blob_id stringlengths 40 40 | repo_name stringlengths 5 127 | path stringlengths 2 523 | length_bytes int64 22 3.06M | score float64 3.5 5.34 | int_score int64 4 5 | text stringlengths 22 3.06M |
|---|---|---|---|---|---|---|
beaf525e63162d3622dc2a92539f5d9c06aa55cb | slamdunk0414/python | /3.字符串列表数组/9.for循环中的else.py | 85 | 3.671875 | 4 | nums = [11,22,33,44]
for num in nums:
print(num)
else:
print('循环完毕') |
b7497c0e6ed896dbd94591d97ccbc2e3a91069a3 | slamdunk0414/python | /4.元祖函数/5.函数的嵌套调用.py | 301 | 3.6875 | 4 |
def test1():
print('test1')
test2()
def test2():
print('test2')
test1()
def input_num():
return int(input('请输入一个数字'))
def add():
total = 0
num1 = input_num()
num2 = input_num()
num3 = input_num()
total = num1 + num2 + num3
print(total)
add() |
db5eeb28857a086ed10ac3bbc93db809f18806d4 | slamdunk0414/python | /7.面向对象/10.类属性.py | 277 | 3.96875 | 4 | class Tool(object):
num = 0
def __init__(self,new_name):
self.name = new_name
Tool.num += 1
self.num2 = 0
self.num2 += 2
t1 = Tool('t1')
t2 = Tool('t2')
t3 = Tool('t3')
print(Tool.num)
print(t1.num2)
print(t2.num2)
print(t3.num2) |
90d2b350864993b362c197cd6d13dc7b577a2f62 | Arsher123/Wizualizacja-danych-BartoszN | /lab6/zad7.py | 362 | 3.53125 | 4 | import numpy as np
def funkcja(n):
macierz=np.zeros((n,n))
#tworzymy przekatne
for i in range(n):
macierz=macierz+np.diag(np.linspace(2*(i+1),2*(i+1),n-i),i)
if (i!=0):
macierz=macierz+np.diag(np.linspace(2*(i+1),2*(i+1),n-i),-i)
return macierz
n=input("podaj rozmiar tablicy:")
n=int(n)
print(funkcja(n)) |
3f2e50cc26a76b1ef4f4595b12ccecf4417960da | Arsher123/Wizualizacja-danych-BartoszN | /lab7/zadanie2.py | 480 | 3.703125 | 4 | import numpy as np
a=np.array([9,5,1,4,6,2,7,3,5]).reshape(3,3)
b=np.array([1,6,8,4,11,16,9,5,14,10,15,2,13,3,12,7]).reshape(4,4)
print("Pierwsza tablica: ")
print(a)
print("Najmniejsze wartosci kazdego rzedu: ")
print(a.min(axis=1))
print("Najmniejsza wartosc kazdej kolumy: ")
print(a.min(axis=0))
print("Druga tablica: ")
print(b)
print("Najmniejsze wartosci kazdego rzedu: ")
print(b.min(axis=1))
print("Najmniejsza wartosc kazdej kolumy: ")
print(b.min(axis=0)) |
e7a9c53e005411ab69f183ea2fa4c448aa5afb40 | Arsher123/Wizualizacja-danych-BartoszN | /Zadania cw3/zadanie 4.py | 286 | 3.703125 | 4 | import math
print("funkcja y=ax+b")
a=input("podaj liczbe a: ")
a=int(a)
if a > 0:
print("a jest wieksze od 0 zatem funkcja jest rosnaca ")
if a < 0:
print("a jest mniejsze od 0 zatem funkcja jest malejaca")
if a==0:
print("a jest rowne 0 zatem funkcja jest stala") |
9600558ef3ed872f6644678992de0fb77206298b | yookie-bui/Rock-Paper-Scissor-game | /rps-Gui.py | 1,464 | 3.53125 | 4 | from tkinter import*
import random
class rpsGui:
def __init__(self, parent):
self.name_label = Label(parent, text='Rock Paper Scissor')
self.name_label.grid(row=0,column=0,columnspan=2, pady=10)
self.user_entry = Entry(parent, width=12)
self.user_entry.grid(row=1,column=0,padx=5)
self.button = Button(parent,text='Enter',command=self.rps)
self.button.grid(row=1,column=1,padx=3)
self.result = Label(parent,text='')
self.result.grid(row=2,column=0,columnspan=3,pady=10)
def rps(self):
result = ''
choice = ['R','P','S']
computer = random.choice(choice)
user = self.user_entry.get()
if user == 'R':
if computer == 'R':
result = 'DRAW'
elif computer =='P':
result = 'LOST'
else:
result = 'WIN'
elif user == 'P':
if computer == 'P':
result = 'DRAW'
elif computer =='S':
result = 'LOST'
else:
result = 'WIN'
else:
if computer == 'S':
result = 'DRAW'
elif computer =='P':
result = 'LOST'
else:
result = 'WIN'
self.result.config(text=result)
def main():
window = Tk()
gui = rpsGui(window)
window.mainloop()
if __name__ == "__main__":
main()
|
ff1a9b191b3bf4ec35cefa1e2ef63485b684b4ef | danielcaballero88/dc_Multiscale-Nanofibers-2_gitlab-bu | /ejemplo_1d.py | 2,150 | 3.65625 | 4 | """
Este ejemplo es una simulacion de un caso de 1d resuelto aparte
son dos barras de longitudes l1=5 y l2=7.
La barra 1 esta anclada en x=0, en x=5 están conectadas (nodo)
y el extremo de x=12 se lleva hasta x=20
Entonces se encuentra un nuevo punto de equilibrio
El resultado es completamente acorde a la simulacion 1d hecha aparte
y tambien concuerda con los calculos manuales de equilibrio para este caso sencillo
.
Quizas preocupa un poco que sean 43 las iteraciones para obtener el equilibrio
Pero la tolerancia esta puesta bastante baja y la pseudoviscosidad quizas muy alta
(de hecho con una pseudoviscosidad*0.1 son 15 iteraciones (+2 inestables))
(con pseudoviscosidad*0.01 son 10 iteraciones (+5 previas inestables), notar que esta es adaptiva)
(con *0.001 son 6 iteraciones (+8 previas inestables))
tal parece que empezar con poca pseudoviscosidad es buen plan
"""
from Malla import Nodos, Subfibras, Malla, Iterador
import numpy as np
nod_coors = [
[0, 0],
[5, 0],
[12, 0],
]
nod_tipos = [1,2,1]
n = Nodos(nod_coors,nod_tipos)
print "num nodos: ", n.num
print "tipo nodos: ", n.tipos
print "coordenadas: ", n.x
print "mask fronteras: ", n.mask_fr
print "mask intersecciones: ", n.mask_in
print "num fron y num in: ", n.num_fr, n.num_in
print "---"
conec = [
[0,1],
[1,2],
]
parcon = [
[1.0], # subfibra 1
[2.0] # subfibra 2
]
s = Subfibras(conec, n.x0, parcon)
print "ne: ", s.ne
print "ie. ", s.ie
print "je: ", s.je
print "---"
pseudovis = [2.0, 2.0, 2.0]
m = Malla(n, s, pseudovis)
#m.psv = m.psv*0.1
F = np.array(
[
[20.0/12.0, 0.0],
[0.0, 1.0]
],
dtype=float
)
m.mover_nodos_frontera(F)
ref_pequeno = 0.1
ref_grande = 5.0
ref_diverge = 0.9
max_iter = 100
tolerancia = 0.00001
i = Iterador(len(nod_coors), m.nodos.x, m, ref_pequeno, ref_grande, ref_diverge, max_iter, tolerancia)
i.iterar()
ts = m.calcular_tracciones_de_subfibras()
print m.calcular_tracciones_sobre_nodos(ts)
print m.calcular_incremento()
print "---"
m.set_x(i.x)
ts = m.calcular_tracciones_de_subfibras()
print m.calcular_tracciones_sobre_nodos(ts)
print m.calcular_incremento() |
65dcc7f9b80d722f12c01381dbe6b5d4473c681c | kiukin/codewars-katas | /7_kyu/Reversing_fun.py | 906 | 4.09375 | 4 | # Kata: Reversing Fun
# https://www.codewars.com/kata/566efcfbf521a3cfd2000056
# You are going to be given a string.
# Your job is to return that string in a certain order that I will explain below:
# Let's say you start with this: 012345
# The first thing you do is reverse it:543210
# Then you will take the string from the 1st position and reverse it again:501234
# Then you will take the string from the 2nd position and reverse it again:504321
# Then you will take the string from the 3rd position and reverse it again:504123
# Continue this pattern until you have done every single position,
# and then you will return the string you have created.
# For this particular number, you would return:504132
# #Input: A string of length 1 - 1000
# #Output: A correctly reordered string.
def reverse_fun(n):
for i in range(0, len(n)):
n = n[:i] + n[i:][::-1]
return n
|
7144bc7f17c0fd35a31e83a3bb8dd245a90ef61d | kiukin/codewars-katas | /7_kyu/Simple_string_characters.py | 752 | 4.03125 | 4 | # Kata: Simple string characters
# https://www.codewars.com/kata/5a29a0898f27f2d9c9000058
# In this Kata, you will be given a string and your task will be to
# return a list of ints detailing the count of uppercase letters, lowercase,
# numbers and special characters, as follows.
# solve("*'&ABCDabcde12345") = [4,5,5,3].
# --the order is: uppercase letters, lowercase, numbers and special characters.
# More examples in the test cases.
# Good luck!
# Please also try Simple remove duplicates
def solve(s):
res= [0,0,0,0]
for c in s:
if c.isupper():
res[0] += 1
elif c.islower():
res[1] += 1
elif c.isdigit():
res[2] += 1
else:
res[3] += 1
return res |
7424e3d1c91b4052176e86aeedc9261a86490a14 | kiukin/codewars-katas | /7_kyu/Descending_order.py | 546 | 4.125 | 4 | # Kata: Descending Order
# https://www.codewars.com/kata/5467e4d82edf8bbf40000155/train/python
# Your task is to make a function that can take any non-negative integer as a argument and
# return it with its digits in descending order. Essentially, rearrange the digits to
# create the highest possible number.
# Examples:
# Input: 21445 Output: 54421
# Input: 145263 Output: 654321
# Input: 123456789 Output: 987654321
def descending_order(num):
sorted_num = sorted([d for d in str(num)],reverse=True)
return int("".join(sorted_num)) |
61f43a56471e46893f9fe07227ea44161256a5d8 | kiukin/codewars-katas | /7_kyu/Counting_array_elements.py | 331 | 3.828125 | 4 | # Kata: Counting Array Elements
# https://www.codewars.com/kata/5569b10074fe4a6715000054
# Write a function that takes an array and counts the number of each unique element present.
# count(['james', 'james', 'john'])
# #=> { 'james' => 2, 'john' => 1}
from collections import Counter
def count(array):
return Counter(array) |
d2e683c7666f55bd51ca159822307bfc0136a253 | aces8492/py_edu | /applications/vgood.py | 514 | 3.515625 | 4 | import sys
vsize = int(input())
if (vsize % 2 == 0) or (vsize > 100):
print("invalid")
sys.exit()
for i in range(vsize,0,-1):
for j in range(1,vsize+1):
if i == 1:
if j == (vsize+1)/2:
print("v",end="")
else:
print(".",end="")
else:
if (j == int(vsize/2) - int(i/2) + 1) or (j == vsize - (int(vsize/2) - int(i/2))):
print("v",end="")
else:
print(".",end="")
print()
|
79ce2fe95e1a8ccba8095daa0db9d57168192e71 | aces8492/py_edu | /basics/slice.py | 597 | 3.953125 | 4 | score_lists = [40,50,60,70,100]
score_tuple = (40,50,60,70,100)
print("Value and this num")
for i,score in enumerate(score_lists):
print("{0}:{1}".format(i,score))
print("specify start and end point of value 1 to 4")
print("list : {0}".format(score_lists[1:4]))
print("tuple : {0}\n".format(score_tuple[1:4]))
print("only specify end point")
print("{0}\n".format(score_lists[:2]))
print("only specify start point")
print("{0}\n".format(score_lists[3:]))
print("show 3 elements from tail of lists")
print("{0}\n".format(score_lists[-3:]))
#this can use string
s = "Hello"
print(s[2:4])
|
e4c63508ac697f87c6934b2520666027a15ee894 | aces8492/py_edu | /basics/Comprehension_notation.py | 815 | 3.9375 | 4 | #comprehension notation (C_N)
#range() is iterable
print([i for i in range(10)])
#generate range object
print(range(10))
#making list from iterable (range object)
print(list(range(10)))
#using C_N map like usage
print([i*3 for i in range(10)])
#same processing using map
print(list(map(lambda x:x*3,range(10))))
#using C_N filter like usage
print([i*3 for i in range(10) if i % 2 == 0])
#same processing using map
print(list(filter(lambda i:i%2==0,map(lambda x:x*3,range(10)))))
#to try one-liner (it isn't readable ...)
print([i if i % 2 == 0 else "skip 3" if i == 3 else "skip" for i in map(lambda x:x*3,range(10))])
print([i*3 if i % 2 == 0 else "skip 3" if i == 3 else "skip" for i in range(10)])
#C_N for list
print({i*3 for i in range(10) if i % 2 == 0})
print(i*3 for i in range(10) if i % 2 == 0)
|
cd583aca69c3e7153884032017e2cb6a336f6e24 | aces8492/py_edu | /basics/multi_inferitance.py | 417 | 3.75 | 4 | #class A,B -> C
class A:
def say_a(self):
print("in A")
def say_hi(self):
print("hi A")
class B:
def say_b(self):
print("in B")
def say_hi(self):
print("hi B")
class C(B,A):
pass
instance_c = C()
instance_c.say_a()
instance_c.say_b()
'''
if exist same instance name in multiple inheritance,
a class that earier specified have priority
'''
instance_c.say_hi()
|
8fd9dc373ee53a51250597f8d07b0075c868c011 | kabirs/python | /99.py | 200 | 3.84375 | 4 | #!/usr/bin/env python3.3
basevalue=15
for a in range(1,basevalue):
for b in range(1,basevalue) :
if a>=b :
print(repr(b).ljust(1)+"x"+repr(a).ljust(1)+"="+repr(b*a).ljust(3),end=' ')
print('')
|
dc15053c612f0828e00738b1b5b22fcab47f8fab | MelanieArzola/AprendiendoPython | /Tabla.py | 287 | 4.03125 | 4 | # Melanie Arzola 16/09/2019
#Pides el numero que quieren
tabla= int(input("Dame un numero del 1 al 9: "))
if tabla >9 or tabla <1:
print("Este valor no es permitido")
else:
for i in range(1,11):
salida= "{} x {} = {}"
print(salida.format(tabla,i,i*tabla))
|
9059e5a2b1d99f12c4437e30cef9358a14fe4cf1 | ersujalsharma/PythonPractice | /14_Swap_Two_Numbers_Common.py | 81 | 3.5625 | 4 | a= int(input())
b= int(input())
temp = a
a = b
b = temp
print("a",a)
print("b",b) |
c78659011ed28a9d2c37a2e42214107ee317c31a | ersujalsharma/PythonPractice | /24_Quiz3.py | 190 | 4.0625 | 4 | while True:
a = int(input("Enter a Number"))
if a>100:
print("COngrats You Have Enter Greater Than 100")
break
else:
print("Wrong Input")
continue |
89c8905424a8b6d9f5d346b3f2fe82e1bf715636 | ersujalsharma/PythonPractice | /47_args_and_kargs.py | 301 | 4.03125 | 4 | list = []
def function_add(*args):
sum=0
for i in args:
sum=sum+i
return sum
print("Enter numbers you want to add Enter c for REsult")
while(1):
number = input()
if(number == 'c'):
break
list.append(int(number))
summation = function_add(*list)
print(summation)
|
044c6ad5e47e02265d8c5af88460935dd4b80c5d | ersujalsharma/PythonPractice | /32_FileWritingOperation.py | 109 | 3.53125 | 4 | f = open("Hello.txt","w")
f.write("HEy Pagla")
print(f)
f = open("Hello.txt","a")
a = f.write("Sujal sharma")
print(a) |
33472ccb0008747c75097fd980344f2e7839f692 | J100130098/Functional-Turtle-Art-Gallery | /FunctionalTurtleArtGallery.py | 933 | 3.640625 | 4 | import turtle
Roger=turtle
def hexagon():
for i in range(6):
Roger.forward(150)
Roger.right(60)
def octagon():
for i in range(8):
Roger.forward(50)
Roger.left(45)
def octagonLoop():
for i in range(80):
octagon()
Roger.right(5)
def dodecagon():
for i in range(12):
Roger.forward(100)
Roger.right(30)
def circleSpiral():
for i in range(40):
Roger.circle(i*5)
Roger.right(5)
Roger.bgcolor("pink")
Roger.speed(10000)
octagonLoop()
Roger.penup()
Roger.goto(-300,100)
Roger.pendown()
Roger.color("Dark Green")
Roger.begin_fill()
hexagon()
Roger.end_fill()
Roger.penup()
Roger.goto(300,-100)
Roger.pendown()
Roger.color("Light Coral")
Roger.begin_fill()
dodecagon()
Roger.end_fill()
Roger.penup()
Roger.goto(500,200)
Roger.pendown()
Roger.color("Blue Violet")
circleSpiral()
Roger.exitonclick() |
cbe5f99c9a95a4e3c2ed8ef05b7fbfff8a52380a | Yuhsuant1994/leetcode_history | /solutions/1_linkedlist.py | 2,252 | 3.5625 | 4 | class ListNode(object):
def __init__(self, val=0, next=None):
self.val=val
self.next=next
class Solution(object):
def maxDepth(self, root):
"""
:type root: TreeNode
:rtype: int
"""
level, current_max=0,0
check_later=list()
if root:
level+=1 #if it's not an empty tree
else:
return level
#if (not root.left) & (not root.right) then stop
#level==1 meaning only the first entrence
#len(check_later)>0 meaning the loop to check is there
if (not root.left) & ( not root.right ): return level #level 1
while (len(check_later)>0)|(level==1):
if level!=1: #check loop
check_ref=check_later.pop()
level=check_ref[0]
root=check_ref[1]
while (root.left is not None) | (root.right is not None):
level+=1
if not root.left:
root=root.right
elif not root.right:
root=root.left
else:
check_later+=[[level,root.right]]
root=root.left
if level>current_max: current_max=level
return current_max
p5=ListNode(5)
p4=ListNode(4,p5)
p21=ListNode(2,p4)
p22=ListNode(2,p4)
headB=ListNode(1,p21)
headA=ListNode(1,p22)
#head
# Second thought: store value
if not headA or not headB:
print( None)
# Second thought: store value
listA, listB, inter = list(), list(), list()
pointA, pointB = headA, headB
i = 1
while pointA:
listA = listA + [pointA.val]
pointA = pointA.next
while pointB:
listB = listB + [pointB.val]
pointB = pointB.next
while i < min(len(listA), len(listB)):
if listA[-i:] == listB[-i:]:
i = i + 1
else:
i = i - 1
break
if i == 0:
print( None)
skipA = len(listA) - i
skipB = len(listB) - i
pointA, pointB = headA, headB
for s in range(skipA):
pointA = pointA.next
for s in range(skipB):
pointB = pointB.next
while pointA and pointB:
if pointA == pointB:
print( pointA)
else:
pointA = pointA.next
pointB = pointB.next
print( None) |
1e3515ec7e6cda2d5edda61a283debeae79049fa | Yuhsuant1994/leetcode_history | /solutions/median_string_toint.py | 2,719 | 3.828125 | 4 | """
Implement the myAtoi(string s) function, which converts a string to a 32-bit signed integer (similar to C/C++'s atoi function).
The algorithm for myAtoi(string s) is as follows:
Read in and ignore any leading whitespace.
Check if the next character (if not already at the end of the string) is '-' or '+'. Read this character in if it is either. This determines if the final result is negative or positive respectively. Assume the result is positive if neither is present.
Read in next the characters until the next non-digit charcter or the end of the input is reached. The rest of the string is ignored.
Convert these digits into an integer (i.e. "123" -> 123, "0032" -> 32). If no digits were read, then the integer is 0. Change the sign as necessary (from step 2).
If the integer is out of the 32-bit signed integer range [-231, 231 - 1], then clamp the integer so that it remains in the range. Specifically, integers less than -231 should be clamped to -231, and integers greater than 231 - 1 should be clamped to 231 - 1.
Return the integer as the final result.
"""
#inital try good result
"""
Runtime: 12 ms, faster than 99.34% of Python online submissions for String to Integer (atoi).
Memory Usage: 13.9 MB, less than 6.55% of Python online submissions for String to Integer (atoi).
"""
class Solution(object):
def myAtoi(self, s):
"""
:type s: str
:rtype: int
"""
result,i=0, 0
s=s.lstrip()
if len(s)==0:
return 0
mini, maxi=-2**31, 2**31-1
det= -1 if s[0]=='-' else 1
s=s[1:] if s[0] in ['-','+'] else s
while i < len(s):
if s[:i+1].isdigit():
i+=1
result=int(s[:i])*det
else:
i=len(s)
result=mini if result<mini else result
result=maxi if result>maxi else result
return result
"""
Runtime: 16 ms, faster than 96.72% of Python online submissions for String to Integer (atoi).
Memory Usage: 13.5 MB, less than 53.58% of Python online submissions for String to Integer (atoi).
"""
#try to optimize memory-> reduce variable
class Solution(object):
def myAtoi(self, s):
"""
:type s: str
:rtype: int
"""
result=0
s=s.strip()
if len(s)==0:
return 0
start=1 if s[0] in ['-','+'] else 0
i=start
while i < len(s):
if s[start:i+1].isdigit():
i+=1
result=int(s[:i])
else:
i=len(s)
result=-2**31 if result<-2**31 else result
result=2**31-1 if result>2**31-1 else result
return result |
781fb17c04ac87a118aca8853e7a58837a61942d | Yuhsuant1994/leetcode_history | /solutions/average_levels_in_binary_tree.py | 1,428 | 4.03125 | 4 | """
Given a non-empty binary tree, return the average value of the nodes on
each level in the form of an array.
Example 1:
Input:
3
/ \
9 20
/ \
15 7
Output: [3, 14.5, 11]
Explanation:
The average value of nodes on level 0 is 3, on level 1 is 14.5, and on
level 2 is 11. Hence return [3, 14.5, 11].
"""
# Recursive Create a dictionary for the tree values, then to everage the result.
# note that we need to convert len to a float to get float division
# Definition for a binary tree node.
# class TreeNode(object):
# def __init__(self, val=0, left=None, right=None):
# self.val = val
# self.left = left
# self.right = right
class Solution(object):
def createTreeDict(self, treeDict, i, node):
if node:
if i in treeDict:
treeDict[i] = treeDict[i] + [node.val]
else:
treeDict[i] = [node.val]
return self.createTreeDict(treeDict, i+1, node.left),\
self.createTreeDict(treeDict, i+1, node.right)
else:
return
def averageOfLevels(self, root):
"""
:type root: TreeNode
:rtype: List[float]
"""
result = list()
treeDict = dict()
self.createTreeDict(treeDict, 0, root)
for l in range(len(treeDict)):
result = result + [sum(treeDict[l]) / float(len(treeDict[l]))]
return result |
fd4e7f629a05d36875bbe8f3ee9e6d5ecab1d8e3 | Asabeneh/Fundamentals-of-python-august-2021 | /week5/list-comprehension.py | 508 | 3.875 | 4 | countries = ['Finland','Sweden','Denmark','Norway','Iceland']
nums = [1, 2, 3, 4, 5] # [1, 4, 9, 16, 25]
new_nums = [n ** 2 for n in nums]
print(new_nums)
country_codes = [c.upper()[:3] for c in countries]
print(country_codes)
countries_with_land = [c for c in countries if 'land' in c]
print(countries_with_land)
countries_without_land = [c for c in countries if 'land' not in c]
print(countries_without_land)
countries_without_way = [c for c in countries if 'way' not in c]
print(countries_without_way)
|
36a0cb1db271953430c191c321286014bc97ed6d | Asabeneh/Fundamentals-of-python-august-2021 | /week-2/conditionals.py | 997 | 4.40625 | 4 | is_raining = False
if is_raining:
print('I have to have my umbrella with me')
else:
print('Go out freely')
a = -5
if a > 0:
print('The value is positive')
elif a == 0:
print('The value is zero')
elif a < 0:
print('This is a negative number')
else:
print('It is something else')
# weather = input('What is the weather like today? ').lower()
# if weather == 'rainy':
# print('Go out with an umbrella')
# elif weather == 'cloudy':
# print('There is a possibility of rain.')
# elif weather == 'sunny':
# print('Go out freely and enjoy the sunny day.')
# elif weather == 'snowy':
# print('It may be slippery.')
# else:
# print('No one knows about today weather')
a = 3
value = 'Positive' if a > 0 else 'Negative'
print(value)
if a > 0:
if a % 2 == 0:
print('It is a positive even number')
else:
print('It is a positive odd number')
elif a == 0:
print('The number is zero')
else:
print('The number is negaive')
|
27b0269da0ce0d4c3723623a4058f4f2bfa31fa7 | Asabeneh/Fundamentals-of-python-august-2021 | /week4/revision.py | 1,146 | 3.703125 | 4 | countries = ['Finland','Sweden','Denmark','Norway','Iceland']
print(len(countries))
print(countries[0])
print(countries[1])
print(countries[-1])
print(countries[-2])
# append, extend, pop, remove, del, insert etc
nums = [1, 2, 3, 4, 5] # [1, 4, 9, 16, 25]
new_nums = []
for i in nums:
new_nums.append(i * i)
print(new_nums)
print(list(range(1, 11, 2)))
# find the sum of all numbers from 0 to 100
all_nums = 0
for i in range(0, 101):
all_nums = all_nums + i
print(all_nums)
# find the sum of all evens from 0 to 100
evens = 0
for i in range(0, 101, 2):
evens = evens + i
print(evens)
# find the sum of all odds from 0 to 100
odds = 0
for i in range(1, 101, 2):
odds = odds + i
print(odds)
new_countries = []
for country in countries:
new_countries.append([country, country.upper(), country.upper()[:3], len(country)])
print(new_countries)
hashes = ''
for i in range(7):
hashes = hashes + '#'
print(hashes)
for i in range(1, 8):
print('#'*i, i)
countries_with_land = []
for country in countries:
if 'land' in country:
countries_with_land.append(country)
print(countries_with_land)
|
8d58e8c62c213af074d36c67a413cf4212f13eec | djdd01/CS50-2020 | /pset6/credit/credit.py | 2,221 | 3.984375 | 4 | from sys import exit
from cs50 import get_int
# ok so first of all creating a long variable to get a card number as an input
card = get_int("What is your credit card number? \n")
temp = card # creating another variable temp to utilize instead of making changes in card
alt = 0 # alternate digits
adj = 0 # alt alternate digits (that are not muliplied by 2) ( dont know y i named it adj since they are not adjacent)
while temp > 0:
# now this loop is complicated since it does many mathematical operations in one line
adj = adj + temp % 10
""" the next line is very messy but start from the innermost bracket and u will understand.
i took the alternate digits, multiplied them by 2 then seperated the digits of the products and finally added them """
alt = alt + ((2 * ((temp % 100) // 10)) % 10) + ((2 * ((temp % 100) // 10)) // 10)
temp = temp // 100
temp = card # replaces the value of temp with card again for further use
total = alt + adj
valid = False # created a variable to store if the card is valid
if total % 10 == 0:
valid = True
else:
print("INVALID\n")
exit(1)
# calculating the number of digits
i = 0
digit = False
if valid == True:
while temp > 0:
temp = temp // 10
i = i + 1
temp = card
# checking the initial digits of the cards
if i == 15:
temp = temp // pow(10, 13)
if temp == 34 or temp == 37: # since american express cards start with these
print("AMEX\n")
exit(0)
else:
print("INVALID\n")
exit(1)
temp = card
if i == 16:
temp = temp // pow(10, 14)
if temp == 51 or temp == 52 or temp == 53 or temp == 54 or temp == 55:
# since mastercards start with these
print("MASTERCARD\n")
exit(0)
else:
temp = temp // 10
if temp == 4: # nesting an if-else statement as master and visa both have 16 digit card numbers
print("VISA\n")
exit(0)
else:
print("INVALID\n")
exit(1)
temp = card
if i == 13:
temp = temp // pow(10, 12)
if temp == 4:
print("VISA\n")
exit(0)
else:
print("INVALID\n")
exit(1)
else:
print("INVALID\n")
exit(1)
|
2e1146369916a05e2abed687a431935a3f7788e5 | salehas222/Dataquest_Data_Analyst_In_Python | /Step_2_Intermediate_Python_and_Pandas/6_Data_Cleaning_Project_Walkthrough/Challenge_ Cleaning Data-102.py | 1,839 | 3.671875 | 4 | ## 4. Filtering Out Bad Data ##
import matplotlib.pyplot as plt
true_avengers = pd.DataFrame()
#avengers['Year'].hist()
true_avengers = avengers[avengers["Year"] > 1960]
true_avengers['Year'].hist()
## 5. Consolidating Deaths ##
col_death = ["Death1","Death2","Death3","Death4","Death5"]
#for col in col_death:
# true_avengers[col] = true_avengers[col].fillna("NO")
#print("----------------")
#print(true_avengers[["Death1","Death2","Death3","Death4","Death5"]].head())
def convdeath(str):
if str == "YES":
return int(1)
else:
return int(0)
#for col in col_death:
# true_avengers[col] = true_avengers[col].apply(convdeath)
#print("----------------")
#print(true_avengers[["Death1","Death2","Death3","Death4","Death5"]].head())
def sumdeath(df):
res = 0
for col in col_death:
if df[col] == 'YES':
res += 1
return res
true_avengers["Deaths"] = true_avengers.apply(sumdeath,axis=1)
print("----------------")
print(true_avengers[["Deaths","Death1","Death2","Death3","Death4","Death5"]].head())
## 6. Verifying Years Since Joining ##
joined_accuracy_count = int()
print("----------------")
print(true_avengers.info())
print("----------------")
print(true_avengers[["Year","Years since joining"]].head())
def testyearssincecol(df):
if 2015 - df["Years since joining"] == df["Year"]:
return 1
else:
return 0
true_avengers["test"] = true_avengers.apply(testyearssincecol,axis=1)
joined_accuracy_count = true_avengers["test"].sum()
print(joined_accuracy_count)
print(true_avengers[["Year","Years since joining","test"]].head())
# more simple ...
joined_accuracy_count = int()
correct_joined_years = true_avengers[true_avengers['Years since joining'] == (2015 - true_avengers['Year'])]
joined_accuracy_count = len(correct_joined_years)
|
e765080b8821dd0cf37aee8298468cdaf08c320c | salehas222/Dataquest_Data_Analyst_In_Python | /step_5_Probability_and_Statistics/2_statistics_intermediate/Measures of Variability-308.py | 5,705 | 3.8125 | 4 | ## 1. The Range ##
import pandas as pd
houses = pd.read_table('AmesHousing_1.txt')
houses.head()
def find_range(array):
return max(array) - min(array)
years = houses['Yr Sold'].unique()
years
range_by_year = {}
for year in years:
range_by_year[year] = find_range(houses[houses['Yr Sold'] == year]['SalePrice'])
range_by_year
two = True
one = False
## 2. The Average Distance ##
def avg_dist(array):
mean = sum(array)/len(array)
distances = []
for element in array:
distance = element - mean
distances.append(distance)
return sum(distances)/len(distances)
C = [1,1,1,1,1,1,1,1,1,21]
C_average_distance = avg_dist(C)
avg_distance = C_average_distance
## 3. Mean Absolute Deviation ##
C = [1,1,1,1,1,1,1,1,1,21]
def mean_abs_dist(array):
mean = sum(array)/len(array)
distances = []
for element in array:
distance = abs(element-mean)
distances.append(distance)
return sum(distances)/len(distances)
mad = mean_abs_dist(C)
mad
## 4. Variance ##
C = [1,1,1,1,1,1,1,1,1,21]
def variance(array):
mean = sum(array)/len(array)
distances = []
for element in array:
distance = (element-mean) ** 2
distances.append(distance)
return sum(distances)/len(distances)
variance_C = variance(C)
variance_C
## 5. Standard Deviation ##
from math import sqrt
C = [1,1,1,1,1,1,1,1,1,21]
def sd(array):
mean = sum(array)/len(array)
distances=[]
for element in array:
distance = (element-mean) ** 2
distances.append(distance)
return sqrt(sum(distances)/len(distances))
standard_deviation_C = sd(C)
standard_deviation_C
## 6. Average Variability Around the Mean ##
def standard_deviation(array):
reference_point = sum(array) / len(array)
distances = []
for value in array:
squared_distance = (value - reference_point)**2
distances.append(squared_distance)
variance = sum(distances) / len(distances)
return sqrt(variance)
import matplotlib.pyplot as plt
mean = houses['SalePrice'].mean()
st_dev = sd(houses['SalePrice'])
houses['SalePrice'].plot.hist()
plt.axvline(mean, color = 'Black', label = 'Mean')
plt.axvline(mean - st_dev, color = 'Red', label = 'Below')
plt.axvline(mean + st_dev, color = 'Violet', label = 'Above')
plt.legend()
plt.show()
years = {}
for year in houses['Yr Sold'].unique():
years[year] = sd(houses[houses['Yr Sold'] == year]['SalePrice'])
greatest_variability = max(years, key = years.get)
greatest_variability
lowest_variability = min(years, key = years.get)
lowest_variability
## 7. A Measure of Spread ##
sample1 = houses['Year Built'].sample(50, random_state = 1)
sample2 = houses['Year Built'].sample(50, random_state = 2)
def standard_deviation(array):
reference_point = sum(array) / len(array)
distances = []
for value in array:
squared_distance = (value - reference_point)**2
distances.append(squared_distance)
variance = sum(distances) / len(distances)
return sqrt(variance)
for i in range(1,5):
sample = houses['SalePrice'].sample(50, random_state = i)
st_dev = sd(sample)
print('Sample ' + str(i) + ': ' + str(st_dev))
sample1 = houses['Year Built'].sample(50, random_state = 1)
sample2 = houses['Year Built'].sample(50, random_state = 2)
st_dev1 = sd(sample1)
print(st_dev1)
st_dev2 = sd(sample2)
print(st_dev2)
bigger_spread = 'sample 2'
## 8. The Sample Standard Deviation ##
def standard_deviation(array):
reference_point = sum(array) / len(array)
distances = []
for value in array:
squared_distance = (value - reference_point)**2
distances.append(squared_distance)
variance = sum(distances) / len(distances)
return sqrt(variance)
import matplotlib.pyplot as plt
s_d = []
for i in range(5000):
s = houses['SalePrice'].sample(10,random_state=i)
s_d.append(sd(s))
plt.hist(s_d)
plt.axvline(sd(houses['SalePrice']), color = 'r')
plt.show()
sum(s_d) / 5000
sd(houses['SalePrice'])
## 9. Bessel's Correction ##
from math import sqrt
def standard_deviation(array):
reference_point = sum(array) / len(array)
distances = []
for value in array:
squared_distance = (value - reference_point)**2
distances.append(squared_distance)
variance = sum(distances)/(len(distances)-1)
return sqrt(variance)
import matplotlib.pyplot as plt
st_devs = []
for i in range(5000):
sample = houses['SalePrice'].sample(10, random_state = i)
st_dev = standard_deviation(sample)
st_devs.append(st_dev)
plt.hist(st_devs)
plt.axvline(pop_stdev) # pop_stdev is pre-saved from the last screen
## 10. Standard Notation ##
from numpy import std, var
sample = houses.sample(100, random_state = 1)
from numpy import std, var
pandas_std = sample['SalePrice'].std(ddof=1)
numpy_std = std(sample['SalePrice'],ddof=1)
equal_stdevs = (pandas_std == numpy_std)
equal_stdevs
pandas_var = sample['SalePrice'].var(ddof=1)
numpy_var = var(sample['SalePrice'],ddof=1)
equal_vars = pandas_var == numpy_var
numpy_stdev = 76469.14464354333
pandas_stdev = 76469.14464354333
## 11. Sample Variance — Unbiased Estimator ##
population = [0, 3, 6]
samples = [[0,3], [0,6],
[3,0], [3,6],
[6,0], [6,3]
]
pop_var = var(population, ddof = 0)
pop_std = std(population, ddof = 0)
stds = []
variances = []
for s in samples:
stds.append(std(s, ddof = 1))
variances.append(var(s, ddof = 1))
mean_std = sum(stds) / len(stds)
mean_var = sum(variances) / len(variances)
equal_stdev = (pop_std == mean_std)
equal_var = (pop_var == mean_var)
|
313b4139cb12025d115123870bf769d8368091b9 | verito-stanger/PythonPractice | /Conditions.py | 1,357 | 3.84375 | 4 | #----Conditions----
# Operators
#Variables
Integer = 0
Float = 0
String = "Mikey"
Boolean = True
Array = [1, 3, 4, 8, 76]
Dictionary = {'Papagayo':'objeto', 'Patilla':'fruta'}
Tuple = (12,25)
Array2 =[]
#validation = type(Tuple)
"""if (Integer <= 10):
print("Si es menor a 10")
if (Boolean):
print("Boolean es VERDADERO!!")
else:
print("Esa Vaina es FALSA!!")"""
"""if(Float == 1):
print("El Valor es muy bajo!!")
elif (Float > 1 and Float < 5): #elif es un posible sustituto del switch case
print("Todavia te falta mi ciela!")
elif(Float > 4 and Float < 15):
print("Pelo a pelo menol!")
else:
print("Esta vaina no aplica!")
if (String is not None): #not None = No es Nulo
print(String)
if (len(Array2) != 0):
print("No hay nada adentro!")"""
"""numero = 100
while Boolean:
numero = numero * 10
print(numero)
if (numero >= 100000):
Boolean = False
break """
Nombres = []
Documentos = []
while (Integer <= 2):
Nombres.append(input ("Indroduzca su nombre:"))
Documentos.append(input("Indroduzca su numero de DNI:"))
print(f"se han registrado {Nombres[Integer]}")
Integer = Integer +1
continue
Integer = 0
for Nombre in Nombres:
print(Nombre)
print(Documentos[Integer])
Integer = Integer +1
|
d6e5435f634beb7a11f6095bb3f697fbeb426fb8 | hossein-askari83/python-course | /28 = bult in functions.py | 898 | 4.25 | 4 |
number = [0, 9, 6, 5, 4, 3, -7, 1, 2.6]
print("-----------") # all , any
print(any(number)) # if just one of values was true it show : true (1 and other numbers is true)
print(all(number)) # if just one of values was false it show : false (0 is false)
print("-----------") # min , max
print(max(number)) # show maximum of numbers
print(min(number)) # show minimum of numbers
print("-----------") # sorted , reversed
print(sorted(number)) # sort numbers from smallest to biggest
print(list(reversed(number))) # show reversed list
print("-----------") # len , abs
print(len(number)) # show number of value in list
print(abs(number[6])) # abs = absolute : show "قدر مطلق"
print("-----------") # sum , round
print(sum(number)) # show sum of list values
# note : sum (varible , some sumber) if write a number after varible it show sum of "numbers + number"
print(round(number[8])) |
e1dbf5bf24acd79b8f81ee414ec7b9fd815285d3 | hossein-askari83/python-course | /39 = decorator.py | 912 | 3.828125 | 4 | class user :
def normalFunction(self):
print("this is normal function")
print(self)
# print("--------------------------------------------------")
@classmethod
def functionWithDecorator(cls):
print("this is function with decorator")
print(cls)
example = user()
example.normalFunction() # it will return this : <__main__.user object at 0x0000022B189AAFA0>
print("-------------------------------")
example.functionWithDecorator() # it will return this : <class '__main__.user'>
print("===================================")
user.normalFunction() # it give us error cuze normal functions whant a instance and they dependent on that instance
print("-------------------------------")
user.functionWithDecorator() # it again print : <class '__main__.user'> cuz decorator do something to founction and they not dependent to
# instance any more and it(function) return to class
|
f6380219eed1fb33a23997c9c6952693edf37a51 | hossein-askari83/python-course | /38 = login example.py | 1,099 | 3.890625 | 4 |
class users :
activeUsersCount = 0
activeUsersList = []
allowedUsers = ["ali", "hossein" , "iman" , "javad" , "sara"]
def __init__(self , userName , userFamily):
self.name = userName
self.family = userFamily
def login(self):
if self.name not in users.allowedUsers :
raise ValueError("you cant login")
print(f"{self.name} is logged in ")
users.activeUsersCount += 1
print(f"{users.activeUsersCount} users is active ")
users.activeUsersList.append(self.name)
print(f"active users are : {users.activeUsersList}")
def logout(self):
print(f"{self.name} is log out ")
users.activeUsersCount -= 1
print(f"{users.activeUsersCount} users is active ")
users.activeUsersList.remove(self.name)
print(f"active users are : {users.activeUsersList}")
user1 = users("sara" , "ahamdi")
user2 = users("ali" , "asghari")
user3 = users("asghar" , "rahmati")
user1.login()
user2.login()
# user3.login() # this give us erroe cuz "asghar" is not in allowed users
user1.logout() |
58ddeb4812eda53fd74c23fb258479449194869e | hossein-askari83/python-course | /9 = condision.py | 314 | 4.03125 | 4 |
# condition logic = true or false
# we whant giva medals to sporters
print("please enter youre rank ")
rank = int(input())
if rank == 1 :
print("you got the GOLD medal ")
elif rank == 2 :
print("you got the SILVER madal ")
elif rank == 3 :
print("you got the BRONZE medal ")
else :
print("ridi")
|
6031ee42849ca64aafd9ae7829f83c207e0966af | ashleyjohnson590/CS162Python-Project7 | /LinkedList1.py | 6,229 | 4.25 | 4 | #Author: Ashley Johnson
#Date: 5/7/2021
#Description: Program adds and removes a node to the linked list, searches the linked list for a
#value, inserts a node into the linked list at a specific value, reverses the linked list, and returns
#the linked list as a regular python list, and returns the node object that is at tbe _head of
# the linked list.
#please grade the active submission that I submitted on 5/14/2021 and ignore the excercise
#code.
class Node:
"""
Represents a node in a linked list
"""
def __init__(self, data):
self.data = data
self.next = None
def get_data(self):
return self.data
def set_data(self):
data = self.data
return data
def get_next(self):
return self.next
def set_next(self):
self.next = None
class LinkedList:
"""
A linked list implementation of the List ADT
"""
def __init__(self):
"""initializes head of linked list."""
self._head = None
def add(self, val, current=None):
"""recursive version of add function"""
if self.is_empty():
self.set_head(Node(val))
return
if current is None:
return self.add(val, self.get_head())
if current.next is None:
current.next = Node(val)
return
else:
self.add(val, current.next)
def remove(self,val, current = None):
"""recursive version of remove function"""
if self.is_empty(): # If the list is empty
print("This is an empty list")
return
if current is None:
head = self.get_head()
head_data = head.get_data
if head_data == val:
print("Special case number is at the ead")
self.set_head(head.next)
return self.remove(val, self.get_head())
elif current.next is None:
print("We are at the end of the list")
return
print("val = {}".format(val))
print("current.data = {}".format(current.data))
if current.next.data != val:
print("Nope it doesn't matcvh")
else:
print("Yes it matches")
print("My data = {}".format(current.data))
next_node = current.next
print("My neighbors data {}".format(next_node.data))
next_next_node = next_node.next
print("My next_next neight {}".format(next_next_node.data))
current.next = next_next_node
self.remove(val, current.next)
def contains(self, val, previous = None):
"""recursive version of contains function"""
if self.is_empty(): # If the list is empty
print("This is an empty list")
return False
if previous is None:
if self.get_head().data == val:
print("I found it at the head")
return True
else:
return self.contains(val, self.get_head())
else:
if previous.data == val:
print("we found it in previous")
return True
else:
if previous.next == None:
print("im at the end of the list")
return False
else:
return self.contains(val, previous.next)
def insert(self,val, pos,index = 0, current=None):
"""recursive version of insert function"""
if self.is_empty(): # If the list is empty
print("list is empty")
return
if pos == 0:
temp = self.get_head()
self.set_head(Node(val))
self.get_head().next = temp
return
elif index == 0:
if current is None:
return self.insert(val, pos, 0, self.get_head())
if current is not None:
if pos - 1 == index:
next = current.next
new_node = Node(val)
new_node.next = next
current.next = new_node
return
else:
index += 1
return self.insert(val, pos, index, current.next)
else:
print("we got to the end of list. position is too long")
def reverse(self, current = None, previous = None):
"""recursive version of reverse function."""
if self.is_empty():
return
if current is None and previous is None:
return self.reverse(self.get_head())
if current is not None:
following = current.next
current.next = previous
previous = current
current = following
return self.reverse(current, previous)
else:
self.set_head(previous)
return
def to_plain_list(self, list = None, current = None):
"""recursive version of to_plain_list function"""
if self.is_empty():
return []
if list is None:
return self.to_plain_list([],self.get_head())
if current is not None:
data = current.data
list.append(data)
return self.to_plain_list(list, current.next)
else:
return list
##
def get_head(self):
"""function returns the node object that is at the _head of the linked list"""
head = self._head
return head
def set_head(self, new_head):
"""function sets head"""
self._head = new_head
def is_empty(self):
"""
Returns True if the linked list is empty,
returns False otherwise
"""
return self._head is None
def main():
print("in main")
ll = LinkedList()
ll.add(3)
ll.add(4)
ll.add(5)
if ll.contains(99):
print("list contains 99")
else:
print("didn't find it")
ll.insert(99, 0)
list = ll.to_plain_list()
print(list)
ll.reverse()
if __name__ == "__main__":
main() |
4b77591a779a29ea29cad5805a335ee7b5b9da5f | rintukutum/functional-gene-annotation | /fact_function.py | 205 | 4.15625 | 4 | def factorial (n):
f = 1
while (n >0 ):
f = f * n
n = n - 1
return f
print("Input your number")
n= int(input())
print ("factorial of your input number:", factorial(n))
|
a0e243a830e5b91d7f4081784700dee2ed58289b | Victoria-DR/codecademy | /computer-science/veneer/script.py | 2,340 | 3.578125 | 4 | import datetime
class Art:
def __init__(self, artist, title, year, medium, owner):
self.artist = artist
self.title = title
self.year = year
self.medium = medium
self.owner = owner
def __repr__(self):
return f"{self.artist}. \"{self.title}\". {self.year}, {self.medium}. {self.owner.name}, {self.owner.location}."
class Marketplace:
def __init__(self):
self.listings = []
def add_listing(self, new_listing):
self.listings.append(new_listing)
def remove_listing(self, old_listing):
self.listings.remove(old_listing)
def show_listings(self):
for listing in self.listings:
if listing.expiration_date < datetime.date.today():
remove_listing(listing)
else:
print(listing)
# veneer = Marketplace()
class Client:
def __init__(self, name, location, is_museum, wallet, wishlist):
self.name = name
self.location = location
self.is_museum = is_museum
self.wallet = wallet
self.wishlist = wishlist
def sell_artwork(self, artwork, price, expiration_date):
if artwork.owner == self:
veneer.add_listing(Listing(artwork, price, self, expiration_date))
def buy_artwork(self, artwork):
if artwork.owner != self:
for listing in veneer.listings:
if artwork == listing.art:
art_listing = artwork
if listing.expiration_date < datetime.date.today():
veneer.remove_listing(listing)
print("Listing unavailable.")
break
artwork.owner.wallet += listing.price
self.wallet -= listing.price
artwork.owner = self
veneer.remove_listing(listing)
break
class Listing:
def __init__(self, art, price, seller, expiration_date):
self.art = art
self.price = price
self.seller = seller
self.expiration_date = expiration_date
def __repr__(self):
return f"{self.art.title}, {self.price}."
# edytta = Client("Edytta Halpirt", "Private Collection", False, 10000000, None)
# moma = Client("The MOMA", "New York", True, 600000000, None)
# girl_with_mandolin = Art("Picasso, Pablo", "Girl with a Mandolin (Fanny Tellier)", 1910, "oil on canvas", edytta)
# edytta.sell_artwork(girl_with_mandolin, 6000000, datetime.date(2020, 12, 19))
# moma.buy_artwork(girl_with_mandolin)
# print(girl_with_mandolin)
# veneer.show_listings()
|
f7df70c87749177fdb0473207659ba0ee49741c0 | beyzakilickol/week1Wednesaday | /palindrome.py | 591 | 4.15625 | 4 | word = input('Enter the word: ')
arr = list(word)
second_word = []
for index in range(len(arr)-1, -1 , -1):
second_word.append(arr[index])
print(second_word)
reversed = ''.join(second_word)
print(reversed)
def is_palindrome():
if(word == reversed):
return True
else:
return False
print(is_palindrome())
#-----------------------------------second way-----------------------
#word = input('Enter the word: ')
#reversed = word[::-1]
#def is_palindrome():
# if(word == reversed):
# return True
# else:
# return False
#print(is_palindrome())
|
c86ab1fe4371066a37d70f6d5b4459325e54ed90 | beepboop271/programming-contest-stuff | /CCC-03-J1.py | 156 | 3.578125 | 4 | t = input()
s = input()
h = input()
for i in range(t):
print '*'+(' '*s)+'*'+(' '*s)+'*'
print '*'*(3+(2*s))
for i in range(h):
print ' '*(s+1)+'*'
|
24f522cdedbbbe2c80fb94ba468f366102de7d06 | beepboop271/programming-contest-stuff | /CCC-15-J1.py | 248 | 4.125 | 4 | month = input()
day = input()
if month < 2:
output = "Before"
elif month > 2:
output = "After"
else:
if day < 18:
output = "Before"
elif day > 18:
output = "After"
else:
output = "Special"
print output
|
58da502d8cb88dd2e406c8715e1256977240583a | beepboop271/programming-contest-stuff | /CCC-13-S1.py | 213 | 3.859375 | 4 | year = input()
valid = False
while not valid:
year += 1
yearList = list(str(year))
valid = True
for letter in yearList:
if yearList.count(letter) > 1:
valid = False
print year
|
1238f6ef46f90f7e0ad22ba5a1062f6a5a0d94fc | crashb/AoC-2017 | /Solutions/Day17.py | 1,014 | 3.90625 | 4 | # solution to http://adventofcode.com/2017/day/17
# fills a buffer of length steps+1 with numbers according to part 1
# returns the buffer (list of int)
def fillBuffer(stepLength, steps):
buffer = [0]
currentPos = 0
for i in range(1, steps + 1):
currentPos = (currentPos + stepLength) % len(buffer)
currentPos += 1
buffer.insert(currentPos, i)
return buffer
# finds the number after zero in a buffer of length steps+1
# returns the number after zero (int)
def findAfterZero(stepLength, steps):
currentPos = 0
lastChanged = 1
for i in range(1, steps + 1):
currentPos = ((currentPos + stepLength) % i) + 1
if currentPos == 1:
lastChanged = i
return lastChanged
if __name__ == "__main__":
stepLength = 303
buffer = fillBuffer(stepLength, 2017)
print("2017 location: " + str(buffer.index(2017)))
print("Number in buffer after 2017: " + str(buffer[buffer.index(2017) + 1]))
afterZero = findAfterZero(stepLength, 50000000)
print("Number after 0 after 50000000 steps: " + str(afterZero)) |
0d6256b911b8e8dc665f2e52d1bd3ba3bdc83498 | crashb/AoC-2017 | /Solutions/Day11.py | 2,151 | 4.09375 | 4 | # solution to http://adventofcode.com/2017/day/11
# part 1: follow a path and find the shortest distance to its destination.
# takes a list of directional strings: "n", "s", "ne", "sw", "nw", and "se".
# the y-axis runs from n-s, while the x-axis runs from ne-sw. there is a third
# axis, the z-axis, which runs from nw-se. interestingly, x + y + z = 0 for
# the coordinates of any given tile.
# very helpful: http://keekerdc.com/2011/03/hexagon-grids-coordinate-systems-and-distance-calculations/
# returns minimum distance (int)
# rank: 297
def followPath(dirList):
x = 0
y = 0
for dir in dirList:
if dir == "n":
y += 1
elif dir == "s":
y -= 1
elif dir == "ne":
x += 1
elif dir == "sw":
x -= 1
elif dir == "nw":
y += 1
x -= 1
elif dir == "se":
y -= 1
x += 1
# now that we have x and y coordinates, get z coordinate using x + y + z = 0 property
z = 0 - x - y
# print("x, y, z: " + str(x) + "," + str(y) + "," + str(z))
# we might get negative values for x, y, z, so make sure to get absolute val of each
d = max(abs(x), abs(y), abs(z))
return d
# part 2: find the furthest distance a given path (list of strings) strays from the origin.
# returns maximum distance (int)
# rank: 281
def furthestDistance(dirList):
x = 0
y = 0
maxDist = 0
for dir in dirList:
if dir == "n":
y += 1
elif dir == "s":
y -= 1
elif dir == "ne":
x += 1
elif dir == "sw":
x -= 1
elif dir == "nw":
y += 1
x -= 1
elif dir == "se":
y -= 1
x += 1
else:
print("Invalid direction: \"" + dir + "\"")
return -1
# calculate z-coordinate of each traversed tile, and get shortest distance
z = 0 - x - y
d = max(abs(x), abs(y), abs(z))
# if we have a new furthest point, update maxDist
if d > maxDist:
maxDist = d
return maxDist
if __name__ == "__main__":
# read input file into list of strings
with open('Day11Input.txt', 'r') as myfile:
dirList = myfile.read().strip().split(",")
# print(str(dirList))
distance = followPath(dirList)
print("Shortest distance: " + str(distance))
farDistance = furthestDistance(dirList)
print("Furthest distance: " + str(farDistance)) |
7b3dce9551aa9acce445a765ca847dc956d1f375 | rymo90/100DaysOfCodeChallenge | /numberfun.py | 506 | 3.75 | 4 | n= int(input())
svar=""
for i in range(n):
c= input()
c= c.split()
product= int(c[len(c)-1])
c = c[0:len(c)-1]
c.sort(reverse = True, key= int)
# print(c)
if (int(c[0]) + int(c[1])) == product:
svar="Possible"
elif (int(c[0]) / int(c[1])) == product:
svar="Possible"
elif (int(c[0]) - int(c[1])) == product:
svar="Possible"
elif (int(c[0]) * int(c[1])) == product:
svar="Possible"
else:
svar="Impossible"
print(svar)
|
143cfbbbc0413e448fb78767e3876dda66cba6f7 | iver56/it3105 | /module1/base_node.py | 1,321 | 3.625 | 4 | class BaseNode(object):
"""
This class represents the state of a node along with its score (f, g, h) and expand function
This is the class that should be replaced or subclassed to implement other A* problems
"""
ARC_COST_MULTIPLIER = 1
def __init__(self, **kwargs):
self.parent = kwargs.get("parent", None)
self.g = kwargs.get("g", None)
self.h = kwargs.get("h", None)
self.f = None
def set_parent(self, parent):
self.parent = parent
def set_g(self, g):
self.g = g
def calculate_f(self):
self.f = self.g + self.h
def calculate_h(self):
pass # must be implemented
def generate_children(self):
pass # must be implemented
def is_solution(self):
pass # must be implemented
def get_ancestors(self):
ancestors = []
current_node = self
while True:
if current_node.parent is None:
return ancestors
else:
ancestors.append(current_node.parent)
current_node = current_node.parent
def __eq__(self, other_node):
pass # must be implemented
def __hash__(self):
pass # must be implemented
def get_arc_cost(self, other_node):
return self.ARC_COST_MULTIPLIER
|
a826bd5b814dc947ed4a8ac67312654f46eef3a7 | iver56/it3105 | /module1/nav_node.py | 1,551 | 3.84375 | 4 | from point import Point
from base_node import BaseNode
class NavNode(BaseNode):
"""
This is a Node implementation that is specific to the "find shortest path" problem
"""
H_MULTIPLIER = 1
board = None
def __init__(self, position, g=None, h=None, parent=None):
super(NavNode, self).__init__(g=g, h=h, parent=parent)
self.position = position
def calculate_h(self):
self.h = self.position.euclidean_distance_to(self.board.goal) * NavNode.H_MULTIPLIER
def generate_children(self):
children = set()
candidate_positions = {
Point(x=self.position.x, y=self.position.y + 1),
Point(x=self.position.x, y=self.position.y - 1),
Point(x=self.position.x + 1, y=self.position.y),
Point(x=self.position.x - 1, y=self.position.y)
}
for position in candidate_positions:
if self.board.is_tile_accessible(position):
child = NavNode(position)
children.add(child)
return children
def is_solution(self):
return self.position.x == self.board.goal.x and self.position.y == self.board.goal.y
def __eq__(self, other_node):
return self.position.as_tuple() == other_node.position.as_tuple()
def __hash__(self):
return hash(self.position.as_tuple())
def get_arc_cost(self, other_node):
return NavNode.ARC_COST_MULTIPLIER
def __str__(self):
return "x:" + str(self.position.x) + \
" y:" + str(self.position.y)
|
b004d77b2b1d156f22d74ce2cde2557dcec7055a | guohuahua2012/samples | /Test/CHEME_APP/get_csvfile.py | 1,239 | 3.765625 | 4 | #coding=utf-8
import os
import csv
'''
读取文件夹下的csv文件
'''
def readAllFiles(filePath):
file_list = []
fileList = os.listdir(filePath)
for file in fileList:
path = os.path.join(filePath, file)
if os.path.isfile(path):
file = open(path, 'r' , encoding='utf-8')
file_list.append(path)
else:
continue
return file_list
tt = readAllFiles(r'D:\360MoveData\Users\ChunhuaGuo\Desktop\CM\kick\team\1681357\6')
def get_csv_data(csv_path):
csv_path_list = csv_path
for i in csv_path_list:
# print(i)
with open(r'{0}'.format(i), 'r') as f:
reader = csv.reader(f)
# print(type(reader))
#
for row in reader:
# print(row)
data_to_str = str(row)
# print(data_to_str)
# print(type(data_to_str))
data_str = data_to_str.strip('[]')
data_str = data_str.strip("'")
# print(data_str)
with open(r'D:\360MoveData\Users\ChunhuaGuo\Desktop\CM\kick\team\1681357\6\del-6.csv', 'a') as data:
print(data_str, file=data)
# return data_list
get_csv_data(tt) |
b707c3f7f4ebc050b4f9b97502c8505a35acb690 | guohuahua2012/samples | /OOP/study_class.py | 1,305 | 4.15625 | 4 | #coding=utf-8
'''
author:chunhua
'''
'''
对象的绑定方法
在类中,没有被任何装饰器的方法就是绑定的到对象到的方法,这类方法专门为对象定制
'''
class People1:
country = 'China'
def __init__(self, name):
self.name = name
def eat(self):
print("%s is eating--1" %self.name)
people1 = People1('nick')
print(people1.eat())
'''
类的绑定方法
@classmothod修饰的方法是绑定到类的方法。这类方法专门为类定制。通过类名调用绑定到类的方法时,
会将类本身当做参数传递给类方法的第一参数
'''
class People2:
country = 'China'
def __init__(self, name):
self.name = name
# 绑定到类的方法
@classmethod
def eat(cls):
print("chunhua is eating--2")
# 通过类名调用,绑定到类的方法eat()
People2.eat()
'''
非绑定方法
在类内部使用@staticmethod 修饰的方法,即为非绑定方法。这类方法和普通定义的函数没有区别,
不与类或对象绑定,谁都可以调用,且没有自动传值的效果。
'''
class People3:
country = 'China'
def __init__(self, name):
self.name = name
@staticmethod
def eat():
print('s% is eating--3')
People3.eat()
People3('nick').eat()
|
7211b7d8835f37b292b93756a2deb5f64ee62d4b | andrew-kulikov/crypto | /el_gamal/crypto.py | 827 | 3.65625 | 4 | import random
def encrypt_bit(number, p, g, y):
k = random.randint(2, p - 2)
a = pow(g, k, p)
b = number * pow(y, k, p) % p
return a, b # crypto pair
def decrypt_bit(crypto_pair, public_key, private_key):
p, _, _ = public_key
x = private_key
a, b = crypto_pair
decrypted = (b * a ** (p - 1 - x)) % p # wiki формула для практических вычислений
return decrypted
def encrypt(text, public_key):
p, g, y = public_key
encrypted = []
for char in text:
encrypted.append(encrypt_bit(ord(char), p, g, y))
return encrypted
def decrypt(crypto_pairs, public_key, private_key):
decrypted = []
for crypto_pair in crypto_pairs:
decrypted.append(chr(decrypt_bit(crypto_pair, public_key, private_key)))
return decrypted |
e1695f2e4c4e00256d83d9c35091a628f04060a1 | antonpols/Algorithms-Coursera | /Exercise_1.py | 4,057 | 4 | 4 | import math
import random
def karatsuba_multiplication(int1, int2):
"""Karatsuba implementation of integer multiplication."""
if isinstance(int1, int):
int1 = str(int1)
if isinstance(int2, int):
int2 = str(int2)
n_int1 = len(int1)
n_int2 = len(int2)
highest_pow_2 = max(2**math.ceil(math.log(n_int1, 2)),
2**math.ceil(math.log(n_int2, 2)))
if not highest_pow_2 == n_int1:
int1 = (highest_pow_2 - n_int1) * '0' + int1
if not highest_pow_2 == n_int2:
int2 = (highest_pow_2 - n_int2) * '0' + int2
n = len(int1)
if n == 1:
return int(int1) * int(int2)
else:
int1_left_half = int1[:n // 2]
int1_right_half = int1[n // 2:]
int2_left_half = int2[:n // 2]
int2_right_half = int2[n // 2:]
sum_int1_left_right = int(int1_left_half) + int(int1_right_half)
sum_int2_left_right = int(int2_left_half) + int(int2_right_half)
res_ac = karatsuba_multiplication(
int1_left_half, int2_left_half)
res_ab_cd = karatsuba_multiplication(
sum_int1_left_right, sum_int2_left_right)
res_bd = karatsuba_multiplication(
int1_right_half, int2_right_half)
return 10**n * res_ac + 10**(n // 2) * (res_ab_cd - res_ac - res_bd) \
+ res_bd
def recursive_integer_multiplication(int1, int2):
"""Recursive implementation of integer multiplication."""
if isinstance(int1, int):
int1 = str(int1)
if isinstance(int2, int):
int2 = str(int2)
n_int1 = len(int1)
n_int2 = len(int2)
highest_pow_2 = max(2**math.ceil(math.log(n_int1, 2)),
2**math.ceil(math.log(n_int2, 2)))
if not highest_pow_2 == n_int1:
int1 = (highest_pow_2 - n_int1) * '0' + int1
if not highest_pow_2 == n_int2:
int2 = (highest_pow_2 - n_int2) * '0' + int2
n = len(int1)
if n == 1:
return int(int1) * int(int2)
else:
int1_left_half = int1[:n // 2]
int1_right_half = int1[n // 2:]
int2_left_half = int2[:n // 2]
int2_right_half = int2[n // 2:]
res_ac = recursive_integer_multiplication(
int1_left_half, int2_left_half)
res_ad = recursive_integer_multiplication(
int1_left_half, int2_right_half)
res_bc = recursive_integer_multiplication(
int1_right_half, int2_left_half)
res_bd = recursive_integer_multiplication(
int1_right_half, int2_right_half)
return int(10**n * res_ac + 10**(n // 2) * (res_ad + res_bc) + res_bd)
def grade_school_algorithmn(int1, int2):
"""Implementation of the Grade-School Algorithm
for multiplying two integers."""
int1_str = str(int1)
int2_str = str(int2)
res = 0
for digit_pos, digit_int2 in enumerate(int2_str[::-1]):
res_temp = ''
carry = 0
for digit_int1 in int1_str[::-1]:
res_pair_mult = str(int(digit_int1) * int(digit_int2) + carry)
if len(res_pair_mult) == 1:
res_pair_mult = '0' + res_pair_mult
res_temp = res_pair_mult[1] + res_temp
carry = int(res_pair_mult[0])
res_temp = str(carry) + res_temp
res = res + int(res_temp + digit_pos * '0')
return res
if __name__ == '__main__':
for i in range(10**3):
int1 = random.randint(0, 10**128)
int2 = random.randint(0, 10**128)
assert(int1 * int2 == grade_school_algorithmn(int1, int2)
), ("Grade-School Algorithm for multiplying two integers is not "
"implemented correctly.")
assert(int1 * int2 == recursive_integer_multiplication(int1, int2)
), ("Recursive Algorithm for multiplying two integers is not "
"implemented correctly.")
assert(int1 * int2 == karatsuba_multiplication(int1, int2)
), ("Karatsuba Algorithm for multiplying two integers is not "
"implemented correctly.")
|
dfcfc4edb4647d193e708b7dbaf99e5c04e7ce86 | lyh71709/AS_Area_Perimeter | /08_calc_history_v1.py | 6,017 | 4.15625 | 4 | # Component 8 - Making a calculation history and print it at the end of the program
# Only put in triangles and rectangles
import math
# number checker function goes here
# Checks that it is not 0 and is a number
def number_checker(question, error, num_type):
valid = False
while not valid:
try:
response = num_type(input(question))
if response <= 0:
print(error)
else:
return response
except ValueError:
print(error)
# string_checker function goes here
# Ensures that an input is within the possible results
def string_checker(choice, options, error):
for var_list in options:
# Blank case
if choice == "":
is_valid = "no"
break
# if the shape is in one of the lists, return the full list
elif choice in var_list:
# Get full name of shape and put it in title case
# so it looks nice when out putted
chosen = var_list[0].title()
is_valid = "yes"
break
# if the chosen shape is not valid
else:
is_valid = "no"
# If shape is not OK - ask question again
if is_valid == "yes":
return chosen
else:
print(error)
return "invalid choice"
# get_shape function goes here
# get the desired shape
def get_shape():
# Possible Shapes
valid_shapes = [["square", "squ", "s"],
["rectangle", "rec", "r"],
["triangle", "tri", "t"],
["circle", "cir", "c"],
["parallelogram", "par", "p"],
["trapezium", "tra", "t"]]
valid = False
while not valid:
# Find the shape
desired_shape = input("What shape do you want? ").lower()
check_shape = string_checker(desired_shape, valid_shapes, "Please enter a real shape")
# When invalid choice
if check_shape == "invalid choice":
continue
# t can be either triangle or trapezium so ask to specify
elif desired_shape == "t":
print("Can you specify either triangle or trapezium\n")
continue
else:
break
return check_shape
# rectangle function goes here
# Find the base and height then calculate area and perimeter
def rectangle():
valid = False
while not valid:
# Get base and height
base = number_checker("What is the base? ", "Please enter a number above 0", float)
height = number_checker("What is the height? ", "Please enter a number above 0", float)
# ------------- Calculations -------------
area = base * height
perimeter = (2 * base) + (2 * height)
# Check if it is a square
if base == height:
squ_or_rec = "square"
else:
squ_or_rec = "rectangle"
# Print with appropriate shape name
print("The area of your {} is {:.2f}".format(squ_or_rec, area))
print("The perimeter of your {} is {:.2f}".format(squ_or_rec, perimeter))
print()
# return this until I put in a list for history
return ["Rectangle", base, height, area, perimeter]
# triangle function goes here
# Figures out what the question gives and calculates the area and perimeter
def triangle():
valid = False
while not valid:
# Find what the user is given
info = input("What do you know about the triangle [Base and height(bh)] or [the side lengths(abc)]? ").lower()
info_check = string_checker(info, [["bh"], ["abc"]], "Please say either 'bh' for base and height or 'abc' for side lengths")
if info_check == "invalid choice":
continue
# ------------- Calculations -------------
# If base and height is given
if info_check == "Bh":
# Find Base and height
base = number_checker("What is the base? ", "Please enter a number bigger than 0", float)
height = number_checker("What is the height? ", "Please enter a number bigger than 0", float)
area = 0.5 * base * height
perimeter = "couldn't find"
print("The area of your triangle is {:.2f}".format(area))
print("I can't find the perimeter with only base and height")
# If triangle side lengths are given
else:
# Find triangle side lengths
a = number_checker("What is the length of a? ", "Please enter a number bigger than 0", float)
b = number_checker("What is the length of b? ", "Please enter a number bigger than 0", float)
c = number_checker("What is the length of c? ", "Please enter a number bigger than 0", float)
# Do Heron's Law and the sum of all the side lengths for perimeter
s = (a + b + c) / 2
perimeter = a + b + c
area = math.sqrt(s * (s-a) * (s-b) * (s-c))
print("The area of your triangle is {:.2f}".format(area))
print("The perimeter of your triangle is {:.2f}".format(perimeter))
# return this until I put in a list for history
return ""
# Main Routine
history = []
calc_num = 0
# Keep going loop
keep_going = ""
while keep_going == "":
what_shape = get_shape()
# Just do rectangle and triangle for testing purposes
if what_shape == "Rectangle":
result = rectangle()
else:
result = triangle()
# Append results to a history list for later printing
history.append(result)
keep_going = input("\nIf you want to continue press enter or any other key to quit: ")
# Printing Area
print("==================== History ====================\n")
# History method is to just loop a print statement until it prints the whole history
for item in history:
calc_num += 1
print("{}| Shape: {} | Area: {} | Perimeter: {}".format(calc_num, item[0], item[3], item[4]))
print()
|
0e4a586b1bfb3a97d3311b61d8653e0041c42eb0 | sinceresiva/DSBC-Python4and5 | /areaOfCone.py | 499 | 4.3125 | 4 | '''
Write a python program which creates a class named Cone and write a
function calculate_area which calculates the area of the Cone.
'''
import math
class ConeArea:
def __init__(self):
pass
def getArea(self, r, h):
#SA=πr(r+sqrt(h**2+r**2))
return math.pi*r*(r+math.sqrt(h**2+r**2))
coneArea=ConeArea()
radius=input("Input the radius (numeric):")
height=input("Input the height (numeric):")
print("Area is {}".format(coneArea.getArea(float(radius),float(height)))) |
e484ba88e6d1587778d87a9831e30652ba9210ba | sinceresiva/DSBC-Python4and5 | /replaceWordsWithLength.py | 340 | 3.671875 | 4 | class ReplaceWordsWithLength:
def __init__(self):
pass
def getNewList(self, words):
newList=[str(len(w)) for w in words]
return newList
replacer=ReplaceWordsWithLength()
newList=replacer.getNewList(['A','Dark','Horse','Rode','Through','The','Mountain'])
print("The new list is given below:")
print(newList)
|
bf5b6d876ce86fa04d0c53ed77a221c087d63741 | Introduction-to-Programming-OSOWSKI/1-2-wordsmash-Kaleb-Aguirre03 | /main.py | 329 | 3.828125 | 4 | #Define Function wordSmash
def wordSmash (a, b):
#return two variables as one combined
return a + b
#print the function to create CatDog
print (wordSmash ("Cat", "Dog"))
#print the function to create Redblue
print (wordSmash ("Red", "blue"))
#print the function to create qqqqqwwwww
print (wordSmash ("qqqqq", "wwwww")) |
d1d9571a3ef48f6e25a8894baa0d5f4ad233a587 | amir734jj/algorithm-practice | /regex/valid_number.py | 534 | 3.703125 | 4 | # https://leetcode.com/problems/valid-number/
import re
def is_valid_number(token):
return bool(re.fullmatch(r"\s*([+-]?((\d*\.)?\d+))(e[+-]?\d+)?\s*", token))
table = {
"0": True,
" 0.1 ": True,
"abc": False,
"1 a": False,
"2e10": True,
" -90e3 ": True,
" 1e": False,
"e3": False,
" 6e-1": True,
" 99e2.5 ": False,
"53.5e93": True,
" --6 ": False,
"-+3": False,
"95a54e53": False
}
print(list(filter(bool, [s for s, r in table.items() if is_valid_number(s) != r])))
|
b9d7374e9022ed8a3c3c5ceeef7999c88bb20596 | tonytamsf/python-learning | /names.py | 342 | 3.703125 | 4 | def count_arara(n):
names = ['anane', 'adak']
name = ''
if n == 1:
return names[0]
if n == 2:
return names[1]
if n % 2 == 0:
for i in range(1,n,2):
name = name + ' ' + names[1]
else:
name = count_arara(n - 1) + ' ' + names[0]
return name.lstrip()
print count_arara(9)
|
a3367d1f2af874ec507fa053fc19cd65f0699522 | tonytamsf/python-learning | /cracking-coding-interview/linklistnode.py | 965 | 3.875 | 4 | #!/usr/bin/env python
from testy import test
class linklistnode:
def __init__(self, d):
self.data = d
self.next = None
def insert(self, d):
n = linklistnode(self.data)
self.data = d
n.next = self.next
self.next = n
def append(self, d):
n = self
new_node = linklistnode(d)
while n:
if not n.next:
n.next = new_node
break
else:
pass
n = n.next
def print_list(self):
n = self;
while n:
print(n.data)
n = n.next
if __name__ == "__main__":
l = linklistnode(154)
test(l.data, 154)
l.append(3)
test(l.data, 154)
test(l.next.data, 3)
l.insert(7)
print (l.data)
test(l.data, 7)
test(l.next.data, 154)
test(l.next.next.data, 3)
test(l.next.next.next, None)
l.append(300)
l.print_list()
|
8f6776c26746a6f291ba188d0402280ebd702cb0 | beetee17/week_4_suffix_array | /kmp/kmp.py | 1,216 | 3.96875 | 4 | # python3
import sys
def find_pattern_fast(pattern, text):
"""
Find all the occurrences of the pattern in the text
and return a list of all positions in the text
where the pattern starts in the text.
"""
s = pattern + '$' + text
borders = prefix_function(s)
matches = []
for i in range(len(pattern) + 1, len(s)):
if borders[i] == len(pattern):
matches.append(i - 2*len(pattern))
return matches
def prefix_function(text):
# see https://www.youtube.com/watch?v=GTJr8OvyEVQ for reference
arr = [0]
j = 0
i = 1
while i < len(text):
if text[i] == text[j]:
arr.append(j+1)
i += 1
j += 1
elif j == 0:
arr.append(0)
i += 1
else:
j = arr[i-1]
while text[i] != text[j]:
j = arr[j-1]
flag = False
if j == 0 and text[i] != text[j]:
arr.append(0)
i += 1
flag = True
break
if not flag:
arr.append(j+1)
i += 1
j += 1
return arr
if __name__ == '__main__':
pattern = sys.stdin.readline().strip()
text = sys.stdin.readline().strip()
result = find_pattern_fast(pattern, text)
print(" ".join(map(str, result)))
|
41f15ccbd2a2d053731579db1caa8c2796d5e64f | mrvecka/Python-Projects | /ML tests/House_price_prediction.py | 4,047 | 4 | 4 | #
# house price prediction.py
#
# this is very simple prediction of house prices based on house size, implemented in tensorflow. This code is part of Pluralsight's coourse
#
#
import tensorflow as tf
import numpy as np
import math
import matplotlib.pyplot as plt
import matplotlib.animation as animation
# generate house sizes between 1000 and 3500 square meters
num_house = 160
np.random.seed(42)
house_size = np.random.randint(low=1000, high = 3500, size= num_house)
# generate house prices from house size with a random nooise added
np.random.seed(42)
house_price = house_size * 100.0 + np.random.randint(low = 20000,high = 70000,size = num_house)
#plt.plot(house_size,house_price,"bx") # bx = blue x
#plt.ylabel("Price")
#plt.xlabel("Size")
#plt.show()
#you need to normalize values to prevent under/overflow
def normalize(array):
return (array - array.mean()) / array.std()
# define number of training samles 0,7 = 70%. we can take first since the valueas are randomized
num_train_samples = math.floor(num_house * 0.7)
# define training data
train_house_size = np.asarray(house_size[:num_train_samples])
train_price = np.asanyarray(house_price[:num_train_samples:])
train_house_size_norm = normalize(train_house_size)
train_price_norm = normalize(train_price)
# define test data
test_house_size = np.array(house_size[num_train_samples:])
test_house_price = np.array(house_price[num_train_samples:])
test_house_size_norm = normalize(test_house_size)
test_house_price_norm = normalize(test_house_price)
# Set up Tensprflow placeholders that get updated as we descend down the gradient
tf_house_size = tf.placeholder("float", name="house_size")
tf_price = tf.placeholder("float",name="price")
# Define the variables holding the size_factor and price_offset we set during training
# We initialize them to some random values based on the normal distribution
tf_size_factor = tf.Variable(np.random.randn(), name="size_factor")
tf_price_offset = tf.Variable(np.random.randn(),name="price_offset")
# Define the operation for the prediction values - predicted price = (size_factor * house_size) + price_offset
# Notice the use of the tensorflow add and multiply function. These add the operations to the computation graph
# AND the tensorflow methods understand how to deal with Tensors. Therefore do not try to use numpy or other library
# methodes
tf_price_pred = tf.add(tf.multiply(tf_size_factor,tf_house_size),tf_price_offset)
# Define the loss Function (how much error) - mean square error
tf_cost = tf.reduce_sum(tf.pow(tf_price_pred - tf_price,2)) / (2* num_train_samples)
# optimizer learning rate. The size of the steps down the gradient
learning_rate = 0.1
# Define a gradient descent optimizer that will minimize the loss defined in the opration
optimizer = tf.train.GradientDescentOptimizer(learning_rate).minimize(tf_cost)
# At this point the tensorflow variables are uninitialized
# Initializing the variables
init = tf.global_variables_initializer()
# Launch the graph in the session
with tf.Session() as sess:
sess.run(init)
display_every = 2
num_training_iter = 50
#keep iterating the training data
for iteration in range(num_training_iter):
#fit all training data
for(x,y) in zip(train_house_size_norm, train_price_norm):
sess.run(optimizer, feed_dict={tf_house_size:x,tf_price: y})
# display current status
if (iteration +1) % display_every == 0:
c= sess.run(tf_cost, feed_dict={tf_house_size:train_house_size_norm,tf_price:train_price_norm})
print("iteration #:", '%04d' % (iteration +1), "cost=","{:.9f}".format(c),\
"size_factor=",sess.run(tf_size_factor), "price_offset=", sess.run(tf_price_offset))
print("Optimalization finished")
training_cost = sess.run(tf_cost, feed_dict={tf_house_size:train_house_size_norm, tf_price:train_price_norm})
print("Trained cost=", training_cost, "size_factor=",sess.run(tf_size_factor),"price_offset=",sess.run(tf_price_offset),'\n')
|
432cace0d237b5a415897de321f3ef36d29c16d4 | trevorgokey/drug-computing | /uci-pharmsci/assignments/solubility/tools.py | 1,386 | 3.65625 | 4 | from numpy import *
def rmserr( set1, set2 ):
"""Compute and return RMS error for two sets of equal length involving the same set of samples."""
tot = 0.
for i in range(len(set1)):
tot+= (set1[i] - set2[i])**2
return sqrt(tot/float(len(set1)))
def correl(x,y ):
"""For two data sets x and y of equal length, calculate and return r, the product moment correlation. """
if len(x)!=len(y):
print("ERROR: Data sets have unequal length.\n")
raise LengthError
#Compute averages (try not to require numerical library)
avgx=sum(x)/float(len(x))
avgy=sum(y)/float(len(y))
#Compute standard deviations
sigmax_sq=0
for elem in x:
sigmax_sq+=(elem-avgx)**2
sigmax_sq=sigmax_sq/float(len(x))
sigmay_sq=0
for elem in y:
sigmay_sq+=(elem-avgy)**2
sigmay_sq=sigmay_sq/float(len(y))
sigmax=sqrt(sigmax_sq)
sigmay=sqrt(sigmay_sq)
#Compute numerator of r
num=0
for i in range(len(x)):
num+=(x[i]-avgx)*(y[i]-avgy)
#Compute denominator of r
denom=len(x)*sigmax*sigmay
corr = num/denom
return corr
def percent_within_half( x, y):
"""Takes two sets, x and y, of equal length, and returns the percentage of values within 0.5 units."""
diff = x - y
indices = where( abs(diff) < 0.5 )
return 100.*float(len(indices[0]) )/float(len(x))
|
405c0566fcd647b110e84736b9728303519cfd45 | raymag/binary-search-tree-sketches | /py/node.py | 1,894 | 3.9375 | 4 | class Node():
def __init__(self, value):
self.value = value
self.left = None
self.right = None
def addNode(self, node):
if node.value < self.value:
if self.left == None:
self.left = node
else:
self.left.addNode(node)
elif node.value > self.value:
if self.right == None:
self.right = node
else:
self.right.addNode(node)
def search(self, value):
if self.value > value:
if self.left != None:
self.left.search(value)
else:
print(value, " não encontrado!")
elif self.value < value:
if self.right != None:
self.right.search(value)
else:
print(value, " não encontrado!")
else:
print(value, "encontrado!")
# def listify(self, nodes):
# if self.left != None:
# self.left.listify(nodes)
# nodes.append(self.value)
# if self.right != None:
# self.right.listify(nodes)
# return nodes
def visit(self):
if self.left != None:
self.left.visit()
print(self.value)
if self.right != None:
self.right.visit()
|
64f53a10971a8d012868cee0abbf380ff58dda59 | palhiman/Lab-Practices | /python3/algorithms/sorting.py | 542 | 3.59375 | 4 | from random import randint
from timeit import repeat
def run_sorting_algorithm(algorithm, array):
setup_code = f"from __main__ import {algorithm}" \
if algorithm != "sorted" else ""
stmt = f"{algorithm}({array})"
times = repeat(setup_code, stmt=stmt, repeat=3, number=10)
print(f"Algorithm:{algorithm}. Minimum execution time :{min(times)})
ARRAY_LENGTH = 10000
if __name__ == "__main__":
array = [randint(0, 1000) for i in range(ARRAY_LENGTH)]
run_sorting_algorithm(algorithm="sorted", array=array)
|
45ffab46f36cc0fe42fd1d36eb72f2a94fb6730e | rbastardo13/ie_mbdbl2018_rbastardo_2 | /__init__.py | 1,168 | 3.890625 | 4 | # -*- coding: utf-8 -*-
"""
Created on Thu Aug 30 09:45:16 2018
@author: Rafael Bastardo
"""
def linear_congruences_random_generator(X0=3,a=22695477,b=1,m=2**32,throws=1):
"""Function generates a list of random numbers using linear congruences equation X1=(a*X0+b) mod(m)
Default values: a=22695477,b=1,m=2**32 and X0=3, throws=1"""
if is_int(X0) == True and is_int(a) == True and is_int(b) == True and is_int(m) == True and is_int(m) == True and m>1:
random=list()
for i in range(1,throws+1):
x=(a*X0+b)%m
random.insert(i,x)
X0=x
return(random)
else:
print("All arguments must be positive integers and m greater than 1")
return
# function that verifies the input is an integer needed to run linear_congruences_random_generator() function
def is_int(value):
"""Function to verify the input is an integer"""
try:
value = int(value)
if value<0:
print("Please enter a positive integer greater than 0")
return (False)
return (True)
except ValueError:
print("The input is not an integer!!!")
return (False)
|
a6655d68d7d4d84709cea71f8e99229b86f05c0e | kostyafarber/info1110-scripts | /scripts/hailstones.py | 343 | 3.90625 | 4 | n = int(input("Starting Number: "))
num_list = [n]
for i in num_list:
if 1 in num_list:
print("".join(str(num_list).strip("[]")))
elif i % 2 == 0:
num_list.append(int(i / 2))
else:
num_list.append(int(i * 3 + 1))
# Very useful function .strip to take the brackets out of a list if you want for printing.
|
009a177a0aea16ed8c9df0fa980e75d7412de480 | kostyafarber/info1110-scripts | /scripts/integer.py | 262 | 4.03125 | 4 | while True:
num = int(input("Integer: "))
if num == 0:
print("Bye")
break
if num % 2 == 0 and num in range(20,201) or num % 2 != 0 and num < 0:
print(num, "passes the test!")
else:
print(num, "fails the test :(")
|
928d5d403a69cd99e6c9ae579a6fc34b87965c1c | kostyafarber/info1110-scripts | /scripts/rain.py | 468 | 4.125 | 4 | rain = input("Is it currently raining? ")
if rain == "Yes":
print("You should take the bus.")
elif rain == "No":
travel = int(input("How far in km do you need to travel? "))
if travel > 10:
print("You should take the bus.")
elif travel in range(2, 11):
print("You should ride your bike.")
elif travel < 2:
print("You should walk.")
# if you use the range function with a if statement you use in not the equality operator
|
cfc8958512e750232c5441f55d7df0e79893053d | tschutter/skilz | /2010-12-06/compound_a.py | 1,627 | 4.03125 | 4 | #!/usr/bin/python
#
# Find all the two-word compound words in a dictionary. A two-word
# compound word is a word in the dictionary that is the concatenation
# of exactly two other words in the dictionary. Assume input will be a
# number of lowercase words, one per line, in alphabetical order,
# numbering around, say, 100K. Generate output consisting of all the
# compound words, one per line, in alphabetical order.
#
import sys
def main():
# Read the words into a list and sort the list.
wordlist = [word.strip() for word in open(sys.argv[1]) if word != "\n"]
nwords = len(wordlist)
wordlist.sort()
# Add the words to a dictionary.
worddict = dict.fromkeys(wordlist)
# Debug.
maxscan = -1
ncompound = 0
# Loop through the words.
for i, word in enumerate(wordlist):
wordlen = len(word)
# Find the following adjacent words that start with the same word.
for j in xrange(i + 1, nwords):
testword = wordlist[j]
if not testword.startswith(word):
if __debug__ and maxscan < j - i:
maxscan = j - i
break
# See if the remaining part of the word is in the dictionary.
suffix = testword[wordlen:]
if suffix in worddict:
print "%s + %s = %s" % (word, suffix, testword)
if __debug__:
ncompound += 1
if __debug__:
print "DEBUG: nwords = %s" % nwords
print "DEBUG: ncompound = %s" % ncompound
print "DEBUG: maxscan = %s" % maxscan
if __name__ == '__main__':
main()
|
a2d0a7288f4fc9ce22f9f1447e1e70046b80b30b | tschutter/skilz | /2011-01-14/count_bits_a.py | 733 | 4.125 | 4 | #!/usr/bin/python
#
# Given an integer number (say, a 32 bit integer number), write code
# to count the number of bits set (1s) that comprise the number. For
# instance: 87338 (decimal) = 10101010100101010 (binary) in which
# there are 8 bits set. No twists this time and as before, there is
# no language restriction.
#
import sys
def main():
number = int(sys.argv[1])
if number < 0:
number = -number
#import gmpy
#print gmpy.digits(number, 2)
nsetbits = 0
while number != 0:
if number % 2 == 1:
nsetbits += 1
number = number // 2 # // is integer division
print "Number of bits set = %i" % nsetbits
return 0
if __name__ == '__main__':
sys.exit(main())
|
31d75fd3b23a68c0573b13b60ea7033b815e9661 | tschutter/skilz | /2014-04-14/base_convert_b.py | 3,101 | 4.09375 | 4 | #!/usr/bin/env python3
"""
Convert values from one base to another.
Changed from original spec to specify output base in the input stream
rather than the command line. This makes demonstration easier.
"""
import decimal
import re
import string
import sys
DEBUG = True
def baseString(base):
"""Return a Unicode printable version of a base."""
(dig0, dig1) = divmod(base, 10)
if dig0 == 0:
printable = chr(0x2080 + base)
else:
printable = chr(0x2080 + dig0) + chr(0x2080 + dig1)
return printable
DIGITS = string.digits + string.ascii_uppercase
def intBaseNToBase10(inputValue, inputBase):
"""
Given an input integer string and an input base, return a
base10 integer.
"""
inputValue = inputValue.upper()
sign = 1
result = 0
for digit in inputValue:
if digit == "-":
sign = -1
elif digit == "+":
sign = 1
else:
result = result * inputBase + DIGITS.index(digit)
return sign * result
# (?![-+]) allows E only if it is not followed by - or +
RE_FLOAT = re.compile(
"^([-+]?[0-9A-Z]+)(?:\.([0-9A-Z](?![-+]))+)?(?:[eE]([-+][0-9A-Z]+))?$"
)
def floatBaseNToBase10(inputValue, inputBase):
"""Calculate a base10 decimal from an input value and an input base."""
match = RE_FLOAT.match(inputValue.upper())
whole = match.group(1)
fraction = match.group(2)
exponent = match.group(3)
if exponent:
exponent = intBaseNToBase10(exponent, inputBase)
else:
exponent = 0
if fraction:
if DEBUG and False:
print("\nexponent = {}, fraction = {}".format(exponent, fraction))
exponent -= len(fraction)
value = whole + fraction
if DEBUG and False:
print("exponent = {}, value = {}".format(exponent, value))
else:
value = whole
value = decimal.Decimal(intBaseNToBase10(value, inputBase))
multiplier = decimal.Decimal(inputBase) ** decimal.Decimal(exponent)
value = value * multiplier
return value
def base10ToOutput(value, outputBase):
print(value, outputBase)
"""Given a base10 integer and an output base, return an output string."""
if value < 0:
return "-" + base10ToOutput(-value, outputBase)
result = ""
while value != 0:
value, remainder = divmod(value, outputBase)
result = DIGITS[int(remainder)] + result
return result
def main():
"""main"""
for line in sys.stdin:
if line.startswith("#"):
continue
(inputBase, inputValue, outputBase) = line.split()
inputBase = int(inputBase)
outputBase = int(outputBase)
print("{}{}".format(inputValue, baseString(inputBase)), end=" = ")
base10Value = floatBaseNToBase10(inputValue, inputBase)
if DEBUG:
print("{}{}".format(base10Value, baseString(10)), end=" = ")
outputValue = base10ToOutput(base10Value, outputBase)
print("{}{}".format(outputValue, baseString(outputBase)))
return 0
if __name__ == "__main__":
ret = main()
sys.exit(ret)
|
31313ead59605c9aa557b4387d1a88284f22ce8e | taylorfio/pygames | /pizza hunt.py | 17,857 | 3.734375 | 4 | """
backstory:
In this game you are papa john, the previous king of the major pizza corporation and have recently been dethroned by
your own disciples to be replaced by shaquille o'neal. You need to fight your way through the hoards of pizza minions
sent by shaq himself to confront him in a final battle to reclaim your honor and take back the throne.
"""
import pygame
import random
from os import path
restart = True
while restart: # loop for game
img_dir = path.join(path.dirname(__file__), 'img') # path for images
snd_dir = path.join(path.dirname(__file__), 'snd') # path for sounds
WIDTH = 480 # sets size
HEIGHT = 600
FPS = 60 # sets the frames per second
POWERUP_TIME = 2000 # milliseconds, time for powerup
# colors
WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
RED = (255, 0, 0)
GREEN = (0, 255, 0)
BLUE = (0, 0, 255)
YELLOW = (255, 255, 0)
# initialize pygame and create window
pygame.init() # loads pygame
pygame.mixer.init() # loads the sounds
screen = pygame.display.set_mode((WIDTH, HEIGHT)) # sets the screen dimensions
pygame.display.set_caption("PAPA'S PIZZA HUNT") # window name
clock = pygame.time.Clock() # sets game clock
font_name = pygame.font.match_font('arial') # sets font
"""
this function makes it easy to display text by allowing you to call it and just set the parameter as what you want
instead of doing something complicated every time
"""
def draw_text(surface, text, size, x, y): # function for drawing text on the screen
font = pygame.font.Font(font_name, size)
text_surface = font.render(text, True, WHITE) # True means that the text will be anti-aliased
text_rect = text_surface.get_rect()
text_rect.midtop = (x, y) # sets the texts position
surface.blit(text_surface, text_rect)
"""this function displays the start screen and waits for the user input to go away"""
def start_screen():
draw_text(screen, "PAPA'S PIZZA HUNT", 64, WIDTH / 2, HEIGHT / 4) # draws text
draw_text(screen, "left and right arrow keys to move, up arrow key to fire", 22, WIDTH / 2, HEIGHT / 2)
draw_text(screen, "Press a key to begin", 30, WIDTH / 2, HEIGHT * 3 / 4)
draw_text(screen, "Press exit to quit", 18, WIDTH / 2, HEIGHT * 3 / 4 + 30)
pygame.display.flip()
waiting = True
while waiting: # waits for input
clock.tick(FPS)
for event in pygame.event.get():
if event.type == pygame.QUIT: # if exit is pressed it quits
pygame.quit()
elif event.type == pygame.KEYUP: # if any other key is pressed game starts
waiting = False
"""this function displays the end screen with the score and high score and waits for the user input to go away"""
def end_screen(score):
draw_text(screen, "YOU LOST", 64, WIDTH / 2, HEIGHT / 4) # draws text
end_text = "SCORE: " + str(score) # shows game score
draw_text(screen, end_text, 35, WIDTH / 2, HEIGHT / 2 - 100)
draw_text(screen, "HIGH SCORE", 35, WIDTH / 2, HEIGHT / 2 - 30)
try: # trys to open the file that saves the high score
file1 = open("save.txt", "r") # opens file to read
line1 = file1.read()
line1 = int(line1) # saves the number as a variable
file1.close() # closes file
file2 = open("save.txt", "w") # opens file to write
if int(score) > int(line1): # if you get a better score
file2.write(str(score)) # writes new score
number = score # variable for printed score
else:
file2.write(str(line1)) # writes the old high score
number = line1 # variable for printed score
file2.close() # closes file
except IOError: # error for file not found
number = "ERROR SCORE NOT FOUND"
draw_text(screen, str(number), 35, WIDTH / 2, HEIGHT / 2) # prints the high score number
draw_text(screen, "Press a key to restart", 30, WIDTH / 2, HEIGHT * 3 / 4)
draw_text(screen, "Press exit to quit", 18, WIDTH / 2, HEIGHT * 3 / 4 + 30)
pygame.display.flip()
waiting = True
while waiting: # waits for input
clock.tick(FPS)
for event in pygame.event.get():
if event.type == pygame.QUIT: # if exit is pressed it quits
pygame.quit()
elif event.type == pygame.KEYUP: # if any other key is pressed game starts
waiting = False
"""
This class contains everything that is related to the player sprite. The update method shows the user movements
on the screen and checks to see what power mode it is in. The shoot method tells the bullet when and where to
spawn in which power mode. THe powe rup method tells the sprite when to change power modes.
"""
class Player(pygame.sprite.Sprite):
def __init__(self):
pygame.sprite.Sprite.__init__(self)
self.image = pygame.transform.scale(player_img, (90, 104)) # sets the sprite image and scales it down
self.image.set_colorkey(BLACK) # eliminates the black filler colour from the png
self.rect = self.image.get_rect() # sets the hit box for sprite
self.rect.centerx = WIDTH / 2 # when the game starts and this function is called the position is set to the middle
self.rect.bottom = HEIGHT - 10 # when the game starts and this function is called the position is set to just above the bottom
# powerup
self.power = 1 # sets base power level
self.power_time = pygame.time.get_ticks() # timer to know when to go back to normal
def update(self):
# timeout for powerups
# if howerver long its been since the getting the power up is greater then the amount of time
if self.power >= 2 and pygame.time.get_ticks() - self.power_time > POWERUP_TIME:
self.power -= 1 # brings you back to normal power
self.power_time = pygame.time.get_ticks() # resets the timer
self.speedx = 0 # sets the speed to nothing if nothing is being pressed
keystate = pygame.key.get_pressed() # variable for what key is being pressed
if keystate[pygame.K_LEFT]: # if left key pressed down
self.speedx = -15 # moves left
if keystate[pygame.K_RIGHT]: # if right key pressed down
self.speedx = 15 # moves right
self.rect.x += self.speedx # sets the sprite to move in what direction is pressed
if self.rect.right > WIDTH:
self.rect.right = WIDTH # stops it from moving of the screen right
if self.rect.left < 0:
self.rect.left = 0 # stops it from moving of the screen left
def shoot(self):
if self.power == 1: # normal state for shooting
bullet = Bullet(self.rect.centerx, self.rect.top) # sets the bullet to the center of the sprite
all_sprites.add(bullet) # whenever the bullet spawns it is added to the list so multiple can be on the screen
bullets.add(bullet)
shoot_sound.play() # plays the shooting sound
if self.power == 2: # powered state for shooting
bullet1 = Bullet(self.rect.left, self.rect.centery) # spawns three bullets in right, left and canter
bullet2 = Bullet(self.rect.right, self.rect.centery)
bullet3 = Bullet(self.rect.centerx, self.rect.centery)
all_sprites.add(bullet1)
all_sprites.add(bullet2) # adds three bullets to right, left and canter
all_sprites.add(bullet3)
bullets.add(bullet1)
bullets.add(bullet2)
bullets.add(bullet3)
shoot_sound.play() # plays shooting sound
def powerup(self):
if self.power < 2: # stops the powers variable from getting more then 2
self.power += 1 # changes the power variable
self.power_time = pygame.time.get_ticks() # sets timer
"""
This class contains everything for the enemy sprite and its stats are randomized. The update method shows the
movements of the sprite and removes it if it goes off the bottom of the screen or bounces if it touches the side.
"""
class Enemy(pygame.sprite.Sprite):
def __init__(self):
pygame.sprite.Sprite.__init__(self)
self.image = pygame.transform.scale(enemy_img, (60, 69)) # sets the sprite image and scales it down
self.image.set_colorkey(BLACK) # eliminates the black filler colour from the png
self.rect = self.image.get_rect() # sets the hit box for sprite
self.rect.x = random.randrange(0, WIDTH - self.rect.width) # spawns the sprite in a random spot on the top of the screen
self.rect.y = random.randrange(-100, -40)
self.speedy = random.randrange(5, 15) # random speed downwards
self.speedx = random.randrange(-3, 3) # random speed sideways
def update(self):
self.rect.x += self.speedx # updates the position of the sprite by what it is moving by
self.rect.y += self.speedy
if self.rect.top > HEIGHT + 10: # if the top of the sprite is below the bottom it respawns at the top
self.rect.x = random.randrange(0, WIDTH - self.rect.width)
self.rect.y = random.randrange(-100, -40) # respawns it
self.speedy = random.randrange(4, 8)
if self.rect.left < -25 or self.rect.right > WIDTH + 20:
self.speedx = -self.speedx # bounces of the side
"""
This class contains everything for the bullet sprite like the image, size and speed. The update method shows the
movement and removes it if it goes of the top of the screen.
"""
class Bullet(pygame.sprite.Sprite):
def __init__(self, x, y):
pygame.sprite.Sprite.__init__(self)
self.image = pygame.transform.scale(bullet_img, (20, 35)) # sets the sprite image and scales it down
self.image.set_colorkey(BLACK) # eliminates the black filler colour from the png
self.rect = self.image.get_rect() # sets the hit box for sprite
self.rect.bottom = y # sets y coordinates
self.rect.centerx = x # sets x coordinates
self.speedy = -30 # sets the rate at which it moves up
def update(self):
self.rect.y += self.speedy
if self.rect.bottom < 0: # kills if it moves off the top of the screen
self.kill()
"""
This class contains everything for the power up sprite like the image, size and speed. The update method shows the
movement and removes it if it goes of the top of the screen.
"""
class Powerup(pygame.sprite.Sprite):
def __init__(self, center):
pygame.sprite.Sprite.__init__(self)
self.image = powerup_img # sets the sprite image and scales it down
self.image.set_colorkey(BLACK) # eliminates the black filler colour from the png
self.rect = self.image.get_rect() # sets the hit box for sprite
self.rect.center = center
self.speedy = 20
def update(self):
self.rect.y += self.speedy
if self.rect.top > HEIGHT: # kill if it moves off the bottom of the screen
self.kill()
"""
This class contains everything for the boss sprite like the image, size and speed. The update method shows the
movements of the sprite and removes it if it goes off the bottom of the screen or bounces if it touches the side.
"""
class Boss(pygame.sprite.Sprite):
def __init__(self):
pygame.sprite.Sprite.__init__(self)
self.image = pygame.transform.scale(calzone_img, (200, 100)) # sets the sprite image and scales it down
self.image.set_colorkey(BLACK) # eliminates the black filler colour from the png
self.rect = self.image.get_rect() # sets the hit box for sprite
self.rect.x = random.randrange(0, WIDTH - self.rect.width) # spawns the sprite in a random spot on the top of the screen
self.rect.y = random.randrange(-100, -40)
self.speedy = 20 # rate the sprite moves down
def update(self):
self.rect.y += self.speedy # moves the sprite at the given rate
if self.rect.top > HEIGHT + 10 or self.rect.left < -25 or self.rect.right > WIDTH + 20: # if the top of the sprite is below the bottom it respawns at the top
self.rect.x = random.randrange(0, WIDTH - self.rect.width)
self.rect.y = random.randrange(-100, -40) # respawns it
self.speedy = random.randrange(1, 8)
# loads all the game graphics
# .convert() converts the image to the same pixel format as the display
background = pygame.image.load(path.join(img_dir, "dark restaurant.jpg")).convert()
player_img = pygame.image.load(path.join(img_dir, 'pappa.png')).convert()
enemy_img = pygame.image.load(path.join(img_dir, 'PizzaSlice.png')).convert()
bullet_img = pygame.image.load(path.join(img_dir, 'lightninbolt.png')).convert()
powerup_img = pygame.image.load(path.join(img_dir, 'bolt.png')).convert()
calzone_img = pygame.image.load(path.join(img_dir, 'calzone.png')).convert()
# loads all the game sounds
pygame.mixer.music.set_volume(0.4)
pygame.mixer.music.load(path.join(snd_dir, 'melody.mp3'))
shoot_sound = pygame.mixer.Sound(path.join(snd_dir, 'pew.wav'))
explosion_sounds = []
for sound in ['expl3.wav', 'expl6.wav']: # adds to sounds to list to randomly be selected
explosion_sounds.append(pygame.mixer.Sound(path.join(snd_dir, sound)))
# puts the sprites in groups to easily call them
all_sprites = pygame.sprite.Group()
player = Player()
all_sprites.add(player)
enemy = pygame.sprite.Group()
bullets = pygame.sprite.Group()
powerups = pygame.sprite.Group()
boss = pygame.sprite.Group()
for amount in range(8): # creates 10 sprites
m = Enemy()
all_sprites.add(m)
enemy.add(m)
score = 0 # sets score
pygame.mixer.music.play(loops=-1) # tells pygame to loop music when it reaches the end
start_screen() # runs the screen for when you begin the game
# game loop
running = True
while running:
clock.tick(FPS) # keeps loop running at the right frame rate
# process the input (events)
for event in pygame.event.get(): # checks for closing exit input
if event.type == pygame.QUIT:
running = False
elif event.type == pygame.KEYDOWN: # filter for any keyboard input
if event.key == pygame. K_UP: # if up key down
player.shoot() # shoots bullet
all_sprites.update() # updates the sprites
# checks to see if a bullet hits a enemy
hits = pygame.sprite.groupcollide(enemy, bullets, True, True)
for hit in hits: # every time a bullet hits an enemy
random.choice(explosion_sounds).play() # plays explosion sound
score += 1 # increases score
m = Enemy()
all_sprites.add(m) # respawns the sprite
enemy.add(m)
# every time you hit an enemy there is a chance to spawn the boss
boss_spawn = random.randint(1, 20)
if boss_spawn == 1: # picks a random between 1 and 20 creating a 5% chance
b = Boss()
all_sprites.add(boss) # spawns sprite
boss.add(b)
# every time you hit an enemy there is a chance to spawn a power up
if random.random() > 0.9: # picks a random decimal number between 0 and 1 creating a 10% chance
powerup = Powerup(hit.rect.center) # spawns the sprite where the enemy was killed
all_sprites.add(powerup) # spawns sprite
powerups.add(powerup)
# checks to see if a bullet hits the boss
boss_hits = pygame.sprite.groupcollide(boss, bullets, True, True)
for hit in boss_hits: # if boss is hit
random.choice(explosion_sounds).play() # plays explosion sound
score += 50 # increases score
b = Boss()
all_sprites.remove(boss) # removes the boss
boss.remove(b)
# checks to see if player hits a powerup
hits = pygame.sprite.spritecollide(player, powerups, True)
for hit in hits: # if powerup hits player
player.powerup() # runs the powerup
# checks to see if enemy hits player
collision = pygame.sprite.spritecollide(player, enemy, False)
if collision: # if enemy hits player
running = False # ends game
# checks to see if boss hits player
collision = pygame.sprite.spritecollide(player, boss, False)
if collision: # if boss hits player
running = False # ends game
# Draw / render
screen.fill(BLACK) # fills the screen with black behind the image
screen.blit(background, (0, 0)) # sets the background image to center
all_sprites.draw(screen) # shows the sprites
draw_text(screen, str(score), 50, WIDTH / 2, 10) # shows the current score
pygame.display.flip() # after it draws everything flip the display
end_screen(score) # plays the end screen
pygame.quit()
|
1e00f9bada478a3c0643d3eb3ff11e3c6aa2ec38 | tkmckenzie/pan | /PE/33.py | 2,379 | 3.671875 | 4 | import fractions
def without(iterable, remove_indices):
"""
Returns an iterable for a collection or iterable, which returns all items except the specified indices.
"""
if not hasattr(remove_indices, '__iter__'):
remove_indices = {remove_indices}
else:
remove_indices = set(remove_indices)
for k, item in enumerate(iterable):
if k in remove_indices:
continue
yield item
class Fraction:
def __init__(self, n, d):
self.n = n
self.d = d
self.float = n / d
def cancel_num(self):
n_digits = [int(c) for c in list(str(self.n))]
d_digits = [int(c) for c in list(str(self.d))]
results = []
for n_i in range(len(n_digits)):
n_digit = n_digits[n_i]
for d_i in range(len(d_digits)):
d_digit = d_digits[d_i]
if n_digit == d_digit:
n_omit = list(without(n_digits, n_i))
d_omit = list(without(d_digits, d_i))
results.append((int(''.join([str(e) for e in n_omit])),
int(''.join([str(e) for e in d_omit]))))
return list(set(results))
def cancel_equiv(self):
cancellations = self.cancel_num()
correct_cancellations = list(filter(lambda a: a[0] / a[1] == self.float, cancellations))
return(correct_cancellations)
results = []
for n_1 in range(1, 10):
for n_2 in range(1, 10):
n = int(str(n_1) + str(n_2))
#First make first digit in denominator common
for d_1 in list(set([n_1, n_2])):
for d_2 in range(1, 10):
d = int(str(d_1) + str(d_2))
f = Fraction(n, d)
if len(f.cancel_equiv()) > 0:
results.append((n, d))
#Now make second digit in denominator common
for d_2 in list(set([n_1, n_2])):
for d_1 in range(1, 10):
d = int(str(d_1) + str(d_2))
f = Fraction(n, d)
if len(f.cancel_equiv()) > 0:
results.append((n, d))
results = list(filter(lambda a: a[0] / a[1] < 1, results))
print(sorted(set(results)))
f_list = [fractions.Fraction(a[0], a[1]) for a in results]
f_prod = f_list[0]
for f in f_list[1:]:
f_prod *= f
print(f_prod)
|
fc3b101a2259c5fec7fde2b27a942244aaaa68dc | kimaya2/RSA | /RSA.py | 1,037 | 3.8125 | 4 | '''
Created on Feb 24, 2020
@author: ccoew
'''
p = input("Enter value of p:")
q =input("Enter value of q:")
mes = input("Enter message:")
def computeGCD(x, y):
while(y):
x, y = y, x % y
return x
def findn(x,y):
return x*y
def findEulerQuotient(x,y):
return (x-1)*(y-1)
def finde(euler):
for i in range(2,euler):
if computeGCD(euler,i) == 1:
return i
def findd(euler,e):
for i in range(1,euler):
if (i*e)%(euler)==1:
return i
def encrypt(message,e,n):
return((message**e)%n)
def decrypt(message,d,n):
return ((message**d)%n)
n = findn(p, q)
euler = findEulerQuotient(p, q)
e =finde(euler)
d = findd(euler, e)
print "private key:",(e,n)
print "private key:",(d,n)
cipher = encrypt(mes, e, n)
print "Encrypted Text:",cipher
normal = decrypt(cipher, d, n)
print "Decrypted Text:",normal
'''
Enter value of p:11
Enter value of q:3
Enter message:7
private key: (3, 33)
private key: (7, 33)
Encrypted Text: 13
Decrypted Text: 7
''' |
20d8e34261de4ea02a84699336eb618a3441c96d | WenHui-Zhou/weekly-code-STCA | /top100_frequency/top100/19.py | 1,352 | 3.6875 | 4 | # Definition for singly-linked list.
# class ListNode(object):
# def __init__(self, x):
# self.val = x
# self.next = None
class Solution(object):
def removeNthFromEnd(self, head, n):
"""
:type head: ListNode
:type n: int
:rtype: ListNode
dummy = ListNode(-1)
dummy.next = head
last = dummy
fast = dummy
for i in range(n+1):
fast = fast.next
while fast != None:
last = last.next
fast = fast.next
last.next = last.next.next
return dummy.next
if head == None:
return None
dummy = ListNode(-1)
dummy.next = head
first = dummy
second =dummy
for _ in range(n+1):
first = first.next
while first!=None:
first = first.next
second = second.next
second.next = second.next.next
return dummy.next"""
if head == None:
return head
dummy = ListNode(-1)
dummy.next = head
first = dummy
for i in range(n+1):
first = first.next
second = dummy
while first:
first = first.next
second = second.next
second.next = second.next.next
return dummy.next
|
e691de9fd1594e0e684da46b8055f525d99a4a2c | WenHui-Zhou/weekly-code-STCA | /top100_frequency/thrid/98.py | 1,214 | 3.8125 | 4 | # Definition for a binary tree node.
# class TreeNode(object):
# def __init__(self, x):
# self.val = x
# self.left = None
# self.right = None
class Solution(object):
def isValidBST(self, root):
"""
:type root: TreeNode
:rtype: bool
if root == None:
return True
def dfs(root,low=-sys.maxsize,high=sys.maxsize):
if root == None:
return True
val = root.val
if not(low < val < high):
return False
if not dfs(root.left,low,val):
return False
if not dfs(root.right,val,high):
return False
return True
return dfs(root)
"""
if root == None:
return True
def dfs(root,low=-sys.maxsize,high=sys.maxsize):
if root == None:
return True
val = root.val
if not low < val < high:
return False
if not dfs(root.left,low,val):
return False
if not dfs(root.right,val,high):
return False
return True
return dfs(root)
|
2d0fe3fc1b1b688cc166b7674df3fac6cf9dd495 | WenHui-Zhou/weekly-code-STCA | /week10-11/493.py | 1,348 | 3.5625 | 4 | class Solution(object):
def reversePairs(self, nums):
"""
:type nums: List[int]
:rtype: int
"""
def merge(nums,left,mid,right):
res = []
start = left
end = mid + 1
while start <=mid and end <= right:
if nums[start] > nums[end]:
res.append(nums[end])
end += 1
else:
res.append(nums[start])
start += 1
while start <= mid:
res.append(nums[start])
start += 1
while end <= right:
res.append(nums[end])
end += 1
for idx,i in enumerate(range(left,right + 1)):
nums[i] = res[idx]
def merge_and_sort(nums,left,right):
if left >= right:
return 0
mid = (left + right) // 2
count = merge_and_sort(nums,left,mid) + merge_and_sort(nums,mid + 1,right)
j = mid + 1
for i in range(left,mid+1):
while j <= right and nums[i] > nums[j]*2:
j += 1
count += j - (mid + 1)
# return count
merge(nums,left,mid,right)
return count
return merge_and_sort(nums,0,len(nums) - 1)
|
db5a8740b561ebf41daf9468ce6a1dd824a23f8e | WenHui-Zhou/weekly-code-STCA | /top100_frequency/fifth/baidu1.py | 504 | 3.8125 | 4 | # 输入两个整数 n 和 m,从数列1,2,3,.......,n 中随意取几个数,
# 使其和等于 m ,要求将其中所有的可能组合列出来。
# 用动态规划的思想来做,对节点,从右到左遍历
n = 10
m = 8
def getList(n,m,lists,ans):
if m == 0:
ans.append(lists[::])
return
if m < 0 or n <=0:
return
getList(n-1,m,lists,ans)
lists.append(n)
getList(n-1,m-n,lists,ans)
lists.pop()
ans = []
getList(n,m,[],ans)
print(ans)
|
8741b37b87b2f0f7490c1297f6e8e2317f3f50aa | jw3030/git | /python/python_crawler/27_four_operation.py | 374 | 3.734375 | 4 | # plus minus multiple divide 을 return하는 함수
def getFourOperations(val1, val2):
plusResult = val1 + val2
minusResult = val1 - val2
multipleResult = val1 * val2
divideResult = val1 / val2
return {"plus":plusResult, "minus":minusResult,
"multiple":multipleResult, "divide":divideResult}
result = getFourOperations(10,20)
print(result) |
33a159573bd04a0a6200561a6a33d3e8eac12c6e | Highcourtdurai/Deep-learning | /RNN.py | 3,021 | 3.765625 | 4 | #Google Stock Market Prediction
#Importing Libraries
import pandas as pd
import numpy as np
import matplotlib.pyplot as plt
#Importing the training set
dataset_train=pd.read_csv("Google_Stock_Price_Train.csv")
training_set=dataset_train.iloc[:,1:2].values
#Feature Scaling
from sklearn.preprocessing import MinMaxScaler
sc=MinMaxScaler(feature_range=(0,1))
training_set_scaled=sc.fit_transform(training_set)
#Creating a data structure with 60 timesteps and 1 output
x_train=[]
y_train=[]
for i in range(60,1258):
x_train.append(training_set_scaled[i-60:i,0])#0-column
y_train.append(training_set_scaled[i,0])
x_train,y_train=np.array(x_train),np.array(y_train)
#reshaping
x_train=np.reshape(x_train,(x_train.shape[0],x_train.shape[1],1))
#Part-2 Building the RNN
#Importing keras libraries and packages
from keras.models import Sequential
from keras.layers import Dense
from keras.layers import LSTM
from keras.layers import Dropout#It controls overfitting like regularization
#Initializing the KNN
regressor=Sequential()
#Adding the first LSTM layer and some Dropout regularisation
regressor.add(LSTM(units=50,return_sequences=True,input_shape=(x_train.shape[1],1)))
regressor.add(Dropout(0.2))
#Adding a second LSTM layer and some Dropout regularisation
regressor.add(LSTM(units=50,return_sequences=True))
regressor.add(Dropout(0.2))
#Adding a third LSTM layer and some Dropout regularisation
regressor.add(LSTM(units=50,return_sequences=True))
regressor.add(Dropout(0.2))
#Adding a fourth LSTM layer and some Dropout regularisation
regressor.add(LSTM(units=50))
regressor.add(Dropout(0.2))
#Adding the output layer
regressor.add(Dense(units=1))
#Compiling the RNN
regressor.compile(optimizer="adam",loss="mean_squared_error",metrics=("accuracy"))
#fitting the RNN to the traning set
regressor.fit(x_train,y_train,epochs=25,batch_size=32)
regressor.summary()
#part-3 -Making the predictions and visualising the results
dataset_test=pd.read_csv("Google_Stock_Price_Train.csv")
real_stock_price=dataset_test.iloc[:,1:2].values
#Getting the predicted stock price of 2017
dataset_total=pd.concat((dataset_train["Open"],dataset_test["Open"]),axis=0)
inputs=dataset_total[len(dataset_total)-len(dataset_test)-60:].values
inputs=inputs.reshape(-1,1)
inputs=sc.transform(inputs)
x_test=[]
for i in range(60,80):
x_test.append(inputs[i-60:i,0])
x_test=np.array(x_test)
x_test=np.reshape(x_test,(x_test.shape[0],x_test.shape[1],1))
predicted_stock_price=regressor.predict(x_test)
predicted_stock_price=sc.inverse_transform(predicted_stock_price)
#Visualising the results
plt.plot(real_stock_price,color="red",label="Real Google Stock Price")
plt.plot(predicted_stock_price,color="blue",label="Predicted Google Stock Price")
plt.title("Google Stock Price Prediction")
plt.xlabel("Time")
plt.ylabel("Google Stock Price")
plt.legend()
plt.show()
|
3984fed0a2026179870161f6c7d8edab7ec65f9e | spartakummaximus1/py_files | /union.py | 90 | 4.03125 | 4 | a=[1,3,4,2,4,5,4]
b=[3,5,3,5,6,4,3]
def union(a,b):
return a+b or b+a
print(union(a,b)) |
e382fdcfff2ad071794defd4b9baf013175b33aa | bencheng0904/python200817 | /m&e.py | 449 | 3.96875 | 4 | E = int(input("輸入英文成績:"))
M = int(input("輸入數學成績:"))
if E >= 0 and M >= 0 and E <= 100 and M <= 100:
if E >=90 and M >=90:
print("幹的好,有獎品!")
elif E <=60 and M <=60:
print("幹的好,有處罰!!!")
elif M <=60 or E <=60:
print("幹的好,再加油!!")
else:
print("隨便啦,沒獎品喇")
else:
print("幹的好,輸入錯誤!!!!")
|
1d48da6a7114922b7e861afa93ddc03984815b0c | iZwag/IN1000 | /oblig3/matplan.py | 477 | 4.21875 | 4 | # Food plan for three residents
matplan = { "Kari Nordmann": ["brod", "egg", "polser"],
"Magda Syversen": ["frokostblanding", "nudler", "burger"],
"Marco Polo": ["oatmeal", "bacon", "taco"]}
# Requests a name to check food plan for
person = input("Inquire the food plan for a resident, by typing their name: ")
# Prints feedback for the inquiry
if person in matplan:
print(matplan[person])
else:
print("Sorry, that person doesn't seem to be a resident here.")
|
b3c5c76c0e7a77453da596bb4b615f00570b4ec9 | iZwag/IN1000 | /oblig4/reiseplan.py | 1,385 | 4.03125 | 4 | # Oppg 4.1
# Make an empty list called called "steder"
elements = 5
steder = []
for i in range(0, elements):
steder.append(input("Please enter a travel destination and hit ENTER: "))
# Oppg. 4.2
klesplagg = []
avreisedatoer = []
# NOTE: I am only making separate for-loops for the sake of the task.
# I'd consider putting them in the same otherwise.
for j in range(0, elements):
klesplagg.append(input("Please enter a piece of clothing you're bringing: "))
for k in range(0, elements):
avreisedatoer.append(input("Please enter a departure date: "))
# Oppg. 4.3
reiseplan = [steder, klesplagg, avreisedatoer]
# Oppg. 4.4
for l in range(0, elements):
print("Destination: %s \tClothing: %s \tDeparture: %s" % (reiseplan[0][l], reiseplan[1][l], reiseplan[2][l]))
# Oppg. 4.5
# Prompts the user for input 1
i1 = int(input("Please enter which plan you want to view (integer 1-3): "))
# Checks if input 1 is within reasonable limits
if i1 <= len(reiseplan) and i1 > 0:
# Prompts the user for input 2
i2 = int(input("Please enter which item you want view (integer 1-%d): " % elements))
# Checks if input 2 is within limits
# If it is, the print that element
if i2 <= len(reiseplan[i1-1]) and i2 > 0:
print("You wanted to know: %s" % reiseplan[i1-1][i2-1])
else:
print("Ugyldig input!")
else:
print("Ugyldig input!")
|
914134c3475f4618fa39fbbde917a4ada837968f | iZwag/IN1000 | /oblig5/regnefunksjoner.py | 1,933 | 4.125 | 4 | # 1.1
# Function that takes two parameters and returns the sum
def addisjon(number1, number2):
return number1 + number2
# 1.2
# Function that subtracts the second number from the first one
def subtraksjon(number1, number2):
return number1 - number2
# 1.2
# Function that divides the first argument by the second
# Also added an assertion to test for 0 in denominator
def divisjon(number1, number2):
assert(number2 != 0),"Division by 0 is illegal"
return number1/number2
# 1.3
# Converts inches to centimeter and tests for an input <= 0
def tommerTilCm(antallTommer):
assert(antallTommer > 0), "Inches must be greater than 0"
return antallTommer * 2.54
# 1.4
# User input is run through the above functions and tested
def skrivBeregninger():
print("Utregninger:")
number1 = float(input("Skriv inn tall 1: "))
number2 = float(input("Skriv inn tall 2: "))
print("")
print("Resultat av summering: %.1f" % addisjon(number1, number2))
print("Resultat av subtraksjon: %.1f" % subtraksjon(number1, number2))
print("Resultat av divisjon: %.1f" % divisjon(number1, number2))
print("")
print("Konvertering fra tommer til cm:")
number3 = float(input("Skriv inn et tall: "))
print("Resultat: %.2f" % tommerTilCm(number3))
# 1.1
# Prints the results of addition
print(addisjon(1,3))
# 1.2
# Testing all the other functions with assert
assert(subtraksjon(5,7) == -2),"Subtraction didn't work!"
assert(subtraksjon(1,-8) == 9),"Subtraction didn't work!"
assert(subtraksjon(-5,-5) == 0), "Subtraction didn't work!"
assert(divisjon(10,2) == 5),"Division didn't work!"
assert(divisjon(-2,2) == -1),"Division didn't work!"
assert(divisjon(-8,4) == -2),"Division didn't work!"
# 1.3
# Tests the inches to cm function
assert(tommerTilCm(3) > 0),"Converting from inches didn't work!"
# 1.4
# Runs the user test without arguments
skrivBeregninger()
|
08e71694bd2f54c8b3131912cab43b11156d41ae | keithkay/python | /python_crash_course/modulo.py | 128 | 3.875 | 4 | num_1 = input("First number: ")
num_2 = input("Second number: ")
result = int(num_1) % int(num_2)
print("The result is", result) |
67b284c3f8dcaed9bdde75429d81c7c96f31847c | keithkay/python | /python_crash_course/functions.py | 2,432 | 4.78125 | 5 | # Python Crash Course
#
# Chapter 8 Functions
# functions are defined using 'def'
def greeting(name):
"""Display a simple greeting""" # this is an example of a docstring
print("Hello, " + name.title() + "!")
user_name = input("What's your name?: ")
greeting(user_name)
# in addition to the normal positional arguements for a function, you can
# pass 'keyword arguements' to a function, and provide a default for an
# arguement, essentially making it optional (you can also just make it
# optional without a default by using =''
def describe_pet(pet_name, animal_type='cat'):
"""Display information about a pet"""
print("\nI have a " + animal_type + ".")
print("My " + animal_type + "'s name is " + pet_name.title() + ".")
# now when calling 'describe_pet' we either ensure they are in the correct
# order, or we explictly assign them, illustrated here:
describe_pet('harry', 'hamster')
describe_pet(animal_type='dog', pet_name='willie')
describe_pet('lois')
# functions can also return a value, using, you guessed it 'return'
def format_name(fname, lname, mname=''):
"""Return a full name, neatly formatted."""
if mname:
full_name = fname + ' ' + mname + ' ' + lname
else:
full_name = fname + ' ' + lname
return full_name.title()
my_name = format_name('keith', 'kAy')
print(my_name)
print(format_name('J', 'Seymor', 'Thomas'))
# functions can be set up to receive and arbitrary number of arguements
# using '*' tells Python to create a tuple in which to store all the
# arguements received
def make_pizza(*toppings):
"""Print a list of the toppings requested"""
print("\nMaking a pizza with the following toppings:")
for topping in toppings:
print("- " + topping)
make_pizza('pepperoni')
make_pizza('mushrooms', 'green peppers', 'extra cheese')
# you can also use '**' to pass a dictionary of unknown structure, but
# the dictionary must be passed as keyword-value pairs
def build_profile(fname, lname, **user_info):
"""
Build a dictionary containing everyting we know about a user.
"""
profile = {}
profile['first_name'] = fname
profile['last_name'] = lname
for key, value in user_info.items():
profile[key] = value
return profile
user_profile = build_profile('albert', 'einstein',
location='princeton',
field='physics')
print("")
print(user_profile) |
ef7d7c152439de6ccfcb9d3206f9d38fe14102b8 | keithkay/python | /python_crash_course/test_name_function.py | 729 | 3.921875 | 4 | # Python Crash Course
#
# Chapter 11 - Testing
#
# This is the unit test to test name_function.py
import unittest
from name_function import format_this_name
class NamesTestCase(unittest.TestCase):
"""Tests for 'name_function.py'."""
# each test must be named test_...
def test_first_last_name(self):
"""Do names like 'Janis Joplin' work?"""
formatted_name = format_this_name('janis', 'joplin')
self.assertEqual(formatted_name, 'Janis Joplin')
def test_first_middle_last_name(self):
"""Do names like 'Wolfgang Amedeus Mozart' work?"""
formatted_name = format_this_name('wolfgang', 'mozart', 'amedeus')
self.assertEqual(formatted_name, 'Wolfgang Amedeus Mozart')
unittest.main() |
d7b69396e0fd909f1db82de9606f6241d6499c4c | keithkay/python | /python_crash_course/scratch.py | 196 | 3.59375 | 4 | ###############################################################################
import kay_func as kf
new_list = ['one', 'two', 'three']
print_list = kf.format_list(new_list)
print(print_list) |
03ec200798e7dfd44352b6997e3b6f2804648732 | keithkay/python | /python_crash_course/classes.py | 776 | 4.5 | 4 | # Python Crash Course
#
# Chapter 9 OOP
# In order to work with an object in Python, we first need to
# define a class for that object
class Dog():
"""A simple class example"""
def __init__(self, name, age):
"""Initializes name and age attributes."""
self.name = name
self.age = age
def sit(self):
"""Simulate a dog sitting in response to a command."""
print(self.name.title() + " is now sitting.")
def roll_over(self):
"""Simulate rolling over in response to a command"""
print(self.name.title() + " rolled over!")
my_dog = Dog('rosey',11)
print("My dog's name is " + my_dog.name.title() + ".")
print(my_dog.name.title() + " is " + str(my_dog.age) + " years old.")
my_dog.sit()
my_dog.roll_over() |
effe6b249e0b89c55a92a0d13b790fe0a87bd06c | keithkay/python | /sandbox/json_tests.py | 1,522 | 3.609375 | 4 | # json_tests.py
#
# This program works out how to handle different states you may encounter
# loading a json file that contains a dictionary of settings.
#
# by: Keith Kay
import json
filename = 'testing.json'
my_dict = {}
# first open the the file and determine if it is empty
try:
with open(filename, 'r') as file_obj:
if file_obj.read():
# The file is not empty
print("I read something")
# The seek(0) is need because the 'read()'above has moved the file
# cursor to EOF, so we need to move it back
file_obj.seek(0)
my_dict = json.load(file_obj)
test_value_1 = my_dict['test_value_1']
print(test_value_1)
else:
# The file exists, but has nothing in it
print("I read nothing")
with open(filename, 'w') as file_obj:
my_dict = {'test_value_1': '0'}
json.dump(my_dict, file_obj)
except FileNotFoundError:
print("File doesn't exist")
# Create the file and write the dict
with open(filename, 'w') as file_obj:
my_dict = {'test_value_1': '0'}
json.dump(my_dict, file_obj)
except KeyError:
print("File exists, but key not found")
# File exists but the key was not in the dict
with open(filename, 'r+') as file_obj:
my_dict = json.load(file_obj)
file_obj.seek(0)
file_obj.truncate()
my_dict['test_value_1'] = '0'
json.dump(my_dict, file_obj)
|
165a331029d73afbe5e10d39bf1948d613d816fe | abhi1p/Undo_Redo | /Undo_Redo/__init__.py | 1,237 | 3.515625 | 4 | from collections import deque
class UndoRedo:
def __init__(self):
self._stack = deque()
self._index = -1
def append(self, num):
self.pop()
self._stack.append(num)
self._index += 1
def pop(self):
l = len(self._stack)
for i in reversed(range(self._index + 1, l)):
self._stack.pop()
def undo(self):
if self._index > 0:
self._index -= 1
def undoText(self):
i = self._index
if i > 0:
return self._stack[i - 1]
else:
return self._stack[0]
def redo(self):
indx = len(self._stack)
if self._index < (indx - 1):
self._index += 1
def redoText(self):
indx = len(self._stack)
i = self._index
if i < (indx - 1):
return self._stack[i + 1]
else:
return self._stack[indx - 1]
def undoAvailable(self):
if self._index > 0:
return True
else:
return False
def redoAvailable(self):
l = len(self._stack)
if self._index < l - 1:
return True
else:
return False
def out(self):
return self._stack
|
d0fac3ca0f27e050d676c38ddc11f27afb017826 | AeroX2/tree-distance-proof | /proof.py | 3,081 | 3.5 | 4 | from random import randint
from collections import deque
uuid = 0
class Node:
def __init__(self, parent):
global uuid
uuid += 1
self.uuid = uuid
self.parent = parent
self.children = {}
def drop(self):
if (not self.parent): return
self.add_child(self.parent)
if (self in self.parent.children):
del self.parent.children[self]
self.parent.drop()
def add_child(self,child):
self.children[child] = None
def __repr__(self):
return "Node: %d" % (self.uuid)
def __str__(self):
return "Node: %d" % (self.uuid)
def __eq__(self,other):
return self.uuid == other.uuid
def __hash__(self):
return self.uuid
RANDOM_CHILD = 5
RANDOM_HEIGHT_LOW = 8
RANDOM_HEIGHT_HIGH = 10
def make_random_tree():
root = Node(None)
queue = deque([root])
for _ in range(randint(RANDOM_HEIGHT_LOW, RANDOM_HEIGHT_HIGH)):
if (len(queue) == 0): break
node = queue.popleft()
for _ in range(randint(1,RANDOM_CHILD)):
new_node = Node(node)
queue.append(new_node)
node.add_child(new_node)
return root
def print_tree(base, data):
for i,node in enumerate(data):
if (i == len(data)-1):
print('%s└─%s' % (base, node.uuid))
else:
print('%s├─%s' % (base, node.uuid))
if (not node.children): continue
if (i == len(data)-1):
print_tree(base + ' ', node.children)#+[None])
else:
print_tree(base + '│ ', node.children)#+[None])
def method_one_helper(node, depth):
max_depth = depth
max_node = node
for child in node.children:
d,n = method_one_helper(child, depth+1)
if (d > max_depth):
max_depth = d
max_node = n
return (max_depth, max_node)
def method_one(root):
_,n1 = method_one_helper(root, 0)
n1.drop()
d1,_ = method_one_helper(n1, 0)
return d1+1
def method_two_helper(node, depth):
max_distance = 0
max_depths = []
if (len(node.children) == 0):
return (0,depth)
for child in node.children:
mdi,mde = method_two_helper(child, depth+1)
if (mdi > max_distance):
max_distance = mdi
max_depths.append(mde)
max1 = 0
max2 = 0
for d in max_depths:
if (d > max1):
max2 = max1
max1 = d
elif (d > max2):
max2 = d
#if (max1 != 0 and max2 != 0):
distance = (max1+max2 - 2*depth)+1
max_distance = max(max_distance, distance)
return (max_distance, max(max_depths))
def method_two(root):
return method_two_helper(root, 0)[0]
def main():
distance1 = 0
distance2 = 0
while (distance1 == distance2):
global uuid
uuid = 0
root = make_random_tree()
print_tree("", [root])
distance2 = method_two(root)
distance1 = method_one(root)
print("DISCREPANCY FOUND")
print(distance1, distance2)
main()
|
7d287d26b6229506f59ac51080d93b0c4bb508c0 | pala9999/python | /week1/zipCode.py | 531 | 4.03125 | 4 | # zipCode = "12345"
# print(zipCode)
zipCode=input("Enter zipCode:\n")
#print(zipCode.isnumeric())
if len(zipCode) != 5:
print("Invalid Zip: " + zipCode + "\t...expecting 5 digit zip")
exit()
elif (zipCode.isnumeric()) == False:
print("Invalid zip: " + zipCode + "\t...expecting numbers only")
exit()
else:
print(zipCode)
print("The Zip Code is:", zipCode)
print("zip code: %s" %(zipCode))
print(f"The zip code is {zipCode}")
# Adding commet to test GIT from Visual Studio
import sys |
287f72721a917cd83e34efdd7856741b6c214565 | pala9999/python | /week3/week3_utils.py | 2,468 | 4.0625 | 4 | ## Q1. Create a function named custom_function .
def custom_function(n):
for i in range(1,11):
#print(n,"*",i,"=",n*i)
return n , i, n*i
x,y,z = custom_function(5)
################################################################################
# Q2. Write the function call with 2 arguments fname, lname
# that returns fname+lname, print returned value.
def f_name (fname,lname):
return fname+lname
print(f_name("Prasanth","Ala"))
################################################################################
# Q3a. Create a function call with arguments
def q3(*args):
a1=args[0]
a2=args[1]
return a1+" "+a2
arg1=input("Q3a Enter fname value:\n")
arg2=input("Q3a Entwe lname value:\n")
print(q3(arg1,arg2))
################################################################################
# Q3b. Create a function call with keyword arguments.
def q3(**args):
a1=args["fname"]
a2=args["lname"]
return a1+" "+a2
arg1=input("Q3b Enter fname value:\n")
arg2=input("Q3b Enter lname value:\n")
print(q3(fname=arg1, lname=arg2))
################################################################################
# Q4. Create two functions where first function accepts a dictionary
# as keyword argument and for each KEY in that dictionary
# call the second function with argument as VALUE of that KEY.
# The second function should validate if key is Alphabets only or
# Alphanumeric or Numeric and print "VALUE, is of type Alphabets"
# or "VALUE, is of type Alphanumeric" or "VALUE, is of type Numeric" respectively.
def check_string(str1):
if str1.isnumeric() == True:
return "Input VALUE is Numeric"
elif str1.isalpha() == True:
return "Input VALUE is Alphabets"
elif str1.isalnum() == True:
return "Input VALUE is Alphanumeric"
def read_srt(**args):
d=dict()
a1=args["string1"]
a2=args["string2"]
a3=args["string3"]
d[a1]=check_string(a1)
d[a2]=check_string(a2)
d[a3]=check_string(a3)
return d
arg1=input("Enter 1st numbers or alpha or alphanumeric string:\n")
arg2=input("Enter 2nd numbers or alpha or alphanumeric string:\n")
arg3=input("Enter 3nd numbers or alpha or alphanumeric string:\n")
print(read_srt(string1=arg1,string2=arg2,string3=arg3))
#### Q5. Find the factorial of an integer through recursion.
def fact(n):
if n == 1:
return n
else:
return n*fact(n-1)
print(fact(4)) |
d5f27265bbc922c31c7268b3395cde1f17d8bfb7 | Kodamayuto2001/NumPyTest01 | /test10.py | 2,331 | 3.90625 | 4 | import numpy as np
from PIL import Image
l_2d = [[0,1,2],[3,4,5]]
print(l_2d)
print(type(l_2d))
arr = np.array([[0,1,2],[3,4,5]])
print(arr)
print(type(arr))
arr = np.arange(6)
print(arr)
arr = np.arange(6).reshape((2,3))
print(arr)
print("-----Numpy Matrix-----")
mat = np.matrix([[0,1,2],[3,4,5]])
print(mat)
print(type(mat))
mat = np.matrix(arr)
print(mat)
print(type(mat))
mat_1d = np.matrix([0,1,2])
print(mat_1d)
print(type(mat_1d))
print(mat_1d.shape)
# コンストラクタの引数に一次元配列を渡すと二次元に拡張され、三次元以上の配列を渡すとエラーになる
# Pythonリスト型の二次元配列の要素の値は、list[行番号][列番号]でアクセスできる。行番号・列番号は0始まり。値を取得することも、変更(代入)することもできる
print(l_2d)
print(l_2d[0][1])
l_2d[0][1] = 100
print(l_2d)
# 転置行列
l_2d = [[0,1,2],[3,4,5]]
print(l_2d)
print([list(x) for x in list(zip(*l_2d))])
# numpy.ndarrayとnumpy.matrixは.Tで転置行列を取得できる。
arr = np.arange(6).reshape((2,3))
print(arr)
print(arr.T)
img = np.array(Image.open("JPG/lena.jpg"))
print(type(img))
print(img.shape)
print(img.T.shape)
print(img.T[0].shape)
Image.fromarray(np.uint8(img.T[0])).save("JPG/imgT0.jpg")
Image.fromarray(np.uint8(img.T[0].T)).save("JPG/imgT0T.jpg")
# 行列の和と差
print("-----行列の和と差-----")
l_2d_1 = [[0,1,2],[3,4,5]]
l_2d_2 = [[0,2,4],[6,8,10]]
print(l_2d_1 + l_2d_2)
arr1 = np.arange(6).reshape((2,3))
print(arr1)
arr2 = np.arange(0,12,2).reshape((2,3))
print(arr2)
print(arr1 + arr2)
print(arr1 - arr2)
# Pythonリスト型では、数値との*演算は配列の繰り返しとなり、リスト同士の*演算は定義されていないためerrorになる
print(l_2d_1 * 2)
# [[0, 1, 2], [3, 4, 5], [0, 1, 2], [3, 4, 5]]
# numpy.ndarrayとnumpy.matrixでは、数値(スカラー値)との*演算は各要素のスカラー倍となる
print(arr1 * 2)
# [[ 0 2 4]
# [ 6 8 10]]
print(mat * 2)
# [[ 0 2 4]
# [ 6 8 10]]
# 行列同士の要素ごとの積(アダマール積)を取得するには、numpy.multiply()を使う
print(np.multiply(arr1,arr2))
# numpy.ndarrayでは、*演算子はnumpy.multiply()と等価で、要素ごとの積になる
print(arr1 * arr2)
|
46206896c2b33cfa6d851e34c5a6938d27e306b5 | minhhoangho/Machine-learning-algorithms | /Linear-regression/linear-regression_v2.py | 1,064 | 3.578125 | 4 | # Source: https://machinelearningcoban.com/2016/12/28/linearregression/
import numpy as np
import matplotlib.pyplot as plt
import pandas as pd
data = pd.read_csv('data/Advertising.csv')
# mẫu số liệu (x :Chiều cao, y: Cân nặng)
# height (cm)
X = np.array([[147, 150, 153, 158, 163, 165, 168, 170, 173, 175, 178, 180, 183]]).T
# weight (kg)
Y = np.array([[ 49, 50, 51, 54, 58, 59, 60, 62, 63, 64, 66, 67, 68]]).T
# exit(0)
#
X = np.array([data.values[:, 2]]).T
Y = np.array([data.values[:, 4]]).T
one = np.ones((X.shape[0], 1))
X_train = np.concatenate((one, X), axis=1)
# Calculating weights of the fitting line
A = np.dot(X_train.T, X_train)
b = np.dot(X_train.T, Y)
weight = np.dot(np.linalg.inv(A), b)
print("Ket qua: ")
print(weight)
# Preparing the fitting line
w_0 = weight[0][0]
w_1 = weight[1][0]
print("Gia tri du doan cho X = 19 :")
print(w_1*19 + w_0)
x0 = np.linspace(0, 50, 100)
y0 = w_0 + w_1*x0
# Drawing the fitting line
plt.plot(X.T, Y.T, 'ro') # data
plt.plot(x0, y0) # the fitting line
plt.show()
|
06f48c859b796a65a874bb4a487dc29449bf0336 | minhhoangho/Machine-learning-algorithms | /K-means/K-means2.py | 2,497 | 3.59375 | 4 | import pandas as pd
import matplotlib.pyplot as plt
import numpy as np
# Euclidian: (x1, y1) , (x2, y2) => (x1-x2) **2 + (y1-y2)**2
#
# Manhattan: (x1, y1) , (x2, y2) => abs(x1-x2) + abs(y1-y2)
#
# trọng số,
#
# Minkowski: (x1, y1) , (x2, y2) => abs(x1-x2) + abs(y1-y2)
def load_dataset(path):
data = pd.read_csv(path, index_col=None)
data = data.sample(frac=1)
labels = list(set(data.values[:, 5]))
X_train = data.values[:100, :]
X_test = data.values[101:, :]
class_1 = X_train[[i for i in range(X_train.shape[0]) if X_train[i][-1] == labels[0]], :]
class_2 = X_train[[i for i in range(X_train.shape[0]) if X_train[i][-1] == labels[1]], :]
class_3 = X_train[[i for i in range(X_train.shape[0]) if X_train[i][-1] == labels[2]], :]
print("Labels:")
print(labels)
print("Train set: ", X_train.shape)
print("Test set: ", X_test.shape)
return X_train, X_test
k
def get_neighbors(trainning_set, test_instance, k):
distances = []
print(test_instance)
length = len(test_instance) - 1 # phải trừ 1 do label
for i in range(len(trainning_set)):
dis = euclidean_distance(trainning_set[i], test_instance, length)
distances.append((trainning_set[i], dis))
distances = sorted(distances, key=lambda x: x[1])
neighbors = []
for i in range(k):
neighbors.append(distances[i][0])
return neighbors
def response(neighbors):
class_votes = {}
for i in range(len(neighbors)):
response = neighbors[i][-1]
if response in class_votes:
class_votes[response] += 1
else:
class_votes[response] = 1
sorted_votes = sorted(class_votes.items(), key=lambda x: x[1], reverse=True)
return sorted_votes[0][0]
def check_accuracy(test_set, predictions):
correct = 0
for i in range(len(test_set)):
if test_set[i][-1] is predictions[i]:
correct += 1
return (correct / float(len(test_set)))
if __name__ == "__main__":
print("OK")
X_train, X_test = load_dataset('./data/Iris.csv')
predictions = []
k = 5
for i in range(len(X_test)):
neighbours = get_neighbors(trainning_set=X_train, test_instance=X_test[i], k=k)
result = response(neighbours)
predictions.append(result)
print('> Predicted=%7s ----- Actual=%s' % (predictions[i], X_test[i][-1]))
accuracy = check_accuracy(test_set=X_test, predictions=predictions)
print("Accuracy= %7f " % accuracy)
|
8899317ae6c5039dcbe7698db43bdf048062ade3 | nickmoop/Pool | /Board.py | 1,199 | 3.546875 | 4 | class Board:
def __init__(self, canvas=None):
self.wide = 355
self.height = 710
self.g = 9.809
self.item = None
self.canvas = canvas
self.loss = 0.55
def paint(self, root):
if self.canvas is None:
return
board = self.canvas(root, bg='brown')
board.place(x=85, y=85, width=384, height=742)
self.item = self.canvas(root, bg='dark green')
self.item.place(x=100, y=100, width=356, height=712)
self.item.create_line(0, 565, 356, 565, fill='white')
self.item.create_arc(
120, 507, 236, 623,
start=180, extent=180, style='arc', outline='white'
)
self.item.create_oval(
176, 563, 180, 567, fill='white', outline='white')
self.item.create_oval(176, 63, 180, 67, fill='white', outline='white')
self.item.create_oval(
176, 176, 180, 180, fill='white', outline='white')
self.item.create_oval(
176, 354, 180, 358, fill='white', outline='white')
def paint_balls(self, balls):
for ball in balls:
ball.update_guess_coordinates()
ball.paint(self.item)
|
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