dialogue stringlengths 0 25.5k | summary stringlengths 3 46 | id stringclasses 1
value |
|---|---|---|
Skills:
- effect:sound{s=block.stone.hit;v=5} @Self
- effect:sound{s=block.stone.hit;v=5} @Self
- effect:sound{s=block.stone.hit;v=6} @Self
- effect:sound{s=block.stone.hit;v=5} @Self
- effect:sound{s=block.stone.hit;v=4} @Self
- effect:sound{s=block.glass.break;v=.25;p=.75} @Self
- effect:sound{s=block.s... | Damaged: | test |
Conditions:
- targetwithin{d=10} true
- targetnotwithin{d=3} true
Cooldown: 10
Skills:
- state{state=icebreathe;li=2;lo=4;n=false;speed=4} @Self
- effect:particleline{particle=snow_shovel;amount=5;fromOrigin=true;syo=1.25;repeat=3;repeatInterval=2}
- effect:particleline{particle=snow_shovel;amount=10;fro... | IceBreathe: | test |
Conditions:
- moving{} true
Skills:
- effect:sound{s=block.snow.break;v=.75;p=.1} @Self
- effect:sound{s=block.stone.hit;v=.75;p=.1} @Self | Walk: | test |
TargetConditions:
- hasaura jumpscare false
Skills:
- Aura{auraName=jumpscare;duration=50}
- sound{s=noise:xscream;v=10} @self
- command{c="title <target.name> times 0 2 0"}
- delay 1
- damage{a=15;pi=true}
- potion{t=BLINDNESS;p=false;d=40;l=5}
- command{c="title <target.name> title "🭠""} #1
- co... | testfreddy: | test |
Skills:
- command{c="title <target.name> times 0 2 0"} @PlayersInRadius{r=10}
- delay 1
- command{c="title <target.name> title "🭶""} @PlayersInRadius{r=5} #1
- command{c="title <target.name> title "🭷"";delay=1} @PlayersInRadius{r=5} #2
- command{c="title <target.name> title "🭸"";delay=2} @PlayersInRadius{r... | testfreddy2: | test |
Skills:
- randomskill{s=freddyleap,headthrow,handgolden} | freddyrandom: | test |
Cooldown: 1
Skills:
- particles{p=SMOKE_NORMAL;amount=500;repeat=5;repeatinterval=3;vs=1;hs=1} @self
- message{m="&2[&bFeddy&2] &eFear!"} @PIR{r=30}
- sound{s=mninecraft:block.noteblock.bell;p=0.1;v=10} @self
- potion{t=SLOW;D=52;p=false;l=10} @self
- delay 40
- state{s=leap1;li=3;lo=2} @self
- delay 11... | freddyleap: | test |
Cooldown: 7
Skills:
- potion{t=SLOW;d=90;p=false;l=8} @self
- state{s=headthrow;li=3;lo=2} @self
- projectile{onHit=damager10;onTick=headthrowt;v=8;i=1;hR=1.3;syo=1;tyo=1;sfo=0;sE=false;sb=false;delay=76;hs=true} @ModelPart{m=freddy;p=jaw;offset=MODEL}
- delay 100
- skill{s=freddyrandom} | headthrow: | test |
Skills:
- effect:particles{p=flame;a=30;vs=1;hs=1}
- effect:particles{p=end_rod;a=30;vs=1;hs=1} | headthrowt: | test |
Cooldown: 30
Skills:
- stun{d=200;facing=true} @self
- potion{t=SLOW;d=200;p=false;l=9} @self
- state{s=sing;li=3;lo=2} @self
- summon{t=cuntmuncher} @self
- state{s=walk_fly;lo=4;li=4} @self
- sudoskill{s=[ - jump{v=1}
- sound{s=minecraft:item.armor.equip_elytra;v=2;p=3;s... | handgolden: | test |
Cooldown: 25
Skills:
- effect:sound{s=entity.zombie.infect;v=0.8;p=0.01} @self
- message{m="<mob.name><&co> Folgt mir, meine Gefährten!"} @PlayersInRadius{r=7}
- summon{mob=Tagzombie_Lvl_1;amount=1;noise=5} @Ring{radius=6;points=1}
- delay 50 | Zombiesummon_lvl_1: | test |
TriggerConditions:
- night true castinstead ZombieoffizierSpawnN1
- day true castinstead ZombieoffizierSpawnT1 | ZombieoffizierSpawn: | test |
Conditions:
- day true
Skills:
- setvariable{var=skill.level;type=STRING;value="Tagzombie_Lvl_<caster.level>"}
- effect:sound{s=entity.zombie.infect;v=0.8;p=0.01} @self
- message{m="test <skill.var.level>"} @PlayersInRadius{r=7}
- summon{mob=<skill.var.level>;amount=2;noise=5} @Ring{radius=6;points=1}
- s... | ZombieoffizierSpawnT1: | test |
Conditions:
- night true
Skills:
- effect:sound{s=entity.zombie.infect;v=0.8;p=0.01} @self
- summon{mob=Nachtzombie_Lvl_1;amount=3;noise=5} @Ring{radius=6;points=1} | ZombieoffizierSpawnN1: | test |
Cooldown: 10
Skills:
- potion{type=SLOW;d=30;force=true;p=false;l=5} @self
- sound{s=item.trident.return;v=1;pitch=1} @self
- effect:particlering{particle=SPELL;radius=1;points=15;amount=1;y=0.6} @self
- delay 15
- sound{s=item.trident.return;v=1;pitch=1.2} @self
- effect:particlering{particle=SPELL;radiu... | Offizier_Buff_Damage_Health: | test |
Skills:
- effect:particles{p=mobSpell;radius=1;amount=1;hs=0.1;vs=0.1;y=2.3;forwardOffset=-0.5;color=#FF0000} | buffDamageTik: | test |
Cooldown: 25
Skills:
- effect:sound{s=entity.zombie.infect;v=0.8;p=0.01} @self
- message{m="<mob.name><&co> Folgt mir, meine Gefährten!"} @PlayersInRadius{r=7}
- summon{mob=Tagzombie_Lvl_1;amount=1;noise=5} @Ring{radius=6;points=1}
- delay 50 | Zombiesummon_lvl_1: | test |
TriggerConditions:
- night true castinstead ZombieoffizierSpawnN1
- day true castinstead ZombieoffizierSpawnT1 | ZombieoffizierSpawn: | test |
Conditions:
- day true
Skills:
- setvariable{var=skill.level;type=STRING;value="Tagzombie_Lvl_<caster.level>"}
- effect:sound{s=entity.zombie.infect;v=0.8;p=0.01} @self
- message{m="test <skill.var.level>"} @PlayersInRadius{r=7}
- summon{mob=<skill.var.level>;amount=2;noise=5} @Ring{radius=6;points=1}
- s... | ZombieoffizierSpawnT1: | test |
Conditions:
- night true
Skills:
- effect:sound{s=entity.zombie.infect;v=0.8;p=0.01} @self
- summon{mob=Nachtzombie_Lvl_1;amount=3;noise=5} @Ring{radius=6;points=1} | ZombieoffizierSpawnN1: | test |
Cooldown: 10
Skills:
- potion{type=SLOW;d=30;force=true;p=false;l=5} @self
- sound{s=item.trident.return;v=1;pitch=1} @self
- effect:particlering{particle=SPELL;radius=1;points=15;amount=1;y=0.6} @self
- delay 15
- sound{s=item.trident.return;v=1;pitch=1.2} @self
- effect:particlering{particle=SPELL;radiu... | Offizier_Buff_Damage_Health: | test |
Skills:
- effect:particles{p=mobSpell;radius=1;amount=1;hs=0.1;vs=0.1;y=2.3;forwardOffset=-0.5;color=#FF0000} | buffDamageTik: | test |
Skills:
- skill:reypiglinlluviasangrienta @self <85% 0.2
- skill:reypiglinorbital 0.3
- skill:reypiglinrepeler1 0.3
- effect:particles{p=lava;a=7;hS=.40;vS=.40} @self
- effect:itemspray{item=gold_ingot;amount=5;d=80} @self 0.4
- skill:reypiglinrepeler2 <95% 0.1 | reypiglinrepeler: | test |
Cooldown: 3.0
Conditions:
- health{h=<1} false
- variableequals{var=caster.yunke;val="yunke"} false
- variableequals{var=caster.yunke;val="yunke2"} false
- targetnotwithin{d=2} true
Skills:
- randommessage{m="<caster.name><&co> &f¡No te alejes!","<caster.name><&co> &f¡No huyas cobarde!","<caster.name><&co... | reypiglinbloque: | test |
Cooldown: 70.0
Conditions:
- variableequals{var=caster.yunke;val="yunke"} false
- variableequals{var=caster.yunke;val="yunke2"} false
Skills:
- setvariable{var=caster.yunke;t=STRING;val="yunke2"} @self
- unsetvar{var=caster.yunke;delay=660} @self
- setAI{ai=false} @self
- sendtitle{title="&e<&skull>";su... | reypiglinorbital: | test |
Cooldown: 85.0
Conditions:
- variableequals{var=caster.yunke;val="yunke2"} false
Skills:
- sound{s=entity.wither.spawn} @PIR{r=30}
- setAI{ai=false} @self
- setAI{ai=true;delay=37} @self
- delay 5
- teleport @CasterSpawnLocation
- delay 30
- skill{s=reypiglinmeteoros}
- effect:bloodyScreen{d=40} @... | reypiglinlluviasangrienta: | test |
Skills:
- projectile{Type=METEOR;oE=reypiglinbloqueMeteor-end;oT=reypiglinbloqueMeteor-tick;v=10;i=1;hR=1;vR=1;hfs=20;g=1;hfs=8} @Ring{radius=10;points=8}
- projectile{Type=METEOR;oE=reypiglinbloqueMeteor-end;oT=reypiglinbloqueMeteor-tick;v=10;i=1;hR=1;vR=1;hfs=20;g=1;hfs=8} @Ring{radius=16;points=13}
reypiglinbloq... | reypiglinmeteoros: | test |
Skills:
- effect:particles{p=smoke_large;a=20;hS=.35;vS=.90}
- orbital{bulletType=MOB;mob=rotador_piglin;oE=reypiglinbloque-end;oT=reypiglinbloque-tick3;oH=reypiglinbloque-hit;points=20;interval=2;duration=1020;oy=0.7;bulletSpin=17;r=1.5;repeat=1;repeatInterval=20} @caster
reypiglinbloque-tick3:
Skills:
- effec... | reypiglinrotador: | test |
Skills:
- CancelEvent
- totem{oS=reypiglintotem-start;int=10;hR=0.5;vR=0.5;md=1;yo=0.7} @target
- effect:itemspray{item=gold_ingot;amount=5;d=80} @self 0.4
reypiglintotem-start:
Conditions:
- health{h=<1} false
Skills:
- randommessage{m="<caster.name><&co> &f¡Muere escoria!","<caster.name><&co> &f¡Siente ... | ataquereypiglin: | test |
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