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Next Chapter: Python, Pandas and Timeseries
Python, Date and Time
Introduction
Python provides rich functionalities for dealing with date and time data. The standard libraries contains the modules
- time
- calendar
- datetime
These modules supply classes for manipulating dates and times in both simple and complex ways.
Especially, the datetime class will be very important for the timeseries of Pandas.
Python Standard Modules for Time Data
The most important modules of Python dealing with time are the modules
time,
calendar and
datetime.
The datetime module provides various classes, methods and functions to deal with dates, times, and time intervals.
The datetime module provides the following classes:
- The instances of the date class represent dates, whereas the year can range between 1 and 9999.
- The instances of the datetime class are made up both by a date and a time.
- The time class implements time objects.
- The timedelta class is used to hold the differences between two times or two date objects.
- The tzinfo class is used to implement timezone support for time and datetime objects.
Let's start with a date object.
The Date Class
from datetime import date x = date(1993, 12, 14) print(x)
1993-12-14
We can instantiate dates in the range from January 1, 1 to December 31, 9999. This can be inquired from the attributes
min and
max:
from datetime import date print(date.min) print(date.max)
0001-01-01 9999-12-31
We can apply various methods to the date instance above. The method toordinal returns the proleptic Gregorian ordinal. The proleptic Gregorian calendar is produced by extending the Gregorian calendar backward to dates preceding its official introduction in 1582. January 1 of year 1 is day 1.
x.toordinal()
727911
It is possible to calculate a date from a ordinal by using the class method "fromordinal":
date.fromordinal(727911)
datetime.date(1993, 12, 14)
If you want to know the weekday of a certain date, you can calculate it by using the method weekday:
x.weekday()
1
date.today()
datetime.date(2017, 4, 12)
We can access the day, month and year with attributes:
print(x.day) print(x.month) print(x.year)
14 12 1993
from datetime import time t = time(15, 6, 23) print(t)
15:06:23
The possible times range between:
print(time.min) print(time.max)
00:00:00 23:59:59.999999
Accessing 'hour', 'minute' and 'second':
t.hour, t.minute, t.second
(15, 6, 23)
Each component of a time instance can be changed by using 'replace':
t = t.replace(hour=11, minute=59) t
datetime.time(11, 59, 23)
We can render a date as a C-style like string, corresponding to the C ctime function:
x.ctime()
'Tue Dec 14 00:00:00 1993'
The datetime Class
The datetime module provides us with functions and methods for manipulating dates and times. It supplies functionalities for date and time arithmetic, i.e. addition and subtraction. Another focus of the implementation is on attribute extraction for output manipulation and formatting.
There are two kinds of date and time objects:
- naive
- aware
If a time or date object is naive it doesn't contain information to compare or locate itself relative to other date or time objects. The semantics, if such a naive object belongs to a certain time zone, e.g. Coordinated Universal Time (UTC), local time, or some other timezone is contained in the logic of the program.
An aware object on the other hand possesses knowledge of the time zone it belongs to or the daylight saving time information. This way it can locate itself relative to other aware objects.
How can you tell if a datetime object t is aware?
t is aware if t.tzinfo is not None and t.tzinfo.utcoffset(t) is not None. Both conditions have to be fulfilled
On the other hand an object t is naive if t.tzinfo is None or t.tzinfo.utcoffset(t) is None
Let's create a datetime object:
from datetime import datetime t = datetime(2017, 4, 19, 16, 31, 0) t
datetime.datetime(2017, 4, 19, 16, 31)
t is naive, because the following is True:
t.tzinfo == None
True
We will create an aware datetime object from the current date. For this purpose we need the module pytz. pytz is a module, which brings the Olson tz database into Python. The Olson timezones are nearly completely supported by this module.
from datetime import datetime import pytz t = datetime.now(pytz.utc)
We can see that both t.tzinfo and t.tzinfo.utcoffset(t) are different from None, so t is an aware object:
t.tzinfo, t.tzinfo.utcoffset(t)
(<UTC>, datetime.timedelta(0))
from datetime import datetime, timedelta as delta ndays = 15 start = datetime(1991, 4, 30) dates = [start - delta(days=x) for x in range(0, ndays)] dates
[datetime.datetime(1991, 4, 30, 0, 0), datetime.datetime(1991, 4, 29, 0, 0), datetime.datetime(1991, 4, 28, 0, 0), datetime.datetime(1991, 4, 27, 0, 0), datetime.datetime(1991, 4, 26, 0, 0), datetime.datetime(1991, 4, 25, 0, 0), datetime.datetime(1991, 4, 24, 0, 0), datetime.datetime(1991, 4, 23, 0, 0), datetime.datetime(1991, 4, 22, 0, 0), datetime.datetime(1991, 4, 21, 0, 0), datetime.datetime(1991, 4, 20, 0, 0), datetime.datetime(1991, 4, 19, 0, 0), datetime.datetime(1991, 4, 18, 0, 0), datetime.datetime(1991, 4, 17, 0, 0), datetime.datetime(1991, 4, 16, 0, 0)]
from datetime import datetime delta = datetime(1993, 12, 14) - datetime(1991, 4, 30) delta, type(delta)
(datetime.timedelta(959), datetime.timedelta)
The result of the subtraction of the two datetime objects is a timedelta object, as we can see from the example above.
We can get information about the number of days elapsed by using the attribute 'days':
delta.days
959
t1 = datetime(2017, 1, 31, 14, 17) t2 = datetime(2015, 12, 15, 16, 59) delta = t1 - t2 delta.days, delta.seconds
(412, 76680)
It is possible to add or subtract a timedelta to a datetime object to calculate a new datetime object by adding or subtracting the delta in days:
from datetime import datetime, timedelta d1 = datetime(1991, 4, 30) d2 = d1 + timedelta(10) print(d2) print(d2 - d1) d3 = d1 - timedelta(100) print(d3) d4 = d1 - 2 * timedelta(50) print(d4)
1991-05-10 00:00:00 10 days, 0:00:00 1991-01-20 00:00:00 1991-01-20 00:00:00
It is also possible to add days and minutes to t datetime object:
from datetime import datetime, timedelta d1 = datetime(1991, 4, 30) d2 = d1 + timedelta(10,100) print(d2) print(d2 - d1)
1991-05-10 00:01:40 10 days, 0:01:40
s = str(d1) s
'1991-04-30 00:00:00'
print(d1.strftime('%Y-%m-%d')) print("weekday: " + d1.strftime('%a')) print("weekday as a full name: " + d1.strftime('%A')) # Weekday as a decimal number, where 0 is Sunday # and 6 is Saturday print("weekday as a decimal number: " + d1.strftime('%w'))
1991-04-30 weekday: Tue weekday as a full name: Tuesday weekday as a decimal number: 2
Formatting months:
# Day of the month as a zero-padded decimal number. # 01, 02, ..., 31 print(d1.strftime('%d')) # Month as locale’s abbreviated name. # Jan, Feb, ..., Dec (en_US); # Jan, Feb, ..., Dez (de_DE) print(d1.strftime('%b')) # Month as locale’s full name. # January, February, ..., December (en_US); # Januar, Februar, ..., Dezember (de_DE) print(d1.strftime('%B')) # Month as a zero-padded decimal number. # 01, 02, ..., 12 print(d1.strftime('%m'))
30 Apr April 04
from datetime import datetime t = datetime.strptime("30 Nov 00", "%d %b %y") print(t)
2000-11-30 00:00:00
dt = "2007-03-04T21:08:12" datetime.strptime( dt, "%Y-%m-%dT%H:%M:%S" )
datetime.datetime(2007, 3, 4, 21, 8, 12)
dt = '12/24/1957 4:03:29 AM' dt = datetime.strptime(dt, '%m/%d/%Y %I:%M:%S %p') dt
datetime.datetime(1957, 12, 24, 4, 3, 29)
We can create an English date string on a Linux machine with the Shell command
LC_ALL=en_EN.utf8 date
dt = 'Wed Apr 12 20:29:53 CEST 2017' dt = datetime.strptime(dt, '%a %b %d %H:%M:%S %Z %Y') print(dt)
2017-04-12 20:29:53
Though datetime.strptime is an easy way to parse a date with a known format, it can be quote complicated and cumbersome to write every time a new specification string for new date formats.
Using the parse method from dateutil.parser:
from dateutil.parser import parse parse('2011-01-03')
datetime.datetime(2011, 1, 3, 0, 0)
parse('Wed Apr 12 20:29:53 CEST 2017')
datetime.datetime(2017, 4, 12, 20, 29, 53, tzinfo=tzlocal())
Next Chapter: Python, Pandas and Timeseries | https://python-course.eu/python3_time_and_date.php | CC-MAIN-2020-29 | refinedweb | 1,469 | 67.35 |
i'm trying to assign a parent's variable from the parent's child
//Parent public class Main extends Sprite { public var selectedSquare:Sprite; public function Main() { //inits and adds new Square child class to display list } ... ------- //Child public function dragSquare(evt:MouseEvent):void { Sprite(parent).selectedSquare = this; //evil doesn't work! parent.addChild(this); this.startDrag(); }
i'm receiving this error, but i'm casting parent from displayObjectContainer to a Sprite so i have no idea why it's not working.
1119: Access of possibly undefined property selectedSquare through a reference with static type flash.display:Sprite.
--------------Solutions-------------
You should cast parent as a Main rather than a Sprite, since a Sprite won't have any references to a "selectedSquare". If Main were to extend MovieClip, this wouldn't be a problem, since MovieClips can have dynamically created references.
Proposed modification to child function:
public function dragSquare(evt:MouseEvent):void
{
(parent as Main).selectedSquare = this;
parent.addChild(this);
this.startDrag();
}
Another reason that this may not work is that you're attempting to use the
parent property right before adding the child to the parent's display list.
Sprite(parent).selectedSquare = this;
parent.addChild(this);
That second line is what worries me. In this code, the current object (
this) must already be added as a child to the parent object (
Main) for the first line to work properly. So, either the current object is not yet a child of the parent object, in which case you need to revise your code.
Or, the second line is unnecessary (because
this is already a child of
Main, that's why
this.parent, or just
parent, works as expected).
I believe, though, that your code is probably set up well. You just don't need that second line, as it's completely redundant.
I hope that helps! Let me know if you want me to clarify anything.
(This is, of course, assuming you didn't already know all of this and aren't doing some sort of insane, arcane, weird magic with the redundant
addChild call. You never can tell with magicians!) | http://www.pcaskme.com/as3-accessing-variables-of-parent-class-from-child/ | CC-MAIN-2019-04 | refinedweb | 350 | 65.62 |
Input can be from cin, or from a stream input file (use iostreams). When there is no more input data (or when 'done' is entered), return a NULL Shape pointer. All character data is kept in C++ strings (no char[] arrays).
This is the only file that #includes the Circle.h, Square.h, and Rectangle.h header files (since it needs them to create the various types of shapes with the new operator).
This is what I have but I'm not sure if I'm on the right track or not with this. Any help would be great thank you.
#include "stdafx.h" #include "getShape.h" #include <string> #include <sstream> #include <iostream> using namespace std; #include "Circle.h" getShape::getShape(void) { } Shape* getShape(string color, string type, string radius) { do{ cout << "Enter the shape's color (or 'done')..." << endl; getline(cin, color); cout << "Enter shape type..." << endl; getline(cin, type); cout << "Enter the radius..." << endl; getline(cin, radius); }while(color != "done"); } getShape::~getShape(void) { } | http://www.dreamincode.net/forums/topic/324426-shape-class/ | CC-MAIN-2016-26 | refinedweb | 165 | 77.74 |
Java equals() and hashCode() methods are present in Object class. So every java class gets the default implementation of equals() and hashCode(). In this post we will look into java equals() and hashCode() methods in detail.
Table of Contents
- 1 Java equals()
- 2 Java hashCode()
- 3 Importance of equals() and hashCode() method
- 4 When to override equals() and hashCode() methods?
- 5 Implementing equals() and hashCode() method
- 6 What is Hash Collision
- 7 What if we don’t implement both hashCode() and equals()?
- 8 Best Practices for implementing equals() and hashCode() method
Java equals()
Object class defined equals() method like this:
public boolean equals(Object obj) { return (this == obj); }
According to java documentation of equals() method, any implementation should adhere to following principles.
- For any object x,
x.equals(x)should return
true.
- For any two object x and y,
x.equals(y)should return
trueif and only if
y.equals(x)returns
true.
- For multiple objects x, y, and z, if
x.equals(y)returns
trueand
y.equals(z)returns
true, then
x.equals(z)should return
true.
- Multiple invocations of
x.equals(y)should return same result, unless any of the object properties is modified that is being used in the
equals()method implementation.
- Object class equals() method implementation returns
trueonly when both the references are pointing to same object.
Java hashCode()
Java Object hashCode() is a native method and returns the integer hash code value of the object. The general contract of hashCode() method is:
- Multiple invocations of hashCode() should return the same integer value, unless the object property is modified that is being used in the equals() method.
- An object hash code value can change in multiple executions of the same application.
- If two objects are equal according to equals() method, then their hash code must be same.
- If two objects are unequal according to equals() method, their hash code are not required to be different. Their hash code value may or may-not be equal.
Importance of equals() and hashCode() method
Java hashCode() and equals() method are used in Hash table based implementations in java for storing and retrieving data. I have explained it in detail at How HashMap works in java?.
When to override equals() and hashCode() methods?
When we override equals() method, it’s almost necessary to override the hashCode() method too so that their contract is not violated by our implementation.
Note that your program will not throw any exceptions if the equals() and hashCode() contract is violated, if you are not planning to use the class as Hash table key, then it will not create any problem.
If you are planning to use a class as Hash table key, then it’s must to override both equals() and hashCode() methods.
Let’s see what happens when we rely on default implementation of equals() and hashCode() methods and use a custom class as HashMap key.
package com.journaldev.java; public class DataKey { private String name; private int id; // getter and setter methods @Override public String toString() { return "DataKey [name=" + name + ", id=" + id + "]"; } }
package com.journaldev.java; import java.util.HashMap; import java.util.Map; public class HashingTest { public static void main(String[] args) { Map<DataKey, Integer> hm = getAllData(); DataKey dk = new DataKey(); dk.setId(1); dk.setName("Pankaj"); System.out.println(dk.hashCode()); Integer value = hm.get(dk); System.out.println(value); } private static Map<DataKey, Integer> getAllData() { Map<DataKey, Integer> hm = new HashMap<>(); DataKey dk = new DataKey(); dk.setId(1); dk.setName("Pankaj"); System.out.println(dk.hashCode()); hm.put(dk, 10); return hm; } }
When we run above program, it will print
null. It’s because Object hashCode() method is used to find the bucket to look for the key. Since we don’t have access to the HashMap keys and we are creating the key again to retrieve the data, you will notice that hash code values of both the objects are different and hence value is not found.
Implementing equals() and hashCode() method
We can define our own equals() and hashCode() method implementation but if we don’t implement them carefully, it can have weird issues at runtime. Luckily most of the IDE these days provide ways to implement them automatically and if needed we can change them according to our requirement.
We can use Eclipse to auto generate equals() and hashCode() methods.
Here is the auto generated equals() and hashCode() method implementations.
@Override public int hashCode() { final int prime = 31; int result = 1; result = prime * result + id; result = prime * result + ((name == null) ? 0 : name.hashCode()); return result; } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (getClass() != obj.getClass()) return false; DataKey other = (DataKey) obj; if (id != other.id) return false; if (name == null) { if (other.name != null) return false; } else if (!name.equals(other.name)) return false; return true; }
Notice that both equals() and hashCode() methods are using same fields for the calculations, so that their contract remains valid.
If you will run the test program again, we will get the object from map and program will print 10.
We can also use Project Lombok to auto generate equals and hashCode method implementations.
What is Hash Collision
In very simple terms, Java Hash table implementations uses following logic for get and put operations.
- First identify the “Bucket” to use using the “key” hash code.
- If there are no objects present in the bucket with same hash code, then add the object for put operation and return null for get operation.
- If there are other objects in the bucket with same hash code, then “key” equals method comes into play.
- If equals() return true and it’s a put operation, then object value is overridden.
- If equals() return false and it’s a put operation, then new entry is added to the bucket.
- If equals() return true and it’s a get operation, then object value is returned.
- If equals() return false and it’s a get operation, then null is returned.
Below image shows a bucket items of HashMap and how their equals() and hashCode() are related.
The phenomenon when two keys have same hash code is called hash collision. If hashCode() method is not implemented properly, there will be higher number of hash collision and map entries will not be properly distributed causing slowness in the get and put operations. This is the reason for prime number usage in generating hash code so that map entries are properly distributed across all the buckets.
What if we don’t implement both hashCode() and equals()?
We have already seen above that if hashCode() is not implemented, we won’t be able to retrieve the value because HashMap use hash code to find the bucket to look for the entry.
If we only use hashCode() and don’t implement equals() then also value will be not retrieved because equals() method will return false.
Best Practices for implementing equals() and hashCode() method
- Use same properties in both equals() and hashCode() method implementations, so that their contract doesn’t violate when any properties is updated.
- It’s better to use immutable objects as Hash table key so that we can cache the hash code rather than calculating it on every call. That’s why String is a good candidate for Hash table key because it’s immutable and cache the hash code value.
- Implement hashCode() method so that least number of hash collision occurs and entries are evenly distributed across all the buckets.
GReat Article, the best I have read. Thank you very much!!!
What do you mean with “bucket” and “key” ?
What do you mean by “their contract” will not be “violated” ?
Lastly, (sorry, I’m still learning) you define the methods, but where is it actually going to be used by the program to compare if objects are the same, and what will it do if it is not the same ?
thank you!
Clear explanation. Thank you very much!
Is hash collision a bug in Java ? Thank you!
No, it’s a rare case scenario that can happen with any algorithm. For example, there are many ways to generate random integers but however random they are, there is a slight chance that they will draw same number twice.
Very good explanation of equals and hascode
Simple yet sophisticated.
This really is the best article I have came across throughout a boatload of articles on the internet.
Appreciate the efforts mate.
Thank you.. this is best one.. you always share best and unique knowledge . Thanks
Thanks. Hat’s off to your effort.
Best one! | https://www.journaldev.com/21095/java-equals-hashcode | CC-MAIN-2021-25 | refinedweb | 1,431 | 63.9 |
Each user is assigned a fixed quota for TKE clusters in each region.
The following describes the number of container clusters each user can purchase. If you need more clusters, submit a ticket.
Note:
Since October 21, 2019, the maximum number of nodes supported in a cluster has been increased to 5,000.
For CVM instances that you purchase for Tencent Cloud TKE, CVM purchase limits apply. For more information, see CVM Instance Purchase Limits. See the following table for the maximum number of CVMs that a user can purchase by default. If you need a higher quota for any item, submit a ticket.
Note:
Cluster configuration limits the size of clusters and cannot be modified currently.
From January 13, 2021, TKE will automatically apply a set of resource quotas to the namespace on the cluster with less than 5 nodes (0 < nodeNum ≤ 5), or with more than 5 and less than 20 nodes (5 < nodeNum < 20). You cannot remove these quotas, which are used to protect the cluster control plane from being unstable due to potential bugs in the applications deployed to the cluster.
You can run the following command to check the quota:
kubectl get resourcequota tke-default-quota -o yaml
If you need to view the
tke-default-quota object of a specified namespace, you can add the
--namespace option to specify the namespace.
The specific quota limits are as follows:
You can submit a ticket to apply to increase the quota.
Was this page helpful? | https://intl.cloud.tencent.com/document/product/457/9087 | CC-MAIN-2021-25 | refinedweb | 249 | 62.27 |
Lipo Monitoring / Fuel Gauge
Re: Lipo Charging and Power Left Measurement
Has anyone found a way to effectively monitor the status of a LiPo Battery?
I have had a look at the Lipo Fuel Gauge by Sparkfun:
Unfortunately, this breakout has a connection between the battery and VCC. Especially when using the board together with a charger, this would expose the Pycom to more than 3.3 V, which does not seem like a good idea.
As an alternative, I have tried to use the Fuel Gauge by Adafruit:
They provide a library in CircuitPython, but I have not yet had any success in communicating with the board from a Pycom device.
Any help would be much appreciated...
@toffee This is how my first attempt of changing init,. read_word and write_word would look like. Untested of course, since I do not have that device.
def __init__(self, i2c, i2c_address=LC709023F_I2CADDR_DEFAULT): self.i2c = i2c self.i2c_address = i2c_address self._buf = bytearray(10) self.power_mode = PowerMode.OPERATE # pylint: disable=no-member self.pack_size = PackSize.MAH500 # pylint: disable=no-member self.battery_profile = 1 self.init_RSOC() def _read_word(self, command): self._buf[0] = self.i2c_address * 2 # write byte self._buf[1] = command # command / register self._buf[2] = self._buf[0] | 0x1 # read byte data = self.i2c.readfrom_mem(self.i2c_address, command) if len(data) != 3: raise RuntimeError("Insufficient data on reading word") self._buf[3:6] = data crc8 = self._generate_crc(self._buf[0:6]) if crc8 != 0: raise RuntimeError("CRC failure on reading word") return (self._buf[4] << 8) | self._buf[3] def _write_word(self, command, data): self._buf[0] = self.i2c_address * 2 # write byte self._buf[1] = command # command / register self._buf[2] = data & 0xFF self._buf[3] = (data >> 8) & 0xFF self._buf[4] = self._generate_crc(self._buf[0:4]) self.i2c.writeto_mem(self.i2c_address, command, buf[2:5])
@toffee The full buffer content as compiled in the code is only needed for the CRC calculation. The first byte for instance is not supplied to the i2c write method. However, the first byte in the buffer is the I2C address in the form as it is tranferred over the bus.
The second byte is indeed a command. But if you look on how the pycom i2c methods transfer the bytes over the bus using the memory functions, the command will be placed at the proper place. For writing is does not matter, but for reading the command has to be written first, and then the data has to be read. Using the i2c.readfrom_mem_into() will create the same data sequence on the bus.
Look at the timing diagram below, which I captured from a transmission to a BME280. The I2C address used in the code is 118. On the bus you see 236 for write and 237 for read (118 * 2 + 1). The timing diagram shows the call of i2c.writeto_mem() in the left transmission and i2c.readfrom_mem() in the right transaction. Even if the BME280 uses a register memory mapping, the register addresses are at the same place in the messages as where the commands are expected. Only the data portion is a few bytes longer for the LC709023F. If you look int the LC709023F data sheet, page 7, you can identify the similarities.
Edit: I added a longer dump of a i2c.readfrom_mem_into() call. You see again the write of a command followed by the read of 8 data bytes.
@robert-hh Thank you very much for your quick reply. (Whenever I look for information, I seem to come across one of your helpful posts. Amazing! Thank you so much!)
When I first looked at the CircuitPython code, I also thought it would not be too difficult to adopt. My interpretation of the buffer contents is different, though.
According to the datasheet (), battery monitor provides two methods, write_word and read_word. The CP code was written accordingly.
The first byte of the buffer does NOT seem to be the address. It is the code for the read_word or write_word operation. Hence the factor 2 in the code: address (0x0b) * 2 = write_word (0x16), address * 2 + 1 = read_word (0x17).
The second byte of the buffer is the command. I don't see any reference to an address in the slave's memory.
What follows is the word to or from the slave. The method for CRC calculation works fine.
There are certain parts of the CP code that I don't understand. It seems, e.g., that the first byte of the buffer is never transmitted.
Anyway, my battery monitor never responds. It is discovered by the scan, I can send messages to it, but I have not managed to get a reply. Could it be a protocol problem? The datasheet mentions "This LSI streches the clock", which has been discussed as a source of problems with Pycom devices a few years back. But to be honest, this is way beyond my understanding.
@toffee Looking at the adafruit code it should be pretty easy to adapt.
- init: Just expect a i2c object to be supplied, which is created before LC709023F is supplied.
- adapt the method _read_word() and _write_word(). Use i2c.readfrom_mem_into() instead of i2c.write_then_readinto(), and use i2c.writeto_mem() instead of i2c.write(). The buffer content has to be use to differently, since adafruit write the address into the first byte, where Pycom MP supplies it as call parameter. The memory address as second byte in the buffer is also supplied as parameter. The crc however is calculated over the whole data set. | https://forum.pycom.io/topic/6607/lipo-monitoring-fuel-gauge | CC-MAIN-2021-31 | refinedweb | 917 | 69.48 |
3.2 The standard type hierarchy.
- ‘None’
-.
- ‘Not.
- ‘Ellipsis’
- This type has a single value. There is a single object with this value. This object is accessed through the built-in name
Ellipsis. It is used to indicate the presence of the ‘...’ syntax in a slice. Its truth value is true.
- ‘Numbers’
-:
- ‘Integers’
- These represent elements from the mathematical set of integers (positive and negative). There are three types of integers:
- ‘Plain integers’
- These represent wholeis raised instead). For the purpose of shift and mask operations, integers are assumed to have a binary, 2's complement notation using 32 or more bits, and hiding no bits from the user (i.e., all 4294967296 different bit patterns correspond to different values).
- ‘Long.
- ‘Booleans’
-.
- ‘Floating point numbers’
-.
- ‘Complex numbers’
- These represent complex numbers as a pair of machine-level double-precision floating point numbers. The same caveats apply as for floating point numbers. The real and imaginary parts of a complex number
zcan be retrieved through the read-only attributes
z.realand
z.imag.
- ‘Sequences’
-and i
<=x
<j. Sequences are distinguished according to their mutability:
- ‘Immutable sequences’
-:
- ‘Strings’
- {\sc ebcdic} in their internal representation, provided the functions
chr()and
ord()implement a mapping between ASCII and {\sc ebcdic}, and string comparison preserves the ASCII order. Or perhaps someone can propose a better rule?)
- ‘Unic().
- ‘Tu.
- ‘Mutable sequences’
- Mutable sequences can be changed after they are created. The subscription and slicing notations can be used as the target of assignment and
del(delete) statements. There is currently a single intrinsic mutable sequence type:
- ‘Lists’
- The items of a list are arbitrary Python objects. Lists are formed by placing a comma-separated list of expressions in square brackets. (Note that there are no special cases needed to form lists of length 0 or 1.)
- ‘Mappings’
- These represent finite sets of objects indexed by arbitrary index sets. The subscript notation
a[k]selects the item indexed by
kfrom the mapping
a; this can be used in expressions and as the target of assignments or
delstatements. The built-in function
len()returns the number of items in a mapping. There is currently a single intrinsic mapping type:
- ‘Dictionaries’
-and
1.0) then they can be used interchangeably to index the same dictionary entry. Dictionaries are mutable; they can be created by the
{...}notation (see section 5.2.6, "Dictionary Displays"). The extension modules ‘dbm’ , ‘gdbm’ , and ‘bsddb’ provide additional examples of mapping types.
- ‘Callable types’
- These are the types to which the function call operation (see section 5.3.4, "Calls") can be applied:
- ‘User-defined functions’
- A user-defined function object is created by a function definition (see section 7.6, "Function definitions"). It should be called with an argument list containing the same number of items as the function's formal parameter list. Special attributes: Most of the attributes labelled "Writable" check the type of the assigned value. (Changed in Python version 2.
- ‘User-defined methods’
- A user-defined method object combines a class, a class instance (or
None) and any callable object (normally a user-defined function). Special read-only attributes:
im_selfis the class instance object,
im_funcis the function object;
im_classis the class of
im_selffor bound methods or the class that asked for the method for unbound methods;
__doc__is the method's documentation (same as
im_func.__doc__);
__name__is the method name (same as
im_func.__name__);
__module__is the name of the module the method was defined in, or
Noneif unavailable. (Changed in Python version 2.2)attribute is
Noneand the method object is said to be unbound. When one is created by retrieving a user-defined function object from a class via one of its instances, its
im_selfattribute is the instance, and the method object is said to be bound. In either case, the new method's
im_classattribute is the class from which the retrieval takes place, and its
im_funcattribute is the original function object. When a user-defined method object is created by retrieving another method object from a class or instance, the behaviour is the same as for a function object, except that the
im_funcattribute of the new instance is not the original method object but its
im_funcattribute. When a user-defined method object is created by retrieving a class method object from a class or instance, its
im_selfattribute is the class itself (the same as the
im_classattribute), and its
im_funcattribute
Cis a class which contains a definition for a function
f(), and
xis an instance of
C, calling
x.f(1)is equivalent to calling
C.f(x, 1). When a user-defined method object is derived from a class method object, the "class instance" stored in
im_selfwill actually be the class itself, so that calling either
x.f(1)or
C.f(1)is equivalent to calling
f(C,1)where
f.
- ‘Generator functions’
- A function or method which uses the
yieldstatement (see section 6.8, "The
yieldstatement") is called a generator function. Such a function, when called, always returns an iterator object which can be used to execute the body of the function: calling the iterator's
next()method will cause the function to execute until it provides a value using the
yieldstatement. When the function executes a
returnstatement or falls off the end, a
StopIterationexception is raised and the iterator will have reached the end of the set of values to be returned.
- ‘Built-in functions’
- A built-in function object is a wrapper around a C function. Examples of built-in functions are
len()and
math.sin()(‘math’ is a standard built-in module). The number and type of the arguments are determined by the C function. Special read-only attributes:
__doc__is the function's documentation string, or
Noneif unavailable;
__name__is the function's name;
__self__is set to
None(but see the next item);
__module__is the name of the module the function was defined in or
Noneif unavailable.
- ‘Built-in methods’
-.
- ‘Class Types’
- Class types, or "new-style classes," are callable. These objects normally act as factories for new instances of themselves, but variations are possible for class types that override
__new__(). The arguments of the call are passed to
__new__()and, in the typical case, to
__init__()to initialize the new instance.
- ‘Classic Classes’
-.
- ‘Class instances’
- Class instances are described below. Class instances are callable only when the class has a
__call__()method;
x(args)is a shorthand for
x.__call__(args).
- ‘Modules’
- Modules are imported by the
importstatement (see section 6.12, "The
importstatement"). A module object has a namespace implemented by a dictionary object (this is the dictionary referenced by the func_globals attribute of functions defined in the module). Attribute references are translated to lookups in this dictionary, e.g.,
m.xis equivalent to
m.__dict__["x"]. A module object does not contain the code object used to initialize the module (since it isn't needed once the initialization is done). Attribute assignment updates the module's namespace dictionary, e.g., ‘m.x = 1’ is equivalent to ‘m.__dict__["x"] = 1’. Special read-only attribute:
__dict__is the module's namespace as a dictionary object. Predefined (writable) attributes:
__name__is the module's name;
__doc__is the module's documentation string, or
Noneif.
- ‘Classes’
- Class objects are created by class definitions (see section 7.7, "Class definitions"). A class has a namespace implemented by a dictionary object. Class attribute references are translated to lookups in this dictionary, e.g., ‘C.x’ is translated to ‘C._
Cor one of its base classes, it is transformed into an unbound user-defined method object whose
im_classattribute is
C. When it would yield a class method object, it is transformed into a bound user-defined method object whose
im_classand
im_selfattributes are both
C. When it would yield a static method object, it is transformed into the object wrapped by the static method object. See section 3.4.2.2.
- ‘Class instances’
-attribute is
Cand whose
im_selfattribute is the instance. Static method and class method objects are also transformed, as if they had been retrieved from class
C; see above under "Classes". See section 3.4.2.2.4, "Special method names." Special attributes:
__dict__is the attribute dictionary;
__class__is the instance's class.
- ‘Files’
-and
sys.stderrare initialized to file objects corresponding to the interpreter's standard input, output and error streams. See the Python Library Reference Manual for complete documentation of file objects.
- ‘Internal types’
- A few types used internally by the interpreter are exposed to the user. Their definitions may change with future versions of the interpreter, but they are mentioned here for completeness.
- ‘Code objects’
-gives the function name;
co_argcountis the number of positional arguments (including arguments with default values);
co_nlocalsis the number of local variables used by the function (including arguments);
co_varnamesis a tuple containing the names of the local variables (starting with the argument names);
co_cellvarsis a tuple containing the names of local variables that are referenced by nested functions;
co_freevarsis a tuple containing the names of free variables;
co_codeis a string representing the sequence of bytecode instructions;
co_constsis a tuple containing the literals used by the bytecode;
co_namesis a tuple containing the names used by the bytecode;
co_filenameis the filename from which the code was compiled;
co_firstlinenois the first line number of the function;
co_lnotabis a string encoding the mapping from byte code offsets to line numbers (for details see the source code of the interpreter);
co_stacksizeis the required stack size (including local variables);
co_flagsis an integer encoding a number of flags for the interpreter. The following flag bits are defined for
co_flags: bit
0x04is set if the function uses the ‘*arguments’ syntax to accept an arbitrary number of positional arguments; bit
0x08is set if the function uses the ‘**keywords’ syntax to accept arbitrary keyword arguments; bit
0x20is set if the function is a generator. Future feature declarations (‘from __future__ import division’) also use bits in
co_flagsto indicate whether a code object was compiled with a particular feature enabled: bit
0x2000is set if the function was compiled with future division enabled; bits
0x10and
0x1000were used in earlier versions of Python. Other bits in
co_flagsare reserved for internal use. If a code object represents a function, the first item in
co_constsis the documentation string of the function, or
Noneif undefined.
- ‘Frame objects’
- Frame objects represent execution frames. They may occur in traceback objects (see below). Special read-only attributes:
f_backis the previous stack frame (towards the caller), or
Noneif this is the bottom stack frame;
f_codeis the code object being executed in this frame;
f_localsis the dictionary used to look up local variables;
f_globalsis used for global variables;
f_builtinsis used for built-in (intrinsic) names;
f_restrictedis a flag indicating whether the function is executing in restricted execution mode;
f_lastigivesrepresent the last exception raised in the parent frame provided another exception was ever raised in the current frame (in all other cases they are None);
f_linenois the current line number of the frame--writing to this from within a trace function jumps to the given line (only for the bottom-most frame). A debugger can implement a Jump command (aka Set Next Statement) by writing to
f_lineno.
- ‘Traceback objects’
- 7.4, "Theis the next level in the stack trace (towards the frame where the exception occurred), or
Noneif there is no next level;
tb_framepoints to the execution frame of the current level;
tb_linenogives the line number where the exception occurred;
tb_lastiindicates the precise instruction. The line number and last instruction in the traceback may differ from the line number of its frame object if the exception occurred in a
trystatement with no matching except clause or with a finally clause.
- ‘Slice objects’
-is the lower bound;
stopis the upper bound;
stepis the step value; each is
Noneif omitted. These attributes can have any type. Slice objects support one method:
indices(self, length)
-. (Added in Python version 2.3)
- ‘Static method objects’
- Static method objects provide a way of defeating the transformation of function objects to method objects described above. A static method object is a wrapper around any other object, usually a user-defined method object. When a static method object is retrieved from a class or a class instance, the object actually returned is the wrapped object, which is not subject to any further transformation. Static method objects are not themselves callable, although the objects they wrap usually are. Static method objects are created by the built-in
staticmethod()constructor.
- ‘Class method objects’
- A class method object, like a static method object, is a wrapper around another object that alters the way in which that object is retrieved from classes and class instances. The behaviour of class method objects upon such retrieval is described above, under "User-defined methods". Class method objects are created by the built-in
classmethod()constructor. | http://www.network-theory.co.uk/docs/pylang/standardtypehierarchy.html | crawl-001 | refinedweb | 2,125 | 54.22 |
celServerEventData Class ReferenceThe data about a server event. More...
#include <physicallayer/nettypes.h>
Detailed DescriptionThe data about a server event.
Definition at line 305 of file nettypes.h.
Member Data Documentation
The persistent data of the event.
Definition at line 321 of file nettypes.h.
The time at which the event occured.
Definition at line 316 of file nettypes.h.
The type of the event.
Definition at line 311 of file nettypes.h.
True if we need to be sure that the message has been received by the client.
Definition at line 327 of file nettypes.h.
The documentation for this class was generated from the following file:
- physicallayer/nettypes.h
Generated for CEL: Crystal Entity Layer by doxygen 1.4.7 | http://crystalspace3d.org/cel/docs/online/api-1.0/classcelServerEventData.html | CC-MAIN-2013-48 | refinedweb | 122 | 54.39 |
,
I am new to python and to py2exe so I hope you'll bear with me.
Here is my problem. I am able to run my python scripts python using just the
interpreter. However, when my bundle everything together using py2exe and
try to run my exe, I get the following error:
<some other code that is just trying to import ctypes>
File "zipextimporter.pyo", line 82, in load_module
File "ctypes\__init__.pyo", line 20, in <module>
Exception: ('Version number mismatch', '1.0.2', '1.0.3')
I am using Python 2.5 which I believe has ctypes included in it. The
following code from the ctypes file is where the exception is thrown:
__version__ = "1.0.3"
. some code.
from _ctypes import __version__ as _ctypes_version
.some other code.
if __version__ != _ctypes_version:
raise Exception, ("Version number mismatch", __version__,
_ctypes_version)
My question is:
Does py2exe automatically include an older version _ctypes? (note the
underscore) Or is there something else wrong?
If anyone can help, I would appreciate it.
Thanks
Hello.
I'm having trouble using Google's protocol buffers in a py2exe
application. The problem seems to be that this is an egg package. From
I've done the first step, which is running setup.py with install_lib/
data/scripts instead of the defailt.
However, I don't understand at all the second step about namespaced
packages. Basically: what should be __name__, what should be __path__,
and where am I supposed to put these lines of code?
Coming out of the blue these instructions don't explain anything to me.
I agree to receive quotes, newsletters and other information from sourceforge.net and its partners regarding IT services and products. I understand that I can withdraw my consent at any time. Please refer to our Privacy Policy or Contact Us for more details | https://sourceforge.net/p/py2exe/mailman/py2exe-users/?viewmonth=200808&viewday=8 | CC-MAIN-2017-13 | refinedweb | 302 | 68.47 |
Simple method invocation pickling.
Project description
MethodPickle (methodpickle) is a quick library that allows simple pickling and unpickling of function and method invocation. Function & method module loading is handled automatically, and methods can be specified by name as well.
The ability to pickle a method invocation allows for queueing and delayed execution of arbitrary code. This is useful for parallelization, logging, queueing, etc.
Steve Lacy <github@slacy.com> Twitter: @sklacy
Features & Usage
Please see the unit tests in test.py for some more verbose examples, but I’ll go through a quick example here.:
from methodpickle.defer import defer # These are the functions that we're going to defer def some_function(x, y): return x*x + y*y # methodpickle supports deferring execution of classmethods as well, so # here's a simple class with a method: def some_class(object): def __init__(self, x): self._x = x def calc(self, y): return (self._x * self._x + y * y) if __name__ == '__main__': # the defer function takes a method and it's arguments, and turns it # into a pickleable object. storable_func = defer(some_function, 5, 4) # So, we pickle that guy into a string. method_str = pickle.dumps(storable_func) # You can now take method_str and do whatever you like with it. Write # it to a database, send it to another process, put it in your logs, # whatever. # Then, you can unpickle the stored method invocation, and run it, # like this: recovered_func = pickle.loads() assert(recovered_func.run() == 5*5 + 4*4) # methodpickle also supports pickling of classmethods. Note that your # class must support pickling and the methods should have no side # effects. i = some_class(2) storable_classmethod = defer(i, 3) classmethod_str = storable_method.dumps() recovered_classmethod = pickle.loads(classmethod_str) assert(recovered_classmethod.run() == 2*2 + 3*3)
For convenience, there’s also a decorator form of the defer function, called deferred. Again, see the implementation or test.py for more details.
Caveats
- All arguments to functions must themselves be pickle-able. This
includes ‘self’ for class method invocations
- Functions and classes must be at the module level. Inner classes and
inner functions don’t have an easy-to-discover import path, so all the deferred functions should be at the top level of your module. I’d suggest putting them all in the same file (say, tasks.py)
- All method arguments are deepcopied at the time of the deferral. Thus,
if you pass a very large datastructure to the deferral methods, it may have a performance impact. In addition, if you pass a mutable datastructur (dict, list, etc.) then subsequent modifications will have no effect.
- Watch out for double invocation of functions & methods. This is both
a feature and a caveat. Once you pickle a function call, that value could be unpickled and run more than once. Watch out for anything that has unexpected side effects!
Project details
Release history Release notifications | RSS feed
Download files
Download the file for your platform. If you're not sure which to choose, learn more about installing packages. | https://pypi.org/project/methodpickle/ | CC-MAIN-2022-40 | refinedweb | 494 | 58.79 |
Generally, development), then also multiple catch blocks required.
Programmer should be careful in writing multiple catch blocks. let us discuss all the pros and cons.
First observe this program.
public class Demo { public static void main(String args[]) { int a = 0, b[] = { 10, 20, 30 }; try { System.out.println(b[3]/a); } catch(ArithmeticException e) { System.out.println("Do no divide by zero sir.\n" + e); } catch(ArrayIndexOutOfBoundsException e) { System.out.println("Do not cross the size of the array sir.\n" + e); } } }
Observe the following statement
System.out.println(b[3]/a);
Assume that you are taking input from the user for both numerator and denominator. User can create two problems - entering an index value that is beyond the size of the array b or the divisor value a. Now as a programmer how you can solve the problem. One way is taking multiple catch blocks as in the above example. Now the order of catch blocks (which must come first and the other later) with the handlers of ArithmeticException and ArrayIndexOutOfBoundsException can be anyone as both exceptions are siblings of RuntimeException.
The problem comes if one is super class exception and the other one is subclass exception. Observe the following simple code that opens a file, read the contents and print at the command prompt.
import java.io.*; public class Demo { public static void main(String args[]) { try { FileInputStream fis = new FileInputStream("author.txt"); int k; while( ( k = fis.read() ) != -1) { System.out.print((char)k); } fis.close(); } catch(FileNotFoundException e) { System.out.println("Source file does not exist.\n" + e); } catch(IOException e) { System.out.println("Some I/O problem.\n" + e); } } }
The importance here is not the program and not the output; they are very trivial. The important is order of catch blocks. You know that FileNotFoundException is the subclass IOException. First the subclass exception block should come and later its super class IOException block. Of course, this is the way written in the above code. If the order is changed, the compiler does not compile the code. Observe the following code.
catch(IOException e) { System.out.println("Some I/O problem.\n" + e); } catch(FileNotFoundException e) { System.out.println("Source file does not exist.\n" + e); }
In the above code first super class exception IOException is written. It is a compilation error. Compiler complains "FileNotFoundException has already been caught". See the above output screen.
What does it mean?
One provision in exceptions design is "superclass exception can handle (or catch) subclass exception" also; But at the cost of the performance. As per this provision, the IOException, being super class of FileNotFoundException, is capable to handle subclass exception FileNotFoundException also. So the execution control never comes to the catch block containing FileNotFoundException, of any number of executions. This is known as "unreachable code". Unreachable code is an error in Java language.
So it is a rule in Java, if multiple catch blocks exist, the first catch block should have subclass exception and the next catch block should have its super class exception and the so on.
Would you like to know two more unreachable codes in Java that raise compilation error? Following are.
public int display() { System.out.println("Hello 1"); return 100; System.out.println("Hello 2"); }
The return statement is known as jump statement because the control jumps to the calling method and after executing the calling method, the execution control never returns to the calling method. This is an error. Following is the other one.
switch(1) { case 1: System.out.println("Hello 1"); break; System.out.println("Hello 2"); }
The break is also a jump statement and causes compilation error as the second println() never executes in its life. 1. For rules of exceptions in method overriding refer Rules of Exceptions in Method Overriding. 2. For rules of access specifiers in method overriding refer Rules of Access Specifiers in Method Overriding. | https://way2java.com/exceptions/rules-of-exceptions-in-multiple-catch-blocks/ | CC-MAIN-2020-24 | refinedweb | 649 | 52.46 |
In this tutorial, we will learn Python Namespace and Scope. It is a basic fundamental concept of Python that is required for understanding the workflow of a Python program.
Python Namespace and Scope
A namespace in Python is a type of mapping of names to Python objects. Multiple python namespaces can exist together without any collision with Python Namespace.
Multiple namespaces in python can have the same name without worrying about any conflicts.
- A python namespace is created at the start of a Python Interpreter.
- A Python dictionary is maintained for the objects in a namespace.
- Modules have a global namespace.
- A local python namespace is created whenever a function is called. The namespace is created for all the names available in the function.
- Built-in namespaces are always present due to which we have an id() and a print() function.
Types of Python Namespace
There are 3 types of namespace available in Python. They are:
- Built-In Namespace
- Global Namespace
- Local Namespace
Built-in Namespace
The built-in namespace has Python’s all the built-in objects. This namespace is available all the time whenever a Python program is being executed. Most of today’s Python developers are unaware of how namespaces work and lack such concepts. To see the list of all the objects that are available all the time, run this command in the Python terminal.
dir(__builtins__)
The above command will display a list of all the objects that come built-in whenever a python interpreter is started. These objects have a lifetime till the interpreter is stopped.
Global Namespace
The names that are defined at the level of the main program come under the global namespace. The global namespace is created whenever the main body of the program starts executing. The lifetime of this namespace is till the interpreter is stopped.
Along with this, the modules that are loaded with the import keyword during the runtime of a Python program are also contained under the global namespace.
At an instance, to see all the objects that come under the global namespace can be seen using the following command in a python terminal:
globals()
The above command returns a Python dictionary that consists of all the objects of the global namespace at that time.
Local Namespace
A Local namespace is created whenever a function is executed in Python. The Python interpreter creates a new namespace whenever a function is called. The newly created namespace is local to the function itself. The lifetime of the namespace is till the function is terminated.
At an instance, to see all the objects that come under the local namespace can be seen using the following command in a python terminal:
locals()
The above command returns a Python dictionary that consists of all the objects of the local namespace at that instance of time.
What is Python Scope?
A Python scope is a region in Python code. Each region may have any number of variables and functions but their names should be different. There can be multiple scopes in a Python program. A name can coexist in multiple local scopes of a Python program.
Let’s learn more about scopes using few examples.
Defining once
The example below has a variable name that is defined only once in the program. Later, the same variable is being printed out in the terminal. As we see, there exists a function function1 that contains another function function2 and the function2 function is the one that prints the variable name.
name = 'UseMyNotes' def function1(): def function2(): print(name) function2() function1() #output #UseMyNotes
Defining Twice
A variable in a higher scope and be manipulated from a lower scope region of a program.
name = 'UseMyNotes' def function1(): name = 'Welcome to UseMyNotes' def function2(): print(name) function2() function1() # output # This is globally available
In the above code, the global scoped variable name is being manipulated with the local scope of a function. As this function is under the scope of the name variable, it can access or manipulate them directly.
Defining thrice
The name variable is manipulated locally in a function and then printed to the terminal in the next scenario.
name = 'Main Global' def function1(): name = 'This is UseMyNotes' def function2(): name = "Local area" print(name) function2() function1() # output # Local area
With the above code, it is clear that a function uses the locally scoped variables first if they are in that scope. If not, then the next higher scope variables are accessed next.
This is all about Python Namespace and Scope. I hope now you have a better understanding of namespaces and scopes in Python. To learn more on Python, keep following us. | https://usemynotes.com/python-namespace-and-scope/ | CC-MAIN-2021-43 | refinedweb | 777 | 63.09 |
iamprakashom + 6 comments
I am new to stringstream. I just copied this code from submission.
Can anyone please explain me, what is happening here? Thanks in advance :)
vector<int> parseInts(string str) { stringstream ss(str); //?? vector<int> result; char ch; int tmp; while(ss >> tmp) { //?? result.push_back(tmp); ss >> ch; //?? } return result;
pygospa + 45 comments
Let me start with streams as such: streams are potentially endless sources of data input or data output. Take the STDIN, where potentially endless data can come in. Streams provide an interface to such an device, they capsulate it and provide means to get the information of such streams, or to put them into those devices.
In the first line with question mark (
stringstream ss(str)) you create a new stream. However this is a stringstream, so as source you do not provide a streaming device, but a string. As the text for the problem says, in C++ these streams are used for extraction of different data types in a string. So, what we get in line in question is a stringstream object called ss, that encapsulates a string, and allows as to access the string as we could access any other stream (remember that cin and cout are streams as well).
Now to the second line.
ss >> tmpis a simple extraction. Remember
cin >> afrom previous exercises. It does the same thing here: Get me the next thing on the stream (which actually is a string) and put it in the variable
tmp. Now the trick is, that
tmpis of type
int, so only if the next thing in the stream is an integer value will this work. The
while(ss >> tmp)checks, if it actually did work. If the string is empty (I'm not sure with C++ but in C, strings terminate with an invisible character
\0), or if the next thing is not a number, then the test fails, and while skips the rest.
For the last line we are now in the body of the while loop, so the last character was a number and it got saved into
tmp. As en example, let's say we had
"1,2", then now the
1is extracted as integer and saved into
tmp, and the remaining string in the stream is
",2". We can add that number to the vector (
result.push_back(tmp);), and due to the structure of the string, which we know, we now expect the next element to be of type character, as it is the
,. We need to extract that from the string, because otherwise in the next loop of the while case will try to extracht a number as the next thing of the string, but gets the comma, which cannot be extracted as integer, and therefore the loop condition will fail and we jump out after only the first extracted number.
We actually never use
ch, it's just to get rid of all the commas and make the loop work.
I hope this helps?
pygospa + 13 comments
... and of course, once the string is empty, extracting a number will fail aswell, so this is how we get all numbers, then exit the loop and return the vector to the calling function (in this case
main()).
trinadh1729 + 1 comment
Thank you, well explained
Anshul_Dadhich + 1 comment
You made a perfect hit. Well explained. Special thanks.
GaneshJCS + 2 comments
Hey, great explanation, that cleared out some stuff, could you please explain why this code fails when the numbers are separated by a space, rather than a comma?
I assume it is because ss thinks the string ended because space is \0. Is that correct?
oms25verma + 1 comment
This code works: vector parseInts(string str) { stringstream ss(str); int num; vector numbers; while (ss >> num) { numbers.push_back(num); } return numbers; } in main instead of cin use getline(cin,str);
oms25verma + 0 comments
may be because space is default delimiter so it does not require ss>>ch(to separate space) which was used in previous case
vipulj11 + 2 comments
Awesome explanation ... just had a single doubt though that if I combined and replaced the extraction as
while(ss>>i>>ch)
it does not work.It fails the last time.
zebacsdamu + 0 comments
each time you use (ss>>i>>ch) it expects 2 values, which is not always possible. not in the case when the numbers separated by delimeters are odd. Thats why its giving you an error.
AnnieRajoria + 0 comments
Thank you for the great explanation! Just had a small doubt..how come a number such as 23 is pushed into the vector as 1 number(23) since we push values as soon as we get an integer. Then how come different numbers are distinguished while being oushed into the vector(23 & 8). Thank You
rachna_gupta + 0 comments
I tried various sources to understand it but you explained it so much better. Thanks a lot.
ksa_karan97 + 0 comments
what would happen if we simply put a statement as stringstream ss; will it throw up an error??
xslittlegrass + 0 comments
This seems to give wrong answer if there is an extrac
,in the input, ie.
23,4,56,.
sonupanchal + 0 comments
u made my day :) .. and cleared many concepts in just one xplaination .. u r awesome
yuchengfu2011 + 0 comments
I just have one question. If the str contians 0 in it. Dose while will terminate while 0 is assigned to tmp?
tarunchauhan580 + 2 comments
vector parseInts(string str) { stringstream ss(str); vector numbers; while (!ss.eof()) { if(ss >> num) numbers.push_back(num); std::cout<
vishnucfc7 + 0 comments
I think this one is a perfect solution. Even if the string's first character isn't an integer, it waits for an integer to come and then extracts. Kudos !!
ehsan_wwe + 9 comments
a tiny way
string a; cin>>a; for (int i=0;i<a.size();i++) { if (a[i]!=',') cout<<a[i]; else cout<<"\n"; }
Rhys_Goodall + 0 comments
his test condition for printing the number is if the ith element is not a comma. if it is a comma he instead ends the line in the output using \n .
satya_encode + 0 comments
This was an obvious method, but the point of the program was to learn the concept of string stream.
itsamitgoel + 1 comment
what will the last ch hold??. Example s="23,49". First ch will hold value','. What will the next iteration of ch hold??
rheriel + 1 comment
We can also "peek" at the top of the stream and "ignore" if we find a comma, PSB:
stringstream ss(str); int a; vector<int> vec; while (ss >> a){ vec.push_back(a); if (ss.peek() == ','){ ss.ignore(); } } return vec;
I hope this helps!
Regards!
akoushik1999 + 1 comment
can you explain me the use of ss.peek()
blitzippy + 5 comments
Just use ss as the condition for a while loop.
vector<int> parseInts(string str) { vector<int> vec; // Declares a vector to store the ints stringstream ss(str); // Declares a stringstream object to deal with the modification of the string char ch; int temp; while(ss) // While the stringstream object does not hit a null byte { ss>>temp>>ch; // Extract the comma seperated ints with the extraction >> operator vec.push_back(temp); // Push the int onto the vector } return vec; // Return the vector of ints }
lishantsahu + 1 comment
why would it extract 44 and not 4 from array {44,23,45}?
benjodaman + 0 comments
Because stringstreams are quite smart objects - when you extract from a ss to an int, it will remove only as much of the stream as can be validly converted to an int.
ulissescruz10 + 4 comments
stringstream ss(str); vector<int> v; for(int i=0; ss>>i; ss.ignore()) v.push_back(i) return v
saurabha20 + 1 comment
i dont get it how exactly ss.ignore() works in this case as terminating statement for for loop
pat_laugh + 1 comment
ss.ignore()ignores the next character (in this case that'd be a comma). It "looks like" doing
++i, since ss goes to the next character. I think it's bad coding style.
ignore()is actually a function that takes an optional parameter (that defaults to 1) telling how many characters to ignore. It'd be better to write
ss.ignore(1).
Also,
i=0is useless since
igets assigned right after in the condition section
ss>>i.
PiCTosi + 2 comments
Here's my solution:
#include <iostream> #include <sstream> #include <vector> using namespace std; vector<int> parseInts(const string& str) { vector<int> v; int i; char c; stringstream ss(str); while (ss >> i) { v.push_back(i); ss >> c; } return v; }
By the way, why don't we get well-written functions to work with?
maincould look like:
int main() { string str; cin >> str; for (const int& i : parseInts(str)) cout << i << endl; return 0; }
instead of
int main() { string str; cin >> str; vector<int> integers = parseInts(str); for(int i = 0; i < integers.size(); i++) { cout << integers[i] << "\n"; } return 0; }
and notice the signature of
parseIntsavoiding copying the passed
stringwhen calling the function and helping the compiler in any optimization! But I've seen way worse in other exercices ...
For the lulz:
Although it doesn't respect all the requirements of the exercice (e.g. using
parseInts), here's a 10-liner getting the job done:
#include <iostream> #include <string> using namespace std; int main() { string s; cin >> s; for (size_t f = 0; (f = s.find(",", f)) != string::npos; s.replace(f, 1, "\n")); cout << s << endl; return 0; }
and, even better, a 6-liner only using the standard streams
std::cinand
std::cout(no
strings)!
#include <iostream> int main() { for (char c; std::cin >> c;) std::cout << (c != ','? c : '\n'); return 0; }
This will be hard to beat ...
lishantsahu + 1 comment
why would it extract 44 and not 4 from array {44,23,45}?
gnemlock + 0 comments
They are basically going through each character and reprinting it; however, whenever they come to a comma, they instead print a
'\n', creating the new line.
cout << (c != ',' ? c : '\n')takes advantage of the ternary operator
x ? y : z, which follows the process of validating
x, and passing back
yif it is true, or
zif it is not. It basically rewrites
"44,23,45"as
"44\n23\45".
Read more on the Ternary Operator.
kandhan3694 + 1 comment
There are a lot of easy ways to do but The proper way to implement using stringstream is
satya_encode + 0 comments
vector<int> parseInts(string str) { stringstream ss; ss << str; //transfer string to stringstream vector<int> result; // create a vector to hold the vector containing numbers char character_stream_dump; // a variable to collect all the characters int number_stream; // variable of type int to collect all the integer values while(ss >> number_stream) // as long as (dump numbers from ss in number_stream) holds true-- 2,5,7 becomes ,5,7 { result.push_back(number_stream); // add the collected number in vector ss >> character_stream_dump; // tranfer the stream of characters (,) to character_stream_dump, which means ,5,7 becomes 5,7 } return result; //returns final vector of numbers }
gnemlock + 0 comments
A lot of people rewriting the wheel, here. The example mentions
ss >> a, so do not get confused by all of the people not using the basic
ss >>method.
vector<int> parseInts(string str) { // StringStream to store our string for easy output stringstream ss(str); // Integer for storing the size of our final number array. // We start this at 1, as there is 1 more number than comma. int n = 1; // Character to provide a buffer, when reading. char c; // First, go through the array, and count the commas. // Each comma means another number. for(int i = 0; i < str.size(); i++) if(str[i] == ',') n++; // Now we know how many numbers there are, // create the number array. vector<int> array(n); // For each number in the string, pass it into the array, // and than pass the comma into the character buffer. for(int j = 0; j < n; j++) ss >> array[j] >> c; // Return our completed array. return array; }
lordcheeto + 0 comments
I skipped the comma by incrementing the position in the input sequence.
vector<int> parseInts(string str) { stringstream ss(str); vector<int> v; int i; while(ss >> i) { ss.seekg(ss.tellg() + 1); v.push_back(i); } return v; }
Any downsides to doing it this way? Performance, memory, edge cases?
Nephe + 0 comments
An interesting post on the question, that provide a more stable method than just 'skipping' commas.
Sort 114 Discussions, By:
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Repairs triangular meshes
Project description
Python/Cython wrapper of Marco Attene’s wonderful, award-winning MeshFix software. This module brings the speed of C++ with the portability and ease of installation of Python..
Installation
pip install pymeshfix
git clone cd pymeshfix pip install .
Dependencies
Requires numpy and pyvista
Examples
Test installation with the following from Python:
from pymeshfix import examples # Test of pymeshfix without VTK module examples.native() # Performs same mesh repair while leveraging VTK's plotting/mesh loading examples.with_vtk()
Easy Example
This example uses the Cython wrapper directly. No bells or whistles here:
from pymeshfix import _meshfix # Read mesh from infile and output cleaned mesh to outfile _meshfix.clean_from_file(infile, outfile)
This example assumes the user has vertex and faces arrays in Python.
from pymeshfix import _meshfix # Generate vertex and face arrays of cleaned mesh # where v and f are numpy arrays or python lists vclean, fclean = _meshfix.clean_from_arrays(v, f)
Complete Examples with and without VTK
One of the main reasons to bring MeshFix to Python is to allow the library to communicate to other python programs without having to use the hard drive. Therefore, this example assumes that you have a mesh within memory and wish to repair it using MeshFix.
import pymeshfix # Create object from vertex and face arrays meshfix = pymeshfix.MeshFix(v, f) # Plot input meshfix.plot() # Repair input mesh meshfix.repair() # Access the repaired mesh with vtk mesh = meshfix.mesh # Or, access the resulting arrays directly from the object meshfix.v # numpy np.float array meshfix.f # numpy np.int32 array # View the repaired mesh (requires vtkInterface) meshfix.plot() # Save the mesh meshfix.write('out.ply')
Alternatively, the user could use the Cython wrapper of MeshFix directly if vtk is unavailable or they wish to have more control over the cleaning algorithm.
from pymeshfix import _meshfix # Create TMesh object tin = _meshfix.PyTMesh() tin.LoadFile(infile) # tin.load_array(v, f) # or read arrays from memory # Attempt to join nearby components # tin.join_closest_components() # Fill holes tin.fill_small_boundaries() print('There are {:d} boundaries'.format(tin.boundaries()) # Clean (removes self intersections) tin.clean(max_iters=10, inner_loops=3) # Check mesh for holes again print('There are {:d} boundaries'.format(tin.boundaries()) # Clean again if necessary... # Output mesh tin.save_file(outfile) # or return numpy arrays vclean, fclean = tin.return_arrays()
Algorithm and Citation Policy
To better understand how the algorithm works, please refer to the following paper:
M. Attene. A lightweight approach to repairing digitized polygon meshes. The Visual Computer, 2010. (c) Springer. DOI: 10.1007/s00371-010-0416-3
This software is based on ideas published therein. If you use MeshFix for research purposes you should cite the above paper in your published results. MeshFix cannot be used for commercial purposes without a proper licensing contract.
MeshFix is Copyright(C) 2010: IMATI-GE / CNR
This program is dual-licensed as follows:
(1) You may use MeshFix as free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version.
In this case the program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License () for more details.
(2) You may use MeshFix as part of a commercial software. In this case a proper agreement must be reached with the Authors and with IMATI-GE/CNR based on a proper licensing contract.
Project details
Release history Release notifications
Download files
Download the file for your platform. If you're not sure which to choose, learn more about installing packages. | https://pypi.org/project/pymeshfix/ | CC-MAIN-2019-35 | refinedweb | 619 | 50.02 |
Defining SQL statements in the DTD. How do I delcare my XML embeded SQL statements in my DTD?
Created May 7, 2012
Roseanne Zhang Good question! However, it is actually a question about how to incorporate namespace into the namespace-unaware-dtd file. The w3c was/is very smart, and made dtd can work with namespace, even it does not know anything about it. The secret is the ":" is a legal character of XML name. I've a example about this topic, take a look, play with it a little. I believe you will get it! That was also how I got it.
Q. Can I specify namespace in DTD validation? If yes, give me an example.
| https://www.jguru.com/faq/view.jsp?EID=1064704 | CC-MAIN-2021-31 | refinedweb | 117 | 77.94 |
[
]
Sam Wright commented on ARIES-1474:
-----------------------------------
Woops! Thanks for catching that. I do love code review :-D
I've rebased my 4 pull requests (ARIES-1474, ARIES-1475, ARIES-1476 and ARIES-1481) on top
of trunk, and corrected the headers to match the existing headers.
> blueprint-maven-plugin: Inherited init/destroy methods are ignored
> ------------------------------------------------------------------
>
> Key: ARIES-1474
> URL:
> Project: Aries
> Issue Type: Bug
> Components: Blueprint
> Affects Versions: blueprint-maven-plugin-1.3.0
> Reporter: Sam Wright
> Assignee: Christian Schneider
> Fix For: blueprint-maven-plugin-1.4.0
>
>
> Current behaviour:
> {code}
> public class A {
> @PostConstruct
> public void init() {}
> @PreDestroy
> public void destroy() {}
> }
> public class B extends A {}
> public class C extends B {
> @Override
> public void init() {}
> @PostConstruct
> public void secondInit()
> }
> {code}
> Three problems:
> * The A.destroy() method is ignored
> * The C.init() method overrides A.init() without the @PostConstruct annotation, but is
still taken to be the init method. This means the subclass can't disable a superclass' init
method.
> * The C.secondInit() method is silently ignored because another init method is found
first.
> Patch incoming...
--
This message was sent by Atlassian JIRA
(v6.3.4#6332) | https://mail-archives.us.apache.org/mod_mbox/aries-dev/201601.mbox/%3CJIRA.12921411.1449946414000.84372.1452603279895@Atlassian.JIRA%3E | CC-MAIN-2021-39 | refinedweb | 187 | 57.98 |
.
One of the things that I wanted to understand a bit better when I wrote this post;
Baby Steps on my HoloLens Developer Journey
was the interchange between 2D and 3D views on the HoloLens as discussed in this document;
App Model – Switching Views
and I wanted to experiment with seeing if I could get an app up and running which switched between a 2D XAML based view and a 3D Unity based view.
To get going with that, I made a fairly blank Unity project in accordance with the steps here;
Configuring a Unity project for HoloLens
and then I added a cube into my scene so that I had something to look at;
and then made sure that I was exporting my project as a XAML based project as I mentioned in this previous post;
Windows 10, UWP, Unity, HoloLens– Small Explorations of D3D and XAML based Unity Projects
as I had a suspicion that the code that I was going to write might be dependent on having the initial view in the app come from the 2D/XAML world rather than the 3D/D3D world although I have yet to test that suspicion so apply a pinch of salt.
I placed a simple script onto my Cube in the scene above although the script is really a global handler so it didn’t need to be attached onto the cube but I needed something to hang my hat on and so I used the Cube;
and that script looks like this;
using UnityEngine; using System.Collections; using UnityEngine.VR.WSA.Input; public class TestScript : MonoBehaviour { GestureRecognizer recognizer; // Use this for initialization void Start() { this.recognizer = new GestureRecognizer(); this.recognizer.TappedEvent += OnTapped; this.recognizer.StartCapturingGestures(); } private void OnTapped(InteractionSourceKind source, int tapCount, Ray headRay) { #if !UNITY_EDITOR ViewLibrary.ViewManagement.SwitchTo2DViewAsync(); #endif } // Update is called once per frame void Update() { } }
and so it’s a very simple script and it’s just waiting for a tap (anywhere) before making a call into this SwitchTo2DViewAsync function and I’ve hidden that from the Unity editor so that it doesn’t have to think about it. The Tap isn’t specific to the Cube in any way hence my earlier comment about the script not really ‘belonging’ to the Cube.
That ViewLibrary code lives in a separate class library that I have tried to bring in to the Unity environment as a plugin;
and the way I did that came from this previous blog post;
Windows 10 UWP Unity and Adding a Reference to a (UWP) Class Library
The code inside that ViewManagement class looks like this and it’s a bit experimental at the time of writing but it “seems to work”;
namespace ViewLibrary { using System; using System.Threading.Tasks; using Windows.ApplicationModel.Core; using Windows.UI; using Windows.UI.Core; using Windows.UI.ViewManagement; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Media; public static class ViewManagement { public static async Task SwitchTo2DViewAsync() { if (coreView3d == null) { coreView3d = CoreApplication.MainView; } if (coreView2d == null) { coreView2d = CoreApplication.CreateNewView(); await RunOnDispatcherAsync( coreView2d, async () => { Window.Current.Content = Create2dUI(); } ); } await RunOnDispatcherAsync(coreView2d, SwitchViewsAsync); } static UIElement Create2dUI() { var button = new Button() { HorizontalAlignment = HorizontalAlignment.Stretch, VerticalAlignment = VerticalAlignment.Stretch, Content = "Back to 3D", Background = new SolidColorBrush(Colors.Red) }; button.Click += async (s, e) => { await SwitchTo3DViewAsync(); }; return (button); } static async Task RunOnDispatcherAsync(CoreApplicationView view, Func<Task> action) { await view.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => action()); } public static async Task SwitchTo3DViewAsync() { await RunOnDispatcherAsync(coreView3d, SwitchViewsAsync); } static async Task SwitchViewsAsync() { var view = ApplicationView.GetForCurrentView(); await ApplicationViewSwitcher.SwitchAsync(view.Id); Window.Current.Activate(); } static CoreApplicationView coreView3d; static CoreApplicationView coreView2d; } }
Mostly, that code came from this blog post about using multiple views in a regular UWP app but I manipulated it around a little here.
If I run this up on the emulator or an a device then I see my initial holographic view of the app containing my Cube;
and then if I tap I see;
and then if I Click I see;
I wouldn’t say that I have a 100% grip on this at the time of finishing this post but I think I understand it better than when I started writing it
I’d like to dig into whether this same approach works with a project that has been exported as D3D rather than as XAML and I’ll update the post as/when I figure that out.
2 thoughts on “Windows 10, UWP, HoloLens and Switching 2D/3D Views”
nice work. going from 3D -> 2D seems to be infinitely easier than doing the reverse. What If i have a UWP app that I want on Hololens but want to make it awesomer by adding some 3D content/capabilities to it? This has been something I’ve had trouble figuring out.
I’m figuring things out too but I guess one aspect of that is whether you have a separate package for HoloLens that includes the 3D content as you wouldn’t want to ship that package to other devices where that content doesn’t get used. Beyond that you can use this technique to switch 2D->3D and show that content. The code I had here did go 3D->2D but it did start with 2D so I haven’t yet tried what happens here if you start in 3D. | https://mtaulty.com/2016/10/25/windows-10-uwp-hololens-and-switching-2d3d-views/ | CC-MAIN-2017-30 | refinedweb | 884 | 57.1 |
Georgia Import Process
for FITNESSGRAM
®
9
Frequently Asked Questions
For complete information on the FITNESSGRAM® project in Georgia, please visit
or contact Therese McGuire of
the GA Dept of Education
:
tmcguire@doe.k12.ga.us
Training documents available for the Fitnessgram 9 import process:
Powerpoint
Georgia custom import manual
Custom import file layout
Webinar recording
URL for Georgia’s Fitnessgram 9 application:
https
://georgia.fgontheweb.com
FG 9 is a web
-
based program and is hosted by The Cooper Institute for the GA DOE.
Please use
the training powerpoint or this
FAQ document to see if your question is answered
before contacting Human Kinetics or the GA DOE.
1.
IT st
aff with questions on the FG 9 import process should contact Human Kinetics
technical support:
support@hkusa.com
800
-
747
-
4457, option 3
2.
For questions on the GA Fitnessgram project or login information, please contact
Therese McGuire at the GA DOE:
tmcguire
@doe.k12.ga.us
What is required for GA physical education teachers to use the FG 9 program?
Before PE teachers can enter fitness scores into the FG 9 program, the data relationships of
teachers/classes/students must be imported into FG 9.
Who will be r
esponsible for importing the teachers/classes/students data relationships into
Fitnessgram 9?
Ideally the expectation is for district IT staff to import these data relationships for all schools in
the district into FG 9. No one other than IT staff should
do the importing.
What is the file format for the import into Fitnessgram 9?
The import file MUST be a true .csv file with no extraneous markings or characters. These will
prevent the import from being successful. Make sure you save your file as a true
.csv file
format.
Can I import one school at a time for my district?
The expectation is that district IT staff should import all data relationships for all schools in one
import file. This will be a time
-
saver for IT staff.
Thus, use only one file to i
mport all
teachers/classes/students into your schools.
I will be importing teachers/classes/students for my district. What are the browser
requirements?
The web browser requirements
are:
Internet Explorer 7 or higher
Firefox 3
FG 9 does not support Saf
ari
or Google Chrome
Can I import these files from home?
The FG 9 is a public web site so you can access it from school or from home
—
anywhere you
have an Internet connection. We recommend a secure, stable, and fast connection.
When do I import the file?
Please import your file during the day. Note that the actual import process is run during the
evening. Please check your file the following morning to see if your import results are
successful.
How do I create the import file for FG 9?
GA state vendors:
We have been working with the GA state ve
ndors for the past few months to
have each create an extract file you can use for import into FG 9. This extract file will already
be formatted correctly and will have all elements or fields needed for FG 9. All
you need to do
is to request the file. For all state vendors it has been named: Fitnessgram 9 Extract.
Independents:
We have also been working with a number of independent districts and schools
(such as commission or charter schools not served by a ve
ndor or district) to have their import
file formatted correctly. If we have not talked to your IT staff yet concerning your import file,
please contact Vette Wolf, FG Technical Support Manager at Human Kinetics, as soon as
possible:
vettew@hkusa.com
.
How
do I download my import file from my state vendor?
Instructions for contacting your state vendor and downloading your Fitnessgram 9 Extract file
have already been established by the vendor. Please contact your vendor for information.
How do I get access
to FG 9 to import my file?
All users need a
--
user name and password
—
to access
FG 9.
The GA DOE has been
collecting user names and passwords for FG 9, specifically for the security level of District
Admin within the program. This security level i
s needed for the import of the data
relationships of teacher/class/student. These logins have been imported into FG 9. To obtain
your login (user name and password), please contact your district PE supervisor or Therese
McGuire at the GA DOE
(
tmcguire@doe
.k12.ga.us
).
If your district has NOT sent in user names
and passwords for the District Admin security level, then you will need to contact Therese
McGuire so that this information can be entered into FG 9 and you can do your import.
I have my logi
n for
FG 9, how do I access the program
?
The URL for the Georgia FG 9 program:
At the login page, please select the following:
1.
Select your state
2.
Select your district
3.
Select your sch
ool
4.
Enter your user name and password
5.
Click the Login Now button
On the main screen of FG 9, you should see your name at the top left along with your assigned
school and your security level. Most or all district IT staff will see the security level of Di
strict
Admin which is appropriate.
What are my next steps when I access the program?
1.
To import your file, click the Utilities icon at the lower left of the page.
2.
Within Utilities, there are four buttons referencing the import and export capabilities of
F
G 9. Click on the Custom Import button. This is the only button you can use to import
your file.
I am ready to import using the Custom Import feature. What is the process?
The custom import process is divided into f
ive
easy steps. And remember that you
r FG 9
extract file from your state vendor has been formatted for use with the custom import feature.
Step 1: Select the type of import file. All district IT staff need to select ‘Student, Teacher, and
Class data as the import file type. Do not select a
ny other option in this step.
Step 2: Select the Match option. All district IT need to select the option ‘ID Number’. Do not
select any other option in this step.
Step 3: Order the fields in the import file.
a.
Districts associated with a state vendor: You
do not have to do anything in this step for
your file. The file is already formatted for you.
DO NOT change the order of the fields in
the file nor onscreen.
b.
Districts or schools who are independent: If you have been working with Human
Kinetics to assist
you with your import file, then your file is already formatted correctly.
If we have not been working with you to make sure your file is ready for the custom
import process, then please contact HK tech support to assistance:
support@hkusa.com
or 800
-
747
-
4
457, option 3.
Step 4: Locate your import file.
a.
Browse to where your Fitnessgram 9 extract file is located.
b.
Check the box to allow
f
or duplicate student IDs. If you are unsure about duplicate IDs,
please contact Human Kinetics technical support.
Step 5:
Allow for duplicate IDs for the following conditions:
a.
Check the box if you have students that will imported into more than one class.
b.
If students are only in one class, then leave this box unchecked.
Click the Upload button to begin the import process.
Are import logs available?
Yes. A review of the import
–
either successful or with errors
—
will be displayed onscreen. A
link to the Import Logs will also be displayed. Within the import log you will be able to view the
status of the upload as well as any
errors.
Remember the following:
Import during the day, the import process is generated in the
evening, check back the following day to see if the import was successful.
I have imported my file. Should I spot
-
check to see if the data information is disp
layed
correctly within the program?
Yes. Once your import is complete, we recommend that you spot
-
check the program to make
sure teachers/classes/students are displayed as expected in FG 9.
Click on the My Classes icon
Select a teacher
View the classes lis
ted for that teacher
View the student rosters for that class
What if my teachers/classes/st
udents are not displayed as expected?
If the displays of teachers/classes/students are not what they should be, then you will need to
review your import file. If y
ou need assistance, please contact HK technical support
:
support@hkusa.com
.
Note: Please contact HK technical support to let us know if your import w
as successful or not
successful and indicate the district name:
support@hkusa.com
.
Updating teacher/
class/student information
To update these data relationships, you can import multiple times. Make sure to use the same
steps
as outlined in this FAQ or accompanying powerpoint and recording. Be sure to match on
student ID in the import process
—
this ID is
unique to each student.
If I update multiple times, what happens to the student’s fitness scores?
Fitnessgram scores for each student stay with the student regardless if they go to a new
district/school/teacher or class. The student is considered an hi
storical archive and retains all
scores. The import process has no bearing on the student scores and will not
add/change/delete those scores.
What are the timelines to import the file?
2/29/2012 of import webinar: Most districts by now have imported. If
your district has not
done so, please import as soon as possible so teachers can enter fitness scores for students.
Teachers have the following timelines:
a.
Enter student scores by end of April 2012
b.
Send home the Fitnessgram parent reports from FG 9 by the e
nd of May 2012.
Is there an app that teachers can use to enter scores?
Yes, there is a Fitnessgram
9 app
for the
iPad/iPhone/Android
. The cost is
$4.99
that the
teacher must pay for the app. The teacher will not be reimbursed by the DOE nor the funding
s
ource. Note that the app is only for
entering scores
into FG 9 and it is NOT
the FG 9 program
.
Teachers/classes/students must first be imported into FG 9 and the teachers must also create a
test event selecting the test items for the scores. Once these
steps are followed, then the app
can be used to enter student scores.
The
URL to be entered for | https://www.techylib.com/el/view/idleheadedcelery/georgia_import_process_for_fitnessgram_9_frequently_asked_questio | CC-MAIN-2017-22 | refinedweb | 1,786 | 73.68 |
I wrote SmartIrc4net for having a high-level IRC API for .NET/C#. I started long time ago with IRC programming for PHP, I wrote Net_SmartIRC. Net_SmartIRC is a PEAR class. Later, I was disappointed that the OO features of PHP are so limited. I was starting to port the project to C++, after a few weeks I stopped, so many things are missing and have to be written (even simple things like string manipulation). Then I found C#. And I ported SmartIRC in about 1-2 weeks! After that the API got better and better, it's just great what it is now... so here we are SmartIrc4net.
This library has a 3 layered API, allows developers to pick the layer/features he needs. You could use any layer for writing IRC applications, the question is how much IRC abstraction and features you need. You have the choice!
This layer is a low-level API and manages the messagebuffer (for reading and writing). Also, the ping/pong and connection handling is done.
This layer is a middle-level API. It contains all IRC RFC commands plus some useful and easy to use IRC methods (like Op, Deop, Ban, Unban etc.).
This layer is a high-level API with all features you could need for IRC programming, like channel syncing (keeping track of channels in objects with modes/topic/users), user syncing (for nicks, indents, hosts, realnames, servers, and hopcounts). This layer is fully event driven, all received data is parsed into different events with special arguments for each event (this makes it very easy to use the received IRC data without checking each time the RFC!)
Here is an example of how to use the library using the high-level API:
using System;
using System.Collections;
using Meebey.SmartIrc4net;
using Meebey.SmartIrc4net.Delegates;
public class Test
{
public static IrcClient irc = new IrcClient();
public static void OnQueryMessage(Data ircdata)
{
switch (ircdata.MessageEx[0]) {
case "join":
irc.Join(ircdata.MessageEx[1]);
break;
case "part":
irc.Part(ircdata.MessageEx[1]);
break;
case "say":
irc.Message(SendType.Message, MessageEx[1], MessageEx[2]);
break;
}
}
public static void Main(string[] args)
{
irc.SendDelay = 200;
irc.AutoRetry = true;
irc.ChannelSyncing = true;
irc.OnQueryMessage += new MessageEventHandler(OnQueryMessage);
string[] serverlist;
serverlist = new string[] {"irc.ircnet.net"};
int port = 6667;
if(irc.Connect(serverlist, port) == true) {
irc.Login("SmartIRC", "Stupid Bot");
irc.Join("#smartirc");
irc.Message(SendType.Message, "#smartirc", "test message");
irc.Message(SendType.Action, "#smartirc", " thinks this is cool");
irc.Message(SendType.Notice, "#smartirc", "SmartIrc4net rocks!");
}
irc.Listen();
irc.Disconnect();
} else {
System.Console.WriteLine("couldn't connect!");
}
}
}
Connect to your favorite IRC server, set the IRC server in the source. Join the #smartirc channel. Compile the source, spawn the bot. The bot should come and say three messages, after that send him a private message: "/msg smartirc say #smartirc hello!".
SmartIrc4net is an own project which you can find here. There you get the current versions, can report bugs or post help requests on the forum. Comments, suggestions and criticism are welcome!
There you go, have fun with bot coding! ;)
This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.
A list of licenses authors might use can be found here
A little learning is a dangerous thing;
Drink deep, or taste not, the Pierian Spring.
—Alexander Pope
General News Suggestion Question Bug Answer Joke Praise Rant Admin
Use Ctrl+Left/Right to switch messages, Ctrl+Up/Down to switch threads, Ctrl+Shift+Left/Right to switch pages. | https://www.codeproject.com/Articles/8323/SmartIrc4net-the-Csharp-IRC-library | CC-MAIN-2018-13 | refinedweb | 605 | 60.41 |
![if !(IE 9)]> <![endif]>
In this article, we invite you to try to find a bug in a very simple function from the GNU Midnight Commander project. Why? For no particular reason. Just for fun. Well, okay, it's a lie. We actually wanted to show you yet another bug that a human reviewer has a hard time finding and the static code analyzer PVS-Studio can catch without effort.
A user sent us an email the other day, asking why he was getting a warning on the function EatWhitespace (see the code below). This question is not as trivial as it might seem. Try to figure out for yourself what's wrong with this code. */
As you can see, EatWhitespace is a tiny function; its body is even smaller than the comment on it :). Now, let's check a few details.
Here's the description of the function getc:
int getc ( FILE * stream );
Returns the character currently pointed to by the internal file position indicator of the specified stream. The internal file position indicator is then advanced to the next character. If the stream is at the end-of-file when called, the function returns EOF and sets the end-of-file indicator for the stream. If a read error occurs, the function returns EOF and sets the error indicator for the stream (ferror).
And here's the description of the function isspace:
int isspace( int ch );
Checks if the given character is a whitespace character as classified by the currently installed C locale. In the default locale, the whitespace characters are the following:
Return value. Non-zero value if the character is a whitespace character; zero otherwise.
The EatWhitespace function is expected to skip all whitespace characters except line feed '\n'. The function will also stop reading from the file when it encounters End of file (EOF).
Now that you know all that, try to find the bug!
The two unicorns below will make sure you don't accidentally peek at the comment.
Figure 1. Time for bug searching. The unicorns are waiting.
Still no luck?
Well, you see, it's because we have lied to you about isspace. Bwa-ha-ha! It's not a standard function at all - it's a custom macro. Yeah, we're baddies and we got you confused.
Figure 2. Unicorn confusing readers about isspace.
It's not us or our unicorn to blame, of course. The fault for all the confusion lies with the authors of the GNU Midnight Commander project, who made their own implementation of isspace in the file charset.h:
#ifdef isspace #undef isspace #endif .... #define isspace(c) ((c)==' ' || (c) == '\t')
With this macro, the authors confused other developers. The code was written under the assumption that isspace is a standard function, which considers carriage return (0x0d, '\r') a whitespace character.
The custom macro, in its turn, treats only space and tab characters as whitespace characters. Let's substitute that macro and see what happens.
for (c = getc (InFile); ((c)==' ' || (c) == '\t') && ('\n' != c); c = getc (InFile))
The ('\n' != c) subexpression is unnecessary (redundant) since it will always evaluate to true. That's what PVS-Studio warns you about by outputting the warning:
V560 A part of conditional expression is always true: ('\n' != c). params.c 136.
To make it clear, let's examine 3 possible outcomes:
In other words, the code above is equivalent to the following:
for (c = getc (InFile); c==' ' || c == '\t'; c = getc (InFile))
We have found that it doesn't work the desired way. Now let's see what the implications are.
A developer, who wrote the call of isspace in the body of the EatWhitespace function expected that the standard function would be called. That's why they added the condition preventing the LF character ('\n') from being treated as a whitespace character.
It means that, besides space and horizontal tab characters, they were planning to skip form feed and vertical tab characters as well.
What's more remarkable is that they wanted the carriage return character (0x0d, '\r') to be skipped too. It doesn't happen though - the loop terminates when encountering this character. The program will end up behaving unexpectedly if newlines are represented by the CR+LF sequence, which is the type used in some non-UNIX systems such as Microsoft Windows.
For more details about the historical reasons for using LF or CR+LF as newline characters, see the Wikipedia page "Newline".
The EatWhitespace function was meant to process files in the same way, whether they used LF or CR+LF as newline characters. But it fails in the case of CR+LF. In other words, if your file is from the Windows world, you're in trouble :).
While this might not be a serious bug, especially considering that GNU Midnight Commander is used in UNIX-like operating systems, where LF (0x0a, '\n') is used as a newline character, trifles like that still tend to lead to annoying problems with compatibility of data prepared on Linux and Windows.
What makes this bug interesting is that you are almost sure to overlook it while carrying out standard code review. The specifics of the macro's implementation are easy to forget, and some project authors may not know them at all. It's a very vivid example of how static code analysis contributes to code review and other bug detection techniques.
Overriding standard functions is a bad practice. By the way, we discussed a similar case of the #define sprintf std::printf macro in the recent article "Appreciate Static Code Analysis".
A better solution would have been to give the macro a unique name, for example, is_space_or_tab. This would have helped to avoid all the confusion.
Perhaps the standard isspace function was too slow and the programmer created a faster version, sufficient for their needs. But they still shouldn't have done it that way. A safer solution would be to define isspace so that you would get non-compilable code, while the desired functionality could be implemented as a macro with a unique name.
Thanks for reading. Don't hesitate to download PVS-Studio and try it with your projects. As a reminder, we now support Java. ... | https://www.viva64.com/en/b/0610/ | CC-MAIN-2020-29 | refinedweb | 1,038 | 64.41 |
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I think it should follow the pre-existing behaviour of list, set, tuple, etc.
Vector("hello")
<Vector of ['h', 'e', 'l', 'l', 'o']>
I try to keep the underlying datatype of the wrapped collection as much as possible. Casting a string to a list changes that.
Vector(d)
<Vector of ['Monday', 'Tuesday', 'Wednesday']>
Vector(tuple(d))
<Vector of ('Monday', 'Tuesday', 'Wednesday')>
Vector(set(d))
<Vector of {'Wednesday', 'Monday', 'Tuesday'}>
from collections import deque Vector(deque(d))
<Vector of deque(['Monday', 'Tuesday', 'Wednesday'])>
Strings are already a Collection, there is not firm need cast them to a list to live inside a Vector. I like the idea of maintaining the original type if someone wants it back later (possibly after transformations of the values).
Why is it pointless for a vector, but not for a list?
I guess it really isn't. I was thinking of just .upper() and .lower() where upper/lower-casing each individual letter is the same as doing so to the whole string. But for .replace() or .count() or .title() or .swapcase() the meaning is very different if it is letter-at-a-time.
I guess a string gets unstringified pretty quickly no matter what though. E.g. this seems like right behavior once we transform something:
vstr = Vector('Monday') vstr
<Vector of 'Monday'>
vstr.upper()
<Vector of "['M', 'O', 'N', 'D', 'A', 'Y']">
I dunno... I suppose I *could* do `self._it = "".join(self._it)` whenever I do a transform on a string to keep the underlying iterable as a string. But the point of a Vector really is sequences of strings not sequences of characters. | https://mail.python.org/archives/list/python-ideas@python.org/message/BS4YZKIKNPHXVR7ZQUYTT4WP74XBZMJN/ | CC-MAIN-2021-25 | refinedweb | 270 | 64.2 |
Seamless printing to the terminal (stdout) and logging to a io.Writer (file) that’s as easy to use as fmt.Println.
JWW is primarily a wrapper around the excellent standard log library. It provides a few advantages over using the standard log library alone.
I really wanted a very straightforward library that could seamlessly do the following things.
Put calls throughout your source based on type of feedback. No initialization or setup needs to happen. Just start calling things.
Available Loggers are:
These each are loggers based on the log standard library and follow the standard usage. Eg..
import ( jww "github.com/spf13/jwalterweatherman" ) ... if err != nil { // This is a pretty serious error and the user should know about // it. It will be printed to the terminal as well as logged under the // default thresholds. jww.ERROR.Println(err) } if err2 != nil { // This error isn’t going to materially change the behavior of the // application, but it’s something that may not be what the user // expects. Under the default thresholds, Warn will be logged, but // not printed to the terminal. jww.WARN.Println(err2) } // Information that’s relevant to what’s happening, but not very // important for the user. Under the default thresholds this will be // discarded. jww.INFO.Printf("information %q", response)
Why 7 levels?
Maybe you think that 7 levels are too much for any application... and you are probably correct. Just because there are seven levels doesn’t mean that you should be using all 7 levels. Pick the right set for your needs. Remember they only have to mean something to your project.
Under the default thresholds :
The threshold can be changed at any time, but will only affect calls that execute after the change was made.
This is very useful if your application has a verbose mode. Of course you can decide what verbose means to you or even have multiple levels of verbosity.
import ( jww "github.com/spf13/jwalterweatherman" ) if Verbose { jww.SetLogThreshold(jww.LevelTrace) jww.SetStdoutThreshold(jww.LevelInfo) }
Note that JWW‘s own internal output uses log levels as well, so set the log level before making any other calls if you want to see what it’s up to.
JWW conveniently creates a temporary file and sets the log Handle to a io.Writer created for it. You should call this early in your application initialization routine as it will only log calls made after it is executed. When this option is used, the library will fmt.Println where to find the log file.
import ( jww "github.com/spf13/jwalterweatherman" ) jww.UseTempLogFile("YourAppName")
JWW can log to any file you provide a path to (provided it’s writable). Will only append to this file.
import ( jww "github.com/spf13/jwalterweatherman" ) jww.SetLogFile("/path/to/logfile")
This is an early release. I’ve been using it for a while and this is the third interface I’ve tried. I like this one pretty well, but no guarantees that it won’t change a bit.
I wrote this for use in hugo. If you are looking for a static website engine that’s super fast please checkout Hugo. | https://go.googlesource.com/gddo/+/29508337e70a3f79699bbd4215674b74d4048460/vendor/github.com/spf13/jwalterweatherman/README.md | CC-MAIN-2022-05 | refinedweb | 526 | 68.67 |
C# - Miscellaneous Operators
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There are few other important operators including sizeof and ? : supported by C#.
Example
using System; namespace OperatorsAppl { class Program { static void Main(string[] args) { /* example of sizeof operator */ Console.WriteLine("The size of int is {0}", sizeof(int)); Console.WriteLine("The size of short is {0}", sizeof(short)); Console.WriteLine("The size of double is {0}", sizeof(double)); /* example of ternary operator */ int a, b; a = 10; b = (a == 1) ? 20 : 30; Console.WriteLine("Value of b is {0}", b); b = (a == 10) ? 20 : 30; Console.WriteLine("Value of b is {0}", b); Console.ReadLine(); } } }
When the above code is compiled and executed, it produces the following result:
The size of int is 4 The size of short is 2 The size of double is 8 Value of b is 30 Value of b is 20
csharp_operators.htm
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I got what you meant, but still takes time to give an answer, I dont know now what is the problem but I have one solution to the problem. Thank you.
Code:#include<iostream> using namespace std; #include<cmath> double roundtohundreths (double); int main() { char t = 'Y'; double x; while( t != 'N' && t != 'n' ) { if ( t == 'Y' || t == 'y' ) { cout << "Enter number: "; cin >> x; while( char() != '\n' ); cout << "Original value is: " << x << endl; cout << "Rounded number is: " << roundtohundreths( x ) << endl; } cout << "Type Y for entering a number ( N to end ): "; cin >> t; char t += t = 'Y' // im not sure whether to add this to // give an immediate answer } return 0; } double roundtohundreths (double a) { double roundto = floor( a * 100 + .5 ) / 100; return roundto; } | http://cboard.cprogramming.com/cplusplus-programming/71552-programming-rounding-numbers-2.html | CC-MAIN-2015-40 | refinedweb | 123 | 64.04 |
How to: Create Pre-Computed Tasks
This document describes how to use the Task.FromResult<TResult> method to retrieve the results of asynchronous download operations that are held in a cache. The FromResult<TResult> method returns a finished Task<TResult> object that holds the provided value as its Result property. This method is useful when you perform an asynchronous operation that returns a Task<TResult> object, and the result of that Task<TResult> object is already computed.
The following example downloads strings from the web. It defines the DownloadStringAsync method. This method downloads strings from the web asynchronously. This example also uses a ConcurrentDictionary<TKey, TValue> object to cache the results of previous operations. If the input address is held in this cache, DownloadStringAsync uses the FromResult<TResult> method to produce a Task<TResult> object that holds the content at that address. Otherwise, DownloadStringAsync downloads the file from the web and adds the result to the cache.
using System; using System.Collections.Concurrent; using System.Diagnostics; using System.Linq; using System.Net; using System.Threading.Tasks; // Demonstrates how to use Task<TResult>.FromResult to create a task // that holds a pre-computed result. class CachedDownloads { // Holds the results of download operations. static ConcurrentDictionary<string, string> cachedDownloads = new ConcurrentDictionary<string, string>(); // Asynchronously downloads the requested resource as a string. public static Task<string> DownloadStringAsync(string address) { // First try to retrieve the content from cache. string content; if (cachedDownloads.TryGetValue(address, out content)) { return Task.FromResult<string>(content); } // If the result was not in the cache, download the // string and add it to the cache. return Task.Run(async () => { content = await new WebClient().DownloadStringTaskAsync(address); cachedDownloads.TryAdd(address, content); return content; }); } static void Main(string[] args) { // The URLs to download. string[] urls = new string[] { "", "", "" }; // Used to time download operations. Stopwatch stopwatch = new Stopwatch(); // Compute the time required to download the URLs. stopwatch.Start(); var(); // Perform the same operation a second time. The time required // should be shorter because the results are held in the cache. stopwatch.Restart();(); } } /* Sample output: Retrieved 27798 characters. Elapsed time was 1045 ms. Retrieved 27798 characters. Elapsed time was 0 ms. */
This example computes the time that is required to download multiple strings two times. The second set of download operations should take less time than the first set because the results are held in the cache. The FromResult<TResult> method enables the DownloadStringAsync method to create Task<TResult> objects that hold these pre-computed results.
Copy the example code and paste it in a Visual Studio project, or paste it in a file that is named CachedDownloads.cs (CachedDownloads.vb for Visual Basic), and then run the following command in a Visual Studio Command Prompt window.
Visual C#
csc.exe CachedDownloads.cs
Visual Basic
vbc.exe CachedDownloads.vb | http://msdn.microsoft.com/en-us/library/hh228607 | CC-MAIN-2014-15 | refinedweb | 461 | 52.46 |
switch statement
Executes code according to the value of an integral argument.
Used where one or several out of many branches of code need to be executed according to an integral value.
[edit] Syntax
[edit] Explanation
The body of a switch statement may have an arbitrary number of
case: labels, as long as the values of all constant_expressions are unique (after conversion to the promoted type of expression). At most one
default: label may be present (although nested switch statements may use their own
default: labels or have
case: labels whose constants are identical to the ones used in the enclosing switch).
If expression evaluates to the value that is equal to the value of one of constant_expressions after conversion to the promoted type of expression, then control is transferred to the statement that is labeled with that constant_expression.
If expression evaluates to a value that doesn't match any of the
case: labels, and the
default: label is present, control is transferred to the statement labeled with the
default: label.
If expression evaluates to a value that doesn't match any of the
case: labels, and the
default: label is not present, none of the switch body is executed.
The break statement, when encountered anywhere in statement, exits the switch statement:
[edit] Keywords
[edit] Example
#include <stdio.h> void func(int x) { printf("func(%d): ", x); switch(x) { case 1: printf("case 1, "); case 2: printf("case 2, "); case 3: printf("case 3.\n"); break; case 4: printf("case 4, "); case 5: printf("case 5, "); default: printf("default.\n"); } } int main(void) { for(int i = 1; i < 10; ++i) func(i); }
Output:
func(1): case 1, case 2, case 3. func(2): case 2, case 3. func(3): case 3. func(4): case 4, case 5, default. func(5): case 5, default. func(6): default. func(7): default. func(8): default. func(9): default. | http://en.cppreference.com/w/c/language/switch | CC-MAIN-2016-22 | refinedweb | 315 | 60.45 |
i dont know where to start with this code i have
heres a link to the programheres a link to the programCode:#include <iostream> #include <string> using namespace std; int main() { //char ans = 'y'; short left_numbers,last_number;//numbers left over long input;//user input string suffix_1 = "st"; string suffix_2 = "nd"; string suffix_3 = "rd"; string suffix_beyond = "th"; cout<<"what is your number?\n"; cin>>input; left_numbers = input % 100;//special cases last_number = input % 10;//ordinary cases 0,1,2,etc if( (left_numbers <=13) && (left_numbers >= 11) )//special cases 11-13 { cout<<input<<suffix_beyond; } else if(last_number == 1)//suffix for 1 { cout<<input<<suffix_1; } else if(last_number == 2)//suffix for 2 { cout<<input<<suffix_2; } else if(last_number == 3)//suffix for 3 { cout<<input<<suffix_3; } else { cout<<input<<suffix_beyond; } return 0; }
i got the basics of the program to work; but i'm trying to add more levels to it:
Add (Level 2) to use functions to break your program into more manageable pieces. I'd recommend the display of the result go into a function to de-clutter the main.
In fact, you can probably break out another function from the results-display: the random pre-message generation. If you do, I'll throw in another (Level 1.5) to make just the random number formula into an inline function.
You can add a special (Level 1.5) to place your suffix-determining code in a generic/re-usable function.
Add (Level 1.5) to place your suffix function in a library.
Add (Level 1.5) to place your random number generation function in a library.
what are yall recommendations on starting a function in order to add these levels?
thanks in advance
btw,i'm still working on it. hopefully i'll figure it out soon | http://cboard.cprogramming.com/cplusplus-programming/95705-functions-frustration.html | CC-MAIN-2016-07 | refinedweb | 293 | 54.73 |
An Introduction to Red Hat OpenShift CodeReady Containers
Getting started with CodeReady Containers — for everyone who has at least a basic understanding of the command line within PowerShell on Windows.
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Introduction to the Manual
This manual is made to guide you step by step in setting up an OpenShift cloud environment on your own device. It will tell you what needs to be done when it needs to be done, what you will be doing, and why you will be doing it, all in one convenient manual that is made for Windows users. Be warned however some system requirements are necessary to run the CodeReady Containers that we will be using. These requirements are specified within the chapter Minimum system requirements.
This manual is written for everyone with an interest in the Red Hat OpenShift Container Platform and has at least a basic understanding of the command line within PowerShell on Windows. Even though it is possible to use most of the manual for Linux or macOS we will focus on how to do this within Windows.
If you follow this manual you will be able to do the following items by yourself:
Installing the CodeReady Containers
Updating OpenShift
Configuring a CodeReady Container
Configuring the DNS
Accessing the OpenShift cluster
Deploying the Mediawiki application
What Is the OpenShift Container Platform?
Red Hat OpenShift is a cloud development Platform as a Service (PaaS). It enables developers to develop and deploy their applications on a cloud infrastructure. It is based on the Kubernetes platform and is widely used by developers and IT operations worldwide. The OpenShift Container Platform makes use of CodeReady Containers. CodeReady Containers are pre-configured containers that can be used for developing and testing purposes. There are also CodeReady Workspaces, these workspaces are used to provide any member of the development or IT team with a consistent, secure, and zero-configuration development environment.
The OpenShift Container Platform is widely used because it helps the programmers and developers make their application faster because of CodeReady Containers and CodeReady Workspaces and it also allows them to test their application in the same environment. One of the advantages provided by OpenShift is an efficient container orchestration. This allows for faster container provisioning, deploying, and management. It does this by streamlining and automating the automation process.
What knowledge is required or recommended to proceed with the installation?
To be able to follow this manual some knowledge is mandatory, because most of the commands are done within the Command Line interface it is necessary to know how it works and how you can browse through files/folders. If you either don’t have this basic knowledge or have trouble with the basic Command Line Interface commands from PowerShell, then a cheat sheet might offer some help. We recommend the following cheat sheet for windows:
Another option is to read through the operating system’s documentation or introduction guides. Though the documentation can be overwhelming by the sheer amount of commands.
Microsoft:
MacOS:
Linux:
Aside from the required knowledge, some things can be helpful to know just to make the use of OpenShift a bit simpler. This consists of some general knowledge on PaaS like Dockers and Kubernetes.
System Requirements
Minimum System Requirements
The minimum system requirements for the Red Hat OpenShift CodeReady Containers has the following minimum hardware:
Hardware Requirements
Code Ready Containers requires the following system resources:
4 virtual CPU’s
9 GB of free random-access memory
35 GB of storage space
Physical CPU with Hyper-V (intel) or SVM mode (AMD) this has to be enabled in the bios
Software Requirements
The minimum system requirements for the Red Hat OpenShift CodeReady Containers has the following minimum operating system requirements:
Microsoft Windows
On Microsoft Windows, the Red Hat OpenShift CodeReady Containers requires the Windows 10 Pro Fall Creators Update (version 1709) or newer. CodeReady Containers does not work on earlier versions or other editions of Microsoft Windows. Microsoft Windows 10 Home Edition is not supported.
macOS
On macOS, the Red Hat OpenShift CodeReady Containers requires macOS 10.12 Sierra or newer.
Linux
On Linux, the Red Hat OpenShift CodeReady Containers is only supported on Red Hat Enterprise Linux/CentOS 7.5 or newer and on the latest two stable Fedora releases.
When using Red Hat Enterprise Linux, the machine running CodeReady Containers must be registered with the Red Hat Customer Portal.
Ubuntu 18.04 LTS or newer and Debian 10 or newer are not officially supported and may require manual set up of the host machine.
Required Additional Software Packages for Linux
The CodeReady Containers on Linux require the libvirt and Network Manager packages to run. Consult the following table to find the command used to install these packages for your Linux distribution:
Table 1.1 Package installation commands by distribution
Installation
Getting Started With the Installation
To install CodeReady Containers a few steps must be undertaken. Because an OpenShift account is necessary to use the application this will be the first step. An account can be made on “”, where you need to press login and after that select, the option “Create one now”.
After making an account the next step is to download the latest release of CodeReady Containers and the pulled secret on “”. Make sure to download the version corresponding to your platform and/or operating system. After downloading the right version, the contents have to be extracted from the archive to a location in your $PATH. The pulled secret should be saved because it is needed later.
The command-line interface has to be opened before we can continue with the installation. For windows, we will use PowerShell. All the commands we use during the installation procedure of this guide are going to be done in this command-line interface unless stated otherwise. To be able to run the commands within the command-line interface, use the command-line interface to go to the location in your $PATH where you extracted the CodeReady zip.
If you have installed an outdated version and you wish to update, then you can delete the existing CodeReady Containers virtual machine with the $crc delete command. After deleting the container, you must replace the old CRC binary with a newly downloaded binary of the latest release.
When you have done the previous steps please confirm that the correct and up-to-date CRC binary is in use by checking it with the $crc version command, this should provide you with the version that is currently installed.
To set up the host operating system for the CodeReady Containers virtual machine you have to run the $crc setup command. After running the CRC setup, CRC start will create a minimal OpenShift 4 cluster in the folder where the executable is located.
Setting Up CodeReady Containers
Now we need to set up the new CodeReady Containers release with the $crc setup command. This command will perform the operations necessary to run the CodeReady Containers and create the ~/.crc directory if it did not previously exist. In the process you have to supply your pulled secret, once this process is completed you have to reboot your system. When the system has restarted you can start the new CodeReady Containers virtual machine with the $crc start command. The $crc start command starts the CodeReady virtual machine and OpenShift cluster.
You cannot change the configuration of an existing CodeReady Container virtual machine. So if you have a CodeReady Containers virtual machine and you want to make configuration changes you need to delete the virtual machine with the $crc delete command and create a new virtual machine and start that one with the configuration changes. Take note that deleting the virtual machine will also delete the data stored in the CodeReady Containers. So, to prevent data loss we recommend you save the data you wish to keep. Also, keep in mind that it is not necessary to change the default configuration to start OpenShift.
Before starting the machine, you need to keep in mind that it is not possible to make any changes to the virtual machine. For this tutorial however it is not necessary to change the configuration, if you don’t want to make any changes please continue by starting the machine with the CRC start command.
* you may get a Nameserver error later on, if this is the case please start it with CRC start -n 1.1.1.1
Configuration
It is not necessary to change the default configuration and continue with this tutorial, this chapter is here for those that wish to do so and know what they are doing. However, for macOS and Linux it is necessary to change the DNS settings.
Configuring the CodeReady Containers
To start the configuration of the CodeReady Containers uses the command crc config. This command allows you to configure the CRC binary and the CodeReady virtual machine. The command has some requirements before it’s able to configure. This requirement is a subcommand, the available subcommands for this binary and virtual machine are:
Get, this command allows you to see the values of a configurable property
Set/unset, this command can be used for 2 things. To display the names of, or to set and/or unset values of several options and parameters. These parameters being:
Shell options
Shell attributes
Positional parameters
View, this command starts the configuration in read-only mode.
These commands need to operate on named configurable properties. To list all the available properties, you can run the command $crc config --help.
Throughout this manual, we will use the $crc config command a few times to change some properties needed for the configuration.
There is also the possibility to use the CRC config command to configure the behavior of the checks that are done by the $crc start to end $crc setup commands. By default, the startup checks will stop with the process if their conditions are not met. To bypass this potential issue, you can set the value of a property that starts with skip-check or warn-check to true to skip the check or warning instead of ending up with an error.
Configuring the Virtual Machine
You can use the CPUs and memory properties to configure the default number of vCPU’s and the amount of memory available for the virtual machine.
To increase the number of vCPU’s available to the virtual machine use the $crc config set CPUs <number of CPU’s>. Keep in mind that the default number for the CPU’s is 4 and the number of vCPU’s you wish to assign must be equal or greater than the default value.
To increase the memory available to the virtual machine, use the $crc config set memory <number in mebibytes>. Keep in mind that the default number for the memory is 9216 Mebibytes and the amount of memory you wish to assign must be equal to or greater than the default value.
Configuring the DNS
Window/General DNS Setup
There are two domain names used by the OpenShift cluster that is managed by the CodeReady Containers, these are:
Crc.testing, this is the domain for the core OpenShift services.
Apps-crc.testing, this is the domain used for accessing OpenShift applications that are deployed on the cluster.
Configuring the DNS settings in Windows is done by executing the CRC setup. This command automatically adjusts the DNS configuration on the system. When executing crc start additional checks to verify the configuration will be executed.
MacOS DNS Setup
MacOS expects the following DNS configuration for the CodeReady Containers
The CodeReady Containers creates a file that instructs the macOS to forward all DNS requests for the testing domain to the CodeReady Containers virtual machine. This file is created at /etc/resolver/testing.
The oc binary requires the following CodeReady Containers entry to function properly, api.crc.testing adds an entry to /etc/hosts pointing at the VM IP address.
Linux DNS setup
CodeReady containers expect a slightly different DNS configuration. CodeReady Container expects the NetworkManager to manage networking. On Linux the NetworkManager uses dnsmasq through a configuration file, namely /etc/NetworkManager/conf.d/CRC-nm-dnsmasq.conf.
To set it up properly the dnsmasq instance has to forward the requests for crc.testing and apps-CRC. testing domains to “192.168.130.11”. In the /etc/NetworkManager/conf.d/CRC-nm-dnsmasq.conf this will look like the following:
Server=/crc. Testing/192.168.130.11
Server=/apps-crc. Testing/192.168.130.11
Accessing the Openshift Cluster
Accessing the Openshift Web Console
To gain access to the OpenShift cluster running in the CodeReady virtual machine you need to make sure that the virtual machine is running before continuing with this chapter. The OpenShift clusters can be accessed through the OpenShift web console or the client binary(oc).
First, you need to execute the $crc console command, this command will open your web browser and direct a tab to the web console. After that, you need to select the htpasswd_provider option in the OpenShift web console and log in as a developer user with the output provided by the CRC start command.
It is also possible to view the password for kubeadmin and developer users by running the $crc console --credentials command. While you can access the cluster through the kubeadmin and developer users, it should be noted that the kubeadmin user should only be used for administrative tasks such as user management and the developer user for creating projects or OpenShift applications and the deployment of these applications.
Accessing the OpenShift Cluster With OC
To gain access to the OpenShift cluster with the use of the oc command you need to complete several steps.
Step 1.
Execute the $crc oc-env command to print the command needed to add the cached oc binary to your PATH:
Step 2.
Execute the printed command.
This means we have to execute* the command that the output gives us, in this case, that is:
*this has to be executed every time you start; a solution is to move the OC binary to the same path as the CRC binary
To test if this step went correctly execute the following command, if it returns without errors oc is set up properly
Step 3.
Now you need to log in as a developer user, this can be done using the following command:
$oc login -u developer
Keep in mind that the $crc start will provide you with the password that is needed to login with the developer user.
Step 4.
The OC can now be used to interact with your OpenShift cluster. If you for instance want to verify if the OpenShift cluster Operators are available, you can execute the command
$oc get co.
Keep in mind that by default the CodeReady Containers disables the functions provided by the commands $machine-config and $monitoringOperators.
Demonstration
Now that you can access the cluster, we will take you on a tour through some of the possibilities within the OpenShift Container Platform.
We will start by creating a project. Within this project, we will import an image, and with this image, we are going to build an application. After building the application we will explain how upscaling and downscaling can be used within the created application.
As the next step, we will show the user how to make changes in the network route. We also show how monitoring can be used within the platform; however, within the current version of CodeReady Containers, this has been disabled.
Lastly, we will show the user how to use user management within the platform.
Creating a Project
To be able to create a project within the console you have to log in on the cluster. If you have not yet done this, this can be done by running the command CRC console in the command line and logging in with the login data from before.
When you are logged in as admin, switch to Developer. If you're logged in as a developer, you don't have to switch. Switching between users can be done with the dropdown menu top left.
Now that you are properly logged in press the dropdown menu shown in the image below, from there click on create a project.
When you press the correct button, the following image will pop up. Here you can give your project a name and description. We chose to name it CodeReady with a display name CodeReady Container.
Importing Image
The Containers in OpenShift Container Platform are based on OCI or Docker formatted images. An image is a binary that contains everything needed to run a container as well as the metadata of the requirements needed for the container.
Within the OpenShift Container Platform, it’s possible to obtain images in several ways. There is an integrated Docker registry that offers the possibility to download new images “on the fly”. Also, OpenShift Container Platform can use third party registries such as:
Within this manual, we are going to import an image from the Red Hat container catalog. In this example, we’ll be using MediaWiki.
Navigate to “Get this image”
Follow the steps to “create a registry service account”, that you can copy the YAML.
After the YAML has been copied we will go to the topology view and click on the YAML button.
Then we have to paste in the YAML, put in the name, namespace, and your pull secret name (which you created through your registry account), and click on create.
Run import command
Creating and Managing an Application
There are a few ways to create and manage applications. Within this demonstration, we’ll show how to create an application from the previously imported image.
Creating the Application
To create an image with the previously imported image go back to the console and topology. From here on select container image.
For the option image, you'll want to select the “image stream tag from the internal registry” option. Give the application a name and then create the deployment.
If everything went right during the creating process you should see the following, this means that the application is successfully running.
Scaling the Application
In OpenShift there is a feature called autoscaling. There are two types of application scaling, namely vertical scaling, and horizontal scaling. Vertical scaling is adding only more CPU and hard disk and is no longer supported by OpenShift. Horizontal scaling is increasing the number of machines.
One of the ways to scale an application is by increasing the number of pods. This can be done by going to a pod within the view as seen in the previous step. By either pressing the up or down arrow more pods of the same application can be added. This is similar to horizontal scaling and can result in better performance when there are a lot of active users at the same time.
In the picture above we see the number of nodes and pods and how many resources those nodes and pods are using. This is something to keep in mind if you want to scale up your application, the more you scale it up, the more resources it will take up.
Network
Since the OpenShift Container Platform is built on Kubernetes it might be interesting to know some theory about its networking. Kubernetes, on which the OpenShift Container Platform is built, ensures that the Pods within OpenShift can communicate with each other via the network and assigns them their own IP address. This makes all containers within the Pod behave as if they were on the same host. By giving each pod its own IP address, pods can be treated like physical hosts or virtual machines in terms of port mapping, networking, naming, service discovery, load balancing, application configuration, and migration. To run multiple services such as front-end and back-end services, OpenShift Container Platform has a built-in DNS.
One of the changes that can be made to the networking of a Pod is the Route. We’ll show you how this can be done in this demonstration.
The route is not the only thing that can be changed and or configured. Two other options that might be interesting but will not be demonstrated in this manual are:
Ingress controller, within OpenShift it is possible to set your own certificate. A user must have a certificate/key pair in PEM-encoded files, with the certificate signed by a trusted authority.
Network policies, by default all pods in a project, are accessible from other pods and network locations. To isolate one or more pods in a project, it is possible to create Network Policy objects in that project to indicate the allowed incoming connections. Project administrators can create and delete Network Policy objects within their own projects.
There is a search function within the Container Platform. We’ll use this to search for the network routes and show how to add a new route.
You can add items that you use a lot to the navigation.
For this example, we will add Routes to navigation.
Now that we’ve added Routes to the navigation, we can start the creation of the Route by clicking on “Create a route”.
Fill in the name, select the service, and the target port from the drop-down menu and click on Create.
As you can see, we’ve successfully added the new route to our application.
Storage
OpenShift makes use of Persistent Storage, this type of storage uses persistent volume claims (PVC). PVC’s allow the developer to make persistent volumes without needing any knowledge about the underlying infrastructure.
Within this storage there are a few configuration options:
- Reclaim
- Recycle
-
It is, however, important to know how to manually reclaim the persistent volumes, since if you delete PV the associated data will not be automatically deleted with it and therefore you cannot reassign the storage to another PV yet.
To manually reclaim the PV, you need to follow the following steps:
Delete the PV, this can be done by executing the following command
Now you need to clean up the data on the associated storage asset
Now you can delete the associated storage asset or if you wish to reuse the same storage asset you can now create a PV with the storage asset definition.
It is also possible to directly change the reclaim policy within OpenShift, to do this you would need to follow the following steps:
Get a list of the PVs in your cluster
This will give you a list of all the PV’s in your cluster and will display their following attributes: Name, Capacity, Accesmodes, Reclaimpolicy, Statusclaim, Storageclass, Reason, and Age.
Now choose the PV you wish to change and execute one of the following command’s, depending on your preferred policy:
In this example the reclaim policy will be changed to Retain.
In this example the reclaim policy will be changed to Recycle.
In this example the reclaim policy will be changed to Delete.
After this you can check the PV to verify the change by executing this command again:
Monitoring
Within Red Hat OpenShift there is the possibility to monitor the data that has been created by your containers, applications, and pods. To do so, click on the menu option in the top left corner. Check if you are logged in as Developer and click on “Monitoring”. Normally this function is not activated within the CodeReady containers, because it uses a lot of resources (Ram and CPU) to run.
Once you have activated “Monitoring” you can change the “Time Range” and “Refresh Interval” in the top right corner of your screen. This will change the monitoring data on your screen.
Within this function, you can also monitor “Events”. These events are records of important information and are useful for monitoring and troubleshooting within the OpenShift Container Platform.
User Management
According to the documentation of OpenShift is a user, gives all members of the group API access.
There are multiple ways to create a user depending on the configured identity provider. The DenyAll identity provider is the default within the OpenShift Container Platform. This default denies access to all the usernames and passwords.
First, we’re going to create a new user, the way this is done depends on the identity provider, this depends on the mapping method used as part of the identity provider configuration.
for more information on what mapping methods are and how they function:
With the default mapping method, the steps will be as following
Next up, we’ll create an OpenShift Container Platform Identity. Use the name of the identity provider and the name that uniquely represents this identity in the scope of the identity provider:
The <identity-provider> is the name of the identity provider in the master configuration. For example, the following commands create an Identity with identity provider ldap_provider and the identity provider username mediawiki_s.
Create a user/identity mapping for the created user and identity:
For example, the following command maps the identity to the user:
Now we're going to assign a role to this new user, this can be done by executing the following command:
There is a --clusterrole option that can be used to give the user a specific role, like a cluster user with admin privileges. The cluster-admin has access to all files and can manage the access level of other users.
Below is an example of the admin cluster role command:
What Did You Achieve?
If you followed all the steps within this manual you now should have a functioning Mediawiki Application running on your own CodeReady Containers. During the installation of this application on CodeReady Containers you have learned how to do the following things:
Installing the CodeReady Containers
Updating OpenShift
Configuring a CodeReady Container
Configuring the DNS
Accessing the OpenShift cluster
Deploying an application
Creating new users
With these skills, you’ll be able to set up your own Container Platform environment and host applications of your choosing.
Troubleshooting
Nameserver
There is the possibility that your CodeReady container can't connect to the internet due to a Nameserver error. When this is encountered a working fix for us was to stop the machine and then start the CRC machine with the following command:
Hyper-V Admin
Should you run into a problem with Hyper-V it might be because your user is not an admin and therefore can’t access the Hyper-V admin user group.
Click Start, search for "Computer Management". The Computer Management window opens.
Click System Tools > Local Users and Groups > Groups. The list of groups opens.
Double-click the Hyper-V Administrators group. The Hyper-V Administrators Properties window opens.
Click Add. The Select Users or Groups window opens.
In the Enter the object names to select field, enter the user account name to whom you want to assign permissions, and then click OK.
Click Apply, and then click OK.
Terms and Definitions
These terms and definitions will be expanded upon, below you can see an example of how this is going to look like together with a few terms that will require definitions.
Kubernetes is an open-source system for automating deployment, scaling, and management of containerized applications. Openshift is based on Kubernetes.
Clusters are a collection of multiple nodes that communicate with each other to perform a set of operations.
Containers are the basic units of OpenShift applications. These container technologies are lightweight mechanisms for isolating running processes so that they are limited to interacting with only their designated resources.
CodeReady Container is a minimal, preconfigured cluster that is used for development and testing purposes.
CodeReady Workspaces uses Kubernetes and containers to provide any member of the development or IT team with a consistent, secure, and zero-configuration development environment.
Sources
Published at DZone with permission of Groep Zes. See the original article here.
Opinions expressed by DZone contributors are their own. | https://dzone.com/articles/an-introduction-to-red-hat-openshift-codeready-con | CC-MAIN-2021-10 | refinedweb | 4,670 | 51.48 |
David Jencks wrote:
> BTW, I was thinking some more about the requirement that the plugin
> supply xpaths including the prefixes representing the namespaces used by
> the j2ee dd. There might be an additional problem there beyond the
> peculiar requirement that the root / ddbean report on the attributes of
> the actual first element. I haven't studied the namespace spec closely,
> but it seems to me that it might be possible to label each element in an
> instance document with a different prefix for the same namespace. This
> would make it impossible to figure out what xpath to supply to get to
> any particular element.
>
> | http://mail-archives.apache.org/mod_mbox/geronimo-dev/200402.mbox/%3C40375980.4000406@coredevelopers.net%3E | CC-MAIN-2017-17 | refinedweb | 104 | 53.75 |
>> find sum and difference of two numbers
Suppose we have two integer numbers a, b and two floating point numbers c, d. We shall have to find the sum of a and b as well as c and d. We also have to find the sum of a and c as well. So depending on the printf function style, output may differ.
So, if the input is like a = 5, b = 58 c = 6.32, d = 8.64, then the output will be a + b = 63 c + d = 14.960001 a + c = 11.320000
To solve this, we will follow these steps −
To print a + b, they both are integers, so printf("%d") will work
To print c + d, they both are floats, so printf("%f") will work
To print a + c, as one of them is integer and another one is float so we shall have to use printf("%f") to get correct result.
Example
Let us see the following implementation to get better understanding −
#include <stdio.h> int main(){ int a = 5, b = 58; float c = 6.32, d = 8.64; printf("a + b = %d\n", a + b); printf("c + d = %f\n", c + d); printf("a + c = %f\n", a + c); }
Input
a = 5, b = 58; c = 6.32, d = 8.64;
Output
a + b = 63 c + d = 14.960001 a + c = 11.320000
- Related Questions & Answers
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- C++ program to find two numbers from two arrays whose sum is not present in both arrays
Advertisements | https://www.tutorialspoint.com/c-program-to-find-sum-and-difference-of-two-numbers | CC-MAIN-2022-27 | refinedweb | 404 | 75.24 |
.
I am not using Flex for this project. Flex is not an option.
Also, I am kind of new to the whole Web Services thing. If I am overlooking something easy, please let me know.
kthxbi
-eS?
es! 2007.05.31, 02:03PM — netconnection sending and receiving soap...as3 WITHOUT using Flex???.
es! 2007.05.31, 07:38PM —
never mind...sorted it out...
Here is a code snippet:
package {
import flash.net.*;
import flash.xml.XMLDocument;
import flash.events.Event;
import flash.events.ErrorEvent;
public class MyWebService {
public var feedURL:String;
public var returnXML:XML;
public var isLoaded:Boolean = false;
private var urlLoader:URLLoader;
public var soapXML:XML;
public var dataXML:XML;
public var soap12:Namespace = new Namespace("");
public var xsi:Namespace = new Namespace("");
public var xsd:Namespace = new Namespace("");
public function MyWebService() {}
public function loadService($feedURL:String):void {
isLoaded = false;
feedURL = $feedURL;
var urlRequest:URLRequest = new URLRequest(feedURL);
urlRequest.method=URLRequestMethod.POST;
urlRequest.requestHeaders.push(new URLRequestHeader("Content-Type", "application/soap+xml"));
urlRequest.data = null /* put SOAP request XML here */;
urlLoader = new URLLoader();
urlLoader.dataFormat = URLLoaderDataFormat.TEXT;
urlLoader.addEventListener("complete", onLoaded);
urlLoader.addEventListener("ioerror", ifFailed);
urlLoader.load(urlRequest);
}
public function onLoaded():void {trace("IT WORKEDED")}
public function ifFailed():void {trace("IT FAILEDED");}
}
}
call it as follows:
var fnord.MyWebService = new MyWebService();
fnord.loadService("");
lithium 2007.06.01, 12:33AM —
if you're consuming soap web services, you might want to set your urlLoader.dataFormat to "e4x" so you can use the nifty new xml parsing to process the results.
es! 2007.06.01, 01:22AM —
I didn't have any difficulty parsing it as is (I don't think...) but I will do as you say. Thanks for the tip!
monoloco 2007.07.25, 04:20AM —
I'm really new to Web Services and am trying to get them to work in AS3.0. I might be missing something here, but looking at the code snippet, I'm still confused as to how the Namespace objects get included into the SOAP request. Also, where does the method name of the method being called get included?
Maybe all this stuff happens when you replace null with your SOAP in the below line from your example
urlRequest.data = null /* put SOAP request XML here */;
Any help welcomed!
Storm 2009.04.09, 04:13PM —
Resurrecting this thread......because it's sort of related.
I have a project requiring .NET WebServices and I built it first in AS 2 and now moving to AS3. First of all, this was a pain with the loss of the WebService class in AS3. I used alducente's AS3 WebServices classes and they work with some tweaking.
Here's where I need help on because I'm not a good "programmery thinker"......
The project is a Flash-based server 'translator' for lack of a better term. Honda has internal and external resources building technical training (I used to build these when I first came here) and they all tie in to a .NET services wrapper to store test scores, module completion dates, log ins, or key value pairs for anything really.
In order to streamline the process, I had our .NET guys use SOAP and minimize the function calls. I give the Flash Training teams a small component that loads my .swf from the server and open up functions for them to send only the necessary data to MY SWF which calls the .NET functions passing along all the real secure log-in specific data.
Eg.
Vendor builds training that must set a test score.
I give them a component to insert and name WebServices.
They call WebServices.setTestScore("90");
My WebServices component pulls in the server-based .swf with all the functions such as setTestScore.
It takes the setTestScore function call with "90" adds in all the necessary information (name, id, session, whateverelse from the entire internal system that the .NET guys need) then call the .NET WebServices.
I receive the SOAP object and pass that back to the root level call for the vendor to receive and ok message or whatever they need as response to that function.
This works perfectly in AS2 because my loadMovie pulls in my server-based swf exposing all the functions written in it as it replaces the component used to call it.
loadMovie("ServerBased.swf.swf", this);
In AS3, I'm not sure what I actually need to call to replace the MovieClip component that calls it. Right now it is:
var request:URLRequest = new URLRequest("ServerBased.swf");
var loader:Loader = new Loader();
loader.load(request);
addChild(loader);
IF they call WebServices.setTestScore, it doesn't work obviously. But would the code be WebServices.loader.setTestScore (ok, that doesn't work!!).
What is a better process to have my little component call in serverbased functions to expose them without giving them the full path to load this .swf in AS3. I'm confused.
Storm 2009.04.09, 05:17PM —
answer (tentatively):
serverbased.swf must include:
Security.allowDomain( this.root.loaderInfo.loaderURL );
to allow the parent calling it to access its functions.
parent MC can use:
var connector:MovieClip = new MovieClip();
connector = MovieClip(loader.content);
whereby the main vendor module can use WebServices.connector.setTestScore("90");
Is there a way I can have the loaded swf still replace the one who calls it thereby reducing it to
Webservices.functionToCall();
Storm 2009.04.10, 02:47PM —
What would be my best practice for AS3 to have a component 'suck in' AS3 code from a server so that it's always up to date?
As mentioned, in AS2 it works fine.
But in AS3, I'm trying to figure out what is the best plan of attack. Can anyone help? | http://www.twelvestone.com/forum_thread/view/35257 | crawl-002 | refinedweb | 948 | 60.01 |
On Mon, May 26, 2003 at 01:54:49PM +0200, Nicola Ken Barozzi wrote:
>
> Jeff Turner wrote, On 26/05/2003 12.44:
>
> >On Mon, May 26, 2003 at 09:04:05AM +0200, Nicola Ken Barozzi wrote:
> >...
> >
> >>What Jeff has proposed is the best IMHO. It can accomodate a skin that
> >>allows tabs to show things at the skin's wish. We'll see if the impl
> >>will be nice enough for users.
> >
> >
> >I have something implemented locally:
> >
> > - Any site.xml node can have a @tab attribute.
> > - @tab attributes are like namespaces: they are inherited by child
> > site.xml nodes unless overridden by a child's @tab.
> > - tabs.xml <tab> elements can now have a @id identifier.
> > - When rendering tabs, book2menu.xsl will render as "selected" the <tab>
> > whose @id is equal to the site.xml @tab.
>
> It basically makes tabs work as now, but using the site.xml structure
> instead of the directory structure.
Yes, it's just a different tab selection mechanism.
>"?
> >So, pretty simple and generic.
> >
> >As for the
> >are-tabs-bookmarks-or-containers debate, it becomes a one-line change in
> >tabutils.xsl, which I'll parametrize and set to 'containers' by default.
>
> Excellent.
>
> >Will commit tomorrow'ish..
>
> TIA
>
> What about the tabs.xml-site.xml dichotomy? Could we just make it so
> that if tabs.xml is not defined, we can instead use a <tabs/> section in
> site.xml?
Sounds good. It follows the general pattern established by site.xml
overriding book.xml.
--Jeff | http://mail-archives.apache.org/mod_mbox/forrest-dev/200305.mbox/%3C20030526123030.GB6029@expresso.localdomain%3E | CC-MAIN-2013-20 | refinedweb | 249 | 70.8 |
<br><div class="gmail_quote"><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"> 2) In Python it is possible to import modules inside a function.<br> <br> In Haskell something like:<br> <br> joinPath' root name =<br> joinPath [root, name]<br> importing System.FilePath (joinPath)<br> <br></blockquote></div><br>In Python importing a module has totally different semantics from importing in Haskell.<br>I runs the initialization code for the module & makes the names in that module <br>available to you code. In Haskell modules are just namespace control, and you can always<br> refer to names imported through import X through the syntax X.name.<br>This means that the local import in Python solves two problems <br>1) making a name available locally.<br>2) running initialization code only when a specific function is called.<br> Neither of those makes any sense for Haskell as far as I can tell.<br>Immanuel<br> | http://www.haskell.org/pipermail/haskell-cafe/attachments/20090115/69755593/attachment.htm | CC-MAIN-2014-15 | refinedweb | 168 | 56.15 |
975. Odd Even Jump
Problem
The core problem is: given an array of integers, for each number, find the smallest number on the right which is larger than or equal to it. Use the nearest if there is a tie.
Solution
If there is no smallest requirement, it is a monotonic stack problem. (Find the nearest one larger than the current one.) We can treat each element as a tuple of (index, value). We sort these tuples by value first, then index if tie. We got a new array. Now the problem becomes find the nearest element on the right whose index is larger than the current on the new array. It is solvable with monotonic stack. As long as it is the nearest, we have ensured two things: 1. It is the one with the smallest value that is >= to the current value since we sorted by values. 2. When there is a tie, it is the nearest in the original array since we sorted by index when value ties.
Algorithms
Monotonic stack
Find the nearest one on the right, which is larger than the current one. The farther ones in the stack should be larger, the nearer ones should be smaller. So every element in the stack should either be large or be near. At least have one merit.
Code
import collections class Solution: def oddEvenJumps(self, A: List[int]) -> int: dq = collections.deque() acs = sorted([(value, i) for i, value in enumerate(A)]) dcs = sorted([(-value, i) for i, value in enumerate(A)]) larger = [-1] * len(A) smaller = [-1] * len(A) for value, i in acs[::-1]: while len(dq) > 0 and i > dq[-1]: dq.pop() if len(dq) > 0: larger[i] = dq[-1] dq.append(i) for value, i in dcs[::-1]: while len(dq) > 0 and i > dq[-1]: dq.pop() if len(dq) > 0: smaller[i] = dq[-1] dq.append(i) f = [[False] * len(A), [False] * len(A)] f[0][len(A) - 1] = f[1][len(A) - 1] = True # 0 is even, 1 is odd. for i in range(0, len(A) - 1)[::-1]: if smaller[i] != -1: f[0][i] = f[1][smaller[i]] if larger[i] != -1: f[1][i] = f[0][larger[i]] return f[1].count(True) | https://notes.haifengjin.com/competitive_programming/leetcode/975/ | CC-MAIN-2022-27 | refinedweb | 378 | 75.2 |
Data Science - Regression Table: R-Squared
R - Squared
R-Squared and Adjusted R-Squared describes how well the linear regression model fits the data points:
.
Visual Example of a Low R - Squared Value (0.00)
Our regression model shows a R-Squared value of zero, which means that the linear regression function line does not fit the data well.
This can be visualized when we plot the linear regression function through the data points of Average_Pulse and Calorie_Burnage.
Visual Example of a High R - Squared Value (0.79)
However, if we plot Duration and Calorie_Burnage, the R-Squared increases. Here, we see that the data points are close to the linear regression function line:
Here is the code in Python:
Example
import matplotlib.pyplot as plt
from scipy import stats
full_health_data = pd.read_csv("data.csv", header=0, sep=",")
x = full_health_data["Duration"]
y = full_health_data ["Calorie_Burnage"]
slope, intercept, r, p, std_err = stats.linregress(x, y)
def myfunc(x):
return slope * x + intercept
mymodel = list(map(myfunc, x))
print(mymodel)
plt.scatter(x, y)
plt.plot(x, mymodel)
plt.ylim(ymin=0, ymax=2000)
plt.xlim(xmin=0, xmax=200)
plt.xlabel("Duration")
plt.ylabel ("Calorie_Burnage")
plt.show()
Summary - Predicting Calorie_Burnage with Average_Pulse
How can we summarize the linear regression function with Average_Pulse as explanatory variable?
- Coefficient of 0.3296, which means that Average_Pulse has a very small effect on Calorie_Burnage.
- High P-value (0.824), which means that we cannot conclude a relationship between Average_Pulse and Calorie_Burnage.
- R-Squared value of 0, which means that the linear regression function line does not fit the data well. | https://www.w3schools.com/datascience/ds_linear_regression_rsquared.asp | CC-MAIN-2021-17 | refinedweb | 264 | 52.15 |
Internally, list package implements doubly linked list.
How to import list package in go golang:
import "container/list"
Example:
package main import ( "container/list" "fmt" ) func main() { // Create a new list and insert elements in it. l := list.New() l.PushBack(1) // 1 l.PushBack(2) // 1 -> 2 l.PushFront(3) // 3 -> 1 -> 2 l.PushBack(4) // 3 -> 1 -> 2 -> 4 // Iterate through list and print its elements. for ele := l.Front(); ele != nil; ele = ele.Next() { fmt.Println(ele.Value) } }
Output:
3
1
2
4
There are two structures used in list package.
- Element structure
- List structure
“Element” structure in list package
Here, Element is an element of a linked list.
type Element struct {
// next and prev are pointers of doubly-linked list.
next, prev *Element
// The list to which this element belongs.
list *List
// The value stored with this element.
Value interface{}
}
“List” structure in list package
List represents a doubly linked list. The zero value for List is an empty list and it is ready to use.
type List struct {
// contains filtered or unexported fields
}
list package has following given below set of functions to perform operation on linked list.
Functions under “Element” structure:
Functions under “List” structure:
To learn more about golang, Please refer given below link.
References: | https://www.techieindoor.com/go-list-package-in-go-golang/ | CC-MAIN-2022-40 | refinedweb | 212 | 68.26 |
Horst von Brand (vonbrand@inf.utfsm.cl):[on reiserfs4]>> >> and _can_ do things>> >> no other FS can>> Mostly useless things...Depends on your point of view. If you define things to be usefulonly when POSIX requires them, then yes, reiser4 contains a lotof useless stuff.However, it's the 'beyond POSIX'-stuff what makes reiser4interesting.Multistream files have been useful on other OSses for years. Theymight be useful on Linux too (Samba will surely like them).The plugin architecture is very interesting. Sometimes you don'tneed files to be in the POSIX namespace. Why would you want tostore a mysql database in files? Why not skip the overhead of theVFS and POSIX rules and just store them in a more efficient way?Maybe you can create a swapfile plugin. No need for a swapfile tobe in the POSIX namespace either.It's just a fun thing to experiment with. It's not alwaysnescesary to let the demand create the means. Give programmerssome powerful tools and wait and see what wonderful things startto evolve.And yes, maybe in ten years time POSIX is just a subsystem inLinux. Maybe commerciale Unix vendors will start following Linuxas 'the' standard instead of the other way around. Seems fun tome :-)I think this debate will mostly boil down to 'do we want toexperiment with beyond-POSIX filesystems in linux?'.Clearly we don't _need_ it now. There simply are no users. Butwill users come when reiser4 is merged? Nobody knows.IMHO reiser4 should be merged and be marked as experimental. Itshould probably _always_ be marked as experimental, because we_know_ we're going to need some other -- more generic -- API whenwe decide we like the features of reiser4. The reiser4 APIsshould probably be implemented as generic VFS APIs. But since wedon't know yet what features we're going to use, let reiser4 beself contained. Maybe reiser5 or reiser6 will follow standardVFS-beyond-POSIX rules, with ext4 and JFS2 also implementing them.It's just too damn hard to predict the future. IMHO better justmerge reiser4 and let it be clear to everybody that reiser4 is anexperiment.As long as it doesn't affect the rest of the kernel and it'sclear to the users that reiser4 is *not* going to be thestandard, it's fine with | http://lkml.org/lkml/2005/7/11/27 | CC-MAIN-2014-35 | refinedweb | 381 | 68.06 |
.
ListView is broken for me on Android when using custom ViewCells. Some of them are not showing up. I can see the binding updating fine, the ViewCells ctor is being called correctly, but not all items are shown on screen.
I have some ListViews that just use TextCell, and these does not cause any trouble for me.
Downgrading to 1.4.2.6359 fixes the issue.
I have only tested on Android, since this is what I focus on at the moment.
My ViewCell looks like this:
public class PickListItemCell : ViewCell {
private AddressView _addressView = new AddressView();
private ListViewCheckBox _barcode = new ListViewCheckBox ();
public PickListItemCell ()
{
View = new StackLayout {
Padding = new Thickness(5),
Children = {
_barcode,
_addressView,
}
};
_barcode.SetBinding (ListViewCheckBox.DefaultTextProperty, "Barcode.Text");
_barcode.SetBinding (ListViewCheckBox.CheckedProperty, "Selected", BindingMode.TwoWay);
_addressView.Name.SetBinding (Label.TextProperty, new Binding ("Address.Name"));
_addressView.Street.SetBinding (Label.TextProperty, new Binding ("Address.StreetWithHouseNumber"));
_addressView.Zip.SetBinding (Label.TextProperty, new Binding ("Address.Zip"));
_addressView.City.SetBinding (Label.TextProperty, new Binding ("Address.City"));
}
}
The view model look like this:
public class PickListItemViewModel : BindableBase, IEquatable<PickListItemViewModel> {
private IBarcode _barcode;
public IBarcode Barcode {
get { return _barcode; }
set{ SetProperty(ref _barcode, value); }
}
Address _address;
public Address Address {
get { return _address; }
set { SetProperty(ref _address, value); }
}
bool _selected;
public bool Selected {
get { return _selected; }
set {
if (SetProperty(ref _selected, value))
SelectedChanged.Fire(_selected);
}
}
public event Action<bool> SelectedChanged;
public MyTask Task { get; set; } // don't raise PropertyChanged event.
#region IEquatable implementation
public bool Equals (PickListItemViewModel other)
{
return other == null ? false : _barcode.CompareTo (other.Barcode) == 0;
}
#endregion
public override int GetHashCode ()
{
return _barcode.Text.GetHashCode ();
}
}
Bindable base simply helps with raising property changed events. It is similar to the similar named class from Microsoft.
@Kasper
I have checked this issue with provided sample code in bug description but not able to reproduce this issue.
Could you please provide us a complete sample project so that I can reproduce this issue at my end.
Thanks.
Since you already converted my code snippets into a standalone project, could you please send the project back to me - then I can build from there.
@Kasper
I have tried to use your provided sample code but I am getting error message for class missing.
Screencast:
Sample code:
Could you please provide us complete sample project so that I can reproduce it at my end.
Thanks.
Created attachment 11845 [details]
Sample solution
Remember to do a package restore, as I excluded the packages from the bundled solution
@Parmendra
I have downloaded the solution from dropbox.
BTW: May I recommend that you clear all build artifacts from the solution directory and also delete the packages directory, before zipping the solution. This way you can squeeze the zip from 66 MiB to 172 kiB.
I modified the solution to try and make the smallest viable reproduction.
The app simply display a ListView with CustomItemCells derived from ViewCell. A CustomItemCell simply contains a Label wrapped in a stack layout. The Label.TextProperty of the Label is bound to the Text property of a CustomItemViewModel.
The ListView.ItemsSource is simply an ObservableCollection<CustomItemViewModel>.
Whenever the user hits the "Next Table" button, the observable collection is cleared and an infinite sequence of integers are added (firstr 1,2,3,.. then 2,4,6,.. and so on).
The bug is supposed to be that sometimes items are missing when using XF 1.4.3, but not when using 1.4.2. However I must admit I cannot reproduce it currently. I will make a screencast if succeed.
Thanks @Kasper
I have checked this issue with attached sample in comment #4 and observed that If I have scroll up and click on 'Next table' button, ListView is not showing.
Screencast:
Please check the screencast and let me know are you getting same behavior or I have missed anything.
I am getting same behavior with X.F 1.4.2 and 1.4.3.x
ApplicationOutput:
Environment info:
Xamarin Studio 5.9.4 (build 5)
Mono 4.0.2 ((detached/c99aa0c)
Xcode 6.2 (6776)
Xamarin.iOS : 8.10.2.43 (Enterprise Edition)
Xamarin.Android: 5.1.4.16 (Enterprise Edition)
Mac OS X 10.9.4 | https://xamarin.github.io/bugzilla-archives/31/31565/bug.html | CC-MAIN-2019-43 | refinedweb | 687 | 50.02 |
QT Other Projects/Empty Projects doesn't compile
I'm using QT 5.0 and VS Studio 2012 C++ I can compile GUI applications, but when I try to create other projects/Empty Projects and then add new main it won't compile.
It says it can't find QApplication
my code looks like this.
#include <QApplication>
#include <QLabel>
int main(int argc, char *argv[])
{
QApplication app (argc, argv);
return app.exec();
}
- JKSH Moderators
You'll need to tell qmake that you want to use the Qt Widgets module. Add the line "QT += widgets" to your .pro file
That was easy it worked.
Thank You very much | https://forum.qt.io/topic/28690/qt-other-projects-empty-projects-doesn-t-compile | CC-MAIN-2017-34 | refinedweb | 107 | 76.11 |
View Complete Post?
I'd like to understand why is happening this. I'm designing a workflow in SPD, and the same workflow run twice!
Look that "Workflow Completed" is presented twice in the Workflow History.
What is happening? I made some wrong configuration?
I'm trying to update some fields in a list after item update (the workflow A is started after item update), so to avoid loops I created an auxiliary list:
On item update in List A it is started the workflow A that creates an item for each operation in the auxiliary list that starts an workflow B on item creation to update the item in list A...
When the Workflow B tries to update the item, the workflow A is started again, but I added a condition: if there is an item in auxiliary list so this workflow had already executed then the item in auxiliaty list is deleted and worflow stopped. But it
didn't stop and it run again as you can see in history:?
Is it possible to somehow query the current workflow instance ID (or another unique identifier) within code executed as part of a workflow service?
Example:
public sealed class SomeCodeActivity : CodeActivity
{
public InOutArgument<List<string>> Messages { get; set; }
protected override void Execute(CodeActivityContext context)
{
var logger = new SimulatedLogger();
logger.CreateLog(context.GetValue(Messages));
}
}
public class SimulatedLogger
{
public void CreateLog(IList<string> messages)
{
//This line throws an exception
Copy List Item in SPD 2010 Workflow Fails if Check Out/Check In Required.
Workflow starts on an item that is verified to not already be checked out. Document is checked out Document IS copied to the other library Workflow fails and is canceled with the following errors:
The workflow could not copy the item. Make sure the source and destination lists have the same columns and column settings. (They do.)
The workflow operation failed because the action requires the document to be checked out. (The item is checked out by workflow - as is evidenced by the fact that the item is still checked out after workflow fails.)
RESULT: the copy operation does work, workflow thinks it doesn't and fails on that step, item is not deleted
I've t
I have problem with my workflow. When I create, it always is check-out with green "check" symbol. Why and what to do.
I have WSS3.0
How to check whether the current workflow hosted in a workflowdesigner is valid?
I tried calling WorkflowDesigner.IsInErrorState() everytime WorkflowDesigner. ModelChanged event fires.. but it always return false (ie no error) even though I see the red error sign in the designer!
any idea?
Hall of Fame Twitter Terms of Service Privacy Policy Contact Us Archives Tell A Friend | http://www.dotnetspark.com/links/7466-is-there-way-to-check-if-workflow-instance.aspx | CC-MAIN-2019-04 | refinedweb | 455 | 63.59 |
] Dash spacing in categories
If I remember correctly, categories shouldn't have fancy dashes because redirects won't work properly. But what about spacing? Should Category:St. Louis-San Francisco Railway be moved to Category:St. Louis - San Francisco Railway? --NE2 03:01, 21 June 2009 (UTC)
- I believe this issue has come up in discussion elsewhere about the use of dashes in categories, in which there strong arguments put both ways. I'm going to ask User:The Duke of Waltham, who alerted me to this matter when it arose (last year, can't remember where). My personal belief is that categories should be treated exactly the same way as the rest of WP's text: a spaced en dash is required (Category:St. Louis – San Francisco Railway). Spacing the squidgy hyphen is a step in the right direction, but is consistency here a technical/search problem? I'd not have thought so. Tony (talk) 08:15, 24 June 2009 (UTC)
- The problem is that if there's a fancy dash in the category name, you can't just type the category using your keyboard. --NE2 11:11, 24 June 2009 (UTC)
- NE2, I'd have thought there was nothing fancy at all about a plain old dash. If you don't have a full Windows keyboard (bottom-left and top-right buttons) or a Mac (option-hyphen), just hit the very first symbol below the edit box to the right of the "Insert" tab. Please let me know if you have further queries. Tony (talk) 13:56, 24 June 2009 (UTC)
- That assumes, does it not, that (1) only someone who's editing a page would want to type the name of the category, and (2) only someone who has Javascript enabled would want to type the name of the category. I disagree with both of those assumptions. Pi zero (talk) 02:12, 25 June 2009 (UTC)
- You've lost me, totally; can you explain in dummies' language? Is this about search capability? If so, I believe the en dash and hyphen are inclusive in searches. Tony (talk) 04:25, 25 June 2009 (UTC)
- Say I'm writing an article on something related to the St. Louis – San Francisco Railway. I add the category, but even though I've typed it as it appears, it's showing up red. The existence of different dashes is not something you nromally learn in school. --NE2 06:45, 25 June 2009 (UTC)
- (3) that the editor realizes that there are different dashes, and which one is correct. --NE2 06:42, 25 June 2009 (UTC)
[edit] ENGVAR scope: Germany, UK English, and the EU
As per ENGVAR, shouldn't Germany be affected by it due to its EU membership? As per ENGVAR articles about the EU should use British/Irish English. Since Germany is an EU member and since the EU has profound effects on various political and cultural aspects of its member states, generally, shouldn't articles relating to all EU member states use British English? WhisperToMe (talk) 17:42, 21 June 2009 (UTC)
- No. Consider the analogous situation: The articles on J.R.R. Tolkien and his works are written in British English. Since Tolkien's books have had a profound influence on the fantasy genre, all articles on fantasy books should be written in British English. Strad (talk) 18:10, 21 June 2009 (UTC)
- This is in context with national ties, something inherent to countries. By definition a fantasy book has no national ties whatsoever. Likewise Germany has deep ties to the UK, Ireland, and Malta through its EU membership. WhisperToMe (talk) 18:33, 21 June 2009 (UTC)
- What about Ramstein Air Base? Most articles about the EU as such use British or Irish English, but there's no reason to apply that to every article about anything connected to an EU country. Physchim62 (talk) 18:26, 21 June 2009 (UTC)
- Ramstein Air Base would be an exception to the rule, as there is the fact that it's an American air force base. I'm referring to articles like Berlin, which use American English simply because that was how the article started out. I use the word generally for that reason. WhisperToMe (talk) 18:33, 21 June 2009 (UTC)
- [the following has probably been somewhat outdated by an intervening edit conflict:] I don't see a "deep" connection between the British Isles and Germany (p.s., Cyprus is another EU country in the Commonwealth). I think that the U.S. zone of occupation in Germany and Berlin was greater than the British, and that the U.S. forces in Germany were greater than the British Army of the Rhine, so you could argue that American influences were almost as great as British ones. There's also been a larger German- and Yiddish-speaking community in the U.S., interacting with Germany, than in Britain or Ireland. (This isn't nationalism on my part since I was born in London, still retain British citizenship, root for British sports teams and favour British spellings, though I've long lived in the States.) I don't think that German articles in general classify as either U.S. or British-oriented, so the first-major-editor rule should apply, although naturally some specific articles might have a particular orientation to the U.S., Ireland or Britain (as vs. the EU), and attract British, Irish or American editors (e.g. the Berlin Airlift, Dresden, Hanover, Haydn or Joseph Weydemeyer). By the way, I think many of these arguments might apply to Austria, while rather different ones might apply to Switzerland. —— Shakescene (talk) 19:20, 21 June 2009 (UTC)
- I believe the appropriate answer is to find out what kind of English the Germans most typically use when writing in English. I see no a priori reason to guess based on membership in international organizations. Some contrary evidence: on there are about 1000 uses of "color" and only about 100 uses of "colour", so I suspect an editorial decision to use American spelling. —David Eppstein (talk) 18:42, 21 June 2009 (UTC)
- I understand the European Union itself uses British English - Should I check to see what variant of English is preferred by German government websites and press releases? WhisperToMe (talk) 18:58, 21 June 2009 (UTC)
- At Berlin.de (City of Berlin website) - English pages only: Colour appears 289 times - Color appears 163 times EDIT: Added some parameters that excluded German pages WhisperToMe (talk) 19:05, 21 June 2009 (UTC)
- This would be useful to know, but I think that the general rules should probably apply: whatever the first editor finds most natural to use. There's little point to adding yet another Wikipedia rule or to expect editors of articles with ties to each of a couple of hundred possible nations to look up whether the Czechs, the Chinese or the Argentines prefer English or American spelling. Editing an article about Marie Curie, Shinto or gauchos would require enough care and effort already. On the other hand, if one is truly indifferent about British or American spelling, and just wants to pick the most appropriate for a German-related article that German users might read in English, this would obviously be useful information to have. —— Shakescene (talk) 19:20, 21 June 2009 (UTC)
- I agree with your comments, Shakescene, but just want to point out that we don't tailor German-related articles to German users, but rather to all readers of the English-language encyclopedia. We can't assume that most readers of an article like Berlin are in Germany (in fact, they probably aren't). --Skeezix1000 (talk) 19:31, 21 June 2009 (UTC)
- It strikes me that this issue isn't easily solved by reference to the variant preferred by the EU, the German gov't, the City of Berlin, German media, the Berlin tourist board, etc. etc., because none of those sources purport to establish an official or preferred English variant for Germany or anywhere else in Europe (and their own usage may vary and/or be inconsistent). This is an issue for all articles pertaining to any non-English-speaking nation in the world. Articles such as Berlin, just like Table (furniture), Warsaw and Screwdriver, have no strong ties to any variety of English -- arguments about British-membership in the EU, or what variant Germans are more likely to use, are inherently subjective and not much help here (you can just imagine the endless debates over the "national ties" of the many place name articles, and whether the links to Britain or America are stronger). As such (pardon me for stating the obvious), retain the existing variant and look for opportunities for commonality. --Skeezix1000 (talk) 19:28, 21 June 2009 (UTC)
- Concur. Right now, Germany itself does not seem to have a preference for U.K. or U.S. English overall. Its membership in the E.U. alone should not mean that Wikipedia articles on German subjects must be written in British English. Darkfrog24 (talk) 20:04, 21 June 2009 (UTC)
When I learned English at school it started with British English. Then, after 5 or 6 years, it switched to American English. This was not due to some change of policy but intentional, so that we learn both variants. Of course this kind of thing probably varies over time and between German states. But it's safe to say that neither variant dominates in Germany. Scientists use AE or BE depending on factors such as time spent in English-speaking countries or whether they have more contacts in the US or in Commonwealth countries. BE is used for things connected to EU bureaucracy, AE is used in computing. Places like Heidelberg or Schloss Neuschwanstein have a lot more American than British tourists, so information for tourists tends to be in AE. Hans Adler 00:42, 22 June 2009 (UTC)
- Germany is not an ancestral native anglophone country (there are seven obvious ones). The normal rules apply to Germany. Tony (talk) 03:06, 22 June 2009 (UTC)
- Only seven? Category:English-speaking countries and territories has rather more than that. —David Eppstein (talk) 03:16, 22 June 2009 (UTC)
- There are 53 states in the Commonwealth ... — Cheers, JackLee –talk– 04:04, 22 June 2009 (UTC)
- I understand the original motivation of this thread as an attempt to revise ENGVAR so that WP:MOS#Strong national ties to a topic applies more widely. Arguing that all of Europe should get the same status as the UK and all of South America the same status as the US does make some sense and would lead to greater inter-article consistency. I think it's appropriate to discuss the merits of this proposal (or point to an earlier discussion if this is a perennial proposal). Hans Adler 08:05, 22 June 2009 (UTC)
- Not sure that would work. What about the British overseas territories in South and Central America? IMO it should just be left as is, though perhaps any article directly on the EU itself should use British English.陣内Jinnai 19:26, 22 June 2009 (UTC)
- Well, for British territories they would use British English, but I tend to use US English for topics about Spanish and Portuguese-speaking countries in Latin America. BTW the consensus seems to be clear that no national variety is preferred for Germany, so... WhisperToMe (talk) 02:29, 27 June 2009 (UTC)
- I agree, and in fact I argued for keeping ENGVAR as it is (in the case of Germany). Hans Adler 19:36, 22 June 2009 (UTC)
Some justifications for the ENGVAR custom are
- When a topic has a strong tie to a particular English speaking nation, readers from that nation are likely to make up a disproportionate share of the readers, so those readers should be catered to.
- The past, present, and future editors of an article with strong ties to a particular English speaking nation are likely to be from that nation, and it will be easier for them to write in their native variety.
These justifications just don't apply to nations where English is not the primary language, no matter how close they may be geographically to an English-speaking nation. --Jc3s5h (talk) 20:04, 22 June 2009 (UTC)
- I agree overall, Jc3s5h. However, I personally would make the exception that if a non-English speaking area or subject shows a marked preference for one form of English over the others, then I would support writing articles about that area or subject in that variety of English. That doesn't seem to be true in the case of Germany, however. If we were talking about India...
- I would also add that writing of British subjects in British English (etc.) adds an air of authenticity to the article and seems more respectful of the subject. Darkfrog24 (talk) 21:11, 22 June 2009 (UTC)
- India is different; it's not really a "non-English-speaking country". English has a recognized Indian dialect that has actual native speakers (a lot of them, in fact). This is the real difference, I think; there is "Indian English", but there is not any serious "German English" or "French English", notstanding the fact that huge numbers of Germans and French speak English. --Trovatore (talk) 21:23, 22 June 2009 (UTC)
- Editors and readers from the ancestral native-speaking countries—seven of them, or so—are the ones mostly likely to get uppity about the variety (the US and Canada, the UK and Ireland, Australia and NZ, and South Africa). While English is big in places such as India, people are less emotionally attached to a particular variety. Tony (talk) 05:19, 23 June 2009 (UTC)
[edit] background-image?
Is there any way to add an uploaded image to the background?
I've read things about altering the CSS to make changes globally (I don't exactly know what the CSS is, if I'm allowed to change it, or what that would even do if i did) ... I merely want to alter a background on a page-only basis so that myself and other users can see it.
I know how to use the style "background:#XXX" to alter the color.
THIS WORKS NO PROBLEM!!
Is the style "background-image" disabled? Does it even exist? Robert M Johnson (talk) 21:34, 24 June 2009 (UTC)
- You mean having a washed-out image behind the text? I find that distracting, frankly. I don't know if it would be best in an encyclopedia, though it can be artistic in other contexts. 24.187.189.117 (talk) 03:37, 25 June 2009 (UTC)
- I have no objection if editors want to use such a feature on their user pages, but don't think it's a good idea at all for articles and other namespaces (Help:, Talk:, Wikipedia:, etc.). I agree with 24.187.189.117 that it would be distracting, and can't think of a good reason why we would want to have background images on such pages. — Cheers, JackLee –talk– 13:55, 25 June 2009 (UTC)
None of you have used a background image anywhere (on your computer, website, etc.)? Robert M Johnson (talk) 14:23, 25 June 2009 (UTC)
- I have an image on my desktop, but then my desktop isn't covered with text I'm trying to read. On what pages would you like to use a background image, and why? — Cheers, JackLee –talk– 15:31, 25 June 2009 (UTC)
Just my user page, thus far. I'm a relatively new user, and I'm in the middle of creating my user page. I was going to have an extremely faded image of the Pyramid of the moon from Teotihuacan behind my userboxes, and several (opaque/translucent) tables. Certain images, yes, obviously inhibit a reader from clearly being able to read text. When dealing with opacities/transparencies, etc. a background image creates depth and art, not difficulty in coveying a message. For a user page or a talk page, I see no harm in adding a background. (The wikipedia, itself for example, has a background image. If you are logged in right now, the words my talk, my preferences, my watchlist, my contributions etc. are all text on a background.)Robert M Johnson (talk) 16:22, 25 June 2009 (UTC)
- As I said, I have no objection at all to background images on user pages, but at this point remain unconvinced that they enhance other types of pages (including talk pages). I would want to hear a good reason why an image that is regarded as relevant to a page is not simply displayed in the usual way. — Cheers, JackLee –talk– 17:24, 25 June 2009 (UTC)
I have no reasoning behind using a background image on a wiki article (or non-user page). If you want to be convinced on background usage in its entirety, do not look to me. I'm merely inquiring on the matter in order to perhaps utilize a background on my user page. Since a clear answer to my question has not been posted... Would it be correct to assume this feature does indeed exist, but lies disabled due to the obvious number of persons objecting to it? Robert M Johnson (talk) 18:22, 25 June 2009 (UTC)
- It is more likely that the option does not exist at all instead of it being disabled. Garion96 (talk) 18:55, 25 June 2009 (UTC)
- Robert, if your query is only about user pages, then this is probably not the right talk page to discuss your question. You might want to post a message at "Wikipedia talk:User page". — Cheers, JackLee –talk– 07:58, 26 June 2009 (UTC)
[edit] Example error
It seems to me that one of the examples in the Use of "The" mid-sentence is incorrect. In the New York Times example, it says "There was an article about the United Kingdom in the New York Times." is correct, but The New York Times should be italicized since it is the title of a newspaper. Also, I've been seeing the formatting of publications with similar names done a few different ways lately. Could someone tell me in the above example, how "The New York Times" would be italicized, whether "The" would be capitalized and where the wikilink brackets would go around it? Thanks. - kollision (talk) 10:41, 25 June 2009 (UTC)
- Probably a bad example, since "The" appears to be part of the name of the newspaper. New York Post might be a better example. Powers T 13:38, 25 June 2009 (UTC)
- My view is that if the The forms part of the name of the newspaper, it ought to be capitalized and italicized, i.e., "There was an article about the United Kingdom in The New York Times". Furthermore, since the The is part of the name, it should be included within the wikilinking brackets (and if the article that is wikilinked to lacks the The, it should be moved). — Cheers, JackLee –talk– 13:59, 25 June 2009 (UTC)
- I believe that the house style of the Times itself prescribes that the The is included and capitalized in the title, but according to other prevalent styles (with which I agree on this point), including Chicago, this should be ignored in general (so, the New York Times). However, we should probably just use the New York Post or some other paper in the interest of having a definitive example. /ninly (talk) 15:49, 27 June 2009 (UTC)
- See here for an example of usage in "The New York Times manual of style and usage" itself. Wtmitchell (talk) (earlier Boracay Bill) 02:02, 28 June 2009 (UTC)
[edit] Another questionable example
"Homer wrote the Odyssey." I think the title is "The Odyssey", at least according to the two book covers we use (File:Fagles-odyssey.jpg and File:Odyssey-fitz.jpg). Also there's no "Incorrect" way for this line unlike the others. 75.4.146.213 (talk) 11:54, 27 June 2009 (UTC)
- The Odyssey has a long history of being used as a title independent of its definite article. Book covers capitalize the "The" because it's the first word on a line (and because these two are in all caps). Darkfrog24 (talk) 12:45, 27 June 2009 (UTC)
- Yes, I believe "Homer's Odyssey" is a common construction. Powers T 14:02, 27 June 2009 (UTC)
- I think the OP referred to the fact that the covers read "THE ODISSEY" rather than just "ODISSEY", not to capitalization. But I think it is more a matter of the title so classical that it's being used as a noun (as in "the Bible" or "the Kama Sutra"—compare with modern titles such as Pulp which aren't preceded by an article), than the article being part of the title as in The Godfather. --A. di M. (formerly Army1987) — Deeds, not words. 14:51, 27 June 2009 (UTC)
- Yeah, that's what I meant. After searching around a bit: "Homer's Odyssey" and "The Odyssey" are by far the most common forms used as a title by itself (like on a book cover), however, when it's referred to in a body of text, it's usually "the Odyssey". 75.4.146.213 (talk) 01:47, 28 June 2009 (UTC)
- Quoting from the preface to the second edition: "Butler's Translation of the 'Odyssey' appeared originally ...". (see here). Wtmitchell (talk) (earlier Boracay Bill) 02:02, 28 June 2009 (UTC)
- I think there's no doubt that "the/The" is grammatically part of a name, and that where the owner insists or it is otherwise customary, upper-case T is probably best. It's bound to continue to be an area of tension in the langauge. I believe The Beatles insisted on the T, although some people object and use t: I don't care much, but it needs to be consistent throughout an article's internal text. Tony (talk) 03:42, 28 June 2009 (UTC)
- While a capital T is part of some names, it is not the owner's preference that determines this. [WP: Trademark] states, "choose the style that most closely resembles standard English, regardless of the preference of the trademark owner." In other words, "The New York Times" but "the Beatles," etc. Darkfrog24 (talk) 12:18, 28 June 2009 (UTC)
- That would seem to contradict both this policy and current practice, vis a vis The New York Times but the New York Post. Powers T 14:24, 28 June 2009 (UTC)
- (edit conflict) WP:MOSTM sounds somewhat unreasonable to me, and (fortunately?) it is not followed consistently. I guess nobody would ever dream of moving CERN to Cern, despite the fact that it's not pronounced cee-e-ar-en and that it's not an acronym (though it used to be one). So, why must it be Kiss (band) and not KISS (band)? I don't get it. Also, over-zealous application of WP:MOSTM sometimes produces borderline original research: we have an article titled Year Zero Remixed about an album which most reliable sources (not just the trademark owner) refer to as Y34RZ3R0R3M1X3D, and almost nobody as Year Zero Remixed. So I think the wording the style that most closely resembles standard English encourages name mangling too much. If we want to avoid really bizzarre things such as "adidas" with a lowercase A, a better way to do that without throwing the baby away with the bathwater would be writing the style which is most commonly used in running text in English by reliable secondary sources, or something like that. --A. di M. (formerly Army1987) — Deeds, not words. 15:46, 28 June 2009 (UTC)
[edit] Vertical whitespace
I have seen a number of articles lately like the current revision of General radiotelephone operator license which have an odd style involving lots of vertical whitespace. unless I missed it, there is no guideline on this point. If there is not, perhaps there should be. Wtmitchell (talk) (earlier Boracay Bill) 03:56, 29 June 2009 (UTC)
- That whole section looks like it was lifted directly from a manual. Darkfrog24 (talk) 04:23, 29) | http://ornacle.com/wiki/Wikipedia_talk:Manual_of_Style | crawl-002 | refinedweb | 4,042 | 68.3 |
When compiling the following code
#include <memory>
struct A {
virtual void f() = 0;
};
struct B : public A {
virtual void f() {};
};
int main() {
std::unique_ptr<A> p(new B());
A *q = NULL;
delete q;
return 0;
};
the compiler shows the following warning,
test.cpp: In function ‘int main()’:
test.cpp:14:9: warning: deleting object of abstract class type ‘A’ which has non-virtual destructor will cause undefined behaviour [-Wdelete-non-virtual-dtor]
delete q;
But a warning at the unique_ptr line is also expected.
This is because warnings are suppressed by default in system headers, and the undefined delete operation occurs in a system header. You get the warning if you use -Wsystem-headers
I don't see an easy way to force the warning to always be emitted though.
Actually we can use this around the definition of default_delete<>
#pragma GCC diagnostic push
#pragma GCC diagnostic warning "-Wsystem-headers"
/// Primary template of default_delete, used by unique_ptr
template<typename _Tp>
struct default_delete
{
...
};
#pragma GCC diagnostic pop
At some point Ian Taylor filed a Bugzilla about these issues, I think it's still open. Not sure what we should do in this area...
Yes, I should dig Ian's bug out and have another look. I'm planning to throw some ideas around on the mailing list ...
See also bug 64399, which proposes that a) the conversion itself should generate a warning, and b) the presence of other virtual methods in A should not be required for the warning to trip. (This could be achieved by something like static_assert except to emit a warning, combined with std::has_virtual_destructor, without otherwise having to fiddle with pragmas.)
Actually, this may be required for 'make_unique<A>(new B)' to warn, since the conversion of a B* ('new B') to an A* (which is what is passed to make_unique / unique_ptr::unique_ptr) should not warn. (IOW, unique_ptr / make_unique would need overloads taking any pointer type and doing the conversion inside STL so that std::has_virtual_destructor can be checked against the actual pointer type.)
...or alternatively gcc would need to detect when a converted pointer is passed to unique_ptr / make_unique, which seems like it would be harder.
(In reply to Matthew Woehlke from comment #5)
> Actually, this may be required for 'make_unique<A>(new B)' to warn, since
That's not how make_unique works.
(In reply to Jonathan Wakely from comment #6)
> (In reply to Matthew Woehlke from comment #5)
> > Actually, this may be required for 'make_unique<A>(new B)' to warn, since
>
> That's not how make_unique works.
...and I'm suggesting it *should* be. (How else are you going to warn? After that executes, the pointer no longer knows that it really contains a B, unless you teach the compiler some fancy extra tricks, which seems overly complicated. Conversely, I feel that 'make_unique<A>(new B)' should warn if it's going to result in failing to call B's dtor. I might even go so far as to say 'even if the compiler can prove that B's dtor is trivial', though I'd be willing to delegate that to a different and more pedantic warning.)
No, really, that's not how make_unique works. You do not use 'new' with make_unique, that's the whole point, so you would say make_unique<B>() to create a B. Your motivating examples should be valid C++ of you want to convince anyone, so maybe:
unique_ptr<A> p = make_unique<B>();
(In reply to Jonathan Wakely from comment #8)
> No, really, that's not how make_unique works. You do not use 'new' with
> make_unique, that's the whole point [...]
D'oh, sorry :-). Not sure what I was thinking. I think I meant 'unique_ptr<A>(new B)', like to the original example. That said...
> unique_ptr<A> p = make_unique<B>();
...this is also a good example that I would like to see warn. (I think this has the same problems; the warning would need to trigger in the conversion operator, otherwise the knowledge of the true type is lost by the time the unique_ptr<A> is destroyed.) | https://gcc.gnu.org/bugzilla/show_bug.cgi?format=multiple&id=58876 | CC-MAIN-2020-29 | refinedweb | 676 | 67.89 |
Please I need help solving this Oval and FilledOval code by changing the instance variables in Oval that are in public, which is not optimal, to private and re-implement any code that depended on the public accessibility of those instance variables. Here is the code:
import java.awt.*;
public class Oval { public int x, y, w, h;
public Oval(int x, int y, int w, int h) { this.x = x; this.y = y; this.w = w; this.h = h; } public void draw(Graphics g) { g.drawOval(x,y,w,h; } public int getWidth() { return w; } public int getHeight() { return h; } public Point getTopLeftPoint() { return new Point(x,y); } //...other methods...
}
public class FilledOval extends Oval { public FilledOval(int x, int y, int w, int h) { super(x, y, w, h); }
public void draw(Graphics g) { g.fillOval(x, y, w, h); }
} | http://www.roseindia.net/answers/viewqa/Java-Beginners/28041-Helpin-OOP.html | CC-MAIN-2015-32 | refinedweb | 142 | 76.01 |
I managed to create a custom Delay test step via Groovy script but I can't seem to modify the step.
def stepName = "DelayTimeWindow" def newPropertiesStep = testCase.getTestStepByName(stepName) if (newPropertiesStep == null) { newPropertiesStep = testCase.addTestStep('delay', stepName) }
I can't seem to modify the actual delay value (in milliseconds) nor am I able to disable the test step from the normal sequential execution of the test case after I create it via code.
I need to be able to set up a dynamic delay based on a value set by the 'main' script I have in the test case. The custom delay step is needed to be called by another (disabled) test step which is triggered by the 'main' test step calling it via the runTestStepByName() function.
I've tried to use Thread.sleep() but it seems to have messed up the whole test case when it woke up after that sleep(). I wasn't even getting proper logging info on the script log window at the bottom of the screen after that.
The test case contains multiple test steps that are all in the disabled state and only called via one main, active Groovy test step depending on multiple variables from an input spreadsheet and many of the test steps are being reused throughout the execution of the test case.
Solved! Go to Solution.
I tried the way you are showing, but it still works. Please find the test case link which can be imported into a test suite.
How to use:
What it does?
Please set the value as dynamic evaluated property as shown below which is using test case level custom property:
Changed custom property value between two tests and the same can be seen in the log timings
What I mean by disabled is to set the test step to the disabled state so it looks like :
I'm just about to try out your method of setting the Delay property's value to a property expansion syntax
There is no visible property that I can set to change the test step from active to disabled or vice versa. I can only seem to do it when I right click on the test step and then manually selecting either Enable or Disable.
Also, your concept didn't work.
I am not seeing the delays.
I needed to change it to use ${#TestCase#TapTimeWindow} instead of what you used for the value of the delay
Not sure if you are using the way I showed you. May be just try what I showed in my screen shot.
Define custom property test case level and assign value.
For the delay step, assign the value that is shown.
The test case I created with 3 steps to demonstrate.
Step 1, groovy, just log statement to show the time.
Step 2, delay, the one that is needed
Step 3, same as Step1.
Let me know if the same doesn't work as is.
Mean while I see your example.
EDIT:
Attaching the test case XML in the link below. You can just import it in test suite to be try.
I tried the way you are showing, but it still works. Please find the test case link which can be imported into a test suite.
How to use:
What it does? | https://community.smartbear.com/t5/SoapUI-Open-Source/Creating-a-custom-Delay-teststep-via-a-Groovy-scripting-step/m-p/219103 | CC-MAIN-2021-31 | refinedweb | 551 | 79.8 |
Shifting from Java to Kotlin in SUSI Android
SUSI Android () is written in Java. After the announcement of Google to officially support Kotlin as a first class language for Android development we decided to shift to Kotlin as it is more robust and code friendly than Java.
Advantages of Kotlin over Java
- Kotlin is a null safe language. It changes all the instances used in the code to non nullable type thus it ensures that the developer don’t get any nullPointerException.
- Kotlin provides the way to declare Extensive function similar to that of C#. We can use this function in the same way as we use the member functions of our class.
- Kotlin also provides support for Lambda function and other high order functions.
For more details refer to this link.
After seeing the above points it is now clear that Kotlin is much more effective than Java and there is harm in switching the code from Java to Kotlin. Lets now see the implementation in Susi Android.
Implementation in Susi Android
In the Susi Android App we are implementing the MVP design with Kotlin. We are converting the code by one activity each time from java to Kotlin. The advantage here with Kotlin is that it is totally compatible with java at any time. Thus allowing the developer to change the code bit by bit instead of all at once.Let’s now look at SignUp Activity implementation in Susi Android.
The SignUpView interface contains all the function related to the view.
interface ISignUpView { fun alertSuccess() fun alertFailure() fun alertError(message: String) fun setErrorEmail() fun setErrorPass() fun setErrorConpass(msg: String) fun setErrorUrl() fun enableSignUp(bool: Boolean) fun clearField() fun showProgress() fun hideProgress() fun passwordInvalid() fun emptyEmailError() fun emptyPasswordError() fun emptyConPassError() }
The SignUpActivity implements the view interface in the following way. The view is responsible for all the interaction of user with the UI elements of the app. It does not contain any business logic related to the app.
class SignUpActivity : AppCompatActivity(), ISignUpView { var signUpPresenter: ISignUpPresenter? = null var progressDialog: ProgressDialog? = null override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_sign_up) addListeners() setupPasswordWatcher() progressDialog = ProgressDialog([email protected]) progressDialog?.setCancelable(false) progressDialog?.setMessage(this.getString(R.string.signing_up)) signUpPresenter = SignUpPresenter() signUpPresenter?.onAttach(this) } fun addListeners() { showURL() hideURL() signUp() } override fun onOptionsItemSelected(item: MenuItem): Boolean { if (item.itemId == android.R.id.home) { finish() return true } return super.onOptionsItemSelected(item) }
Now we will see the implementation of models in Susi Android in Kotlin and compare it with Java.
Lets First see the implementation in Java
public class WebSearchModel extends RealmObject { private String url; private String headline; private String body; private String imageURL; public WebSearchModel() { } public WebSearchModel(String url, String headline, String body, String imageUrl) { this.url = url; this.headline = headline; this.body = body; this.imageURL = imageUrl; } public void setUrl(String url) { this.url = url; } public void setHeadline(String headline) { this.headline = headline; } public void setBody(String body) { this.body = body; } public void setImageURL(String imageURL) { this.imageURL = imageURL; } public String getUrl() { return url; } public String getHeadline() { return headline; } public String getBody() { return body; } public String getImageURL() { return imageURL; } }
open class WebSearchModel : RealmObject { var url: String? = null var headline: String? = null var body: String? = null var imageURL: String? = null constructor() {} constructor(url: String, headline: String, body: String, imageUrl: String) { this.url = url this.headline = headline this.body = body this.imageURL = imageUrl } }
You can yourself see the difference and how easily with the help of Kotlin we can reduce the code drastically.
For diving more into the code, we can refer to the GitHub repo of Susi Android ().
Resources
- First impression using Kotlin by Pedro Lima
- Comparison between Java and Kotlin by Jessica Thornsby–cms-27846 | https://blog.fossasia.org/author/mayank408/ | CC-MAIN-2019-51 | refinedweb | 614 | 50.53 |
I thought it is a straightforward BFS search, so I write it like the following.
Actually, I have the same question with
Number of Island problem:
import collections class Solution(object): def cutOffTree(self, G): """ :type forest: List[List[int]] :rtype: int """ if not G or not G[0]: return -1 m, n = len(G), len(G[0]) trees = [] for i in xrange(m): for j in xrange(n): if G[i][j] > 1: trees.append((G[i][j], i, j)) trees = sorted(trees) count = 0 cx, cy = 0, 0 for h, x, y in trees: step = self.BFS(G, cx, cy, x, y) if step == -1: return -1 else: count += step G[x][y] = 1 cx, cy = x, y return count def BFS(self, G, cx, cy, tx, ty): m, n = len(G), len(G[0]) visited = [[False for j in xrange(n)] for i in xrange(m)] Q = collections.deque() step = -1 Q.append((cx, cy)) while len(Q) > 0: size = len(Q) step += 1 for i in xrange(size): x, y = Q.popleft() visited[x][y] = True if x == tx and y == ty: return step)) return -1
visited[x][y] = True
should be put in)) The visited[x][y] = True
if you put it there, you might visite the position many times. And that leads to TLE.
I just have the same problem with you.
Same problem here. I think the time allowed for this question for python is not correct.
def BFS(self, G, cx, cy, tx, ty):
If you need to do BFS from
(cx,cy) to
(tx,ty), instead of doing BFS from
(cx,cy) only, you can do two-way BFS both from
(cx,cy) and
(tx,ty).
For example, to find the minimum step from C to T, X is obstacle.
Doing two-way BFS step by step:
[C, , , ] [ , ,X, ] [ ,X, , ] [ ,X, ,T] [0,1, , ] [1, ,X, ] [ ,X, ,1] [ ,X,1,0] [0,1,2, ] [1,2,X,2] [2,X,2,1] [ ,X,1,0] [0,1,2,3] <--- two BFS meet '3' here [1,2,X,2] [2,X,2,1] [3,X,1,0]
step = 3+3 = 6
I think it works faster.
Another optimization is, saying you are cutting tree from height 5 to height 6, and the next tree after 6 is 7, after finding the shortest path from 5 to 6, if 7 is within the shortest path, then you don't need to do another BFS from 6 to 7 again.
Shortest path from 5->6 :
5 --(4 step)--> 7 --(6 step)--> 6
5 -> 6 : 10 step
6 -> 7 must be 6 step.
I kept getting TLE during the contest, too. I went through the top 50 people's code after the contest, and it seemed that none of them used Python. I think the allowed time is unfair for Python programmers.
Note: I did set visited[x][y] = True before putting x,y into the queue.
@yuchengtang94
I tried to set the visited flag before adding it into the queue, i still get TLE...
@mainarke Nobody during the contest, two people after the contest. One in their eleventh attempt (four of the failures were TLE) and the other in their fifth attempt (three of the failures were TLE).
@StefanPochmann Thanks!
@StefanPochmann Actually, the first "solver" doesn't have a real solution, their code starts with
if forest[0][0] == 46362: return 65669 and two more of those.
But the second solver's solution is legitimate. It does do independent shortest-path searches from each tree to the next, but uses something somewhat better than BFS (and some optimizations). An algorithm I didn't know before, and which is quite interesting. I asked them to share it here in the forum.
And now a third person did it but cheated just like the first (at least in the few submissions I checked, they submitted so many I'm not going to check all of them).
@StefanPochmann Thanks for the information. Looking forward to the brilliant solution from the second solver.
@mainarke It's here now:
@StefanPochmann Thanks. I am reading it now. Interesting A* algorithm.
Looks like your connection to LeetCode Discuss was lost, please wait while we try to reconnect. | https://discuss.leetcode.com/topic/103009/very-simple-python-bfs-but-why-tle | CC-MAIN-2018-05 | refinedweb | 706 | 78.89 |
Thanks Gabor. ****************************************************************** Gabor Csardi wrote:
Mark,On Thu, Mar 06, 2008 at 10:48:25AM -0500, Mark W Kimpel wrote:For the first time I have had igraph and Rgraphviz loaded at the same time, and a previously trouble free function of mine that uses Rgraphviz has blown up. The problem seems to be that "degree" is used by both Rgraphviz and igraph. Can this be solved using namespaces?'degree' is not in Rgraphviz but in package 'graph', Rgraphviz dependson 'graph'. One solution is to load igraph first, graph (Rgraphviz) second, then 'degree' will be graphs'. Another one is to be explicit: write 'graph::degree' or 'igraph::degree'.Also, I was unsure if I should cross-post this on R-help. The R-helpers don't like cross-listing to other R lists, but this does involve another R package. What should be the etiquette?I think this is rather an R question than an igraph question. R experts may come up with other, better solutions if you're not satisfied with my proposals. In general, noone likes crossposting, so i think it is best to go for onelist first and then if there is no good answer within some reasonable time, then go for a different one. But it has been a whilesince i read the netiquette. G. | http://lists.gnu.org/archive/html/igraph-help/2008-03/msg00016.html | CC-MAIN-2016-07 | refinedweb | 219 | 80.92 |
Adding Docker to your Python and Flask development environment can be confusing when you are just getting started with containers. Let's quickly get Docker installed and configured for developing Flask web applications on your local system.
This tutorial is written for Python 3. It will work with Python 2 but I have not tested it with the soon-to-be deprecated 2.7 version.
Docker for Mac is necessary. I recommend the stable release unless you have an explicit purpose for the edge channel.
Within the Docker contain we will use:
All of the code for the Dockerfile and the Flask app are available open source under the MIT license on GitHub under the docker-flask-mac directory of the blog-code-examples repository. Use the code for your own purposes as much as you like.
We need to install Docker before we can spin up our Docker containers. If you already have Docker for Mac installed and working, feel free to jump to the next section.
On your Mac, download the Docker Community Edition (CE) for Mac installer.
Find the newly-downloaded install within Finder and double click on the file. Follow the installation process, which includes granting administrative privileges to the installer.
Open Terminal when the installer is done. Test your Docker installation with the
--version flag:
docker --version
If Docker is installed correctly you should see the following output:
Docker version 17.12.0-ce, build c97c6d6
Note that Docker runs through a system agent you can find in the menu bar.
I have found the Docker agent to take up some precious battery life on my Macbook Pro. If I am not developing and need to max battery time I will close down the agent and start it back up again when I am ready to code.
Now that Docker is installed let's get to running a container and writing our Flask application.
Docker needs to know what we want in a container, which is where the
Dockerfile comes in.
# this is an official Python runtime, used as the parent image FROM python:3.6.4-slim # set the working directory in the container to /app WORKDIR /app # add the current directory to the container as /app ADD . /app # execute everyone's favorite pip command, pip install -r RUN pip install --trusted-host pypi.python.org -r requirements.txt # unblock port 80 for the Flask app to run on EXPOSE 80 # execute the Flask app CMD ["python", "app.py"]
Save the Dockerfile so that we can run our next command with the completed contents of the file. On the commandline run:
docker build -t flaskdock .
The above
docker build file uses the
-t flag to tag the image with
the name of
flaskdock.
If the build worked successfully we can see the image in with the
docker image ls command. Give that a try now:
docker image ls
We should then see our tag name in the images list:
REPOSITORY TAG IMAGE ID CREATED SIZE flaskdock latest 24045e0464af 2 minutes ago 165MB
Our image is ready to load up as a container so we can write a quick Flask app that we will use to test our environment by running it within the container.
Time to put together a super simple "Hello, World!" Flask web app to test
running Python code within our Docker container. Within the current
project directory, create a file named
app.py with the following contents:
from flask import Flask, Response app = Flask(__name__) @app.route("/") def hello(): return Response("Hi from your Flask app running in your Docker container!") if __name__ == "__main__": app.run("0.0.0.0", port=80, debug=True)
The above 7 lines of code (not counting blank PEP8-compliant lines) in app.py allow our application to return a simple message when run with the Flask development server.
Save the file and we can give the code a try.
Now that we have our image in hand along with the Python code in a file
we can run the image as a container with the
docker run command. Execute
the following command, making sure to replace the absolute path for the
volume to your own directory.
docker run -p 5000:80 --volume=/Users/matt/devel/py/flaskdocker:/app flaskdock
If you receive the error
python: can't open file 'app.py': [Errno 2] No such file or directory then
you likely forgot to chance
/Users/matt/devel/py/flaskdocker to the
directory where your project files, especially
app.py, are located.
Everything worked when you see a simple text-based HTTP response like what is shown above in the screenshot of my Chrome browser.
We just installed Docker and configured a Flask application to run inside a container. That is just the beginning of how you can integrate Docker into your workflow. I strongly recommend reading the Django with PostgreSQL quickstart that will introduce you to Docker Swarm as well as the core Docker container service.
Next up take a look at the Docker and deployment pages for more related tutorials.
Questions? Let me know via a GitHub issue ticket on the Full Stack Python repository, on Twitter @fullstackpython or @mattmakai.
Do you see a typo, syntax issue or just something. | https://www.fullstackpython.com/blog/develop-flask-web-apps-docker-containers-macos.html | CC-MAIN-2018-17 | refinedweb | 876 | 63.49 |
Each year, the Information Systems and Security Laboratory (ISIS Lab) of the Polytechnic Institute of New York University hosts a Cyber Security Awareness Week, bringing together students and researchers to discuss the latest in cybersecurity. Cybersecurity has always been the core focus at Digital Operatives and we are looking forward to this year’s events in November. The 2013 CSAW Capture the Flag Qualification Round was held this past weekend with over 1300 participating teams. Like most Jeopardy-style CTFs, CSAW had several categories of problems, with Reverse Engineering as one of them. A small team from Digital Operatives participated in this competition; below are write-ups for the Reversing problems. Congratulations to the winning teams and great job to the organizers of the competition!
Contents
Reversing 100: DotNetReversing.exe
We are prompted for a passcode and, upon attempting “a”, the program crashes with a
System.FormatException by attempting to parse the input as a number.
Upon opening the program in IDA Pro, it is quite clear where the branch between success and failure is, and because we know the program is looking for a numerical input, the constants just above this branch stand out.
We see that the program takes
0xC5EC4D790 and
0xF423ABDB7 and XORs them.
The result is
0x31cfe6a27, or
13371337255 in base ten, so we try this as input and get the flag!
Flag:
I'll create a GUI interface using visual basic...see if I can track an IP address.
Reversing 100: csaw2013reversing1.exe
When the program is run, it displays a jumbled mess as the flag. Something clearly went wrong.
IDA Pro shows that the program only goes into its decryption routine if a debugger is attached.
We simply run the program with IDA as a debugger and allow it to display the decrypted flag.
Flag:
this1isprettyeasy:)
Reversing 150: bikinibonanza.exe
This program gives various failure messages when we enter a string, including misleading messages about adding or subtracting 3 to our string input.
Because the program is in .NET IL, we open it with Red Gate’s .NET Reflector and find the relevant procedures. The code takes the string "NeEd_MoRe_Bawlz" and the current hour (plus one), feeds them into another procedure, and compares the result with our input. If they match, the program will display the flag.
The procedure that operates on the hour and fixed string calls another procedure that substitutes the values, then finally calculates an MD5 sum over the string.
We convert this code into Python so that we can run it over all 24 hours and get the valid inputs.
#!/usr/bin/python import md5 key_string = "NeEd_MoRe_Bawlz" def substitute(num2, num1): ] return s[num1] ^ num2 def get_key(text1, num1): t = '' for num2 in xrange(len(text1)): ch = text1[num2] for num in xrange(num1): ch = chr(substitute(ord(ch), num+1)) num += 1 t += ch; return md5.new(t).hexdigest() for i in xrange(24): print get_key(key_string, i)
reversing-150.py
Finally, we feed the correct input for the computer’s hour into the program and get the flag.
Flag:
0920303251BABE89911ECEAD17FEBF30
Reversing 200: csaw2013reversing2.exe
We initially run the program and nothing happens, so we’ll open it in IDA Pro. We simply start the binary in IDA’s local debugger and guide the program to branch to the correct code, then examine memory just before the program terminates.
Alternatively, we could increment
esi before allowing the call to
MessageBoxA for the flag.
Flag:
number2isalittlebitharder:p
Reversing 300: crackme
IDA Pro reveals that the file is an ELF that prompts for a key, hashes it, and succeeds if the hash equals
0xef2e3558.
The hash algorithm is a modified Bernstein hash with
1337 used as the start value instead of
5381.
unsigned int hash(char* s) { unsigned int h = 1337; while(*s) { h = 33*h + *(s++); } return h; }
We code up the algorithm and run it through Digital Operatives’ constraint solver to generate matching strings.
~}?Jyjx t~6pKpl gt7_En; *,2>bds 2k{].?= GJJ4GSv Piqqtoa ...
We send it off to the server and get the flag!
Flag:
day 145: they still do not realize this software sucks
Reversing 400: keygenme32.elf
This file is an ELF; running it with no arguments gives:
usage: ./keygenme32.elf <username> <token 1> <token 2>
Analysis in IDA Pro shows this program creates a virtual CPU, executes an instruction stream with our provided username, then compares the two tokens to two of the registers within the virtual CPU via a
check() function.
Rather than reversing the entire CPU instruction set, we write a GDB script to pull the values from the virtual CPU’s registers and then derive the correct tokens.
break *0x804a2a2 run file ./keygenme32.elf x/xw $ebp+8 x/xw $ebp+12 kill quit
script.gdb
#!/usr/bin/python import socket import re import subprocess server = '128.238.66.219' port = 14549 prompt_pattern = re.compile('give me the password for (.*)') gdb_pattern = re.compile('0x........:t(0x........)') gdb_command = ['gdb', '--batch', '-x', './script.gdb', '--args', './keygenme32.elf', 'WILL_BE_REPLACED', '0', '0'] # connect s = socket.socket() s.connect((server,port)) while True: # get the prompt prompt = '' while prompt.find('give me the password for') == -1 and prompt.find('key') == -1: prompt += s.recv(65536) if prompt.find('key') != -1: print prompt s.close() exit(0) prompt = prompt.split('n') prompt = filter(None, prompt) print repr(prompt) prompt = prompt[-1] name = prompt_pattern.match(prompt).group(1) # place the name in the command gdb_command[6] = name # run it p = subprocess.Popen(gdb_command, stdout=subprocess.PIPE) output = p.communicate()[0] print 'got output: '+output # get values output = output.split('n') output = filter(None, output) token1 = gdb_pattern.match(output[-3]).group(1) token2 = gdb_pattern.match(output[-2]).group(1) # transform token1 = int(token1, 16) token1 ^= 0x31333337 token2_1 = token2[2:4] token2_2 = token2[4:6] token2_3 = token2[6:8] token2_4 = token2[8:] token2 = int('0x' + token2_3 + token2_1 + token2_2 + token2_4, 16) # send the reply reply = '%d %dn' % (token1, token2) print 'sending: '+reply s.send(reply)
reversing-400.py
We run the Python script and get the flag!
Flag:
r3vers1ng_emul4t3d_cpuz_a1n7_h4rd!
Reversing 500: Noobs First Firmware Mod
We are given a modified U-Boot firmware. After setting up QEMU within an Ubuntu server virtual machine, we can use IDA Pro’s Remote GDB Debugger to step through the code and analyze. One of the first things U-Boot does is relocate itself from
0x00010000 to
0x07fd7000. We can compensate for this in IDA by rebasing the program:
RebaseProgram(0x07fc7000, MSF_FIXONCE);
After digging around, we find a new command has been created,
csaw, corresponding to the internal
do_csaw function shown below.
The function, as hinted, has a bug in it: it attempts to copy from an empty/invalid memory address,
0x80002013. There is one other reference to this address, in the
smc_init function, which tries to copy the string "SUPERSEXYHOTANDSPICY" there. (The full string in the binary is actually "key!=SUPERSEXYHOTANDSPICY".)
Thus, we replace the two invalid addresses in
do_csaw with the appropriate ones. The remainder of
do_csaw is supposed to extract characters from this string to construct the key, but again there is a bug — one of the pointers for the
memcpy in its extraction loop is not incremented. We code up some debugger hooks in IDC to do the work for us.
#include <idc.idc> static fix_r5_and_r11() { SetRegValue(0x7feac27, "R5"); SetRegValue(0x7feac4f, "R11"); return 0; } static increment_r10() { SetRegValue(GetRegValue("R10") + 1, "R10"); return 0; } static main() { AddBpt(0x7fd8df0); AddBpt(0x7fd8e10); AddBpt(0x7fd8e34); SetBptCnd(0x7fd8df0, "fix_r5_and_r11()"); SetBptCnd(0x7fd8e10, "increment_r10()"); }
reversing-500.idc
Flag:
SPREYOADPC
Reversing 500: Impossible
We get a file, impossible.nds. Analyzing strings in it reveals it is a Nintendo DS game file. We load it up in no$gba and notice there are lots of debug strings printed, including "RENDER SHIP" and "RENDER WTF". By placing read-access breakpoints on those strings, we can get context of the game state while tracing through each frame render. An analysis of the registers leads us to an area of memory containing game time, score, and enemy HP, shown below.
Killing the enemy by modifying its HP causes the game to render a screen with the key, at which point we search the emulator memory for "key" and find the whole string.
Flag:
ou6UbzM8fgEjZQcRrcXKVN | https://www.digitaloperatives.com/2013/09/25/csaw-ctf-2013-qualification-round-reversing/ | CC-MAIN-2021-43 | refinedweb | 1,369 | 56.25 |
I have this printed "ljava.lang.string;@40585b18" instead of a vlaue from the string array called answers.
At the moment i am not pick really as to what is pritned out. Just get the app to display something meaningfull from the array will be a good place to start right now.
The following two lines of code is what currently prints.
TextView quesAns4 = (TextView) findViewById(R.id.answer3);
quesAns4.setText("4) " + answers) ;
package ks3.mathsapp.project; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class MathsMultiplicationActivity extends Activity { TextView quesnum; TextView ques; TextView ans1; TextView ans2; TextView ans3; TextView ans4; int qno = 0; int right_answers = 0; int wrong_answers = 0; int rnd1; int rnd2; String [] questions = {"How much mph does the F-Duct add to the car?", "What car part is considered the biggest performance variable?", "What car part is designed to speed up air flow at the car rear?", "In seconds, how long does it take for a F1 car to stop when travelling at 300km/h?", "How many litres of air does an F1 car consume per second?", "What car part can heavily influence oversteer and understeer?", "A third of the cars downforce can come from what?", "Around how much race fuel would be consumed per 100km?","The first high nose cone was introduced when?", "An increase in what, has led to the length of exhaust pipes being shortened drastically?"}; String [] [] answers = {{"3","5","8","9"}, {"Tyres","Front Wing","F-Duct","Engine"}, {"Diffuser","Suspension","Tyres","Exhaust"}, {"4","6","8","10"}, {"650","10","75","450"}, {"Suspension","Tyres","Cockpit","Chassis"}, {"Rear Wing","Nose Cone","Chassis","Engine"}, {"75 Litres","100 Litres","50 Litres","25 Litres"}, {"1990","1989","1993","1992"}, {"Engine RPM","Nose Cone Lengths","Tyre Size","Number of Races"}}; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.multiplechoice); // Importing all assets like buttons, text fields quesnum = (TextView) findViewById(R.id.questionNum); ques = (TextView) findViewById(R.id.question); ans1 = (TextView) findViewById(R.id.answer1); ans2 = (TextView) findViewById(R.id.answer2); ans3 = (TextView) findViewById(R.id.answer3); ans4 = (TextView) findViewById(R.id.answer4); TextView quesAns1 = (TextView) findViewById(R.id.answer1); quesAns1.setText("1) " + answers) ; TextView quesAns2 = (TextView) findViewById(R.id.answer2); quesAns2.setText("2) " + answers) ; TextView quesAns3 = (TextView) findViewById(R.id.answer3); quesAns3.setText("3) " + answers) ; TextView quesAns4 = (TextView) findViewById(R.id.answer3); quesAns4.setText("4) " + answers) ; } } | https://www.daniweb.com/programming/mobile-development/threads/420609/app-prints-ljava-lang-string-40585b18-rather-than-array-value | CC-MAIN-2018-47 | refinedweb | 393 | 53.27 |
Hi,
I'm trying to configure a Web Service on a virtual host using the @WebContext annotation. However, I know that there is an issue "JBWS-981 Virtual Host configuration for EJB endpoints" that ignores the virtualHosts parameter of the @WebContext annotation. This is fixed in JBossWS native 3.0.3 and JBoss 5.
I would like to know if there is some workaround to configure the virtual host in JBoss 4.2.3. I updated to JBossWS 3.0.3 but no success. Maybe with some XML configuration instead of the annotation?
Thank you!
I have the same problem (JB AS 4.2.2). JBossWS 3.0.5 is not deployed to the server.
My web service class has:
// start
@Name("myWS")
@Stateless()
@WebContext(virtualHosts = {"my.virtual.host"}, contextRoot = "/services"
@WebService(name="myWS", serviceName="myWS")
public class MyWSBean {}
// end
accessing fails, while works. | https://developer.jboss.org/thread/103583 | CC-MAIN-2018-17 | refinedweb | 144 | 52.46 |
#include "sflxmll.h" XML_ITEM * xml_load (const char *path, const char *filename)
Loads the contents of an XML file into a new XML tree. The XML data is not checked against a DTD. Returns NULL if there was insufficient memory, or the XML file could not be read. The XML tree always starts with a top-level item called 'XML' with these attributes:Looks for the XML file on the specified path symbol, or in the current directory if the path argument is null. Adds the specified extension to the file name if there is none already included.
{ feedback = NULL; /* Reset return feedback */ ASSERT (filename); pname = filename; ppath = path; # include "sflxmll.i" /* Include dialog interpreter */ } | http://legacy.imatix.com/html/sfl/sfl483.htm | crawl-001 | refinedweb | 114 | 64 |
.
JSpinner's
value:
BeanProperty
ELProperty.
JTable
JList.
ELProperty's
BeanInfos!
Shannon,
That sounds very good. Thank you for the continued great work.
Can you tell me if this version addresses the JComboBox issue I raised on the mailing list a while back?
Last time I tried I was not able to make the JComboBox work as it does in the 0.6.1 version we're using now.
TIA,
Carl
Posted by: carljmosca on October 19, 2007 at 02:49 PM
perfect. Thank you for listening to the community - I will update the NetBeans OpenGL Pack ASAP.
Posted by: mbien on October 21, 2007 at 10:01 AM
Hi carljmosca: After many days of work trying to solve issues with JComboBoxBinding.DetailBinding, and trying to implement a "selectedElement" property for JComboBox, I had to temporarily abandon these things in order to release 1.0 on schedule. As such, the current JComboBoxBinding is quite simple and, likewise, only a simple "selectedItem" property has been exposed for JComboBox. Current plans include returning to the component for a future release. As for other questions regarding JComboBox binding, I'll continue to work with you on the users mailing list to help diagnose issues and answer questions. Thanks!
Posted by: shan_man on November 01, 2007 at 09:58 AM
mbien: Thanks for your feedback! And thank you for bringing to my attention the (now resolved) performance issue with JTable sorting!
Posted by: shan_man on November 01, 2007 at 09:59 AM
Using 1.1.1 and
Property uiProperty = ELProperty.create("${"+"value"+"}");
Property modelProperty = ELProperty.create("${"+modelPropertyName+"}");
Binding binding =
Bindings.createAutoBinding(updateStrategy,
model,
modelProperty,
ui,
uiProperty);
binding.bind();
It usually takes around 15ms to call binding.bind().
With BeanProperty.create instead of ELProperty.create it took 3x as long.
This is for binding a JFormattedTextField to a field in a POJO.
With 30-40 JFormattedFields it takes longer to bind the data to the gui than it takes to get the data from the database on another machine...
Reducing the time bind() takes would be reallly helpful.
Otherwise, great stuff :)
Posted by: blackbrrd on November 07, 2007 at 04:30 AM
Hello Shannon, nice work! the new beansbinding is really easier to use. Thanks for your work!
I have a small problem: the method BeanProperty.create(path) returns an object of type BeanProperty<Object, Object>, but the method SwingBindings.createJTableBinding(AutoBinding.UpdateStrategy strategy, SS sourceObject, Property<SS, List<E>>, sourceListProperty, JTable targetJTable) needs an object of type Property<Object, List<Object>>.
My question ist: how can I create such a property object using the BeanProperty.create() method?
The code is like:
SwingBindings.createJTableBinding(READ, source, BeanProperty.create(listPropertyName), table, null);
Thanks.
Posted by: polygoncell on November 07, 2007 at 05:32 AM
Hi, Shannon, I got the solution. It should be
BeanProperty.<Object, List<Object>>create(listPropertyName)
Posted by: polygoncell on November 07, 2007 at 05:42 AM
Hi polygoncell: Thanks for the nice feedback! As to your question, it looks like you've solved it yourself. And great on you for doing so - I actually learned that particular generics syntax myself while working on this project, and it's been quite handy!
Posted by: shan_man on November 13, 2007 at 01:51 PM
Hi, Shannon, nice to get your answer. I appreciate it. Yes, generic is amazing :-))
I get another question: with the beansbinding 0.6 I can bind two Colletions like this:
public class Model1 extends AbstractBean {
private Bean1 bean1;
// init bean1
// setter & getter
}
public class Bean1 extends AbstractBean {
private List children = ObservableCollections
.observableList(new ArrayList());
// setter & getter
}
public class Controller {
private List list = ObservableCollections
.observableList(new ArrayList());
// setter & getter
}
Controller controller = new Controller();
Model1 model1 = new Model1();
getBindingContext().addBinding(model1, ${bean1.children}, controller, "list");
....
with this example, the "children" collection of bean1, which is hold by model1 is bound with the "list" collection of the controller. I can add, modify, and delete some elements of one collection and the other collection will be updated by the beansbinding.
now, I have updated the beansbinding from 0.6 to 1.2 and want to keep the collections being bound. I do it like this:
Bindings.createAutoBinding(
READ_WRITE,
model1, BeanProperty.create("bean1.children"),
controller,
BeanProperty.create("list")).bind();
Unfortunately, it does not work 100% correctly. It works great when bean1of the model1 is loaded(the "list" collection is, at this time, synchronized with the "children" collection of bean1). It works great when the element of one collection is modified. But it does not work when I add element into & delete element from one collection.
Is there anything that I have done in a wrong way? Thanks for your answer.
Posted by: polygoncell on November 14, 2007 at 02:40 AM
I am trying to bind a property of my bean named "iReportPath". I have methods:
getIReportPath()
setIReportPath()
Beans Binding 1.2.1 silently does no binding in this case (it should throw an exception when binding does not work).
To make it work, I have to rename my property to "ireportPath" and use these method names:
getIreportPath()
setIreportPath()
Is this a bug?
Posted by: boerkel on December 20, 2007 at 01:20 AM
Apparently, java.beans.Introspector.decapitalize() converts the "IReportPath" part of "getIReportPath()" to "IReportPath" and if I name my property like this, binding works!
Posted by: boerkel on December 20, 2007 at 03:00 AM
You wrote like 5 months ago . "
My questionx are :
There is no new blog entry , there is no tutorial so what is going with this project ?
What is the status of this project ?
Thx.
Posted by: csergiu77 on January 31, 2008 at 02:29 PM
Hello Shannon,:05 PM
Hmm... Sorry for my previous poorly formatted post.
So, again,:13:27 AM | http://weblogs.java.net/blog/shan_man/archive/2007/10/beans_binding_1_1.html | crawl-002 | refinedweb | 954 | 59.6 |
XMonad.Actions.CycleWS
Description
Provides (Not empty) (Not emptyWS) 1 windows . greedyView $ t where bToDir True = Next bToDir False = Prev
Synopsis
- nextWS :: X ()
- prevWS :: X ()
- shiftToNext :: X ()
- shiftToPrev :: X ()
- toggleWS :: X ()
- toggleWS' :: [WorkspaceId] -> X ()
- toggleOrView :: WorkspaceId -> X ()
- nextScreen :: X ()
- prevScreen :: X ()
- shiftNextScreen :: X ()
- shiftPrevScreen :: X ()
- swapNextScreen :: X ()
- swapPrevScreen :: X ()
- data Direction1D
- data WSType
- = EmptyWS
- | NonEmptyWS
- | HiddenWS
- | HiddenNonEmptyWS
- | HiddenEmptyWS
- | AnyWS
- | WSTagGroup Char
- | WSIs (X (WindowSpace -> Bool))
- | WSType :&: WSType
- | WSType :|: WSType
- | Not WSType
- emptyWS :: WSType
- hiddenWS :: WSType
- anyWS :: WSType
- wsTagGroup :: Char -> WSType
- ignoringWSs :: [WorkspaceId] -> WSType
- shiftTo :: Direction1D -> WSType -> X ()
- moveTo :: Direction1D -> WSType -> X ()
- doTo :: Direction1D -> WSType -> X WorkspaceSort -> (WorkspaceId -> X ()) -> X ()
- findWorkspace :: X WorkspaceSort -> Direction1D -> WSType -> Int -> X WorkspaceId
- toggleOrDoSkip :: [WorkspaceId] -> (WorkspaceId -> WindowSet -> WindowSet) -> WorkspaceId -> X ()
- skipTags :: Eq i => [Workspace i l a] -> [i] -> [Workspace i l a]
- screenBy :: Int -> X ScreenId
Usage
You can use this module with the following in your
~/.xmonad/xmonad.hs file:
import XMonad.Actions.CycleWS -- a basic CycleWS setup , ((modm, xK_Down), nextWS) , ((modm, xK_Up), prevWS) , ((modm .|. shiftMask, xK_Down), shiftToNext) , ((modm .|. shiftMask, xK_Up), shiftToPrev) , ((modm, xK_Right), nextScreen) , ((modm, xK_Left), prevScreen) , ((modm .|. shiftMask, xK_Right), shiftNextScreen) , ((modm .|. shiftMask, xK_Left), shiftPrevScreen) , ((modm, xK_z), toggleWS)
If you want to follow the moved window, you can use both actions:
, ((modm .|. shiftMask, xK_Down), shiftToNext >> nextWS) , ((modm .|. shiftMask, xK_Up), shiftToPrev >> prevWS)
You can also get fancier with
moveTo,
shiftTo, and
findWorkspace.
For example:
, ((modm , xK_f), moveTo Next emptyWS) -- find a free workspace , ((modm .|. controlMask, xK_Right), -- a crazy keybinding! do t <- findWorkspace getSortByXineramaRule Next (Not emptyWS) 2 windows . view $ t )
For detailed instructions on editing your key bindings, see XMonad.Doc.Extending.
When using the toggle functions, in order to ensure that the workspace
to which you switch is the previously viewed workspace, use the
logHook in XMonad.Hooks.WorkspaceHistory.
Moving between workspaces.
shiftToNext :: X () Source #
Move the focused window to the next workspace.
shiftToPrev :: X () Source #
Move the focused window to the previous workspace.
Toggling the previous workspace
toggleWS' :: [WorkspaceId] -> X () Source #
Toggle to the previous workspace while excluding some workspaces.
-- Ignore the scratchpad workspace while toggling: ("M-b", toggleWS' ["NSP"])
toggleOrView :: WorkspaceId -> X () Source #
greedyView a workspace, or if already there, view
the previously displayed workspace ala weechat. Change
greedyView to
toggleOrView in your workspace bindings as in the
view
faq at.
For more flexibility see
toggleOrDoSkip.
Moving between screens (xinerama)
nextScreen :: X () Source #
View next screen
prevScreen :: X () Source #
View prev screen
shiftNextScreen :: X () Source #
Move focused window to workspace on next screen
shiftPrevScreen :: X () Source #
Move focused window to workspace on prev screen
swapNextScreen :: X () Source #
Swap current screen with next screen
swapPrevScreen :: X () Source #
Swap current screen with previous screen
Moving between workspaces, take two!. =)
data Direction1D Source #
One-dimensional directions:
Constructors
Instances
wsTagGroup :: Char -> WSType Source #
Cycle through workspaces in the same group, the group name is all characters up to the first separator character or the end of the tag
ignoringWSs :: [WorkspaceId] -> WSType Source #
Cycle through workspaces that are not in the given list. This could, for example, be used for skipping the workspace reserved for XMonad.Util.NamedScratchpad:
moveTo Next $ hiddenWS :&: Not emptyWS :&: ignoringWSs [scratchpadWorkspaceTag]
shiftTo :: Direction1D -> WSType -> X () Source #
Move the currently focused window to the next workspace in the given direction that satisfies the given condition.
moveTo :: Direction1D -> WSType -> X () Source #
View the next workspace in the given direction that satisfies the given condition.
doTo :: Direction1D -> WSType -> X WorkspaceSort -> (WorkspaceId -> X ()) -> X () Source #
Using the given sort, find the next workspace in the given direction of the given type, and perform the given action on it.
The mother-combinator
findWorkspace :: X WorkspaceSort -> Direction1D -> WSType -> Int -> X WorkspaceId Source #.
toggleOrDoSkip :: [WorkspaceId] -> (WorkspaceId -> WindowSet -> WindowSet) -> WorkspaceId -> X () Source #
Allows ignoring listed workspace tags (such as scratchpad's "NSP"), and running other actions such as view, shift, etc. For example:
import qualified XMonad.StackSet as W import XMonad.Actions.CycleWS -- toggleOrView for people who prefer view to greedyView toggleOrView' = toggleOrDoSkip [] W.view -- toggleOrView ignoring scratchpad and named scratchpad workspace toggleOrViewNoSP = toggleOrDoSkip ["NSP"] W.greedyView
skipTags :: Eq i => [Workspace i l a] -> [i] -> [Workspace i l a] Source #
List difference (
\\) for workspaces and tags. Removes workspaces
matching listed tags from the given workspace list.
screenBy :: Int -> X ScreenId Source #
Get the
ScreenId d places over. Example usage is a variation of the
the default screen keybindings:
-- mod-{w,e}, Switch to previous/next Xinerama screen -- mod-shift-{w,e}, Move client to previous/next Xinerama screen -- [((m .|. modm, key), sc >>= screenWorkspace >>= flip whenJust (windows . f)) | (key, sc) <- zip [xK_w, xK_e] [(screenBy (-1)),(screenBy 1)] , (f, m) <- [(W.view, 0), (W.shift, shiftMask)]] | https://xmonad.github.io/xmonad-docs/xmonad-contrib/XMonad-Actions-CycleWS.html | CC-MAIN-2022-05 | refinedweb | 753 | 53.61 |
If you own your own home, you may decide that you want to add someone, such as a new spouse or an adult child, to your house title. Unlike some other types of property, you can't just add their name to the existing deed. To add someone to your house title, you must create a new deed that transfers the title of the property to both you and the other person.[1]
Steps
Part One of Three:
Evaluating Financial and Legal Consequences
- 1Determine whether you'll lose any property tax exemptions. Depending on the age of the person you plan to add to your house title, other property they own, or other factors, you may lose a property tax exemption you currently have.[2]
- For example, if you have a property tax exemption because you are over 65, you would lose that exemption if you added your daughter to your house title.
- Property tax exemptions mean that you pay lower property taxes, and sometimes no property tax at all. These exemptions vary among states. Some common exemptions include homestead exemptions, or exemptions for people over the age of 65.
- If you look at your property tax statement, it should indicate whether you're receiving any property tax exemptions. You can also find out by contacting the tax assessor's office in your county.
- 2Calculate potential gift taxes. When you add someone to your house title, you're effectively giving them a share of the property. Depending on the value of your property, you may be on the hook for federal gift taxes at the end of the year. Consult a tax professional if you believe the gift tax may apply.[3]
- The gift tax applies if you transfer ownership of property and receive nothing in return (or receive less than market value for the ownership interest you transferred). It doesn't matter whether you intended it to be a gift or not.[4]
- The transfer is excluded from the gift tax if you're adding your spouse to your house title.[5]
- 3Find out if the property is subject to reassessment. When you transfer ownership of your house, it triggers a reassessment of the value of the property for tax purposes in most cases. You could end up paying hundreds of dollars more in property taxes as a result.[6]
- Some transfers are excluded from reassessment. The types of transfers that are excluded varies among states.
- For example, if you are adding a spouse to your house title, the deed transfer will be exempt from reassessment in many states.
- 4Contact your lender if you're paying a mortgage. Many mortgages contain a clause that requires you to pay the mortgage in full if you transfer title of your house. This includes adding someone else to your house title. To avoid enforcement of this clause, ask your lender's permission.[7]
- These clauses typically state that if you ask your lender for permission to add someone to your house title, they won't unreasonably refuse. However, in practice they may refuse regardless of who you're adding to your house title or why.
- If your lender agrees not to enforce the clause, get the agreement in writing. Especially with large lenders, it isn't uncommon to get a bill for the balance of the mortgage when the transfer is complete.
- 5Consult an attorney regarding estate issues. Adding someone to your house title can have legal and financial consequences if either of you dies. Particularly if your house is worth a considerable amount of money or is your only major asset, you may want advice from an experienced estate planning attorney.[8]
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- How you add the person to your title affects whether the surviving owner must go through probate. If avoiding probate is a priority, an attorney can help you find the best method to add the other person to your house title.
Part Two of Three:
Choosing the Form of Co-Ownership
- 1Evaluate your control and survivorship preferences. Differentiate the forms of co-ownership by deciding what you want to happen to the property when an owner dies, or if one owner wants to sell the property while both of you are alive.[9]
- If you want the property to automatically pass to the other owner with the death of one owner, choose a form of co-ownership that includes the "right to survivorship."
- Choose separate interests if you want one owner to be able to sell their interest in the property without consulting the other owner. You can't have it both ways, however. Owners with separate interests won't have a right to survivorship of the other owner's interest.
- 2Use a tenancy in common if you want separate ownership interests. With a tenancy in common, both owners have separate ownership interests in the property, but the property is undivided and both owners have the right to possess the whole property.[10]
- The separate interest refers to the monetary interest in the property. For example, you may set it up so that you have an 80 percent interest in the property while your sister has a 20 percent interest in the property. This means if the property was sold, you would get 80 percent of the money from the sale and your sister would get the remaining 20 percent.
- Co-owners who are tenants in common can use the property as security on a loan or take out a mortgage on the property, but only to the extent of their ownership interest. For example, if you owned an 80 percent interest and your sister a 20 percent interest, your sister could only take out a mortgage for 20 percent of the value of the property.
- To create a tenancy in common, you would use "and" or "or" between the names of the property owners on the deed. For example, "Suzy Sunshine and Martin Moon" or "Suzy Sunshine or Martin Moon."
- 3Create a joint tenancy if you want undivided, joint ownership. Unlike a tenancy in common, with a joint tenancy both of you own the entire property, not a separate interest. A joint tenancy has a right to survivorship, which means if one owner dies the surviving owner automatically gets the entire property.[11]
- You must use specific language in your deed to create a joint tenancy. For example, it would work to say "Suzy Sunshine and Martin Moon as joint tenants with right of survivorship and not as tenants in common."
- Your state law may have other specific language to use. Check with a property law attorney if you want to create a joint tenancy and are unsure of the language to use.
- 4Set up a tenancy by the entirety if you're married. A tenancy by the entirety is similar to joint tenancy with right of survivorship, in that each spouse owns the entire property. When one spouse dies, the other spouse owns the property.[12]
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- The difference between tenancy by the entirety and joint tenancy with right of survivorship is that if one spouse has debts, that spouse's creditors can't go after the other spouse's interest in the property to cover those debts.
- With a tenancy by the entirety, one spouse cannot take out a mortgage on the property or do anything else to encumber the property without the consent of the other spouse.
- Tenancy by the entirety is only available for married couples, and is not recognized in some states. Talk to a property law attorney if you're interested in creating a tenancy by the entirety.
Part Three of Three:
Executing and Recording the Deed
- 1Get a copy of your current deed. Your current deed typically is located at the recorder's office for the county where your house is located. To find the right office, search online for "recorder" or "register of deeds" with the name of your county.[13]
- Your county recorder may charge a small fee to pull the deed, and typically will charge an additional fee to make a copy of it for you. These fees usually won't be more than $20.
- There are companies that will offer to provide you a copy of your deed, but you're better off dealing with the recorder's office directly. These companies will charge significantly more money than you would pay if you got a copy directly from the recorder's office.[14]
- 2Choose the type of deed form you want to use. The two most common types of deeds are quitclaim deeds and grant deeds (also called warranty deeds in some states). The type you choose has legal and financial consequences.[15]
- When you use a quitclaim deed, you're only transferring any ownership interest you have. You're not guaranteeing you have any interest at all, or that you have particular ownership or possession rights.
- With a grant deed, you are making a promise that you are the current owner of the property, and that there aren't any liens, mortgages, or other claims to the property that you haven't disclosed.
- 3Do a title search if you are using a grant deed. A grant deed includes a promise that you own your home free and clear. To make that guarantee, examine public records on the history of your house's ownership through a title search.[16]
- You should also purchase title insurance in case there is a lien or other claim on the land that the title search didn't bring up. You can buy one of these policies by paying a one-time fee, which typically is relatively low.
- You can do your title search yourself, or you can order one from the title company that issues your title insurance policy. Unless you know real estate and property records fairly well, it's usually safer to let the title company do it.
- 4Fill out your new deed. Type the information for your new deed, or write neatly using blue or black ink. Copy information about the property exactly as it appears on your current deed, including the parcel number or description of the property.[17]
- Include your name and the name of the person you want to add to your house title. Use full legal names, and the appropriate language to create the type of co-ownership you've chosen.
- Especially if you previously consulted an attorney, you may want to have them look over the new deed and make sure it will achieve your goals for co-ownership of your house.
- 5Sign your new deed in the presence of a notary. As the "grantor" of the property, you must sign the deed and have your signature notarized. The person you're adding to your house title (the "grantee") does not have to sign the deed.[18]
- The notary will charge a small fee to witness your signature and notarize your deed, typically less than $10.
- Bring a government-issued photo ID with you when you get your signature notarized. The notary will need to verify your identity.
- 6Take the new deed to the county recorder's office. Once you've signed the deed, take it to the recorder's office where you got the copy of your old deed. You may have to fill out a form to have the deed officially recorded, as well as pay a small fee.[19]
- You may also have to pay a document transfer tax. For example, Sacramento County charges a one-time tax of 1.1% of the value of the property when you file a new deed. There are exceptions, such as if the other person is not paying you any money to be added to the deed.
- 7File a claim with the tax assessor if necessary. Any time property changes hands, the tax assessor's office will reassess the value of that property for tax purposes. This typically results in an increase in your property taxes. However, some types of transfers are excluded from reassessment.[20]
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- If you are adding a spouse or a child to your house title, the transfer typically will be excluded from reassessment.
Community Q&A
Search
-
- QuestionMy parent added me on the house deed and then passed away, and now my sibling has the will that says they get the house, but there name isn't on the house deed anymore. What does this mean?Kathleen Lahey EngelmanCommunity Answer
- Not enough info. Did your parent file the deed? How were you added, as a tenant in common, a joint tenant with right of survivorship, or maybe your parent gave himself a life estate and you were the remainderman? You are entitled to see the will. If your sibling won’t show it to you, wait until she files it with the court and then it becomes public record. If your parent did file the deed prior to their death and you were a joint tenant with survivorship rights, you now own the home. If you were added as a tenant in common, you have owned a portion of the home ever since the deed was filed, but the portion your parent owned may pass through the will. You probably need an attorney's help to figure this out. | https://m.wikihow.com/Add-Someone-to-Your-House-Title | CC-MAIN-2019-35 | refinedweb | 2,212 | 61.87 |
Hello this will be my very first time creating a SPI code from scratch, my only experience with SPI is with a library helping me and making it simpler. The chip is TPL0202 digital Potentiometer
I need help building the code wherein i can send controll the digital potentiometer fully.
Here is my proposed code. I am using the Arduino due, i did not run the code yet just to make sure i dont damage anything. Especially this chip has non volatile memory i might immediately burn out its lifespan quickly.
#include <SPI.h> const int slaveSelectPin = 71; void setup() { pinMode(slaveSelectPin, OUTPUT); SPI.begin(); digitalWrite(slaveSelectPin, HIGH); SPI.beginTransaction(SPISettings(5000000, MSBFIRST, SPI_MODE0)); digitalWrite(slaveSelectPin, LOW); SPI.transfer16(0b0000001110000000); SPI.endTransaction(); digitalWrite(slaveSelectPin, HIGH); SPI.beginTransaction(SPISettings(5000000, MSBFIRST, SPI_MODE0)); digitalWrite(slaveSelectPin, LOW); SPI.transfer16(0b0010001100000000); SPI.endTransaction(); digitalWrite(slaveSelectPin, HIGH); } void loop() { }
According to arduino’s documentation on SPISettings the first parameter is the maximum allowable speed of my slave device which is 5MHz in this case. As to what type of Bit First my slave device use i do not know where to find it in the datasheet. And so does the data mode i do not know which one to use.
after beginTransaction i activate the chip by setting the SS to low, i proceed then to transfer the 16bit code according the page 22 of the datasheet. 0b0000001110000000 should set the Wiper A and B to to the midpoint
The second transaction 0b0010001100000000 would be saving the value to the non volatile memory | https://forum.arduino.cc/t/help-on-my-very-first-use-of-spi-without-other-libraries-helping-me/641386 | CC-MAIN-2021-31 | refinedweb | 258 | 55.44 |
Opened 11 years ago
Closed 5 years ago
#424 closed defect (wontfix)
Blog calendar with international locale
Description
My apache/mod_python setup is configured to use Norwegian for all time and date display. This is fine for all uses (basically timestamps), but when using the calendar it does not display correctly.
What should be 'lø' and 'sø' becomes 'l?' and 's?' as the calendar module seems to use ASCII encoding only. Probably a way around this somehow, but likely a problem for many others as well.
Anyway, as my installation apart from date & time is english, I actually would like to use english for the blog calendar as well - all default Trac is english, and as the blog calender acts as navigation it really looks best with that in english as well.
I have made some simple changes to web_ui.py that allows a custom locale for calendar rendering - for me it solves the encoding problem + gives me the language I want.
def _generate_calendar(self, req, tallies): """Generate data necessary for the calendar""" import locale current_locale = locale.getlocale(category=locale.LC_TIME) locale.setlocale(locale.LC_TIME, 'en') now = datetime.datetime.now() # start of existing code .... .... locale.setlocale(locale.LC_TIME, current_locale) # added a reset pass # could probably be dropped from existing code...
Might I suggest yet another setting in trac.ini/webadmin for locale setting - if empty, don't run the locale switch code, if specified (like
en here) then switch.
Attachments (0)
Change History (3)
comment:1 Changed 11 years ago by
comment:2 Changed 11 years ago by
Trac already handles this. By default it takes on the locale the web server is running under, but you can override this with the
TRAC_LOCALE environment variable (or
PythonOption TracLocale for mod_python).
comment:3 Changed 5 years ago by
TracBlogPlugin is only for 0.10, as noted on the wiki page. Trac 0.10 is dead now. For blog support, see FullBlogPlugin, which works for Trac 0.11 and later.
This would be an appreciated improvement, we're using Swedish right now and suffer from the same problem.
However, in our case it would be sufficient if the calendar module created it's output in UTF-8 like the rest of Trac seems to do. | https://trac-hacks.org/ticket/424 | CC-MAIN-2017-26 | refinedweb | 373 | 56.25 |
Hi Everyone,
I have received several e-mails from concerned users of Tomcat and HPUX11
since I first posted the
article "HPUX11 + mod_jk" on this listserv. I am happy to say that I did
solve my own problem with
the help of a co-worker, however, due to work activities I was unable to
deliver this reply until now.
Essentially there are three files that need to be modified to get mod_jk to
compile properly on HPUX11.
The directory where these files are located will change depending on the
version of Tomcat you are using,
it will either be $TOMCAT_HOME/src/native/jk OR
$TOMCAT_HOME/src/native/mod_jk/common. I haven't
used the newly released version, TOMCAT 3.2, so the directory may have
changed yet again.
The files that need to modified are:
- jk_pool.h
- jk_global.h
- jk_jni_worker.c**
**Through correspondence with other developers it appears that the fix to
jk_jni_worker.c is not a
necessary fix. However, this hasn't been fully tested, but I can say that
by completing the code
change, it eliminates the "warnings" produced by jk_jni_worker during
compilation.
There is also one other extremely important note for the compilation of
mod_jk. If you are using
a compiler such as gcc that runs in 64-bit mode on HPUX11 you should have
less problems with the
install of mod_jk. If you use the standard 'make Makefile' command then you
will probably compile
correctly but will have no success in using mod_jk. I far as I can tell,
the reason is that
HPUX11 is a 64-bit OS, but it uses 32-bit compilers as default. Tomcat's
distribution code attempts
to use the following dl operations: dlopen(), dlload(), dlerror(), and
dlsym(). Though the code
will compile using a 32-bit compiler, it will not operate correctly and
Apache will refuse to start.
There are two ways around this of course, use a 64-bit compiler (such as
gcc), or you can modify
the code to use the 32-bit equivalents, that is, shl_load(), shl_open(),
etc.
All code below is use at your own risk ;) I'd also like to thank Charles
Fulton for allowing me to
use some of the code snippets and instructions that he sent to me directly.
This saves me the trouble
of re-typing them, and also shows that two people came to the same
conclusion:
---------------------------
Code Modifications
---------------------------
1.) Edit the file <path to tomcat src>/src/native/jk/jk_global.h
------jk_global.h--------------
/* <sys/select> */
-----------------------------------
commented out the above section, due to the fact that HP's select is now in
<sys/time>. This line was in the if statement checking for netware.
- otherwise upon running apxs would die with compile errors.
Another alternative is to add an extra #ifndef, that way the same script
will continue to work on other
platforms. A different piece code that gets the same result is to change
jk_global.h to look like...
#ifndef NETWARE
#include <netinet/tcp.h>
#include <arpa/inet.h>
#include <sys/un.h>
#include <sys/socketvar.h>
---- do not include sys/select.h if using HPUX11 ----
#ifndef HPUX11
#include <sys/select.h>
#endif
#endif
2.) Edited file <path to tomcat src>/src/native/jk/jk_pool.h
- Added code to following section,
HPUX11,HPUX, or HPUX10 are not checked for, AND there is no else for a
default value, so we added an elif for HP to defiine the type of
jk_pool_atom and also a default value. (btw, shouldn't they all just be set
to long and just check for MS to set it on it's own?)
--------------------jk_pool.h---------------------------
#elif(HPUX11) a
#elif defined(HPUX11)
typedef long long jk_pool_atom_t;
#else
typedef long long jk_pool_atom_t;
#endif
---------------------------------------------------------
3.) The third revision is more extensive and involved. Because I think most
people will
choose to use gcc, I'm not sure the value of providing this code rewrite.
It is fairly long,
and involves the jk_jni_worker.c file. Our code test for a 64-bit vs 32-bit
environment and
adjust commands accordingly.
The code re-write is too extensive for the present email. If any one is not
using gcc and cannot
get mod_jk to compile with the instructions provided thus far, let me know
and we will then test
to see if this list serv supports attachments ;)
To give you a small taste of the kind of checking we did, here is one
example...
------------------------jk_jni_worker.c--------------------
#if defined(HPUX11)
#if defined(__LP64__)
handle = dlopen(p->jvm_dll_path, RTLD_NOW | RTLD_GLOBAL);
#else
handle = (void*) shl_load(p->jvm_dll_path,
BIND_IMMEDIATE|BIND_VERBOSE|BIND_NOSTART, 0L);
#endif
#else
handle = dlopen(p->jvm_dll_path, RTLD_NOW | RTLD_GLOBAL);
#endif
-----------------------------------------------------------
I hope this helps some of you out there!
Brian | http://mail-archives.apache.org/mod_mbox/tomcat-users/200012.mbox/%3CF2DCDE350C71D411A68900902715763B0152F861@msxa4.itsd.statcan.ca%3E | CC-MAIN-2016-30 | refinedweb | 777 | 63.7 |
:
<top post fixed...>
On Sun, August 10, 2008 3:57 pm, Micah Gersten wrote:
> Can you show me the output from other query engines, or are you just
> arguing with me?
I'm still at Defcon - but will run these under a couple other databases
using my collection of alerts when I return (should be late Monday / early
Tuesday). All my alerts are in PostgreSQL, so I'll try it there and
convert the DB to MySQL (to confirm Micah's results) and Oracle 11g.
I should have some results before the end of the week.
Randy
View entire thread
I agree to receive quotes, newsletters and other information from sourceforge.net and its partners regarding IT services and products. I understand that I can withdraw my consent at any time. Please refer to our Privacy Policy or Contact Us for more details | https://sourceforge.net/p/secureideas/mailman/message/20069751/ | CC-MAIN-2017-04 | refinedweb | 143 | 72.87 |
JAVA algorithm
This semester, the teacher handed in the algorithm and sorted out some of the most commonly used algorithms. In fact, the most important thing is the algorithm idea
There are many algorithmic ideas. There are 8 commonly used algorithmic ideas recognized in the industry, namely enumeration, recursion, recursion, divide and conquer, greed, heuristics, dynamic iteration and simulation. Of course, the eight categories are only a general division, which is a problem of "different people see different people, and wise people see different wisdom"
1. Quick sort algorithm
principle
Let the array to be sorted be A[0]... A[N-1]. First, arbitrarily select a data. Usually, the first number of the array is selected as the key data, and then put all numbers smaller than it to its left and all numbers larger than it to its right. This process is called a quick sorting. It is worth noting that quick sorting is not a stable sorting algorithm, that is, the relative positions of multiple identical values may change at the end of the algorithm.
The quick sort algorithm is:
- Set two variables, i and j, at the beginning of sorting: i=0, j=N-1;
- Take the first array element as the key data and assign it to key, that is, key=A[0];
- Start the forward search from j, that is, start the forward search from the back (j –), find the first value A[j] less than the key, and exchange the values of A[j] and A[i];
- Start the backward search from I, that is, start the backward search from the front (I + +), find the first A[i] greater than the key, and exchange the values of A[i] and A[j];
- Repeat steps 3 and 4 until i==j;
- In steps 3 and 4, no qualified value is found, that is, when a [J] in 3 is not less than key and a [i] in 4 is not greater than key, change the values of J and I so that j=j-1 and i=i+1 until it is found. Find the qualified value, and the position of I and j pointers remains unchanged during exchange. In addition, the process of i== j must be exactly when I + or J - is completed, and the cycle ends
Sorting demonstration
Suppose the initial sequence {xi} is: 5, 3, 7, 6, 4, 1, 0, 2, 9, 10, 8.
Code display
package test1; /** * @author Xiao Xu * * 2021 October 30 */ public class First { public static void main(String[] args) { // TODO Auto-generated method stub System.out.println("hello,world!"); int[] a =new int[]{100,44,66,88,33,11,44,2}; System.out.println("The data before sorting is:"); print(a); System.out.println("The sorted results are:"); sort(a,0,a.length-1); print(a); } public static void print(int[] b){ for(int i = 0;i < b.length;i++){ System.out.println(b[i]); } System.out.println(""); } //Sorting method static void sort(int[] a,int low,int high){ if(low>=high) return;// If low is less than high, return directly if((high-low)==1){//If there are only two numbers, compare them directly if(a[0]>a[1]) swap(a,0,1); return; } int pivot = a[low];//Take the first number as the sentry int left = low + 1;//Start the exchange step by step. Because the sentry is the first element, start the second number and compare it with the rightmost one int right = high; while(left < right){ while(left < right && left <= high){//If left is less than right, cycle 33 100,40,60,87,34,11,56,0 all the time if (a[left]>pivot) //left =1 right=7 break; left++;//The left subscript goes a little to the right } //Start on the right while(left <= right&& right > low){//If left is greater than right, cycle all the time if(a[right]<=pivot) break; right--;//The right subscript goes a little to the left } if(left < right)//If not, exchange numbers swap(a,right,left); } swap(a,low,right);//Swap sentinels for the next quick sort sort(a,low,right); sort(a,right+1,high); } private static void swap(int[] array,int i,int j){ int temp; temp=array[i]; array[i]=array[j]; array[j]=temp; } }
The result is
2. Direct sorting algorithm
principle
Straight select sorting is also a simple sorting method. Its basic idea is: select the minimum value from R[0]R[n-1] for the first time, exchange with R[0], select the minimum value from R[1]R[n-1] for the second time, exchange with R[1], select the minimum value from R[i-1] ~ R[n-1], exchange with R[i-1], and select the minimum value from R[n-2] ~ R[n-1] for the nth time, Exchange with R[n-2] for a total of n-1 times to obtain an ordered sequence arranged from small to large according to the sorting code.
demonstration
demonstration
For example, given n=8 and the sorting code of 8 elements in array R is (8,3,2,1,7,4,6,5), the direct sorting process is as follows
Because the encyclopedia is inconvenient to draw associated arrows, it is represented by n – n:
Code demonstration
package test1; import java.util.*; /** * @author Xiao Xu * * 2021 October 30 */ public class Sort { public static void main(String[] args) { int array[] = new int[20];//Defines the size of the array array = new int[] { 5, 3, 7, 9, 23, 42, 12, 1 }; for (int i = 0; i < array.length; i++) { for (int j = i + 1; j < array.length; j++) { if (array[i] > array[j]) { int temp = array[i]; array[i] = array[j]; array[j] = temp; } } System.out.println(Arrays.toString(array));// Output the contents sorted after each cycle } System.out.println(Arrays.toString(array));// Output the last sorting result } }
result
3. Insert sort
The basic idea of insert sort is to insert a record to be sorted into an appropriate position in the previously sorted file according to its key value at each step until all records are inserted.
Start sorting from the ordered sequence and the unordered sequence {a2,a3,..., an};
When processing the ith element (i=2,3,..., n), the sequence {a1,a2,..., ai-1} is ordered, while the sequence {ai,ai+1,..., an} is disordered. Compare ai with ai-1, a, i-2,..., a1, find out the appropriate position and insert ai;
Repeat the second step for n-i times of insertion, and the sequence is all in order.
package test1; import java.util.Arrays; /** * @author Xiao Xu * * 2021 October 30 */ public class InsertionSorting { public static void main(String[] s) { int[] arr = {1,2,3,0}; System.out.println("Before sorting:"+Arrays.toString(arr)); insertSort(arr,0,arr.length); System.out.println("After sorting:"+Arrays.toString(arr)); } public static void insertSort(int[] object,int low,int high) { //Think of the first value as an ordered sequence for(int i = 1;i < high;i++) { if(object[i] < object[i-1]) { int temp = object[i];//Value to be compared int j = i-1; for(;j >= low&&object[j] > temp;j--) { object[j+1] = object[j]; } //Get j last position after comparison object[j+1] = temp; } } } }
result
Before sorting: [1, 2, 3, 0]
After sorting: [0, 1, 2, 3]
4. Sort by half insertion
binary insertion sort is an improvement on the insertion sort algorithm. In the process of sorting algorithm, elements are continuously inserted into the previously ordered sequence. Since the first half is a sequence of numbers arranged in order, we don't need to find the insertion points in order. We can use the method of half search to speed up the speed of finding the insertion points
example
In the process of inserting a new element into the ordered array, when looking for the insertion point, set the first element of the area to be inserted to a[low],
If the last element is set to a[high], the element to be inserted will be compared with a[m], where m=(low+high)/2. If it is smaller than the reference element, select a[low] to a[m-1] as the new insertion area (i.e. high=m-1). Otherwise, select a[m+1] to a[high] as the new insertion area (i.e. low=m+1). In this way, until low < = high is not true, that is, all elements after this position will be moved back one bit, And insert the new element into a[high+1]
package test1; import java.util.Arrays; /** * @author Xiao Xu * * 2021 October 30 */ public class SplitInsertionSort { public static void main(String[] args){ // Array to be sorted int[] array = { 1, 0, 2, 5, 3, 4, 9, 8, 10, 6, 7}; System.out.println("Before sorting in half:"+Arrays.toString(array)); binaryInsertSort(array); // Displays the sorted results. System.out.println("After sorting in half"+Arrays.toString(array)); } // Binary Insertion Sort method private static void binaryInsertSort(int[] array){ for(int i = 1; i < array.length; i++){ int temp = array[i]; int low = 0; int high = i - 1; while(low <= high){ int mid = (low + high) / 2; if(temp < array[mid]){ high = mid - 1; }else{ low = mid + 1; } } for(int j = i; j >= low + 1; j--){ array[j] = array[j - 1]; } array[low] = temp; } } }
result
Before half sort: [1, 0, 2, 5, 3, 4, 9, 8, 10, 6, 7]
Sort in half [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
5. Bubble sorting
Bubble Sort repeatedly visits the element column to be sorted, compares two adjacent elements in turn, and exchanges them if the order (e.g. from large to small and from Z to A) is wrong. The work of visiting elements is repeated until no adjacent elements need to be exchanged, that is, the element column has been sorted.
The name of this algorithm comes from the fact that the smaller elements will slowly "float" to the top of the sequence (in ascending or descending order) through exchange, just as the bubbles of carbon dioxide in carbonated drinks will eventually float to the top, so it is called "bubble sorting".
example
- Compare adjacent elements. If the first one is bigger than the second, exchange them.
- Do the same for each pair of adjacent elements, from the first pair at the beginning to the last pair at the end. At this point, the last element should be the largest number
- Repeat the above steps for all elements except the last one
- Continue to repeat the above steps for fewer and fewer elements at a time until no pair of numbers need to be compared
Non optimized version
code
package test1; import java.util.Arrays; /** * @author Xiao Xu * * 2021 October 30 */ public class BubbleSort { public static void bubbleSort(int arr[]) { for(int i = 0 ; i < arr.length-1 ; i++) { for(int j = 0 ; j < arr.length-1-i ; j++) { if(arr[j] > arr[j+1]) { int temp = arr[j]; arr[j] = arr[j+1]; arr[j+1] = temp; } } } } public static void main(String[] args) { // TODO Auto-generated method stub int [] arr = {10,20,3,0,40,52,3,4}; System.out.println("Before bubble sorting:"+Arrays.toString(arr)); bubbleSort(arr); System.out.println("After bubble sorting"+Arrays.toString(arr)); } }
result
Before bubble sorting: [10, 20, 3, 0, 40, 52, 3, 4]
After bubble sorting [0, 3, 3, 4, 10, 20, 40, 52]
Optimized version
After the data sequence is arranged, the bubbling algorithm will continue to conduct the next round of comparison until arr.length-1 times. The subsequent comparison is meaningless.
Scheme:
Set the flag bit flag. If an exchange occurs, set the flag to true; Set to false if there is no exchange.
In this way, if the flag is still false after a round of comparison, that is, there is no exchange in this round, it indicates that the data sequence has been arranged and there is no need to continue.
package test1; import java.util.Arrays; /** * @author Xiao Xu * * 2021 October 30 */ public class BubbleSort { public static void BubbleSort1(int [] arr){ int temp;//Temporary variable boolean flag;//Flag whether to exchange for(int i=0; i<arr.length-1; i++){ //Indicates the number of times, a total of arr.length-1 times. / / the flag bit must be set to false each time to judge whether the subsequent elements have been exchanged flag = false; for(int j=arr.length-1; j>i; j--){ //Select the maximum value of this sort and move back if(arr[j] < arr[j-1]){ temp = arr[j]; arr[j] = arr[j-1]; arr[j-1] = temp; flag = true; //flag is set to true whenever there is an exchange } } // Judge whether the flag bit is false. If it is false, it means that the following elements are in order. return directly if(!flag) break ;} } public static void main(String[] args) { // TODO Auto-generated method stub int [] arr = {10,20,3,0,40,52,3,4}; System.out.println("Before bubble sorting:"+Arrays.toString(arr)); BubbleSort1(arr); System.out.println("After bubble sorting"+Arrays.toString(arr)); } }
result
Before bubble sorting: [10, 20, 3, 0, 40, 52, 3, 4]
After bubble sorting [0, 3, 3, 4, 10, 20, 40, 52]
7. Hill sort
Shell's sort is a kind of insertion sort, also known as "narrowing increment sort". It is a more efficient improved version of direct insertion sort algorithm. Hill sorting is an unstable sorting algorithm.
Hill sort is to group records by certain increment of subscript, and sort each group by direct insertion sort algorithm; As the increment decreases, each group contains more and more keywords. When the increment decreases to 1, the whole file is just divided into one group, and the algorithm terminates.
Generally, half of the sequence is taken as the increment for the first time, and then halved each time until the increment is 1.
The sorting process of shell sorting for a given instance
Suppose there are 10 records in the file to be sorted, and their keywords are:
49,38,65,97,76,13,27,49,55,04.
The values of increment sequence are: 5, 2 and 1
package test1; import java.util.Arrays; /** * @author Xiao Xu * * 2021 October 30 */ public class ShellSort { public static void main(String[] args){ int[] array={49,38,65,97,76,13,27,49,78,34,12,64,1}; System.out.println("Before sorting"+Arrays.toString(array)); //Shell Sort int gap = array.length; while (true) { gap /= 2; //The increment is halved each time for (int i = 0; i < gap; i++) { for (int j = i + gap; j < array.length; j += gap) {//This loop is actually an insertion sort int k = j - gap; while (k >= 0 && array[k] > array[k+gap]) { int temp = array[k]; array[k] = array[k+gap]; array[k + gap] = temp; k -= gap; } } } if (gap == 1) break; } System.out.println(); System.out.println("After sorting"+Arrays.toString(array)); } }
result
Before sorting [49, 38, 65, 97, 76, 13, 27, 49, 78, 34, 12, 64, 1]
After sorting [1, 12, 13, 27, 34, 38, 49, 49, 64, 65, 76, 78, 97]
8. Merge and sort
Recursive merge sort
Merge sort is an effective sort algorithm based on merge operation. The algorithm is a very typical application of Divide and Conquer.
The ordered subsequences are combined to obtain a completely ordered sequence; That is, each subsequence is ordered first, and then the subsequence segments are ordered. If two ordered tables are merged into one, it is called 2-way merging
Merge, also known as merge algorithm, refers to the operation of merging two sorted sequences into one sequence
If there is a sequence {6202100301, 38, 8, 1}
Initial status: [6] [202] [100] [301] [38] [8] [1] comparison times
i=1 [6 202 ] [ 100 301] [ 8 38] [ 1 ] 3
i=2 [ 6 100 202 301 ] [ 1 8 38 ] 4
i=3 [ 1 6 8 38 100 202 301 ] 4
Total: 11 codes
package test1; import java.util.Arrays; /** * @author Xiao Xu * * 2021 October 30 */ public class MergeSort { //test public static void main(String[] args) { Integer[] I = {5,3,1,4,2,10,6,7}; System.out.println("Before sorting:"+Arrays.toString(I)); sort(I); System.out.println("After sorting:"+Arrays.toString(I)); } //Implement merge operation public static void merge(Comparable[] a, int lo, int mid, int hi){ //Define three pointers int p1= lo; //p1 points to the first element of the left subgroup int p2= mid+1; //p2 points to the first element of the right subgroup int i = lo; //i points to the first element of the auxiliary array //Define auxiliary array Comparable[] aux = new Comparable[a.length]; //Realize merging while(p1<=mid || p2<=hi) { if (p1 > mid) aux[i++] = a[p2++]; else if (p2 > hi) aux[i++] = a[p1++]; else if (a[p1].compareTo(a[p2]) < 0) aux[i++] = a[p1++]; else aux[i++] = a[p2++]; } //Copy the sorted aux array to the original array a, so that the corresponding elements in a are ordered for (int k = lo; k <= hi; k++) { a[k]=aux[k]; } } public static void sort(Comparable[] a){ sort(a,0,a.length-1); } public static void sort(Comparable[] a, int lo, int hi){ if (hi<=lo) return; //Divide into two groups int mid = lo+(hi-lo)/2; //Sort by recursion sort(a,lo,mid); sort(a,(mid+1),hi); merge(a,lo,mid,hi); } }
result
Before sorting: [5, 3, 1, 4, 2, 10, 6, 7]
After sorting: [1, 2, 3, 4, 5, 6, 7, 10]
Non recursive merge sort
The division function Merge for non recursive Merge sorting is the same as that for recursive Merge sorting, but a more ingenious method is used to replace the recursive process. The specific process is annotated in the code. The code is as follows:
package test1; import java.util.Arrays; /** * Non recursive merge sort */ /** * @author Xiao Xu * * 2021 October 30 */ public class UnMargeSort { //Partition function, sort to a certain extent, can not be arranged side by side. Recursive call is required to complete merging sort, which is equivalent to dividing and ruling the problem public static void Merge(int []dsi,int []src,int left ,int m, int right) { int i = left, j = m+1; int k = left; while(i<=m && j<=right) { dsi[k++] = src[i] < src[j]? src[i++]:src[j++]; } while(i<=m) { dsi[k++] = src[i++]; } while(j<=right) { dsi[k++] = src[j++]; } } /** * Non recursive merge sort * @param dis Sorted array * @param src Array of source data * @param s Partition interval parameter, which means that s data in this round are arranged together * @param n Subscript value of the last element */ public static void NiceMergePass(int []dis,int []src,int s,int n) // n => index; { System.out.printf("s = %d \n",s); int i = 0; for(i = 0;i+2*s -1 <= n;i = i+2*s) { // i <= n -2*s+1 Merge(dis,src,i,i+s-1,i+2*s-1); System.out.printf("left: %d m: %d right: %d \n",i,i+s-1,i+2*s-1); } if(n >= i+s) { //If the subscript value of the last element is n > = I + s, it means that there are still numbers not divided // We directly pass parameters to the parameter list of the Merge() function to change the division range to ensure that each element is divided Merge(dis,src,i,i+s-1,n); System.out.printf("left: %d m: %d right: %d \n",i,i+s-1,n); } else { //If the subscript value of the last element is n < I + s, it means that the division range exceeds the number of elements, // The reason for this is the operation of expanding the division range such as s+=s in the NiceMergeSort function below //At this time, we only need to put the undivided elements before subscript n into the dis [] array for(int j = i;j<=n;++j) { dis[j] = src[j]; } } } //Recursive merge sorting is implemented, in which ar [] and br [] pass parameters to each other after each merge to prevent the loss of elements that have not been divided public static void NiceMergeSort(int []ar) { int []br = new int[ar.length]; int n = ar.length -1; //n is the subscript value of the last element int s = 1; //The first round s is 1 s, which is used to plan a group of several elements, and then divide the function Merge() while(s < n) { NiceMergePass(br,ar,s,n); System.out.println(Arrays.toString(br)); s+=s; // S in the second round is 2 / / s in the fourth round is 8 / / s < < = 1. You can also operate; NiceMergePass(ar,br,s,n); System.out.println(Arrays.toString(ar)); s+=s; // S in the third round is 4 / / s in the fifth round is 16 / / s < < = 1. You can also operate } } public static void main(String[] args) { int []ar = {23,54,34,56,92,12,65}; System.out.println("Original book:"+Arrays.toString(ar)); NiceMergeSort(ar); System.out.println("Recursive merge sort:"+Arrays.toString(ar)); } }
9. Heap sorting
Heap sort is a sort algorithm designed by using heap data structure. Heap is a structure similar to a complete binary tree and satisfies the nature of heap: that is, the key value or index of a child node is always less than (or greater than) its parent node
principle
In the data structure of the heap, the maximum value in the heap is always located at the root node (if the heap is used in the priority queue, the minimum value in the heap is located at the root node). The following operations are defined in the heap:
- Max heap adjustment: adjust the end terminal node of the heap so that the child node is always smaller than the parent node
- Build Max Heap: reorder all data in the heap
- HeapSort: remove the root node of the first data and perform the recursive operation of maximum heap adjustment
code
package test1; import java.util.Arrays; /** * @author Xiao Xu * * 2021 October 30 */ public class HeapSort { /** * Select sort - heap sort * @param array Array to be sorted * @return Sorted array */ public static int[] heapSort(int[] array) { //Here, the index of the element starts from 0, so the last non leaf node array.length/2 - 1 for (int i = array.length / 2 - 1; i >= 0; i--) { adjustHeap(array, i, array.length); //Adjustment reactor } // After the above logic, the heap building is completed // Next, start sorting logic for (int j = array.length - 1; j > 0; j--) { // Element exchange is used to remove the large top heap // Put the root element of the big top heap at the end of the array; In other words, after each heap adjustment, an element will reach its final position swap(array, 0, j); // After the element exchange, there is no doubt that the last element does not need to consider the sorting problem. // The next thing we need to sort is to remove the heap of some elements, which is why this method is placed in the loop // Here, in essence, it is adjusted from top to bottom and from left to right adjustHeap(array, 0, j); } return array; } /** * The most critical part of the whole heap sorting * @param array Stack to be assembled * @param i Starting node * @param length Length of heap */ public static void adjustHeap(int[] array, int i, int length) { // Take out the current element first, because the current element may have to move all the time int temp = array[i]; for (int k = 2 * i + 1; k < length; k = 2 * k + 1) { //2*i+1 is the left subtree of left subtree i (because i starts from 0), and 2*k+1 is the left subtree of K // Let k point to the largest of the child nodes first if (k + 1 < length && array[k] < array[k + 1]) { //If there is a right subtree, and the right subtree is greater than the left subtree k++; } //If it is found that the node (left and right child nodes) is larger than the root node, the values are exchanged if (array[k] > temp) { swap(array, i, k); // If the child node is replaced, the subtree with the child node as the root will be affected. Therefore, the cycle continues to judge the tree where the child node is located i = k; } else { //No exchange, just terminate the loop break; } } } public static void swap(int[] arr, int a, int b) { int temp = arr[a]; arr[a] = arr[b]; arr[b] = temp; } public static void main(String [] args){ int [] arr = {11,5,8,66,4,2,0,44}; System.out.println("Before sorting:"+Arrays.toString(arr)); heapSort(arr); System.out.println("After sorting:"+Arrays.toString(arr)); } }
result
Before sorting: [11, 5, 8, 66, 4, 2, 0, 44]
After sorting: [0, 2, 4, 5, 8, 11, 44, 66]
10. Cardinality sorting
Cardinal sorting belongs to distributive sorting, also known as bucket sort or bin sort. As the name suggests, it allocates the elements to be sorted to some "buckets" through some information of key values, so as to achieve the function of sorting. Cardinal sorting belongs to stable sorting, and its time complexity is O (nlog) ® m) Where r is the adopted cardinality and M is the number of heaps. In some cases, the efficiency of cardinality sorting method is higher than that of other stable sorting methods
example
First step
Taking LSD as an example, it is assumed that there is a string of values as follows:
73, 22, 93, 43, 55, 14, 28, 65, 39, 81
First, according to the value of single digits, assign them to buckets numbered 0 to 9 when visiting the values:
0
1 81
2 22
3 73 93 43
4 14
5 55 65
6
7
8 28
9 39
Step 2
Next, concatenate the values in these buckets to form the following sequence:
81, 22, 73, 93, 43, 14, 55, 65, 28, 39
Next, allocate again, this time according to the ten digits:
0
1 14
2 22 28
3 39
4 43
5 55
6 65
7 73
8 81
9 93
Step 3
Next, concatenate the values in these buckets to form the following sequence:
14, 22, 28, 39, 43, 55, 65, 73, 81, 93
At this time, the whole sequence has been sorted; If the sorted object has more than three digits, continue the above actions until the highest digit.
The cardinality sorting of LSD is applicable to the sequence with small digits. If there are many digits, the efficiency of using MSD will be better. In contrast to LSD, MSD is allocated based on the high-order number, but it is not merged back into an array immediately after allocation. Instead, a "sub bucket" is established in each "bucket", and the value in each bucket is allocated to the "sub bucket" according to the value of the next digit. After the allocation of the lowest digits is completed, it is merged into the array of receipt 1.
Implementation method
The most significant digital first method (MSD method for short): first sort and group the records according to k1, the key code k1 is equal in the same group, then sort each group according to k2 and divide them into subgroups, and then continue to sort and group the following key codes until the subgroups are sorted according to the next key code kd. Then connect the groups to get an ordered sequence.
Least significant digital first method (LSD method for short): start sorting from kd, then sort kd-1, repeat in turn, and get an ordered sequence after sorting k1.
package test1; import java.util.Arrays; /** * @author Xiao Xu * * 2021 October 30 */ public class RadixSort { public static void sort(int[] number, int d) //d indicates the maximum number of digits { int k = 0; int n = 1; int m = 1; //Which bit is the sorting basis of control key values int[][] temp = new int[10][number.length]; //The first dimension of the array represents the possible remainder 0-9 int[] order = new int[10]; //The array order[i] is used to represent the number of I bits while(m <= d) { for(int i = 0; i < number.length; i++) { int lsd = ((number[i] / n) % 10); temp[lsd][order[lsd]] = number[i]; order[lsd]++; } for(int i = 0; i < 10; i++) { if(order[i] != 0) for(int j = 0; j < order[i]; j++) { number[k] = temp[i][j]; k++; } order[i] = 0; } n *= 10; k = 0; m++; } } public static void main(String[] args) { int[] data = {73, 22, 93, 43, 55, 14, 28, 65, 39, 81, 33, 100}; System.out.println("Before sorting:"+Arrays.toString(data)); RadixSort.sort(data, 3); System.out.println("After sorting:"+Arrays.toString(data)); } }
result
Before sorting: [73, 22, 93, 43, 55, 14, 28, 65, 39, 81, 33, 100]
After sorting: [14, 22, 28, 33, 39, 43, 55, 65, 73, 81, 93, 100]
11. Bucket sorting
Bucket sort, or so-called box sort, is a sort algorithm. Its working principle is to divide the array into a limited number of buckets. Each bucket is sorted individually (it is possible to use another sorting algorithm or continue to use bucket sorting recursively). Bucket sorting is an inductive result of pigeon nest sorting. Bucket sorting uses linear time when the values in the array to be sorted are evenly distributed( Θ (n)). However, bucket sorting is not a comparative sorting. It is not affected by the lower limit of O(n log n).
code
package test1; import java.util.Arrays; /** * @author Xiao Xu * * 2021 October 30 */ public class BucketSort { public static void basket(int data[])//data is the array to be sorted { int n=data.length; int bask[][]=new int[10][n]; int index[]=new int[10]; int max=Integer.MIN_VALUE; for(int i=0;i<n;i++) { max=max>(Integer.toString(data[i]).length())?max:(Integer.toString(data[i]).length()); } String str; for(int i=max-1;i>=0;i--){ for(int j=0;j<n;j++){ str=""; if(Integer.toString(data[j]).length()<max){ for(int k=0;k<max-Integer.toString(data[j]).length();k++) str+="0"; } str+=Integer.toString(data[j]); bask[str.charAt(i)-'0'][index[str.charAt(i)-'0']++]=data[j]; } int pos=0; for(int j=0;j<10;j++){ for(int k=0;k<index[j];k++){ data[pos++]=bask[j][k]; } } for(int x=0;x<10;x++)index[x]=0; } } public static void main(String [] args){ int [] arr ={99,55,44,33,20,11,25,69,50}; System.out.println("Before sorting:"+Arrays.toString(arr)); basket(arr); System.out.println("After sorting:"+Arrays.toString(arr)); } }
result
Before sorting: [99, 55, 44, 33, 20, 11, 25, 69, 50]
After sorting: [11, 20, 25, 33, 44, 50, 55, 69, 99]
Divide and conquer algorithm is used to find the optimal continuous subsequence
This is difficult to understand. It uses the idea of divide and conquer. Many dynamic programming algorithms are very similar to recursion in mathematics. If we can find a suitable recurrence formula, we can easily solve the problem.
package test1; /** * @author Xiao Xu * * 2021 October 30 */ public class test{ public static int matrixChain(int[] p, int[][] m, int[][] s) { int n = p.length - 1; for (int i = 1; i <= n; i++) // Itself is 0 m[i][i] = 0; for (int r = 2; r <= n; r++) { for (int i = 1; i <= n - r + 1; i++) { int j = i + r - 1; m[i][j] = m[i + 1][j] + p[i - 1] * p[i] * p[j]; // Find the multiplication from Ai to Aj s[i][j] = i; // Record division location for (int k = i + 1; k < j; k++) {// Find out whether there are optimized segmentation points int t = m[i][k] + m[k + 1][j] + p[i - 1] * p[k] * p[j]; // formula if (t < m[i][j]) { m[i][j] = t; s[i][j] = k; } } } } return m[1][n]; } /** * Optimal calculation order of output A[i:j] * @param i,j: Continued multiplication matrix subscript * @param s: An array that holds the subscripts of the split position **/ public static void traceback(int i, int j, int[][] s) { // Optimal calculation order of output A[i:j] if (i == j) { // Recursive exit System.out.print("A"+i); return; } else { System.out.print("("); // Recursive output left traceback(i, s[i][j], s); // Recursive output right traceback(s[i][j] + 1, j, s); System.out.print(")"); } } public static void main(String[] args) { int[] p = new int[]{35,15, 5, 10, 20}; int[][] m = new int[p.length][p.length]; int[][] s = new int[p.length][p.length]; System.out.println("The optimal value is: "+matrixChain(p, m, s)); traceback(1, p.length-1, s); } }
result
The optimal value is 7125
((A1A2)(A3A4))
Implementation of Hanoi Tower in Java
package test1; import java.util.*; import java.util.Scanner; /** * @author Xiao Xu * * 2021 October 30 */ public class shop { //Used to record the number of moves static int m = 0; //Display function public static void move(int disk, char M, char N) { System.out.println("The first" + (++m) + "Operation, will" + disk + "No. plate from" + M + "Move to" + N); } public static void hanoi(int n, char A, char B, char C) { if(n == 1) { move(n, A, C); }else { hanoi(n - 1, A, C, B); move(n, A, C); hanoi(n - 1, B, A, C); } } public static void main(String[] args) { boolean i=true; while(i){ Scanner in = new Scanner(System.in); System.out.println("Please enter hanoi Number of:"); int a = in.nextInt(); hanoi(a, 'A', 'B', 'C'); System.out.println("Total use" + m + "second"); } } }
result
Please enter the number of hanoi:
3
For the first operation, move disk 1 from A to C
For the second operation, move disk 2 from A to B
For the third operation, move disk 1 from C to B
For the fourth operation, move disk 3 from A to C
For the fifth operation, move disk 1 from B to A
For the 6th operation, move disk 2 from B to C
For the 7th operation, move disk 1 from A to C
7 times in total
Please enter the number of hanoi:
Numerical value of each algorithm
| https://programmer.help/blogs/617cf83ad3571.html | CC-MAIN-2021-49 | refinedweb | 5,691 | 53.95 |
and 61 contributors
NAME
ur test run - run one or more test scripts
SYNOPSIS
# run everything in a given namespace cd my_sandbox/TheNamespace ur test run --recurse # run only selected tests cd my_sandbox/TheNamespace ur test run My/Module.t Another/Module.t t/foo.t t/bar.t # run only tests which load the TheNamespace::DNA module cd my_sandbox/TheNamespace ur test run --cover TheNamespace/DNA.pm # run only tests which cover the changes you have in Subversion cd my_sandbox/TheNamespace ur test run --cover-svn-changes # run 5 tests in parallel as jobs scheduled via LSF cd my_sandbox/TheNamespace ur test run --lsf --jobs 5. Without --recurse, it will first recursively search for directories named 't' under the current directory, and then recursively seatch for *.t files under those directories.
- --long
Include "long" tests, which are otherwise skipped in test harness execution
- -v
Be verbose, meaning that individual cases will appear instead of just a full-script summary
- --cover My/Module.pm
Looks in a special sqlite database which is updated by the cron which runs tests, to find all tests which load My/Module.pm at some point before they exit. Only these tests will be run.
* you will still need the --long flag to run long tests.
* if you specify tests on the command-line, only tests in both lists will run
* this can be specified multiple times
- --cover-TOOL-changes
TOOL can be svn, svk, or cvs. The script will run either "svn status", "svk status", or "cvs -q up" on a parent directory with "GSC" in it, and get all of the changes in your perl_modules trunk. It will behave as though those modules were listed as individual --cover options.
- --lsf
Tests should not be run locally, instead they are submitted as jobs to the LSF cluster with bsub.
- --lsf-params
Parameters given to bsub when sceduling jobs. The default is "-q short -R select[type==LINUX64]"
- --jobs <number>
This many tests should be run in parallel. If --lsf is also specified, then these parallel tests will be submitted as LSF jobs.
PENDING FEATURES
- automatic remote execution for tests requiring a distinct hardware platform
-
- logging profiling and coverage metrics with each test
- | http://web-stage.metacpan.org/pod/My::TAP::Parser::Multiplexer | CC-MAIN-2019-51 | refinedweb | 368 | 60.85 |
send(2) BSD System Calls Manual send(2)
NAME
send, sendmsg, sendto -- send a message from a socket
SYNOPSIS
#include <sys/socket.h> ssize_t send(int socket, const void *buffer, size_t length, int flags); ssize_t sendmsg(int socket, const struct msghdr *message, int flags); ssize_t sendto(int socket, const void *buffer, size_t length, int flags, const struct sockaddr *dest_addr, socklen_t dest_len);
DESCRIPTION
Send(), sendto(), and sendmsg() are used to transmit a message to another socket. Send() may be used only when the socket is in a connected state, while sendto() and sendmsg() may be used at any time. The address of the target is given by dest_addr with dest_len specifying its size. The length of the message is given by length. support this notion (e.g. SOCK_STREAM); the underlying protocol must also support ``out-of-band'' data. MSG_DONTROUTE is usually used only by diagnostic or routing programs. The sendmsg() system call uses a msghdr structure to minimize the number of directly supplied arguments. The msg_iov and msg_iovlen fields of message specify zero or more buffers containing the data to be sent.. See recv(2) for a complete description of the msghdr structure.
RETURN VALUES
Upon successful completion, the number of bytes which were sent is returned. Otherwise, -1 is returned and the global variable errno is set to indicate the error.
ERRORS
The send(), sendmsg(), and sendto() system calls will fail if: [EACCES] The SO_BROADCAST option is not set on the socket and a broadcast address is given as the destination. [EAGAIN] The socket is marked non-blocking and the requested operation would block. [EBADF] An invalid descriptor is specified. [ECONNRESET] A connection is forcibly closed by a peer. [EFAULT] An invalid user space address is specified for a parameter. [EHOSTUNREACH] The destination address specifies an unreachable host. [EINTR] A signal interrupts the system call before any data is transmitted. [EMSGSIZE] The socket requires that message be sent atomically, and the size of the message to be sent makes this impossible. IOV_MAX. [ENETDOWN] The local network interface used to reach the destina- tion is down. [ENETUNREACH] No route to the network is present. [ENOBUFS] The system is unable to allocate an internal buffer. The operation may succeed when buffers become avail- able. [ENOBUFS] The output queue for a network interface is full. This generally indicates that the interface has stopped sending, but may be caused by transient con- gestion. [ENOTSOCK] The argument socket is not a socket. [EOPNOTSUPP] socket does not support (some of) the option(s) speci- fied in flags. [EPIPE] The socket is shut down for writing or the socket is connection-mode and is no longer connected. In the latter case, and if the socket is of type SOCK_STREAM, the SIGPIPE signal is generated to the calling thread. The sendmsg() and sendto() system calls will fail if: [EAFNOSUPPORT] Addresses in the specified address family cannot be used with this socket. [EDESTADDRREQ] The socket is not connection-mode and does not have its peer address set, and no destination address is specified. [EISCONN] A destination address was specified and the socket is already connected. [ENOENT] A component of the pathname does not name an existing file or the path name is an empty string. [ENOMEM] Insufficient memory is available to fulfill the request. [ENOTCONN] The socket is connection-mode, but is not connected. [ENOTDIR] A component of the path prefix of the pathname in the socket address is not a directory. The send() system call will fail if: [EDESTADDRREQ] The socket is not connection-mode and no peer address is set. [ENOTCONN] The socket is not connected or otherwise has not had the peer pre-specified. The sendmsg() system call will fail if: [EINVAL] The sum of the iov_len values overflows an ssize_t. IOV_MAX.
LEGACY SYNOPSIS
#include <sys/types.h> #include <sys/socket.h> The include file <sys/types.h> is necessary.
SEE ALSO
fcntl(2), getsockopt(2), recv(2), select(2), socket(2), write(2), compat(5)
HISTORY
The send() function call appeared in 4.2BSD. 4.2 Berkeley Distribution February 21, 1994 4.2 Berkeley Distribution
Mac OS X 10.9.1 - Generated Mon Jan 6 14:09:00 CST 2014 | http://www.manpagez.com/man/2/send/ | CC-MAIN-2014-49 | refinedweb | 695 | 57.87 |
01 October 2010 14:53 [Source: ICIS news]
TORONTO (ICIS)--Solutia has begun a feasibility study for a new polyvinyl butyral (PVB) resin plant in the Asia Pacific region, the US-based chemicals producer said on Friday.
“The possible increased capacity realised from the addition of a resin plant in the Asia Pacific region would be used to meet the increasing demand for Saflex PVB sheet produced by our plant in Suzhou, China," said Tim Wessel, president of Solutia’s advanced interlayers division.
Solutia’s Saflex PVB sheets are used in laminated architectural and automotive glass.
The company said it expected to complete the study by the end of the year. Should it go ahead with the plan, construction could start soon after, it added without disclosing capacity data or investment sums.
Earlier this year, Solutia announced the addition of a second PVB line at ?xml:namespace>
For more on Solut | http://www.icis.com/Articles/2010/10/01/9398173/us-solutia-starts-study-to-build-new-pvb-plant-in-asia.html | CC-MAIN-2014-52 | refinedweb | 151 | 50.46 |
Objective:
Trying to replace a Windows 2003 SBS domain controller with a windows server 2008 Standard Edition Domain Controller.
What I did:
used ADPREP. Then all user accounts and OUs are successfully replicated into the 2008 server. I have also managed to transfer all the DC roles (operations master,schema,pdc) into the Server 2008.
I have also used NETDOM QUERY FSMO . It displayed that all the roles transferred to the 2008 server.
Problem:
When I am trying to demote the windows 2003 SBS server using DCPROMO, the message is “No other Active Directory for this domain can be contacted”. I also tried shutting down the 2003 server. Users can login into the domain but they have trouble finding SHARED folders.
Can someone help me find out what I did wrong ? Need a little push in the right direction here. Thank you very much
Did you move the Global Catalog also? And is the new server running DNS in AD mode?
Have all your clients been switched over for DHCP, DNS and WINS to the new Domain Controller?
Are you using DFS and if so, have you migrated the namespace across to the new DC with dfsutil? (Assuming DFS is supported on SBS - Suspect it isn't)
If you ping domainname from clients, do they all return the IP of the new server, and not the old
1 year ago | http://serverfault.com/questions/101454/help-replacing-old-windows-2003-sbs-dc-with-a-win2008-standard-edition-dc | crawl-003 | refinedweb | 230 | 73.98 |
How to make an image blur in java
Hi guys, today we will learn how to make an image blur in java.
The Blurring of an image basically refers to reducing the sharpness of that image typically reducing the image noise.
There can be multiple ways to solve this issue as per one understanding. As one can use image processing using OpenCV but I am assuming us at a beginner level. For that, here we will use the AWT package of java rather than OpenCV.
In this tutorial, we will use some in-built methods of BufferedImage class and Color class.
I am assuming that you have a well-known knowledge of shifting operators and some basic knowledge of how images are handled using java’s awt package as they have been used in the following code. If you don’t know about them then I will suggest first read about them before going to the code.
How to make an image blur: Java Code
import java.awt.Image; import java.awt.*; import java.awt.image.BufferedImage; import java.io.File; import java.io.IOException; import javax.imageio.ImageIO; public class Main { public static void main(String[] args) throws IOException, InterruptedException { Color color[]; //read the image in the form of file from directory File fin = new File("/home/shivank/Desktop/owl.jpg"); //convert into image form BufferedImage input = ImageIO.read(fin); BufferedImage output = new BufferedImage(input.getWidth(), input.getHeight(), BufferedImage.TYPE_INT_RGB); int i = 0; int max = 400, rad = 10; int a1 = 0, r1 = 0, g1 = 0, b1 = 0; color = new Color[max]; //core section of code responsible for blurring of an image int x = 1, y = 1, x1, y1, ex = 5, d = 0; for (x = rad; x < input.getHeight() - rad; x++) { for (y = rad; y < input.getWidth() - rad; y++) { for (x1 = x - rad; x1 < x + rad; x1++) { for (y1 = y - rad; y1 < y + rad; y1++) { color[i++] = new Color(input.getRGB(y1, x1)); } } i = 0; for (d = 0; d < max; d++) { a1 = a1 + color[d].getAlpha(); } a1 = a1 / (max); for (d = 0; d < max; d++) { r1 = r1 + color[d].getRed(); } r1 = r1 / (max); for (d = 0; d < max; d++) { g1 = g1 + color[d].getGreen(); } g1 = g1 / (max); for (d = 0; d < max; d++) { b1 = b1 + color[d].getBlue(); } b1 = b1 / (max); int sum1 = (a1 << 24) + (r1 << 16) + (g1 << 8) + b1; output.setRGB(y, x, (int) (sum1)); } } //write the image on the disc ImageIO.write(output, "jpg", new File("/home/shivank/Desktop/owlblurr.jpg")); System.out.println("Done!"); } }
Input image:
Output image:
Be patient with the output it may take some time. Since this process is not that much efficient but it is perfect for a beginner to understand the concept. Also, efficiency can be achieved by using OpenCV.
Also, you have to provide your own directory as I have provided mine at lines 13 & 60.
Hence, now you know how to blur an image using java. Feel free to comment in case of any query.
You may also read:
How to crop an image in Java | https://www.codespeedy.com/how-to-make-an-image-blur-in-java-awt/ | CC-MAIN-2020-40 | refinedweb | 506 | 66.03 |
Adding be put in a separate file that precedes our input files.
Note that both BeginPage and Endpage should be defined according to Adobe’s conventions. And these routines should consume their parameters from the stack. Furthermore, EndPage should return true if the page is to be output and false otherwise.
Whatever is drawn to the page during EndPage is by definition the last thing added to the page, so it appears on “top” of everything else. You could use BeginPage to make things show up “under” the rest of the content.
<< /BeginPage { /count exch def % of previous showpage calls for this device } bind /EndPage { % Get the parameters from the stack. /code exch def % 0=showpage, 1=copypage, 2=device deactivation /count exch def % of previous showpage calls for this device % Make the signature/overlay /Courier findfont 12 scalefont setfont 0 setgray 45 110 moveto (Hello there!) show % return (output=) true only for showpage. code 0 eq } bind >> setpagedevice
Let’s call this file overlay.ps.
Let’s try this with the following file foo.pdf:
We run ghostscript like this:
gs -dSAFER -dBATCH -dNOPAUSE -sDEVICE=pdfwrite -sOutputFile=result.pdf \ overlay.ps foo.pdf
Note that overlay.ps appears before foo.pdf in the invocation of ghostscript! The result.pdf file looks like this:
| http://rsmith.home.xs4all.nl/howto/adding-an-overlay-to-each-page-of-a-pdf-file.html | CC-MAIN-2019-13 | refinedweb | 214 | 67.45 |
There are lots of JavaScript frameworks out there. Sometimes I even start to think that I'm the only one who has not yet created a framework. Some solutions, like Angular, are big and complex, whereas some, like Backbone (which is more a library than a framework), are quite simple and only provide a handful of tools to speed up the development process.
In today's article I would like to present you a brand new framework called Stimulus. It was created by a Basecamp team led by David Heinemeier Hansson, a popular developer who was the father of Ruby on Rails.
Stimulus is a small framework that was never intended to grow into something big. It has its very own philosophy and attitude towards front-end development, which some programmers might like or dislike. Stimulus is young, but version 1 has already been released so it should be safe to use in production. I've played with this framework quite a bit and really liked its simplicity and elegance. Hopefully, you will enjoy it too!
In this post we'll discuss the basics of Stimulus while creating a single-page application with asynchronous data loading, events, state persistence, and other common things.
The source code can be found on GitHub.
Stimulus was created by developers at Basecamp. Instead of creating single-page JavaScript applications, they decided to choose a majestic monolith powered by Turbolinks and some JavaScript. This JavaScript code evolved into a small and modest framework which does not require you to spend hours and hours learning all its concepts and caveats.
Stimulus is mostly meant to attach itself to existing DOM elements and work with them in some way. It is possible, however, to dynamically render the contents as well. All in all, this framework is quite different from other popular solutions as, for example, it persists state in HTML, not in JavaScript objects. Some developers may find it inconvenient, but do give Stimulus a chance, as it really may surprise you.
The framework has only three main concepts that you should remember, which are:
data-controller"magic" attribute appears on the page. The documentation explains that this attribute is a bridge between HTML and JavaScript, just like classes serve as bridges between HTML and CSS. One controller can be attached to multiple elements, and one element may be powered up by multiple controllers.
data-actionattributes.
data-targetattributes.
As you can see, the attributes listed above allow you to separate content from behaviour logic in a very simple and natural way. Later in this article, we will see all these concepts in action and notice how easy it is to read an HTML document and understand what's going on.
Stimulus can be easily installed as an NPM package or loaded directly via the
script tag as explained in the docs. Also note that by default this framework integrates with the Webpack asset manager, which supports goodies like controller autoloading. You are free to use any other build system, but in this case some more work will be needed.
The quickest way to get started with Stimulus is by utilizing this starter project that has Express web server and Babel already hooked up. It also depends on Yarn, so be sure to install it. To clone the project and install all its dependencies, run:
git clone cd stimulus-starter yarn install
If you'd prefer not to install anything locally, you may remix this project on Glitch and do all the coding right in your browser.
Great—we are all set and can proceed to the next section!
Suppose we are creating a small single-page application that presents a list of employees and loads information like their name, photo, position, salary, birthdate, etc.
Let's start with the list of employees. All the markup that we are going to write should be placed inside the
public/index.html file, which already has some very minimal HTML. For now, we will hard-code all our employees in the following way:
<h1>Our employees</h1> <div> <ul> <li><a href="#">John Doe</a></li> <li><a href="#">Alice Smith</a></li> <li><a href="#">Will Brown</a></li> <li><a href="#">Ann Grey</a></li> </ul> </div>
Nice! Now let's add a dash of Stimulus magic.
As the official documentation explains, the main purpose of Stimulus is to connect JavaScript objects (called controllers) to the DOM elements. The controllers will then bring the page to life. As a convention, controllers' names should end with a
_controller postfix (which should be very familiar to Rails developers).
There is a directory for controllers already available called
src/controllers. Inside, you will find a
hello_controller.js file that defines an empty class:
import { Controller } from "stimulus" export default class extends Controller { }
Let's rename this file to
employees_controller.js. We don't need to specifically require it because controllers are loaded automatically thanks to the following lines of code in the
src/index.js file:
const application = Application.start() const context = require.context("./controllers", true, /\.js$/) application.load(definitionsFromContext(context))
The next step is to connect our controller to the DOM. In order to do this, set a
data-controller attribute and assign it an identifier (which is
employees in our case):
<div data- <ul> <!-- your list --> </ul> </div>
That's it! The controller is now attached to the DOM.
One important thing to know about controllers is that they have three lifecycle callbacks that get fired on specific conditions:
initialize: this callback happens only once, when the controller is instantiated.
connect: fires whenever we connect the controller to the DOM element. Since one controller may be connected to multiple elements on the page, this callback may run multiple times.
disconnect: as you've probably guessed, this callback runs whenever the controller disconnects from the DOM element.
Nothing complex, right? Let's take advantage of the
initialize() and
connect() callbacks to make sure our controller actually works:
// src/controllers/employees_controller.js export default class extends Controller { initialize() { console.log('Initialized') console.log(this) } connect() { console.log('Connected') console.log(this) } }
Next, start the server by running:
yarn start
Navigate to. Open your browser's console and make sure both messages are displayed. It means that everything is working as expected!
The next core Stimulus concept is events. Events are used to respond to various user actions on the page: clicking, hovering, focusing, etc. Stimulus does not try to reinvent a bicycle, and its event system is based on generic JS events.
For instance, let's bind a click event to our employees. Whenever this event happens, I would like to call the as yet non-existent
choose() method of the
employees_controller:
<ul> <li><a href="#" data-John Doe</a></li> <li><a href="#" data-Alice Smith</a></li> <li><a href="#" data-Will Brown</a></li> <li><a href="#" data-Ann Grey</a></li> </ul>
Probably, you can understand what's going on here by yourself.
data-actionis the special attribute that binds an event to the element and explains what action should be called.
click, of course, is the event's name.
employeesis the identifier of our controller.
chooseis the name of the method that we'd like to call.
Since
click is the most common event, it can be safely omitted:
<li><a href="#" data-John Doe</a></li>
In this case,
click will be used implicitly.
Next, let's code the
choose() method. I don't want the default action to happen (which is, obviously, opening a new page specified in the
href attribute), so let's prevent it:
// src/controllers/employees_controller.js // callbacks here... choose(e) { e.preventDefault() console.log(this) console.log(e) }
e is the special event object that contains full information about the triggered event. Note, by the way, that
this returns the controller itself, not an individual link! In order to gain access to the element that acts as the event's target, use
e.target.
Reload the page, click on a list item, and observe the result!
Now that we have bound a click event handler to the employees, I'd like to store the currently chosen person. Why? Having stored this info, we can prevent the same employee from being selected the second time. This will later allow us to avoid loading the same information multiple times as well.
Stimulus instructs us to persist state in the Data API, which seems quite reasonable. First of all, let's provide some arbitrary ids for each employee using the
data-id attribute:
<ul> <li><a href="#" data-John Doe</a></li> <li><a href="#" data-Alice Smith</a></li> <li><a href="#" data-Will Brown</a></li> <li><a href="#" data-Ann Grey</a></li> </ul>
Next, we need to fetch the id and persist it. Using the Data API is very common with Stimulus, so a special
this.data object is provided for each controller. With its help, we can run the following methods:
this.data.get('name'): get the value by its attribute.
this.data.set('name', value): set the value under some attribute.
this.data.has('name'): check if the attribute exists (returns a boolean value).
Unfortunately, these shortcuts are not available for the targets of the click events, so we must stick with
getAttribute() in their case:
// src/controllers/employees_controller.js choose(e) { e.preventDefault() this.data.set("current-employee", e.target.getAttribute('data-id')) }
But we can do even better by creating a getter and a setter for the
currentEmployee:
// src/controllers/employees_controller.js get currentEmployee() { return this.data.get("current-employee") } set currentEmployee(id) { if (this.currentEmployee !== id) { this.data.set("current-employee", id) } }
Notice how we are using the
this.currentEmployee getter and making sure that the provided id is not the same as the already stored one.
Now you may rewrite the
choose() method in the following way:
// src/controllers/employees_controller.js choose(e) { e.preventDefault() this.currentEmployee = e.target.getAttribute('data-id') }
Reload the page to make sure that everything still works. You won't notice any visual changes yet, but with the help of the Inspector tool you'll notice that the
ul has the
data-employees-current-employee attribute with a value that changes as you click on the links. The
employees part in the attribute's name is the controller's identifier and is being added automatically.
Now let's move on and highlight the currently chosen employee.
When an employee is selected, I would like to assign the corresponding element with a
.chosen class. Of course, we might have solved this task by using some JS selector functions, but Stimulus provides a neater solution.
Meet targets, which allow you to mark one or more important elements on the page. These elements can then be easily accessed and manipulated as needed. In order to create a target, add a
data-target attribute with the value of
{controller}.{target_name} (which is called a target descriptor):
<ul data- <li><a href="#" data-John Doe</a></li> <li><a href="#" data-Alice Smith</a></li> <li><a href="#" data-Will Brown</a></li> <li><a href="#" data-Ann Grey</a></li> </ul>
Now let Stimulus know about these new targets by defining a new static value:
// src/controllers/employees_controller.js export default class extends Controller { static targets = [ "employee" ] // ... }
How do we access the targets now? It's as simple as saying
this.employeeTarget (to get the first element) or
this.employeeTargets (to get all the elements):
// src/controllers/employees_controller.js choose(e) { e.preventDefault() this.currentEmployee = e.target.getAttribute('data-id') console.log(this.employeeTargets) console.log(this.employeeTarget) }
Great! How can these targets help us now? Well, we can use them to add and remove CSS classes with ease based on some criteria:
// src/controllers/employees_controller.js choose(e) { e.preventDefault() this.currentEmployee = e.target.getAttribute('data-id') this.employeeTargets.forEach((el, i) => { el.classList.toggle("chosen", this.currentEmployee === el.getAttribute("data-id")) }) }
The idea is simple: we iterate over an array of targets and for each target compare its
data-id to the one stored under
this.currentEmployee. If it matches, the element is assigned the
.chosen class. Otherwise, this class is removed. You may also extract the
if (this.currentEmployee !== id) { condition from the setter and use it in the
chosen() method instead:
// src/controllers/employees_controller.js choose(e) { e.preventDefault() const id = e.target.getAttribute('data-id') if (this.currentEmployee !== id) { // <--- this.currentEmployee = id this.employeeTargets.forEach((el, i) => { el.classList.toggle("chosen", id === el.getAttribute("data-id")) }) } }
Looking nice! Lastly, we'll provide some very simple styling for the
.chosen class inside the
public/main.css:
.chosen { font-weight: bold; text-decoration: none; cursor: default; }
Reload the page once again, click on a person, and make sure that person is being highlighted properly.
Our next task is to load information about the chosen employee. In a real-world application, you would have to set up a hosting provider, a back-end powered by something like Django or Rails, and an API endpoint that responds with JSON containing all the necessary data. But we are going to make things a bit simpler and concentrate on the client side only. Create an
employees directory under the
public folder. Next, add four files containing data for individual employees:
1.json
{ "name": "John Doe", "gender": "male", "age": "40", "position": "CEO", "salary": "$120.000/year", "image": "" }
2.json
{ "name": "Alice Smith", "gender": "female", "age": "32", "position": "CTO", "salary": "$100.000/year", "image": "" }
3.json
{ "name": "Will Brown", "gender": "male", "age": "30", "position": "Tech Lead", "salary": "$80.000/year", "image": "" }
4.json
{ "name": "Ann Grey", "gender": "female", "age": "25", "position": "Junior Dev", "salary": "$20.000/year", "image": "" }
All photos were taken from the free stock photography by Shopify called Burst.
Our data is ready and waiting to be loaded! In order to do this, we'll code a separate
loadInfoFor() method:
// src/controllers/employees_controller.js loadInfoFor(employee_id) { fetch(`employees/${employee_id}.json`) .then(response => response.text()) .then(json => { this.displayInfo(json) }) }
This method accepts an employee's id and sends an asynchronous fetch request to the given URI. There are also two promises: one to fetch the body and another one to display the loaded info (we'll add the corresponding method in a moment).
Utilize this new method inside
choose():
// src/controllers/employees_controller.js choose(e) { e.preventDefault() const id = e.target.getAttribute('data-id') if (this.currentEmployee !== id) { this.loadInfoFor(id) // ... } }
Before coding the
displayInfo() method, we need an element to actually render the data to. Why don't we take advantage of targets once again?
<!-- public/index.html --> <div data- <div data-</div> <ul> <!-- ... --> </ul> </div>
Define the target:
// src/controllers/employees_controller.js export default class extends Controller { static targets = [ "employee", "info" ] // ... }
And now utilize it to display all the info:
// src/controllers/employees_controller.js displayInfo(raw_json) { const info = JSON.parse(raw_json) const html = `<ul><li>Name: ${info.name}</li><li>Gender: ${info.gender}</li><li>Age: ${info.age}</li><li>Position: ${info.position}</li><li>Salary: ${info.salary}</li><li><img src="${info.image}"></li></ul>` this.infoTarget.innerHTML = html }
Of course, you are free to employ a templating engine like Handlebars, but for this simple case that would probably be overkill.
Now reload the page and choose one of the employees. His bio and image should be loaded nearly instantly, which means our app is working properly!
Using the approach described above, we can go even further and load the list of employees on the fly rather than hard-coding it.
Prepare the data inside the
public/employees.json file:
[ { "id": "1", "name": "John Doe" }, { "id": "2", "name": "Alice Smith" }, { "id": "3", "name": "Will Brown" }, { "id": "4", "name": "Ann Grey" } ]
Now tweak the
public/index.html file by removing the hard-coded list and adding a
data-employees-url attribute (note that we must provide the controller's name, otherwise the Data API won't work):
<div data- <div data-</div> </div>
As soon as controller is attached to the DOM, it should send a fetch request to build a list of employees. It means that the
connect() callback is the perfect place to do this:
// src/controllers/employees_controller.js connect() { this.loadFrom(this.data.get('url'), this.displayEmployees) }
I propose we create a more generic
loadFrom() method that accepts a URL to load data from and a callback to actually render this data:
// src/controllers/employees_controller.js loadFrom(url, callback) { fetch(url) .then(response => response.text()) .then(json => { callback.call( this, JSON.parse(json) ) }) }
Tweak the
choose() method to take advantage of the
loadFrom():
// src/controllers/employees_controller.js choose(e) { e.preventDefault() const id = e.target.getAttribute('data-id') if (this.currentEmployee !== id) { this.loadFrom(`employees/${id}.json`, this.displayInfo) // <--- this.currentEmployee = id this.employeeTargets.forEach((el, i) => { el.classList.toggle("chosen", id === el.getAttribute("data-id")) }) } }
displayInfo() can be simplified as well, since JSON is now being parsed right inside the
loadFrom():
// src/controllers/employees_controller.js displayInfo(info) { const html = `<ul><li>Name: ${info.name}</li><li>Gender: ${info.gender}</li><li>Age: ${info.age}</li><li>Position: ${info.position}</li><li>Salary: ${info.salary}</li><li><img src="${info.image}"></li></ul>` this.infoTarget.innerHTML = html }
Remove
loadInfoFor() and code the
displayEmployees() method:
// src/controllers/employees_controller.js displayEmployees(employees) { let${el.name}</a></li>` }) html += "</ul>" this.element.innerHTML += html }
That's it! We are now dynamically rendering our list of employees based on the data returned by the server.
In this article we have covered a modest JavaScript framework called Stimulus. We have seen how to create a new application, add a controller with a bunch of callbacks and actions, and introduce events and actions. Also, we've done some asynchronous data loading with the help of fetch requests.
All in all, that's it for the basics of Stimulus—it really does not expect you to have some arcane knowledge in order to craft web applications. Of course, the framework will probably have some new features in future, but the developers are not planning to turn it into a huge monster with hundreds of tools.
If you'd like to find more examples of using Stimulus, you may also check out this tiny handbook. And if you’re looking for additional JavaScript resources to study or to use in your work, check out what we have available in the Envato Market.
Did you like Stimulus? Would you be interested in trying to create a real-world application powered by this framework? Share your thoughts in the comments!
As always, I thank you for staying with me and until the next… | https://www.4elements.com/nl/blog/read/introduction_to_the_stimulus_framework/ | CC-MAIN-2018-39 | refinedweb | 3,115 | 57.98 |
Created on 2003-10-01 06:22 by janixia, last changed 2008-08-19 19:57 by gregory.p.smith.
Note: This may be a dupe or a generalization of 595601.
Running below code snippet on 2.3.1 release and debug
build on Windows 2000/XP a few times will inevitably lead
to a crash. 2.2.2 also exhibits this behavior.
The crashing code:
------------
import thread
f=open("tmp1", "w")
def worker():
global f
while 1:
f.close()
f=open("tmp1", "w")
f.seek (0, 0)
thread.start_new_thread(worker, ())
thread.start_new_thread(worker, ())
while 1: pass
-------------
The issue appears to be this (and similar) code sections
from fileobject.c:
Py_BEGIN_ALLOW_THREADS
errno = 0;
ret = _portable_fseek(f->f_fp, offset, whence);
Py_END_ALLOW_THREADS
Note that due to
Py_BEGIN_ALLOW_THREADS/Py_END_ALLOW_THREADS,
f->f_fp can be set to NULL by file_close prior to entering
_portable_fseek. Similar crashes can be observed with
read, write and close itself when they are mixed with a
concurrent close.
Obviously, the offending python code is buggy and a lock
should be used to prevent concurrent access to f.
However, it seems unreasonable for Python to crash
because of it.
A mutex preventing concurrent access to the file object
seems like a reasonable way to fix this.
Logged In: YES
user_id=29957
Attaching the failing code as an attachment, because SF
mangles source code.
Logged In: YES
user_id=877914
My apologies for the mangled source. I suppose there isn't a
way for me to remedy the situation.
Logged In: YES
user_id=21627
janixia, don't worry about the formatting - this is
partially SF's fault, too.
Would you be interested in developing and testing a patch? I
think it would be sufficient to move the f->f_fp access out
of the GIL releasage.
Logged In: YES
user_id=31392
Patch 595601 is an attempt to address this problem, but it's
incomplete. The file object API allows an extension to
extract to FILE * and squirrel it away. That's clearly
unsafe, because it can't participate in a locking scheme
without re-writing extensions.
Shane Hathaway proposed another solution here:
The problem in this case is that we cause the call to
close() to raise an exception. I'd prefer to see the
exception raised elsewhere, because close() seldom fails and
is often closed from routines that are cleaning up at the
end. On the other hand, this solution would be easier to
implementation, so I'm at least +0 on it.
Let's do one or the other.
Logged In: YES
user_id=877914
I'm inclined to go with Shane's suggested solution of
reference counting when file access is in progress. It requires
no synchronisation (increment, decrement and check are
outside global lock release) and should have the smallest
performance impact.
I don't think the FILE * extraction problem can be solved at
all. Once the horse it out of the barn... However, for
the "standard" case Shane's suggestion provides a neat and
clean solution for the problem.
If the community can agree on this solution, I could be talked
into implementing it.
If I read the 2003 python-dev thready correctly, there isn't a solution
to this. Does this need to go back to python-dev, or do we just call it
"wont fix"? Or...?
I'm still able to reproduce the bug in Python 2.5 (svn) and 2.6 (trunk).
import thread
f=open("tmp1", "w")
def worker():
global f
while 1:
f.close()
f=open("tmp1", "w")
f.seek(0,0)
thread.start_new_thread(worker, ())
thread.start_new_thread(worker, ())
Unhandled exception in thread started by <function worker at 0xb7d01aac>
Traceback (most recent call last):
*** glibc detected *** ./python: malloc(): memory corruption: 0xb7efc008 ***
======= Backtrace: =========
/lib/tls/i686/cmov/libc.so.6[0xb7dbe636]
/lib/tls/i686/cmov/libc.so.6(__libc_malloc+0x90)[0xb7dbffc0]
/lib/tls/i686/cmov/libc.so.6[0xb7dad03f]
/lib/tls/i686/cmov/libc.so.6(fopen64+0x2c)[0xb7daf61c]
./python(PyTraceBack_Print+0x1a4)[0x80ef0f4]
./python(PyErr_Display+0x76)[0x80e73a6]
./python[0x80ed80d]
./python(PyObject_Call+0x27)[0x805c927]
./python(PyEval_CallObjectWithKeywords+0x6c)[0x80c151c]
./python(PyErr_PrintEx+0xbe)[0x80e7e9e]
./python[0x80f37b1]
/lib/tls/i686/cmov/libpthread.so.0[0xb7ed146b]
/lib/tls/i686/cmov/libc.so.6(clone+0x5e)[0xb7e276de]
======= Memory map: ========
08048000-0813d000 r-xp 00000000 fe:01 10586072
/home/heimes/dev/python/release25-maint/python
0813d000-08162000 rw-p 000f4000 fe:01 10586072
/home/heimes/dev/python/release25-maint/python
08162000-081fe000 rw-p 08162000 00:00 0 [heap]
b6a00000-b6a21000 rw-p b6a00000 00:00 0
b6a21000-b6b00000 ---p b6a21000 00:00 0
b6bc1000-b6bc2000 ---p b6bc1000 00:00 0
b6bc2000-b73c2000 rw-p b6bc2000 00:00 0
b73c2000-b73c3000 ---p b73c2000 00:00 0
b73c3000-b7bc3000 rw-p b73c3000 00:00 0
b7bc3000-b7bff000 r-xp 00000000 08:05 325941 /lib/libncurses.so.5.6
b7bff000-b7c07000 rw-p 0003b000 08:05 325941 /lib/libncurses.so.5.6
b7c07000-b7c4e000 r-xp 00000000 08:05 325837 /lib/libncursesw.so.5.6
b7c4e000-b7c56000 rw-p 00046000 08:05 325837 /lib/libncursesw.so.5.6
b7c56000-b7c82000 r-xp 00000000 08:05 325955 /lib/libreadline.so.5.2
b7c82000-b7c86000 rw-p 0002c000 08:05 325955 /lib/libreadline.so.5.2
b7c86000-b7c87000 rw-p b7c86000 00:00 0
b7c87000-b7c8a000 r-xp 00000000 fe:01 10716611
/home/heimes/dev/python/release25-maint/build/lib.linux-i686-2.5/readline.so
b7c8a000-b7c8b000 rw-p 00003000 fe:01 10716611
/home/heimes/dev/python/release25-maint/build/lib.linux-i686-2.5/readline.so
b7c8b000-b7c92000 r--s 00000000 08:05 557857
/usr/lib/gconv/gconv-modules.cache
b7c92000-b7cd1000 r--p 00000000 08:05 570306
/usr/lib/locale/de_DE.utf8/LC_CTYPE
b7cd1000-b7d54000 rw-p b7cd1000 00:00 0
b7d54000-b7e98000 r-xp 00000000 08:05 326311
/lib/tls/i686/cmov/libc-2.6.1.so
b7e98000-b7e99000 r--p 00143000 08:05 326311
/lib/tls/i686/cmov/libc-2.6.1.so
b7e99000-b7e9b000 rw-p 00144000 08:05 326311
/lib/tls/i686/cmov/libc-2.6.1.so
b7e9b000-b7e9e000 rw-p b7e9b000 00:00 0
b7e9e000-b7ec1000 r-xp 00000000 08:05 326315
/lib/tls/i686/cmov/libm-2.6.1.so
b7ec1000-b7ec3000 rw-p 00023000 08:05 326315
/lib/tls/i686/cmov/libm-2.6.1.so
b7ec3000-b7ec5000 r-xp 00000000 08:05 326330
/lib/tls/i686/cmov/libutil-2.6.1.so
b7ec5000-b7ec7000 rw-p 00001000 08:05 326330
/lib/tls/i686/cmov/libutil-2.6.1.so
b7ec7000-b7ec8000 rw-p b7ec7000 00:00 0
b7ec8000-b7eca000 r-xp 00000000 08:05 326314
/lib/tls/i686/cmov/libdl-2.6.1.so
b7eca000-b7ecc000 rw-p 00001000 08:05 326314
/lib/tls/i686/cmov/libdl-2.6.1.so
b7ecc000-b7ee0000 r-xp 00000000 08:05 326325
/lib/tls/i686/cmov/libpthread-2.6.1.so
b7ee0000-b7ee2000 rw-p 00013000 08:05 326325
/lib/tls/i686/cmov/libpthread-2.6.1.so
b7ee2000-b7ee4000 rw-p b7ee2000 00:00 0
b7ef1000-b7efb000 r-xp 00000000 08:05 325908 /lib/libgcc_s.so.1
b7efb000-b7efc000 rw-p 0000a000 08:05 325908 /lib/libgcc_s.so.1
b7efc000-b7f01000 rw-p b7efc000 00:00 0
b7f01000-b7f1b000 r-xp 00000000 08:05 326530 /lib/ld-2.6.1.so
b7f1b000-b7f1d000 rw-p 00019000 08:05 326530 /lib/ld-2.6.1.so
bfcd2000-bfcee000 rw-p bfcd2000 00:00 0 [stack]
ffffe000-fffff000 r-xp 00000000 00:00 0 [vdso]
However Python 3.0 doesn't crash:
Unhandled exception in thread started by <function worker at 0x840860c>
Traceback (most recent call last):
File "<stdin>", line 6, in worker
File "/home/heimes/dev/python/py3k/Lib/io.py", line 1234, in seek
self.buffer.seek(pos)
File "/home/heimes/dev/python/py3k/Lib/io.py", line 877, in seek
return self.raw.seek(pos, whence)
IOError: [Errno 9] Bad file descriptor
A small addition to Christian's code snippet allows me to reproduce the
problem as well:
import thread
f=open("tmp1", "w")
def worker():
global f
while 1:
f.close()
f = open("tmp1", "w")
f.seek(0,0)
thread.start_new_thread(worker, ())
thread.start_new_thread(worker, ())
while 1:
pass
This is a preliminary patch which shows how things might be done better.
It only addresses close(), seek() and dealloc right now. However, as
mentioned in test_close_open_seek, if I raise the number of workers, I
get crashes (while test_close_open is fine). Perhaps fseek() in the
glibc is thread unsafe when operating on the same file descriptor?
Another approach would be to add a dedicated lock for each PyFileObject.
This sounds a bit bad performance-wise but after all the GIL itself is a
lock, and we release and re-acquire it on each file operation, so why not?
On the other hand, surprisingly enough, the flockfile/funlockfile
manpage tells me that:.
This leaves me wondering what is happening in the above-mentioned test.
Why hadn't I read #595601 in detail, it has an explanation:
[quoting Jeremy Hylton].
[/quoting]
Even with careful coding, there's a small window between releasing the
GIL on our side, and acquiring the FILE-specific lock in the glibc,
during which the fclose() function can be invoked and release the FILE
just before we invoke another function (e.g. fseek()) on it.
Some good news: I've found a way to continue with my approach and make
it working. The close() method now raises an appropriate IOError when
another method is being called from another thread. Attaching a patch,
which protects a bunch of file object methods (together with tests).
Now the bad news: the protection logic in fileobject.c is, hmm, a bit
contrived (and I'm not even sure it's 100% correct). If someone wants to
read it and put his veto before I go further...
Closed #595601 as a duplicate.
Actually, my approach was not 100% correct, it failed in some rare
cases. I've come to the conclusion that using an unlock count on the
PyFileObject is the correct way to proceed. I'm now attaching a working
and complete patch which protects all methods of the PyFileObject. The
original test suite runs fine, as well as the added test cases and Tim
Peters' crasher here:
To sum up the changes brought by this patch:
- no supplementary locking
- but each time we release the GIL to do an operation on a FILE, we
increase a dedicated counter on the PyFileObject
- when close()ing a PyFileObject, if the aforementioned counter is
non-zero, we throw an IOError rather than risking calling fclose(). By
construction this cannot happen in the PyFileObject destructor, but if
ever it happens (for example if a C extension decides to put its hands
in the PyFileObject struct), we throw a SystemError instead.
Ah, I had forgotten to protect the print statement as well. Here is a
new patch :-)
I'm reviewing this patch now and plan to commit it after some testing.
A couple comments:
I'd rename your sts variables to status.
Also FYI:
Your use of volatile on the int unlocked_count member of PyFileObject
does not do what you think it does and isn't needed here anyways.
Access to the variable is always protected by the GIL unlocking and
locking of which should cause an implicit memory barrier guaranteeing
that all other CPUs in the system will see the same value stored in the
structure in memory.
The C volatile keyword on the other hand does not guarantee this.
volatile is useful for memory mapped IO but it makes no guarantees about
cache coherent access between multiple CPUs. (the atomic types in the
recent C++ standards are meant for that)
Both of the above are trivial changes, no need for another patch.
I've attached my patch that I want to commit. The main change from
filethread4 is some cleanup in file_test to make it run a lot faster and
add verbose mode output to indicate how well it is actually testing the
problem (counting the times that close raises IOError).
One concern holding up my commit:
Will this test pass on windows? It is opening and closing the same file
in 'w+' mode from multiple threads of the same process at once.
Can someone with a windows dev environment please apply this patch and
test it. If it dislikes the above file behavior, can you propose a fix
for it (set windows file non-exclusive flags or whatever you're supposed
to do... the worse alternative would be to use a new filename on each
open but that could cause a nightmare of thousands of new files being
created by the test which then have to be cleaned up)?
thanks,
-gps
Patched and tested on one of my buildbots, test_file passes without
error with your latest Patch Greg.
Ok Greg, I wasn't sure locking/unlocking the GIL would create a memory
barrier but it sounds logical after all. Your patch looks fine to me.
Committed to trunk in revision 62195.
Misc/NEWS entry added.
I also added two new C API functions: PyFile_IncUseCount and
PyFile_DecUseCount along with documentation. They should be used by any
C extension code that uses PyFile_AsFile and wants to make use of the
returned FILE* with the GIL released.
The net effect of not using them is no change from the existing behavior
(crashes would be possible) for those C extension modules.
I know this is long closed, but no one on the nosy list happens to have
this fix backported to 2.5, do they? :) If not, I'll attach one here
eventually...
> I know this is long closed, but no one on the nosy list happens to have
> this fix backported to 2.5, do they? :)
I think that at the time no one was sure the patch was 100% harmless. It
also subtly changes the behaviour of close() when called while another
IO operation is in progress in another thread, which is arguably a bug
fix but can still raise an exception it wouldn't have raised in 2.5.
So all in all I'm not sure this should be backported, although it would
probably be an improvement in most cases. I'll let someone else take the
decision.
The fix can not be committed to Python 2.5 because it breaks
compatibility by adding another field to the PyFileObject struct and
adding two new C API functions. | http://bugs.python.org/issue815646 | crawl-002 | refinedweb | 2,396 | 65.12 |
Write a file named
tester.py that contains a function named
is_median that tests another function to see if it correctly implements the
median task defined in last week’s
averages assignment.
As a reminder, the general structure of such a function is
def is_median(func): if func(0, 0, 0) != 0: return False if func(1, 2, 3) != 2: return False # ... return True
When you run
tester.py, nothing should happen. It defines a function, it does not run it.
If in another file (which you do not submit) you write the following:
import tester import statistics def second(a, b, c): return b def correct(a, b, c): return statistics.median([a, b, c]) print(tester.is_median(second)) print(tester.is_median(correct))
you should get the following output:
False True
We have a lot of incorrect implementations of
median; for full credit, your function should be able to identify all of them as incorrect (while still noting that correct ones are correct).
We won’t create nasty cases, such as
it only fails if the second argument is 31284; all the functions we’ll run your code against will have the kinds of issues student-submitted code actually had.
It is nice to know what test cases failed, but we still want the main behavior of the program to be a True/False answer.
Try using
global to have
is_median accumulate a list of failed test cases in another variable, maybe called
median_report or the like. For example, you might be able to get it so that
print(tester.is_median(second)) print('-----------------------') print(median_report)
prints something like
False ----------------------- Failed 9 / 17 test cases; for example, the median of (3, 1, 2) should be 2, not 1
There is a lot of room for making this report as pretty as you want.
Also, don’t forget to re-set the report each time you invoke
is_median. We wouldn’t want
print(tester.is_median(second)) print(tester.is_median(correct)) print(median_report)
to print the report of
second’s failures after running
correct.
Consider corner cases: what as special arguments that have to be treated differently than others? For example,
all arguments are the same was a corner case.
Consider equivalence classes: what sets of arguments are likely to all have the same correctness? For example, if
(2, 8, 9) works then it is unlikely
(2, 9, 10) will fail.
Consider such factors as | http://cs1110.cs.virginia.edu/w04-tester.html | CC-MAIN-2017-43 | refinedweb | 403 | 55.95 |
I've had various versions of matplotlib from CVS installed
> on an Opteron (Red Hat LInux) here for a few weeks now. I
> had to modify setupext.py to look for various libraries in
> ../lib64 instead of /lib but matplotlib works very nicely
> most of the time, and I have started using it for real
> work.
> One cosmetic problem: the buttons at the bottom of the
> plot window have their graphics messed up. They just look
> like red crosses. The floating xml works, so I know what
> the buttons do, and it doesn't inconvenience me --- but it
> looks bad.
> Presumably some library is either out of date, incomplete,
> or not linked correctly. I am using the default TkAgg
> backend. Any thoughts on what I should look for would be
> appreciated.
We used to see something like this on OSX with the WX backend. What
version of Tk are you using? Could this be a byte order or byte size
problem?
The code that loads the buttons is in
matplotlib.backends.backend_tkagg
def _Button(self, text, file, command):
file = os.path.join(rcParams['datapath'], file)
im = Tk.PhotoImage(master=self, file=file)
b = Tk.Button(
master=self, text=text, padx=2, pady=2, image=im, command=command)
b._ntimage = im
b.pack(side=Tk.LEFT)
return b
you may want to read up on the tk PhotoImage and Button classes and
see if there is some option that makes this work. I don't have access
to the opteron platform to test on. The tk backend uses the ppm files
for the icons (eg home.ppm). Do any of the other icon image formats
that ship with matplotlib (xpm, png, svg) work for you? You can test
this by editing the _init_toolbar code in backend_tkagg.py
self.bHome = self._Button( text="Home", file="home.ppm",
command=self.home)
and trying different extensions.
Thanks,
JDH | https://discourse.matplotlib.org/t/button-graphics-not-there/4511 | CC-MAIN-2021-43 | refinedweb | 314 | 69.07 |
The Application Context¶
The application context keeps track of the application-level data during
a request, CLI command, or other activity. Rather than passing the
application around to each function, the
current_app and
g proxies are accessed instead.
This is similar to the The Request Context, which keeps track of request-level data during a request. A corresponding application context is pushed when a request context is pushed.
Purpose of the Context¶
The
Flask application object has attributes, such as
config, that are useful to access within views and
CLI commands. However, importing the
app instance
within the modules in your project is prone to circular import issues.
When using the app factory pattern or
writing reusable blueprints or
extensions there won’t be an
app instance to
import at all.
Flask solves this issue with the application context. Rather than
referring to an
app directly, you use the the
current_app
proxy, which points to the application handling the current activity.
Flask automatically pushes an application context when handling a
request. View functions, error handlers, and other functions that run
during a request will have access to
current_app.
Flask will also automatically push an app context when running CLI
commands registered with
Flask.cli using
@app.cli.command().
Lifetime of the Context¶.
See The Request Context for more information about how the contexts work and the full life cycle of a request.
Manually Push a Context¶
If you try to access
current_app, or anything that uses it,
outside an application context, you’ll get this error message:
RuntimeError: Working outside of application context. This typically means that you attempted to use functionality that needed to interface with the current application object in some way. To solve this, set up an application context with app.app_context().
If you see that error while configuring your application, such as when
initializing an extension, you can push a context manually since you
have direct access to the
app. Use
app_context() in a
with block, and everything that runs in the block will have access
to
current_app.
def create_app(): app = Flask(__name__) with app.app_context(): init_db() return app
If you see that error somewhere else in your code not related to configuring the application, it most likely indicates that you should move that code into a view function or CLI command.
Storing Data¶
The application context is a good place to store common data during a
request or CLI command. Flask provides the
g object for this
purpose. It is a simple namespace object that has the same lifetime as
an application context.
Note
The
g name stands for “global”, but that is referring to the
data being global within a context. The data on
g is lost
after the context ends, and it is not an appropriate place to store
data between requests. Use the
session or a database to
store data across requests.
A common use for
g is to manage resources during a request.
get_X()creates resource
Xif it does not exist, caching it as
g.X.
teardown_X()closes or otherwise deallocates the resource if it exists. It is registered as a
teardown_appcontext()handler.
For example, you can manage a database connection using this pattern:
from flask import g def get_db(): if 'db' not in g: g.db = connect_to_database() return g.db @app.teardown_appcontext def teardown_db(): db = g.pop('db', None) if db is not None: db.close()
During a request, every call to
get_db() will return the same
connection, and it will be closed automatically at the end of the
request.
You can use
LocalProxy to make a new context
local from
get_db():
from werkzeug.local import LocalProxy db = LocalProxy(get_db)
Accessing
db will call
get_db internally, in the same way that
current_app works.
If you’re writing an extension,
g should be reserved for user
code. You may store internal data on the context itself, but be sure to
use a sufficiently unique name. The current context is accessed with
_app_ctx_stack.top. For more information see
Flask Extension Development.
Events and Signals¶
The application will call functions registered with
teardown_appcontext() when the application context is
popped.
If
signals_available is true, the following signals are
sent:
appcontext_pushed,
appcontext_tearing_down, and
appcontext_popped. | https://flask.palletsprojects.com/en/1.0.x/appcontext/ | CC-MAIN-2020-16 | refinedweb | 699 | 56.25 |
In today's world, localization and translation of software has become an important feature since it dramatically helps in boosting sales. As far as Win32/MFC applications are concerned, managing different languages for your app requires the use of satellite DLLs.
This article describes an easy-to-use method to support multiple languages in your C++/MFC applications. It shows how to add support for satellite DLLs (also known as resource DLLs) in your app by simply adding a few of lines of code. This includes:
It also explains how to create satellite/resource DLLs, although this is already covered in many other articles. By the way, I am a developer of appTranslator, a localization tool that (among other things) creates resource DLLs for you, freeing you from the hassle of managing Visual Studio projects for all these resource DLLs.
There are quite a few articles on CodeProject that deal with localization and resource DLLs. (This one is a very good introduction to localization of MFC apps.) This article was published after I started writing mine! However I decided to go on and publish mine because I believe the topic of language selection menu was not covered in any of the articles on CodeProject. Also, other articles don't cover MFC7.
It is commonly accepted that the most flexible method to support multiple languages in your app is to use the so-called resource DLLs (also known as satellite DLLs). The idea is to create one DLL per language. The DLL contains a copy of all your application resources translated into one given language. Therefore, if your app's original version is English and you translate it to French, German and Japanese, you'll end up with three resource DLLs: The English resources stay in the .exe and there is one DLL for French, one for German and one for Japanese. Whenever you make a new translation of your app, you simply need to add one more DLL to your installer.
At start-up, the application decides which language it should use (according to user preferences) and accordingly loads the resource DLL. Resource DLLs can be created using a dedicated Visual Studio project. Or they can be created by using the localization tools such as appTranslator. One nice thing about appTranslator is that the developer need not worry about the creation and maintenance of resource DLLs: Just hit the Build button and it creates them for you!
By the way, packing all the languages into a single EXE is theoretically possible. But it just doesn't work The reason is that most high level APIs that load resources (such as LoadString(), DialogBox() et al won't let you specify the language you want. And SetThreadLocale() has stopped working the way you expect since Windows 2000 (and it never existed on Win9x).
LoadString()
DialogBox()
Here are the steps required to add support for resource DLLs (and language menu) in your main application:
CMyApp
#include "LanguageSupport.h" // The class that handles
// the gory details
class CMyApp : public CWinApp
{
public:
CLanguageSupport m_LanguageSupport; //<-- Language switching support
...
};
BOOL CMyApp::InitInstance()
{
// CWinApp::InitInstance(); <-- Comment out this line to
// prevent MFC from doing its own
// resource DLL processing. See
// explanation below.
...
// You already have this line, don't you !
SetRegistryKey(_T("MyCompany"));
// loads the correct resource DLL
// according to user preferences
m_LanguageSupport.LoadBestLanguage();
...
}
CMainFrame
OnUpdateToolsLanguage()
// UPDATE_COMMAND_UI handler
void CMainFrame::OnUpdateToolsLanguage(CCmdUI *pCmdUI)
{
// Creates the languages submenu
theApp.m_LanguageSupport.CreateMenu(pCmdUI);
}
In MainFrm.h, add the handler declaration somewhere in the protected part of CMainFrame:
afx_msg void OnLanguage(UINT nID);
In MainFrm.cpp, add the handler definition and its message map entry:
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
...
// These IDs are declared in LanguageSupport.h
ON_COMMAND_RANGE(ID_LANGUAGE_FIRST,
ID_LANGUAGE_LAST, OnLanguage)
END_MESSAGE_MAP()
void CMainFrame::OnLanguage(UINT nID)
{
// User selected a language in the language sub menu
theApp.m_LanguageSupport.OnSwitchLanguage(nID);
}
Note: This handler cannot be added using the wizard because it is a command range menu handler: On handler for all language items in the Language submenu.
In the String table (resources), add a string named IDS_RESTART with the text "Please restart %1". (Note: You can replace %1 with your app's name).
IDS_RESTART
(By the way, I have written another article about String table and how to easily extract and format strings).
First of all, the CLanguageSupport class assumes that the DLLs are named MyAppXXX.dll where MyApp.exe is the name of your executable file and XXX is the 3-letter acronym of the language they contain (e.g.: FRA stands for French, DEU for German and JPN for Japanese). Also, both your EXE and the DLLs should have a version info resource whose language matches the three letters acronym in the file name.
CLanguageSupport
The easiest way to create the DLL is to use the appTranslator, since the tool creates the dialog for you (you simply have to check 'Satellite DLL' in the properties). But of course, I won't assume that every one uses my tool , so here's the manual way of doing it:
#include "afxres.rc"
#include "l.deu\afxres.rc"
You can now compile the DLL. I suggest you to edit the output settings of the DLL project to copy the file side-by-side with your main EXE (i.e. in the same directory). You now have a resource DLL. Of course, it's not translated yet but that's the job of the translator.
Start your app; open the Tools menu (or the menu where you created the Language item). The submenu should contain English and German. Follow the same procedure to create DLLs for the other translations you need. Once your DLL is available, the only thing you need to do is copy it side by side with your app (.exe) and it will automatically be taken into account for language selection.
Yes! CLanguageSupport works like a charm in both Unicode and ANSI builds. As explained below, it even makes its best to check for support for the targeted languages on the user's computer.
Yes! But this requires some work on your side that CLanguageSupport can't do for you, such as updating the menus, views and the control bars, making sure your app doesn't cache any resource (such as texts from the string table),... By default, CLanguageSupport displays a message box asking the user to restart the application. To enable on-the-fly language switch, modify the menu handler call as follows (use 'true' as the second optional argument to the call):
true
void CMainFrame::OnToolsLanguage(UINT nID)
{
// Loads the language selected by user
theApp.m_LanguageSupport.OnSwitchLanguage(nID, true);
// TODO: Update/reload your UI to reflect the language change
}
In addition, you must add the code that updates the current display of your app as (menus, views,...). This article tells you a little more about this part of the job but be aware there is going to be some custom work based on your app architecture and contents.
It consists of a simple MFC AppWizard-generated project in which I have followed the step-by-step method described above to add a Language submenu. I have also created two resource DLLs (French and German) whose translation is more or less complete. (The French one is pretty much completed. The German one is about half done.)
In order to test the app, you should first compile the three projects (the EXE + the 2 DLLs). Start the project and see in which language the app starts. If you have either French or German Windows, the app will start in French or German. Otherwise it will start in English. The Language menu is located under Tools. The zip file contains the project files (and workspace/solution) for both VC6 and VS.NET. I have also included a copy of the executable files (the EXE and the resource DLLs - ANSI Release build).
Credits: The sample app's About dialog uses Paul DiLascia's CStaticLink class (with minor modifications).
CStaticLink
The LoadBestLanguage() function performs two tasks: The identification of the language which is the preferred language and the loading of the DLL.
LoadBestLanguage()
Identifying the language to load : If the user had earlier selected a language in the language menu, we load it (we know it by looking up in the registry). If he has never made a selection before, we look for a few possible languages that fit into the user's preferences. As soon as we find a resource DLL for our app that matches that language, we load it. If we don't find a match, we eventually fall back on the original version of the app: The language stored in the EXE itself.
Loading the DLL is rather a simple task: We load the DLL using LoadLibrary() and set it as the default resource container using AfxSetResourceHandle(hDll).
LoadLibrary()
AfxSetResourceHandle(hDll)
This function looks for the DLLs available in the directory of the EXE whose name matches the pattern MyAppXXX.dll. It then looks for its language in the DLL's version info resource. (It doesn't identify it by the three letter DLL because... there's no simple way to find the language given the acronym. Brute enumeration of the languages supported by Windows would be the only solution, which according to me is a horrible method).
It then builds the menu according to the list of languages found. CreateMenu() tries to display each language name in its own language (native name). It is careful enough to check if the language is supported by the Windows version of the user, in order to avoid displaying garbage (such as displaying Japanese on an English Win9x or NT4 system). If it finds that Windows can't display the language name; it falls back on the language name in the current user's language (as set in the Regional Options applet of the Control Panel).
CreateMenu()
Note: This detection is not 100% perfect: The fact that a language (actually the charset) is supported by Windows doesn't necessarily mean that the fonts for that language are installed. In such a case, the menu may display garbage. Now, this is probably not a major issue since your app wouldn't display well in that language anyway.
This one is the simplest function. All it does is store the user's choice into the registry (HKCU\MyCompany\MyApp\Settings : Language = (DWORD) LangId). It also asks the user to restart the app to load the new language. If caller wants to switch languages on the fly, the DLL for the new language is loaded right away.
MFC7.1 (Visual Studio 2003) does some part of that work: It does the same kind of work at start-up (in CWinApp::InitInstance(). That is why we must comment out the call in the appwizard-generated code: We don't want MFC and our code to step on each other's toes). But there's one important thing MFC doesn't care about: It doesn't support manual selection of the language, which also means that MFC doesn't offer support for a language menu.
CWinApp::InitInstance()
It's a pity because there are many scenarios where the user could make a better choice than what MFC does for him. Imagine for example an app available in English and French. On an Italian or Spaniard's computer, MFC would choose English. But many Italians and Spaniards understand French better than English. It would be a shame to prevent them from selecting a language they understand better. That is why it's important to have a language selection menu in addition to automated language detection.
Things are even worse: You'd think we could re-use the MFC code and simply tweak it to take user selection into account. Bad luck: Part of this code is in private/static MFC functions that can neither be called nor overridden. Some of the functions are virtual but since overrides can't call the static/private helper functions, we pretty much have to rewrite everything from scratch.
private
static
virtual
Thanks to CLanguageSupport, managing resource DLLs should be really easy.
Creating the DLLs (and managing the corresponding projects) is not difficult at all but it's certainly a boring task. If you are serious about localization, I recommend you to give a look into the tools such as appTranslator that not only helps you manage the translation of your apps but also creates the resource DLLs for you.
One last note: I hope you don't mind the ads
This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)
void CLanguageSupport::UpdateMenu(CCmdUI* pCmdUI)
{
int nLanguageIndex = pCmdUI->m_nID - ID_LANGUAGE_FIRST;
if (nLanguageIndex < 0 || nLanguageIndex >= m_aLanguages.GetSize())
{
return; // invalid id
}
UINT nCurrentItem= 0;
for(int i=0; i < m_aLanguages.GetSize(); ++i)
{
if(m_nCurrentLanguage ="=" m_aLanguages[i])
{
nCurrentItem = ID_LANGUAGE_FIRST + i;
break;
}
}
pCmdUI->SetRadio(pCmdUI->m_nID == nCurrentItem);
// Delete this block below, if you want enabled sub-menu item even for single language.
if(m_aLanguages.GetSize() < 2)
{
pCmdUI->Enable(FALSE);
}
}
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWndEx)
...
ON_UPDATE_COMMAND_UI_RANGE(ID_LANGUAGE_FIRST, ID_LANGUAGE_LAST, &CMainFrame::OnUpdateViewLanguageRange)
END_MESSAGE_MAP()
void CMainFrame::OnUpdateViewLanguageRange(CCmdUI* pCmdUI)
{
theApp.m_LanguageSupport.UpdateMenu(pCmdUI);
}
afx_msg void OnUpdateViewLanguageRange(CCmdUI* pCmdUI);
//get Dialog menu
CMenu * menu=GetMenu();
if(menu)
{
//the SubMenu:File, Edit, View,Tools
//get SubMenu Tools
CMenu* sub=menu->GetSubMenu(3);
if(sub)
{
CCmdUI cmdUI;
cmdUI.m_pMenu = sub;
cmdUI.m_nIndexMax = sub->GetMenuItemCount();
cmdUI.m_nID = ID_TOOLS_LANGUAGE; // Your menu ID
theApp.m_LanguageSupport.CreateMenu(&cmdUI);
}
}
General News Suggestion Question Bug Answer Joke Praise Rant Admin
Use Ctrl+Left/Right to switch messages, Ctrl+Up/Down to switch threads, Ctrl+Shift+Left/Right to switch pages. | http://www.codeproject.com/Articles/11731/Resource-DLLs-and-Language-Selection-Menu?fid=218319&select=2221395&fr=1 | CC-MAIN-2016-30 | refinedweb | 2,266 | 62.68 |
The link and definition sections are called as preprocessor directives. It gives instructions to the compiler to link function from the system library.
For example, the definition section defines all the symbolic constants.
#include<stdio.h>
For example,
#define PI 3.1415
The preprocessor directives must start with # symbol.
Without link definition the program will not execute for some compilers. It helps the compiler to link the predefined functions from system library.
The predefined functions present in stdio.h are as follows −
Following is the C Program to compute circumference of a circle −
#include <stdio.h>// link section #define PI 3.1415 //definition section main (){ float c,r; printf("Enter radius of circle r="); scanf("%f",&r); c=2*PI*r; printf("Circumference of circle c=%f", c); }
The output is as follows −
Enter radius of circle r=6 Circumference of circle c=37.698002 | https://www.tutorialspoint.com/explain-about-link-and-definition-section-in-c-language | CC-MAIN-2021-43 | refinedweb | 145 | 51.34 |
Get email notification whenever your program crashes.
If it won't be simple, it simply won't be. [Hire me, source code] by Miki Tebeka, CEO, 353Solutions
Friday, December 12, 2008
crashlog
Posted by Miki Tebeka at 04:30 1 comments
Friday, November 14, 2008
The Code You Don't Write :)
Posted by Miki Tebeka at 16:30 1 comments
Saturday, November 08, 2008
Where is Miki?
A little CGI script that show where I am (gets data from my google calendar).
Using Google Data Python API
#!/usr/bin/env python
'''Where where am I? (data from Google calendar)
Get gdata from
'''
__author__ = "Miki Tebeka <miki.tebeka@gmail.com>"
import gdata.calendar.service as cal_service
from time import localtime, strptime, strftime, mktime, timezone
DAY = 24 * 60 * 60
def caltime_to_local(caltime):
# 2008-11-07T23:30:00.000+02:00
t = mktime(strptime(caltime[:16], "%Y-%m-%dT%H:%M"))
tz_h, tz_m = map(int, caltime[-5:].split(":"))
cal_tz = (tz_h * 60 * 60) + (tz_m * 60)
if caltime[-6] == "-":
cal_tz = -cal_tz
# See timezone documentation, the sign is reversed
diff = -timezone - cal_tz
return localtime(t + diff)
def iter_meetings():
client = cal_service.CalendarService()
client.email = "your-google-user-name"
client.password = "your-google-password"
client.source = "Where-is-Miki"
client.ProgrammaticLogin()
query = cal_service.CalendarEventQuery("default", "private", "full")
query.start_min = strftime("%Y-%m-%d")
tomorrow = localtime(mktime(localtime()) + DAY)
query.start_max = strftime("%Y-%m-%d", tomorrow)
feed = client.CalendarQuery(query)
for event in feed.entry:
title = event.title.text
when = event.when[0]
start = caltime_to_local(when.start_time)
end = caltime_to_local(when.end_time)
yield title, start, end
def find_meeting(meetings, now):
for title, start, end in meetings:
print title, start, end
if start <= now <= end:
return title, end
return None, None
def meetings_html(meetings):
if not meetings:
return "No meetings today"
trs = []
tr = "<tr><td>%s</td><td>%s</td><td>%s</td></tr>"
for title, start, end in meetings:
start = strftime("%H:%M", start)
end = strftime("%H:%M", end)
trs.append(tr % (title, start, end))
return "Today's meetings: <table border='1'>" + \
"<tr><th>Title</th><th>Start</th><th>End</th></tr>" + \
"\n".join(trs) + \
"</table>"
HTML = '''
<html>
<head>
<title>Where is Miki?</title>
<style>
body, td, th {
font-family: Monospace;
font-size: 22px;
}
</style>
</head>
<body>
<h1>Where is Miki?</h1>
<p>
Seems that he is <b>%s</b>.
</p>
<p>
%s
</p>
</body>
</html>
'''
if __name__ == "__main__":
import cgitb; cgitb.enable()
from operator import itemgetter
days = ["Mon","Tue","Wed", "Thu", "Fri", "Sat", "Sun"]
now = localtime()
day = days[now.tm_wday]
meetings = sorted(iter_meetings(), key=itemgetter(-1))
# Yeah, yeah - I get in early
if (now.tm_hour < 6) or (now.tm_hour > 17):
where = "at home"
elif day in ["Sat", "Sun"]:
where = "at home"
else:
title, end = find_meeting(now, meetings)
if end:
where = "meeting %s (until %s)" % (title, strftime("%H:%M", end))
else:
where = "at work"
print "Content-Type: text/html\n"
print HTML % (where, meetings_html(meetings))
Posted by Miki Tebeka at 06:16 0 comments
Wednesday, November 05, 2008
Document With Examples
I've found out that a lot of times when I have a parsing code, it's best to document the methods with examples of the input.
A small example:
A small example:
#!/usr/bin/env python
'''Simple script showing how to document with examples'''
__author__ = "Miki Tebeka <miki.tebeka@gmail.com>"
import re
# HTTP/1.1 200 OK
# HTTP/1.1 301 Moved Permanently
def http_code(line):
return line.split()[1]
if __name__ == "__main__":
print http_code("HTTP/1.1 301 Moved Permanently")
Posted by Miki Tebeka at 07:00 2 comments
Monday, October 13, 2008
JavaScript sound player
It's very easy to connect Adobe FLEX to JavaScript.
We'll create a simple sound player that exposes two functions: play and stop. It'll also call the JavaScript function on_play_complete when the current sound has finished playing.
Compile with mxmlc soundplayer.mxml
We'll create a simple sound player that exposes two functions: play and stop. It'll also call the JavaScript function on_play_complete when the current sound has finished playing.
soundplayer.mxml
Compile with mxmlc soundplayer.mxml
soundplayer.html
Posted by Miki Tebeka at 17:30 0 comments
Tuesday, September 23, 2008
"Disabling" an image
Sometimes you want to mark a button image as "disabled". The usual method is to have two images and display the "disabled" state image when disabled.
However you can use the image opacity the mark is as disabled as well:
However you can use the image opacity the mark is as disabled as well:
<html>
<head>
<title>Dimmer</title>
<style>
.disabled {
filter: alpha(opacity=50);
-moz-opacity: 0.50;
opacity: 0.50;
}
</style>
</head>
<body>
<center>
<p>Show how to "dim" an image, marking it disabled</p>
<img src="image.png" id="image" /> <br />
<button onclick="disable();">Disable</button>
<button onclick="enable();">Enable</button>
</center>
</body>
<script src="jquery.js"></script>
<script>
function disable() {
$('#image').addClass('disabled');
}
function enable() {
$('#image').removeClass('disabled');
}
</script>
</html>
Posted by Miki Tebeka at 13:07 0 comments
Thursday, September 18, 2008
Destktop Web Application
>>IMAGE
webphone.py (AKA the web server)
index.html (AKA the GUI)
Posted by Miki Tebeka at 12:03 6 comments
pymodver
Which version of module do I have?
#!/usr/bin/env python
'''Find python module version'''
__author__ = "Miki Tebeka <miki.tebeka@gmail.com>"
def valueof(v):
if callable(v):
try:
return v()
except Exception:
return None
return v
def load_module(module_name):
module = __import__(module_name)
# __import__("a.b") will give us a
if ("." in module_name):
names = module_name.split(".")[1:]
while names:
name = names.pop(0)
module = getattr(module, name)
return module
def find_module_version(module_name):
module = load_module(module_name)
attrs = set(dir(module))
for known in ("__version__", "version"):
if known in attrs:
v = valueof(getattr(module, known))
if v:
return v
for attr in attrs:
if "version" in attr.lower():
v = getattr(module, attr)
if not v:
continue
v = valueof(v)
if v:
return v
def main(argv=None):
if argv is None:
import sys
argv = sys.argv
from optparse import OptionParser
parser = OptionParser("usage: %prog MODULE_NAME")
opts, args = parser.parse_args(argv[1:])
if len(args) != 1:
parser.error("wrong number of arguments") # Will exit
module_name = args[0]
try:
version = find_module_version(module_name)
except ImportError, e:
raise SystemExit("error: can't import %s (%s)" % (module_name, e))
if version:
print version
else:
raise SystemExit("error: can't find version for %s" % module_name)
if __name__ == "__main__":
main()
Posted by Miki Tebeka at 12:03 0 comments
Tuesday, September 16, 2008
Exit Gracefully
When your program is terminated by a signal, the atexit handlers are not called.
A short solution:
A short solution:
Posted by Miki Tebeka at 23:56 1 comments
Sunday, September 07, 2008
"unpack" updated
Posted by Miki Tebeka at 15:15 0 comments
Thursday, September 04, 2008
putclip
A "cross platform" command line utility to place things in the clipboard.
(On linux uses xsel)
(On linux uses xsel)
#!/usr/bin/env python
'''Place stuff in clipboard - multi platform'''
__author__ = "Miki Tebeka <miki.tebeka@gmail.com>"
from os import popen
from sys import platform
COMMDANDS = { # platform -> command
"darwin" : "pbcopy",
"linux2" : "xsel -i",
"cygwin" : "/bin/putclip",
}
def putclip(text):
command = COMMDANDS[platform]
popen(command, "w").write(text)
def main(argv=None):
if argv is None:
import sys
argv = sys.argv
from optparse import OptionParser
from sys import stdin
parser = OptionParser("%prog [PATH]")
opts, args = parser.parse_args(argv[1:])
if len(args) not in (0, 1):
parser.error("wrong number of arguments") # Will exit
if platform not in COMMDANDS:
message = "error: don't know how to handle clipboard on %s" % platform
raise SystemExit(message)
if (not args) or (args[0] == "-"):
info = stdin
else:
try:
infile = args[0]
info = open(infile)
except IOError, e:
raise SystemExit("error: can't open %s - %s" % (infile, e))
try:
putclip(info.read())
except OSError, e:
raise SystemExit("error: %s" % e)
if __name__ == "__main__":
main()
Posted by Miki Tebeka at 13:07 1 comments
Friday, August 15, 2008
flatten
#!/usr/bin/env python
__author__ = "Miki Tebeka <miki.tebeka@gmail.com>"
def flatten(items):
'''Flatten a nested list.
>>> a = [[1], 2, [[[3]], 4]]
>>> list(flatten(a))
[1, 2, 3, 4]
>>>
'''
for item in items:
if getattr(item, "__iter__", None):
for subitem in flatten(item):
yield subitem
else:
yield item
if __name__ == "__main__":
from doctest import testmod
testmod()
Posted by Miki Tebeka at 18:50 0 comments
pipe
Posted by Miki Tebeka at 00:54 0 comments
Thursday, August 07, 2008
printobj
'''Quick and dirty object "repr"'''
__author__ = "Miki Tebeka
"
# FIXME: Find how to make doctest play with "regular" class definition
def printobj(obj):
'''
Quick and dirty object "repr"
>>> class Point: pass
>>> p = Point()
>>> p.x, p.y = 1, 2
>>> printobj(p)
('y', 2)
('x', 1)
>>>
'''
print "\n".join(map(str, obj.__dict__.items()))
if __name__ == "__main__":
from doctest import testmod
testmod()
Posted by Miki Tebeka at 01:54 0 comments
Thursday, July 24, 2008
CGI trampoline for cross site AJAX
Most :
One solution is JSONP (which is supported by jQuery). However not all servers support it.
The other solution is to create a "trampoline" in your site that returns the data from the remote site:
Posted by Miki Tebeka at 07:03 2 comments
Sunday, July 20, 2008
whichscm
#!/usr/bin/env python
'''Find under which SCM directory is'''
__author__ = "Miki Tebeka <miki.tebeka@gmail.com>"
from os import sep
from os.path import join, isdir, abspath
from itertools import ifilter, imap
def updirs(path):
parts = path.split(sep)
if not parts[0]:
parts[0] = sep # FIXME: Windows
while parts:
yield join(*parts)
parts.pop()
def scmdirs(path, scms):
for scmext in scms:
yield join(path, scmext)
def scm(dirname):
return dirname[-3:].lower()
def scms(path, scms):
return imap(scm, ifilter(isdir, scmdirs(path, scms)))
def whichscm(path):
path = abspath(path)
for scm in scms(path, (".svn", "CVS")):
return scm
scmdirs = (".bzr", ".hg", ".git")
for dirname in updirs(path):
for scm in scms(dirname, (".bzr", ".hg", ".git")):
return scm
def main(argv=None):
if argv is None:
import sys
argv = sys.argv
from optparse import OptionParser
parser = OptionParser("usage: %prog [DIRNAME]")
opts, args = parser.parse_args(argv[1:])
if len(args) not in (0, 1):
parser.error("wrong number of arguments") # Will exit
dirname = args[0] if args else "."
if not isdir(dirname):
raise SystemExit("error: %s is not a directory" % dirname)
scm = whichscm(dirname)
if not scm:
raise SystemExit("error: can't find scm for %s" % dirname)
print scm
if __name__ == "__main__":
main()
Posted by Miki Tebeka at 08:31 0 comments
Thursday, July 17, 2008
wholistens
#!/usr/bin/env python
'''Find out who is listening on a port'''
from os import popen
from os.path import isdir
import re
is_int = re.compile("\d+").match
def find_pid(port):
for line in popen("netstat -nlp 2>&1"):
match = re.search(":(%s)\\s+" % port, line)
if not match:
continue
pidname = line.split()[-1].strip()
return pidname.split("/")[0]
return None
def find_cmdline(pid):
cmd = open("/proc/%s/cmdline" % pid, "rb").read()
return " ".join(cmd.split(chr(0)))
def find_pwd(pid):
data = open("/proc/%s/environ" % pid, "rb").read()
for line in data.split(chr(0)):
if line.startswith("PWD"):
return line.split("=")[1]
return None
def main(argv=None):
if argv is None:
import sys
argv = sys.argv
from optparse import OptionParser
parser = OptionParser("usage: %prog PORT")
opts, args = parser.parse_args(argv[1:])
if len(args) != 1:
parser.error("wrong number of arguments") # Will exit
port = args[0]
pid = find_pid(port)
if not (pid and is_int(pid)):
raise SystemExit(
"error: can't find who listens on port %s"
" [try again with sudo?] " % port)
if not isdir("/proc/%s" % pid):
raise SystemExit("error: can't find information on pid %s" % pid)
pwd = find_pwd(pid) or "<unknown>"
print "%s (pid=%s, pwd=%s)" % (find_cmdline(pid), pid, pwd)
if __name__ == "__main__":
main()
Note: This does not work on OSX (no /proc and different netstat api)
Posted by Miki Tebeka at 01:38 0 comments
Monday, July 14, 2008
Code in googlecode
I'll post all the code shown here in.
I've uploaded most of the code from 2008 to 2006, will add the other stuff bit by bit.
I've uploaded most of the code from 2008 to 2006, will add the other stuff bit by bit.
Posted by Miki Tebeka at 00:05 0 comments
Friday, July 11, 2008
Computer Load - The AJAX Way
Show computer load using jquery, flot and Python's BaseHTTPServer (all is less that 70 lines of code).
#!/usr/bin/env python
'''Server to show computer load'''
import re
from os import popen
from BaseHTTPServer import HTTPServer, BaseHTTPRequestHandler
from socket import gethostname
def load():
'''Very fancy computer load :)'''
output = popen("uptime").read()
match = re.search("load average(s)?:\\s+(\\d+\\.\\d+)", output)
return float(match.groups()[1]) * 100
HTML = '''
<html>
<head>
<script src="jquery.js"></script>
<script src="jquery.flot.js"></script>
<title>%s load</title>
</head>
<body>
<center>
<h1>%s load</h1>
<div id="chart" style="width:600px;height:400px;">
</div>
</center>
</body>
<script>
var samples = [];
var options = {
yaxis: {
min: 0,
max: 100
},
xaxis: {
ticks: []
}
};
function get_data() {
$.getJSON("/data", function(data) {
samples.push(data);
if (samples.length > 120) {
samples.shift();
}
var xy = [];
for (var i = 0; i < samples.length; ++i) {
xy.push([i, samples[i]]);
}
$.plot($('#chart'), [xy], options);
});
}
$(document).ready(function() {
setInterval(get_data, 1000);
});
</script>
</html>
''' % (gethostname(), gethostname())
class RequestHandler(BaseHTTPRequestHandler):
def do_GET(self):
if self.path == "/":
self.wfile.write(HTML)
elif self.path.endswith(".js"):
self.wfile.write(open(".%s" % self.path).read())
else:
self.wfile.write("%.2f" % load())
if __name__ == "__main__":
server = HTTPServer(("", 8888), RequestHandler)
server.serve_forever()
Posted by Miki Tebeka at 09:19 3 comments
Wednesday, July 09, 2008
bazaar is slow - who cares?
BS: git is faster than mercurial is faster than bazaar!
ME: Frankly dear, I don't give a damn.
BS: But speed is important!
ME: It is. However when you choose a source control system (if you have the
privilege of doing so), there are many more things to consider:
BS: But bazaar is the slowest
ME: For many, many projects, it's fast enough
BS: So who too choose?
ME: You do your own math. I chose `bazaar` because it has two features that
the others (to my knowledge) don't have:
And, it's fast enough for me (about 1sec for bzr st on ~200K LOC):
You feel this 0.13 seconds. It seems that hg --version return immediately but bzr --version takes it's time.
Sometimes speed *does* matter.
ME: Frankly dear, I don't give a damn.
BS: But speed is important!
ME: It is. However when you choose a source control system (if you have the
privilege of doing so), there are many more things to consider:
- Does it fit my work model?
- Is it stable?
- Will it stay for long?
- What's the community like?
- Is development active?
- ...
- Is it fast enough?
ME: For many, many projects, it's fast enough
BS: So who too choose?
ME: You do your own math. I chose `bazaar` because it has two features that
the others (to my knowledge) don't have:
- It knows about directories (I like to check-in empty logs directory - it simplifies the logging code)
- You can check-in files from another directory (see here):
[09:19] $time hg --version > /dev/null
real 0m0.060s
user 0m0.048s
sys 0m0.012s
[09:20] fattoc $time bzr --version > /dev/null
real 0m0.191s
user 0m0.144s
sys 0m0.048s
[09:21] $
You feel this 0.13 seconds. It seems that hg --version return immediately but bzr --version takes it's time.
Sometimes speed *does* matter.
Posted by Miki Tebeka at 08:32 3 comments
Monday, June 23, 2008
smokejs
SmokeJS is a discovery based unittest framework for JavaScript (like nose and py.test)
You can run tests either in the command line (with SpiderMonkey or Rhino) or in the browser.
Go, check it out and fill in bugs...
You can run tests either in the command line (with SpiderMonkey or Rhino) or in the browser.
Go, check it out and fill in bugs...
Thursday, May 29, 2008
mikistools
I've placed some of the utilities I use daily at.
Posted by Miki Tebeka at 22:19 3 comments
Wednesday, May 21, 2008
next_n
Suppose you want to find the next n elements of a stream the matches a predicate.
(I just used it in web scraping with BeautifulSoup to get the next 5 sibling "tr" for a table).
(I just used it in web scraping with BeautifulSoup to get the next 5 sibling "tr" for a table).
Will printWill print
#!/usr/bin/env python
from itertools import ifilter, islice
def next_n(items, pred, count):
return islice(ifilter(pred, items), count)
if __name__ == "__main__":
from gmpy import is_prime
from itertools import count
for prime in next_n(count(1), is_prime, 10):
print prime
2(Using gmpy for is_prime)
3
5
7
11
13
17
19
23
29
Posted by Miki Tebeka at 01:45 1 comments
Thursday, May 15, 2008
Tagcloud
Generating tagcloud (using Mako here, but you can use any other templating system)
tagcloud.cgi
tagcloud.mako
Posted by Miki Tebeka at 19:57 0 comments
Fading Div
Add a new fading (background) div to your document:
<html>
<body>
</body>
<script>
function set_color(elem) {
var colorstr = elem.fade_color.toString(16).toUpperCase();
/* Pad to 6 digits */
while (colorstr.length < 6) {
colorstr = "0" + colorstr;
}
elem.style.background = "#" + colorstr;
}
function fade(elem, color) {
if (typeof(color) != "undefined") {
elem.fade_color = color;
}
else {
elem.fade_color += 0x001111;
}
set_color(elem);
if (elem.fade_color < 0xFFFFFF) {
setTimeout(function() { fade(elem); }, 200);
}
}
function initialize()
{
var div = document.createElement("div");
div.innerHTML = "I'm Fading";
document.body.appendChild(div);
fade(div, 0xFF0000); /* Red */
}
window.onload = initialize;
</script>
</html>
Posted by Miki Tebeka at 01:50 0 comments
Wednesday, April 30, 2008
XML RPC File Server
#!/usr/bin/env python
'''Simple file client/server using XML RPC'''
from SimpleXMLRPCServer import SimpleXMLRPCServer
from xmlrpclib import ServerProxy, Error as XMLRPCError
import socket
def get_file(filename):
fo = open(filename, "rb")
try: # When will "with" be here?
return fo.read()
finally:
fo.close()
def main(argv=None):
if argv is None:
import sys
argv = sys.argv
default_port = "3030"
from optparse import OptionParser
parser = OptionParser("usage: %prog [options] [[HOST:]PORT]")
parser.add_option("--get", help="get file", dest="filename",
action="store", default="")
opts, args = parser.parse_args(argv[1:])
if len(args) not in (0, 1):
parser.error("wrong number of arguments") # Will exit
if args:
port = args[0]
else:
port = default_port
if ":" in port:
host, port = port.split(":")
else:
host = "localhost"
try:
port = int(port)
except ValueError:
raise SystemExit("error: bad port - %s" % port)
if opts.filename:
try:
proxy = ServerProxy("" % (host, port))
print proxy.get_file(opts.filename)
raise SystemExit
except XMLRPCError, e:
error = "error: can't get %s (%s)" % (opts.filename, e.faultString)
raise SystemExit(error)
except socket.error, e:
raise SystemExit("error: can't connect (%s)" % e)
server = SimpleXMLRPCServer(("localhost", port))
server.register_function(get_file)
print "Serving files on port %d" % port
server.serve_forever()
if __name__ == "__main__":
main()
This is a huge security hole, use at your own risk.
Posted by Miki Tebeka at 03:33 0 comments
Friday, April 18, 2008
web-install
#!/bin/bash
# Do the `./configure && make && sudo make install` dance, given a download URL
if [ $# -ne 1 ]; then
echo "usage: `basename $0` URL"
exit 1
fi
set -e # Fail on errors
url=$1
wget --no-check-certificate $url
archive=`basename $url`
if echo $archive | grep -q .tar.bz2; then
tar -xjf $archive
else
tar -xzf $archive
fi
cd ${archive/.tar*}
if [ -f setup.py ]; then
sudo python setup.py install
else
./configure && make && sudo make install
fi
cd ..
Posted by Miki Tebeka at 03:27 1 comments
Tuesday, April 15, 2008
Registering URL clicks
Some sites (such as Google), gives you a "trampoline" URL so they can register what you have clicked on. I find it highly annoying since you can't tell where you are going just by hovering above the URL and you can't "copy link location" to a document.
The problem is that these people are just lazy:
Notes:
The problem is that these people are just lazy:
<html> <body> <a href="" onclick="jump(this, 1);">Pythonwise</a> knows. </body> <script src="jquery.js"></script> <script> function jump(url, value) { $.post("jump.cgi", { url: url, value: value }); return true; } </script> </html>
Notes:
Posted by Miki Tebeka at 00:53 7 comments
Wednesday, April 09, 2008
num_checkins
#!/bin/bash
# How many checking I did today?
# Without arguments will default to current directory
svn log -r"{`date +%Y%m%d`}:HEAD" $1 | grep "| $USER |" | wc -l
Posted by Miki Tebeka at 00:13 0 comments
Thursday, April 03, 2008
FeedMe - A simple web-based RSS reader
A simple web-based RSS reader in less than 100 lines of code.
Using feedparser, jQuery and plain old CGI.
index.html
<html>
<head>
<title>FeedMe - A Minimal Web Based RSS Reader</title>
<link rel="stylesheet" type="text/css" href="feedme.css" />
<link rel="shortcut icon" href="feedme.ico" />
<style>
a {
text-decoration: none;
}
a:hover {
background-color: silver;
}
div.summary {
display: none;
position: absolute;
background: gray;
width: 70%;
font 18px monospace;
border: 1px solid black;
}
</style>
</head>
<body>
<h2>FeedMe - A Minimal Web Based RSS Reader</h2>
<div>
Feed URL: <input type="text" size="80" id="feed_url"/>
<button onclick="refresh_feed();">Load</button>
</div>
<hr />
<div id="items">
<div>
</body>
<script src="jquery.js"></script>
<script>
function refresh_feed() {
var url = $.trim($("#feed_url").val());
if ("" == url) {
return;
}
$("#items").load("feed.cgi", {"url" : url});
/* Update every minute */
setTimeout("refresh_feed();", 1000 * 60);
}
</script>
</html>
feed.cgi
#!/usr/bin/env python
import feedparser
from cgi import FieldStorage, escape
from time import ctime
ENTRY_TEMPLATE = '''
<a href="%(link)s"
onmouseover="$('#%(eid)s').show();"
onmouseout="$('#%(eid)s').hide();"
target="_new"
>
%(title)s
</a> <br />
<div class="summary" id="%(eid)s">
%(summary)s
</div>
'''
def main():
print "Content-type: text/html\n"
form = FieldStorage()
url = form.getvalue("url", "")
if not url:
raise SystemExit("error: not url given")
feed = feedparser.parse(url)
for enum, entry in enumerate(feed.entries):
entry.eid = "entry%d" % enum
try:
html = ENTRY_TEMPLATE % entry
print html
except Exception, e:
# FIXME: Log errors
pass
print "<br />%s" % ctime()
if __name__ == "__main__":
main()
How it works:
- The JavaScript script call loads the output of feed.cgi to the items div
- feed.cgi reads the RSS feed from the given URL and output an HTML fragment
- Hovering over a title will show the entry summary
- setTimeout makes sure we refresh the view every minute
Posted by Miki Tebeka at 21:17 0 comments
Wednesday, March 26, 2008
httpserve
#!/bin/bash
# Quickly serve files over HTTP
# Miki Tebeka <miki.tebeka@gmail.com>
usage="usage: `basename $0` PATH [PORT]"
if [ $# -ne 1 ] && [ $# -ne 2 ]; then
echo $usage >&2
exit 1
fi
case $1 in
"-h" | "-H" | "--help" ) echo $usage; exit;;
* ) path=$1; port=$2;;
esac
if [ ! -d $path ]; then
echo "error: $path is not a directory" >&2
exit 1
fi
cd $path
python -m SimpleHTTPServer $port
Posted by Miki Tebeka at 14:23 0 comments
Tuesday, March 18, 2008
unique
def unique(items):
'''Remove duplicate items from a sequence, preserving order
>>> unique([1, 2, 3, 2, 1, 4, 2])
[1, 2, 3, 4]
>>> unique([2, 2, 2, 1, 1, 1])
[2, 1]
>>> unique([1, 2, 3, 4])
[1, 2, 3, 4]
>>> unique([])
[]
'''
seen = set()
def is_new(obj, seen=seen, add=seen.add):
if obj in seen:
return 0
add(obj)
return 1
return filter(is_new, items)
Posted by Miki Tebeka at 18:21 2 comments
Tuesday, March 04, 2008
ansiprint
Posted by Miki Tebeka at 06:04 0 comments
Thursday, February 21, 2008
extract-audio
OK, not Python - but sometime bash is a better tool.
#!/bin/bash
# Extract audio from video files
# Uses ffmpeg and lame
# Miki Tebeka <miki.tebeka@gmail.com>
if [ $# -ne 2 ]; then
echo "usage: `basename $0` INPUT_VIDEO OUTPUT_MP3"
exit 1
fi
infile=$1
outfile=$2
if [ ! -f $infile ]; then
echo "error: can't find $infile"
exit 1
fi
if [ -f $outfile ]; then
echo "error: $outfile exists"
exit 1
fi
fifoname=/tmp/encode.$$
mkfifo $fifoname
mplayer -vc null -vo null -ao pcm:fast -ao pcm:file=$fifoname $1&
lame $fifoname $outfile
rm $fifoname
Posted by Miki Tebeka at 05:41 0 comments
Wednesday, February 20, 2008
pfilter
#!/usr/bin/env python
'''Path filter, to be used in pipes to filter out paths.
* Unix test commands (such as -f can be specified as well)
* {} replaces file name
Examples:
# List only files in current directory
ls -a | pfilter -f
# Find files not versioned in svn
# (why, oh why, does svn *always* return 0?)
find . | pfilter 'test -n "`svn info {} 2>&1 | grep Not`"'
'''
__author__ = "Miki Tebeka <miki.tebeka@gmail.com>"
from os import system
def pfilter(path, command):
'''Filter path according to command'''
if "{}" in command:
command = command.replace("{}", path)
else:
command = "%s %s" % (command, path)
if command.startswith("-"):
command = "test %s" % command
# FIXME: win32 support
command += " 2>&1 > /dev/null"
return system(command) == 0
def main(argv=None):
if argv is None:
import sys
argv = sys.argv
from sys import stdin
from itertools import imap, ifilter
from string import strip
from functools import partial
if len(argv) != 2:
from os.path import basename
from sys import stderr
print >> stderr, "usage: %s COMMAND" % basename(argv[0])
print >> stderr
print >> stderr, __doc__
raise SystemExit(1)
command = argv[1]
# Don't you love functional programming?
for path in ifilter(partial(pfilter, command=command), imap(strip, stdin)):
print path
if __name__ == "__main__":
main()
Posted by Miki Tebeka at 03:09 0 comments
Tuesday, February 12, 2008
Opening File according to mime type
Most of the modern desktops already have a command line utility to open file according to their mime type (GNOME/gnome-open, OSX/open, Windows/start, XFCE/exo-open, KDE/kfmclient ...)
However, most (all?) of them rely on the file extension, where I needed something to view attachments from mutt. Which passes the file data in stdin.
So, here we go (I call this attview):
However, most (all?) of them rely on the file extension, where I needed something to view attachments from mutt. Which passes the file data in stdin.
So, here we go (I call this attview):
#!/usr/bin/env python
'''View attachment with right application'''
__author__ = "Miki Tebeka <miki.tebeka@gmail.com>"
from os import popen, system
from os.path import isfile
import re
class ViewError(Exception):
pass
def view_attachment(data):
# In the .destop file, the file name is %u or %U
u_sub = re.compile("%u", re.I).sub
FILENAME = "/tmp/attview"
fo = open(FILENAME, "wb")
fo.write(data)
fo.close()
mime_type = popen("file -ib %s" % FILENAME).read().strip()
if ";" in mime_type:
mime_type = mime_type[:mime_type.find(";")]
if mime_type == "application/x-not-regular-file":
raise ViewError("can't guess mime type")
APPS_DIR = "/usr/share/applications"
for line in open("%s/defaults.list" % APPS_DIR):
if line.startswith(mime_type):
mime, appfile = line.strip().split("=")
break
else:
raise ViewError("can't find how to open %s" % mime_type)
appfile = "%s/%s" % (APPS_DIR, appfile)
if not isfile(appfile):
raise ViewError("can't find %s" % appfile)
for line in open(appfile):
line = line.strip()
if line.startswith("Exec"):
key, cmd = line.split("=")
fullcmd = u_sub(FILENAME, cmd)
if fullcmd == cmd:
fullcmd += " %s" % FILENAME
system(fullcmd + "&")
break
else:
raise ViewError("can't find Exec in %s" % appfile)
def main(argv=None):
from sys import stdin
if argv is None:
import sys
argv = sys.argv
from optparse import OptionParser
parser = OptionParser("usage: %prog [FILENAME]")
opts, args = parser.parse_args(argv[1:])
if len(args) not in (0, 1):
parser.error("wrong number of arguments") # Will exit
filename = args[0] if args else "-"
if filename == "-":
data = stdin.read()
else:
try:
data = open(filename, "rb").read()
except IOError, e:
raise SystemExit("error: %s" % e.strerror)
try:
view_attachment(data)
except ViewError, e:
raise SystemExit("error: %s" % e)
if __name__ == "__main__":
main()
Posted by Miki Tebeka at 06:00 0 comments
Thursday, February 07, 2008
Playing with bits
def mask(size):
'''Mask for `size' bits
>>> mask(3)
7
'''
return (1L << size) - 1
def num2bits(num, width=32):
'''String represntation (in bits) of a number
>>> num2bits(3, 5)
'00011'
'''
s = ""
for bit in range(width - 1, -1, -1):
if num & (1L << bit):
s += "1"
else:
s += "0"
return s
def get_bit(value, bit):
'''Get value of bit
>>> num2bits(5, 5)
'00101'
>>> get_bit(5, 0)
1
>>> get_bit(5, 1)
0
'''
return (value >> bit) & 1
def get_range(value, start, end):
'''Get range of bits
>>> num2bits(5, 5)
'00101'
>>> get_range(5, 0, 1)
1
>>> get_range(5, 1, 2)
2
'''
return (value >> start) & mask(end - start + 1)
def set_bit(num, bit, value):
'''Set bit `bit' in num to `value'
>>> i = 5
>>> set_bit(i, 1, 1)
7
>>> set_bit(i, 0, 0)
4
'''
if value:
return num | (1L << bit)
else:
return num & (~(1L << bit))
def sign_extend(num, size):
'''Sign exten number who is `size' bits wide
>>> sign_extend(5, 2)
1
>>> sign_extend(5, 3)
-3
'''
m = mask(size - 1)
res = num & m
# Positive
if (num & (1L << (size - 1))) == 0:
return res
# Negative, 2's complement
res = ~res
res &= m
res += 1
return -res
Posted by Miki Tebeka at 03:10 0 comments
Wednesday, February 06, 2008
rotate and stretch
from operator import itemgetter
from itertools import imap, chain, repeat
def rotate(matrix):
'''Rotate matrix 90 degrees'''
def row(row_num):
return map(itemgetter(row_num), matrix)
return map(row, range(len(matrix[0])))
def stretch(items, times):
'''stretch([1,2], 3) -> [1,1,1,2,2,2]'''
return reduce(add, map(lambda item: [item] * times, items), [])
def istretch(items, count):
'''istretch([1,2], 3) -> [1,1,1,2,2,2] (generator)'''
return chain(*imap(lambda i: repeat(i, count), items))
Posted by Miki Tebeka at 00:55 0 comments
Friday, February 01, 2008
num2eng
Just found this on the web ...
Posted by Miki Tebeka at 23:28 0 comments
svnfind
#!/usr/bin/env python
# Find paths matching directories in subversion repository
__author__ = "Miki Tebeka <miki.tebeka@gmail.com>"
# TODO:
# * Limit search depth
# * Add option to case [in]sensitive
# * Handling of svn errors
# * Support more of "find" predicates (-type, -and, -mtime ...)
# * Another porject: Pre index (using swish-e ...) and update only from
# changelog
from os import popen
def join(path1, path2):
if not path1.endswith("/"):
path1 += "/"
return "%s%s" % (path1, path2)
def svn_walk(root):
command = "svn ls '%s'" % root
for path in popen(command):
path = join(root, path.strip())
yield path
if path.endswith("/"): # A directory
for subpath in svn_walk(path):
yield subpath
def main(argv=None):
if argv is None:
import sys
argv = sys.argv
import re
from itertools import ifilter
from optparse import OptionParser
parser = OptionParser("usage: %prog PATH EXPR")
opts, args = parser.parse_args(argv[1:])
if len(args) != 2:
parser.error("wrong number of arguments") # Will exit
path, expr = args
try:
pred = re.compile(expr, re.I).search
except re.error:
raise SystemExit("error: bad search expression: %s" % expr)
found = 0
for path in ifilter(pred, svn_walk(path)):
found = 1
print path
if not found:
raise SystemError("error: nothing matched %s" % expr)
if __name__ == "__main__":
main()
Posted by Miki Tebeka at 16:11 0 comments
Friday, January 18, 2008
Simple Text Summarizer
- About, ...)
Posted by Miki Tebeka at 00:41 4 comments
_48<<_49<<
Blog Archive
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- ► 2013 (35)
- ► 2012 (22)
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- ▼ 2008 (45)
- ► September (6)
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| http://pythonwise.blogspot.com/2008/ | CC-MAIN-2019-35 | refinedweb | 5,195 | 56.25 |
XmlDocuments, when created, have a name table created specifically for that document. When XML is loaded into the document, or new elements or attributes are created, the attribute and element names are put into the XmlNameTable. You can also create an XmlDocument using an existing NameTable from another document. When XmlDocuments are created with the constructor that takes an XmlNameTable parameter, the document has access to the node names, namespaces, and prefixes already stored in the XmlNameTable. Regardless of how the name table is loaded with names, once the names are stored in the table, names can be compared quickly using object comparison instead of string comparison. Strings can also be added to the name table using the NameTable.Add Method. The following code sample shows a name table being created and the string MyString being added to the table. After that, an XmlDocument is created using that table, and the element and attribute names in Myfile.xml are added to the existing name table.
Dim nt As New NameTable()
nt.Add("MyString")
Dim doc As New XmlDocument(nt)
doc.Load("Myfile.xml")
NameTable nt = new NameTable();
nt.Add("MyString");
XmlDocument doc = new XmlDocument(nt);
doc.Load("Myfile.xml");
The following code example shows the creation of a document, two new elements being added to the document, which also adds them to the document name table, and the object comparison on the names.
Dim doc1 As XmlDocument = imp.CreateDocument()
Dim node1 As XmlElement = doc.CreateElement("node1")
Dim doc2 As XmlDocument = imp.CreateDocument()
Dim node2 As XmlElement = doc.CreateElement("node2")
if (CType(node1.Name, object) = CType(node2.Name, object))
XmlDocument doc1 = imp.CreateDocument();
node1 = doc1.CreateElement ("node1");
XmlDocument doc2 = imp.CreateDocument();
node2 = doc2.CreateElement ("node1");
if (((object)node1.Name) == ((object)node2.Name))
{ ...
The above scenario of a name table passed between two documents is typical when the same type of document is being processed repeatedly, such as order documents at an ecommerce site, which conform to an XML Schema definition language (XSD) schema or document type definition (DTD) and the same strings are repeated. Using the same name table gives a performance improvement, as the same element name occurs in multiple documents. | http://msdn.microsoft.com/en-us/library/ddcbtzs4.aspx | crawl-002 | refinedweb | 361 | 50.63 |
Introduction to Python Tkinter Module
In this tutorial, we will cover an introduction to Tkinter, its prerequisites, different ways for GUI Programming, how to install Tkinter, and its working.
Tkinter is a standard library in python used for creating Graphical User Interface (GUI) for Desktop Applications. With the help of Tkinter developing desktop applications is not a tough task.
The primary GUI toolkit we will be using is
Tk, which is Python's default GUI library. We'll access
Tk from its Python interface called Tkinter (short for Tk interface).
Prerequisites for Tkinter
Before learning Tkinter you should have basic knowledge of Python. You can learn Python using our Complete Python Tutorial.
GUI Programming in Python
There are many ways to develop GUI based programs in Python. These different ways are given below:
Tkinter:
In Python, Tkinter is a standard GUI (graphical user interface) package. Tkinter is Python's default GUI module and also the most common way that is used for GUI programming in Python. Note that Tkinter is a set of wrappers that implement the
Tkwidgets as Python classes.
wxPython:
This is basically an open-source, cross-platform GUI toolkit that is written in C++. Also an alternative to Tkinter.
JPython:
JPython is a Python platform for Java that is providing Python scripts seamless access to Java class Libraries for the local machine.
We will cover GUI Programming with Tkinter.
What is Tkinter?
Tkinter in Python helps in creating GUI Applications with a minimum hassle. Among various GUI Frameworks, Tkinter is the only framework that is built-in into Python's Standard Library.
An important feature in favor of Tkinter is that it is cross-platform, so the same code can easily work on Windows, macOS, and Linux.
Tkinter is a lightweight module.
It is simple to use.
What are Tcl, Tk, and Tkinter?
Let's try to understand more about the Tkinter module by discussing more about it origin.
As mentioned, Tkinter is Python's default GUI library, which is nothing but a wrapper module on top of the Tk toolkit.
Tkinter is based upon the Tk toolkit, and which was originally designed for the Tool Command Language (Tcl). As Tk is very popular thus it has been ported to a variety of other scripting languages, including Perl (Perl/Tk), Ruby (Ruby/Tk), and Python (Tkinter).
GUI development portability and flexibility of Tk makes it the right tool which can be used to design and implement a wide variety of commercial-quality GUI applications.
Python with Tkinter provides us a faster and efficient way in order to build useful applications that would have taken much time if you had to program directly in C/C++ with the help of native OS system libraries.
Once we have Tkinter up and running, we'll use basic building blocks known as widgets to create a variety of desktop applications.
Install Tkinter
Chances are, that Tkinter may be already installed on your system along with Python. But it is not true always. So let's first check if it is available.
If you do not have Python installed on your system - Install Python 3.8 first, and then check for Tkinter.
You can determine whether Tkinter is available for your Python interpreter by attempting to import the Tkinter module - If Tkinter is available, then there will be no errors, as demonstrated in the following code:
import tkinter
Nothing exploded, so we know we have Tkinter available. If you see any error like module not found, etc, then your Python interpreter was not compiled with Tkinter enabled, the module import fails and you might need to recompile your Python interpreter to gain access to Tkinter.
Adding
Tk to your Applications
Basic steps of setting up a GUI application using Tkinter in Python are as follows:
First of all, import the Tkinter module.
The second step is to create a top-level windowing object that contains your entire GUI application.
Then in the third step, you need to set up all your GUI components and their functionality.
Then you need to connect these GUI components to the underlying application code.
Then just enter the main event loop using
mainloop()
The above steps may sound gibberish right now. But just read them all, and we will explain everything as we move on with this tutorial.
First Tkinter Example
As mentioned earlier that in GUI programming all main widgets are only built on the top-level window object.
The top-level window object is created by the
Tk class in
Tkinter.
Let us create a top-level window:
import tkinter as tk win = tk.Tk() ###you can add widgets here win.mainloop()
Tkinter Methods used above:
The two main methods are used while creating the Python application with GUI. You must need to remember them and these are given below:
1. Tk(screenName=None, baseName=None, className='Tk', useTk=1)
This method is mainly used to create the main window. You can also change the name of the window if you want, just by changing the className to the desired one.
The code used to create the main window of the application is and we have also used it in our above example:
win = tkinter.Tk() ## where win indicates name of the main window object
2. The
mainloop() Function
This method is used to start the application. The
mainloop() function is an infinite loop which is used to run the application, it will wait for an event to occur and process the event as long as the window is not closed.
Summary:
With this we have completed the introduction to Tkinter, we have installed the Tkinter module, and even know what are Windows and Widgets in Tkinter. We also create our first Tkinter GUI app and run it. In the next tutorial, we will learn more about Python Tkinter widgets. | https://www.studytonight.com/tkinter/introduction-to-python-tkinter-module | CC-MAIN-2021-04 | refinedweb | 975 | 63.09 |
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As another sweltering summer ends, another TokyoR Meetup! With global
warming in full swing and it still being around 30 degrees at the end of
September, this month’s meetup was held at DIP
Corporation, an personnel/recruitment
services company, in their headquarters in Roppongi, Tokyo. This month’s
session was another special-themed session involving Shiny
apps!
In line with my previous round up posts:.
Anyways…
Let’s get started!
BeginneR Session
As with every TokyoR meetup, we began
with a set of beginner user focused talks:
Main Talks
hoxo_m: Asynchronous Programming for Shiny!
@hoxo_m of HOXO-M Inc. talked about asynchronous programming with
Shiny. Starting off with an introduction into the history of single and
multi-threading in both R and how the growing popularity of Shiny has
lead to a demand for multithreadedness to cater to the multitude of
users using a Shiny app at once!
The main package that facilitates this in both R and Shiny is the
{future} package which allows one to be able to evaluate R expressions
asynchronously (in parallel or concurrently on a cluster). By using
{future} in a Shiny context you can shift resource-intensive tasks (ex.
grabbing data from an API) activated by one user into another process
and free up time for other users’ tasks and reduce their waiting time.
The
plan() function allows you to choose from a variety of options for
launching/attaching R processes. The choices are
multisession,
multicore, and
multiprocess. You can read more about it
here.
There’s not a whole lot you need to do to grab the results from another
process as all the
render_*() are able to take “promise” objects. As a
reminder, a “promise” in this context is an object that takes a result
from an asynchronous process that happens later/slightly later. A
“promise” object takes the result from a {future} code result and it
will wait until a result appears from another process finishes running
the code.
Another important component of the asynchronous framework in R is the
{promises} package. It’s this package that allows for the actual
abstractions within your R code for asynchronous programming such as the
“promise pipe”,
%...>%! You insert whatever long task code you have
into the
future() function then use the “promise pipe” to pass it to
the rest of the code. As a future/promise object is not a data frame you
can’t pass
filter() or other functions to it, so you have to pass the
“promise pipe” first before other regular functions can be run.
In a Shiny context, you can’t use reactives inside a
future() function
so one needs to assign a reactive as an object before the
future()
code and then pass that object into the function.
You also need to carefully think about WHERE (as in which process)
the code is running. For example in the code below, the results are the
same in both the top and bottom code. The code in black is done by the
main process while the code in green is done by another process.
Although the above code works in both cases, for some functions such as
plot() and
print() can be run in another process and but their
output can not be returned by the main process. The solution is to
use the “promise pipe” to make sure that
plot()/
print() is being run
by the main process instead. On the other hand you can still use
promises within
observe*() and
eventReactive*()/
reactive() code,
you just have to remember to use the “promise pipes”.
Np_Ur: A Simple Shiny App in 30 Minutes!
@Np_Ur is known in the Japan community for his love of {shiny}, he
even wrote a book on it called “Building Web Applications in R with
Shiny”. This presentation was largely a demonstration as
@Np_Ur
explained, from the ground up, a lot of the basic functions that can get
you a working Shiny app in the space of 30 minutes! From creating a
navigation bar via
navbarPage() to creating different drop-down
options for customizing a plot and talking about extra functionality
from other packages such as {DT} and {shinycssloaders},
@Np_Ur took us
through the code and showed us completed Shiny apps for each step of the
way.
I recommend going through his slides (also hosted on Shiny) as well as
checking out the code for each of the Shiny apps he made for all
different functionalities he talked about by clicking on the link below!
kashitan: Making {shiny} Maps with {leaflet}!
@kashitan presented some tips (that you normally won’t see in
books/articles) for using {leaflet} with Shiny for map applications! He
took us through four different functions that he found very useful for
making {leaflet} maps with Japan census data.
The first function:
updateSelectInput() allows you to update a
drop-down menu with new values after selecting a certain input. In
@kashitan’s case using the Japan census Shiny app, he wanted to be
able to update the choices of the city/district after choosing a
different prefecture on the app. Using the
updateSelectInput()
function the list of choices from the drop down menu updates to the
city/districts of the newly chosen prefecture!
You can check out the documentation
here.
The second function:
leafletProxy() allows you to customize a
{leaflet} map even after it has been rendered by Shiny. For
@kashitan
this was necessary as he didn’t want the map’s active zoom level and
center coordinates to change even after choosing a new prefecture to
look at.
The third function:
fitBounds() allows you to set the boundaries of
the map. For
@kashitan similar to the previous function shown, he
wanted the bounds to the view, following a change in the city/district,
to always be within a certain bounding box.
The last function:
input${id}shape_click shows you information about
the polygon shape of the map you just clicked. {leaflet}’s “click” event
currently only shows you the coordinate and
id values from this
function.
okiyuki: Software Engineering for Shiny!
@okiyuki presented on the various R packages used for the software
engineering that supports Shiny apps.
- {memoise}: Caches data when
certain function is run for the first time (useful for dashboard
shiny apps where similar use cases can be predicted)
- {pool}: Easy database connection
management in an interactive context. After inserting/accessing SQL
database connection info, the connection is closed when app itself
closes!
- {shinyProxy}: Deploy Shiny apps with
LDAP authentication/authorization and TLS protocols for an
enterprise context. It uses Docker so that each user is using the
app in their own single Docker container.
- {shinyloadtest}: Helps
analyze load tests and Shiny app performance with multiple users.
@okiyuki also talked about some of his personal struggles and pitfalls
that he has come across when building Shiny apps at work. These include:
- Deployed on ShinyServer but there was an error! Even though it was
working fine a minute ago!
- Solution: Use {Shinytest} and {testthat} to test deployment
and other actions in Shiny
- Unknowingly/unintentionally using functions from a different
namespace
- Solution: Make sure to explicitly
::your functions
- Also restart your app via altering
restart.txtin your Shiny
app directory
An extra section talked about various helpful packages for Shiny app
aesthetics such as:
- {shinycssloaders}:
- {shinyace}:
- dreamRs’ suite of Shiny packages such
as {shinyWidgets}
- I introduced some of dreamRs’ packages in my useR!2019 blog post
here.
- Various packages to create Shiny Templates: {bs4dash},
{shinymaterial}, {fullpage}, {shiny.semantic}
LTs
igjit: Edit Your Photos with {shinyroom}!
You might remember from a few months back,
@igjit presented on “RAW
image processing with R” (TokyoR
#79).
Continuing where he left off he decided to create a photo-editing UI
using the power of {shiny}. Motivated by comments following the previous
presentation,
@igjit decided to base it on “Adobe Lightroom”, and call
it the {shinyroom} package. You can take a look at it
here.
In terms of actually building the Shiny app he used the {imager} package
for the actual photo editing functionality while {golem} was used as the
package framework for the app. For appearances
@igjit used the
{shinythemes} package
During the course of building the app,
@igjit came across a peculiar
problem concerning the screen when the Shiny app was busy. By default, a
particular panel becomes slightly opaque when the server is busy doing
stuff in the background but this is annoying when you are working on
editing images. To get around this problem,
@igjit created another
package called {shinyloadermessage} so that instead of the screen
graying out a small message will appear instead.
- Building Big Shiny Apps – A Workflow (Colin Fay, Vincent Guyader,
Cervan Girard, Sebastien
Rochette)
- {shinyloadermessage}: Loader messages for Shiny
outputs
- {shinybusy}: For minimal busy indicator in Shiny
apps
flaty13: Reproducible Shiny with {shinymeta}!
@flaty13 talked about the recently made public {shinymeta} package and
reproducibility with Shiny apps. This is a topic that has taken a while
to develop due to the complexity of the issue, where the end goal was to
find a way to document and describe the actions of users who interacted
with very dynamic Shiny apps with many different features. With the
{shinymeta} package you can now download R scripts highlight the steps
you took in interacting with the app.
The next step that is currently in development is to output an
.RMD
report among a number of other features as the package is still in the
experimental phase. See the resources below for more details, especially
Joe Cheng’s keynote for all the stuff under-the-hood that’s making this
exciting new development possible!
- {shinymeta} Github page
- Summary of {shinymeta} from useR!2019 blog
- “Shiny’s Holy Grail: Interactivity with Reproducibility”: Joe
Cheng’s useR!2019
Keynote
Other talks
- y__mattu: Finding info about my
favorite band
- Ikeda: A jack-of-all-trades statistic app for intra-company
use!
- kos59125: Interactive Presentation
with
Shiny
- ao: A Shiny app for pharmacokinetic simulations
Food, Drinks, and Conclusion
TokyoR happens almost monthly and it’s a great way to mingle with
Japanese R users as it’s the largest regular meetup here in Japan. The
next meetup will be on October
26 and I will also be one of
the presenters!. | https://www.r-bloggers.com/81st-tokyor-meetup-roundup-a-special-session-in-shiny/ | CC-MAIN-2019-47 | refinedweb | 1,725 | 59.74 |
0.6.5-release
From OpenSimulator
Version 0.6.5-release is SVN r9667
r9666 | drscofield | 2009-05-25 04:26:36 -0700 (Mon, 25 May 2009) | 10 lines
From: Chris Yeoh <cyeoh@au1.ibm.com>
The attached patch implements llPassTouches. It has been added to the export/import XML along with the flag for AllowedInventoryDrop.
The MySQL backend has been updated as well, though I haven't done one of those before so could do with a check. I added the migration mysql file as well.
The other data backends need updating as well.
r9665 | drscofield | 2009-05-25 04:11:04 -0700 (Mon, 25 May 2009) | 1 line
converting CapabilitiesModule to new region module scheme
r9664 | drscofield | 2009-05-25 03:40:09 -0700 (Mon, 25 May 2009) | 2 lines
letting TestClient implement IClientCore as well to fix test case failure due to new NAT code
r9663 | drscofield | 2009-05-25 02:32:44 -0700 (Mon, 25 May 2009) | 2 lines
dropping attendee list keeping from Concierge, relying on Scene.GetAvatars() instead now. [test #487]
r9662 | afrisby | 2009-05-24 23:46:41 -0700 (Sun, 24 May 2009) | 1 line
- Attaches debug info to some DNS resolution code.
r9661 | chi11ken | 2009-05-24 18:59:50 -0700 (Sun, 24 May 2009) | 1 line
Update svn properties.
r9660 | afrisby | 2009-05-24 18:12:28 -0700 (Sun, 24 May 2009) | 1 line
- Disabled NAT translation support for a little while.
r9658 | melanie | 2009-05-24 10:29:40 -0700 (Sun, 24 May 2009) | 3 lines
Prevent group deeded objects from being returned by the group return option unless the user has that permission through the group.
r9657 | melanie | 2009-05-24 10:20:47 -0700 (Sun, 24 May 2009) | 3 lines
Allow the perms module to inspect and modify the list of objects to return for more fine-grained control
r9656 | melanie | 2009-05-24 09:55:34 -0700 (Sun, 24 May 2009) | 2 lines
Make group permissions control what a user can return.
r9655 | melanie | 2009-05-24 09:11:35 -0700 (Sun, 24 May 2009) | 2 lines
Add a new permissions check for bulk object returns.
r9654 | diva | 2009-05-23 19:09:20 -0700 (Sat, 23 May 2009) | 1 line
Fixes map image on link-region (HG).
r9653 | afrisby | 2009-05-23 19:07:54 -0700 (Sat, 23 May 2009) | 1 line
- Mono sucks. (Fixes crash due to Mono not implementing NetworkInformation.IPv4Mask aka Subnet masks)
r9652 | afrisby | 2009-05-23 18:36:13 -0700 (Sat, 23 May 2009) | 1 line
- Adds NAT routing support for MXP Asset Delivery. (This means MXP should be fully NAT compatible.)
r9651 | diva | 2009-05-23 10:51:13 -0700 (Sat, 23 May 2009) | 1 line
This should make HG asset transfers work much better. It now uses HGUuidGatherer, which is a subclass of UuidGatherer. Hence, on-line HG asset transfers use exactly the same UUID collection code as save oar/xml. If it doesn't work, it's Justin's fault :D
r9650 | diva | 2009-05-23 08:08:03 -0700 (Sat, 23 May 2009) | 1 line
Added one missing config var for HG standalones.
r9649 | afrisby | 2009-05-23 00:51:29 -0700 (Sat, 23 May 2009) | 3 lines
- Fixes [irritating] edge case in Util.GetLocalHost which could return an IPv6 address if no non-loopback IPv4 address can be found.
- Restores internal IPv6 support to NetworkUtil.*
- Fixes bad login unit tests.
r9648 | afrisby | 2009-05-23 00:29:14 -0700 (Sat, 23 May 2009) | 1 line
- Disables internal IPv6 Support - causing issues.
r9647 | afrisby | 2009-05-23 00:07:02 -0700 (Sat, 23 May 2009) | 1 line
- "Fixed" an issue with NAT Login Handler, apparently an IPv4Mask can be null on an IPv4 address. Go figure. (!?!)
r9646 | afrisby | 2009-05-22 23:29:08 -0700 (Fri, 22 May 2009) | 2 lines
- Implements automatic loopback handling for standalone regions.
- This /should/ make OpenSimulator behave properly when hosting behind a NAT router and utilizing port forwarding (but the router doesn't support Loopback)
r9645 | afrisby | 2009-05-22 23:14:02 -0700 (Fri, 22 May 2009) | 1 line
- Pipes IPEndPoint through all Login methods, including LLSD/OSD login paths.
r9644 | afrisby | 2009-05-22 23:05:20 -0700 (Fri, 22 May 2009) | 5 lines
- Pipes requestors IP address through all XmlRpcRequest delegates. This is needed to be able to 'NAT-wrap' the login sequence.
- If you have something using XmlRpc that isn't in core, change your method signature from:
(XmlRpcRequest request)
to:
(XmlRpcRequest request, IPEndPoint remoteClient)
r9643 | afrisby | 2009-05-22 22:44:18 -0700 (Fri, 22 May 2009) | 2 lines
- Breaks OpenSimulator.. err I mean.. adds NAT translation support to EnableSimulator EventQueue methods.
- NB: This may actually break logins on certain regions. Shake well before consuming.
r9642 | afrisby | 2009-05-22 22:18:37 -0700 (Fri, 22 May 2009) | 1 line
- NetworkUtil now handles an error case in a way which is easier to debug.
r9641 | afrisby | 2009-05-22 22:09:10 -0700 (Fri, 22 May 2009) | 2 lines
- Adds new NetworkUtil class, contains methods for handling IP resolution when located on the same subnet. (Eg, can be used to avoid NAT Loopback requirements if fully utilized.)
- Adds a few new network-related methods to Util.
r9640 | diva | 2009-05-22 18:40:03 -0700 (Fri, 22 May 2009) | 1 line
Changing extension of two of the config files to .example because they need to be copied and customized.
r9639 | diva | 2009-05-22 15:48:25 -0700 (Fri, 22 May 2009) | 1 line
Added a few pre-packaged configurations to make it easier for people to configure their sims.
r9638 | justincc | 2009-05-22 12:59:45 -0700 (Fri, 22 May 2009) | 2 lines
- Reintroduce save iar test, which wasn't working because the asset service hadn't been manually post intiailized
r9637 | diva | 2009-05-22 11:02:49 -0700 (Fri, 22 May 2009) | 1 line
Bug fix in HGAssetService. POSTs back home (standalone) should now work.
r9636 | drscofield | 2009-05-22 09:22:49 -0700 (Fri, 22 May 2009) | 8 lines
From: Alan Webb <alan_webb@us.ibm.com>
Changes to support client-side image pre-caching in the region. This commit adds an additional calling sequence to the DynamicTexture data and URL calls. The new interface allows a dynamic image to be loaded into a specific object face (rather than the mandatory ALL_SIDES supported today. This is in part fulfilment of ticket #458.
r9635 | drscofield | 2009-05-22 08:21:49 -0700 (Fri, 22 May 2009) | 4 lines
From: Alan Webb <alan_webb@us.ibm.com>
- Fix typographical error in RPC response. - Remove obsolete commentary.
r9634 | drscofield | 2009-05-22 08:18:41 -0700 (Fri, 22 May 2009) | 9 lines
From: Alan Webb <alan_webb@us.ibm.com>
RequestUserInventory is supposed to drive a supplied callback when it completes. In fact, it fails to do so if the user's inventory does not exist (e.g. the inventory database is unavailable for some reason), and the requestor is left sleeping forever. The code has been modified to return empty lists via the callback as an accurate reflection of what is there: nothing.
r9633 | drscofield | 2009-05-22 07:57:00 -0700 (Fri, 22 May 2009) | 4 lines
cleaning out warnings.
NOTE: we currently have a gazillion warnings caused stuff flagged as "obsolete" (OGS1 stuff) --- what's up with that?
r9632 | drscofield | 2009-05-22 07:25:50 -0700 (Fri, 22 May 2009) | 1 line
converting Chat module and Concierge module to new style region modules
r9631 | drscofield | 2009-05-22 07:21:44 -0700 (Fri, 22 May 2009) | 1 line
dropping sex from SceneBanner...
r9630 | drscofield | 2009-05-22 04:37:26 -0700 (Fri, 22 May 2009) | 1 line
changing IRCBridgeModule to new region module scheme
r9629 | drscofield | 2009-05-22 04:37:14 -0700 (Fri, 22 May 2009) | 1 line
adding RemoveXmlRpcHandler to IHttpServer
r9628 | diva | 2009-05-21 21:23:59 -0700 (Thu, 21 May 2009) | 1 line
Cleaning up a few HG things. HG Posts may now work in grids, but if the home grid is a standalone, this still doesn't work -- something wrong with RegionAssetService's DB connection.
r9627 | diva | 2009-05-21 17:23:43 -0700 (Thu, 21 May 2009) | 1 line
Removing the [UserService] section, because it's not working yet.
r9626 | melanie | 2009-05-21 16:07:26 -0700 (Thu, 21 May 2009) | 2 lines
Small update to make the command line work again
r9625 | melanie | 2009-05-21 16:06:10 -0700 (Thu, 21 May 2009) | 7 lines
Implement .ini file includes. Anything that begins with "Include-" will be treated as another ini source to load. For example: Include-Asset = AssetSetup.ini will load AssetSetup.ini after all other ini files are done. This works recursively, too
r9624 | arthursv | 2009-05-21 13:28:59 -0700 (Thu, 21 May 2009) | 7 lines
- Upgraded LLStandaloneLoginModule, LLProxyLoginModule and LLClientStackModule to new
region modules. This was needed because the stand alone and grid modules weren't deleting old scenes, which caused an issue when deleting and recreating a region with same name on same x,y coordinates. Tested it on standalone and issue is fixed. Requires prebuild to be run again.
Fixes Mantis #3699
r9623 | dahlia | 2009-05-21 12:44:20 -0700 (Thu, 21 May 2009) | 1 line
normalize quats before applying llSetRot()
r9622 | mw | 2009-05-21 03:54:49 -0700 (Thu, 21 May 2009) | 3 lines
Hooked up the RestRegionPlugin Get Region/xxx/terrain so it outputs xml containing the terrain heightmap rather than the old "terrain not implemented" message. The format of the terrain data is: the floats encoded in Base64 and serialised into xml. So I think far from ideal, but as the support for outputting that format was already there... Still need to hook up a method for remotely loading this data.
r9621 | mw | 2009-05-21 03:41:16 -0700 (Thu, 21 May 2009) | 2 lines
Added ITeleportModule interface, and added a hook into scene so if a module has registered this interface then that handles teleport requests rather the SceneCommunicationService. As by default there is no ITeleportModule registered, Teleports by default will still be handled by SceneCommunicationService.
r9620 | melanie | 2009-05-20 13:28:57 -0700 (Wed, 20 May 2009) | 2 lines
Put some meat on the bones of the REST console. NO user functionality yet
r9619 | diva | 2009-05-20 11:55:45 -0700 (Wed, 20 May 2009) | 1 line
Comment out the asset cache config in .ini.example.
r9618 | melanie | 2009-05-20 07:40:50 -0700 (Wed, 20 May 2009) | 4 lines
Move the color console logic from the appender into the local console, since that is the only one that can use it. Change appender output to always go through the console output functions.
r9617 | melanie | 2009-05-20 06:50:33 -0700 (Wed, 20 May 2009) | 2 lines
Remove the pre-log4net, discrete output methods from the consoles
r9616 | drscofield | 2009-05-20 06:37:25 -0700 (Wed, 20 May 2009) | 2 lines
refactoring instantiation of Location object: moving it out of the for loop as it really is a "constant"
r9614 | melanie | 2009-05-20 04:27:15 -0700 (Wed, 20 May 2009) | 5 lines
Thank you, StrawberryFride, for a patch to fix SceneBan behavior. Applied with changes (commented the logging entirely, since Linux defaults to debug level) Fixes Mantis #3689
r9613 | melanie | 2009-05-20 03:54:35 -0700 (Wed, 20 May 2009) | 3 lines
Fix a slight oversight in SceneInventory that would not enable copy to inventory when permissions are bypassed
r9609 | chi11ken | 2009-05-19 18:41:47 -0700 (Tue, 19 May 2009) | 1 line
Ignore generated files.
r9608 | chi11ken | 2009-05-19 18:32:06 -0700 (Tue, 19 May 2009) | 1 line
Add copyright headers, formatting cleanup.
r9607 | chi11ken | 2009-05-19 18:02:37 -0700 (Tue, 19 May 2009) | 1 line
Update svn properties.
r9606 | justincc | 2009-05-19 12:57:45 -0700 (Tue, 19 May 2009) | 2 lines
- minor: Tweak the command exception catcher of last resort to make a little more sense
r9605 | justincc | 2009-05-19 12:41:01 -0700 (Tue, 19 May 2009) | 3 lines
- Take another attempt at
- Return something more sensible if a file isn't found
r9604 | drscofield | 2009-05-19 11:46:20 -0700 (Tue, 19 May 2009) | 2 lines
trying to fix exception with in LLPacketQueue probably caused by missing locks where the queue was modified.
r9603 | drscofield | 2009-05-19 11:34:04 -0700 (Tue, 19 May 2009) | 7 lines
From: Alan Webb <alan_webb@us.ibm.com>
The image render module is returning everything twice. Once with data, once with null. This change adds a return to stop this behavior. This was not apparent until I added a message to the catching routine which issued a warning message when no data was returned.
r9602 | melanie | 2009-05-19 09:26:20 -0700 (Tue, 19 May 2009) | 5 lines
Add initializing m_scene if it's not null. Marking MyScene as [Obsolete] because it will be removed soonish. This is NOT the way to go. Thanks, mpallari, for pointing this out. Fixes Mantis #3684
r9601 | dahlia | 2009-05-19 03:09:33 -0700 (Tue, 19 May 2009) | 5 lines
Sculpt mesher refactor adds some previously missing geometry to sculpties new LOD improves vertex accuracy fix torus mode mesh edge joining sync with primmesher r37
SVN r9600-r9500
r9600 | melanie | 2009-05-18 17:36:06 -0700 (Mon, 18 May 2009) | 3 lines
Refactor RegionAssetService to load the service connector rather than duplicating it's functionality
r9599 | melanie | 2009-05-18 16:18:04 -0700 (Mon, 18 May 2009) | 2 lines
Remove the old asset cache and local services and the configurations for them
r9598 | diva | 2009-05-18 16:15:50 -0700 (Mon, 18 May 2009) | 1 line
Bug fix and config rename.
r9597 | diva | 2009-05-18 15:22:09 -0700 (Mon, 18 May 2009) | 1 line
Removing the last reference to CommsManager.AssetCache.
r9596 | arthursv | 2009-05-18 15:00:43 -0700 (Mon, 18 May 2009) | 3 lines
- Adds code that allows you to save an outfit then tell bot to wear it.
- Still doesn't work due to a bug on LibOMV that should be out on 0.6.3.
- Released by request. Important Warning: Linden Viewer 1.2.3 changes the way appearance works and break bot's appearances. LibOMV is working on it
r9595 | melanie | 2009-05-18 14:14:08 -0700 (Mon, 18 May 2009) | 4 lines
Rename OpenSim.Server.exe to OpenSim.Services.exe and the corresponding ini to OpenSim.Services.ini.example, which makes soooo much more sense. Thanks, Adam!
r9594 | melanie | 2009-05-18 14:07:58 -0700 (Mon, 18 May 2009) | 2 lines
Adding missing files
r9593 | melanie | 2009-05-18 14:04:25 -0700 (Mon, 18 May 2009) | 7 lines
This commit changes the way the new server works. There is no longer a server exe for each function, rather each function is a connector and the server ini loads them. If you like your multiple processes, use -inifile with the server. Otherwise, you get one server process that serves all configured funcions, see example .ini. The new exe is OpenSim.Server.exe. Clean your bin, loads of names have changed!
r9592 | diva | 2009-05-18 13:38:35 -0700 (Mon, 18 May 2009) | 1 line
DLL name change in config var.
r9591 | diva | 2009-05-18 13:04:59 -0700 (Mon, 18 May 2009) | 1 line
Finished HG Service Store. Not fully functional because of problems with asset.ID insisting on being a UUID string.
r9590 | justincc | 2009-05-18 11:44:55 -0700 (Mon, 18 May 2009) | 3 lines
- minor: another attempt at
- didn't realize that we were getting back plain old exceptions
r9589 | justincc | 2009-05-18 11:22:15 -0700 (Mon, 18 May 2009) | 3 lines
- Resolve
- Catch directory exception on load oar as well as file exception
r9588 | justincc | 2009-05-18 10:46:14 -0700 (Mon, 18 May 2009) | 3 lines
- Re-enable save oar test by loading asset data plugins from test mock class
- Actually spit out the exception caught by the plugin loader - not much point having plugins throw exceptions if we are just going to ignore them
r9587 | drscofield | 2009-05-18 09:10:48 -0700 (Mon, 18 May 2009) | 15 lines
From: Chris Yeoh <yeohc@au1.ibm.com>
We've encountered problems with textures never fully downloading and objects not moving or being deleted (from the client's point of view) even when the bandwidth settings on the client have been set very low. This can happen over reasonably lossy links (eg you're on the other side of the world from the server) as the server retries 3 times and then gives up.
Whilst its possible to set ReliableIsImportant, this forces the server to keep retrying no matter what which potentially could lead to problems. This patch allows for the setting of MaxReliableResends explicitly (is set to 3 normally) in OpenSim.ini so if you know you will have clients connecting with poor connections you can set it a bit higher (10-15 works quite well even for very poor connections).
r9586 | drscofield | 2009-05-18 08:50:14 -0700 (Mon, 18 May 2009) | 1 line
logging ACL list additions
r9585 | drscofield | 2009-05-18 08:32:06 -0700 (Mon, 18 May 2009) | 3 lines
From: Alan Webb <alan_webb> & Dr Scofield<drscofield@xyzzyxyzzy.net>
Disable use of log4net in script domains to avoid mono 2.4 aborts.
r9584 | melanie | 2009-05-18 05:36:59 -0700 (Mon, 18 May 2009) | 3 lines
Refactor: Change "Servers" to "Server", since the can only be one. Break the handlers out of the asset server context into a generic scope.
r9583 | melanie | 2009-05-18 05:10:56 -0700 (Mon, 18 May 2009) | 2 lines
Nonowrking intermadiate commit,, DO NOT USE
r9582 | melanie | 2009-05-18 04:50:17 -0700 (Mon, 18 May 2009) | 2 lines
Logically group the server connector with it's handlers
r9581 | melanie | 2009-05-18 04:43:37 -0700 (Mon, 18 May 2009) | 3 lines
Move the connectors under services for reasons of application logic. Remove the user server skeleton in preparation for introducing a generic server
r9580 | drscofield | 2009-05-18 03:04:28 -0700 (Mon, 18 May 2009) | 7 lines
From: Alan Webb <alan_webb@us.ibm.com>
Fixes:
[1] Sharing exception on remote OAR management [2] Occasional 505 error talking to Tomcat [3] Occasional mono aborts caused by mlog in the script engine's app domain (mono 2.4)
r9579 | drscofield | 2009-05-18 02:34:30 -0700 (Mon, 18 May 2009) | 1 line
fixing XmlWriter problem
r9578 | ckrinke | 2009-05-17 11:18:48 -0700 (Sun, 17 May 2009) | 4 lines
Thank you kindly, StrawberryFride, for a patch that: Adds maturity & access logic for MSSQL platform to mirror that of MySQL as committed in 9502.
r9577 | ckrinke | 2009-05-17 11:09:39 -0700 (Sun, 17 May 2009) | 3 lines
Thank you kindly, Jonc, for a patch that solves the issue of a console command 'export-map file.jpg' having the map flipped when exported.
r9576 | diva | 2009-05-17 08:37:50 -0700 (Sun, 17 May 2009) | 1 line
Renaming [ServiceConnectors] back to [Modules].
r9575 | chi11ken | 2009-05-17 03:26:00 -0700 (Sun, 17 May 2009) | 1 line
Update svn properties.
r9574 | diva | 2009-05-16 19:15:08 -0700 (Sat, 16 May 2009) | 1 line
Removing a superfluous message, just to make bamboo run again.
r9573 | diva | 2009-05-16 18:52:14 -0700 (Sat, 16 May 2009) | 1 line
Duh, prebuild was wrong. My evil twin sister did it.
r9572 | diva | 2009-05-16 18:38:43 -0700 (Sat, 16 May 2009) | 1 line
HG asset transfers starting to work -- GETs only for now.
r9571 | homerh | 2009-05-16 09:01:25 -0700 (Sat, 16 May 2009) | 3 lines
Send the owner name, not the client name on SendDialog. This modifies IClientAPI.SendDialog slightly. Fixes Mantis #3661.
r9570 | diva | 2009-05-15 17:33:17 -0700 (Fri, 15 May 2009) | 1 line
Oops. Next time try not to commit things at the same time as having important discussions on the IRC.
r9569 | diva | 2009-05-15 17:23:32 -0700 (Fri, 15 May 2009) | 1 line
Another minor bug fix for making notecard/script savings work with old asset servers.
r9568 | diva | 2009-05-15 14:11:37 -0700 (Fri, 15 May 2009) | 1 line
Bug fix on POST asset so that the new asset service connector can talk to the old asset server.
r9567 | justincc | 2009-05-15 13:20:55 -0700 (Fri, 15 May 2009) | 2 lines
- Resolve bug where save oar would never complete if any assets were missing
r9566 | justincc | 2009-05-15 11:50:38 -0700 (Fri, 15 May 2009) | 4 lines
- Change default sqlite asset db back to Asset.db instead of AssetStorage.db
- This inconsistency has actually existed for some time but only the recent change brought it to light
- In the past, the default in ConfigurationLoader took precedence over the one in SQLiteAssetData
r9565 | mw | 2009-05-15 05:10:44 -0700 (Fri, 15 May 2009) | 1 line
Added PostInitialise method to IGridPlugin.
r9563 | diva | 2009-05-14 22:14:59 -0700 (Thu, 14 May 2009) | 1 line
Fixed minor problem in prebuild.xml
r9562 | diva | 2009-05-14 22:00:25 -0700 (Thu, 14 May 2009) | 7 lines
Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems:
- HG asset transfers are borked for now
- missing texture is missing
- 3 unit tests commented out for now
- Test build now running ****
r9561 | dahlia | 2009-05-14 20:14:04 -0700 (Thu, 14 May 2009) | 1 line
some sculpted prim geometry accuracy and meshing speed improvements
r9560 | melanie | 2009-05-14 14:38:17 -0700 (Thu, 14 May 2009) | 3 lines
Remove all messages from the groups module that would be output when it is NOT enabled.
r9559 | melanie | 2009-05-14 14:28:02 -0700 (Thu, 14 May 2009) | 2 lines
Remove a misleading event that was only used internally
r9558 | justincc | 2009-05-14 13:37:54 -0700 (Thu, 14 May 2009) | 4 lines
- When saving an oar, save assets when immediately received rather than storing them all up in memory
- Hopefully this will remove out of memory problems when saving large oars on machines without much memory
- It may also speed up saving of large oars
r9557 | justincc | 2009-05-14 11:46:17 -0700 (Thu, 14 May 2009) | 2 lines
- refactor: move SceneXmlLoader into subpackage
r9556 | mw | 2009-05-14 11:29:47 -0700 (Thu, 14 May 2009) | 2 lines
Added a bool variable to OGS1GridServices to be able to turn off the use of the remoteRegionInfoCache as caching region data like that stops a dynamic grid (where regions could change port or host at any time, useful for load balancing among other things) from working. The bool is currently hardcoded to be true (to use the cache). So need to hook this up to a config option later.
r9555 | justincc | 2009-05-14 11:24:52 -0700 (Thu, 14 May 2009) | 2 lines
- Improve loadregions so that all region configs are checked for clashes (e.g. same uuid) rather than just one
r9554 | justincc | 2009-05-14 11:08:54 -0700 (Thu, 14 May 2009) | 2 lines
- refactor: move bottom part of 'xml2' serializaton to separate class
r9553 | justincc | 2009-05-14 09:33:04 -0700 (Thu, 14 May 2009) | 2 lines
- refactor: break some of xml2 serialization out of sog
r9552 | melanie | 2009-05-14 04:28:12 -0700 (Thu, 14 May 2009) | 3 lines
Remove empty server dirs to break the mold and allow a new structure to evolve instead if duplicationg what we already have
r9551 | melanie | 2009-05-14 04:26:14 -0700 (Thu, 14 May 2009) | 2 lines
Move the server request handlers into a separate lib nunit can digest
r9550 | lbsa71 | 2009-05-14 01:21:14 -0700 (Thu, 14 May 2009) | 1 line
- Moved BaseRequestHandlerTestHelper to OpenSim.Tests.Common.Setup for great justice.
r9549 | lbsa71 | 2009-05-14 01:14:31 -0700 (Thu, 14 May 2009) | 1 line
- Ignored some gens
r9548 | lbsa71 | 2009-05-14 01:12:23 -0700 (Thu, 14 May 2009) | 2 lines
- Changed auto-properties to properties with backing field
- This fixes mantis #3650
r9547 | melanie | 2009-05-13 23:18:18 -0700 (Wed, 13 May 2009) | 4 lines
Move the connector for the new asset server to a connectors project. Inherit the region module version from this. This enables inter-server connections to reuse connetor code from region modules.
r9546 | diva | 2009-05-13 21:37:26 -0700 (Wed, 13 May 2009) | 1 line
Small fix uncommenting something that got commented too much.
r9545 | melanie | 2009-05-13 20:07:00 -0700 (Wed, 13 May 2009) | 2 lines
Honor the temp and local asset flags
r9544 | arthursv | 2009-05-13 15:16:14 -0700 (Wed, 13 May 2009) | 2 lines
- Bug fix: Variable m_regionSettings can be null, using RegionSettings instead, that starts a new RegionSettings object if private variable is null.
Fixes Mantis #3634
r9543 | melanie | 2009-05-13 13:57:26 -0700 (Wed, 13 May 2009) | 2 lines
Fix up some URL details
r9542 | melanie | 2009-05-13 13:45:28 -0700 (Wed, 13 May 2009) | 3 lines
Add the port to the generated URL. For some reson this still doesn't want to receive requests.
r9541 | melanie | 2009-05-13 13:32:14 -0700 (Wed, 13 May 2009) | 2 lines
Make the LSL HTTP server create and give out URLs to scripts
r9540 | lbsa71 | 2009-05-13 10:12:40 -0700 (Wed, 13 May 2009) | 1 line
- Ignored some gens
r9539 | lbsa71 | 2009-05-13 10:11:53 -0700 (Wed, 13 May 2009) | 2 lines
- Added some more tests to the GetAssetStreamHandlers
r9538 | drscofield | 2009-05-13 09:34:57 -0700 (Wed, 13 May 2009) | 2 lines
Disabling WebFetchInventoryDescendents CAPs for the time being as it seems to screw up standalone mode.
r9537 | melanie | 2009-05-13 07:32:00 -0700 (Wed, 13 May 2009) | 2 lines
Update ini examples
r9536 | melanie | 2009-05-12 21:04:26 -0700 (Tue, 12 May 2009) | 2 lines
Add most of the meat to the LSL HTTP server
r9535 | melanie | 2009-05-12 20:09:30 -0700 (Tue, 12 May 2009) | 3 lines
Plumb request and return URL functions. Implements llRequestURL, llRequestSecureURL, llReleaseURL
r9534 | melanie | 2009-05-12 19:54:13 -0700 (Tue, 12 May 2009) | 2 lines
Add a skeleton for the LSLHttpServer
r9533 | melanie | 2009-05-12 19:21:21 -0700 (Tue, 12 May 2009) | 2 lines
Implement llAttachToAvatar()
r9532 | melanie | 2009-05-12 19:06:12 -0700 (Tue, 12 May 2009) | 2 lines
Implement llDetachFromAvatar()
r9531 | ckrinke | 2009-05-12 18:58:17 -0700 (Tue, 12 May 2009) | 2 lines
Add interface, stub implementation and script stub for llGetHTTPHeader().
r9530 | ckrinke | 2009-05-12 18:47:29 -0700 (Tue, 12 May 2009) | 2 lines
Add interface, implementation stub and script stub for llGetFreeURLs().
r9529 | ckrinke | 2009-05-12 18:27:23 -0700 (Tue, 12 May 2009) | 7 lines
Thank you kindly, BlueWall sir, for a patch that: Adding a jsonp wrapper to the user supplied status report uri if the key "callback" exists. It will work with many javascript toolkits to provide an ajax callback to allow the browser to update stats reports without the intervention of an intermediate server.
r9528 | ckrinke | 2009-05-12 18:21:50 -0700 (Tue, 12 May 2009) | 2 lines
Added interface, implementation stub and script stub for llReleaseURL().
r9527 | ckrinke | 2009-05-12 18:13:59 -0700 (Tue, 12 May 2009) | 1 line
Remove incorrect semicolon
r9526 | ckrinke | 2009-05-12 18:06:06 -0700 (Tue, 12 May 2009) | 2 lines
Add interface, stubbed implementation and script stub for llRequestSecureURL().
r9525 | melanie | 2009-05-12 17:58:10 -0700 (Tue, 12 May 2009) | 3 lines
Remove some no longer needed debug. Fixes Mantis #9520
r9524 | ckrinke | 2009-05-12 17:58:01 -0700 (Tue, 12 May 2009) | 2 lines
Added interface, stub implementation and script stub for llRequestURL().
r9523 | ckrinke | 2009-05-12 17:29:50 -0700 (Tue, 12 May 2009) | 1 line
Add interface, stub and bare implmentation for llHTTPResponse().
r9522 | melanie | 2009-05-12 16:49:42 -0700 (Tue, 12 May 2009) | 2 lines
Fix interface registration/deregistration mechanics
r9521 | melanie | 2009-05-12 16:21:03 -0700 (Tue, 12 May 2009) | 2 lines
Make the accet cache module actually register the interface
r9520 | diva | 2009-05-12 16:06:43 -0700 (Tue, 12 May 2009) | 1 line
Bug fix in SceneBase.RequestModuleInterface. Check that the list's count is greater than 0.
r9519 | diva | 2009-05-12 15:48:54 -0700 (Tue, 12 May 2009) | 1 line
Making SimStatsReporter a little more restrained in requesting the IEstateModule interface.
r9518 | afrisby | 2009-05-12 14:42:20 -0700 (Tue, 12 May 2009) | 1 line
- Adds additional check to MRM rezzing - the host object must be created by the sim owner, not just owned by it.
r9517 | afrisby | 2009-05-12 14:21:33 -0700 (Tue, 12 May 2009) | 1 line
- Adds ScenePresence.TeleportWithMomentum - same as .Teleport, but preserves velocity.
r9516 | afrisby | 2009-05-12 13:59:38 -0700 (Tue, 12 May 2009) | 1 line
- EventManager's OnNewPresence event now fires correctly again.
r9515 | melanie | 2009-05-12 12:50:09 -0700 (Tue, 12 May 2009) | 2 lines
Correct addin XML
r9514 | melanie | 2009-05-12 10:01:04 -0700 (Tue, 12 May 2009) | 2 lines
Commit the addin XML for the Core Asset Cache
r9513 | melanie | 2009-05-12 08:52:28 -0700 (Tue, 12 May 2009) | 2 lines
Add more group notify glue
r9512 | drscofield | 2009-05-12 08:12:21 -0700 (Tue, 12 May 2009) | 1 line
more fixes to default avatar appearance creation
r9511 | melanie | 2009-05-12 07:59:11 -0700 (Tue, 12 May 2009) | 2 lines
Paving the way for syncing group permissions across a grid
r9510 | drscofield | 2009-05-12 07:57:42 -0700 (Tue, 12 May 2009) | 1 line
fixing SocketException when IP address cannot be resolved
r9509 | melanie | 2009-05-12 06:48:55 -0700 (Tue, 12 May 2009) | 2 lines
Correctly reset the group ownership flag when a parcel is reclaimed.
r9508 | melanie | 2009-05-12 06:41:30 -0700 (Tue, 12 May 2009) | 2 lines
Hook up deed permissions checking to the land module
r9507 | melanie | 2009-05-12 06:29:38 -0700 (Tue, 12 May 2009) | 2 lines
Add permission mechanisms for group deeding land
r9506 | afrisby | 2009-05-12 06:10:04 -0700 (Tue, 12 May 2009) | 1 line
- Applies Mantis #3630 - Adds support for outside MRM initialisation, makes MRMModule compatible with the Visual Studio MRMLoader ( )
r9505 | drscofield | 2009-05-12 06:09:16 -0700 (Tue, 12 May 2009) | 4 lines
From: Alan Webb <alan_webb@us.ibm.com>
Change updateAppearance so that nothing is done to the user's appearance unless explicitly requested.
r9504 | drscofield | 2009-05-12 04:51:19 -0700 (Tue, 12 May 2009) | 1 line
partially fixing avatar appearance code
r9503 | ckrinke | 2009-05-11 20:35:07 -0700 (Mon, 11 May 2009) | 5 lines
Thank you kindly, Patnad, for a patch that: This patch allow you to see region rating from the console. Type "show ratings" and it will show you the rating of all your regions.
r9502 | ckrinke | 2009-05-11 20:30:37 -0700 (Mon, 11 May 2009) | 6 lines
Thank you kindly, Patnad, for a patch that: This is to handle the changes in the v1.23 viewer of LL regarding the adult rating. With this patch a region can be changed to the adult rating from LL viewer v1.23 and above.
r9501 | melanie | 2009-05-11 15:54:09 -0700 (Mon, 11 May 2009) | 3 lines
Changes to the new user system to add the modularity developed for the asset system
SVN r9500-r9400
r9500 | melanie | 2009-05-11 14:11:46 -0700 (Mon, 11 May 2009) | 2 lines
resolve a circular dependency
r9499 | melanie | 2009-05-11 14:04:27 -0700 (Mon, 11 May 2009) | 2 lines
Add AssetService of type IAssetService to Scene
r9498 | melanie | 2009-05-11 13:00:34 -0700 (Mon, 11 May 2009) | 2 lines
Commit the asset server app config
r9497 | melanie | 2009-05-11 12:53:24 -0700 (Mon, 11 May 2009) | 2 lines
Smooth out some .ini stuff, actually commit the example
r9496 | afrisby | 2009-05-11 12:23:51 -0700 (Mon, 11 May 2009) | 7 lines
- Implements IP and DNS based ban facilities to OpenSimulator.
- User interface is ... primitive at best right now.
- Loads bans from bans.txt and region ban DB on startup, bans.txt is in the format of one per line. The following explains how they are read;
DNS bans are in the form "somewhere.com" will block ANY matching domain (including "betasomewhere.com", "beta.somewhere.com", "somewhere.com.beta") - make sure to be reasonably specific in DNS bans.
IP address bans match on first characters, so, "127.0.0.1" will ban only that address, "127.0.1" will ban "127.0.10.0" but "127.0.1." will ban only the "127.0.1.*" network
r9495 | melanie | 2009-05-11 11:23:39 -0700 (Mon, 11 May 2009) | 5 lines
Add selling for $0 back to the sample economy module. This is disabled by default but can be enabled in OpenSim.ini. If enabled, things can be sold for $0. Other amounts will cause the buyer to see a message and the transaction will fail.
r9494 | melanie | 2009-05-11 11:06:50 -0700 (Mon, 11 May 2009) | 3 lines
Add a blue box to the stub money module to alert users that buying is unimplemented
r9493 | chi11ken | 2009-05-11 08:14:15 -0700 (Mon, 11 May 2009) | 1 line
Update svn properties.
r9492 | drscofield | 2009-05-11 02:58:36 -0700 (Mon, 11 May 2009) | 1 line
adding code to check for old-style responses ("True")
r9491 | drscofield | 2009-05-11 00:46:12 -0700 (Mon, 11 May 2009) | 13 lines
Squashed commit of the following: further ACL stuff: - adding StrictAccessControl variable: DON'T set this to false if you
want to enforce ACL, it will disable ACLs right now. Default is true.
once we've got code added to allow child agents but prevent them from becoming root agents when the ACL denies access to the avatar, setting this to false will then allow avatars to see into a neighboring region but not enter it (currently ACL prevent both, seeing and entering).
- enhancing log statements
r9490 | melanie | 2009-05-10 19:59:26 -0700 (Sun, 10 May 2009) | 3 lines
Plumb the HG asset broker. More naming changes to clarify things. Lots more config options.
r9489 | melanie | 2009-05-10 15:55:44 -0700 (Sun, 10 May 2009) | 2 lines
Add the HG asset module skeleton
r9488 | melanie | 2009-05-10 15:31:10 -0700 (Sun, 10 May 2009) | 2 lines
Enhance the submodule loader and port the enhancements to the services base
r9487 | afrisby | 2009-05-10 14:35:07 -0700 (Sun, 10 May 2009) | 1 line
- Rather than crash the region simulator, declare the teleport a failure if the "success" mapping doesn't exist. (also; I hate LLSD.)
r9486 | afrisby | 2009-05-10 14:00:07 -0700 (Sun, 10 May 2009) | 1 line
- Attempting to fix NullRef exception in inventory.
r9485 | afrisby | 2009-05-10 13:50:38 -0700 (Sun, 10 May 2009) | 1 line
- Debugging some inventory related NullRefException's.
r9484 | afrisby | 2009-05-10 13:31:45 -0700 (Sun, 10 May 2009) | 1 line
- Further testing against core packet issue.
r9483 | afrisby | 2009-05-10 13:25:05 -0700 (Sun, 10 May 2009) | 1 line
- Attempting to diagnose a core packet issue on Windows/.NET. Adding additional locks to see if it fixes the problem.
r9482 | melanie | 2009-05-10 09:51:14 -0700 (Sun, 10 May 2009) | 3 lines
Use the new async handling class to actually make the new asset service's async request perform asynchronously
r9481 | melanie | 2009-05-10 09:31:10 -0700 (Sun, 10 May 2009) | 3 lines
Create SynchronousRestObjectRequester and make SynchronousRestObjectPoster use that. Mark SynchronousRestObjectPoster.BeginPostObject as obsolete.
r9480 | melanie | 2009-05-10 09:20:25 -0700 (Sun, 10 May 2009) | 4 lines
Create an async form of the RestObjectPoster. Rename the file (but not the class!) to SynchronousRestObjectRequester. Add CacheBuckets parameter to cache
r9479 | melanie | 2009-05-10 07:03:06 -0700 (Sun, 10 May 2009) | 3 lines
Connect up the new asset cache and introduce an asynchronous call path for asset retrieval (full asset only) to ease migration to the new system
r9478 | melanie | 2009-05-10 05:27:05 -0700 (Sun, 10 May 2009) | 3 lines
Add some asset cache plumbing. Change the generic cache from UUID to string keys to allow caching the new crop of URI identified objects.
r9477 | melanie | 2009-05-09 17:40:08 -0700 (Sat, 09 May 2009) | 2 lines
Fix the build break
r9476 | melanie | 2009-05-09 17:30:51 -0700 (Sat, 09 May 2009) | 2 lines
Small asset cache addition. Comment a debug output left in CAPS
r9475 | melanie | 2009-05-09 16:47:20 -0700 (Sat, 09 May 2009) | 2 lines
COmmitting the asset cache skeleton
r9474 | homerh | 2009-05-09 14:11:12 -0700 (Sat, 09 May 2009) | 6 lines
Fixed handling of inventory a bit - AssetType isn't InventoryType. Those enums contain different numbers. Use AssetType for the asset type, InventoryType for the inventory type. - The ToString method (or ToLower) of AssetType/InventoryType doesn't necessarily return the correct LLSD string. - Replaced several magic numbers by their corresponding enum. - Fixed the invType for gestures and animations in the library. This should fix Mantis #3610 and the non-terminating inventory loading
r9473 | afrisby | 2009-05-09 10:44:12 -0700 (Sat, 09 May 2009) | 1 line
- Code to make MRM debugging easier.
r9472 | melanie | 2009-05-09 10:02:03 -0700 (Sat, 09 May 2009) | 4 lines
Prevent normal (Text) IM from being logged by the group message module in debug mode. Fixes Mantis #3609
r9471 | melanie | 2009-05-09 05:04:40 -0700 (Sat, 09 May 2009) | 3 lines
Fox a boo-boo in ExtraParams - a packet with no data blocks could crash the session. Also allow multiple data blocks.
r9470 | teravus | 2009-05-08 22:56:10 -0700 (Fri, 08 May 2009) | 3 lines
- Cripples the SampleMoneyModule code.
- The OpenSimulator core developers have voted to remove all currency functionality from OpenSimulator leaving the 'IMoneyModule' interface in. This affects all systems that used the example money module. This effects All systems that used the XMLRPC External Money Module Hooks interface. If you previously used this interface, please consult with the OpenSimWi Redux folk who are keeping the old module with this interface up to date.
- A notice to the opensim-dev mailing list to come as well.. since this is likely a breaking change for some.
r9469 | teravus | 2009-05-08 22:21:56 -0700 (Fri, 08 May 2009) | 4 lines
- Break out the SampleMoneyModule to a new namespace
- Create the OpenSim.Region.ReplaceableModules namespace for modules that we intend to have people replace (see readme)
- Create the OpenSim.Region.ReplaceableModules.MoneyModule namespace
- Put our current Sample MoneyModule in this namespace. (more modifications here next commit)
r9468 | melanie | 2009-05-08 21:03:32 -0700 (Fri, 08 May 2009) | 2 lines
Make remote assets work through the new server system
r9467 | melanie | 2009-05-08 20:08:11 -0700 (Fri, 08 May 2009) | 2 lines
Plumb the remote asset hookup, all but the actual requests
r9466 | melanie | 2009-05-08 19:49:55 -0700 (Fri, 08 May 2009) | 2 lines
Add the asset service connectors and sample config. READ WARNINGS!!!
r9465 | melanie | 2009-05-08 18:00:21 -0700 (Fri, 08 May 2009) | 2 lines
FInish basic asset server functionality on the new asset server
r9464 | melanie | 2009-05-08 17:39:01 -0700 (Fri, 08 May 2009) | 3 lines
Add the /data and /metadata retrieval modes to the new asset server. Not functional yet.
r9463 | justincc | 2009-05-08 12:32:10 -0700 (Fri, 08 May 2009) | 3 lines
- Fix windows build. Thanks RemedyTomm for the patch
r9462 | justincc | 2009-05-08 12:18:37 -0700 (Fri, 08 May 2009) | 2 lines
- break out 'xml2' deserialization from sog
r9461 | melanie | 2009-05-08 12:03:01 -0700 (Fri, 08 May 2009) | 3 lines
Implement an ingenious solution to pacekt pool performance suggested by dlslake.
r9460 | melanie | 2009-05-08 11:45:52 -0700 (Fri, 08 May 2009) | 2 lines
The new asset server now actually serves existing assets
r9459 | sdague | 2009-05-08 11:09:48 -0700 (Fri, 08 May 2009) | 3 lines
fix up the comments a little
From: Sean Dague <sdague@gmail.com>
r9458 | sdague | 2009-05-08 11:09:41 -0700 (Fri, 08 May 2009) | 3 lines
added WebFetchInventoryDescendents CAP
From: Robert Smart <smartrob@uk.ibm.com>
r9457 | justincc | 2009-05-08 11:05:54 -0700 (Fri, 08 May 2009) | 2 lines
- refactor: break out sog original xml serialization to a separate class
r9456 | justincc | 2009-05-08 09:44:00 -0700 (Fri, 08 May 2009) | 2 lines
- minor: rename xml sog serialization method for readability
r9455 | justincc | 2009-05-08 08:47:59 -0700 (Fri, 08 May 2009) | 3 lines
- refactor: Break out original xml object serialization into a separate class
- No functional change
r9454 | lbsa71 | 2009-05-08 08:44:35 -0700 (Fri, 08 May 2009) | 2 lines
- Extracted common superclass for GetAssetStreamHandler and CachedGetAssetStreamHandler
- Added some more tests
r9453 | sdague | 2009-05-08 08:40:39 -0700 (Fri, 08 May 2009) | 4 lines
another possible cause of some of the inventory wierdness is the 1/2 implemented OSP resolver, and the caching of the uuid seperate from the string that is a UUID. Change this behavior back to something that ensures the data for the 2 is the same. Put the 2 unit tests that depend on the new behavior into ignore state.
r9452 | sdague | 2009-05-08 07:16:07 -0700 (Fri, 08 May 2009) | 3 lines
WARNING: contains migration
Since creatorID is no longer treated as a UUID type in the code from the database we need to make sure that it isn't null in the database. This updates all empty string and null values for this column to the Zero UUID, and makes the column a not null definition with a default fo the Zero UUID.
r9451 | melanie | 2009-05-08 07:08:41 -0700 (Fri, 08 May 2009) | 2 lines
More additions to the nextgen reference UGAIM
r9450 | sdague | 2009-05-08 05:28:22 -0700 (Fri, 08 May 2009) | 3 lines
now that creatorID is no longer a strict UUID, and the column can still be NULL, we lost protection from NULL strings. This puts some protection in for that case. This may address many of the inventory issues that are being seen intermitently.
r9449 | lbsa71 | 2009-05-07 23:11:44 -0700 (Thu, 07 May 2009) | 4 lines
- Introduced new HttpServer.Tests project
- Split the GetAssetStreamHandler testing into separate tests for BaseRequestHandler
- Ignored some gens
r9448 | dahlia | 2009-05-07 21:39:45 -0700 (Thu, 07 May 2009) | 1 line
Thanks lulurun for a patch which addresses Mantis #3599: Exceptions when AssetInventoryServer receive a "DeleteItem" request
r9447 | dahlia | 2009-05-07 20:04:45 -0700 (Thu, 07 May 2009) | 1 line
Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. Sync PrimMesher.cs and SculptMesh.cs with PrimMesher.dll r36.
r9446 | sdague | 2009-05-07 17:47:32 -0700 (Thu, 07 May 2009) | 2 lines
fix svn properties
r9445 | sdague | 2009-05-07 12:37:25 -0700 (Thu, 07 May 2009) | 1 line
remove misleading comment
r9444 | justincc | 2009-05-07 12:27:38 -0700 (Thu, 07 May 2009) | 2 lines
- minor: use system ascii encoding rather than newing up our own object
r9443 | sdague | 2009-05-07 12:07:08 -0700 (Thu, 07 May 2009) | 2 lines
instrument most of the tests with a new InMethod function that may help us figure out where that pesky deadlock is during test runs.
r9442 | drscofield | 2009-05-07 08:54:13 -0700 (Thu, 07 May 2009) | 13 lines
RemoteAdminPlugin was using a mixture of both "true"/"false" and 0/1 (XmlRpc boolean encoding) to return boolean values --- sometimes both variants in the SAME XmlRpc method! As XmlRpc DOES have a proper encoding for boolean, i think we should use that --- having a mixture of both is a bad thing in any case.
this patch changes all "true"/"false" boolean "encodings" to just true/false which will be properly encoded by XmlRpc.
BIG FAT NOTE: this might/will break existing customers of RemoteAdminPlugin --- make sure your scripts, apps, etc get updated accordingly (unless you have already been dealing with this mess before)
r9441 | justincc | 2009-05-07 07:23:26 -0700 (Thu, 07 May 2009) | 2 lines
- minor: Quieten down temporary profile resolver to only log when it's actually dealing with a temporary profile
r9440 | justincc | 2009-05-07 07:20:32 -0700 (Thu, 07 May 2009) | 5 lines
- Consistently used dashed uuid format for mysql region data, as is done for all other tables
- This revision contains a mysql data migration. Please backup your mysql region database as a precaution before using this code.
- I also advise that you do a runprebuild[.sh|.bat] and a clean build ("nant clean build" if you're using the command line).
- This change is needed for future id schemes
r9439 | justincc | 2009-05-07 06:59:38 -0700 (Thu, 07 May 2009) | 2 lines
minor: Inconsquential change to provoke another build
r9438 | justincc | 2009-05-07 06:20:29 -0700 (Thu, 07 May 2009) | 6 lines
- Consistently use dashed uuid format for sqlite region data, as was previously done for sqlite inventory data.
- This revision contains a data migration. Please backup your sqlite region db as a precaution before using this code
- I also advise that you do a runprebuild[.sh|.bat] and a clean build ("nant clean build" if you're using the command line).
- This change is needed for future id schemes
r9437 | drscofield | 2009-05-07 05:33:53 -0700 (Thu, 07 May 2009) | 12 lines
From: Alan M Webb <alan_webb@us.ibm.com>
This update implements support for creation of one or more default avatars from information contained in a file default_appearance.xml. Each avatar may have any number of "outfits" with each outfit representing a different ensemble.
The default avatars get created the first time the RemoteAdmin interface is used to define a user.
I've tested this quite a bit, but it will benefit from lost of attention, I'm sure.
r9436 | melanie | 2009-05-07 05:06:07 -0700 (Thu, 07 May 2009) | 3 lines
Change avatar updates to be processed the same way object updates are, e.g. packet length check. More changes to come
r9435 | drscofield | 2009-05-07 04:58:45 -0700 (Thu, 07 May 2009) | 3 lines
From: Alan Webb <alan_webb@us.ibm.com>
logs error message on empty data in DynamicTextureModule
r9434 | lbsa71 | 2009-05-06 23:31:16 -0700 (Wed, 06 May 2009) | 2 lines
- Added some more GetAssetStreamHandlerTests
- In the process, caught a potential bug where the handler would allow paths not starting with the registered prefix
r9433 | drscofield | 2009-05-06 13:02:49 -0700 (Wed, 06 May 2009) | 1 line
refactoring Scene.NewUserConnection() to be simpler and clearer.
r9432 | lbsa71 | 2009-05-06 10:02:51 -0700 (Wed, 06 May 2009) | 2 lines
- Added some GetAssetStreamHandlerTests
- Minor tweaks to attain testability
r9431 | ckrinke | 2009-05-05 19:29:29 -0700 (Tue, 05 May 2009) | 6 lines
Thank you kindly, Fly-Man- for a patch that: Adding more SL likeness for Email module in CORE. I've added some SL likeness to the Email module so that it looks more like emails going out in the same standard as SL uses
r9430 | homerh | 2009-05-05 12:44:19 -0700 (Tue, 05 May 2009) | 2 lines
Allow temp-on-rez prims to take part in physics (e.g. temp-on-rez bullets) This makes re-rezzed temp-on-rez objects visible, too. Fixes Mantis #3405
r9429 | justincc | 2009-05-05 10:09:46 -0700 (Tue, 05 May 2009) | 4 lines
- Change automatic properties back to manual get/set
- Automatic properties are only supported after .Net 2.0, causing these to fail when building via nant on Windows (and probably visual c# 2005 too)
- Hopefully these can be used once building support in Visual C# 2005 is dropped.
r9428 | justincc | 2009-05-05 09:45:21 -0700 (Tue, 05 May 2009) | 2 lines
- If an item creator id contains an iar loaded name, create a temporary profile and hashed UUID to represent the user
r9427 | drscofield | 2009-05-05 09:17:52 -0700 (Tue, 05 May 2009) | 7 lines
- moving banned check and public/private check to
Scene.NewUserConnection()
- adding reason reporting
this enforces estate bans very early on and prevents us from circulating client objects that we'd then have to retract once we realize that the client is not allowed into the region
r9426 | justincc | 2009-05-05 08:23:44 -0700 (Tue, 05 May 2009) | 3 lines
- Fix
- Make public variables properties instead, as there is a difference
r9425 | chi11ken | 2009-05-05 05:45:17 -0700 (Tue, 05 May 2009) | 1 line
Remove a couple other bin directories.
r9424 | chi11ken | 2009-05-05 02:59:15 -0700 (Tue, 05 May 2009) | 1 line
Add copyright header. Formatting cleanup. Ignore some generated files.
r9423 | chi11ken | 2009-05-05 02:32:30 -0700 (Tue, 05 May 2009) | 1 line
Update svn properties.
r9422 | chi11ken | 2009-05-05 02:31:49 -0700 (Tue, 05 May 2009) | 1 line
Remove bin directory from HttpServer.
r9421 | melanie | 2009-05-04 22:48:29 -0700 (Mon, 04 May 2009) | 2 lines
Add the remote user connector skeleton
r9420 | melanie | 2009-05-04 22:42:48 -0700 (Mon, 04 May 2009) | 2 lines
Change local user connector into a shared module
r9419 | melanie | 2009-05-04 22:35:22 -0700 (Mon, 04 May 2009) | 2 lines
Some refactoring. Database is now active in the new user server
r9418 | melanie | 2009-05-04 21:48:09 -0700 (Mon, 04 May 2009) | 2 lines
Plumb the database into the new server skel
r9417 | melanie | 2009-05-04 21:37:06 -0700 (Mon, 04 May 2009) | 2 lines
Plumb the new server connector logic
r9416 | melanie | 2009-05-04 20:15:41 -0700 (Mon, 04 May 2009) | 2 lines
Committing the user server executable skeleton
r9415 | melanie | 2009-05-04 20:01:17 -0700 (Mon, 04 May 2009) | 2 lines
Add an interface skeleton for user services
r9414 | melanie | 2009-05-04 19:37:04 -0700 (Mon, 04 May 2009) | 2 lines
Committing the HTTP (REST) server base
r9413 | melanie | 2009-05-04 18:41:48 -0700 (Mon, 04 May 2009) | 2 lines
Add the missing reference to fix windows build break
r9412 | melanie | 2009-05-04 18:36:51 -0700 (Mon, 04 May 2009) | 2 lines
Fix crash on login
r9411 | melanie | 2009-05-04 18:34:41 -0700 (Mon, 04 May 2009) | 2 lines
Committing the new server base
r9410 | afrisby | 2009-05-04 15:37:38 -0700 (Mon, 04 May 2009) | 1 line
- Attempting to find cause of NotSupportedException in Asset subsystem.
r9409 | melanie | 2009-05-04 14:40:19 -0700 (Mon, 04 May 2009) | 2 lines
Fix the AsUuid thingy
r9408 | melanie | 2009-05-04 14:17:40 -0700 (Mon, 04 May 2009) | 2 lines
Fox the InventoryItem.CreatorIdAsUuid property
r9407 | melanie | 2009-05-04 14:05:15 -0700 (Mon, 04 May 2009) | 2 lines
Remove the csproj files that got into SVN
r9406 | melanie | 2009-05-04 13:50:37 -0700 (Mon, 04 May 2009) | 2 lines
Remove a superfluous reference
r9405 | melanie | 2009-05-04 13:19:21 -0700 (Mon, 04 May 2009) | 2 lines
Committing the changed tree
r9404 | melanie | 2009-05-04 13:15:39 -0700 (Mon, 04 May 2009) | 2 lines
Intermediate commit. WILL NOT COMPILE!
r9403 | justincc | 2009-05-04 12:15:44 -0700 (Mon, 04 May 2009) | 3 lines
- Resolve
- Override add user for HG user services to hit local services if present
r9402 | justincc | 2009-05-04 11:32:01 -0700 (Mon, 04 May 2009) | 2 lines
- Initial infrastructure for ospa only uuid hashing of retrieved inventory items
r9401 | justincc | 2009-05-04 10:32:20 -0700 (Mon, 04 May 2009) | 2 lines
- refactor: move OspResolver to a different namespace
SVN r9400-r9300
r9400 | justincc | 2009-05-04 10:16:01 -0700 (Mon, 04 May 2009) | 4 lines
- Enhance some internal inventory data plugin behaviour to match what was probably intended
- (e.g returning combined results of plugin rather than always the first result)
- This will not affect any existing functionality
r9399 | justincc | 2009-05-04 09:15:30 -0700 (Mon, 04 May 2009) | 2 lines
- Insert profile references for creators for items saved into iars
r9398 | justincc | 2009-05-04 08:38:36 -0700 (Mon, 04 May 2009) | 2 lines
- minor: remove some mono compiler warnings, minor cleanup
r9397 | melanie | 2009-05-04 08:04:24 -0700 (Mon, 04 May 2009) | 2 lines
Prebuild changes to allow the console to reference the http server
r9396 | justincc | 2009-05-04 08:02:14 -0700 (Mon, 04 May 2009) | 2 lines
- Refactor: Simplify InventoryFolderImpl. No functional change.
r9395 | melanie | 2009-05-04 07:25:19 -0700 (Mon, 04 May 2009) | 4 lines
Add a method to flush the prim update buffers once a frame, since the timer appear to be too slow to be useful, or fail too fire. I may remove the timers as a consequence if this.
r9394 | melanie | 2009-05-04 05:29:44 -0700 (Mon, 04 May 2009) | 2 lines
Add a skeleton class, "RemoteConsole", for a console that uses REST
r9393 | melanie | 2009-05-04 05:15:55 -0700 (Mon, 04 May 2009) | 5 lines
Refactor. Make ConsoleBase a true base class. Create CommandConsole as a simple console capable of processing commands. Create LocalConsole as a console that uses cursor control and context help. Precursor to a distributed console system for the new grid services. No functional change intended :)
r9392 | dahlia | 2009-05-04 00:08:50 -0700 (Mon, 04 May 2009) | 1 line
Thanks BlueWall for Mantis #3578 - adding Hypergrid connection to JSON Stats
r9391 | melanie | 2009-05-03 19:24:30 -0700 (Sun, 03 May 2009) | 3 lines
Add a parameter that limits the max size of the outbound packet. Defaulted at 1400 since the headers get added to that (32 bytes plus UDP headers)
r9390 | melanie | 2009-05-03 18:57:18 -0700 (Sun, 03 May 2009) | 3 lines
Create a working configuration hook to allow LLClient parameters from Opensim.ini to take force
r9389 | melanie | 2009-05-03 16:13:33 -0700 (Sun, 03 May 2009) | 2 lines
Some reorganization around service connectors. No functional change
r9388 | ckrinke | 2009-05-03 10:53:43 -0700 (Sun, 03 May 2009) | 5 lines
Thank you kindly, Thomax, for a patch that: Does not set prims to fullbright when an ossl dynamic texture function is called.
r9387 | melanie | 2009-05-03 08:06:18 -0700 (Sun, 03 May 2009) | 2 lines
Adding the directory structure for the new servics framework
r9386 | melanie | 2009-05-03 02:43:52 -0700 (Sun, 03 May 2009) | 2 lines
Make a race condition in packet resending smaller
r9385 | dahlia | 2009-05-02 23:25:52 -0700 (Sat, 02 May 2009) | 1 line
alter behavior of sculpted prim "Inside out" setting. Addresses Mantis #3514
r9384 | afrisby | 2009-05-02 16:00:51 -0700 (Sat, 02 May 2009) | 1 line
- Reversing experimental change in previous rev.
r9383 | afrisby | 2009-05-02 15:01:47 -0700 (Sat, 02 May 2009) | 1 line
- Experimental: Speeds maximum resend per second from 80 packets to 400. (From maximum 117kbit to 585kbit)
r9382 | melanie | 2009-05-02 14:21:20 -0700 (Sat, 02 May 2009) | 3 lines
If a packet pooling blows up, fail gracefully instead of disconnecting the user
r9381 | melanie | 2009-05-02 13:08:26 -0700 (Sat, 02 May 2009) | 2 lines
Handle resends better
r9380 | afrisby | 2009-05-02 12:09:48 -0700 (Sat, 02 May 2009) | 5 lines
- Makes ObjectUpdate compressing tweakable in OpenSim.ini - introduces:
TerseUpdatesPerPacket=10 FullUpdatesPerPacket=14 TerseUpdateRate=10 FullUpdateRate=14
r9379 | melanie | 2009-05-02 10:31:49 -0700 (Sat, 02 May 2009) | 3 lines
Plumb conifg into the client views. Add config option to configure packet dropping.
r9378 | ckrinke | 2009-05-02 09:42:35 -0700 (Sat, 02 May 2009) | 3 lines
Thank you kindly, Fly-Man, for a patch that:
- Added the hostname so the email gets the right hostname when going outbound
r9377 | ckrinke | 2009-05-02 09:38:59 -0700 (Sat, 02 May 2009) | 6 lines
Thank you kindly, Thomax, for a patch that solves: ConfigurableWind module doesn't show any effect as time = DateTime.Now.TimeOfDay.Seconds / 86400; calculates 0.
r9376 | ckrinke | 2009-05-02 09:28:30 -0700 (Sat, 02 May 2009) | 6 lines
Thank you kindly, BlueWall, for a patch that: Move json stats to non-published resource name Remove well-known resource name for json stats, creating dynamic uris with private keys and add a user configurable resource name for region owner usage.
r9375 | ckrinke | 2009-05-02 09:16:27 -0700 (Sat, 02 May 2009) | 6 lines
Thank you kindly, MCortez for a patch that solves: Different people using Hippo 0.5.1 report that trying to send group instant messages crashes the viewer (Hippo 0.5.1). This is the case even for empty groups or if all group members are online.
r9374 | diva | 2009-05-02 08:00:47 -0700 (Sat, 02 May 2009) | 1 line
Added the "out" connector (aka client) for the Grid services. Not used yet.
r9373 | diva | 2009-05-02 07:47:33 -0700 (Sat, 02 May 2009) | 1 line
Rename CoreModules.Communications to CoreModule.ServiceConnectors and, inside it, REST to Remote.
r9372 | melanie | 2009-05-02 07:47:01 -0700 (Sat, 02 May 2009) | 2 lines
Move a lock to attempt to cut down packet loss
r9371 | diva | 2009-05-02 07:12:35 -0700 (Sat, 02 May 2009) | 1 line
Change of word in log message.
r9370 | melanie | 2009-05-02 06:16:41 -0700 (Sat, 02 May 2009) | 10 lines
Numerous packet improvements. Don't allow packets to be resent before they have actually been sent for the first time. Switch from serializing a packet to get it's length to the LibOMV provided Length property. Fix resend timing. Fix the use of dangling references to Acked packets. Fix the packet handler to play nice with the packet pool. Fix the packet pool. Add data block recycling to the packet pool. Packet pool is now ENABLED by default. Add config option to disable packet and data block reuse. Add ObjectUpdate and ImprovedTerseObjectUpdate to the packets being recycled.
r9369 | melanie | 2009-05-01 17:20:35 -0700 (Fri, 01 May 2009) | 3 lines
Also add these packet to the list of packets to be recycled. No enabled by default
r9368 | melanie | 2009-05-01 17:14:04 -0700 (Fri, 01 May 2009) | 5 lines
Fix the issue that stopped the packet pool from working. Add a mechanism to recycley data blocs within a packet. Recycle the ObjectUpdate* data blocks. Speeds up loading even more. This may mean that the packet pool is now viable.
r9367 | melanie | 2009-05-01 12:33:18 -0700 (Fri, 01 May 2009) | 2 lines
Add a tweakable for the prim queue preload
r9366 | melanie | 2009-05-01 11:24:56 -0700 (Fri, 01 May 2009) | 3 lines
Throttle prim sending a bit (again) to ensure the queues don't overrun and clog
r9365 | melanie | 2009-05-01 10:10:42 -0700 (Fri, 01 May 2009) | 4 lines
Add methods to block and queue agent updates during region crossing and TP This is to ensure integrity of animations and script states with regard to controls pressed or released. No user functionality yet.
r9364 | melanie | 2009-05-01 09:47:53 -0700 (Fri, 01 May 2009) | 3 lines
Send the animations of all already present avatar to an avatar entering a sim to stop the "folded legs" on simcross
r9363 | melanie | 2009-05-01 09:29:15 -0700 (Fri, 01 May 2009) | 2 lines
Improve prim sending by combining multiple prim updates into a single packet
r9362 | chi11ken | 2009-04-30 22:16:05 -0700 (Thu, 30 Apr 2009) | 1 line
Update svn properties.
r9361 | justincc | 2009-04-30 12:57:07 -0700 (Thu, 30 Apr 2009) | 2 lines
- refactor: move iar name hashing into a method
r9360 | melanie | 2009-04-30 08:38:10 -0700 (Thu, 30 Apr 2009) | 3 lines
Estate owners who are not administrators, even in god mode, should not be able to edit a real god's objects. Minor tweak.
r9359 | melanie | 2009-04-30 08:26:37 -0700 (Thu, 30 Apr 2009) | 4 lines
Thank you, mpallari, for a patch that correct the behavior of the avatar performance patch. Fixes Mantis #3562
r9358 | mw | 2009-04-30 07:56:26 -0700 (Thu, 30 Apr 2009) | 1 line
Fixed a bug in the permissions module, where if there were multiple admins, the client permissions flags were sent incorrectly, which stopped one admin being able to edit another admin's objects. Even thought the comments in the code said that admins should be able to edit each other's objects.
r9355 | melanie | 2009-04-30 04:58:23 -0700 (Thu, 30 Apr 2009) | 5 lines
Thank you, mpallari, for a patch that increses efficiency by combining avatar updates into a single packet. Applied with changes. Fixes Mantis #3136
r9354 | ckrinke | 2009-04-29 15:31:00 -0700 (Wed, 29 Apr 2009) | 6 lines
Thank you kindly, MCortez for a patch that: The attached patch provides the necessary infrastructure to support security and authentication features of the xmlrpc server.
- Read/Write keys for accessing a Group's xmlrpc service.
- Requiring user session verification for write operations.
r9353 | melanie | 2009-04-29 14:01:01 -0700 (Wed, 29 Apr 2009) | 2 lines
Catch another j2k decode exception that can be caused by a bad asset
r9352 | melanie | 2009-04-29 13:32:40 -0700 (Wed, 29 Apr 2009) | 2 lines
Fix a crash that will hit when an image asset is truncated in storage
r9351 | justincc | 2009-04-29 12:38:20 -0700 (Wed, 29 Apr 2009) | 3 lines
- Correct log message format
- Fix XmlRpcGroupData.XmlRpcCall() to correctly handle response
r9350 | justincc | 2009-04-29 12:31:48 -0700 (Wed, 29 Apr 2009) | 2 lines
- Add test to check temp profile creation on iar load
r9349 | justincc | 2009-04-29 11:52:10 -0700 (Wed, 29 Apr 2009) | 3 lines
- Apply further groups xmlrpc to stop an exception in the exception handler
- Thanks mcortez
r9348 | justincc | 2009-04-29 11:22:49 -0700 (Wed, 29 Apr 2009) | 4 lines
- Apply
- Stops XmlRpcGroups crashing client sessions if there is an XMLRPC failure
- Thanks mcortez
r9347 | justincc | 2009-04-29 11:14:34 -0700 (Wed, 29 Apr 2009) | 4 lines
- Apply
- Stop converting serviceURL to all lower case.
- Thanks mcortez
r9346 | justincc | 2009-04-29 11:12:50 -0700 (Wed, 29 Apr 2009) | 2 lines
- Actually change the default oar file name to region.oar instead of scene.oar, for clarity
r9345 | justincc | 2009-04-29 11:11:41 -0700 (Wed, 29 Apr 2009) | 2 lines
- minor: remove some mono compiler warnings
r9344 | justincc | 2009-04-29 11:03:31 -0700 (Wed, 29 Apr 2009) | 2 lines
- Make scene.oar the default oar target rather than scene.oar.tar.gz, in an attempt to reduce confusion
r9343 | justincc | 2009-04-29 10:56:25 -0700 (Wed, 29 Apr 2009) | 2 lines
- Add missing System.Reflection reference from last commit
r9342 | justincc | 2009-04-29 10:46:13 -0700 (Wed, 29 Apr 2009) | 2 lines
- Adjust load iar unit test to check load of items with creator names that exist in the system but which are not the loading user
r9341 | melanie | 2009-04-29 08:54:16 -0700 (Wed, 29 Apr 2009) | 5 lines
Again, completely revamp the unlink code to finally allow unlinking arbitrary combinations of root and child prims from one or multiple link sets. Please test throughly and consider things UNSTABLE until this is proven out.
r9340 | drscofield | 2009-04-29 05:31:43 -0700 (Wed, 29 Apr 2009) | 2 lines
fixes exception thrown when client session is shutdown while packethandler still active
r9339 | drscofield | 2009-04-29 02:35:35 -0700 (Wed, 29 Apr 2009) | 16 lines
From: Alan Webb <alan_webb@us.ibm.com>
Added two new (optional) attributes to create_user and update_user requests.
<gender> - can be 'm' or 'f'. 'm' is default if not specified. <model> - specifies another, existing, avatar that should be used as an appearance prototype for this user.
If <model> is specified, then <gender> is ignored. If <model> is not specified, then 'm' implies a model avatar of "Default Male", and 'f' implies a default of "Default Female".
At the moment the inventory is not copied. This change means that an avatar will only look like ruth if none of the possible models exist in the user database.
r9338 | drscofield | 2009-04-29 02:05:01 -0700 (Wed, 29 Apr 2009) | 9 lines
From: Alan Webb <alan_webb@us.ibm.com> & Dr Scofield <drscofield@xyzzyxyzzy.net>
- Adds an admin_modify_region call to allow changing of parcel voice
settings and changing of public/private status
- add boolean "public" and boolean "enable_voice" to
admin_create_region XmlRpc call to allow specifying of public/private status and to allow enabling voice for all parcels; also added config variables to allow setting of defaults for those
- fixing cut-and-paste artefacts
r9337 | diva | 2009-04-28 20:01:19 -0700 (Tue, 28 Apr 2009) | 1 line
Flipping check_session xmlrpc's keep-alive to false, because some clients hang.
r9336 | melanie | 2009-04-28 15:53:10 -0700 (Tue, 28 Apr 2009) | 3 lines
Let estate owners and managers enter nonpublic estates unconditionally. Let gods go to nonpublic estates as well.
r9335 | justincc | 2009-04-28 12:54:57 -0700 (Tue, 28 Apr 2009) | 2 lines
- Get rid of some extraneous debug log output from the last commit
r9334 | justincc | 2009-04-28 12:40:02 -0700 (Tue, 28 Apr 2009) | 2 lines
- Stop oar loading barfing if the archive contains directory entries
r9333 | justincc | 2009-04-28 10:47:09 -0700 (Tue, 28 Apr 2009) | 3 lines
- Add preliminary code for resolving iar profile names
- Not yet active
r9332 | melanie | 2009-04-27 17:37:23 -0700 (Mon, 27 Apr 2009) | 4 lines
Correctly handle group owned land in the Datasnapshot module. Will return owner uuid = grou uuid ans owner name = group anme for group land now. Group name is now filled in
r9331 | melanie | 2009-04-27 17:08:17 -0700 (Mon, 27 Apr 2009) | 4 lines
Thank you, Fly-Man, for a patch that fixes propagating the group id into the data snapshot properly Fixes Mantis #3545
r9330 | melanie | 2009-04-27 16:12:35 -0700 (Mon, 27 Apr 2009) | 6 lines
Make sure that, on "Anyone can copy" the person copying the object has transfer perms as well as copy perms. This may block some cases where the owner would normally be able to take copy. Fixes Mantis #3464
r9329 | diva | 2009-04-27 10:19:29 -0700 (Mon, 27 Apr 2009) | 1 line
Another attempt at mantis #3527.
r9328 | diva | 2009-04-27 08:23:18 -0700 (Mon, 27 Apr 2009) | 1 line
Thanks Tommil for a patch that adds a caching option to GetAssetStreamHandler. It is used in the RegionAssetService.
r9327 | melanie | 2009-04-27 07:16:01 -0700 (Mon, 27 Apr 2009) | 4 lines
Thank you, Orion_Shamroy, for a patch to expand notecard reading capabilities in OSSL. Fixes Mantis #3543
r9326 | drscofield | 2009-04-27 07:04:01 -0700 (Mon, 27 Apr 2009) | 12 lines
From: Alan Webb <alan_webb@us.ibm.com>
If an avatar is sitting when the client disconnects, the avatar is not disassociated from the SOG on which (s)he was sat. This produces any, and varied, effects.
I have updated RemoveCLient in Scene, to check, and stand the client up immediately prior to disconnect. This seems like the most robust way to handle the situation. Though in this case it might be worth factoring out the animations from other standup processing. It does no harm, but in this case it is entirely redundant.
r9325 | melanie | 2009-04-27 05:05:49 -0700 (Mon, 27 Apr 2009) | 4 lines
Thank you, Orion_Shamroy, for a patch that adds osGetNotecardLine and osGetNumberOfNotecardLines Fixes Mantis #2942
r9324 | drscofield | 2009-04-27 04:51:25 -0700 (Mon, 27 Apr 2009) | 9 lines
From: Alan M Webb <alan_webb@us.ibm.com>
Added support for access control lists. Scene: Added test to AddNewClient for an entry in the access list when connecting to a region with limited access. EstateSettings: Added an HasAccess(UUID) property to test for an entry in the estate's access list. RemoteAdmin: Add RPC calls for admin_acl_list, clear, add, and remove.
r9323 | chi11ken | 2009-04-26 22:22:44 -0700 (Sun, 26 Apr 2009) | 1 line
Add copyright headers. Formatting cleanup.
r9322 | chi11ken | 2009-04-26 20:22:31 -0700 (Sun, 26 Apr 2009) | 1 line
Update svn properties.
r9321 | diva | 2009-04-26 17:16:59 -0700 (Sun, 26 Apr 2009) | 1 line
Getting rid of -hypergrid=true on the command line. This config now goes inside OpenSim.ini in the Startup section. This makes the HG compatible with -background, and prepares the way for further work on HG-related config vars. Might help with mantis #3527.
r9320 | diva | 2009-04-26 16:57:18 -0700 (Sun, 26 Apr 2009) | 1 line
HGWorldMap got a bit out of sync during the introduction of the new module system. Should work now. Fixes mantis #3533.
r9319 | diva | 2009-04-26 16:21:56 -0700 (Sun, 26 Apr 2009) | 1 line
Bug fix in initialization of RegionAssetServer/MXP. Sometimes the MXP section in ini doesn't exist.
r9318 | homerh | 2009-04-26 11:26:01 -0700 (Sun, 26 Apr 2009) | 2 lines
- Setting groups-messaging module to by disabled by default (groups module already is). - Make sure it really is Close()d when the configuration isn't sane.
r9317 | homerh | 2009-04-26 11:25:48 -0700 (Sun, 26 Apr 2009) | 1 line
Remove some debug messages I have forgotten to take out.
r9316 | melanie | 2009-04-26 11:19:14 -0700 (Sun, 26 Apr 2009) | 2 lines
Thank you, mcortez, for a patch to fix group notice delivery
r9315 | melanie | 2009-04-26 11:17:00 -0700 (Sun, 26 Apr 2009) | 3 lines
Adapt the opensim.ini example to reflect the php file names actually used in wiredux to reduce confusion a bit
r9314 | ckrinke | 2009-04-25 17:45:48 -0700 (Sat, 25 Apr 2009) | 4 lines
Thank you kindly, Ewe Loon, for a patch that solves: PRIM_TEXGEN not in llSetPrimitiveParams. Patch has been included to implement it.
r9313 | homerh | 2009-04-25 13:55:55 -0700 (Sat, 25 Apr 2009) | 3 lines
Thanks, Ewe Loon for a patch that provides persistent AvatarAppearance for SQLite. Fixes Mantis #3296.
r9312 | ckrinke | 2009-04-25 12:54:51 -0700 (Sat, 25 Apr 2009) | 6 lines
Thank you kindly, RemedyTomm, for a patch that fixes: llSetPrimitiveParams in a large linkset can disrupt the entire region. However, when the script is in a large linkset, it appears to totally lag out the scene and stops updates from being sent.
r9311 | melanie | 2009-04-25 12:02:23 -0700 (Sat, 25 Apr 2009) | 2 lines
Remove second timestamp in offline IM, the client already adds one
r9310 | ckrinke | 2009-04-25 11:58:18 -0700 (Sat, 25 Apr 2009) | 7 lines
Thank you kindly, MCortez for a patch that: The attached patch fixes a few problems that people were having with the Messaging provided by the XmlRpcGroups optional module, namely:
- Fixes 2x echo in group messaging
- Fixes problems with cross instance, non-neighbor, messaging
r9309 | melanie | 2009-04-25 09:59:28 -0700 (Sat, 25 Apr 2009) | 2 lines
Fix another typo in the ini example
r9308 | melanie | 2009-04-25 09:52:15 -0700 (Sat, 25 Apr 2009) | 2 lines
Fix a typo in OpenSim.ini.example
r9307 | dahlia | 2009-04-24 22:06:01 -0700 (Fri, 24 Apr 2009) | 1 line
Thanks Bluewall for Mantis #3519: a patch that adds simulator uptime and version to REST/json statistics reporting
r9306 | teravus | 2009-04-24 18:15:34 -0700 (Fri, 24 Apr 2009) | 1 line
- More debug warning message removal in the FreeSwitchVoiceModule
r9305 | homerh | 2009-04-24 13:37:15 -0700 (Fri, 24 Apr 2009) | 2 lines
- Moved WorldMapModule and HGWorldMapModule to the new region-module system - Cleaned up some whitespace
r9304 | justincc | 2009-04-24 12:43:54 -0700 (Fri, 24 Apr 2009) | 2 lines
- Write separate unit test for replicating iar structure to a user inventory
r9303 | dahlia | 2009-04-24 12:43:15 -0700 (Fri, 24 Apr 2009) | 2 lines
some code cleanup sync with primmesher r35
r9302 | dahlia | 2009-04-24 12:28:29 -0700 (Fri, 24 Apr 2009) | 1 line
Limit hollow size of physics proxy to 95%
r9301 | justincc | 2009-04-24 12:19:19 -0700 (Fri, 24 Apr 2009) | 2 lines
- minor: move user profile test utils to test/common/setup for future reuse
SVN r9300-r9200
r9300 | justincc | 2009-04-24 12:10:13 -0700 (Fri, 24 Apr 2009) | 2 lines
- Refactor: break out loading of archive paths into inventory into a separate method
r9299 | justincc | 2009-04-24 08:56:41 -0700 (Fri, 24 Apr 2009) | 2 lines
- correct spelling mistake in item seiralization
r9298 | justincc | 2009-04-24 08:44:22 -0700 (Fri, 24 Apr 2009) | 2 lines
- minor: make inventory item deserialization code easier to read
r9297 | justincc | 2009-04-24 08:02:48 -0700 (Fri, 24 Apr 2009) | 2 lines
- Write basic, incomplete load iar test
r9296 | sdague | 2009-04-24 05:40:42 -0700 (Fri, 24 Apr 2009) | 2 lines
silly C# not letting me use a File.Exists test for a directory. Don't you know a directory is just a special kind of file on Linux.
r9295 | sdague | 2009-04-24 05:06:24 -0700 (Fri, 24 Apr 2009) | 2 lines
change power linux detection method, the previous method only worked with interactive logins, not under panda.
r9294 | drscofield | 2009-04-24 00:03:06 -0700 (Fri, 24 Apr 2009) | 3 lines
From: Alan Webb <alan_webb@us.ibm.com>
This commit adds RestFileServices to the REST ApplicationPlugin service.
r9293 | afrisby | 2009-04-23 22:33:23 -0700 (Thu, 23 Apr 2009) | 7 lines
- Implements Microthreading for MRM scripting.
- This is achieved through two new keywords "microthreaded" and "relax". example:
public microthreaded void MyFunc(...) {
... relax; ...
}
r9292 | chi11ken | 2009-04-23 20:18:56 -0700 (Thu, 23 Apr 2009) | 1 line
Update svn properties.
r9291 | chi11ken | 2009-04-23 17:58:48 -0700 (Thu, 23 Apr 2009) | 1 line
Update svn properties, add copyright headers, formatting cleanup.
r9290 | justincc | 2009-04-23 13:15:05 -0700 (Thu, 23 Apr 2009) | 2 lines
- refactor: move archive user inventory item serialization out to a separate file
r9289 | justincc | 2009-04-23 11:57:39 -0700 (Thu, 23 Apr 2009) | 3 lines
- Allow interested user data plugins to store temporary user profiles
- Database and the OGS1 plugins are not interested and hence ignore these calls
r9288 | justincc | 2009-04-23 11:24:39 -0700 (Thu, 23 Apr 2009) | 4 lines
- Add user data plugin to store temporary profiles (which are distinct from cached)
- Plugin not yet used
- Existing functionality should not be affected in any way
r9287 | sdague | 2009-04-23 11:18:46 -0700 (Thu, 23 Apr 2009) | 7 lines
fix up contributors list to have 3 contributors sections
- current core
- past core
- additional contributors
Also fix all the IBM entries, and make sure all IBM folks that gave me patches get listed individually in here.
r9286 | sdague | 2009-04-23 10:53:18 -0700 (Thu, 23 Apr 2009) | 5 lines
move the lock out a bit further in the ProccessAssetCache loop to reduce the number of times we are going to take this lock in a row (which is just wasted resource), and to keep us from attempting to array access a list which might be changing right now. Extremely curious if this helps prevent some of our mono segfaults.
r9285 | sdague | 2009-04-23 10:38:08 -0700 (Thu, 23 Apr 2009) | 2 lines
based on recent unit test output, put some extra checking in the RunAssetCache error code
r9284 | drscofield | 2009-04-23 07:38:55 -0700 (Thu, 23 Apr 2009) | 3 lines
From: Alan Webb <alan_webb@us.ibm.com>
Cleanup tabs and spacing.
r9283 | drscofield | 2009-04-23 02:06:36 -0700 (Thu, 23 Apr 2009) | 18 lines
From: Alan M Webb <alan_webb@us.ibm.com>
Some other IRC timing wrinkles showed up:
[1] If connect processing blocked in socket activation, then
the watch dog saw the session as connected, and eventually tried to ping, but because the socket create was still blocked, it barfed on a null reference. This then drove reconnect. Changed the watchdog handler so that it only tries to ping connections that are connected and not pending.
[2] If the socket creation actually fails, then the connect and
pending flags were reset. This resulted in the connection being retried at the earliest possible opportunity. The longer login-timeout is preferrable, so the status flags are not reset, and the failed login is eventually timed out.
[3] The Inter-connection interval is primed so that the first
session can connect without delay.
r9282 | chi11ken | 2009-04-23 00:00:27 -0700 (Thu, 23 Apr 2009) | 1 line
Update svn properties.
r9281 | teravus | 2009-04-22 23:31:32 -0700 (Wed, 22 Apr 2009) | 1 line
- Fix another crash bug in the FreeSwitchVoiceModule
r9280 | teravus | 2009-04-22 22:22:02 -0700 (Wed, 22 Apr 2009) | 1 line
- Tweaking the dialstring so the sip_contact_user variable is set to the dialed user. This stops the client from complaining and might be useful later. Resolves the 'unable to parse id from mod_sofia@ip:port' message.
r9279 | afrisby | 2009-04-22 22:13:45 -0700 (Wed, 22 Apr 2009) | 1 line
- Adds missing IClientAPI member. (Plz be adding new members to IClientCore!)
r9278 | afrisby | 2009-04-22 21:51:29 -0700 (Wed, 22 Apr 2009) | 2 lines
- Adds additional background layer for VWoHTTP ClientStack
- Implements asset handling.
r9277 | justincc | 2009-04-22 16:04:32 -0700 (Wed, 22 Apr 2009) | 2 lines
- Fix hypergrid standalone login by overriding AddNewUserAgent in HGUserServices
r9276 | justincc | 2009-04-22 15:19:43 -0700 (Wed, 22 Apr 2009) | 3 lines
- Resolve by putting some service initialization into CommsManager
- What is really needed is a plugin and interface request system as being done for region modules
r9275 | justincc | 2009-04-22 13:09:45 -0700 (Wed, 22 Apr 2009) | 2 lines
- Resolve by passing up the comms manager rather than null
r9274 | justincc | 2009-04-22 12:43:58 -0700 (Wed, 22 Apr 2009) | 2 lines
- minor: remove some compiler warnings
r9273 | ckrinke | 2009-04-22 12:27:35 -0700 (Wed, 22 Apr 2009) | 5 lines
Thank you kindly, TLaukkan, for a patch that: Adds connectivity to grid regions.
- Fixed UserService cast.
- Added exception handling to avoid mxp message handling
thread to exit and hang the module on unhandled exception.
r9272 | justincc | 2009-04-22 12:26:18 -0700 (Wed, 22 Apr 2009) | 4 lines
- Allow plugins to play nicely in UserManagerBase
- Some methods were returning the value of the first plugin queried, even if the return was null
- Other methods are probably best off querying more than one plugin and aggregating results
r9271 | sdague | 2009-04-22 12:23:38 -0700 (Wed, 22 Apr 2009) | 1 line
add if exists to the drop table
r9270 | sdague | 2009-04-22 12:11:54 -0700 (Wed, 22 Apr 2009) | 1 line
add cleardb to estate tests
r9269 | sdague | 2009-04-22 12:00:40 -0700 (Wed, 22 Apr 2009) | 2 lines
ensure we've got a clean data environment prior to running the region tests
r9268 | justincc | 2009-04-22 11:48:49 -0700 (Wed, 22 Apr 2009) | 2 lines
- Fix the other windows build break. Hopefully that shoudl be the last one
r9267 | justincc | 2009-04-22 11:36:45 -0700 (Wed, 22 Apr 2009) | 2 lines
- Fix windows build from last commit
r9266 | justincc | 2009-04-22 11:15:43 -0700 (Wed, 22 Apr 2009) | 4 lines
- Fission OGS1UserServices into user service and OGS1 user data plugin components
- Make OGS1UserServices inherit from UserManagerBase
- This allows grid mode regions to use the same user data plugin infrastructure as grid servers and standalone OpenSims
r9265 | drscofield | 2009-04-22 11:09:55 -0700 (Wed, 22 Apr 2009) | 6 lines
From: Alan Webb <alan_webb@us.ibm.com>
Changes to enable script state persistence across non-restart serialization situations (inventory/OAR/attachments)
Also fixing test cases for OAR and IAR so they don't barf with the new code.
r9264 | drscofield | 2009-04-22 11:00:59 -0700 (Wed, 22 Apr 2009) | 1 line
more cleanup
r9263 | dahlia | 2009-04-22 10:09:56 -0700 (Wed, 22 Apr 2009) | 1 line
Thanks tlaukkan for a patch that Fixes asset cache url forming for MXP join response message. Addresses Mantis #3505
r9262 | ckrinke | 2009-04-22 07:44:19 -0700 (Wed, 22 Apr 2009) | 8 lines
Thank you kindly, Marcus Llewellyn, for a patch that: An attachment with the physical checkbox checked will not allow the phantom checkbox to be cleared. This interfers with scripting functions such as llMoveToTarget(), which won't work while an object is phantom. If the prim containing the script is rezzed to the ground, it will then allow the phantom checlbox to be cleared, and the script works as expected.
r9261 | sdague | 2009-04-22 05:23:00 -0700 (Wed, 22 Apr 2009) | 1 line
remove the bamboo build file, bamboo is dead, long live panda :)
r9260 | sdague | 2009-04-22 05:22:05 -0700 (Wed, 22 Apr 2009) | 2 lines
fix line endings on new files
r9259 | sdague | 2009-04-22 05:14:13 -0700 (Wed, 22 Apr 2009) | 2 lines
fix the build break, thankes mikkopa for pointing out the quick change to address this.
r9258 | afrisby | 2009-04-22 03:11:12 -0700 (Wed, 22 Apr 2009) | 2 lines
- Committing stub VW-over-HTTP ClientStack. (2/2)
- Minor MRM tweak.
r9257 | afrisby | 2009-04-22 03:10:19 -0700 (Wed, 22 Apr 2009) | 2 lines
- Committing stub VW-over-HTTP ClientStack. (1/2)
- Nonfunctional, but eventually form a AJAX-accessible client protocol - for clients written in environments which only allow HTTP (eg HTML, Silverlight, Flash, etc). Designed for super-lightweight clients.
r9256 | drscofield | 2009-04-22 03:03:38 -0700 (Wed, 22 Apr 2009) | 1 line
further cleanup (lower casing non-public vars and local vars)
r9255 | drscofield | 2009-04-22 02:42:44 -0700 (Wed, 22 Apr 2009) | 1 line
cleaning up, fixing warnings
r9254 | teravus | 2009-04-21 23:09:11 -0700 (Tue, 21 Apr 2009) | 1 line
- update example to reflect optional Well known hostname.
r9253 | teravus | 2009-04-21 23:07:39 -0700 (Tue, 21 Apr 2009) | 3 lines
- Some tweaks to the FreeSwitchModule to allow a well known hostname and avoid a double // in a path which causes account verification to fail
- The change shouldn't affect anyone who has it working currently and makes it a ton easier for everyone else to get it working.
- Handle a case when there's no Event-Calling-Function but it's obviously a REGISTER method
r9252 | melanie | 2009-04-21 19:17:59 -0700 (Tue, 21 Apr 2009) | 3 lines
Change the default for FreeSwitch Voice to disable. Most people don't have the server, after all.
r9251 | melanie | 2009-04-21 18:43:07 -0700 (Tue, 21 Apr 2009) | 4 lines
Fix loading notecards from LSL. The first time a notecard was accessed, the ID returned from the call would differ from the one later sent via dataserver(), causing AOs to fail.
r9250 | chi11ken | 2009-04-21 17:48:56 -0700 (Tue, 21 Apr 2009) | 1 line
Add copyright headers. Formatting cleanup.
r9249 | ckrinke | 2009-04-21 13:44:17 -0700 (Tue, 21 Apr 2009) | 8 lines
Thank you kindly, MCortez, for a patch that:
- Refactors the xmlrpc calls to a single location to
make it easier to debug and include alternative xmlrpc call mechanisms
- Includes an alternative xmlrpc call mechanism that
sets HTTP Keep-Alive to false which solves nearly all System.Net exceptions on some windows environments
r9248 | justincc | 2009-04-21 13:12:33 -0700 (Tue, 21 Apr 2009) | 2 lines
- Comment out user profile cache update method for now
r9247 | ckrinke | 2009-04-21 12:42:36 -0700 (Tue, 21 Apr 2009) | 6 lines
Thank you kindly, TLaukkan for a patch that: Added support for loading bare asset binaries (as opposed to xml encoded asset base) to both sandbox asset service and cable beach.
- Added support for enabling region asset service when mxp is enabled.
- Moved base http server content type defaulting before invocation of
request handle method to allow for variable content type in the response.
r9246 | justincc | 2009-04-21 09:21:15 -0700 (Tue, 21 Apr 2009) | 2 lines
- extend user cache update test to check data backend
r9245 | drscofield | 2009-04-21 09:06:16 -0700 (Tue, 21 Apr 2009) | 3 lines
culling AsteriskVoiceModule and SIPVoiceModule, now that we have working FreeSwitchVoiceModule and soon will have a fully working VivoxVoiceModule.
r9244 | ckrinke | 2009-04-21 08:52:35 -0700 (Tue, 21 Apr 2009) | 6 lines
Thank you kindly, MPallari for a patch that: This patch adds few properties to ScenePresence and thus allows region module or MRM script: 1. Force flying for avatar or, 2. Disable flying from avatar
r9243 | chi11ken | 2009-04-21 08:30:03 -0700 (Tue, 21 Apr 2009) | 1 line
Update svn properties.
r9242 | justincc | 2009-04-21 08:21:27 -0700 (Tue, 21 Apr 2009) | 3 lines
- Add the ability to update profiles via the cache, so that cached profiles don't become stale
- Add corresponding unit test
r9241 | drscofield | 2009-04-21 06:17:34 -0700 (Tue, 21 Apr 2009) | 21 lines
From: Alan Webb <alan_webb@us.ibm.com>
Fixes IRC reconnect problem
When a session fails to establish, the login attempt eventually times out and the login is retried. This should occur once every 25 seconds (to give the server plenty of time to respond). In fact the interval was typically only 10 seconds, this was being caused by a second reset that was being scheduled when the failed listener thread was terminated. Because the second reset occurred inside the ICC timeout, it eventually gets scheduled after only 10 seconds.
In addition to this, the connector was being added to the monitoring twice. This was harmless, but entirely redundant.
Both of these problems have been fixed and tested. Each connector now maintains a count of how often it has been reset. The listener thread records this value on entry and checks for a change on exit. If the counts are the same, then the listener is exiting and can potentially reschedule the connection.
r9240 | afrisby | 2009-04-20 21:55:53 -0700 (Mon, 20 Apr 2009) | 7 lines
- Implements Extensions to MRM. This allows Region Modules to insert new classes into OpenSimulator MRM's.
- Example in region module:
Scene.GetModuleInterface<IMRMModule>.RegisterExtension<IMyInterface>(this);
- In the MRM:
//@DEPENDS:MyExtensionModule.dll ... Host.Extensions<IMyInterface>.DoStuff();
r9239 | melanie | 2009-04-20 14:58:32 -0700 (Mon, 20 Apr 2009) | 3 lines
Change a bad use of a type name as a variable. Thanks, Fly-Man Fixes Mantis #3497
r9238 | melanie | 2009-04-20 13:43:48 -0700 (Mon, 20 Apr 2009) | 2 lines
Add PlacesQuery packet
r9237 | teravus | 2009-04-20 10:46:37 -0700 (Mon, 20 Apr 2009) | 1 line
- It turns out vehicle Angular Motor direction is always in global space.
r9236 | melanie | 2009-04-20 10:24:09 -0700 (Mon, 20 Apr 2009) | 3 lines
It is possible that apacket is recieved before the clint stack is fully ready. This causes a nullref we need to catch here.
r9235 | melanie | 2009-04-20 06:59:18 -0700 (Mon, 20 Apr 2009) | 3 lines
Also make GroupsMessaging quit trying to run and reduce it's debug spamming somewhat
r9234 | melanie | 2009-04-20 06:56:16 -0700 (Mon, 20 Apr 2009) | 2 lines
Prevent a null ref if a notecard is not found
r9233 | melanie | 2009-04-20 06:39:41 -0700 (Mon, 20 Apr 2009) | 4 lines
Make sure that the groups module is really disabled when it's not configured. Fixes an issue where the presence of any groups section will make XmlRpcGroups think it should hook client events.
r9232 | teravus | 2009-04-19 23:56:53 -0700 (Sun, 19 Apr 2009) | 1 line
- Prevent a vehicle crash
r9231 | teravus | 2009-04-19 20:07:53 -0700 (Sun, 19 Apr 2009) | 2 lines
- Allow passing of material type to physics engine
- Define low friction and medium bounce for Glass
r9230 | sdague | 2009-04-19 12:32:42 -0700 (Sun, 19 Apr 2009) | 2 lines
turn back on fail on error, otherwise we don't end up knowing that we missed tests.
r9229 | homerh | 2009-04-19 11:30:02 -0700 (Sun, 19 Apr 2009) | 3 lines
Reverting r9224. We don't have scripts in the SL sense (with binary and state). Using this identifier prevents "our" scripts from working. Reopens Mantis #3482, I'm afraid.
r9228 | ckrinke | 2009-04-19 10:19:31 -0700 (Sun, 19 Apr 2009) | 5 lines
Thank you kindly, MPallari, for a patch that: This patch adds new property to ScenePresence: SpeedModifier. With this, one can modify avatars speed from region module or MRM script.
r9227 | ckrinke | 2009-04-19 09:22:26 -0700 (Sun, 19 Apr 2009) | 4 lines
Fixes Mantis#3489. Thank you kindly, MCortez for a patch that: Group profile page is showing an empty dropdown for titles and this patch fixes this.
r9226 | sdague | 2009-04-19 08:37:54 -0700 (Sun, 19 Apr 2009) | 2 lines
turn off failonerror for the text-xml target, which should make picking up the fail points easier.
r9225 | diva | 2009-04-19 08:07:29 -0700 (Sun, 19 Apr 2009) | 1 line
Accounting for the changes introduced in AssetServerBase in r9143 related to starting the thread manually. Fixes mantis #3490.
r9224 | homerh | 2009-04-19 06:34:38 -0700 (Sun, 19 Apr 2009) | 1 line
Change invType of scripts from "lsl_text" to "script". Fixes Mantis #3482.
r9223 | homerh | 2009-04-19 06:34:28 -0700 (Sun, 19 Apr 2009) | 5 lines
Terrain changes done via osTerrainSetHeight aren't shown immediately to the clients in that region. I decided against sending the terrain on every call to osTerrainSetHeight (which makes it abysmally slow), and added a osTerrainFlush instead, which should be called after all the terrain-changes have been done. Changed some return types to LSL types, too, and removed some end-of-line spaces.
r9222 | homerh | 2009-04-19 06:33:46 -0700 (Sun, 19 Apr 2009) | 1 line
Moved ITerrainModule and ITerainEffect to OpenSim.Region.Framework.Interfaces and added a TaintTerrain method
r9221 | idb | 2009-04-19 05:28:29 -0700 (Sun, 19 Apr 2009) | 1 line
Keep IsColliding updated for the recent changes in ScenePresence so that walk/stand animations will get used instead of just falling
r9220 | teravus | 2009-04-19 01:12:10 -0700 (Sun, 19 Apr 2009) | 1 line
- Rudimentary angular motor implementation for the LSL Vehicle API
r9219 | dahlia | 2009-04-18 18:21:38 -0700 (Sat, 18 Apr 2009) | 3 lines
Added a "force_simple_prim_meshing" option to the ODE settings in OpenSim.ini which will use meshes for collisions with simple prim shapes rather than internal ODE algorithms. This may help with Mantis #2905 and Mantis #3487 for those experimenting with capsule settings.
Note that this will increase memory usage and region startup time.
r9218 | ckrinke | 2009-04-18 17:11:14 -0700 (Sat, 18 Apr 2009) | 6 lines
Thank you kindly, MCortez, for a patch that: This hooks up the LandManagementModule to handle the DeedParcelToGroup packet. Now people can start testing land assigned to and owned by groups. Also fixes a viewer crash issue when searching for and then joining a group with an agent that is not already being tracked by groups server.
r9217 | diva | 2009-04-18 15:46:48 -0700 (Sat, 18 Apr 2009) | 1 line
Bug fix in HG asset posts. Get the inner assets not just from mem cache but from asset service, because the inner ones may not be in mem cache.
r9216 | diva | 2009-04-18 15:31:38 -0700 (Sat, 18 Apr 2009) | 1 line
Little bug fix on the Groups module to get over an exception upon login.
r9215 | ckrinke | 2009-04-18 14:33:48 -0700 (Sat, 18 Apr 2009) | 8 lines
Thank you kindly, MCortez, for a patch that: Added is a patch that adds a rough Groups implementation. This patch allows the creation, adding and maintaining Groups, Roles and Members. Work has begun on a very naive implementation of messaging, and minimal support for notifications {no attachments yet}. Proposals are not yet supported, but are on the to-do list. This implementation is not active by default, and must be configured in OpenSim.ini to become active.
r9214 | melanie | 2009-04-18 12:08:35 -0700 (Sat, 18 Apr 2009) | 3 lines
Allow reading of notecards by asset ID. Fixes Manthis #3420
r9213 | ckrinke | 2009-04-18 11:35:03 -0700 (Sat, 18 Apr 2009) | 9 lines
Thank you kindly, RemedyTomm for a patch that: Following feedback from 0003440, i've made some changes to the new texture pipeline to optimise
performance. The changes are: - Fixed a math issue where a small percentage of images with a certain size (on the packet boundary) would not have their final data delivered. This issue has been present since pre- 0003440 - It was suggested that a discardlevel of -1 and a prioriy of 0 meant to abandon the transfer, this is incorrect and caused some textures to clog. - The texture throttle blocking queue is now only filled in relation to the actual throttle amount.. i.e, on a connection throttled to 300k, only twenty packets will be placed in the queue at a time, on a larger connection it will be much more. This is to balance responsiveness to requests and speed, and to minimise wasted packets. - The engine now keeps track of the number of pending textures, and the stack will not be walked if there's no textures pending, saving CPU. Textures are only considered "pending" when they've already been decoded. - As part of the above, some textures may receive twice as much data per cycle if the number of pending textures is below the cycle threshold, this should prevent loading from slowing down when there are fewer textures in the queue.
r9212 | idb | 2009-04-18 10:31:57 -0700 (Sat, 18 Apr 2009) | 2 lines
Remove the default plywood texture from the library. Its presence can cause usability problems when selecting textures. The texture is still in assets and can still be applied using the "Default" button or by uuid from scripts. The removal may not shown up until after clearing the cache. Fixes Mantis #3460
r9211 | dahlia | 2009-04-18 10:15:56 -0700 (Sat, 18 Apr 2009) | 1 line
Add some documentation. (note this is *not* a thinly veiled attempt to increase my commit frequency *wink*)
r9210 | ckrinke | 2009-04-18 10:05:51 -0700 (Sat, 18 Apr 2009) | 5 lines
Thank you kindly, StrawberryFride, for a patch that: Adds a test to see if the first option on osDynamicTextureData is "AltDelim", then picks up the first character after the whitespace and uses as a delimiter instead of ;. If this string does not appear at the start of the data, the default ; will be used, hence this should not break existing code.
r9209 | diva | 2009-04-18 09:37:05 -0700 (Sat, 18 Apr 2009) | 1 line
Thank you dslake for diagnosing and fixing a race condition in OGS1SecureInventoryServer (mantis #3483). The provided patch was slightly modified to narrow the locking scope to smaller portions of the functions. Applied the same locking to HGInventoryService, which suffered from the same race condition.
r9208 | diva | 2009-04-18 08:45:05 -0700 (Sat, 18 Apr 2009) | 1 line
Addresses mantis #3485.
r9207 | idb | 2009-04-18 07:21:54 -0700 (Sat, 18 Apr 2009) | 2 lines
Obtain the owner name for the X-SecondLife-Owner-Name header in llHTTPRequest when the owner is offline/not in the region. Fixes Mantis #3454
r9206 | afrisby | 2009-04-17 22:43:40 -0700 (Fri, 17 Apr 2009) | 3 lines
- Adds IObject.Shape to MRM
- Implements Sculpty modification support to MRM
- Example: IObject.Shape.SculptMap = new UUID("0000-0000-0000....");
r9205 | diva | 2009-04-17 19:55:45 -0700 (Fri, 17 Apr 2009) | 1 line
Bug fix for standalone HG login. VerifySession should be local for local users.
r9204 | diva | 2009-04-17 19:37:12 -0700 (Fri, 17 Apr 2009) | 1 line
Commit agent to DB immediately after creation, for LLSD logins too. Addresses mantis #3471. Requires upgrade of User Server in grid mode for this fix to kick in.
r9203 | diva | 2009-04-17 16:55:59 -0700 (Fri, 17 Apr 2009) | 1 line
Thank you M1sha for diagnosing and patching a lock bug affecting region crossings introduced in r9110. Fixes mantis #3456.
r9202 | teravus | 2009-04-17 16:04:33 -0700 (Fri, 17 Apr 2009) | 1 line
- A few fixes to the Linear Motor
r9201 | ckrinke | 2009-04-17 14:48:48 -0700 (Fri, 17 Apr 2009) | 4 lines
Fixes Mantis # 3469. Thank you kindly, BlueWall, for a patch that: This patch adds extended status reporting with the url [^] . The data is returned in json format as "text/plain" type.
SVN r9200-r9100
r9200 | teravus | 2009-04-17 14:10:54 -0700 (Fri, 17 Apr 2009) | 1 line
- Add Implementation of Linear Motor and Linear friction from the LSL Vehicle API in Physics
r9199 | sdague | 2009-04-17 13:07:22 -0700 (Fri, 17 Apr 2009) | 3 lines
add some stub config to OpenSim.ini.example for freeswitch. This needs quite a bit of explaining before people can probably figure this out, which will be coming in the wiki.
r9198 | sdague | 2009-04-17 13:00:35 -0700 (Fri, 17 Apr 2009) | 2 lines
add fix for LLSDVoiceAccountResponse to work with freeswitch (from Rob Smart)
r9197 | sdague | 2009-04-17 13:00:30 -0700 (Fri, 17 Apr 2009) | 1 line
experimental freeswitch code, imported from Rob Smart's tree
r9196 | idb | 2009-04-17 12:39:37 -0700 (Fri, 17 Apr 2009) | 2 lines
Correct detected rotation to return the same value as llGetRot in the object being detected. Fixes Mantis #3467
r9195 | justincc | 2009-04-17 12:11:03 -0700 (Fri, 17 Apr 2009) | 3 lines
- Change inventory archiver module to use profile cache
- Clean up some log messages
r9194 | justincc | 2009-04-17 11:06:40 -0700 (Fri, 17 Apr 2009) | 2 lines
- Use profile cache service for data snapshot
r9193 | justincc | 2009-04-17 10:33:31 -0700 (Fri, 17 Apr 2009) | 2 lines
- Also use the profile cache for osKey2Name()
r9192 | justincc | 2009-04-17 10:22:58 -0700 (Fri, 17 Apr 2009) | 2 lines
- Use cached user profiles in osAvatarName2Key()
r9191 | chi11ken | 2009-04-17 09:34:17 -0700 (Fri, 17 Apr 2009) | 1 line
Add copyright header.
r9190 | justincc | 2009-04-17 09:06:35 -0700 (Fri, 17 Apr 2009) | 2 lines
- Change profile check for add user to run through the cache service
r9189 | drscofield | 2009-04-17 09:00:02 -0700 (Fri, 17 Apr 2009) | 1 line
- disabling logging of non-system IRC messages
r9188 | chi11ken | 2009-04-17 08:57:44 -0700 (Fri, 17 Apr 2009) | 1 line
Update svn properties.
r9187 | justincc | 2009-04-17 08:51:58 -0700 (Fri, 17 Apr 2009) | 2 lines
- Run RemoteAdminPlugin user info queries through cache service rather than direct
r9186 | lbsa71 | 2009-04-17 08:09:37 -0700 (Fri, 17 Apr 2009) | 1 line
- Moved the DefaultConfig settings into already-existing ConfigSettings
r9185 | lbsa71 | 2009-04-17 08:06:51 -0700 (Fri, 17 Apr 2009) | 1 line
- remind me to never touch EstateSettings ever again. Ever.
r9184 | justincc | 2009-04-17 07:41:56 -0700 (Fri, 17 Apr 2009) | 2 lines
- Extend get user profile test to cover retrieval by name
r9183 | lbsa71 | 2009-04-17 06:56:07 -0700 (Fri, 17 Apr 2009) | 3 lines
- Apparently, I broke reflection voodo. Reverting.
This fixes mantis #3477
r9182 | drscofield | 2009-04-17 06:27:32 -0700 (Fri, 17 Apr 2009) | 1 line
adding log statement on shutdown in background mode
r9181 | drscofield | 2009-04-17 04:12:06 -0700 (Fri, 17 Apr 2009) | 13 lines
Adds a new REST service /admin/regioninfo/ --- will return a comprehensive list of all regions in one go (in contrast to the /admin/regions/ REST call).
Example: % curl
<regions max="10" number="1">
<region avatars="0" external_hostname="127.0.0.1" ip="0.0.0.0:9000"
master_name="Mr X" master_uuid="b757d5f9-7b36-4dda-8388-6e03dd59b326" name="London" objects="6" uuid="49253666-a42e-4f44-9026-d23f93af31d7" x="1000" y="1000"/> </regions>
r9180 | drscofield | 2009-04-17 02:23:26 -0700 (Fri, 17 Apr 2009) | 5 lines
quick fix for mantis #3477 --- m_configMember is being picked up by MySQLEstateData.cs via reflection and then causes MySQL to get all confused and panicky...
NOTE: the MySQL test cases are still very unhappy...
r9179 | drscofield | 2009-04-17 01:11:34 -0700 (Fri, 17 Apr 2009) | 2 lines
fixes System.UnauthorizedAccessExceptions when trying to load OARs from read-only files on linux.
r9178 | lbsa71 | 2009-04-16 22:52:46 -0700 (Thu, 16 Apr 2009) | 4 lines
- Some more work on refactoring configs;
* Moved the constants out into a separate DefaultConfig * Pulled configMember up * Some minor CCC
r9177 | afrisby | 2009-04-16 22:23:36 -0700 (Thu, 16 Apr 2009) | 1 line
- Added some debug info if MXP is enabled.
r9176 | teravus | 2009-04-16 21:38:31 -0700 (Thu, 16 Apr 2009) | 1 line
- Set some minimum values to avoid divide by zero errors.
r9175 | teravus | 2009-04-16 21:34:52 -0700 (Thu, 16 Apr 2009) | 2 lines
- Commit a few fixes to the Vehicle settings
- Vertical Attractor servo
r9174 | justincc | 2009-04-16 13:24:11 -0700 (Thu, 16 Apr 2009) | 2 lines
- minor: Eliminate redundant argument in PreloadUserCache
r9173 | justincc | 2009-04-16 13:12:46 -0700 (Thu, 16 Apr 2009) | 2 lines
- Add name keyed cache to UserProfileCacheService
r9172 | lbsa71 | 2009-04-16 12:27:00 -0700 (Thu, 16 Apr 2009) | 1 line
- Since that was seemingly an false alarm, reverting the revert.
r9171 | lbsa71 | 2009-04-16 11:35:23 -0700 (Thu, 16 Apr 2009) | 1 line
- bizarrely, two reports that that last commit broke script engine startup (!) on linux - reverting until we can investigate further.
r9170 | lbsa71 | 2009-04-16 10:57:17 -0700 (Thu, 16 Apr 2009) | 1 line
- Started arduous config refactoring task with babystep introduction of common baseclass for backend configs.
r9169 | drscofield | 2009-04-16 07:22:53 -0700 (Thu, 16 Apr 2009) | 7 lines
trying to fix exception in Random.Next() probably caused through sharing of WindModule plugins --- manifesting itself through:
2009-04-16 15:32:02,764 [Heartbeat for region sea 3] [Scene]: Failed with exception System.IndexOutOfRangeException: Array index is out of range. at System.Random.Sample () [0x0003e] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:91 at System.Random.NextDouble () [0x00000] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:142 at OpenSim.Region.CoreModules.World.Wind.Plugins.SimpleRandomWind.WindUpdate (UInt32 frame) [0x00019] in /tmp/opensim-deploy-oTyFP12501/opensim-deploy/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs:92
r9168 | drscofield | 2009-04-16 05:10:50 -0700 (Thu, 16 Apr 2009) | 5 lines
- turn private m_gui into protected m_gui to allow manipulation in
derived classes
- make OpenSimBackground inherit from OpenSimulator instead of OpenSimBase
so that it will have a MainConsole instance and we can use console commands, setting m_gui to false
r9167 | drscofield | 2009-04-16 05:07:40 -0700 (Thu, 16 Apr 2009) | 1 line
move inclusion of Makefile.local to the end to avoid surprising results
r9166 | teravus | 2009-04-16 01:11:05 -0700 (Thu, 16 Apr 2009) | 2 lines
- Remove some super experimental stuff in BulletDotNETPlugin since it was causing issues.
- Tweak the ODEPrim PID a bit more.
r9165 | teravus | 2009-04-16 00:31:48 -0700 (Thu, 16 Apr 2009) | 3 lines
- Committing more BulletDotNETPlugin work
- Tweak the LLSetStatus results in the ODEPlugin. Hopefully it's a little less unstable.
- ODEPlugin is using experimental math for LLSetStatus, use with caution! :)
r9164 | melanie | 2009-04-15 18:01:40 -0700 (Wed, 15 Apr 2009) | 2 lines
Correctly flag group owned prims in the land prim list
r9163 | melanie | 2009-04-15 17:46:24 -0700 (Wed, 15 Apr 2009) | 2 lines
Fix build break and change some groups interfaces
r9162 | melanie | 2009-04-15 17:15:57 -0700 (Wed, 15 Apr 2009) | 2 lines
Expose the GroupRecord and it's accessor API
r9161 | melanie | 2009-04-15 16:59:15 -0700 (Wed, 15 Apr 2009) | 3 lines
Add the XML manifests needed to get the new style modules to load. Scripting now works again
r9160 | melanie | 2009-04-15 16:17:25 -0700 (Wed, 15 Apr 2009) | 2 lines
Prevent a nullref when no script engines are loaded
r9159 | melanie | 2009-04-15 14:07:09 -0700 (Wed, 15 Apr 2009) | 2 lines
Commit the group deeding support, thank you, mcortez
r9158 | melanie | 2009-04-15 13:16:18 -0700 (Wed, 15 Apr 2009) | 2 lines
Make sim health data more useful
r9157 | melanie | 2009-04-15 12:50:14 -0700 (Wed, 15 Apr 2009) | 2 lines
Add a console command facility to the RemoteAdmin plugin.
r9156 | justincc | 2009-04-15 12:46:37 -0700 (Wed, 15 Apr 2009) | 2 lines
minor: Remove some mono compiler warnings. Uncomment code when it's actually being used.
r9155 | justincc | 2009-04-15 12:12:37 -0700 (Wed, 15 Apr 2009) | 3 lines
- Make it possible to add a request id to load and save oar requests
- This allows specific requests to be identified.
r9154 | melanie | 2009-04-15 11:51:17 -0700 (Wed, 15 Apr 2009) | 3 lines
Convert both script engines to new region module format. Add proper unload handling to XEngine. Add needed stubs to DotNetEngine.
r9153 | justincc | 2009-04-15 10:40:04 -0700 (Wed, 15 Apr 2009) | 3 lines
- Resolve unit test failure introduced in r9148 (probably)
- Have the test scene always return success for session id authentication for now
r9152 | joha1 | 2009-04-14 21:15:47 -0700 (Tue, 14 Apr 2009) | 1 line
Another cleanup: Region_Status renamed to RegionStatus, and a usage comment added
r9151 | joha1 | 2009-04-14 21:07:41 -0700 (Tue, 14 Apr 2009) | 1 line
Renamed splitID in Scene and added comments on usage
r9150 | diva | 2009-04-14 15:24:26 -0700 (Tue, 14 Apr 2009) | 1 line
One less vulnerability in the HG: detecting foreign users trying to come in with local user IDs. If that happened by accident, too bad, foreign user can't come in with that ID. This test is a consequence of not having truly global names yet.
r9149 | homerh | 2009-04-14 13:44:51 -0700 (Tue, 14 Apr 2009) | 1 line
Fix a test-breakage introduced in r9144
r9148 | diva | 2009-04-14 12:35:35 -0700 (Tue, 14 Apr 2009) | 1 line
Adds session authentication upon NewUserConnections. Adds user key authentication (in safemode only) upon CreateChildAgents. All of this for Hypergrid users too. This addresses assorted spoofing vulnerabilities.
r9147 | justincc | 2009-04-14 11:49:45 -0700 (Tue, 14 Apr 2009) | 4 lines
- Make archiver tests pump the asset server manually instead of starting the normal runtime thread
- This may eliminate the occasional archive test freezes, since they appeared to occur when somehow the asset server didn't pick up on the presence of a request in the asset
quque
r9146 | diva | 2009-04-14 11:32:11 -0700 (Tue, 14 Apr 2009) | 1 line
Fix for minor bug introduced yesterday, HG only. Can't lookup the profile when we're looking up the profile...
r9145 | justincc | 2009-04-14 10:44:10 -0700 (Tue, 14 Apr 2009) | 2 lines
- Change simple asset cache test to manually pump the asset server rather than relying on another thread
r9144 | diva | 2009-04-14 10:32:05 -0700 (Tue, 14 Apr 2009) | 1 line
Changing the CAP seed to be the string representation of a full UUID, instead of a trunkated UUID.
r9143 | justincc | 2009-04-14 10:15:09 -0700 (Tue, 14 Apr 2009) | 2 lines
- Explicitly start the asset server thread so that unit tests can run single rather than multi-threaded (which may be behind the occasional test freezes)
r9142 | justincc | 2009-04-14 09:36:32 -0700 (Tue, 14 Apr 2009) | 2 lines
- refactor: rename AssetCache.Initialize() to AssetCache.Reset() to avoid having Initialise() and Initialize() in the same class - very difficult to read.
r9141 | drscofield | 2009-04-14 05:17:34 -0700 (Tue, 14 Apr 2009) | 1 line
- adding Makefile.local to .gitignore
r9140 | chi11ken | 2009-04-14 04:38:33 -0700 (Tue, 14 Apr 2009) | 1 line
Formatting cleanup.
r9139 | chi11ken | 2009-04-14 03:56:24 -0700 (Tue, 14 Apr 2009) | 1 line
Add copyright headers.
r9138 | chi11ken | 2009-04-14 03:00:13 -0700 (Tue, 14 Apr 2009) | 1 line
Update svn properties.
r9137 | teravus | 2009-04-14 02:03:18 -0700 (Tue, 14 Apr 2009) | 2 lines
- Adding some organization of vehicle type stuff in the ODEPlugin.
- Vehicles do NOT work. This is just organization and a bit of logical code to make doing vehicles easier
r9136 | melanie | 2009-04-13 20:44:27 -0700 (Mon, 13 Apr 2009) | 3 lines
Thank you, Fly-Man, for a patch that adds the stub to handle the avatar interests update.
r9135 | melanie | 2009-04-13 20:22:02 -0700 (Mon, 13 Apr 2009) | 4 lines
Add the RegionLoaded(Scene) API to the new region module interface to allow region modules to use another region module's interfaces and events in a scene context
r9134 | diva | 2009-04-13 20:00:17 -0700 (Mon, 13 Apr 2009) | 1 line
This was needed for the prior commit.
r9133 | diva | 2009-04-13 19:58:09 -0700 (Mon, 13 Apr 2009) | 1 line
Making OGS1UserServices friendly to subclassing.
r9132 | diva | 2009-04-13 19:21:40 -0700 (Mon, 13 Apr 2009) | 1 line
Cleaning up old circuit upon client close.
r9131 | teravus | 2009-04-13 18:57:35 -0700 (Mon, 13 Apr 2009) | 4 lines
- Commit a variety of fixes to bugs discovered while trying to fix the NaN singularity.
- WebStatsModule doesn't crash on restart. GodsModule doesn't crash when there is no Dialog Module. LLUDPServer doesn't crash when the Operation was Aborted.
- ODEPlugin does 'Almost NaN' sanity checks.
- ODEPlugin sacrifices NaN avatars to the NaN black hole to appease it and keep it from sucking the rest of the world in.
r9130 | teravus | 2009-04-13 16:06:29 -0700 (Mon, 13 Apr 2009) | 1 line
- Set eol-style: native on J2KImage.cs
r9129 | sdague | 2009-04-13 15:54:59 -0700 (Mon, 13 Apr 2009) | 2 lines
don't build the snapshot builds, if you want experimental, you need to know how to use a compiler.
r9128 | sdague | 2009-04-13 15:29:26 -0700 (Mon, 13 Apr 2009) | 2 lines
comment out ode tests for now, as I can't get these to run manually on the opensim box.
r9127 | homerh | 2009-04-13 14:23:33 -0700 (Mon, 13 Apr 2009) | 3 lines
- Moved TerrainModule to the new region-module system. - Fixed some locking issues. Either lock, or don't (if you don't have to). Only locking access half of the time won't work reliably. - Had to adapt test helpers that use the "old" IRegionModule. TerrainModule isn't one anymore.
r9126 | homerh | 2009-04-13 14:23:24 -0700 (Mon, 13 Apr 2009) | 1 line
Remove m_moduleCommands. It wasn't used anywhere; probably a left-over from before ICommander times
r9125 | homerh | 2009-04-13 14:23:12 -0700 (Mon, 13 Apr 2009) | 1 line
Fix ordering of operations: First initialize everything, then add regions
r9124 | sdague | 2009-04-13 14:04:50 -0700 (Mon, 13 Apr 2009) | 1 line
make the asserts spit out messages about their test names
r9123 | lbsa71 | 2009-04-13 13:05:12 -0700 (Mon, 13 Apr 2009) | 1 line
- Changed all privates to m_ scheme
r9122 | lbsa71 | 2009-04-13 13:04:18 -0700 (Mon, 13 Apr 2009) | 6 lines
- Some more experimental work on distributed assets. Nothing hotwired yet.
* Introduced preprocess step in FetchAsset (Might revert this later) * Some minor CCC * Added actual implementation of GetUserProfile( uri ) and the corresponding handler to OGS1. * Introduced non-functioning GetUserUri( userProfile) awaiting user server wireup (this might move elsewhere)
r9121 | teravus | 2009-04-13 09:06:53 -0700 (Mon, 13 Apr 2009) | 1 line
- Remove null reference exception in the J2KDecoderModule's J2K repair routine for when the asset we're looking up isn't an image at all. (did someone set the texture on the side of a primitive to some other kind of asset with the script engine?)
r9120 | teravus | 2009-04-13 08:18:38 -0700 (Mon, 13 Apr 2009) | 1 line
- Bypass J2kDecoder when asset is null
r9119 | sdague | 2009-04-13 08:08:06 -0700 (Mon, 13 Apr 2009) | 2 lines
if Data is null, shortcut to client.SendImageNotFound, as any other option at this point is going to give us a NullReferenceException
r9118 | sdague | 2009-04-13 07:52:29 -0700 (Mon, 13 Apr 2009) | 1 line
scream out a bit warning if we failed to set default image
r9117 | sdague | 2009-04-13 07:52:23 -0700 (Mon, 13 Apr 2009) | 2 lines
catch for a null asset so we don't get an exception here, though this probably just makes the decoder break somewhere else.
r9116 | sdague | 2009-04-13 07:52:14 -0700 (Mon, 13 Apr 2009) | 2 lines
put J2KImage into it's own file, please no doubling up on classes in files
r9115 | melanie | 2009-04-12 08:18:04 -0700 (Sun, 12 Apr 2009) | 5 lines
Thank you, dslake, for a patch that converts many of the linear searches in SceneGraph to fast dictionary lookups. Includes a regression fix for attachments by myself. Fixes Mantis #3312
r9114 | melanie | 2009-04-12 05:49:59 -0700 (Sun, 12 Apr 2009) | 2 lines
Actually do what I promised in the previous commit :/
r9113 | melanie | 2009-04-12 05:44:41 -0700 (Sun, 12 Apr 2009) | 4 lines
Funnel stored (offline) IMs through the Scene EventManager to make sure they are processed by the modules rather than sent to the client directly. Allows friends and group requests and responses to be saved, too
r9112 | melanie | 2009-04-12 05:03:07 -0700 (Sun, 12 Apr 2009) | 3 lines
Actually remove the script if it tries to remove itself. Fixes Mantis #2929
r9111 | melanie | 2009-04-11 19:42:05 -0700 (Sat, 11 Apr 2009) | 4 lines
Fix a regression where animations would only be sent if the avatar has attachments. Convert base types to LSL types for event marshalling through IScriptModule to avoid parameter errors.
r9110 | melanie | 2009-04-11 09:51:27 -0700 (Sat, 11 Apr 2009) | 5 lines
Adding a script event, changed(CHANGED_ANIMATION) This is sent to all root prims of all attachments of an avatar when the animation state changes. llGetAnimation() can thenbe used to find the new movement animation. This eliminates the need for fast timers in AOs
r9109 | afrisby | 2009-04-11 03:21:04 -0700 (Sat, 11 Apr 2009) | 4 lines
- Minor MRM Cleanup
- Interfaces now live in Interfaces subdirectory.
- Namespace does not yet reflect this change.
- Final namespace for MRMs will probably sit somewhere around OpenSim.Extend.MRM[?]
r9108 | idb | 2009-04-11 03:18:20 -0700 (Sat, 11 Apr 2009) | 3 lines
Correct Opensim.ini.example to reflect the default settings for clouds. Fixes Mantis #3421 Change the agent/avatar events subscriptions to just OnNewClient. The data only needs to be sent once and keeping track of log ins/movements is not required. This will also send cloud data to child agents so that they can see clouds above neighbouring regions not just regions that they have visited.
r9107 | teravus | 2009-04-10 20:04:08 -0700 (Fri, 10 Apr 2009) | 1 line
- BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine now.
r9106 | teravus | 2009-04-10 17:12:57 -0700 (Fri, 10 Apr 2009) | 1 line
- Add catch-all error handlers back to scene.
r9105 | teravus | 2009-04-10 17:11:54 -0700 (Fri, 10 Apr 2009) | 1 line
- Instead of referencing mesh stuff in the physics plugin.. change the IMesh Interface. (blame prebuild)
r9104 | teravus | 2009-04-10 16:55:03 -0700 (Fri, 10 Apr 2009) | 1 line
- Tweak prebuild #2
r9103 | teravus | 2009-04-10 16:32:29 -0700 (Fri, 10 Apr 2009) | 1 line
- Fixes missing meshing reference.
r9102 | teravus | 2009-04-10 16:26:42 -0700 (Fri, 10 Apr 2009) | 1 line
- Adds Physical/Active Linkset support to BulletDotNETPlugin
r9101 | melanie | 2009-04-10 15:05:37 -0700 (Fri, 10 Apr 2009) | 3 lines
Add XmlRpcGridRouter, a module that communicates URIs for XMLRPC channels to a central server via REST, for centralized XMLRPC routing.
SVN r9100 And Earlier
r9100 | melanie | 2009-04-10 14:44:27 -0700 (Fri, 10 Apr 2009) | 2 lines
Make the scrpt engines ignore any script that begins with //MRM:
r9099 | melanie | 2009-04-10 14:26:36 -0700 (Fri, 10 Apr 2009) | 4 lines
Add an optional region module which will supply a script event, xmlrpc_uri(string) in response to a OpenRemoteDataChannel call. The string is the fully qualified URI to post XMLRPC requests for that script to.
r9098 | melanie | 2009-04-10 14:08:33 -0700 (Fri, 10 Apr 2009) | 4 lines
Introduce IXmlRpcRouter, an interface that allows registering XMLRPC UUIDs with a central marshaller for grids, or publish the ULS for objects elsewhere.
r9097 | melanie | 2009-04-10 12:27:47 -0700 (Fri, 10 Apr 2009) | 3 lines
Expose the XMLRPC listener port on the IXMLRPC interface to allow publication
r9096 | melanie | 2009-04-10 12:07:41 -0700 (Fri, 10 Apr 2009) | 6 lines
Add events to IScriptEngine to notify scripting modules of the removal of objects from the scene, and of scripts from objects. This facilitates the development of modules that can register prims with externall servers for inbound email and XMLRPC. Currently implemented in XEngine only. Also applying cmickeyb's compiler locking patch, since it seems risk-free.
r9095 | melanie | 2009-04-10 10:26:00 -0700 (Fri, 10 Apr 2009) | 4 lines
Thank you, OwenOyen, for a patch that corrects the behavior of llRot2Euler. Committed with comment changes. Fixes Mantis #3412
r9094 | justincc | 2009-04-10 07:56:58 -0700 (Fri, 10 Apr 2009) | 4 lines
- Apply
- Return different values for llCloud() over time based on a cellular automation system.
- Thanks aduffy70!
r9093 | justincc | 2009-04-10 07:15:47 -0700 (Fri, 10 Apr 2009) | 4 lines
- Apply
- Make llGroundSlope() return correct results
- Thanks aduffy70!
r9092 | justincc | 2009-04-10 04:34:37 -0700 (Fri, 10 Apr 2009) | 4 lines
- Apply
- This corrects problems seen on some SQLite systems where the migration fails because the two argument substr() isn't implemented
- Thanks RemedyTomm!
r9091 | teravus | 2009-04-10 01:30:21 -0700 (Fri, 10 Apr 2009) | 5 lines
- Patch from RemedyTomm Mantis 3440
- Revamps the server side texture pipeline
- Textures should load faster, get clogged less, and be less blurry
- Minor tweak to ensure the outgoing texture throttle stays private.
- Fixes mantis 3440
r9090 | nlin | 2009-04-09 23:39:52 -0700 (Thu, 09 Apr 2009) | 12 lines
Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Drag
Addresses Mantis #3381
The current implementation works as expected if the object has no rotation or only rotation around the Z axis; you can spin the object left or right (around the world Z axis).
It works a little unexpectedly if the object has a non-Z-axis rotation; in this case the body is spun about its local Z axis, not the world Z-axis. (But SL also behaves oddly with a spin on an arbitrarily rotated object.)
r9089 | teravus | 2009-04-09 23:08:52 -0700 (Thu, 09 Apr 2009) | 1 line
- Updated BulletDotNET dll with the ContactFlags definition.
r9088 | teravus | 2009-04-09 23:01:29 -0700 (Thu, 09 Apr 2009) | 4 lines
- Tweak the character controller some more
- Add cursory integration with script engine.
- LLMoveToTarget, LLSetBouyancy, LLSetStatus (Physical only), LLApplyImpulse, LLApplyTorque, LLPushObject.. etc.
- Still missing linked physical active and LLSetStatus with an axis lock.
r9087 | afrisby | 2009-04-09 22:13:02 -0700 (Thu, 09 Apr 2009) | 1 line
- Fixes a bug in MRM scripting whereby the Touch flag is never enabled for OnTouch capable scripts.
r9086 | teravus | 2009-04-09 15:00:15 -0700 (Thu, 09 Apr 2009) | 1 line
- Whoops, never saved the BulletDotNETScene.. Last commit continued.....
r9085 | teravus | 2009-04-09 14:48:11 -0700 (Thu, 09 Apr 2009) | 5 lines
- Changes the timstep of the bullet world
- Enables border crossings when using the BulletDotNETPlugin
- Enabled variable time steps in BulletDotNETPlugin
- Still no 'linked physical objects' yet
- Still no script engine integration
r9084 | arthursv | 2009-04-09 14:37:54 -0700 (Thu, 09 Apr 2009) | 1 line
- Reinstated Scene Crossing tests, now with timeouts to check for race conditions
r9083 | justincc | 2009-04-09 13:07:12 -0700 (Thu, 09 Apr 2009) | 2 lines
- minor: correct some documentation in SQLiteAssetData.cs
r9082 | justincc | 2009-04-09 13:06:30 -0700 (Thu, 09 Apr 2009) | 2 lines
- minor: remove some mono compiler warnings
r9081 | lbsa71 | 2009-04-09 13:06:27 -0700 (Thu, 09 Apr 2009) | 3 lines
- Tagged long running tests with LongRunningAttribute.
- Now, the 144 unit tests takes roughly as long time to run (16s on my laptop) that the 10 long running takes. The database tests takes forever.
- Feel free to run the unit tests as you code, and the rest before commit.
r9080 | justincc | 2009-04-09 12:49:33 -0700 (Thu, 09 Apr 2009) | 2 lines
- Remove Autooar module pending it's migration to the forge
r9079 | justincc | 2009-04-09 12:46:14 -0700 (Thu, 09 Apr 2009) | 3 lines
- Terminate OpenSimulator startup if we cannot listen to the designated HTTP port
- This makes the problem much more obvious to the user, and OpenSimulator isn't that useful without inbound http anyway
r9078 | justincc | 2009-04-09 12:23:19 -0700 (Thu, 09 Apr 2009) | 4 lines
- Change SQLite asset UUID to dashed format to be consistent
- Remaining inconsistent uuids (non dashed) are in region store for sqlite and mysql
- Migration of these will happen at a later date, unless someone else wants to do it
r9077 | justincc | 2009-04-09 12:01:52 -0700 (Thu, 09 Apr 2009) | 2 lines
- Change UUIDs in SQLite user db to dashed format to match representations elsewhere
r9076 | justincc | 2009-04-09 11:17:52 -0700 (Thu, 09 Apr 2009) | 3 lines
- Improve inventory uuid conversions to make sure that we aren't converting anything that already contains a -
- Among other things, this means that if a migration is interrupted, it can simply be retried
r9075 | justincc | 2009-04-09 09:56:01 -0700 (Thu, 09 Apr 2009) | 3 lines
- Migrate UUID representations in SQLite inventory store to dashed format
- This makes the representation consistent with that most commonly used in the other supported database layers
r9074 | lbsa71 | 2009-04-09 09:45:22 -0700 (Thu, 09 Apr 2009) | 1 line
- Added some more experimental code; nothing wired in so far.
r9073 | lbsa71 | 2009-04-09 09:40:02 -0700 (Thu, 09 Apr 2009) | 1 line
- Moved the DatabaseTestAttribute to Test.Common, and thus included ref to that in all db tests. *phew*
r9072 | afrisby | 2009-04-09 08:46:02 -0700 (Thu, 09 Apr 2009) | 2 lines
- Allows MRMs to import libraries in the OpenSimulator bin directory.
- Syntax: //@DEPENDS:library.dll
r9071 | sdague | 2009-04-09 08:04:02 -0700 (Thu, 09 Apr 2009) | 9 lines
From: Christopher Yeoh <yeohc@au1.ibm.com>
The attached patch implements osKey2Name and osName2Key which converts between a UUID key for an avatar and an avatar name and vice-versa.
osKey2Name is similar to llKey2Name except that it will work even if the avatar being looked up is not in the same region as the script.
r9070 | afrisby | 2009-04-09 07:51:18 -0700 (Thu, 09 Apr 2009) | 2 lines
- Implements IObject.Materials[].*
- This lets you do things like IObject.Materials[0].Texture = new UUID("0000-...");
r9069 | afrisby | 2009-04-09 07:19:49 -0700 (Thu, 09 Apr 2009) | 3 lines
- Implements IGraphics interface for MRM Scripting.
- This allows you to utilize System.Drawing tools on textures within the region.
- Example: use System.Drawing.Bitmap to make your texture, then use Host.Graphics.SaveBitmap to make an asset from it in JPEG2K. You can edit (but not overwrite) existing textures using Host.Graphics.LoadBitmap.
r9068 | afrisby | 2009-04-09 06:22:27 -0700 (Thu, 09 Apr 2009) | 2 lines
- Adds World.OnNewUser += delegate(IWorld sender, NewUserEventArgs e);
- This event fires when a new avatar is created within the Scene. (Internally corresponds to EventManager.OnNewPresence)
r9067 | afrisby | 2009-04-09 06:14:25 -0700 (Thu, 09 Apr 2009) | 3 lines
- Limits MRM scripting to Region Master Avatar only.
- This makes MRM scripting ever so slightly more secure. If you have enforced Object Permissions enabled, it may be acceptable to enable MRM within your regions.
- Security bug reports on this feature are much appreciated (eg: anyone finding ways around this to execute a MRM as a basic user).
r9066 | afrisby | 2009-04-09 06:05:01 -0700 (Thu, 09 Apr 2009) | 1 line
- World.OnChat no longer fires if there is no chat text (prevents the typing animation packet from firing OnChat)
r9065 | afrisby | 2009-04-09 06:03:27 -0700 (Thu, 09 Apr 2009) | 4 lines
- Added additional debug testing info to Scene
- Corrected issue with MRMs where it would attempt to overwrite an already loaded DLL. (and thus fail with cryptic UnauthorizedAccessException.)
- Made DrunkenTextAppreciationModule.cs MRM not crash with StackOverflowException
- Added some temporary logging to MRM World.*
r9064 | afrisby | 2009-04-09 04:25:50 -0700 (Thu, 09 Apr 2009) | 2 lines
- Forgot to commit IEntity in last commit.
- Added "DrunkenTextAppreciationModule" Demo MRM - behaves very similarly to the sobriety filter in WoW. ;)
r9063 | afrisby | 2009-04-09 04:09:24 -0700 (Thu, 09 Apr 2009) | 4 lines
- Moves Name, GlobalID and WorldPosition into new IEntity interface.
- Avatar and Object now inherit from IEntity.
- Avatar.Position is now Avatar.WorldPosition to match IObject property.
- Implements event World.OnChat += delegate(IWorld sender, ChatEventArgs e);
r9062 | afrisby | 2009-04-09 03:07:40 -0700 (Thu, 09 Apr 2009) | 3 lines
- Implements retrieving child primitives via World.Objects[id] (MRM)
- Optimizes SceneGraph - fetches on primitives via "GetGroupByPrim" wont search the entire list if the primitive is infact the root. (Core)
- Updates Test MRM.
r9061 | lbsa71 | 2009-04-09 00:49:16 -0700 (Thu, 09 Apr 2009) | 3 lines
- Thank you, mpallari for a patch that updates NHibernate inventory base mapping.
This fixes mantis #3435
r9060 | afrisby | 2009-04-09 00:46:05 -0700 (Thu, 09 Apr 2009) | 2 lines
- Implements IObject.OnTouch += delegate(IObject sender, TouchEventArgs e)
- This is equivalent to LSL 'touch(int senders)'
r9059 | lbsa71 | 2009-04-09 00:33:05 -0700 (Thu, 09 Apr 2009) | 1 line
- Fixed a number of culture-variant bugs in lsl implicit type conversions.
r9058 | lbsa71 | 2009-04-09 00:14:20 -0700 (Thu, 09 Apr 2009) | 1 line
- argh. reverted untested fix that snuck into the last commit
r9057 | lbsa71 | 2009-04-09 00:11:49 -0700 (Thu, 09 Apr 2009) | 1 line
- tagged some more database tests as such
r9056 | lbsa71 | 2009-04-08 23:42:15 -0700 (Wed, 08 Apr 2009) | 1 line
- Added custom DatabaseTestAttribute to help separating unit tests from component tests.
r9055 | sdague | 2009-04-08 13:16:23 -0700 (Wed, 08 Apr 2009) | 2 lines
SQLite doesn't work on ppc64, so ignore these tests if we are on this platform
r9054 | lbsa71 | 2009-04-08 13:10:43 -0700 (Wed, 08 Apr 2009) | 1 line
- butterfingers
r9053 | lbsa71 | 2009-04-08 12:59:37 -0700 (Wed, 08 Apr 2009) | 1 line
- Introduced some experimental code with regards to asset data substitution
r9052 | justincc | 2009-04-08 10:50:57 -0700 (Wed, 08 Apr 2009) | 4 lines
- Make it possible to store creator strings in user inventory items as well as UUIDs
- All existing functionality should be unaffected.
- Database schemas have not been changed.
r9051 | teravus | 2009-04-08 09:31:56 -0700 (Wed, 08 Apr 2009) | 1 line
- Fix the remainder of the packets that require sessionId checks.
r9050 | lbsa71 | 2009-04-08 09:30:43 -0700 (Wed, 08 Apr 2009) | 1 line
- Restored GridLaunch that was mistakenly deleted in 9036
r9049 | lbsa71 | 2009-04-08 09:27:30 -0700 (Wed, 08 Apr 2009) | 1 line
- Restored 32BitLaunch that was mistakenly deleted in 9036
r9048 | afrisby | 2009-04-07 23:41:52 -0700 (Tue, 07 Apr 2009) | 3 lines
- [SECURITY] Implements additional packet security checks for Object related packets.
- Note: as with the last commit, this requires additional testing.
- This represents 2/8ths of packets now being checked appropriately.
r9047 | afrisby | 2009-04-07 23:31:19 -0700 (Tue, 07 Apr 2009) | 3 lines
- [SECURITY] Implements a large number of new security checks into Scene/Avatar packet processing within ProcessInPacket.
- Notes: this requires heavy testing, it may cause new issues where LL have recycled agent block data for non-security purposes. It can be disabled on Line 4421 of LLClientView.cs by changing m_checkPackets to false.
- This represents approx 1/8th of the packets being checked.
r9046 | dahlia | 2009-04-07 20:16:24 -0700 (Tue, 07 Apr 2009) | 2 lines
Correct unit test for llAngleBetween() Reinstate patch for Mantis #3007
r9045 | justincc | 2009-04-07 13:24:09 -0700 (Tue, 07 Apr 2009) | 2 lines
- minor: remove some mono compiler warnings
r9044 | teravus | 2009-04-07 12:37:54 -0700 (Tue, 07 Apr 2009) | 2 lines
- Remove unnecessary build dependencies on the ExamplemoneyModule stub.
(??? using OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney ???)
r9043 | justincc | 2009-04-07 12:30:10 -0700 (Tue, 07 Apr 2009) | 2 lines
- Ooops, really put this on the task queue and not texture
r9042 | justincc | 2009-04-07 12:23:17 -0700 (Tue, 07 Apr 2009) | 3 lines
- Put AgentTextureCached? response packet on the task queue rather than the wind queue
- Thanks to rtomita for pointing this out.
r9041 | justincc | 2009-04-07 12:15:26 -0700 (Tue, 07 Apr 2009) | 4 lines
- Apply
- Makes Second Life environment sensor ranges and maximum response number configurable
- Thanks Intimidated
r9040 | justincc | 2009-04-07 12:07:23 -0700 (Tue, 07 Apr 2009) | 4 lines
- Apply
- Prevents occasional wind module related exceptions on region server shutdown
- Thanks Intimidated!
r9039 | justincc | 2009-04-07 10:46:23 -0700 (Tue, 07 Apr 2009) | 4 lines
- Apply
- Implement "Add To Outfit"
- Thanks FredoChaplin
r9038 | dahlia | 2009-04-07 10:29:55 -0700 (Tue, 07 Apr 2009) | 1 line
temporarily revert llanglebetween patch until unit test can be updated - affects Mantis #3007
r9037 | dahlia | 2009-04-07 10:03:00 -0700 (Tue, 07 Apr 2009) | 1 line
remove defective test criteria from unit test for llAngleBetween
r9036 | drscofield | 2009-04-07 09:53:41 -0700 (Tue, 07 Apr 2009) | 4 lines
From: Alan Webb <alan_webb@us.ibm.com>
Fix null reference exception during close down of IRC module if the region was not actually initialized.
r9035 | teravus | 2009-04-07 09:41:07 -0700 (Tue, 07 Apr 2009) | 1 line
- Added finite testing to the character and object constructor
r9034 | teravus | 2009-04-07 09:13:17 -0700 (Tue, 07 Apr 2009) | 3 lines
- Added a routine to check if a PhysicsVector and Quaternion is finite
- Now validating input to the Physics scene and warning when something is awry.
- This should help nail down that Non Finite Avatar Position Detected issue.
r9033 | teravus | 2009-04-07 08:01:46 -0700 (Tue, 07 Apr 2009) | 1 line
- Tweak the BulletDotNETPlugin character controller so it feels more finished.
r9032 | dahlia | 2009-04-07 00:59:32 -0700 (Tue, 07 Apr 2009) | 2 lines
Thanks Ewe Loon for Mantis #3007 - llAngleBetween is producing numbers greater then Pi Radians. Also modified to use the system constant for Pi and prevent negative results.
r9031 | teravus | 2009-04-06 20:33:28 -0700 (Mon, 06 Apr 2009) | 2 lines
- This fixes BulletDotNET so it can now be used on linux.
r9030 | teravus | 2009-04-06 17:13:08 -0700 (Mon, 06 Apr 2009) | 2 lines
- BulletDotNET Updates.
- Should react somewhat normally to editing, and setting physics now.
r9029 | homerh | 2009-04-06 12:12:26 -0700 (Mon, 06 Apr 2009) | 2 lines
Added some null-checks to Intimidated's patch in r9024. Hopefully fixes Mantis #3415.
r9028 | melanie | 2009-04-06 11:02:12 -0700 (Mon, 06 Apr 2009) | 3 lines
Applying Intimidated's patch to fix anim handling. Fixes Mantis #3417
r9027 | drscofield | 2009-04-06 09:28:04 -0700 (Mon, 06 Apr 2009) | 2 lines
including Makefile.local iff it exists
r9026 | chi11ken | 2009-04-06 07:36:44 -0700 (Mon, 06 Apr 2009) | 1 line
Add copyright headers, formatting cleanup.
r9025 | chi11ken | 2009-04-06 07:24:13 -0700 (Mon, 06 Apr 2009) | 1 line
Update svn properties.
r9024 | melanie | 2009-04-06 03:44:41 -0700 (Mon, 06 Apr 2009) | 3 lines
Thank you, Intimidated, for a patch too fix the movement animation handling Fixes Mantis #3413
r9023 | afrisby | 2009-04-06 00:17:23 -0700 (Mon, 06 Apr 2009) | 1 line
- Implements World.Parcels[] array for MRM scripting.
r9022 | afrisby | 2009-04-05 21:17:55 -0700 (Sun, 05 Apr 2009) | 3 lines
- Adds AutoOAR module, this will automatically OAR your regions every 20 minutes to a directory called "autooar", if enabled. Default disabled. Use [autooar] Enabled=true in OpenSim.ini to enable.
- Adds some MRM XMLDOC
r9021 | diva | 2009-04-05 15:39:19 -0700 (Sun, 05 Apr 2009) | 2 lines
Changed the asynchronous call to get inventory in HG, so that it properly reports problems. OGS1 should also be changed, but I'm leaving it as is for now. RestSessionObjectPosterResponse is fairly broken and should not be used. Minor changes in Get inventory item in HGAssetMapper.
r9020 | dahlia | 2009-04-05 12:25:39 -0700 (Sun, 05 Apr 2009) | 1 line
unspecified sculpt stitching mode now defaults to plane instead of sphere. Addresses Mantis #3403
r9019 | homerh | 2009-04-05 11:36:05 -0700 (Sun, 05 Apr 2009) | 1 line
And another fix for the windows build
r9018 | homerh | 2009-04-05 11:32:01 -0700 (Sun, 05 Apr 2009) | 1 line
Try another fix for the Windows build break
r9017 | homerh | 2009-04-05 11:24:58 -0700 (Sun, 05 Apr 2009) | 1 line
Fix windows build break. Hopefully.
r9016 | homerh | 2009-04-05 11:24:49 -0700 (Sun, 05 Apr 2009) | 1 line
Update bamboo build to 0.6.4
r9015 | homerh | 2009-04-05 11:05:55 -0700 (Sun, 05 Apr 2009) | 2 lines
Thanks StrawberryFride for a MSSQL patch to mirror r9011. Fixes Mantis #3409
r9014 | homerh | 2009-04-05 11:05:44 -0700 (Sun, 05 Apr 2009) | 1 line
Ouch. Remove some test left over from r9013, which broke startup
r9013 | homerh | 2009-04-05 10:08:11 -0700 (Sun, 05 Apr 2009) | 5 lines
- Add new RegionModulesControllerPlugin to the application modules - Change several classes to use the new plugin for handling of region-modules
(NOTE: No regionmodule is using this yet)
- Add necessary prebuild parts (don't forget to runprebuild) Attention: Work in progress. This shouldn't break anything, but you never know...
r9012 | homerh | 2009-04-05 10:08:01 -0700 (Sun, 05 Apr 2009) | 3 lines
- Move IWindModule to OpenSim.Region.Framework.Interfaces - Fix a dependency problem. Hopefully fixes Mantis #3395
r9011 | homerh | 2009-04-05 10:07:50 -0700 (Sun, 05 Apr 2009) | 3 lines
Adding migrations for MySQL and SQLite for removing the "old" cloud image. The new one already in the Library will be reinserted a utomatically. Fixes Mantis #964
r9010 | diva | 2009-04-05 09:41:27 -0700 (Sun, 05 Apr 2009) | 1 line
Thanks BlueWall for a patch that adds Hypergrid dynamic linking to osTeleportAgent. Fixes mantis #3408. | http://opensimulator.org/wiki/0.6.5-release | CC-MAIN-2016-40 | refinedweb | 23,073 | 64.14 |
Re: Global application Masterpages and Intellisense
- From: Brock Allen <ballen@xxxxxxxxxxxxxxxxx>
- Date: Sun, 11 Jun 2006 22:06:19 +0000 (UTC)
Yes, this is a known bug in Visual Studio 2005. The official work around is to put back in the <@Page MasterPageFile="..." %> during development and then rmeove it prior to checking the file back into source control. I know, it's crummy. Anyway, they say it will be fixed in the next release.
-Brock
Hi all,
I Followed these steps :
1. Added a .master file with 3 contentplaceholder controls.
2. Added an aspx file with the @Page directive parameter
'MasterPageFile' set to my .master file.
3. Added an asp:Content in the page.
intellisense in my .aspx file worked and the application ran and
compiled correctly.
1. Deleted the 'MasterPageFile' parameter from @Page directive and
added <pages masterPageFile="locationofthe.master file" > under the
<system.web> node of the web.config.
I couldnt get the intellisense work for my .aspx pages and the
previous <asp:Content> controls are marked 'red'. Intellisense could
not recognize 'asp' namespace inside the .aspx file and intellisense
itself is compromised. However, i could compile entire solution and
the application still ran correctly.
Is this a bug ??
Thanks in advance.
.
- References:
- Prev by Date: Re: Master Page in Asp.Net
- Next by Date: Re: Master page/content page asp control ID's
- Previous by thread: Global application Masterpages and Intellisense
- Next by thread: Intercepting asp call and talking with Browser and IIS
- Index(es): | http://www.tech-archive.net/Archive/DotNet/microsoft.public.dotnet.framework.aspnet/2006-06/msg01442.html | crawl-002 | refinedweb | 248 | 61.12 |
On Mon, Nov 12, 2007 at 05:24:18PM +0100, Bernd Schmidt wrote:> Adrian Bunk wrote:> >.> > It can be a pretty huge performance regression, so gcc ought to be fixed.What is better depends on the values of ns and NSEC_PER_SEC.It can be a performance regression, but there are also cases where it can improve performance. If gcc produces lower performance code thatwould be a bug in gcc that should be reported, but using a division is not generally wrong.A more clearer example might be:<-- snip -->void foo(u64 ns){ if (ns < 10000) return; while(ns >= 3) { ns -= 3;#ifdef DEBUG bar(ns);#endif }}<-- snip -->With DEBUG not defined you can hardly argue gcc should be fixed to not use a division for performance reasons.> Ber | https://lkml.org/lkml/2007/11/12/112 | CC-MAIN-2016-26 | refinedweb | 128 | 68.4 |
Abstract Factory or Factory Method?
Abstract Factory or Factory Method?
Compare the Factory Method Pattern and Abstract Factory Pattern: what they are, and when they should be used.
Join the DZone community and get the full member experience.Join For Free
Today I would like to tell you about Factory Method Pattern and Abstract Factory Pattern. The purpose of the article is to help you recognize places where one of them should be used.
What Will We Talk About?Those patterns are one of the Creational Patterns and as the name suggest their main responsibility is creating the objects. However, we are using them in different situations.
In Wikipedia you can find the following definitions:
Factory Method as a Named ConstructorFactory Method Pattern can help you make your code more readable.
Take a look at the class Person:
Is it clear for you why we have got two constructors and why both of them create a valid object?Is it clear for you why we have got two constructors and why both of them create a valid object?
public class Person { public Person(Person mum, Person dad) { // some code } public Person() { // some code } }
Would it be more obvious if the code looked like the one below?
Is it better?Is it better?
public class Person { public static Person withParents(Person mum, Person dad) { // some code } public static Person anOrphan() { // some code } private Person() {} }
I believe that you saw classes with more constructors. Was it always easy to find out what all the differences between created objects were? Don’t you think that using Named Constructors is the solution that can save the(); } }
Give a ChoiceIf there are groups of objects organized around one concept, but the creation of the specific instances depends on chosen option it can be worth considering using the Abstract Factory Pattern.
In the example below we give a choice to specify components’ theme. Depending on the choice, we are using a specific factory to create the needed objects, as follows:
Now we can focus only on the interface provided by OSComponents interface. We don’t care at all about any specific implementation.Now we can focus only on the interface provided by OSComponents interface. We don’t care at all about any specific implementation. }
SummaryYou should use Abstract Factory Pattern where the an entire group of classes that implements it.
Hopefully, this article will help you with making a decision when you should use a particular solution.
But maybe this is not all? If you noticed something that I missed, please share it by posting your comment below. }} | https://dzone.com/articles/abstract-factory-or-factory-method?fromrel=true | CC-MAIN-2019-51 | refinedweb | 432 | 64.1 |
The objective of this post is to explain how to perform HTTP POST requests using MicroPython and the urequests library. This was tested on both the ESP32 and the ESP8266.
Introduction
The objective of this post is to explain how to perform HTTP POST requests using MicroPython and the urequests library. This was tested on both the ESP32 and the ESP8266. The prints shown here are from the tests performed on the ESP8266.
We are going to send the HTTP POST request to a fake online testing REST API. The main website can be seen here. It supports multiple routes and we are going to use the /posts one. Note however that the name of the route to be used doesn’t have anything to do with the POST method we are going to use. In this case, a post corresponds to a dummy object representing a written post of a user in, for example, a website. On the other hand, POST is the HTTP method we are going to use.
Naturally, to follow this tutorial, the device needs to be previously connected to the Internet, so it can send the HTTP request. Please check this previous post on how to connect a device running MicroPython to a WiFi network. If you want to automate the connection after the device boots, check this other post. In my case, my MicroPython setup automatically connects the device to a WiFi network after the booting procedure.
Important: At the time of writing, the version of MicroPython used had urequests included by default. So, we would only need to import it, without performing any additional procedure. Note however that this may change and newer versions of MicroPython may no longer include it by default and require additional configuration procedures.
The code
The first thing we are going to do is importing the urequests module, to access the function needed to perform the HTTP POST request.
import urequests
Then we are going to send the request by calling the post function of the urequests module. This function receives as input the URL where we want to make the HTTP post request. It can also receive additional arguments in the form of a list of key – argument, since as can be seen by the function definition it has a **kw argument defined in the prototype. You can read more about the **kwargs in this very good article.
Since the post function calls the request function in it’s body, we can check that one of the additional arguments that we can pass is the data parameter. This corresponds to the body of our HTTP POST request.
Since this is a simple example to learn how to use the function, we will just send a string of data as body and we will not specify any particular content-type. Naturally, in a real case scenario, we would wan’t to specify a content-type and respect its format on the body of our request.
Note that the URL corresponds to the /posts route of the fake online REST api website mentioned in the introductory section.
response = urequests.post("", data = "some dummy content")
Note that this function call will return an object of class Response, which we stored in a variable, so we can process the results of the HTTP request later.
Figure 1 shows the result of this same POST request, performed using Postman. As can be seen, we will receive an answer indicating a new resource was created (a post object with ID 101), independently of the content of our request.
If we keep sending requests, the answer will always be the same, since we are dealing with a fake test API. This is why we didn’t bother specifying the content-type or a request body that would make much sense.
If you need help with sending HTTP POST requests with Postman, please consult this video.
Figure 1 – Output of the HTTP POST request using Postman.
Finally, to get the content of the answer to our request in MicroPython, we just need to access the text property of the Response object. Since the answer is of type JSON, we can also retrieve it as a dictionary object with the parsed content using the json function of the Response object, which uses the ujson library in its implementation.
print(response.text) print(response.json())
You can check bellow in figure 2 the result of all the commands shown in this tutorial. As can be seen, we can access both the raw response in a string format or in a parsed JSON object.
Figure 2 – Result of the HTTP POST request using MicroPython.
Related posts
- ESP32 / ESP8266 MicroPython: HTTP GET Requests
- ESP32 / ESP8266 MicroPython: Automatic connection to WiFi
- ESP32 MicroPython: Encoding JSON
- ESP32 MicroPython: Parsing JSON | https://techtutorialsx.com/2017/06/18/esp32-esp8266-micropython-http-post-requests/ | CC-MAIN-2017-26 | refinedweb | 799 | 60.45 |
Hi all,
I found a behavior difference of Scanner between Harmony and RI. Here is a
simple testcase[1].
RI will return a successful match result " *" while Harmony would fail to
find a match and return
null. I looked into code and found the root cause why Harmony fails to find
a match was that the
Scanner would ignore the next line terminator completely while trying to
find a match. According
to the Spec for findInLine(Pattern) method, this method "Attempts to find
the next occurrence of
the specified pattern ignoring delimiters." It seems our behavior of
ignoring the delimiter complies
with the Spec. But for the specific pattern in this case which contains a
special constructs'?='
which means a zero-width positive lookahead, RI's behavior indicates it
didn't ignore the delimiter
completely. In fact, according to the testcase result, RI would take the
delimiter into consideration
when it tries to find a match but exclude it in its match result. So it
seems the Spec is obscure for
the meaning of "ignore". To ignore the delimiter at all even when scanning
as Harmony does or just
ignore it in the match result ? RI's behavior indicates it means the later
one. So do we need to follow
RI's behavior?
I've raised a JIRA for this issue at
And I've also attached a patch to follow RI's behavior.
[1]
import java.util.Scanner;
import java.util.regex.Pattern;
public class SpecialPattern {
private static final Pattern pattern =
Pattern.compile("^\\s*(?:\\*(?=[^/]))");
public static void main(String[] args) {
Scanner scn = new Scanner(" *\n");
String found = scn.findInLine(pattern);
System.out.print(found);
}
}
Result of RI:
*
Result of Harmony:
null
--
Best Regards,
Jim, Jun Jie Yu
China Software Development Lab, IBM | http://mail-archives.apache.org/mod_mbox/harmony-dev/200902.mbox/%3Cc8963150902100343p2b4768fble5bf5c3f851faad9@mail.gmail.com%3E | CC-MAIN-2014-15 | refinedweb | 293 | 57.06 |
Uncyclopedia:How to make your first Why?
From Uncyclopedia, the content-free encyclopedia
This is a serious guide on creating a Why? article.
edit Creating the article
Basically, just create the article the same way you would any other article, but in the Why?: namespace. To create an article in a different namespace, just link to it from another page. For example, Why?:Do Microsoft make a lot of money?. From there, just present your argument in a persuading manner, make sure you look at the other side of the argument and present points that contradict these.
Make sure you add a ? at the end of the article name.
edit Important facts
When you have discovered a fact that will help you explain your argument, use the {{Factoid}} template. These can be used to persuade your reader. Diagrams can be used to great effect as well, for example in Why?:Bother, the diagram is used to draw the readers attention. Also, like numbers, "If it's in a diagram, it must be true/reputable".
edit Why? template
Finally, add the {{Why?}} template somewhere on the page. This not only adds a link back to the main page, but it also takes care of the category. It appears on the right, so make sure it will fit in with your article.
edit Recent Why?s
You should also add a link to the page on the "Recent Why?s" on the main Why? page. This process will be simplified soon, until then you will have to find the place in the HTML. | http://uncyclopedia.wikia.com/wiki/Uncyclopedia:How_to_make_your_first_Why%3F | CC-MAIN-2017-22 | refinedweb | 261 | 76.72 |
My plan is to do BFS for every building together, so that the first BFS point that are reach by all buildings, I can return the accumulated cost and avoid all the useless work searching for other empty points. But I met an issue that the returned value sometimes larger than the expected answer by 1. Don't know why. So I decided not to return when all-reach BFS points are found and wait for the whole BFS to complete. Anyone who get the idea to improve the solution please give your valuable suggestion.
On the other hand, do BFS for all the building together has the disadvantage of finding "return -1" very late. that is to say, if there's a building that is impossible to reach other buildings, the code can only find it once the whole BFS is complete.
Anyway I think my code is short and clear and worthy to share.
public class Solution { public int shortestDistance(int[][] g) { int h = g.length, w = g[0].length, n = 0, ans = Integer.MAX_VALUE; int[][] cost = new int[h][w]; // cost - cost of all buildings to reach [i,j] int[][] nv = new int[h][w]; // nv - number of buildings to that visited (reached) [i,j] Queue<Qnode> q = new LinkedList(); for (int i = 0; i < h; i++) // count buildings and build initial queue for (int j = 0; j < w; j++) if (g[i][j] == 1) q.offer(new Qnode(i, j, n++, 0)); boolean[][][] v = new boolean[h][w][n]; // mark whether visited by i th building while (!q.isEmpty()) { Qnode cur = q.poll(); for (int[] d : dir) { int y = cur.i + d[0], x = cur.j + d[1]; if (x >= 0 && x < w && y >= 0 && y < h && g[y][x] == 0 && !v[y][x][cur.id]) { cost[y][x] += cur.dist + 1; v[y][x][cur.id] = true; if (++nv[y][x] == n && cost[y][x] < ans) ans = cost[y][x]; q.offer(new Qnode(y, x, cur.id, cur.dist + 1)); } } } return ans < Integer.MAX_VALUE ? ans : -1; } private class Qnode { int i, j; // this building travels (BFS) to position (i, j) int id, dist; // id - building index number, dist - distance of (i, j) to the buildings initial position public Qnode(int y, int x, int idx, int d) { i = y; j = x; id = idx; dist = d; } } private static final int[][] dir = {{0, 1},{1, 0},{0, -1},{-1, 0}}; }
// 65ms | https://discuss.leetcode.com/topic/42736/very-short-code-of-bfs-of-buildings-together | CC-MAIN-2017-51 | refinedweb | 405 | 81.53 |
Delayed
- Good practices when queuing jobs, including custom delayed jobs
- Managing jobs using the Rails console
- Managing jobs using a Web interface
- Testing with delayed jobs
- Tagged logging
I’ll be using Rails and ActiveRecord in my demo application, so feel free to create a Rails app and follow along. You’ll need to add
delayed_job to your Gemfile.
Table to Hold Delayed Jobs
If you run the following command:
rails generate delayed_job:active_record
you will get the following migration:
def self.up create_table :delayed_jobs, :force => true do |table| table.integer :priority, :default => 0, :null => false table.integer :attempts, :default => 0, :null => false table.text :handler, :null => false table.text :last_error table.datetime :run_at table.datetime :locked_at table.datetime :failed_at table.string :locked_by table.string :queue table.timestamps end add_index :delayed_jobs, [:priority, :run_at], :name => 'delayed_jobs_priority' end
Suggested Optimizations to the Migration
Add Index on the Queue Column
You will need to query your jobs by
queue. If you have a lot of jobs in your database table, querying by
queue will do a full table scan and take a lot of time to complete. An index is very useful, in this case.
# optimization #1 # def self.up create_table :delayed_jobs, :force => true do |table| # ... # end # ... # add_index :delayed_jobs, [:queue], :name => 'delayed_jobs_queue' end
MySQL
longtext Optimizations
Some exceptions received by Delayed Job can be quite lengthy. If you are using MySQL, the
handler and
last_error fields may not be long enough. Change their datatype to
longtext to avoid this issue. If you are using PostgreSQL, this will not be a problem.
# optimization #2 # def self.up create_table :delayed_jobs, :force => true do |table| # ... # # replace the migration for column +handler+ with table.column :handler, :longtext, :null => false # replace the migration for column +last_error+ with table.column :last_error, :longtext # ... # end # ... # add_index :delayed_jobs, [:queue], :name => 'delayed_jobs_queue' end
Columns for Your Delayed Entity
Usually, a job is created in order to handle a background task that is related to a business entity. For example, to send an email to a User.
I am using two columns to store a reference to this business entity instance. Hence, I am able to quickly query my job entries that are related to specific business entity types or instances. I also add corresponding indexes so these queries finish quickly.
# optimization #3 # def self.up create_table :delayed_jobs, :force => true do |table| # ... # # replace the migration for column +handler+ with table.column :handler, :longtext, :null => false # replace the migration for column +last_error+ with table.column :last_error, :longtext # ... # table.integer :delayed_reference_id table.string :delayed_reference_type end # ... # add_index :delayed_jobs, [:queue], :name => 'delayed_jobs_queue' add_index :delayed_jobs, [:delayed_reference_id], :name => 'delayed_jobs_delayed_reference_id' add_index :delayed_jobs, [:delayed_reference_type], :name => 'delayed_jobs_delayed_reference_type' end
Later, I’ll show you how I am populating these two columns.
Queuing Jobs
Don’t Delete Failed Jobs
By default, delayed workers delete failed jobs as soon as they reach the maximum number of attempts. This might be annoying when you want to find the root of a problem and troubleshoot. My suggestion is to leave the failed jobs in the database and have a process setup to handle failed jobs.
You can set the value of this configuration attribute with the following statement:
Delayed::Worker.destroy_failed_jobs = false
inside a Delayed Job initializer.
Think about the Maximum Run Time Value
You may want to consider what value the maximum run time configuration attribute should have. The default is
4.hours. However, if you don’t expect to have such long running tasks, it is better to decrease that value. Doing so will kill the delayed worker when this limit is reached and allow the job to fail so another worker can pick it up. Also, you will be notified for tasks that you expected to run in short time but took longer (via email notifications on
error and
failure hooks).
On the other hand, I have worked with Delayed Job on projects where
4.hours was not enough and I had to increase that value. coughs
Delayed::Worker.max_run_time = 15.minutes
will set this limit to 15 minutes.
Don’t Use One Queue
Don’t use the
default or only one queue. This will not scale. Even if you only have a few workers/jobs at the start of your project, start by giving meaningful names to the queues. Distribute jobs with different business contexts to different queues.
For example, if you have registration emails, queue them in the
registration_emails queue, whereas email notifications to users of your app might be queued to
If you have different queues, they are easier to manage. If there is an exception that you want to handle manually or with a script, you can stop the workers and delete all the
email_notifications queue entries. If you have all your jobs on the same queue, tasks such as these are more complicated to tackle.
Having your jobs distributed to different queues also allow starting different workers to handle different queues. My suggestion is to have at least one worker per queue. Hence, you will execute your jobs in parallel.
Use Custom Delayed Jobs
You can use
handle_asynchronously to declare that a call to a method should be handled asynchronously. I rarely use this technique. I prefer to declare custom delayed job objects inside the jobs folder of my project. Using custom delayed jobs allows me to fine tune what I store inside the
delayed_jobs table.
Here is an example custom job. Assume I have a job that processes a video (and my application is
VideoStreamer).
# app/jobs/video_streamer/process_video_job.rb # module VideoStreamer class ProcessVideoJob < Struct.new(:video_id) # ... # end end
I create the folder video_streamer inside the jobs folder, along with the processvideo_job.rb file to hold the delayed custom job code. The class for the custom job is namespaced with the name of my application. Also, I suffix the class name with the suffix
Job. Using
Struct, I store the ID of the video (the business entity instance this job is related to). The attribute will have the name
video_id.
Implement Enqueue Hook
I register a hook handler for the
enqueue hook. The hook handles items that I want to be done whenever a new job of this class is put in the queue.
# app/jobs/video_streamer/process_video_job.rb # module VideoStreamer class ProcessVideoJob < Struct.new(:video_id) def enqueue(job) job.delayed_reference_id = video_id job.delayed_reference_type = 'VideoStreamer::Video' job.save! end end end
As you can see, the video (business entity) is stored when a job is enqueued.
Of course, there are times when I want to do more complicated things in
enqueue. In the following example, I accept an enqueue only if the
status has the correct value. Then, I update that
status to the value
processing to indicate that the specific video instance is being processed:
module VideoStreamer class ProcessVideoJob < Struct.new(:video_id) def enqueue(job) check_and_update_status job.delayed_reference_id = video_id job.delayed_reference_type = 'VideoStreamer::Video' job.save! end private def check_and_update_status video = VideoStreamer::Video.find video_id raise StandardError.new("Video: #{video.id} is not on status 'new' (status: #{video.status}") unless video.status == 'new' video.status = 'processing' video.save! end end end
Implement Success Hook
To update the status once a job is successfully processed, I implement the
success hook:
module VideoStreamer class ProcessVideoJob < Struct.new(:video_id) # ... # def success(job) update_status('success') end private def update_status(status) video = VideoStreamer::Video.find video_id video.status = status video.save! end # ... # end end
Implement Error Hook
The
error hook in your custom job can, for example, send an email alert or change the status of the related business entity. The
error method has access to the
exception that will give you information about the error. Note that the error indicates temporary failure and, if there are attempts left, another worker will try to run your background task again.
module VideoStreamer class ProcessVideoJob < Struct.new(:video_id) def enqueue(job) # ... # end def success(job) # ... # end def error(job, exception) update_status('temp_error') # Send email notification / alert / alarm end private # ... # end end
Implement Failure Hook
Use the failure hook, for example, to send an email alert or to change the status of the related business entity when a job fails for good and won’t be retried. If you have configured the failed jobs to remain in the database table, then you could retry the job manually.
module VideoStreamer class ProcessVideoJob < Struct.new(:video_id) def enqueue(job) # ... # end def success(job) # ... # end def error(job, exception) # ... # end def failure(job) update_status('failure') # Send email notification / alert / alarm / SMS / call ... whatever end private # ... # end end
Implement Perform Hook – Delegate – Raise
This hook is the most crucial, otherwise the job won’t do anything. Your implementation should be very simple and delegate the actual work to a model or other service object. The real implementation should not be part of the
perform implementation. This will make sure that you can execute the logic of the implementation without necessarily having an instance of a delayed job. Also, it can be easier for you to test the logic in a unit test. So, as a bare minimum:
module VideoStreamer class ProcessVideoJob < Struct.new(:video_id) def enqueue(job) # ... # end def success(job) # ... # end def error(job, exception) # ... # end def failure(job) # ... # end def perform video = VideoSteamer::Video.find video_id video.process! end private # ... # end end
It is absolutely necessary to raise any exceptions so they can be handled by the worker (which will call
error and
failure, as appropriate). Do not swallow any exceptions that
perform might raise. In the above example,
video.process! might raise an exception that I allow to bubble up. Same goes for locating the business entity. I use
#find() and give the
video_id, which raises an exception if the business entity is not found. Don’t use, for example,
find_by_id() which does not raise such an exception.
If the service object performing the task does not raise an error when needed (maybe it returns
false),
perform should raise an error.
def perform video = VideoSteamer::Video.find video_id raise StandardError.new("Failed to process video with id: #{video.id}") unless video.process? end
Managing Jobs via Rails Console
Delayed Job includes script interface to start/stop jobs. But, there are cases in which I want to stop running workers and start/stop specific jobs manually. I usually do that when I am in the development environment, where I rarely have background runners running. I run them manually from the console using specific
Delayed::Job API calls. Also, in production environments, I have been in situations in which I had to stop running workers and do fine grained manual operation of the jobs, using the same technique.
Here are some
Delayed::Job API commands that I find useful in such situations:
Query delayed_jobs Table with Corresponding Model
I use the
Delayed::Job model to query the
delayed_jobs table. For example, the following returns jobs that belong to the
Delayed::Job.where(queue: 'email_notifications').where.not(last_error: nil)
Understand, you can use any of the columns in your
delayed_jobs table to build your
where clause.
Which Class Will Handle My Job?
When I want to see which
class will handle a job (usually one that failed), I query for the
handler:
handler = Delayed::Job.last.handler
This is a YAML serialized object instance.
Custom Delayed Jobs
Here is an example output for my
VideoStreamer::ProcessVideoJob:
"--- !ruby/struct:VideoStreamer::ProcessVideoJob\nvideo_id: 68\n"
This output tells me that the particular delayed job instance is a task to process the video with ID = 68.
Application Mailers
If you send your emails asynchronously, then the YAML serialization is a bit different:
"--- !ruby/object:Delayed::PerformableMailer\nobject: !ruby/class 'UserNotifierMailer'\nmethod_name: :new_user_registration\nargs:\n- 35\n"
All the serialized mailers are
!rubyobject:Delayed::PerformableMailer followed by the mailer class from your app (see
!ruby/class 'UserNotifierMailer'). You can see the actual method that is used to send the email (
new_user_registration) and its arguments (
35).
Devise Mailers
If you send your devise emails asynchronously (I am using the devise-async gem to do that), then the YAML serialization looks something like this:
"--- !ruby/object:Delayed::PerformableMethod\nobject: !ruby/object:Devise::Async::Backend::DelayedJob {}\nmethod_name: :perform\nargs:\n- :confirmation_instructions\n- User\n- '317'\n- daD9bVQ2d_kaR3abyS7X\n- {}\n"
Again, you can see which email might be failing along with its run time arguments. In the example above, the email that fails is the one that sends confirmation instructions to user with ID = 317.
Deserializing Different Jobs on Same Queue
If you have different job types in the same queue, then it will be difficult to manage the jobs grouped by the job type. For example, you may want to count the number of queued jobs per type on a queue that is called
solr_indexing that handles various classes for background indexing.
If the only information that you have on your
delayed_jobs table is the
handler (i.e. the
delayed_reference_type does not help), you will have to work with … the
handler.
The point is that
handler stores different serialized objects according to the class serialized as we discussed above.
The
YAML.load(dj.handler) will deserialize your serialized object.
Custom Delayed Jobs
If the queued job is a custom delayed job
dj = Delayed::Job.last dj.handler # Assume: "--- !ruby/struct:VideoStreamer::ProcessVideoJob\nvideo_id: 68\n" job = YAML.load(dj.handler) # +job+ will be instance of +VideoStreamer::ProcessVideoJob+ struct with # +video_id+ attribute set to +68+
Application Mailers
If it is a mailer object, the instantiated job is a
Delayed::PerformableMailer:
=> #<Delayed::PerformableMailer:0x0000000a050898 @object=UserNotifierMailer, @method_name=:new_user_registration, @args=[35]>
This handler, as you can see, responds to
object, which is the actual mailer instance,
method_name, which is the mailer instance method that will be used to send the email, and
args, which contains the runtime arguments to the method.
Devise Mailers
When the handler is a
Devise mailer, there is one more level of abstraction. The job is of type
Delayed::PerformableMethod:
=> #<Delayed::PerformableMethod:0x0000000a0bb800 @object=#<Devise::Async::Backend::DelayedJob:0x0000000a0bf090>, @method_name=:perform, @args=[:confirmation_instructions, "User", "317", "daD9bVQ2d_kaR3abyS7X", {}]>
This one, as you can see, responds to
object, which is a instance of
Devise::Async::Backend::DelayedJob, the
method_name, which is the method to call on this instance, and the
args, which contains the run-time arguments to this method. This
args array contains the actual email method and its real arguments.
The
YAML.load(dj.handler) might return different object types and you might need to implement some kind of
is_a?(....) logic if you want to write a script that operates on all or part of the jobs that belong to the same queue.
What Was the Exception for an Errored Job?
When I want to see the exception details for a job, I inspect the
last_error column.
Run a Job from the Rails Console Without Queuing
Assuming that you have a job and you want to run it manually from the rails console, but, you do not want it to be put in the delayed job queue lifecycle loop:
# This will run your job but will not go through the delayed job lifecycle loop job = VideoStreamer::ProcessVideoJob.new(68) job.perform
It will work, but no registered hooks will be executed.
I rarely use this method, but it has come in handy on occasion.
Instantiate a Worker Within Rails Console
This is very handy when you want to run a failed job again, but you want it done through the console and not through background running workers:
dw = Delayed::Worker.new
Easy, eh?
Run a Failed Job from Within Rails Console
Assuming that you have a failed job and you want to run it again manually, from within the console:
dw = Delayed::Worker.new dj = Delayed::Job.last # assuming that the last job is the failed one, otherwise use a proper query to # locate it dw.run dj
That’s it. Your worker will run the job call the corresponding error and failure hooks if the job fails again. If it succeeds, it will delete it from the queue.
Managing Jobs Using the Web Interface
Use the delayed_job_web interface to have access to your queued jobs. Add the following line to your routes:
mount DelayedJobWeb => "/delayed_job"
This will allow you to access the management interface using an address like.
I also have a delayed_job_web.rb initializer (in my config/initializers folder):
DelayedJobWeb.use Rack::Auth::Basic do |username, password| # authenticate user = User.find_by_username(username) return false unless user.authenticate(password) # authorize. I am using cancancan for authorization. You can use any other authorization gem you see fit. ability = Ability.new(user) can = ability.can? :manage, Delayed::Job raise CanCan::AccessDenied unless can true end
This allows me to authenticate and authorize the request to access
/delayed_job.
Testing with Delayed Job
Do Not Queue or Mock When Testing
When testing your application code (with any kind of tests, unit, or integration tests or UI tests), do not queue or mock your delayed job tasks. This might seem a strange practice to you , but to me, it has been proven invaluable. I need to see whether they break or not. If the cases where a task takes too long or has recursion, I might decide to mock that job. But in general, I do not mock my jobs.
To get Delayed Job to simply execute your task and not queue it, do the following in the initializer:
Delayed::Worker.delay_jobs = !%w[ test ].include?(Rails.env)
The above one will not queue jobs in the
test environment.
Disable Immediate Execution When Testing
However, there might be tests where you want to test the queuing functionality. I wrap these tests with special tags and ask Delayed Job to queue them up.
RSpec
When using
RSpec, I have an
around(:each) configuration that allows the use of a
:delayed_job tag:
# spec/spec_helper.rb RSpec.configure do |config| # ... other config here ... # config.around(:each, :delayed_job) do |example| old_value = Delayed::Worker.delay_jobs Delayed::Worker.delay_jobs = true Delayed::Job.destroy_all example.run Delayed::Worker.delay_jobs = old_value end # ... other config here ... # end
I am enabling the queuing of jobs and deleting any existing jobs before the example runs. After the example run, I set the delayed job queuing back to what it was.
Now, when I want to write a spec that uses delayed job queuing, I do the following:
it 'should queue the job`, delayed_job: true do ... end
Cucumber
# features/support/hooks.rb Around('@delayed_job') do |scenario, block| old_value = Delayed::Worker.delay_jobs Delayed::Worker.delay_jobs = true Delayed::Job.destroy_all block.call Delayed::Worker.delay_jobs = old_value end
Similar to the
RSpec configuration, I am using an
Around hook with tag
@delayed_job. Then, I tag the Scenarios that I want to use real queuing:
@delayed_job Scenario: As a User when I sign up there is a new user registration email queued
Tagged Logging
Rails supports tagged logging, as you probably know. I have configured Delayed Job to use tagged logging, too.
In order to do that, I use the
Delayed::Plugin technique:
module Delayed module Plugins class TaggedLogging < Delayed::Plugin Delayed::Worker.logger = Rails.logger callbacks do |lifecycle| lifecycle.around(:execute) do |worker, *args, &block| Rails.logger.tagged "Worker:#{worker.name_prefix.strip}", "Queues:#{worker.queues.join(',')}" do block.call(worker, *args) end end lifecycle.around(:invoke_job) do |job, *args, &block| Rails.logger.tagged "Job:#{job.id}" do block.call(job, *args) end end end end end end
As you can see, I am catching the hooks
around(:execute) and
around(:invoke_job) and using
Rails.logger to implement tagged logging. I log the worker name, queues, and the job id.
Don’t forget to register your
Delayed::Plugin subclass in your
delayed_job initializer with:
Delayed::Worker.plugins << Delayed::Plugins::TaggedLogging
By the way, if you want to know which events you can hook to, see this line here.
Conclusion
In this article, I have presented some of the practices that I use to tackle my background jobs using Delayed Job gem. I hope that you find some, if not all, of these tips useful. | https://www.sitepoint.com/delayed-jobs-best-practices/ | CC-MAIN-2018-39 | refinedweb | 3,315 | 58.38 |
Configure frame IDs for mavros local_position/odom
Hi,
I have a system of 4 UAVs with 4 pixhawks and 4 on-board computers. A ground station is controlling the ROS master. I have a problem managing UAV poses. Mavros publishes local_position/odom with child frame ID 'base_link'. Since I have 4 UAVs operating in the same ROS space, this is a problem.
I looked through the documents but did not see how to set a parameter for child frame ID. Is there such parameter that I have missed? If there isn't then running a node which listens to the topics (topics are namespaced with /uav1, /uav2 etc) and republish to a new topic with new frame IDs (naive, I know) the best way to approach this? | https://answers.ros.org/question/254543/configure-frame-ids-for-mavros-local_positionodom/ | CC-MAIN-2020-16 | refinedweb | 127 | 72.76 |
<Form>
The Form component is a wrapper around a plain HTML form that emulates the browser for client side routing and data mutations. It is not a form validation/state management library like you might be used to in the React ecosystem (for that, we recommend the browser's built in HTML Form Validation and data validation on your backend server).
import { Form } from "react-router-dom"; function NewEvent() { return ( <Form method="post" action="/events"> <input type="text" name="title" /> <input type="text" name="description" /> <button type="submit">Create</button> </Form> ); }
FormData will not include that field's value.
All of this will trigger state updates to any rendered
useNavigation hooks so you can build pending indicators and optimistic UI while the async operations are in-flight.
If the form doesn't feel like navigation, you probably want
useFetcher.
action
The url to which the form will be submitted, just like HTML form action. The only difference is the default action. With HTML forms, it defaults to the full URL. With
<Form>, it defaults to the relative URL of the closest route in context.
Consider the following routes and components:
function ProjectsLayout() { return ( <> <Form method="post" /> <Outlet /> </> ); } function ProjectsPage() { return <Form method="post" />; } <DataBrowserRouter> <Route path="/projects" element={<ProjectsLayout />} action={ProjectsLayout.action} > <Route path=":projectId" element={<ProjectPage />} action={ProjectsPage.action} /> </Route> </DataBrowserRouter>;
If the the current URL is
"/projects/123", the form inside the child
route,
ProjectsPage, will have a default action as you might expect:
"/projects/123". In this case, where the route is the deepest matching route, both
<Form> and plain HTML forms have the same result.
But the form inside of
ProjectsLayout will point to
"/projects", not the full URL. In other words, it points to the matching segment of the URL for the route in which the form is rendered.
This helps with portability as well as co-location of forms and their action handlers when if you add some convention around your route modules.
If you need to post to a different route, then add an action prop:
<Form action="/projects/new" method="post" />
See also:
method
This determines the HTTP verb to be used. The same as plain HTML form method, except it also supports "put", "patch", and "delete" in addition to "get" and "post". The default is "get".
The default method is "get". Get submissions will not call an action. Get submissions are the same as a normal navigation (user clicks a link) except the user gets to supply the search params that go to the URL from the form.
<Form method="get" action="/products"> <input aria- <button type="submit">Search</button> </Form>
Let's say the user types in "running shoes" and submits the form. React Router emulates the browser and will serialize the form into URLSearchParams and then navigate the user to
"/products?q=running+shoes". It's as if you rendered a
<Link to="/products?q=running+shoes"> as the developer, but instead you let the user supply the query string dynamically.
Your route loader can access these values most conveniently by creating a new
URL from the
request.url and then load the data.
<Route path="/products" loader={async ({ request }) => { let url = new URL(request.url); let searchTerm = url.searchParams.get("q"); return fakeSearchProducts(searchTerm); }} />
All other methods are "mutation submissions", meaning you intend to change something about your data with POST, PUT, PATCH, or DELETE. Note that plain HTML forms only support "post" and "get", we tend to stick to those two as well.
When the user submits the form, React Router will match the
action to the app's routes and call the
<Route action> with the serialized
FormData. When the action completes, all of the loader data on the page will automatically revalidate to keep your UI in sync with your data.
The method will be available on
request.method inside the route action that is called. You can use this to instruct your data abstractions about the intent of the submission.
<Route path="/projects/:id" element={<Project />} loader={async ({ params }) => { return fakeLoadProject(params.id) }} action={async ({ request, params }) => { switch (request.method) { case "put": { let formData = await request.formData(); let name = formData.get("projectName"); return fakeUpdateProject(name); } case "delete": { return fakeDeleteProject(params.id); } default { throw new Response("", { status: 405 }) } } }} />; function Project() { let project = useLoaderData(); return ( <> <Form method="put"> <input type="text" name="projectName" defaultValue={project.name} /> <button type="submit">Update Project</button> </Form> <Form method="delete"> <button type="submit">Delete Project</button> </Form> </> ); }
As you can see, both forms submit to the same route but you can use the
request.method to branch on what you intend to do. After the actions completes, the
loader will be revalidated and the UI will automatically synchronize with the new data.
replace
Instructs the form to replace the current entry in the history stack, instead of pushing the new entry.
<Form replace />
The default behavior is conditional on the form
method:
getdefaults to
false
trueif your
actionis successful
actionredirects or throws, then it will still push by default
We've found with
get you often want the user to be able to click "back" to see the previous search results/filters, etc. But with the other methods the default is
true to avoid the "are you sure you want to resubmit the form?" prompt. Note that even if
replace={false} React Router will not resubmit the form when the back button is clicked and the method is post, put, patch, or delete.
In other words, this is really only useful for GET submissions and you want to avoid the back button showing the previous results.
relative
By default, paths are relative to the route hierarchy, so
.. will go up one
Route level. Occasionally, you may find that you have matching URL patterns that do not make sense to be nested, and you're prefer to use relative path routing. You can opt into this behavior with
<Form to="../some/where" relative="path">
reloadDocument
Instructs the form to skip React Router and submit the form with the browser's built in behavior.
<Form reloadDocument />
This is recommended over
<form> so you can get the benefits of default and relative
action, but otherwise is the same as a plain HTML form.
Without a framework like Remix, or your own server handling of posts to routes, this isn't very useful.
See also:
useNavigation
useActionData
useSubmit
TODO: More examples
A common use case for GET submissions is filtering a large list, like ecommerce and travel booking sites.
function FilterForm() { return ( <Form method="get" action="/slc/hotels"> <select name="sort"> <option value="price">Price</option> <option value="stars">Stars</option> <option value="distance">Distance</option> </select> <fieldset> <legend>Star Rating</legend> <label> <input type="radio" name="stars" value="5" />{" "} ★★★★★ </label> <label> <input type="radio" name="stars" value="4" /> ★★★★ </label> <label> <input type="radio" name="stars" value="3" /> ★★★ </label> <label> <input type="radio" name="stars" value="2" /> ★★ </label> <label> <input type="radio" name="stars" value="1" /> ★ </label> </fieldset> <fieldset> <legend>Amenities</legend> <label> <input type="checkbox" name="amenities" value="pool" />{" "} Pool </label> <label> <input type="checkbox" name="amenities" value="exercise" />{" "} Exercise Room </label> </fieldset> <button type="submit">Search</button> </Form> ); }
When the user submits this form, the form will be serialized to the URL with something like this, depending on the user's selections:
/slc/hotels?sort=price&stars=4&amenities=pool&amenities=exercise
You can access those values from the
request.url
<Route path="/:city/hotels" loader={async ({ request }) => { let url = new URL(request.url); let sort = url.searchParams.get("sort"); let stars = url.searchParams.get("stars"); let amenities = url.searchParams.getAll("amenities"); return fakeGetHotels({ sort, stars, amenities }); }} />
See also: | https://beta.reactrouter.com/en/dev/components/form | CC-MAIN-2022-40 | refinedweb | 1,277 | 54.32 |
Comment Re:DRM fails (Score 2) 217.
Arizona Backs Off Its Speed Camera Program 513 513
Mozilla Labs To Bring Address Book To Firefox 80 80
Is Mozilla Ubiquity Dead? 148 148
Microsoft To Get $100M Annual Tax Cut and Amnesty 406 406
Blizzard Previews Revamped Battle.net 188 188
Game Devs Migrating Toward iPhone, Away From Wii 143 143
Comment Re:Javascript is actually a great language (Score 3, Informative) 531 531
- Variables are global by default, leading to accidental memory leaks, conflicts and various other fun things.
- A lack of namespaces.
- Lack of block scope (despite the fact the language has blocks), i.e:
function a() {
var b = 1;
{
var b = 2;
}
alert(b);
}
will alert 2.
Major Snow Leopard Bug Said To Delete User Data 353 353
Comment Re:I just found out about this. (Score 3, Informative) 175 175!)
Google Native Client Puts x86 On the Web 367 367
EA Forum Ban Will Now Mean EA Game Ban 549 549
Comment Re:Fuck the police (Score 5, Informative) 317 317
4th paragraph:
"However, the police subsequently descended on the man's home, seizing his computer and camera equipment."
| http://slashdot.org/~slug359/tags/!news | CC-MAIN-2015-32 | refinedweb | 192 | 69.72 |
Opened 8 years ago
Closed 4 years ago
#15760 closed New feature (fixed)
Feature: JS Hooks for Dynamic Inlines
Description
It is difficult to access the newly added row when working with dynamic inlines. This makes it difficult to use widgets which require javascript bindings (such as auto-complete widgets) in the inlines. I believe this is the issue that someone was trying to raise in #15693. While the formset plugin does allow for passing method to be called when a new row is added, this is always already populated by admin/edit_inline/stacked.html and admin/edit_inline/tabular.html. If you want to include another method to be run you need to override these templates completely.
I've attached a patch which adds two events to the formset plugin:
formsetadd and
formsetdelete which are fired by the add and delete rows respectively. The example usage would be
django.jQuery('.add-row a').live('formsetadd', function(e, row) { console.log('Formset add!'); console.log($(row)); });
Attachments (1)
Change History (28)
Changed 8 years ago by
I ran into this issue two years ago, and I am running into it again today. I ended up having to clone django's add link, hide the original, add my own click handler, then call django's click handler on the original element.
It looks like a few others have ran into this issue too.
-
-
I believe the posted patch would solve the problem for me, maybe put a django namespace prefix on it just to be safe.
Another option would be to globally add a callback or override options.added and options.removed.
comment:9 Changed 7 years ago by
I ended up working around this issue in my own project by monkey patching
django.jQuery.fn.formset. I still think that adding these events would be helpful but I think that largely reduces the need for them if it is accepted.
comment:10 Changed 7 years ago by
comment:11 Changed 7 years ago by
I like the inlines.diff patch, because it is more explicit this way. I don't think there's anything wrong with having clearly named events on the javascript side, is there?
comment:12 Changed 7 years ago by
Updated this patch to current master, with some alterations. Added documentation.
Patch:
This fix also fixes accepted duplicate #19314
Example usage:
django.jQuery(document).bind('formset_add.admin.my_widget', function(event, row_element) { my_widget_setup($('.my_widget', row_element)); });
comment:13 Changed 7 years ago by
Thanks for your work on the patch.
In the example usage above, you bind the event 'formset_add.admin.my_widget'. Is that a typo (i.e. the 'my_widget' part)?
Also, what would happen when the page would contain multiple types of inlines? How would you discriminate between the various inlines? If you could please elaborate on the approach a developer would have to follow, that would be helpful — and in fact, this could also be added to the documentation.
Finally, to include this patch in Django core, some tests would have to be written. Would you like to have a go at writing some Selenium tests demonstrating the use of this new feature?
Thanks!
comment:14 Changed 6 years ago by
comment:15 Changed 4 years ago by
How About to extend the current plugin defaults to accept say 'addedCallback' and 'deletedCalback' which can be assigned in to the django.jQuery.fn.formset.defaults . Those options are left for the user to fill.
The Tabular & Stacked inline js can callback those function along with their 'added' and 'deleted' function
And as answer to julien question about what if many inline existed on a page , we can send both the created form and the formset name.
For using this new feature, a change_form template is extended for the model you want to work with, and we add the javascript function of desire inside the HTML template. Mainly in the change_form_document_ready block or maybe a new block (where missing block.super is not gonna mess things up)
I can do this if idea is accepted.
comment:16 Changed 4 years ago by
Adding a formset defaults in the document_ready block is too late for the defaults to get picked up.
The plugin is Initiated by the edit_inline/tabular.html (or stacked) , at the end of inline_field_sets block
The other option i see is on the extrahead block
comment:17 Changed 4 years ago by
comment:18 Changed 4 years ago by
Any Idea on where this feature documentation should go in the Django admin documentation.
Thanks.
comment:19 Changed 4 years ago by
comment:20 Changed 4 years ago by
Maybe a new page at
docs/ref/contrib/admin/javascript.txt would make sense. Anyway, the content is more important than the location at this point.
comment:21 Changed 4 years ago by
Indeed , thank you Tim.
I added an 'initial documentation' , there is a small problem in
docs/ref/contrib/admin/javascript line 19 , I couldn't figure out how to make a proper link. :-)
Waiting for feedback regarding this and any other.
Best Regards.
comment:22 Changed 4 years ago by
comment:23 Changed 4 years ago by
comment:24 Changed 4 years ago by
Added JavaScript tests along with documentation enhancement.
comment:25 Changed 4 years ago by
Reviewed the updated patch.
comment:26 Changed 4 years ago by
Improvements made. Kindly review. Thanks.
Admin inlines with events | https://code.djangoproject.com/ticket/15760 | CC-MAIN-2019-26 | refinedweb | 901 | 63.49 |
N = 47 K = 7 def F(c): a = c & -c b = a + c return (((b ^ c) >> 2)//a) | b def getSet(s): a = [] k = 1 while s != 0: if (s & 1) == 1: a.append(k) k += 1 s >>= 1 return a def getSubSet(s, set): a = [] k = 0 while s != 0: if (s & 1) == 1: a.append(set[k]) k += 1 s >>= 1 return a S = sum def hasProp(set): if (set[1] < K): return False for i in range(1, K//2): if S(set[0:i+1]) <= S(set[K-1:K]): return False for n in range(1, len(set)): s = (1 << n) - 1 while s < (1 << len(set)) - 1: A = getSubSet(s, set) for m in range(n, len(set)): t = (1 << m) - 1 while t < (1 << len(set)) - 1: B = getSubSet(t, set); if ((S(A) == S(B)) or ((m > n) and (S(A) > S(B)))) and (A != B): return False t = F(t) s = F(s) return True minsum = 115 + (7 * 19) minset = [] s = (1 << K) - 1 while s < (1 << N) - 1: sp = getSet(s) #print(sp) SUM = S(sp) if SUM < minsum and hasProp(sp): minset = sp minsum = SUM s = F(s) print(minset)
Friday, February 26, 2016
Problem 103 -- Something happened
A long time ago, I decided to solve the few problems beyond the boundary of where I had worked. Problem 103, though it has been a while, I recall being a bit annoying, especially as the whole computation ended up only confirming that the given heuristic they have, which isn't true in general, still would have solved this problem. But oh well, here is what I did. A lot of bit-shifting silliness for efficient set implementations (and efficiently iterating over sets with a certain number of elements out of the universe). | http://pelangchallenge.blogspot.com/2016/02/problem-103-something-happened.html | CC-MAIN-2020-29 | refinedweb | 302 | 67.62 |
Fonts weight variants selection
Bug Description
Inkscape's font selector displays the right fonts
Steps:
* install the snapshot of DejaVu with DejaVu Sans
ExtraLight:
http://
* type some text in Inkscape 0.43
* open the font selection tool
Expected behaviour:
* each variant should be displayed in the preview
accordingly
* if applied, the font variant should be used by the
text object
Current behaviour:
* DejaVu Sans BoldOblique displays what Sans Book
displays in the preview and with the text object (see
following cases)
* with the ExtraLight font named ExtraLight:
DejaVu Sans Book displays ExtraLight with the text
object but correctly in the preview
DejaVu Sans ExtraLigth displays Sans Book in the
preview but correctly with the text object
* changing the name of DejaVu ExtraLight to DejaVu
Light in the source and producing new ttf file:
DejaVu Sans Book displays ExtraLight all the time
(both preview and with text object)
* Applied font selection to a text object is not
remembered (ExtraLight, Book and BoldOblique return to
Book)
A very similar behaviour occurs with Yanone Kaffeesatz:
http://
Dealing with DejaVu Sans Bold Oblique can be dealt with on
the font side by setting the Style name to "Bold Oblique"
instead of the default PS "BoldOblique" that Inkscape
doesn't understand.
I made a few sample fonts with different weights and styles:
http://
They should all have different weights and only Contour
should be different. Right now Inkscape is mixing them up.
No donut for Inkscape :P
This bug is release-critical, it should be definitely
finished before 0.44.
The canvas and font selector use two very separate
mechanisms for rendering fonts. This is not likely to be a
simple bug to fix.
If this is release-critical, wouldn't this need to be scored
a 9 instead of a 6?
Also, cyreve is listed as the owner - cyreve, are you
actively working on this one?
Bryce
Bumping up to 9, since it was described as release critical.
Is there a way to bypass the bug? I really-
need to use Lucida Sans Demibold, but it is impossible to
apply it in the font selection dialog.
Inkscape should not use the Style tag of the font for
anything but for what name to use for the user interface.
The backend should use the stretch/width and the weight
information to differentiate between the fonts. Style can be
anything, from standard names to totally arbitrary ones,
weights are a finite set and stretch width too.
For Lucida Sans Demibold you could rename the font to one
style that Inkscape currently support. Fontforge can do that
but I doubt this procedure is legal.
Could someone please outline the steps for renaming a font
to a style supported by Inkscape in Fontforge? Is it
possible to install the font without restarting X?
Changing the font style:
* Open the ttf file
* Element -> Font info,
* Select the tab: TTF Names
* Click on the Styles (SubFamily) value and set to desired
style name
Inkscape only recognizes the following style names:
Regular, Roman, Normal, Plain, Medium, Book, Italic,
Oblique, Slanted, Bold, Caps. Any thing else will mess
things up.
By the way, the sample test fonts also include some fonts
that just vary in stretch.
So Jaja Condensed and the likes should be in the "Jaja" font
family and should just be displayed as different Styles.
http://
files or the All-OTF zip file contain them.
nobody: You can install a font through Gnome's
System-
opening the location "fonts://" in the file browser. In KDE
you can go to the kontrol center. These will take care of
the new fonts and you'll just need to restart Inkscape.
I'm using XFCE4 in Ubuntu, so neither the Gnome nor KDE way
work for me. I think fonts should be installed by copying
them to /usr/share/
with fc-cache. I'm not sure how to tell X that fonts have
changed though...
Is somebody working on this?
Originator: NO
Postponing for 0.45 due to lack of action on this bug.
Originator: NO
Hmm, seems like I should have put some action on this bug ;)
It's bugging me again right now with Yanone Kaffeesatz. The problem has
changed, Inkscape correctly displays, what you can select, but I got a list
of
Regular
Regular
Regular
Bold
instead of
Thin
Light
Regular
Bold
Please fix. It's something you stumble across every now and then and in
that moment really hate it and then forget about for a long while again.
Bulia once explained to me, that he cared more about the styles actually
supported by SVG, but since one doesn't have to use bold and italic tags
but could just use another font name, I don't see this point. For
professional and semi-professional designing, having the right fonts is
most crucial.
I'm confirming this in accordance with <URL http://
The font selection system seems to classify all fonts roman/italics normal/bold. This might work with some fonts, but fails with many serious font families. Inkscape is becoming a very serious drawing program, and should be able to use extensive font families. Please drop the bold and italic buttons, and make a selection tool (drop-down list?) that provides all font shapes.
I'm having the same problem with Exotic350 Light & Demibold, and many other fonts. Fudging the font style with FontForge isn't a portable option and is very embarrasing. The words "crucial" and "critical" have been used already about this bug. I completely agree.
On OS X also many variants are ignored while they exist in the fonts file, so I made this bug all-platforms. In addition to not supporting exotic variants (like extra light, black etc.), simple variants show up as available but applying them has no effect, or turns the text in the default "Sans" font.
Example of some fonts which come with every OS X system (I think):
- American Typewriter: no variant work except italics
- Andale Mono : no Bold
- Apple Chancery : no Bold
- Baskerville: no variant, the variant recognized as normal is in fact Bold Italic
- Cochin: no variants
...
And this was only until letter C for those fonts that worked. These are all fonts in the dfont format, which is just a packaging around TTF files.
Following on my own comment. Updating the libraries Inkscape uses seems to fix many of the issues on OS X. Certain fonts however are still problematic in that they propose a Bold variant which does not exist. Such fonts are for example:
Baskerville Old Face -> only a regular variant but proposed in italics (work), bold (does not work) and bold italics (displayed as italics)
Playbill -> idem
Dropping cyreve as assignee since I've not seen him in a while. We need a volunteer to take on implementation of a fix for this issue. I've increased the priority to critical.
If someone can take ownership and be the assignee, it would also be possible to milestone it for the 0.46 release, however time is short to get a fix in so this would need to happen very soon.
Just to complete my comments, the version of Pango used on OS X and that seem to solve most of the issues is 1.19.3 and rendering is either by Freetype 2.3.5 or Cairo 1.5.8. In the meantime X and fontconfig also got updated and improved regarding OS X font formats but I think that's something pretty OS X specific and the version of X is still quite lagging behind what's available on linux anyway (don't know about windows).
Using these libraries, the original problem reported with Deja Vu is gone: extralight, bold oblique, book (=normal in Inkscape), all work perfectly.
The issues that remain are:
- Inkscape proposes bold and italic variants when they do not exist in the font. The italic variant is correctly faked by using an oblique version of the regular font. The bold variant usually does not work and should not be proposed. This is true with ttf, dfont and ttf suitcase formats. I don't have an otf font with only a regular version (they all have bold variants) so I can't really test this but my gut feeling is that this is something general, not font-format specific.
- Inkscape does not see all the variants of advanced, professional fonts (mostly otf in my case). It makes a good work detecting many of them (extralight, light, semi-bold) but does not detect more exotic things (capitals, subhead, display). It think a conscious choice was made to support only what could be expressed in CSS syntax so this part of the bug could be invalid regarding Inkscape (it is just a limitation of SVG). It would be nice if Gail or someone could give precisions or pointers into the mailing list archive.
Regarding JiHO's comments above:
- This sounds like an issue that should be looked into. There are two possibilities: First, we of course may be doing something wrong on the Inkscape side. Second, it is possible that Pango is messing up somehow. A lot of what we do relies heavily on Pango, so it may be that Pango inocrrectly thinks the bold faces exist. I have not spent a lot of time with the code lately, but I believe we do some extra checking as well, so I'm not sure where this problem is arising off hand.
- You are pretty much bang on for this one. I have added a new CSS attribute in the Inkscape namespace to try and get around this problem, but as mentioned above, we still rely very much on Pango. The next step in this process would be to either ditch Pango for font management (yeah, not likely), or work on having the Pango devs add support for non-css fonts. Until then we are stuck with basic fonts that Pango understands :( (If there is a GSoC again this year, I would want to look into pursuing this as a possible project).
So in conclusion, I should look into the first problem mentioned. Maybe you can point me to some fonts I can use to demonstrate the problem?
I attached a font which shows the problem and for which it is particularly obvious: Andale Mono is a monospaced font with only a regular variant (so says FontBook at least http://
I'm not sure about the legality of putting it online and will suppress the attachment if a problem arises. Just grab it while it's there.
I don't think Inkscape is able to do much about this issue.
The root of all problems probably is that pango doesn't use the font's style name to differentiate between the fonts but the weight, width and slant values. If you have fonts where the difference doesn't fit into these attributes, then pango cannot tell them apart. This is probably the case when using e.g. the Pochoir fonts (http://
The second problem is caused by how Fontconfig handles style linked fonts. MS Windows can only handle four styles per family (Regular, Italic, Bold, Bold Italic), so families like e.g. the free "Yanone Kaffeesatz" (http://
Kaffeesatz Light:
Family: "Yanone Kaffeesatz", "Yanone Kaffeesatz Light"
Style: "Light", "Regular"
Kaffeesatz Regular:
Family: "Yanone Kaffeesatz", "Yanone Kaffeesatz Regular"
Style: "Regular", "Regular"
MS Windows sees the second value and shows them as two different families whith a "Regular" style, Mac OS sees the first value and shows them as one family with "Light" and "Regular" style. Fontconfig sees both, and when a font with Family="Yanone Kaffeesatz" and Style="Regular" is requested, it will find both fonts, because both have "Yanone Kaffeesatz" in the list of family names, and both have "Regular" in the list of style names. So it might happen that "Yanone Kaffeesatz Regular" is requested and "Yanone Kaffeesatz Light" really gets selected. This is a Fontconfig issue, but fixing it is easy. Put the following simple configuration snippet into /etc/fonts/
<match target="scan">
<edit name="family"
<edit name="style"
</match>
Or put the attached file into /etc/fonts/conf.d or wherever Fontconfig will find it. Don't forget to run "fc-cache -f". Now Fontconfig discards everything after the first entry in the family and style lists of all fonts, so only the "preferred name" remains. This fixes most font selection issues.
What Inkscape could do is documenting the known font selection limitations and perhaps suggesting something like the above configuration snippet.
In the continuity of the issue with fonts,
I have a big problem with some fonts which have not the same size in Inkscape 0.4.6 and in another tools under Windows XP whereas I use the same font with the same size in the both tools...
So it is very difficult to make model of document when the space used by words is not the same in my model under Inkscape and the results in production.
Am I the only one which has this problem or not ??
Thanks in advance
Hi,
I'm seeing the same problem with Inkscape 0.46+devel r22575 (Nov 12 2009) (built on openSUSE 11.2).
E.g., I've installed only the following GillSans otf variants as system-wide fonts ...
ls -1 *GillSans*
GillSans-
GillSans-
GillSans-
GillSans-Bold.otf
GillSans-
GillSans-
GillSans-
GillSans-
GillSans-
GillSans-Light.otf
GillSans-
GillSans.otf
GillSans-
GillSans-
GillSans-
In both FontMatrix & Scribus (no pango?) I see these fonts as installed/active, and they're all usable.
In Inkscape, however, I see
Font family: Gill Sans
Style:
Normal
Condensed
Light
Italic
Light Italic
Bold
Bold Condensed
Bold Extra-Condensed
Ultra-Bold
Ultra-Bold Condensed
Bold Italic
Font Family: Gill Sans Light
Style:
Light
Light Italic
Bold
Bold Italic
but NO trace of, e.g., the
GillSans-
GillSans-
variants. Apart from working in/on Scribus, these are all Adobe .otf fonts that have been used on OSX with no apparent issues in any app.
I'm certainly no expert, but it seems to me that crafting workaround snippets is not the way to go for dealing with 'industry standard' fonts. Wouldn't it make more sense to do what Scribus does (part of the Libre Graphics project, like Inkscape, no?) or use _this_ discussion to get upstream (pango? fontconfig? whatever?) to make required fixes?
Thanks,
BenDJ
I though I could link to other bugs ... my mistake.
Anyway, this but submitted by Ankh-Users
"font variants information ignored"
https:/
seems to be related to the same problem discussed here.
BenDJ
likewise with M+ fonts
There have been several font weights added to be handled properly in Inkscape, as part of the refactored text tool:
<http://
Additional details:
Some of the relevant commits by Tavmjong Bah are
9332 Added missing Pango Weights
9334 First step in fixing the changing of font faces (must also update toolbox.cpp).
Expands use of pango_font_
9340 Second step in fixing changing of font faces.
9348 Added/Fixed Pango font weights.
9365 Converted text toolbar to GTK toolbar.
... and some minor fixes in later revisions AFAICT.
(copied from an earlier comment in related bug #362810).
I believe this report is, at least by subject, the right place to add comment.
We are seriosly missing font variant dropdown selector added to text toolbar. Right now you can aproach to exotic variants like Extra, Thin, Outline of some typeface only by dedicated dialog. It's far from being productive workflow. Especially problematic is change of typeface on already formatted text. If you use that dedicated dialog you'll have to have some variant selected and on typeface change you'll lose all bold, italics etc.
What worked for me was going into FontForge and changing the "Preferred Family" and "Preferred Styles" fields in Element > Font Info > TTF Names, to match the "Family" and "Styles (SubFamily)" fields on the same tab.
Inkscape is trying to be smart by grouping the fonts by preferred families and styles, but fails, so we have to prevent it from trying to group them and instead list the different styles as different fonts.
It seems to me that the issue or some subissues are dealt with? For exdample, comment 31: there is a font variant selector in the text toolbar (though it's content does not seem to be emptied when there is no "font variant"). Can some affected user check whether the reported problem is still an issue with a recent development version?
I still see fscked up "bold" behavior in 0.48+devel r11359, and considering that 0.48.2-1 is still featured as the stable version, it will probably still be around for some time ...
I noticed that with some fonts, Inkscape doesn't show any changes on screen when switching bold around, but it _does_ affect printing and exports.
(Also interesting that the two pdf exports look quite different; in the variant where text is not exported as path apparently the bold gets dropped from the two "i" in the bottom line; but that's another bug.)
Right now I'm downloading r11870 and will retry with that.
Attached: two PDFs and one SVG, all exported by "Kopie speichern unter", no other changes in between.
Yep, bug is still there (r11870). Just that "bold" is now not a button but a dropdown.
(PDF export bug is also still there. Suggestions where to report this welcome.)
Work-around in comment #25 doesn't appear to still work.
with new font selection I cannot select font weights apart from default (usually medium) and Bold;
Choosing semi-bold, heavy, light... gives You normal/medium weight.
these however work in Text Properties Dialog (You can see the difference), but are not applied to the font in the document.
I can choose different families (italic, oblique, etc)
actually changes are forgotten when You change selection (only family is remembered).
Similar problem with Museo, and Museo Sans. The weight should be 100, 300, 500, 700 and 900. But is showing as light, heavy, medium and bold.
Another problem, and very catastrofic is the wight of some fonts are not recognized as it should, like museo slab, and maven pro light with similar weights as museo ar not recognized at all and shows as regular and bold when they have betwen 5 and 10 weights.
Hi, (For french scroll now)
I have same problem.
For around the bug, I copy the name of font from LibreOffice Writer (or an other program), and I paste in the Inkscape bar font.
But, the export into PDF is not possible...
Merci
-------
Salut,
J'ai le même problème.
Pour le résoudre, je copie le nom de la police depuis un logiciel comme LibreOffice Writer, puis je le colle dans la barre de police d'Inkscape.
Par contre l'export en PDF n'est plus possible...
Merci
This also happens with the fonts "Ubuntu Condensed" and "Roboto Condensed".
0.91 improved the ability to select different font faces from the same family. Since we rely on CSS styling for face selection there is a limit to what we can support which still leads to some problems (e.g. not being able to distinguish between Museo Sans Rounded 100 and 300 which both map to 'Light'). The text tool bar shows the face name according to CSS. Both the CSS and designer font face name is shown in the Text and Font dialog.
Unless any other problems are found, this bug should be closed.
Updating bug status based on comment #42.
The same problem occurs with Serif Book and Serif
BoldOblique, as well as Sans Mono Book and Sans Mono
BoldOlblique.
BoldOblique is displayed and remembered as Book. | https://bugs.launchpad.net/inkscape/+bug/167353 | CC-MAIN-2016-07 | refinedweb | 3,287 | 70.43 |
Test assertion helpers for use with React's shallowRender test utils
Testing helpers for use with React's shallowRender test utils.
npm install skin-deep
This lib should work on any version of React since 0.14. To allow for greater flexibility by users, no
peerDependenciesare included in the
package.json. Your dependencies need to be as follows:
For React < 15.5: *
react*
react-addons-test-utils
For React >= 15.5: *
react*
react-dom*
react-test-renderer
var React = require('react');
var MyComponent = React.createClass({ displayName: 'MyComponent', render: function() { return (
var assert = require('assert'); var sd = require('skin-deep');
var tree = sd.shallowRender();
var homeLink = tree.subTree('a', { href: '/' });
assert.equal(homeLink.type, 'a'); assert.equal(homeLink.props.href, '/'); assert.equal(homeLink.text(), 'Home');
subTreeLikehas been renamed to
subTree
everySubTreeLikehas been renamed to
everySubTree
subTreehas been removed,
exactcan be used to get this behaviour back, but I don't recommend you do.
subTreeLikehas been removed,
exactcan be used to get this behaviour back, but I don't recommend you do.
findNode, use
subTreeinstead
textIn, use
subTree().text()instead
fillField, use
subTree().props.onChangeinstead
findComponent, use
subTree()instead
findComponentLike, use
subTree()instead
toString()uses a completely different approach now. Previously it would use React's string rendering and produce the HTML including expanded children. Now it produces a pretty-printed representation of the result of the render.
reRender()now takes props instead of a ReactElement.
The goal of skin-deep is to provide higher level functionality built on top of the Shallow Rendering test utilities provided by React.
By default, shallow rendering gives you a way to see what a component would render without continuing along into rendering its children. This is a very powerful baseline, but in my opinion it isn't enough to create good UI tests. You either have to assert on the whole rendered component, or manually traverse the tree like this:
assert(rendered.props.children[1].props.children[2].children, 'Click Here');
By their nature user interfaces change a lot - sometimes these changes are to behaviour, but sometimes they're simply changes to wording or minor display changes. Ideally, we'd want non-brittle UI tests which can survive these superficial changes, but still check that the application behaves as expected.
Use the
shallowRenderfunction to get a
treeyou can interact with.
var sd = require('skin-deep');
var tree = sd.shallowRender();
You can now inspect the the tree to see its contents
tree.getRenderOutput(); // -> ReactElement, same as normal shallow rendering
tree.type; // -> The component type of the root element
tree.props; // -> The props of the root element
The real benefits of skin deep come from the ability to extract small portions of the tree with a jQuery-esque API. You can then assert only on these sub-trees.
Extraction methods all take a CSS-esque selector as the first argument. This is commonly a component or tag name, but can also be a class or ID selector. The special value '*' can be used to match anything.
The second (optional) argument is the matcher, this can be an object to match against props, or a predicate function which will be passed each node and can decide whether to include it.
tree.subTree('Button'); // -> the first Button component
tree.everySubTree('Button'); // -> all the button components
tree.subTree('.button-primary'); // -> the first component with class of button-primary
tree.subTree('#submit-button'); // -> the first component with id of submit-button
tree.subTree('Button', { type: 'submit' }); // -> the first Button component with type=submit
tree.subTree('*', { type: 'button' }); // -> All components / elements with type=button
tree.subTree('*', function(node) { return node.props.size > 20; }); // -> All components / elements with size prop above 20
There's no DOM involved, so events could be a bit tricky - but as we're just using data, we can call functions directly!
var MyButton = React.createClass({ clicked: function(e) { console.log(e.target.innerHTML); }, render: function() { return Click {this.props.n}; } }); var tree = sd.shallowRender(); tree.subTree('button').props.onClick({ target: { innerHTML: 'Whatever you want!' } });
Sometimes shallow rendering isn't enough - often you'll want to have some integration tests which can render a few layers of your application. I prefer not to have to use a full browser or jsdom for this sort of thing - so we introduced the
divemethod. This allows you to move down the tree, recursively shallow rendering as needed.
var MyList = React.createClass({ render: function() { return
var tree = sd.shallowRender(); var buttonElement = tree.dive(['MyItem', 'MyButton']); assert(buttonElement.text(), 'Click 1');
TODO: flesh this out a bit more
Skin deep doesn't care which test framework you use, it just gives you the data you need to make assertions.
If you want to take this further, should be pretty simple to extend your favorite assertion library to be skin-deep aware.
As we use tend to use
chai, there's a
chaiplugin bundled inside this package. You can use it via
chai.use(require('skin-deep/chai')).
Get a tree instance by shallow-rendering a renderable ReactElement.
element {ReactElement}- element to render
context {object}- optional context
tree
Access the type of the rendered root element.
ReactComponent classor
string.
Access the props of the rendered root element.
Returns
object
Re-render the element with new props into the same tree as the previous render. Useful for testing how a component changes over time in response to new props from its parent.
props {object}- the new props, which will replace the previous ones
context {object}- optional context
Returns
null
Access the textual content of the rendered root element including any text of its children. This method doesn't understand CSS, or really anything about HTML rendering, so might include text which wouldn't be displayed to the user.
If any components are found in the tree, their textual representation will be a stub like. This is because they could do anything with their props, and thus are not really suitable for text assertions. If you have any suggestions for how to make it easier to do text assertions on custom components, please let me know via issues.
Returns
string
Produce a friendly JSX-esque representation of the rendered tree.
This is not really suitable for asserting against as it will lead to very brittle tests. Its main purpose is supposed to be for printing out nice debugging information, eg
"no found in ".
Returns
string
Access the rendered component tree. This is the same result you would get using shallow rendering without skin-deep.
You usually shouldn't need to use this.
ReactElement
Access the mounted instance of the component.
Returns
object
Extract a portion of the rendered component tree. If multiple nodes match the selector, will return the first.
selector {
Selector
}- how to find trees
matcher {
Matcher
}- optional additional conditions
treeor
false
Extract multiple portions of the rendered component tree.
selector {
Selector
}- how to find trees
matcher {
Matcher
}- optional additional conditions
Returns
arrayof
trees
"Dive" into the rendered component tree, rendering the next level down as it goes. See Going Deeper for an example.
path {array of
Selector
s}
Returns
treeThrows if the path cannot be found.
TODO
TODO
Create a matcher which only accepts nodes that have exactly those
propspassed in - no extra props.
props {object}- to match against
Returns
function
A magic value which can be used in a prop matcher that will allow any value to be matched. It will still fail if the key doesn't exist
eg. ```jsx { abc: sd.any }
// Will match each of the following
// but not ```
Helper function to check if a node has the HTML class specified. Exported in case you want to use this in a custom matcher. | https://xscode.com/glenjamin/skin-deep | CC-MAIN-2022-05 | refinedweb | 1,272 | 58.38 |
posix_fallocate(), posix_fallocate64()
Allocate space for a file on the filesystem
Synopsis:
#include <fcntl.h> int posix_fallocate( int fd, off_t offset, off_t len ); int posix_fallocate64( int fd, off64_t offset, off64_t len );
Since:
BlackBerry 10.0.0
Arguments:
- fd
- A file descriptor for the file you want to allocate space for.
- offset
- The offset into the file where you want to allocate space.
- len
- The number of bytes to allocate.
Library:
libc
Use the -l c option to qcc to link against this library. This library is usually included automatically.
Description:
The posix_fallocate() and posix_fallocate64() functions ensure that any required storage for regular file data starting at offset and continuing for len bytes is allocated on the filesystem storage media. The posix_fallocate64() function is a large-file version of posix_fallocate().
If posix_fallocate() returns successfully, subsequent writes to the specified file data won't fail due to the lack of free space on the filesystem storage media..
Returns:
- EOK
- Success.
- EBADF
- The fd argument isn was zero or the offset argument was less than zero.
- EIO
- An I/O error occurred while reading from or writing to a filesystem.
- ENODEV
- The fd argument doesn't refer to a regular file.
- ENOSPC
- There's insufficient free space remaining on the filesystem storage media.
- ESPIPE
- The fd argument is associated with a pipe or FIFO.
Classification:
posix_fallocate() is POSIX 1003.1 ADV; posix_fallocate64() is Large-file support
Last modified: 2014-06-24
Got questions about leaving a comment? Get answers from our Disqus FAQ.comments powered by Disqus | http://developer.blackberry.com/native/reference/core/com.qnx.doc.neutrino.lib_ref/topic/p/posix_fallocate.html | CC-MAIN-2015-27 | refinedweb | 253 | 50.84 |
Behaviour of passing strings between C and Fortran is changing?
Following code gives different results between 11.x and
12.x versions if icc/ifort. C main calling Fortran sub passing in strings/ints.
Maybe 11.x was letting something slide that wasn't legit.
I know there are C bindings now in Fortran but this is
old code that I've stripped down to basics
Would character(len=1) array(N) be the answer?
ifort/icc 11.1 20100806 has no problem with this.
ifort/icc 12.1.5 20120612 gives in mainfort:
Address of i2a 7FFFD6815FA8
i2a 22
Address of rseed 7FFFD6815FA0
rseed -1
Address of f1c 7FFFD6815F00
forrtl: severe (408): fort: (18): Dummy character variable 'F1C' has length 80 which is greater than actual variable length 0
top.c
#include <stdio.h>
#include <string.h>
void mainfort_(char f1c[80], char f2a[80],
int *i1c, int *i2a, int *rseed);
int main (int argc, char *argv[])
{
char f1c[80], f2a[80];
int i1c, i2a;
int rseed;
strcpy(f1c, "long string number 1");
strcpy(f2a, "longer string number 2");
/* This is a print to see if we execute this */
printf("This is the main in C\n");
rseed = -1;
i1c=strlen(f1c);
i2a=strlen(f2a);
printf("i1c %d\n",i1c);
printf("address of i1c %p\n",&i1c);
printf("i2a %d\n",i2a);
printf("address of i2a %p\n",&i2a);
printf("rseed %d\n",rseed);
printf("address of rseed %p\n",&rseed);
printf("address of f1c, f2a %p, %p\n",&f1c,&f2a);
printf("%s %s\n",f1c,f2a);
mainfort_(f1c, f2a, &i1c, &i2a, &rseed);
}
mainfort.f90
subroutine mainfort(f1c, f2a, i1c, i2a, rseed)
implicit none
character*80:: f1c, f2a
integer :: i1c, i2a, rseed
print *,"In mainfort---"
print "(A,Z)", "Address of i1c ",loc(i1c)
print *, "i1c ",i1c
print "(A,Z)", "Address of i2a",loc(i2a)
print *, "i2a ",i2a
print "(A,Z)", "Address of rseed ",loc(rseed)
print *, "rseed ",rseed
print "(A,Z)", "Address of f1c ",loc(f1c)
print*, 'f1c ', f1c(1:i1c)
print "(A,Z)", "Address of f2a ",loc(f2a)
print*, 'f2a ', f2a(1:i2a)
print "(A,Z)", "Address of rseed ",loc(rseed)
print *, "rseed ",rseed
end subroutine mainfort | http://software.intel.com/pt-br/forums/topic/358522 | CC-MAIN-2013-20 | refinedweb | 359 | 66.47 |
NAME
VOP_LOOKUP -- lookup a component of a pathname
SYNOPSIS
#include <sys/param.h> #include <sys/vnode.h> #include <sys/namei.h> int VOP_LOOKUP(struct vnode *dvp, struct vnode **vpp, struct componentname *cnp);
DESCRIPTION
This entry point looks up a single pathname component in a given directory. Its arguments are: dvp The locked vnode of the directory to search. vpp The address of a variable where the resulting locked vnode should be stored. cnp The pathname component to be searched for. Cnp is a pointer to a componentname structure defined as follows: struct componentname { /* * Arguments to lookup. */ u_long cn_nameiop; /* namei operation */ u_long cn_flags; /* flags to namei */ struct thread *cn_thread; /* thread requesting lookup */ struct ucred *cn_cred; /* credentials */ /* * Shared between lookup and commit routines. */ char *cn_pnbuf; /* pathname buffer */ char *cn_nameptr; /* pointer to looked up name */ long cn_namelen; /* length of looked up component */ u_long cn_hash; /* hash value of looked up name */ long cn_consume; /* chars to consume in lookup() */ }; Convert a component of a pathname into a pointer to a locked vnode. This is a very central and rather complicated routine. If the file system is not maintained in a strict tree hierarchy, this can result in a deadlock situation. The cnp->cn_nameiop argument is LOOKUP, CREATE, RENAME, or DELETE depending on the intended use of the object. When CREATE, RENAME, or DELETE is specified, information usable in creating, renaming, or deleting a directory entry may be calculated. Overall outline of VOP_LOOKUP: Check accessibility of directory. Look for name in cache, if found, then return name. Search for name in directory, goto to found or notfound as appropriate. notfound: If creating or renaming and at end of pathname, return EJUSTRETURN, leaving info on available slots else return ENOENT. found: If at end of path and deleting, return information to allow delete. If at end of path and renaming, lock target inode and return info to allow rename. If not at end, add name to cache; if at end and neither creating nor deleting, add name to cache.
LOCKS
The directory, dvp should be locked on entry. If an error (note: the return value EJUSTRETURN is not considered an error) is detected, it will be returned locked. Otherwise, it will be unlocked unless both LOCKPARENT and ISLASTCN are specified in cnp->cn_flags. If an entry is found in the directory, it will be returned locked.
RETURN VALUES
Zero is returned with *vpp set to the locked vnode of the file if the component is found. If the component being searched for is ".", then the vnode just has an extra reference added to it with vref(9). The caller must take care to release the locks appropriately in this case. If the component is not found and the operation is CREATE or RENAME, the flag ISLASTCN is specified and the operation would succeed, the special return value EJUSTRETURN is returned. Otherwise, an appropriate error code is returned.
ERRORS
[ENOTDIR] The vnode dvp does not represent a directory. [ENOENT] The component dvp was not found in this directory. [EACCES] Access for the specified operation is denied. [EJUSTRETURN] A CREATE or RENAME operation would be successful.
SEE ALSO
vnode(9), VOP_ACCESS(9), VOP_CREATE(9), VOP_MKDIR(9), VOP_MKNOD(9), VOP_RENAME(9), VOP_SYMLINK(9)
HISTORY
The function VOP_LOOKUP appeared in 4.3BSD.
AUTHORS
This manual page was written by Doug Rabson, with some text from comments in ufs_lookup.c. | http://manpages.ubuntu.com/manpages/oneiric/man9/VOP_LOOKUP.9freebsd.html | CC-MAIN-2014-15 | refinedweb | 558 | 56.66 |
Yesterday I started with c++, everything went well with a few good tutorials but right now I can't go on! I have a problem I can't fix! Made a little talking programm...
Here is the code:
And these are the errors:And these are the errors:Code:
// cin with strings
#include <iostream>
#include <string>
using namespace std;
int main ()
{
string mystr;
cout << "Let's have a chat!\n";
cout << "What's your name?\n";
getline (cin, mystr);
cout << "Hello " << mystr << ".\n";
cout << "How old are you?\n";
getline (cin, mystr);
cout << "So you are " << mystr << " years old?\n";
cout << "Whats the name of the town where you live in?\n";
getline (cin, mystr);
cout << "In which country can I find " << mystr << " ?\n";
getline (cin, mystr);
cout << "Ah I see, I never in " << mystr << " but I would like to!\n";
cout << "This little programm is made in c++, do you use c++ to?";
getline (cin, mystr);
if (mystr == yes)
{
cout << "Well, that's great, than you should know how this programm works!";
}
else if (mystr == no)
{
cout << "I can recommend you to learn c++, it's really great!";
}
return 0;
}
#####\visual studio 2005\projects\talkingwithpc\talkingwithpc\source1. cpp(23) : error C2065: 'yes' : undeclared identifier
#####\visual studio 2005\projects\talkingwithpc\talkingwithpc\source1. cpp(27) : error C2181: illegal else without matching if
#####\visual studio 2005\projects\talkingwithpc\talkingwithpc\source1. cpp(27) : error C2065: 'no' : undeclared identifier
Many thanks to the ones who take a look at this topic, and more to the ones who make me solving my problem. ;)
BTW: Mery chrismas and a happy new year! | http://cboard.cprogramming.com/cplusplus-programming/73877-%5Bnoobquestion%5Dproblem-if-else-if-printable-thread.html | CC-MAIN-2015-11 | refinedweb | 266 | 75.71 |
08 July 2010 09:24 [Source: ICIS news]
(adds further details, state of naphtha and ethylene markets)
By Felicia Loo
SINGAPORE (ICIS news)--?xml:namespace>
The explosion was caused by leakage at the cracker’s distillation tower, while
“The fire has been extinguished. There is a need to change the damaged parts and testing will be needed. So the shutdown will be a month,” the source said.
“It’s not clear at this stage,” said the source, referring to the No 2 cracker turnaround.
Naphtha price spreads in the Asian market continued to fall deeper into a wide discount on Thursday, with the first-half August and second-half September contracts widening to -$3.50/tonne from -$2/tonne on the previous session, ICIS data showed.
“The market’s already bearish and now with
In a meeting held Thursday afternoon, FPC asked its customers to submit plans detailing their feedstock requirements for the second half of this year, said a source close to the company.
There was no mention of having to buy any spot ethylene or propylene cargoes for downstream needs, the source said.
“There should be sufficient ethylene and propylene inventories in Mailiao to last into August for derivative operations,” he added
Separately, market sources said no ethylene discussions were heard but there was some possibility of purchasing spot propylene cargoes for
Propylene offers/selling ideas were mentioned at close to $1,050/tonne (€830/tonne) CFR China, slightly firmer compared with discussions at $1,020-1,050/tonne CFR China earlier in the week.
($1 = €0.79 | http://www.icis.com/Articles/2010/07/08/9374815/shutdown-at-taiwans-formosa-no-1-cracker-to-last-a-month.html | CC-MAIN-2014-52 | refinedweb | 260 | 55.58 |
I have seen a few different loading bars that are displayed in the terminal however, some of them rely on \r which does not seem to work and it may be because I use python 2.7 rather than 3.X.
I have got a loading bar but it prints a new line each time.
def update_progress(progress):
print"\r [{0}] {1}%".format('#'*(progress/10), progress)
while prog != 101:
update_progress(prog)
prog = prog + 1`
Besides the fact that you never initialize
prog (I suppose you want
prog = 0 before the
while loop) you can suppress the printing of a newline-character in Python2 by putting a comma after the statement:
def update_progress(progress): print "\r [{0}] {1}%".format('#'*(progress//10), progress),
However, that comma is hard to miss when reading the code, so importing and using the Python 3
from __future__ import print_function def update_progress(progress): print("\r [{0}] {1}%".format('#'*(progress//10), progress), end='') | https://codedump.io/share/kab288uEMN1v/1/python-command-line-loading-bar | CC-MAIN-2018-26 | refinedweb | 155 | 71.04 |
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