 5, 3 ] ], [ [ 4, 4 ], [ ...
169
**Core Rules:** Place stitches so that: 1. Every pair of orthogonally adjacent cells from different regions is connected by exactly one stitch. 2. A stitch connects two orthogonally adjacent holes. 3. Two stitches cannot share a hole. 4. Row and column clues give the exact number of used holes in each hole-row and hole...
{ "region": [ [ 0, 1, 1, 1, 2 ], [ 0, 1, 2, 2, 2 ], [ 1, 1, 1, 2, 3 ], [ 1, 1, 1, 4, 3 ], [ 1, 1, 1, 4, 4 ] ], "row_stitch_c...
figs/stitches_169.png
figs/stitches_169_answer.png
stitches
10
10
normal
{ "region": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 1, 2 ], [ 3, 3, 0, 1, 1, 1, 1, 1, 1, 2 ], [ 3, 3, 3, 4, 4, 2, 2, 2, 2, 2 ]...
170
{ "region": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 1, 2 ], [ 3, 3, 0, 1, 1, 1, 1, 1, 1, 2 ], [ 3, 3, 3, 4, 4, 2, 2, 2, 2, 2 ]...
[ [ [ 0, 5 ], [ 1, 5 ] ], [ [ 1, 1 ], [ 1, 2 ] ], [ [ 1, 3 ], [ 2, 3 ] ], [ [ 1, 8 ], [ 2, 8 ] ], [ [ 2, 4 ], [ ...
170
**Core Rules:** Place stitches so that: 1. Every pair of orthogonally adjacent cells from different regions is connected by exactly one stitch. 2. A stitch connects two orthogonally adjacent holes. 3. Two stitches cannot share a hole. 4. Row and column clues give the exact number of used holes in each hole-row and hole...
{ "region": [ [ 0, 1, 1, 1, 2 ], [ 0, 1, 2, 2, 2 ], [ 1, 1, 1, 2, 3 ], [ 1, 1, 1, 4, 3 ], [ 1, 1, 1, 4, 4 ] ], "row_stitch_c...
figs/stitches_170.png
figs/stitches_170_answer.png
stitches
10
10
hard
{ "region": [ [ 0, 0, 0, 0, 0, 1, 1, 1, 1, 1 ], [ 0, 0, 2, 2, 2, 1, 1, 3, 1, 1 ], [ 0, 2, 2, 1, 1, 1, 3, 3, 1, 3 ]...
171
{ "region": [ [ 0, 0, 0, 0, 0, 1, 1, 1, 1, 1 ], [ 0, 0, 2, 2, 2, 1, 1, 3, 1, 1 ], [ 0, 2, 2, 1, 1, 1, 3, 3, 1, 3 ]...
[ [ [ 0, 4 ], [ 0, 5 ] ], [ [ 1, 1 ], [ 1, 2 ] ], [ [ 1, 4 ], [ 1, 5 ] ], [ [ 1, 6 ], [ 1, 7 ] ], [ [ 2, 2 ], [ ...
171
**Core Rules:** Place stitches so that: 1. Every pair of orthogonally adjacent cells from different regions is connected by exactly one stitch. 2. A stitch connects two orthogonally adjacent holes. 3. Two stitches cannot share a hole. 4. Row and column clues give the exact number of used holes in each hole-row and hole...
{ "region": [ [ 0, 1, 1, 1, 2 ], [ 0, 1, 2, 2, 2 ], [ 1, 1, 1, 2, 3 ], [ 1, 1, 1, 4, 3 ], [ 1, 1, 1, 4, 4 ] ], "row_stitch_c...
figs/stitches_171.png
figs/stitches_171_answer.png
sudoku
3
3
easy
{ "data": [ [ 3, null, null, null, null, null, 4, null, null ], [ null, 4, 5, null, 2, 1, null, null, null ], [ 1, null, null, null, 7, null, null, ...
172
{ "data": [ [ 3, null, null, null, null, null, 4, null, null ], [ null, 4, 5, null, 2, 1, null, null, null ], [ 1, null, null, null, 7, null, null, ...
[ [ 3, 2, 7, 5, 9, 8, 4, 6, 1 ], [ 9, 4, 5, 6, 2, 1, 7, 8, 3 ], [ 1, 6, 8, 4, 7, 3, 9, 2, 5 ], [ 5, 7, 9, 2, 8, 6, 3, 1, 4 ], [ 4, 8, 3, 7, ...
172
**Core Rules:** Fill the grid with numbers so that: 1. Every row contains each value `1..N` exactly once. 2. Every column contains each value `1..N` exactly once. 3. Every subgrid contains each value `1..N` exactly once. 4. Subgrid size is configurable by unit `(r x c)`: - unit `3` means `3x3` subgrids (classic `9x9...
{ "data": [ [ null, null, 1, null, 3, 8, null, 5, null ], [ null, null, null, null, null, null, 7, 3, 8 ], [ null, null, null, null, null, 5, null, ...
figs/sudoku_172.png
figs/sudoku_172_answer.png
sudoku
3
3
easy
{ "data": [ [ 4, null, 3, null, null, 8, 9, null, 7 ], [ 2, null, null, null, null, 9, 3, 8, null ], [ null, null, null, null, 3, null, 1, nul...
173
{ "data": [ [ 4, null, 3, null, null, 8, 9, null, 7 ], [ 2, null, null, null, null, 9, 3, 8, null ], [ null, null, null, null, 3, null, 1, nul...
[ [ 4, 6, 3, 2, 1, 8, 9, 5, 7 ], [ 2, 7, 1, 6, 5, 9, 3, 8, 4 ], [ 8, 9, 5, 4, 3, 7, 1, 6, 2 ], [ 7, 5, 2, 1, 8, 6, 4, 9, 3 ], [ 6, 4, 8, 9, ...
173
**Core Rules:** Fill the grid with numbers so that: 1. Every row contains each value `1..N` exactly once. 2. Every column contains each value `1..N` exactly once. 3. Every subgrid contains each value `1..N` exactly once. 4. Subgrid size is configurable by unit `(r x c)`: - unit `3` means `3x3` subgrids (classic `9x9...
{ "data": [ [ null, null, 1, null, 3, 8, null, 5, null ], [ null, null, null, null, null, null, 7, 3, 8 ], [ null, null, null, null, null, 5, null, ...
figs/sudoku_173.png
figs/sudoku_173_answer.png
sudoku
3
3
normal
{ "data": [ [ null, null, null, null, null, 3, 6, 9, null ], [ null, null, null, null, null, 2, 4, null, 5 ], [ null, null, 4, null, null, 9, null, ...
174
{ "data": [ [ null, null, null, null, null, 3, 6, 9, null ], [ null, null, null, null, null, 2, 4, null, 5 ], [ null, null, 4, null, null, 9, null, ...
[ [ 1, 2, 7, 4, 5, 3, 6, 9, 8 ], [ 3, 6, 9, 1, 8, 2, 4, 7, 5 ], [ 8, 5, 4, 7, 6, 9, 3, 2, 1 ], [ 4, 1, 2, 8, 3, 7, 5, 6, 9 ], [ 7, 3, 6, 9, ...
174
**Core Rules:** Fill the grid with numbers so that: 1. Every row contains each value `1..N` exactly once. 2. Every column contains each value `1..N` exactly once. 3. Every subgrid contains each value `1..N` exactly once. 4. Subgrid size is configurable by unit `(r x c)`: - unit `3` means `3x3` subgrids (classic `9x9...
{ "data": [ [ null, null, 1, null, 3, 8, null, 5, null ], [ null, null, null, null, null, null, 7, 3, 8 ], [ null, null, null, null, null, 5, null, ...
figs/sudoku_174.png
figs/sudoku_174_answer.png
sudoku
3
3
normal
{ "data": [ [ null, null, null, 4, 2, null, 7, null, null ], [ null, 4, null, null, 8, 3, null, 1, null ], [ null, null, null, 6, 7, null, 3, ...
175
{ "data": [ [ null, null, null, 4, 2, null, 7, null, null ], [ null, 4, null, null, 8, 3, null, 1, null ], [ null, null, null, 6, 7, null, 3, ...
[ [ 3, 5, 9, 4, 2, 1, 7, 8, 6 ], [ 7, 4, 6, 9, 8, 3, 2, 1, 5 ], [ 2, 8, 1, 6, 7, 5, 3, 4, 9 ], [ 8, 6, 7, 2, 3, 9, 4, 5, 1 ], [ 5, 2, 4, 7, ...
175
**Core Rules:** Fill the grid with numbers so that: 1. Every row contains each value `1..N` exactly once. 2. Every column contains each value `1..N` exactly once. 3. Every subgrid contains each value `1..N` exactly once. 4. Subgrid size is configurable by unit `(r x c)`: - unit `3` means `3x3` subgrids (classic `9x9...
{ "data": [ [ null, null, 1, null, 3, 8, null, 5, null ], [ null, null, null, null, null, null, 7, 3, 8 ], [ null, null, null, null, null, 5, null, ...
figs/sudoku_175.png
figs/sudoku_175_answer.png
sudoku
3
3
hard
{ "data": [ [ 8, 9, null, null, null, null, 2, null, null ], [ null, 1, null, null, 5, 9, null, null, null ], [ null, 7, 2, null, null, null, null, ...
176
{ "data": [ [ 8, 9, null, null, null, null, 2, null, null ], [ null, 1, null, null, 5, 9, null, null, null ], [ null, 7, 2, null, null, null, null, ...
[ [ 8, 9, 3, 4, 7, 6, 2, 1, 5 ], [ 6, 1, 4, 2, 5, 9, 3, 8, 7 ], [ 5, 7, 2, 1, 8, 3, 9, 4, 6 ], [ 3, 2, 7, 8, 6, 4, 1, 5, 9 ], [ 1, 4, 5, 9, ...
176
**Core Rules:** Fill the grid with numbers so that: 1. Every row contains each value `1..N` exactly once. 2. Every column contains each value `1..N` exactly once. 3. Every subgrid contains each value `1..N` exactly once. 4. Subgrid size is configurable by unit `(r x c)`: - unit `3` means `3x3` subgrids (classic `9x9...
{ "data": [ [ null, null, 1, null, 3, 8, null, 5, null ], [ null, null, null, null, null, null, 7, 3, 8 ], [ null, null, null, null, null, 5, null, ...
figs/sudoku_176.png
figs/sudoku_176_answer.png
sudoku
3
3
hard
{ "data": [ [ null, null, 8, null, null, null, null, null, null ], [ null, 3, null, null, null, null, 1, 7, null ], [ 9, null, null, 4, 7, null, 5, ...
177
{ "data": [ [ null, null, 8, null, null, null, null, null, null ], [ null, 3, null, null, null, null, 1, 7, null ], [ 9, null, null, 4, 7, null, 5, ...
[ [ 7, 6, 8, 1, 3, 5, 2, 4, 9 ], [ 5, 3, 4, 2, 8, 9, 1, 7, 6 ], [ 9, 2, 1, 4, 7, 6, 5, 8, 3 ], [ 3, 4, 9, 7, 1, 2, 8, 6, 5 ], [ 2, 1, 7, 6, ...
177
**Core Rules:** Fill the grid with numbers so that: 1. Every row contains each value `1..N` exactly once. 2. Every column contains each value `1..N` exactly once. 3. Every subgrid contains each value `1..N` exactly once. 4. Subgrid size is configurable by unit `(r x c)`: - unit `3` means `3x3` subgrids (classic `9x9...
{ "data": [ [ null, null, 1, null, 3, 8, null, 5, null ], [ null, null, null, null, null, null, 7, 3, 8 ], [ null, null, null, null, null, 5, null, ...
figs/sudoku_177.png
figs/sudoku_177_answer.png
tents
6
6
easy
{ "tree": [ [ null, "T", null, null, null, null ], [ null, null, "T", null, null, null ], [ null, null, null, null, null, "T" ], [ null, "T", null, null, ...
178
{ "tree": [ [ null, "T", null, null, null, null ], [ null, null, "T", null, null, null ], [ null, null, null, null, null, "T" ], [ null, "T", null, null, ...
[ [ "t", null, null, null, null, null ], [ null, null, null, "t", null, "t" ], [ null, "t", null, null, null, null ], [ null, null, null, null, null, null ], [ null, null, "t", null, nul...
178
**Core Rules:** Place tents on empty cells so that: 1. Each tent is orthogonally adjacent to exactly one tree. 2. Each tree is paired with exactly one tent (1-to-1 pairing). 3. Tents cannot touch each other, including diagonally. 4. Row and column clues indicate exactly how many tents must be placed in that row/column....
{ "tree": [ [ null, null, "T", null, null, "T" ], [ null, null, null, null, null, null ], [ "T", "T", null, null, null, null ], [ null, "T", null, null, ...
figs/tents_178.png
figs/tents_178_answer.png
tents
6
6
hard
{ "tree": [ [ "T", null, null, null, null, null ], [ null, null, null, null, "T", null ], [ "T", null, null, null, null, null ], [ null, null, null, null, ...
179
{ "tree": [ [ "T", null, null, null, null, null ], [ null, null, null, null, "T", null ], [ "T", null, null, null, null, null ], [ null, null, null, null, ...
[ [ null, "t", null, null, null, null ], [ null, null, null, "t", null, null ], [ null, null, null, null, null, "t" ], [ "t", null, "t", null, null, null ], [ null, null, null, null, "t"...
179
**Core Rules:** Place tents on empty cells so that: 1. Each tent is orthogonally adjacent to exactly one tree. 2. Each tree is paired with exactly one tent (1-to-1 pairing). 3. Tents cannot touch each other, including diagonally. 4. Row and column clues indicate exactly how many tents must be placed in that row/column....
{ "tree": [ [ null, null, "T", null, null, "T" ], [ null, null, null, null, null, null ], [ "T", "T", null, null, null, null ], [ null, "T", null, null, ...
figs/tents_179.png
figs/tents_179_answer.png
tents
8
8
easy
{ "tree": [ [ null, "T", null, null, null, null, null, "T" ], [ null, null, null, null, "T", null, null, null ], [ "T", null, null, null, null, null, null, ...
180
{ "tree": [ [ null, "T", null, null, null, null, null, "T" ], [ null, null, null, null, "T", null, null, null ], [ "T", null, null, null, null, null, null, ...
[ [ null, null, "t", null, null, null, "t", null ], [ "t", null, null, null, null, null, null, null ], [ null, null, null, null, "t", null, null, null ], [ null, null, "t", null, null, n...
180
**Core Rules:** Place tents on empty cells so that: 1. Each tent is orthogonally adjacent to exactly one tree. 2. Each tree is paired with exactly one tent (1-to-1 pairing). 3. Tents cannot touch each other, including diagonally. 4. Row and column clues indicate exactly how many tents must be placed in that row/column....
{ "tree": [ [ null, null, "T", null, null, "T" ], [ null, null, null, null, null, null ], [ "T", "T", null, null, null, null ], [ null, "T", null, null, ...
figs/tents_180.png
figs/tents_180_answer.png
tents
8
8
hard
{ "tree": [ [ null, null, "T", null, null, null, null, null ], [ "T", null, "T", null, null, null, null, "T" ], [ null, null, null, null, null, null, null, ...
181
{ "tree": [ [ null, null, "T", null, null, null, null, null ], [ "T", null, "T", null, null, null, null, "T" ], [ null, null, null, null, null, null, null, ...
[ [ null, "t", null, null, null, null, null, "t" ], [ null, null, null, "t", null, null, null, null ], [ "t", null, null, null, null, null, null, null ], [ null, null, "t", null, null, "...
181
**Core Rules:** Place tents on empty cells so that: 1. Each tent is orthogonally adjacent to exactly one tree. 2. Each tree is paired with exactly one tent (1-to-1 pairing). 3. Tents cannot touch each other, including diagonally. 4. Row and column clues indicate exactly how many tents must be placed in that row/column....
{ "tree": [ [ null, null, "T", null, null, "T" ], [ null, null, null, null, null, null ], [ "T", "T", null, null, null, null ], [ null, "T", null, null, ...
figs/tents_181.png
figs/tents_181_answer.png
tents
10
10
easy
{ "tree": [ [ "T", null, null, "T", null, "T", null, null, null, null ], [ null, null, null, null, null, null, null, null, "T", null ], [ null, "T", null, ...
182
{ "tree": [ [ "T", null, null, "T", null, "T", null, null, null, null ], [ null, null, null, null, null, null, null, null, "T", null ], [ null, "T", null, ...
[ [ null, "t", null, null, "t", null, "t", null, "t", null ], [ null, null, null, null, null, null, null, null, null, null ], [ null, null, "t", null, null, null, "t", null, null, "t" ], ...
182
**Core Rules:** Place tents on empty cells so that: 1. Each tent is orthogonally adjacent to exactly one tree. 2. Each tree is paired with exactly one tent (1-to-1 pairing). 3. Tents cannot touch each other, including diagonally. 4. Row and column clues indicate exactly how many tents must be placed in that row/column....
{ "tree": [ [ null, null, "T", null, null, "T" ], [ null, null, null, null, null, null ], [ "T", "T", null, null, null, null ], [ null, "T", null, null, ...
figs/tents_182.png
figs/tents_182_answer.png
tents
10
10
hard
{ "tree": [ [ null, "T", null, null, null, "T", null, null, null, null ], [ "T", null, null, "T", null, null, null, null, null, null ], [ null, null, null, ...
183
{ "tree": [ [ null, "T", null, null, null, "T", null, null, null, null ], [ "T", null, null, "T", null, null, null, null, null, null ], [ null, null, null, ...
[ [ null, null, "t", null, null, null, "t", null, null, null ], [ null, null, null, null, "t", null, null, null, null, null ], [ "t", null, null, null, null, null, null, "t", null, null ],...
183
**Core Rules:** Place tents on empty cells so that: 1. Each tent is orthogonally adjacent to exactly one tree. 2. Each tree is paired with exactly one tent (1-to-1 pairing). 3. Tents cannot touch each other, including diagonally. 4. Row and column clues indicate exactly how many tents must be placed in that row/column....
{ "tree": [ [ null, null, "T", null, null, "T" ], [ null, null, null, null, null, null ], [ "T", "T", null, null, null, null ], [ null, "T", null, null, ...
figs/tents_183.png
figs/tents_183_answer.png
yinyang
6
6
easy
{ "data": [ [ null, "W", null, null, null, null ], [ null, null, null, "W", null, null ], [ null, null, "B", "B", "B", "B" ], [ null, "B", null, null, "...
184
{ "data": [ [ null, "W", null, null, null, null ], [ null, null, null, "W", null, null ], [ null, null, "B", "B", "B", "B" ], [ null, "B", null, null, "...
[ [ "W", "W", "W", "B", "B", "B" ], [ "W", "B", "W", "W", "W", "B" ], [ "W", "B", "B", "B", "B", "B" ], [ "W", "B", "W", "W", "B", "W" ], [ "W", "B", "W", "B", "B", "W" ], [ ...
184
**Core Rules:** Color every cell either black (`B`) or white (`W`) so that: 1. All black cells form one orthogonally connected region. 2. All white cells form one orthogonally connected region. 3. No 2x2 block can be all black or all white. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0...
{ "data": [ [ "B", null, null, null, null, null ], [ null, "B", null, "W", null, null ], [ null, "B", "W", null, "B", "B" ], [ null, "B", null, null, "B...
figs/yinyang_184.png
figs/yinyang_184_answer.png
yinyang
6
6
normal
{ "data": [ [ null, "B", null, null, null, null ], [ null, null, null, "B", null, null ], [ null, null, "B", null, null, null ], [ null, null, "B", "B", ...
185
{ "data": [ [ null, "B", null, null, null, null ], [ null, null, null, "B", null, null ], [ null, null, "B", null, null, null ], [ null, null, "B", "B", ...
[ [ "B", "B", "B", "W", "W", "W" ], [ "B", "W", "B", "B", "B", "W" ], [ "B", "W", "B", "W", "W", "W" ], [ "B", "W", "B", "B", "B", "W" ], [ "B", "W", "W", "W", "B", "W" ], [ ...
185
**Core Rules:** Color every cell either black (`B`) or white (`W`) so that: 1. All black cells form one orthogonally connected region. 2. All white cells form one orthogonally connected region. 3. No 2x2 block can be all black or all white. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0...
{ "data": [ [ "B", null, null, null, null, null ], [ null, "B", null, "W", null, null ], [ null, "B", "W", null, "B", "B" ], [ null, "B", null, null, "B...
figs/yinyang_185.png
figs/yinyang_185_answer.png
yinyang
6
6
hard
{ "data": [ [ null, null, null, null, null, "W" ], [ null, null, "B", "W", null, null ], [ null, null, null, "W", "B", null ], [ null, null, "W", null, ...
186
{ "data": [ [ null, null, null, null, null, "W" ], [ null, null, "B", "W", null, null ], [ null, null, null, "W", "B", null ], [ null, null, "W", null, ...
[ [ "B", "B", "B", "B", "B", "W" ], [ "B", "W", "B", "W", "B", "W" ], [ "B", "W", "B", "W", "B", "W" ], [ "B", "W", "W", "W", "W", "W" ], [ "B", "W", "B", "B", "B", "W" ], [ ...
186
**Core Rules:** Color every cell either black (`B`) or white (`W`) so that: 1. All black cells form one orthogonally connected region. 2. All white cells form one orthogonally connected region. 3. No 2x2 block can be all black or all white. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0...
{ "data": [ [ "B", null, null, null, null, null ], [ null, "B", null, "W", null, null ], [ null, "B", "W", null, "B", "B" ], [ null, "B", null, null, "B...
figs/yinyang_186.png
figs/yinyang_186_answer.png
yinyang
10
10
easy
{ "data": [ [ null, null, null, null, null, null, null, "W", null, null ], [ null, null, "W", null, null, null, null, "W", null, null ], [ null, "B", "W", ...
187
{ "data": [ [ null, null, null, null, null, null, null, "W", null, null ], [ null, null, "W", null, null, null, null, "W", null, null ], [ null, "B", "W", ...
[ [ "W", "W", "W", "W", "W", "W", "W", "W", "W", "W" ], [ "W", "B", "W", "B", "W", "B", "B", "W", "B", "W" ], [ "W", "B", "W", "B", "B", "B", "W", "W", "B", "W" ], [ "W", "B", ...
187
**Core Rules:** Color every cell either black (`B`) or white (`W`) so that: 1. All black cells form one orthogonally connected region. 2. All white cells form one orthogonally connected region. 3. No 2x2 block can be all black or all white. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0...
{ "data": [ [ "B", null, null, null, null, null ], [ null, "B", null, "W", null, null ], [ null, "B", "W", null, "B", "B" ], [ null, "B", null, null, "B...
figs/yinyang_187.png
figs/yinyang_187_answer.png
yinyang
10
10
normal
{ "data": [ [ null, null, null, null, null, null, null, "W", null, null ], [ null, null, null, null, null, null, null, null, null, null ], [ "B", null, "B", ...
188
{ "data": [ [ null, null, null, null, null, null, null, "W", null, null ], [ null, null, null, null, null, null, null, null, null, null ], [ "B", null, "B", ...
[ [ "B", "B", "B", "B", "B", "B", "B", "W", "W", "W" ], [ "B", "W", "W", "W", "W", "W", "B", "B", "B", "W" ], [ "B", "B", "B", "B", "W", "B", "B", "W", "B", "W" ], [ "W", "B", ...
188
**Core Rules:** Color every cell either black (`B`) or white (`W`) so that: 1. All black cells form one orthogonally connected region. 2. All white cells form one orthogonally connected region. 3. No 2x2 block can be all black or all white. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0...
{ "data": [ [ "B", null, null, null, null, null ], [ null, "B", null, "W", null, null ], [ null, "B", "W", null, "B", "B" ], [ null, "B", null, null, "B...
figs/yinyang_188.png
figs/yinyang_188_answer.png
yinyang
10
10
hard
{ "data": [ [ "W", null, "B", null, "W", null, null, null, null, null ], [ null, "B", null, null, null, "W", null, null, null, null ], [ null, null, "B", ...
189
{ "data": [ [ "W", null, "B", null, "W", null, null, null, null, null ], [ null, "B", null, null, null, "W", null, null, null, null ], [ null, null, "B", ...
[ [ "W", "B", "B", "W", "W", "W", "W", "W", "W", "W" ], [ "W", "B", "W", "W", "B", "W", "B", "B", "B", "W" ], [ "W", "B", "B", "B", "B", "B", "B", "W", "W", "W" ], [ "W", "B", ...
189
**Core Rules:** Color every cell either black (`B`) or white (`W`) so that: 1. All black cells form one orthogonally connected region. 2. All white cells form one orthogonally connected region. 3. No 2x2 block can be all black or all white. **Coordinates & Output:** 1. Coordinates use `(row, col)` with top-left as `(0...
{ "data": [ [ "B", null, null, null, null, null ], [ null, "B", null, "W", null, null ], [ null, "B", "W", null, "B", "B" ], [ null, "B", null, null, "B...
figs/yinyang_189.png
figs/yinyang_189_answer.png