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Talk:Key:disused:
Contents
Status
Opinion
- Sounds a good mult-purpose tag with many applications and can easily be removed if the thing comes back to life. MikeCollinson 17:43, 7 June 2007 (BST)
- Would this deprecate railway=disused? Andrewpmk 21:57, 12 March 2008 (UTC)
- If this proposal gets through to the map features page, then someone could make a separate proposal to change the tagging of railway=disused to railway=*/disused=yes, but I don't want this proposal to be bogged down by railway issues. Whether people want to keep using railway=disused or not shouldn't influence the tagging of all other things were this is useful. --Cartinus 01:48, 13 March 2008 (UTC)
- In railways, disused is different from abandoned (disused = infrastructure is still on its place). Should we keep this distinction and propose new abandoned=yes tag? --Jttt 11:19, 22 May 2008 (UTC)
- I made proposal for abandoned=yes - Proposed_features/Abandoned --Jttt 07:14, 29 May 2008 (UTC)
Voting
I approve this proposal.--Cartinus 01:46, 12 March 2008 (UTC)
I approve this proposal.--Robx 06:29, 12 March 2008 (UTC)
I approve this proposal.--Thewanderer 08:24, 12 March 2008 (UTC)
I approve this proposal.--Daveemtb 10:17, 12 March 2008 (UTC)
I approve this proposal.--Chillly 11:25, 12 March 2008 (UTC)
I approve this proposal.--Vrabcak 14:08, 12 March 2008 (UTC)
I approve this proposal.--Dieterdreist 15:37, 12 March 2008 (UTC)
I approve this proposal.--SlowRider 16:38, 12 March 2008 (UTC)
I approve this proposal.--Michael gd 21:16, 12 March 2008 (UTC)
I approve this proposal.--Uboot 16:06, 19 March 2008 (UTC)
I approve this proposal.--Hawke 16:43, 19 March 2008 (UTC)
I approve this proposal.--Ulfl 04:05, 20 March 2008 (UTC)
I approve this proposal.--Walley 21:59, 30 March 2008 (BST)
I approve this proposal.--ShakespeareFan00 17:35, 7 April 2008 (BST)
I approve this proposal.--Patou 17:27, 26 April 2008 (UTC)
I was wrong. See below. --achadwick 21:45, 2 December 2010 (UTC)
I approve this proposal.--achadwick 21:36, 26 April 2008 (UTC)
I approve this proposal.--Chrischan 22:15, 28 April 2008 (UTC)
I approve this proposal.--BDROEGE 20:40, 6 May 2008 (UTC)
I approve this proposal.--Christian Karrié 22:12, 6 May 2008 (UTC)
I approve this proposal.--Master 14:56, 10 May 2008 (UTC)
I approve this proposal.--Tordanik 19:46, 10 May 2008 (UTC)
I approve this proposal.--Uboot 23:16, 11 May 2008 (UTC)
I approve this proposal.--Jttt 19:43, 17 May 2008 (UTC)
Does it apply to hospital?
In my area there exists a hospital that no longer is in use. Is it advisable to map it as amenity=hospital together with disused=yes? Routing softwares etc. shouldn't lead people who are looking for hospitals there. --Erik Lundin 23:30, 3 September 2009 (UTC)
- I urge not using this tag. Since the hospital is rendered as a hospital (with basically no hope of that ever changing), and since this tagging scheme is unfriendly to data consumers like routing software, I would expect hospitals decorated with disused=yes to be findable by routing software. Don't use this; it's a bad tagging scheme. --achadwick 21:47, 2 December 2010 (UTC)
Move to deprecate
Okay, let's deprecate this tag already. I've just been misled by a disused station tagged according to this scheme which doesn't even exist on the ground, looking at the Bing imagery. I'll admit it; my initial enthusiasm for this way of working was wrong. The devs, quite correctly, are never going to implement this[1][2]. They're correct because it's a backwards-incompatible nightmare. If the information needs to be retained, it would be much better manners to data consumers to suffix the "main type" key with :former, prefix it with disused: or whatever. Anything that isn't one of the exact strings matched by our rendering rules, basically. Any seconds? --21:44, 2 December 2010 (UTC)
User:Achadwick Revision as of 21:44, 2 December 2010
- Agreed! Or if deprecating is out of fashion we need to "label as a bad tag to use".
- Despite the old vote above, I believe I'm right in saying that these days the tag is widely accepted to be a bad idea. The reasons are spelled out over at Comparison of life cycle concepts#<status> = yes.
- It's crazy that this tag is sat here documented as if it is completely fine to use it.
- -- Harry Wood 13:19, 1 February 2011 (UTC)
- Does that go for abandoned=yes and demolished=* as well? --Andrew 12:48, 2 February 2011 (UTC)
- For demolished it does, without a doubt. A demolished what-ever is no longer that what-ever; it doesn't look like it, nor does it function like it. For abandoned, there's a subtle difference between physical structures and their function: an abandoned building is still a building, but the amenity/shop within is no longer an amenity/shop. Abandoned might thus convey something interesting about the physical structure, but such features should not have any tags that imply a "feature by use". Alv 12:13, 4 June 2011 (BST)
I'm working on drinking_water taps. Some of them are broken. Ideally they'd still be in OpenStreetMap in some manner, but should either show up differently in the rendering or be dropped. Thoughts? Brycenesbitt
- Personally, I'd likely go with, say, was:amenity=drinking_water. Alv 12:13, 4 June 2011 (BST)
I've had the time to do something about [the above problems] on the main page. Let me know what you think. Out of "deference" to the nonsense wiki voting, I've retained the disused=yes since it captures the general concept of "this object is a disused thing", but also decided that it establishes a namespace, and that tags that might otherwise be confusing to renderers and are no longer relevant or no longer in use can be demoted into that to prevent them rendering or misleading people. It's pretty close to what I do already. I've added sections about nobbling tags that would otherwise be confusing, and shown people what to do to get things back into a sensible state.
Should I extend this rehabilitation to abandoned=* and demolished=* as well? --achadwick 18:28, 5 June 2011 (BST)
- Well it makes sense to me. You've added good clear description on there too.
- Normally I'm against the introduction of new "namespaces" (A.K.A. overly complicated tagging schemes involving colon characters) however in this case I imagine it could work well as a way of shunting the incorrect tags out of the way.
- It's not one of the options listed on Comparison of life cycle concepts as far as I can see. We should probably add it on there, and make it clear that the Key:disused documentation is following that approach now.
- -- Harry Wood 16:14, 14 June 2011 (BST)
- The comparison page didn't contain that exact syntax, but it did contain "<key>-<status> = <value>", which is equivalent except for small syntactic differences. I've changed that section accordingly. Pros/cons still apply.
- By the way, I don't quite agree with achadwick's edits to <status> = yes. Of course most of disadvantages of that idea no longer apply if "a namespace-based approach is used". But that's because you are actually using a completely different idea (the one formerly documented as "<key>-<status> = <value>") and just keep the disused=yes around as some kind of redundant historic relic. --Tordanik 19:10, 14 June 2011 (BST)
- Okay, refactored Comparison of life cycle concepts a bit, and moved the offending discussion of namespacing to the newly titled section. Regarding disused=* - like I say, I'm just trying to rehabilitate the description here to help mappers who read it tag more correctly. It may be that disused=yes has no real purpose after everyone fixes their data ☺ but actually I quite like being able to say that an object is "a building (building=yes); that's no longer used for anything (disused=yes); and it was a pizza parlour before it fell into disuse (disused:amenity=restaurant & disused:cuisine=pizza)".
Since OSM namespaces don't imply a "yes" value for the parent key - see service=*, particularly the recent namespaced additions to it! - I think you have to state a "yes" value for disused=* too.--achadwick 16:02, 15 June 2011 (BST)
Right then... who wants to apply this to ruins=*? ☠ --achadwick 16:02, 15 June 2011 (BST)
- I do : ruined=* . However, someone suggested to better re-use the "abandoned:tag=value" schema and add a ruins=yes. Arguably, a ruined feature is most likely abandoned as well... but I am unsure which way is better. I just think that building=yes + ruins=yes is a bad idea, just for the same reasons building=yes + disused/abandoned=yes is a bad idea sletuffe (talk) 13:50, 23 September 2014 (UTC)
Namespace-centric rewrite
Just did some page cleanup trying to convey that this should be treated as a namespace (ugly, but unambiguous and flexible) rather than a simple tag, and trying to clarify that the disused=yes value is especially suspect. Hope the edits make sense. IMO the examples of good usage need to be towards the front of the article, separated from discussion of the older deprecated and discouraged schemes. Let's set a good example first, and then expose the dirty historical laundry.
Rather than saying "don't use this tag", I think we should be saying "don't use this as a tag, use it as a namespace". But I'm cool with deprecating the disused=yes value: this will allow mappers to find old muddled data [and] clean it up.
--achadwick (talk) 20:09, 14 March 2013 (UTC)
- Makes sense. I have make some more tweeks to the page along the lines you have been developing. PeterIto (talk) 13:09, 15 March 2013 (UTC)
- Best to add a {{Translation out of sync}} health warning to the other language versions, preferably with a link to this discussion in the change comment or talk page.--Andrew (talk) 13:21, 15 March 2013 (UTC)
Rename to "key:disused:" ?
It should be used as namespace now, wondering if it would make sense to rename the page to "key:disused:" to reflect that? Do we have some better methods to create wiki-pages for namespaces? RicoZ (talk) 13:43, 20 December 2014 (UTC)
- I don't know of any better methods. See also other prefixes such as Key:addr --Tordanik 12:26, 21 December 2014 (UTC)
- Yes we should split content about single tag and about namespace. But we should create Template:PrefixNamespaceDescription and Template:PostfixNamespaceDescription first, see Template:Description and Template_talk:Description, Wiki organisation. Xxzme (talk) 12:32, 21 December 2014 (UTC)
Renamed, please discuss here: Talk:Lifecycle_prefix#Testing possibilities to rename prefix keys RicoZ (talk) 12:32, 29 March 2015 (UTC) | https://wiki.openstreetmap.org/wiki/Talk:Key:disused | CC-MAIN-2018-30 | refinedweb | 1,849 | 63.59 |
loveCodingBAN USER
If both arrays are sorted, This can be done in O(log m log n).
Here is how
1. Find middle element of both arrays say a=A[mid1] and b=B[mid2].
2. If a==b return 0, we have found the min
3. If(a>b) min is Min(|a-b|, minimum in A(0.. mid1) and B(mid2... end))
4. if(a<b) min is Min(|a-b|, minimum in A(mid1... end) and B(0... mid2))
Two approaches
1. Build Hash with smaller file and check for match in other Time O(n) Space O(n)
2. Sort both files (nlogn) and now find match with 2 fingered approach O(n) total complexity O(nlogn) + O(n) = O(nlogn)
Here is the algo
1. Find average for whole array
2. Now start with first element and parse through array. Find average so far stop if equal.
3. return the index;
Code Below:
int findEqualAverage(int[] A){
int sum = 0;
for(int i=0;i<A.length;i++){
sum += A[i];
}
float average = (float)sum/(float)A.length;
sum = 0;
for(int i=0;i<A.length;i++){
sum+=A[i];
float averageSofar = ((float)sum)/(i+1);
if(averageSofar == average)
return (i+1);
}
}
@Diego so what is your answer for {(1,2) (3,4) (5,6) (7,8)}
SO in this case when you compare only 2,6 and 7,8, you need to output (1,2)(7,8) , (3,4)(7,8) and (5,6)(7,8).. so outputing your result will any way take n^2 time
Complexity can never be less than O(n^2) for this case as there can be possible n^2 cases if all of the ranges are NOT overlapping e.g. (1,2) (3,4) (5,6) (7,8) in this case total number of ranges that are not overlapping is C(n,2) which in O(n^2)
DO we have to ouput always in pairs? For example can answer in example be {(1,2) (3,6) 8,10)}
Here is the approach
1. First reduce the string to non-repetitive characters like fors hhiirreee -> hire or hhiirreehhii->hirehi
2. Now in final reduced String check if its repettion of "hire". E.g. hir or hirehire wil be valid whereas hirehi is NOT
boolean isValid(String word){
//TODO:Check for null and empty
String reduced = new String(word.charAt(0));
for(int i=1;i<word.length;i++){
char c = word.charAt(i);
if(c==reduce.charAt(reduced.length-1))
continue;
else
reduced += c;
}
//Check if reduced is made up with only "hire"
for(int i=0;i<reduced.length;i=i+4){
if(reduced.length<i+4)
return false;
else{
if("hire".equals(reduced.substring(i,i+4))
return false;
}
}
return true;
}
If this was the question for a software engineer, yahoo should soon be closing I think..
void sort(Node p1, Node p2) {
if (p1 == null)
return p2;
if (p2 == null)
return p1;
Node res = new Node(p1.data < p2.data ? p1.data : p2.data);
if (p1.data < p2.data)
p1 = p1.next;
else
p2 = p2.next;
Node endNode = res;
while (p1 != null && p2 != null) {
if (p1.data < p2.data) {
endNode.next = p1;
endNode = endNode.next;
p1 = p1.next;
endNode.next = null;
} else {
endNode.next = p2;
endNode = endNode.next;
p2 = p2.next;
endNode.next = null;
}
}
if (p1 == null)
endNode.next = p2;
else if (p2 == null)
endNode.next = p1;
return res;
}
The simple mirroring is easy here is the solution for alternate mirroring
//Initial value for level is 1 i.e root
void alterMirror(Node noot, int level){
if(root==null)
return;
if(level%2==0){
Node tem = root.left;
root.right = root.left;
root.left = temp;
}
level++;
alterMirroe(root.left,level)
alterMirror(root.right,level);
}
}
Are you sure without second traversal... it can be done in O(n) but second traversal would be needed
//This in my opinion is best solution as I love CODING...
reverseBinary(int num){
int rev = 0;
//Considering num is 4 bytes
for(int i=0;i<4*8;i++){
rev = (rev<<1) | (num&1);
num = num>>1;
}
return rev;
}
I am assuming in case of "aaaa" . "aaa" is repeated string
public static String findRepeated(String str){
HashMap<String, Integer> map = new HashMap<String,Integer>();
int start = 0;
while(start+3 <= str.length()){
String key = str.substring(start, start+3);
if(map.containsKey(key))
return key;
else
map.put(key, 1);
start += 1;
}
return "";
}
Two easy steps
1. First find transpose
2. Swap first and last column, second and second last column and so on
Code here
static void rotate90(int[][]a){
int n = a.length;
for(int i=0;i<n;i++){
for(int j=i+1;j<n;j++){
//Swap a[i][j] and a[j][i]
a[i][j] = a[i][j] ^ a[j][i];
a[j][i] = a[j][i] ^ a[i][j];
a[i][j] = a[i][j] ^ a[j][i];
}
}
//Now swap colums
int i=0;
int j=n-1;
while(i<j){
for(int k=0;k<n;k++){
//Swap a[k][i] and a[k][j]
a[k][i] = a[k][i] ^ a[k][j];
a[k][j] = a[k][j] ^ a[k][i];
a[k][i] = a[k][i] ^ a[k][j];
}
i++;
j--;
}
}
}
Delete the Nth node and the next (N-1)th node , next (N-2)th node and so on unless you come to end.
Here is the solution.
1. Set String one = s1+s2
2. Set String two = s2+s1
3. Now if(one > two) return one+two else return two+one
Below is the java Code
String maxNumber(String s1, String s2){
String one = s1 + s2;
String two = s2 + s1;
for(int i=0;i<one.length();i++){
if(one.charAt(i) > two.charAt(j))
return one;
else if(one.charAt(i) < two.charAt(j))
return two;
}
//If we come here means both are equal, so return anything
return one;
}
1. We can build a bool array of 256 (assuming all ASCII) and then build hash for String B O(n) space and O(n) time
2. Now go through A and check the bool array if any index is false return false. Below is the code
boolean isAinAB(String A, String B){
boolean[] map = new boolean[256];
// Build HashMap
for(int i=0;i<B.length();i++)
map[B.charAt(i)] = true;
for(int i=0;i<A.length();i++)
if(map[A.charAt(i)] == false)
return false;
return true;
}
Good Question again. This is the limitation.
Do you have any solution for unsorted array when adding n overflows?
Good question.
Actually in that case we can modify the logic by adding n to the number and checking for if number is greater than n instead of checking for -ve. is an interesting approach but it has limitation but I think amir will be given some points for this in real interview.. better than people like CuriousCat who just give non-contructive comments in all the posts...
since N<1000, I think O(N^3) Vs O(N) does NOT matter. Query time is what is important and thats constant in my solution.
Do we need something like "boolean isElementUnique(int x)"?
If you want to find identical that can be done in O(n)
Brute force would be O(n*n). That is comparing all possible permutation.
We can do little better if we calculate permutation only starting with minimum element i.e. A. In this example we have 3 permutations for that.
We gonna create hashMap for every parent and have ArrayList of childs
For Each line in the file(e.g. 4,17,Scott)
1. Check if parent (17) is present in Hash
1a If No create and Arraylist and add (4,Scott) in that.
1b If yes add (4,Scott) in the existing ArrayList.
2. Now start with 0 and print the output
NOTE : Solution works only when 0 is the root directory. If NOT we will need to track for a node that does NOT have any parent.
Space O(n*n) time O(1)
1. Initial array of Solution[n,n] with all zeros
2. for every (x,y) Increment values of Solution[0][0] till Solution[x][y] by 1.
3. Now we can provide the result in constant time
I am not sure if I got your question.
The rightmost child in a level will be the maximum element
Here is the Algo Say two sets A and B have size a and size b where a<=b
1. Build Hashmap of size a for each element in A
2. Now go through each element of B(say x) and look for (val - x) in HashMap, If found return true.
O(n) algo
Take two pointers and point to first and second element respectively
1. If first pointer points to odd number and second points to even, they are in correct position so move both pointers by two.
2. If first pointer points to even number and second points to odd, swap values and move both pointers by two.
3. If exactly one pointer moves to wrong position i.e first pointer points to even on second pointer points to odd, move the pointer in correct position by two places and go to step 1.
EDIT : To maintain the order, we can change the third condition by swapping the values at wrong pointer and right pointer before moving forward by two places.
It can be sone in O(m+n) and O(m) space where m<=n
1. First find Inorder travelsal of smaller tree and store it in array. O(m).
2. Now Go through second tree inorder and start with the first element of array. If found print the element. If the element in array is less than the element on tree move to the next element of array.
First go through the array and find max with all indices(store indices in arrayList).- loveCoding July 21, 2014
This can be done in O(n).
Now with newly created indices arraylist, return the random element. | https://careercup.com/user?id=12120251 | CC-MAIN-2021-31 | refinedweb | 1,690 | 75.3 |
This functionality is in beta and is subject to change. The design and code is less mature than official GA features and is being provided as-is with no warranties. Beta features are not subject to the support SLA of official GA features.
This is the server metricset of the module http.
Events sent to the http endpoint will be put by default under the
http.server prefix. To change this use the
server.paths
config options. In the example below every request to
/foo will be put under
http.foo.
- module: http metricsets: ["server"] host: "localhost" port: "8080" server.paths: - path: "/foo" namespace: "foo"
For a description of each field in the metricset, see the exported fields section.
Here is an example document generated by this metricset:
{ "@timestamp":"2016-05-23T08:05:34.853Z", "beat":{ "hostname":"beathost", "name":"beathost" }, "metricset":{ "host":"localhost", "module":"http", "name":"server", "rtt":44269 }, "http":{ "server":{ "test_metric": 5, } }, "type":"metricsets" } | https://www.elastic.co/guide/en/beats/metricbeat/current/metricbeat-metricset-http-server.html | CC-MAIN-2019-09 | refinedweb | 155 | 59.9 |
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On new projects where I use EPiCode Extensions I always register the namespace EPiCode.Extensions in my web.config - that way I can use the extension methods in my .aspx and .ascx files without needing to register EPiCode Extensions in...Continue reading this entry →
When setting up new sites in IIS you specify which host names map to your site. Usually this is at least two: and example.com, sometimes even more. One great new addition to IIS 7 is the URL Rewriting extension...Continue reading this entry → | http://www.frederikvig.com/2010/07/ | CC-MAIN-2020-45 | refinedweb | 110 | 70.29 |
This blog was co-authored by Aparna Vishwanathan, Senior Program Manager, Azure Stack and Tiberiu Radu, Senior Program Manager, Azure Stack.
Build on the success of others
Before we built Azure Stack, our program manager team called a lot of customers who were struggling to create a private cloud out of their virtualization infrastructure. I was. But their developers wanted what the same functionality they get in the public cloud, which is an ecosystem full of rich documentation, examples, templates, forums, demos, and more.
This is one of the main problems we were looking to solve with Azure Stack. A local cloud that has not only automated deployment and operations, but also is consistent with Azure so that developers and business units can tap into the ecosystem. In this blog post I will cover the different ways you can tap into the Azure ecosystem to get the most value out of IaaS.
Please note, I avoid calling Azure Stack a private cloud because for many folks this means snowflake cloud. But Azure Stack can be run locally and is fully under your organization’s control.
Azure Marketplace
The easiest place to get started with the Azure ecosystem is through the Azure Marketplace. Your Azure Stack administrator can register the Azure Stack with Azure. After it is registered, the administrator can select which items from the Azure Marketplace should be available in Azure Stack. The items you choose come from a curated list of marketplace items that are Azure certified and pre-validated on Azure Stack. The marketplace has a lot of handy IaaS templates from basic Windows and Linux OS images to multi-VM solution templates for multi-tier and high-available deployments, as well as extensions that extend virtual machine (VM) functionalities. Some of the items include Windows, Ubuntu, SLES, CentOS, Debian, SQL Server, Kubernetes, Azure Service Fabric, Mongo DB with Replication, Cassandra Cluster, Kafka Cluster, Redis HA, RabbitMQ HA, Jenkins Cluster, Puppet Enterprise, and Chef Automate.
Here is what the administrator sees when downloading the marketplace items into Azure Stack:
For disconnected environments, the administrator can download the marketplace items to a system with internet connectivity using the offline marketplace tool and transfer the items to the disconnected Azure Stack.
Here is what a developer or business unit sees when deploying something from the marketplace in Azure Stack:
Learn more:
- Azure Stack marketplace overview
- Download marketplace Items from Azure
- Azure Marketplace items available for Azure Stack
Quick start templates
Marketplace items are created by Microsoft and third party software vendors. But there are many who share their templates via GitHub. This has the added benefit of allowing you to examine and learn from the template. It also lets you interact with the developer to make and suggest improvements. Azure has a large GitHub of quick start templates. Some of these templates you can use on Azure Stack with no modifications, but many of these templates take advantage of the latest version of IaaS features in Azure, some of which have not yet been implemented in Azure Stack. Usually you can simply change the template to specify the version supported in Azure Stack and the template deployment will succeed. But, to make things easier we maintain another GitHub of quick start templates for Azure Stack. These templates use the supported versions and features and will work on both Azure Stack and Azure.
Here are some of the quick start templates you will find:
- Deploy a Windows VM
- Deploy a Linux VM
- Deploy a Hadoop Cluster
- Deploy a Mongo DB Cluster
- Deploy Microsoft Office 2016 Servers
- Deploy Ethereum Proof-of-Authority for Blockchain
- Sample Hybrid Application
Learn more:
Azure documentation
Because Azure Stack is consistent with Azure, you can use the same documentation for both clouds. This consistency makes it easier for dev teams to adopt a single model for code development whether it is for global Azure or local Azure Stack. To get started with Azure documentation visit the documentation site. You will notice that Azure Stack is there under “Hybrid.”
Azure Stack is an instance of Azure that you manage and control. The Azure infrastructure is managed by Microsoft employees and therefore we don’t provide public documentation for that. However, since you will need to operate Azure Stack yourself, we provide documentation that is unique to operating the Azure Stack infrastructure.
For some folks Azure Stack is their first experience using Azure. While Azure documentation can be shared between Azure and Azure Stack, not everything in Azure applies to an Azure Stack. To help people zero in on what they can do right away with their Azure Stack, we have provided documentation with quick starts and tutorials tailor-made for Azure Stack.
Additionally, since Azure Stack is not global Azure, there are a few considerations that developers need to know about. First Azure Stack is a sperate instance of Azure. That means it runs in its own DNS namespace, typically using your organization’s DNS suffix. It runs at a much smaller scale so does not support all the large VM sizes and all of the Azure services. We track these difference in the considerations document which you can find in the Azure Stack specific docs.
Learn more:
- Azure documentation
- Azure Stack Operator documentation
- Azure Stack User documentation
- Considerations for virtual machines on Azure Stack
- Considerations for networking on Azure Stack
- Considerations for storage on Azure Stack
Forums
There are lots of forums where developers help each other out with Azure. Because Azure is a living ecosystem, when your developers can find help from others they don’t need to be blocked. Let me just point out a couple from the Microsoft support community:
The Azure Stack team actively follows the MSDN forum and we also take suggestions in this UserVoice forum.
Azure Stack MVPs
Another great way to build on the success of others is to tap into our most valuable professional (MVP) community. This is a set of people who have exceptional knowledge and experience with Azure Stack. They are also advocating and working in Azure Stack projects across the world, representing most geos.
MVPs create blogs, webcasts, and articles as well as speak at various conferences across the world. They are very active on social platforms and share the lessons they learn from complex projects.
You can find a list of all the MVPs to reference. Azure Stack MVPs are part of the Azure Award Category, as most of them have very strong Azure foundations which are complemented by their Azure Stack experience. Searching for Azure Stack will list all the MVPs and you can explore the links to the blogs, posts, webcasts, and conferences.
Use the ecosystem
When moving to cloud IaaS, you can tap into an ecosystem used around the world by millions of developers. Over the last several blogs posts in this series we have covered how you can modernize your operations with cloud IaaS without even needing to change your code. Building on the success of others through the Azure ecosystem is just one more way to get more for your virtual machines than virtualization ever gave you.
In this blog series
We hope you come back to read future posts in this blog series. Here are some of our past and upcoming topics: | https://azure.microsoft.com/nb-no/blog/azure-stack-iaas-part-nine/ | CC-MAIN-2020-16 | refinedweb | 1,214 | 57.71 |
Next.js has been steadily growing as a must-have tool for developers creating React apps. Part of what makes it great is its data fetching APIs that request data for each page. But how can we use that API to make GraphQL queries for our app?
- What is GraphQL?
- What is Apollo GraphQL?
- Fetching data in Next.js
- What are we going to build?
- Step 0: Creating a new Next.js app
- Step 1: Adding Apollo GraphQL to a Next.js app
- Step 2: Adding data to a Next.js page with getStaticProps
- Step 3: Fetch data with a GraphQL query in Next.js using Apollo Client
- Step 4: Adding SpaceX launch data to the page
What is GraphQL?
GraphQL is a query language and runtime that provides a different way of interacting with an API than what you would expect with a traditional REST API.
When fetching data, instead of making a GET request to a URL to grab that data, GraphQL endpoints take a “query”. That query consists of what data you want to grab, whether it’s an entire dataset or a limited portion of it.
If your data looks something like this:
Movie { "title": "Sunshine", "releaseYear": "2007", "actors": [...], "writers": [...] }
And you only want to grab the title and the year it was released, you could send in a query like this:
Movie { title releaseYear }
Grabbing only the data you need.
The cool thing is, you can also provide complex relationships between the data. With a single query, you could additionally request that data from different parts of the database that would traditionally take multiple requests with a REST API.
What is Apollo GraphQL?
Apollo GraphQL at its core is a GraphQL implementation that helps people bring together their data as a graph.
Apollo also provides and maintains a GraphQL client, which is what we’re going to use, that allows people to programmatically interact with a GraphQL API.
Using Apollo’s GraphQL client, we’ll be able to make requests to a GraphQL API similar to what we would expect with a REST-based request client.
Fetching data in Next.js
When fetching data with Next.js, you have a few options for how you want to fetch that data.
First, you could go the client side route and make the request once the page loads. The issue with this is that you’re then putting the burden on the client to take the time to make those requests.
The Next.js APIs like
getStaticProps and
getServerSideProps allow you to collect data at different parts of the lifecycle, giving us the opportunity to make a completely static app or one that’s server-side rendered. That will serve the data already rendered to the page straight to the browser.
By using one of those methods, we can request data along with our pages and inject that data as props right into our app.
What are we going to build?
We’re going to create a Next.js app that shows the latest launches from SpaceX.
We’ll use the API maintained by SpaceX Land to make a GraphQL query that grabs the last 10 flights. Using getStaticProps, we’ll make that request at build time, meaning our page will be rendered statically with our data.
Step 0: Creating a new Next.js app
Using Create Next App, we can quickly spin up a new Next.js app that we can use to immediately start diving into the code.
Inside your terminal, run the command:
npx create-next-app my-spacex-launches
Note: you don’t have to use
my-spacex-app, feel free to replace that with whatever name you want to give the project.
After running that script, Next.js will set up a new project and install the dependencies.
Once finished, you can start up your development server:
cd my-spacex-launches npm run dev
This will start a new server at where you can now visit your new app!
Step 1: Adding Apollo GraphQL to a Next.js app
To get started with making a GraphQL query, we’ll need a GraphQL client. We’ll use the Apollo GraphQL Client to make our queries to the SpaceX GraphQL server.
Back inside of the terminal, run the following command to install our new dependencies:
npm install @apollo/client graphql
This will add the Apollo Client as well as GraphQL, which we’ll need to to form the GraphQL query.
And once installation completes, we’ll be ready to get started Using Apollo Client.
Follow along with the commit!
Step 2: Adding data to a Next.js page with getStaticProps
Before we fetch any data with Apollo, we’re going to set up our page to be able to request data then pass that data as a prop to our page at build time.
Let’s define a new function at the bottom of the page below our
Home component called
getStaticProps:
export async function getStaticProps() { // Code will go here }
When Next.js builds our app, it knows to look for this function. So when we export it, we’re letting Next.js know we want to run code in that function.
Inside our
getStaticProps function, we’re going to be ultimately returning our props to the page. To test this out, let’s add the following to our function:
export async function getStaticProps() { return { props: { launches: [] } } }
Here, we’re passing a new prop of
launches and setting it to an empty array.
Now, back inside of our
Home component, let’s add a new destructured argument that will serve as our prop along with a
console.log statement to test our new prop:
export default function Home({ launches }) { console.log('launches', launches);
If we reload the page, we can see that we’re now logging out our new prop
launches which includes an empty array just like we defined.
The great thing about this is that given that the
getStaticProps function we’re creating is asynchronous, we can make any request we’d like (including a GraphQL query) and return it as props to our page, which is what we’ll do next.
Follow along with the commit!
Step 3: Fetch data with a GraphQL query in Next.js using Apollo Client
Now that our application is prepared to add props to the page and we have Apollo installed, we can finally make a request to grab our SpaceX data.
Here, we’re going to use the Apollo Client, which will allow us to interface with the SpaceX GraphQL server. We’ll make our request to the API using the Next.js getStaticProps method, allowing us to dynamically create props for our page when it builds.
First, let’s import our Apollo dependencies into the project. At the top of the page add:
import { ApolloClient, InMemoryCache, gql } from '@apollo/client';
This is going to include the Apollo Client itself,
InMemoryCache which allows Apollo to optimize by reading from cache, and
gql which we’ll use to form our GraphQL query.
Next, to use the Apollo Client, we need to set up a new instance of it.
Inside the top of the
getStaticProps function, add:
const client = new ApolloClient({ uri: '', cache: new InMemoryCache() });
This creates a new Apollo Client instance using the SpaceX API endpoint that we’ll use to query against.
With our client, we can finally make a query. Add the following code below the client:
const { data } = await client.query({ query: gql` query GetLaunches { launchesPast(limit: 10) { id mission_name launch_date_local launch_site { site_name_long } links { article_link video_link mission_patch } rocket { rocket_name } } } ` });
This does a few things:
- Creates a new GraphQL query inside of the
gqltag
- Creates a new query request using
client.query
- It uses
awaitto make sure it finishes the request before continuing
- And finally destructures
datafrom the results, which is where the information we need is stored
Inside of the GraphQL query, we’re telling the SpaceX API that we want to get
launchesPast, which are the previous launches from SpaceX, and we want to get the last 10 of them (limit). Inside that, we define the data we’d like to query.
If we take a second to add a new console log statement after that, we can see what
data looks like.
Once you refresh the page though, you’ll notice that you’re not seeing anything inside of the browser’s console.
getStaticProps runs during the build process, meaning, it runs in node. Because of that, we can look inside of our terminal and we can see our logs there:
After seeing that, we know that inside of the
data object, we have a property called
launchesPast, which includes an array of launch details.
Now, we can update our return statement to use
launchesPast:
return { props: { launches: data.launchesPast } }
And if we add our
console.log statement back to the top of the page to see what our
launches prop looks like, we can see our launch data is now available as a prop to our page:
Follow along with the commit!
Step 4: Adding SpaceX launch data to the page
Now for the exciting part!
We have our launch data that we were able to use Apollo Client to request from the SpaceX GraphQL server. We made that request in
getStaticProps so that we could make our data available as the
launches prop that contains our launch data.
Digging into the page, we’re going to take advantage of what already exists. For instance, we can start by updating the
h1 tag and the paragraph below it to something that describes our page a little bit better.
Next, we can use the already existing link cards to include all of our launch information.
To do this, let’s first add a map statement inside of the page’s grid, where the component we return is one of the cards, with launch details filled in:
<div className={styles.grid}> {launches.map(launch => { return ( <a key={launch.id} href={launch.links.video_link} className={styles.card}> <h3>{ launch.mission_name }</h3> <p><strong>Launch Date:</strong> { new Date(launch.launch_date_local).toLocaleDateString("en-US") }</p> </a> ); })}
We can also get rid of the rest of the default Next.js cards including Documentation and Learn.
Our page now includes the last 10 launches from SpaceX along with the date of the launch!
We can even click any of those cards, and because we linked to the video link, we can now see the launch video.
Follow along with the commit!
What’s next?
From here, we can include any additional data from inside of our
launches array on our page. The API even includes mission patch images, which we can use to show nice graphics for each launch.
You can even add additional data to the GraphQL query. Each launch has a lot of information available including the launch crew and more details about the rocket. | https://www.freecodecamp.org/news/how-to-fetch-graphql-data-in-next-js-with-apollo-graphql/ | CC-MAIN-2021-04 | refinedweb | 1,822 | 71.24 |
On Sun, May 09, 2004 at 11:09:29AM +0200, Geert Uytterhoeven.
We got tripped by a change in 2.6.6-rc2. Before that change the kmalloc
slab caches were being created with SLAB_HWCACHE_ALIGN which results in
L1_CACHE_SHIFT alignment for allocations of L1_CACHE_SHIFT for slab caches
that are at least that size. For the sake of S390 this behaviour was
changed; new it defaults to BYTES_PER_WORD alignment which is four bytes.
Fixed by defining ARCH_KMALLOC_MINALIGN as 8.
Ralf
Index: include/asm-mips/cache.h
===================================================================
RCS file: /home/cvs/linux/include/asm-mips/cache.h,v
retrieving revision 1.16
diff -u -r1.16 cache.h
--- include/asm-mips/cache.h 10 Oct 2003 20:37:35 -0000 1.16
+++ include/asm-mips/cache.h 9 May 2004 12:57:38 -0000
@@ -18,4 +18,6 @@
#define SMP_CACHE_SHIFT L1_CACHE_SHIFT
#define SMP_CACHE_BYTES L1_CACHE_BYTES
+#define ARCH_KMALLOC_MINALIGN 8
+
#endif /* _ASM_CACHE_H */ | http://www.linux-mips.org/archives/linux-mips/2004-05/msg00015.html | CC-MAIN-2015-40 | refinedweb | 147 | 61.12 |
Hmm. Looks as if there has been a lot of confusion over this. It's very= = simple, really. > I received a bug report about the 4suite debian package. > I recently release python-xml 0.7 without xslt and xpath in order > to avoid conflicts with current 4suite (0.11.1). > = > However, there seem to be incompatibility problems. [SNIP] > The current version of python2.1-xml does not allow a namespace > of ''; instead, None must be used. XSLT at least hasn't been > updated and therefore doesn't work at all. Eg, from the examples > directory, running the command given at the top of the README: Remember that we changed PyXML 0.7 to use None rather than '' for null = namespace. Earlier code used '', including prior releases of 4Suite, = naturally. So it's not a bug in either problem. The solution is unfortunately to wait for the 4Suite 0.12.0 release, whic= h = uses None rather than '', following the new convention, before updating = Debian's PyXML package. We have been promising a release for a month now. We still expect it any= day = now (down to 2 blocking issues). -- = | https://mail.python.org/pipermail/xml-sig/2002-January/006964.html | CC-MAIN-2019-51 | refinedweb | 189 | 69.48 |
MLflow is an open source platform to help manage the complete machine learning lifecycle. With MLflow, data scientists can track and share experiments locally (on a laptop) or remotely (in the cloud), package and share models across frameworks, and deploy models virtually anywhere..
What’s New in MLflow 1.0
Support for X Coordinates in the Tracking API
Data scientists and engineers who track metrics during ML training often either want to track summary metrics at the end of a training run, e.g., accuracy, or “streaming metrics” that are produced while the model is training, e.g., loss per mini-batch. Those streaming metrics are often computed for each mini-batch or epoch of training data. To enable accurate logging of these metrics, as well as better visualizations, the
log_metric API now supports a step parameter.
mlflow.log_metric(key, value, step=None)
The metric step can be any integer that represents the x coordinate for the metric. For example, if you want to log a metric for each epoch of data, the step would be the epoch number.
The MLflow UI now also supports plotting metrics against provided x coordinate values. In the example below, we show how the UI can be used to visualize two metrics against walltime. Although they were logged at different points in time (as shown by the misalignment of data points in the “relative time” view), the data points relate to the same x coordinates. By switching to the “steps” view you can see the data points from both metrics lined up by their x coordinate values.
Improved Search Features
To improve search functionality, the search filter API now supports a simplified version of the SQL WHERE clause. In addition, it has been enhanced to support searching by run attributes and tags in addition to metrics and parameters. The example below shows a search for runs across all experiments by parameter and tag values.
from mlflow.tracking.client import MlflowClient all_experiments = [exp.experiment_id for exp in MlflowClient().list_experiments()] runs = (MlflowClient() .search_runs(experiment_ids=all_experiments, filter_string="params.model = 'Inception' and tags.version='resnet'", run_view_type=ViewType.ALL))
Batched Logging of Metrics
In experiments where you want to log multiple metrics, it is often more convenient and performant to log them as a batch, as opposed to individually. MLflow 1.0 includes a
runs/log-batch REST API endpoint for logging multiple metrics, parameters, and tags with a single API request.
You can call this batched-logging endpoint from:
- Python (`mlflow.log_metrics`, `mlflow.log_params`, `mlflow.set_tags`)
- R (`mlflow_log_batch`)
- Java (`MlflowClient.logBatch`)
Support for HDFS as an Artifact Store
In addition to local files, MLflow already supports the following storage systems as artifact stores: Amazon S3, Azure Blob Storage, Google Cloud Storage, SFTP, and NFS. With the MLflow 1.0 release, we add support for HDFS as an artifact store backend. Simply specify a
hdfs:// URI with
--backend-store-uri:
hdfs://<host>:<port>/<path>
Windows Support for the MLflow Client
MLflow users running on the Windows Operating System can now track experiments with the MLflow 1.0 Windows client.
Building Docker Images for Deployment
One of the most common ways of deploying ML models is to build a docker container. MLflow 1.0 adds a new command to build a docker container whose default entrypoint serves the specified MLflow pyfunc model at port 8080 within the container. For example, you can build a docker container and serve it at port 5001 on the host with these commands:
mlflow models build-docker -m "runs:/some-run-uuid/my-model" -n "my-image-name" docker run -p 5001:8080 "my-image-name"
ONNX Model Flavor
This release adds an experimental ONNX model flavor. To log ONNX models in MLflow format, use the
mlflow.onnx.save_model() and
mlflow.onnx.log_model() methods. These methods also add the
pyfunc flavor to the MLflow Models that they produce, allowing the models to be interpreted as generic Python functions for inference via
mlflow.pyfunc.load_pyfunc(). The pyfunc.
Other Features and Updates
Note that this major version release includes several breaking changes. Please review the full list of changes and contributions from the community in the 1.0 release notes. We welcome more input on mlflow-users@googlegroups.com or by filing issues or submitting patches on GitHub. For real-time questions about MLflow, we also run a Slack channel for MLflow, and you can follow @MLflow on Twitter.
What’s Next After 1.0
The 1.0 release marks a milestone for the MLflow components that have been widely adopted: Tracking, Models, and Projects. While we continue development on those components, we are also investing in new components to cover more of the ML lifecycle. The next major addition to MLflow will be a Model Registry that allows users to manage their ML model’s lifecycle from experimentation to deployment and monitoring. Watch the recording of the Spark AI Summit Keynote on MLflow for a demo of upcoming features.
Don’t miss our upcoming webinar in which we’ll cover the 1.0 updates and more: Managing the Machine Learning Lifecycle: What’s new with MLflow – on Thursday June 6th.
Finally, join us for the Bay Area MLflow Meetup hosted by Microsoft on Thursday June 20th in Sunnyvale. Sign up here.
<
h2>Read More</h@>
To get started with MLflow on your laptop or on Databricks you can:
- Read the quickstart guide
- Work through the tutorial
- Try Managed MLflow on Databricks
Credits
We want to thank the following contributors for updates, doc changes, and contributions in MLflow 1.0: Aaron Davidson, Alexander Shtuchkin, Anca Sarb, Andrew Chen, Andrew Crozier, Anthony, Christian Clauss, Clemens Mewald, Corey Zumar, Derron Hu, Drew McDonald, Gábor Lipták, Jim Thompson, Kevin Kuo, Kublai-Jing, Luke Zhu, Mani Parkhe, Matei Zaharia, Paul Ogilive, Richard Zang, Sean Owen, Siddharth Murching, Stephanie Bodoff, Sue Ann Hong, Sungjun Kim, Tomas Nykodym, Yahro, Yorick, avflor, eedeleon, freefrag, hchiuzhuo, jason-huling, kafendt, vgod-dbx. | https://databricks.com/blog/2019/06/06/announcing-the-mlflow-1-0-release.html?utm_campaign=nibble%20dispatch&utm_medium=email&utm_source=Revue%20newsletter | CC-MAIN-2021-43 | refinedweb | 986 | 54.32 |
Details
Description
A conforming parser will start at the end of the file and read backward until it has read the EOF marker, the xref location, and trailer[1]. Once this is read, it will read in the xref table so it can locate other objects and revisions. This also allows skipping objects which have been rendered obsolete (per the xref table)[2]. It also allows the minimum amount of information to be read when the file is loaded, and then subsequent information will be loaded if and when it is requested. This is all laid out in the official PDF specification, ISO 32000-1:2008.
Existing code will be re-used where possible, but this will require new classes in order to accommodate the lazy reading which is a very different paradigm from the existing parser. Using separate classes will also eliminate the possibility of regression bugs from making their way into the PDDocument or BaseParser classes. Changes to existing classes will be kept to a minimum in order to prevent regression bugs.
[1] Section 7.5.5 "Conforming readers should read a PDF file from its end"
[2] Section 7.5.4 "the entire file need not be read to locate any particular object"
Issue Links
- is depended upon by
PDFBOX-911 Method PDDocument.getNumberOfPages() returns wrong number of pages
- Closed
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I am aware that my JUnit test currently fails. When it works it'll be a very small milestone for the parser.
Hi Adam,
first of all, thx for publishing the code. I think you forgot one class "org.apache.pdfbox.pdmodel.common.XrefEntry"
@ 1)
i take a look at [1] and can't find a error.
The indirect object 31 is a dictionary object with 4 key-value pairs as followed:
The first entry has the name object "Length" and redirect to the indirect object 45. So you need to take a look inside the xref table for the object 45 to see the value (e.g. 45 0 obj 500 endobj).
The other three entries named "Length1", "Length2" and "Length3" have the integer object 568, 1017 and 0
For parsing the key-value pairs. Each key is a name object beginning with / (0x2F) immediately followed by the name without whitespaces. After the key you will find a blank (0x20) and the related value. In case that the value is also a name object, the blank will be omited.
So if you try to read the whole object 31, you need also refer to object 45.
For more informations about the objects, look at the section 7.3 and 7.3.7 of the spec.
Have you take a look at the current parser? the parser categorize the engine into small parts like parsing objects, parsing trailer. each object has rules for parsing it. by example. if you find a indirect object you will parse the prefix first (number generation R) then you parse the object (parseObject()) the next byte will be a delimiter like whitespace, linefeed or maybe a "less-than sign" ... more you will find in section 7.2.2 table 1 and 2. then you know you will find the key beginning with a / and followed by the name. after the name you need to parse again an object.
hard to explain how it work proper. the actual parser do a good work and should not be replaced completely. maybe some parts can be copied.
The string objects start and end with parenthesis. if the text also has paranthesis, they shall be balanced. if not you need to escape it. see section 7.3.4.2.
@ 2)
the dictionary is parsed before xref table? if you want to do it spec conform, the first thing is to find the whole trailer with the startxref.
then you can know where to find the root dictionary and the xref table. so you can parse the xref table first.
the most informations about the document can be extract from the trailer and the root dictionary. inside the root dict you can find the page dictionary (i hope this can be parsed lazy), also you can find the acroform field with forms and annotations. i think there are more informations, but i don't study all of them.
parsing the page dictionary will offer you the page structure as a tree and will refer though most of the objects of the pdf. but i don't know how this exactly work. for creating a lazy parser someone need to study this part of the spec.
@ 3)
i will take a look at the classes next days and try also to work on it. is there a easier way to confirm changes to it? like an extra repository? i can provide a cvs repository if this can help.
otherway i will try to do the RandomAccessFile-like structure for the pdfbox.
I'll upload XrefEntry tonight. I also noticed that I made some slight changes to some other classes, but when I did a diff, it looked like they were unrelated to this task. If it doesn't work as expected, let me know and I'll double check.
1.) My point was that [1] above is more difficult to parse than this (note the spaces between objects):
31 0 obj
<< /Length 45 0 R /Length1 568 /Length2 1017 /Length3 0 >>
It would be much easier if the objects were separated in some way, like with spaces. However, not all software does this and since white space separation is not required per the spec, we can't depend on this.
Another, related, issue I ran into was that when I read in "45" is that a COSInteger, or an indirect reference? We don't know until we read the next "word". The next word is "0", still don't know if it is a int or an indirect reference, but if the next "word" is an "R" then we know it's an indirect reference and we can process it. If the first example the last word was "R/Length1" which requires cleaning up before we can identify it as an "R". It's not something which is unsolvable, but it just makes things more difficult.
Currently reading a "word" is defined (by me) as reading until whitespace is encountered. I suppose we could change this to reading until isWhitespace(c) || '/' == c || ']' == c || '>' == c (or something similar). I didn't test that because I was thinking it would cause problems with things like entries like "/Name Some string with name/identifier here" but on second thought those that won't be a problem as it'll just take more calls to readWord() to read in all the data for that object.
2.) Yes, the parser read/parses all in one step. I suppose we could just read it into a string and then parse it after reading/parsing the xref table. Or just read & ignore until we find the beginning, mark it down the offset and then read/parse it after dealing with the xref table. I think we'll also need a flag to tell us if we want to use recursion to dereference objects or not. Normally we would, but not for the trailer nor root.
3.) We should be able to get something which is respectable fairly quickly at which point I'll commit it to the official SVN after going over any and all modifications to existing classes to make sure they won't have any unintended side-effects. In the meantime a unified diff/patch should work okay.
Here's my plan:
a.) Add a way to enable/disable recursive parsing. Recursion will be on by default, off for parsing the trailer/root, and then turned back on.
b.) Change readWord() to stop at '/' ']' and '>' (excluding the first character, which can be any non-whitespace).
c.) Clean up the ugly hacks which is properly resolved by updating readWord()
d.) See if the above changes put the code into a reasonable starting point. If so, and if won't cause any issues with the normal parser, commit to svn.
Hi,
1) your right, in some case it would be easier to seperate values with space.
the object reader do the follow. (some abstract code)
readValue
{
char c1 = readChar;
if (c1 == SPACE)
else if ( c1 == '/'){ // unreadByte; // Not needed, because the COSName can read till whitespace or / and remove the beginning / if it exist. readCOSName; }
else if ( c1 == INTEGER){ unreadByte; readCOSIntOrRef; }
else if ( c1 == '(' ){ // unreadByte; // see readCOSName readCOSString; }
... // and so on. '<' is tricky, can be a dictionary or hex string. then we need to read one byte more and see if its a new dict or string.
}
readCOSIntOrRef
{
buffer b1;
char c1;
while((c1 = readChar) != '/' or '>') {
if(c1 == SPACE)
writeBuffer(c1);
}
new COSInteger(writeBuffer);
}
readObj{ readCOSName readValue }
to write a parser for a pdf is one of the hardest things. the spec is inaccurate and give the developer room for interpret it the way he means is spec conform.
2) one way is to read the last xxx bytes (maybe 100) and search for the "startxref". after getting this, we can jump to the xref table / stream and parse till end. or we read the last xxx bytes and try to find the "trailer". i whould prefer the first step.
after parsing the first xref table and the trailer, we should look if another one is in the document and parse it also and skip parsed references.
3) a good parser needs time and we should keep the old implementation if the user can't parse all the docs he have. the next thing is the seek time. i can't imagine that parsing a document lazy is quicker as parsing it complete from the beginning. if the parser need to jump between the objects, this costs much time on harddisk. this can take much time. the last question is. how much of the document do the user need to parse to get as much informations as he need to work with it. if he need to read 50% or 70% so we can parse the whole document.
a) that idea is good. so we can grab minimal informations without parsing it complete and the first request for e.g. a page, parse the needed informations.
My plan is to take a look after work and debug some documents and show what documents maybe fail and fix it.
I updated readWord as described above (ending a "word" on characters like '/', ']', etc.) and was able to remove all the ugly hacks. I confirmed that it worked on my test PDF.
I'm started work on the lazy evaluation by creating a COSUnread object which is just a placeholder to let us know that the object hasn't been read yet. That'll allow reading an indirect reference as a COSObject consisting of: an objectNumber, generaion, and COSUnread. Later, when we need the data, the COSUnread will be replaced with the actual object. Or at least that's how I imagine it working...
I'll post the code again once I'm at least able to read the trailer in a lazy way, and am able to retrieve the info by automagically reading the data when a COSUnread is found.
I got enough done late last night to a point where it is presentable. It might not be very useful since it just reads the trailer, and the reads the Root and Info objects (but it does not follow the weak references), however it is a reasonable starting point. I'll attach the updated files here for review before committing them.
Updated BaseParser so I could inherit from it (also updated StringBuffers to StringBuilders to make them more efficient). COSDictionary updated to avoid a NullPointerException.
I'm not sure how to delete Items from JIRA, but the date should identify the new ConformingPDFParser.java
Use the small triangle next to the "+" to get to the "Manage Attachments" menu
I haven't had time to go back to this lately, but I'm still following the mailing list. The comments in
PDFBOX-1016 do a great job at explaining how the xref tables should be read/parsed. So when I (or anyone else) comes back to the conforming parser, it'd be good to confirm that we're doing it properly and old references are overwritten by new ones ( PDFBOX-1042). I think the current code (attached above) is only reading the last xref table and ignoring all the previous ones, which is very wrong. However, it should be easy to put a loop in there to handle this. Linearized documents will be another thing to add support for in the future, but we'll cross that bridge when we come to it.
If there are no objections, I'll commit the changes after the 1.6 release. The changes here should not affect any existing code (not much changed, mostly just adding new classes), but I still don't want to add it on to a tag at the last minute. This will give us more time for regression testing between releases. Waiting longer just means the chances of the patches applying cleanly are reduced.
+1, sounds like a good plan IMO
Hi Adam,
I'm looking into putting some work into the conforming parser. But first let me ask some questions:
- what are the main areas you were trying to address? To me the most pressing need was the correct Xref resolution but that has been solved
- is there some further work you put into this you would like to post before there are any changes?
Kind regards
Maruan
There were a few reasons why I wanted to re-write the parser:
1.) I was tired of tweaking hacks in our parser to deal with non-conforming PDFs. Some of the issues have been resolved, but not all of them (e.g. parsing invalid objects which are never referenced)
2.) We should comply with the ISO-32000 standard. This makes sure we're handing things in the proper manner; being part of the solution, not part of the problem.
3.) The ISO way of parsing is more efficient. It's worst case performance is as good as our best case. It generally uses less memory (which is especially important for mobile devices); it shouldn't need to parse all the objects in every case, so it'll use less CPU; it doesn't always need to read all the bytes of the file, reducing disk I/O.
While this doesn't completely solve all of our problems (especially when it comes to non-conforming documents), it is a step in the right direction. Also, I don't have any uncommitted code for the non-conforming parser. Been very busy lately and haven't had a chance to go back and dig into it.
Thanks for your feedback.
One final question. The current implementation e.g. parseTrailerInformation() is strict when information is preceded or followed by whitespace although the PDF spec might allow that.
As an example the keyword startxref is expected to be the only content in a line as is the byte offset to the xref not allowing any whitespace before or after the keyword or byte offset where the spec uses the term 'contain'. Just to make sure that we have the same understanding for throwNonConformingException would you treat whitespace as conforming in this case or not? My interpretation would be that whitespace is acceptable in this case.
Just to let you know about the (slow) progress I'm doing.
I've made a decision to split the parsing in two parts. A (new) Lexer which reads the file and returns individual tokens (Number, Comment, NameObject, DictionaryStart, ArrayStart ...) and their type. This is controlled by the ConformingParser which when parsing certain parts of the PDF is looking for specific tokens. Reason behind that was to reduce the code within the individual classes and to allow for the ConformingParser to deal with higher level objects. The tokens return the raw data e.g. a Hex String is delivered as is. The ConformingParser needs to do the interpretation as I wanted to keep the semantics within the parser.
The Lexer part is ready with it's base functionality and will be extended as work continues completing the ConformingParser. Currently it also can only use RandomAccessFile which needs to be changed later on as I wanted to move forward with the ConformingParser.
The ConformingParser from the high level is kept as Adam started to develop it but as individual functions are visited is starting to use the Lexer. I've also already changed some of the parameters from int to long e.g. for the byte offset in the xref table as this defined to hold up to 10 digits inline with
PDFBOX-1196.
The XrefEntry class has been extended to deal with regular Xref entries as well as Xref Stream entries i.e. the different properties are reflected in the class. This can be extended later to be usable when writing a PDF if the need arises.
I'm looking for a suggestion when dealing with different kinds of PDFs. The idea behind the ConformingParser (if I understood it correctly) was to parse files which are inline with the PDF spec. But even Acrobat is relaxed when it comes to certain deviations from the spec e.g. startxref is expected to be within the last 1024 bytes. In the real world there might also be PDFs which can not be read by Acrobat.
They way I think I could deal with it is to introduce (gradually) three parsing modes within the ConformingParser: Strict, Acrobat, Relaxed.
Strict will fail the parsing as soon as a deviation from the spec is encountered.
Acrobat will take the Acrobat implementation notes as outlined in the spec into account.
Relaxed will try to continue processing if there are issues.
WDYT
Lexer: I like the idea of keeping the code as small and independent as possible.
XRef Streams: cool, glad to see that's been added!
Modes of parsing: The strict is good because it can help developers of other products to ensure their products conform. It may also help prevent unknown attacks from working since it will just bail with an error message when it gets a malformed PDF (doesn't help with flaws which may be in the protocol itself, but then again not much will help there). The relaxed parsing is also a nice option since people expect the software to "just work" even if there are small errors with the file. I'm going to say that I don't like the idea of trying to clone what Adobe Acrobat does. It varies with each version of the PDF spec (at a minimum), is much more complex than is necessary, has been plagued by security problems, and serves no advantage over the strict/relaxed modes. I'd rather do what's right (throw an exception if a PDF is non-conforming) or what's popular (parse anything in the best way we know how) which is decided by the person who uses the library.
Please make sure to include references to the spec when relevant. For example, I'm not aware of anything which says "startxref is expected to be within the last 1024 bytes." I'd imagine that'd normally be the case, but if the xref table is very large, I could imagine that would sometimes not be the case.
My circumstances have drastically changed since I last worked on this (in June), so I can't dedicate nearly as much time as I could before. However, I'm still interested in following the progress and helping out when and where I can. On the brighter side, I should now be able to make sure all the PDFs I use will be able to be committed for JUnit test cases. If there are any small things which need done related to the conforming parser, feel free to mention them either here or on the developer mailing list and I'll know where I can jump in and help if I get some free time.
Thanks for your valuable feedback. I'll try to provide a status from time to time to inform about the progress.
With the startxref - my mistake it's EOF being required [PDF 1.7 App. H 18]. That was the idea behind Acrobat parsing mode to implement the notes in App. H. But I think you are right, 2 Strict and Relaxed should be enough.
For the documentation I'm putting links to the reference into the code wherever I feel that structures are defined which are related to the spec, to describe what is going on or where assumptions are made. Small sample:
case DelimiterChars.OpeningAngleBracket: // Dictionary or Hex String
// This could be either the start of a
// Dictionary [PDF 1.7: 3.2.6] or a
// Hexadecimal String [PDF 1.7: 3.2.3]
// so we need to read the next ch to make
// a decision
At the moment I'm trying to get to a state where I can submit the code and it's really doing something useful. There will be TODOs I'm documenting within the code. I think at that point in time I'm looking for feedback and help. One of the lacking areas is doing formal unit tests although I'm testing individual functions against some PDFs I have as development moves forward. So I'm glad that you can commit your PDFs for unit testing.
Just before the weekend another info about my progress.
Just to let you know about my approach.
There will be a new (PDF) lexer which works similar to StAX XML Stream Reader going through the PDF and producing events. One can walk through them using hastNext() and next(). Events are produced only for very basic PDF objects such as comments, string literals, keywords and numbers. Using getData() the content of the token belonging to the event can be retrieved in it's raw format. The lexer is using lazy loading so the data building up the token is only constructed when getData() is called, otherwise next() will skip to the next event without keeping the data. Cursor movement is always forward.
I'm now working on the next component SimpleParser (maybe should be called BaseParser later) which will extend the lexer. Taking the same approach as for the lexer this component is able to handle complex PDF Objects such as Dictionaries and Arrays.
ConformingParser will then extend SimpleParser to deal with Streams and all other PDF structures such as Xrefs ...
The lexer is feature complete. There will be some refinements as I'm working on the SimpleParser esp. remove the dependency on java.io.RandomAccessFile. Timo Boehme offered some help here.
I'm currently working on the SimpleParser. When this is ready I will submit the code for review.
I'm not sure I understand your approach. I like the points about lazy loading and working on something which will be useful to the conforming parser in the future, however I don't understand why hasNext() and next() would be useful given the random access nature of PDFs. I also do not understand the need to remove the RandomFileAccess dependency. PDFs are files, so it makes sense to be a file object, and dynamic access is good, so RandomAccessFile seems like a logical answer.
In order to create a base class, I'd say it'd be best create a class to read an object (of any type) given a position in the RandomAccessFile. This isn't as easy as it sounds as there are many different types of objects. Then the conforming parser could parse the xref table, and then use the base class to read files as necessary.
I think I didn't do a good job describing what I'm heading for. It's clear that PDFs do need random access to get to the portions one is interested in. And that will be up to the parser to make sure that this is done. The lexer is only a helper to the parser when a certain section should be parsed. I think there something like hasNext and next is helpful.
For example when parsing the xref table the parser will seek to the start and the lexer will start creating events/tokens from there which the parser can inspect - in this case until the parser get's to a token signaling the end of the trailer. Parsing the PDF header will be done in a similar manner. The parser seeks to the start of the file and then inspects the events/tokens delivered by the lexer. For an object the parsers seeks to the start of the object using the information in the xref table and again inspects the events/tokens delivered by the lexer.
Removing the dependency on RandomAccessFile was only meant for the lexer. The parser still needs the ability for random access. What I discussed with Timo Boehme was the possibility in using an InputStream as an input to the parser in addition to a file. If I understood him correctly he already implemented something which can be extended. But that's a different topic. For now the parser relies on RandomAccess and it will need a RandomAccess capability in the future.
I have to admit that writing such a parser is an ambitious project for me and I'm certain that there will be lot's of ways in improving the code. But I do hope the general approach is better understood now and seems to be the right approach. That's why I wrote about the status. On the other hand I do know the PDF spec very well so at least I know what PDF is about
I'm starting the work on the ConformingPDFParser now and there are some questions/ideas I would like to discuss:
a) as discussed earlier there will be two parsing modes, where strict will be conforming to the ISO spec. For strict I'm planning to check full compliance with the spec for areas I'm touching e.g. make sure that the (text based) xref table entries are really 20 bytes... - is that fine?
b) when constructing COS objects such as COSString the parser can make sure or complain that the data is according to the spec. The other alternative would be to put that into the COS object e.g. COSxxx.newInstance(). Both have it's benefits. Putting it into the parser means that all parsing is done in a central place. Putting it into the COS Object would mean that we have the reading and writing logic in the object itself so it's fully aware about it's lifecycle. I tend to put it into the parser initially but think that it should put into the COS object at a later stage. WDYT?
c) I would like to defer the parsing of an object to the state when this is requested. This will be for most objects but the very basic PDF objects needed to allow for some very basic information e.g. number of pages, metadata, encryption... - is that fine? Which information would need to be available from the start on?
d) I think about putting code which is a work around for buggy PDFs into some special methods - recoverXXXError. E.g. the current PDFParser has code where the xref table entries have three numbers instead of two (
PDFBOX-474). Benefit will be that workarounds are clearly visible and not hidden within the main parsing code and we are offering a solution which can be extended. WDYT? Initially some exits will be made available - the code will come at a later date.
a) while I think that 2 parsing modes are ok, it is important to distinguish between 1) not strict conforming, but parseable without loss/change of information (e.g. not allowed whitespaces) and 2) recover from/workaround an error with possible information change. Thus we would have two states for relaxed parsing. Case 1 may be hidden but case 2 needs to be signaled to the user of an application.
b) putting the logic into the objects sound like a clean OO approach. Nevertheless I would keep it in the parser, because to do parsing access to environment settings (encryption) and other objects (e.g. object streams) is needed which is more complex if the objects would have to known about this. Furthermore classes of COS objects are easier to maintain if they are not cluttered by parsing code (in my opinion).
c) absolutely fine with me. Maybe looking at the methods in COSDocument one can find which information is needed, e.g. MediaBox.
d) A clear separation of workaround code paths with possibility of extension/overwriting is a good idea.
a) for the two parsing modes: relaxed lessens the requirements (e.g. an xref entry doesn't have to be 20 bytes long, but still there need to be three distinct parts of information number, number, usage flag) for parsing. For workarounds these will be part of the relaxed mode but the user will be informed where the default behaviors of relaxed mode will not be reported back. So I think we have the same understanding.
b) fine. I think that's something we can revisit later. After doing the parser I think I will have a much better understanding how PDFBOX works
Continuing the work on the parser maybe someone more experienced in PDFBOX can help me with mapping the basic PDF objects as documented in ISO 32000 to the COS model classes in PDFBOX
Comment [IS0 32000-1:2008: 7.2.3] -> none?
Boolean [IS0 32000-1:2008: 7.3.2] -> COSBoolean?
Number [IS0 32000-1:2008: 7.3.3] -> COSReal, COSInteger?
Literal String [IS0 32000-1:2008: 7.3.4.2] -> COSString?
Hex String [IS0 32000-1:2008: 7.3.4.3] -> COSString?
Name Object [IS0 32000-1:2008: 7.3.5] -> COSName?
Keyword [IS0 32000-1:2008: 7.3] (the spec doesn't have that as a type but as part of some other types) -> none?
Array Objects [IS0 32000-1:2008: 7.3.6] -> COSArray?
Dictionary Objects [IS0 32000-1:2008: 7.3.7] -> COSDictionary?
Stream Objects [IS0 32000-1:2008: 7.3.8] -> COSStream?
Null Object [IS0 32000-1:2008: 7.3.9] -> COSNull?
Indirect Objects [IS0 32000-1:2008: 7.3.10] ?
What are the other classes in o.a.pdfbox.cos for
If wanted I can also move forward and include some comments from the ISO spec into the a.o.pdfbox.cos classes documentation.
PDFLexer as a base component to the ConformingPDFParser.
I attached the PDFLexer component for initial review. This is still work in progress and there are various areas where it might be enhanced. The main idea behind the design is (somewhat similar to the StAX XML Reader) that the parser is able to look at individual events/tokens to start parsing the PDF instead of working on the byte level. By design whitespace is delivered as is EOL and comments as individual events as it's neccesary to have that information to check for full conformance of a PDF to the specification (e.g. make sure that a (textbased) xref entry is 20 bytes long, the keyword stream is delimited by a CR/LF or LF ...
WDYT?
First and foremost, I like the good documentation, comments and references to the PDF spec. Bugs are easy to fix, a lack of documentation is not, so it's good to have this up front.
Secondly, I like the design. Being able to read just one or two bytes and know what the next object will be is great. I don't really care for "while(true)" loops such as is seen in processKeyword() (it could simply be "while(!isDelimiter(ch) && !isWhitespace(ch))" with the unread(ch); after the loop). It's of no functional difference, but putting the stop condition in the loop just makes sense.
As for structure validation, it seems like it'd make sense to do that here, since this is what's dealing with the structure of objects. The parser may also validate structure, but it will be looking for different things (for example, an indirect object which refers to an object that doesn't exist; or an series of indirect objects which form a loop, such as where a -> b -> c -> a; or other logical errors). As discussed, this would only be enforced if it was in "strict mode". I can see you've already taken care to deal with non-conforming PDFs (e.g. processStream(boolean keepData) where it checks to see if the end of line marker is there and makes sure that rawData is set properly in either case.
The PDFLexer looks very good. About the only suggestion I can think of would be to add some JUnit test cases. I remember that the current parser has some strange code for detecting the endstream, but it made a huge performance difference, so I'd suggest testing the Lexer with a file which contains a lot of streams in it to make sure that everything is okay. Also, I know there are some PDFs in the JUnit tests that are non-conforming (sometimes in very major ways, not just missing newlines, but things like "[" with no matching "]"). As absurd as these may seem, these are things which I've personally seen in the wild and things which Adobe Reader is able to recover from, so it'd be preferable to deal with them at least as well as the current implementation. If I remember correctly, there's also some code in the current parser about dealing with missing/malformed end of file marker (i.e. "%%EOF"). I can't recall if there's an example PDF & JUnit test for that one, but it not it's easy to mangle/remove the "%%EOF" at the end (or in the middle of a file in the case of a PDF which has been incrementally updated).
thanks for the review and the effort taken.
- the while loops I will fix - thanks for the hint.
- the structure validation I'm more in favor of putting that into the parser. The reason behind that is that for being able to check for compliance I need the 'raw' data being read by the lexer instead of the 'parsed' data. E.g. checking that the offset entry in an xref entry is 10 digits. If I do the parsing from a 'raw' number in the lexer and let's say return a COSInteger that information will be gone. In addition e.g. reading/skipping the stream data can be done more efficiently after parsing the dictionarys length entry. The lexer doesn't know about that. So my current favorite is that the lexer is only creating tokens but doesn't ensure validity, creates COSObjects etc. - WDYT?
- I fully agree that JUnit test cases will be needed and I'm about creating some basic cases.
- I'm very interested in ensuring that parsing is done as quickly as possible without compromising the goal of ensuring/validating conformance to the spec. I don't think that the current implementation will offer the best performance simply because there will be a lot of unbuffered read() calls. This should be enhanced I think by using a small buffer to read more data and then work on that buffer. Because of the random nature of PDFs it might be that we read to many bytes into the buffer but the overall performance would still benefit as I think it's very rare that only single bytes are needed before doing another seek to a completly different location. WDYT?
- there will be code which handles PDF's which are not inline with the ISO spec. and I do trust that the new parser will offer better results than the current one but putting all current workarounds in will take some time as one needs to scan through the sources to identify these. What I'm planning to do is having some exits within the code for parsing individual sections to put the workarounds in. This way they stand out and are seperated from the 'clean' parsing. In addition one might also overwrite these.
PDFLexer:
- I also do like the rich comments
- buffering of to be read chars: for my NonSequentialPDFParser (
PDFBOX-1199) I already implemented a random file access with LRU buffering of pages (RandomAccessBufferedFileInputStream.java) ; maybe with some modifications we should use this for file access
- stream processing: reading stream with looking for 'endstream' should only be done if length attribute is broken (does not exist or no 'endstream' at specified position); there are 2 reasons: 1) 'endstream' can simply appear as normal content, 2) performance: you can simply read 'length' bytes; or even better: use an object referencing the original file stream with offsets, thus no byte copying is needed
- isNumeric() optimization:
return ( c >= '0' && c <= '9' )
- I put in some code for buffering into the current dev version of the PDFLexer (which reduced the lexing on my machine for the ISO spec from 17s to 5s) but are more looking forward to reusing a general class. If possible this should also enable the lexer to use a byte[] or so as an input e.g. to pass a decoded stream as input. I think the current o.a.p.io.RandomAccessBuffer already has some code but e.g. is missing getFilePointer() from java.io.RandomAccessFile.
- stream processing - you are right outlining the issues with the current implementation. I only put it in for completeness but the parser - as it has more information - can handle streams more efficiently.
- isNumeric - I put the suggested changes in - thx for the hint.
I can start doing some more work on the conforming parser. Because of the approach I'm taking ConformingParser -> SimpleParser -> PDF Lexer -> PDF file there will be quite a view changes on the current code of ConformingPDFParser e.g. all the low level reading is handled by the Lexer and building (most of) the base PDF objects is handled by SimpleParser (which I'm developing simultaniously to the conforming parser). Would you prefer to put in all changes to ConformingPDFParser or start with a new class?
I would prefer you put the changes in the ConformingPDFParser class. I'm really glad to see that work on the conforming parser is continuing even though I don't have time to contribute at the moment. The more we can combine efforts (e.g. using code from the NonSequentialPDFParser) the better. I've found that the more code is re-used, the quicker bugs are brought to light (at which point we can fix them), so I'd much rather see code re-use than copying and pasting from one class to another.
New version of the PDFLexer replacing the old version.
Changes:
- corrected license header
- bug fixes
- performance improvements
Definition of Constants needed by the PDFLexer
New version of the PDFLexer.
I added a new version of the PDFLexer.
Changes
a) the PDFLexer is now using InputStream as the PDF source. This makes it possible to use the new IO classes in o.a.pdfbox.io.
b) refactored the PDFLexer so the only io operation used is read()
c) drawback is that one needs to call reset() if the position in the stream is changed by a seek operation in order to clear the internal state
d) StringBuilder is now reused instead of recreated for every new token
In
PDFBOX-2206 we wanted to create the document catalog within the constructor of PDDocument to clean things up. But this isn't possible because
ConformingPDFParser.parse() is creating a ConformingPDDocument, thus a PDDocument before the trailer is known to the document. So it would be nice if you'd have a look whether the code can be changed so that the document that is passed to the ConformingPDDocument has the trailer.
This issue has been open for 3 years, despite ConformingPDFParser being introduced in PDFBox 1.7.0. Can we close this issue now? Any further changes should be new issues.
As the one who reported this issue, and started working on it, I approve. My intent was to get a functional conforming parser and this has been completed.
Great! I'm closing this as fixed in 1.7.0 as there haven't been any substantial changes since then.
I ran into some interesting problems while working on this tonight.
1.) I realized that some PDFs will not have spaces delimiting each item in a dictionary. For an example see [1]. I looked it up in the spec and found that there was nothing which required white space, which means that this appears to be a conforming PDF, but it's a nightmare to parse. I hacked together code which is sufficient to parse my test PDF, but I need to find a better way to deal with this. The current "solution" is just coding around this one PDF and isn't actually solving anything. Reading until we hit whitespace will sometimes get us the entire object, but sometimes it gets us multiple objects (one object and parts of the next). Reading until "]" ">>" or "/" would lead to false positives as any of these characters can legitimately be in a string object. I'll have to think more about this one...
2.) I solve the infinite recursion problem by keeping loaded objects in memory and referencing the Map. However, the dictionary is parsed before the xref table it read, so there's no way to read these objects as we go. Just iterating through the root element and reading all of the items in the trailer dictionary (e.g. Root, Info, Size) which are weak references, as this will be required info for doing anything at all with the PDF. Relatedly, I need to find a way to do lazy evaluation on this. Currently when the parser will reads in the root object, it ends up traversing the entire tree. While this isn't a "problem" it shouldn't be necessary until the user requests information from these objects. This will reduce load times, memory usage, CPU usage (for loading) and just generally go a good thing.
3.) This isn't really a problem, but for the record, the new parser doesn't currently have support for streams. The parser will just ignore them for now, which seems like a reasonable solution.
Since people are interested, I'll upload my classes, but they're far from being ready to commit right now. Patches and suggestions are certainly welcome, especially for the readObject() method of ConformingPDFParser.
[1] 31 0 obj
<</Length 45 0 R/Length1 568/Length2 1017/Length3 0>> | https://issues.apache.org/jira/browse/PDFBOX-1000?attachmentSortBy=fileName | CC-MAIN-2017-04 | refinedweb | 7,183 | 71.34 |
Jose Simas
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Select and Paste with a single keystrokeCompletedHi, One operation I keep repeating is Ctrl+W followed by Ctrl+V when I need to replace a word with the contents of the clipboard. I wonder if there is a single shortcut that does this?
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Collapse All shortcutHi,Is there a shortcut for Collapse All in the Solution Explorer? If not, is it possible to assign one?Cheers,Jose
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Adding XAML namespace behaviour changed in 5.0 BetaHi,I was going to file a bug for this but I couldn't decide which would be the correct category so I am leaving it here.When I create a new control in a XAML file and that control's namespace hasn'... | https://resharper-support.jetbrains.com/hc/en-us/profiles/2111487679-Jose-Simas?filter_by=posts&sort_by=recent_user_activity | CC-MAIN-2021-31 | refinedweb | 277 | 64.41 |
Code. Collaborate. Organize.
No Limits. Try it Today.
Most of the time, I use .NET Framework 2.0 and its Windows Forms API. One of the most widely used controls is a DataGridView. But as it has already been said many times it leaks of data paging. There are a lot of articles all over the Internet dealing with paging in a DataGridView. Most of them propose a use of DataGridView virtual mode. I will try to implement it in a bounded mode.
DataGridView
DataGridView
I was working with web-services that suppose a lot of work with XML data and once had to implement embedded .NET control for Internet Explorer that was supposed to show to a user large lists of data in DataGridView controls. Moreover, users should be able to filter and sort the data shown. There were no problems with lists that had 100-300 rows. But if a list had something like 10000 - 20000 rows, then it is another situation. Using of the DataGridView virtual mode did not resolve a problem with filtering and sorting, so one of the solutions was to implement caching in the bounded mode.
The code is just an idea. So you should implement your own data access layer. It means web-services or access to a local database. You could implement a functionality of IBindedListView interface that I missed. I've used XML request as an argument of page provider but you can implement your own realization that will meet your needs.
IBindedListView
At this level, we will define an entity to be shown in our DataGridView. Let’s choose a company list with the following structure:
Create table Organizations
(
ID int,
StateAbbr char(2),
StateName char(50),
OrganizationName char(150),
AgencyName char(150),
LocalPhone char(20)
);
A corresponding XML element will look like:
<organization id="1" statename="Alaska" stateabbr="AK" />
And a corresponding entity will look like:
[XmlRoot(ElementName="Organization")]
public class Organization
{
private int mID;
private string mStateAbbr = String.Empty;
…
[XmlAttribute("ID")]
public int ID
{
get { return mID; }
set { mID = value; }
}
[XmlAttribute("StateAbbr")]
public string StateAbbr
{
get { return mStateAbbr; }
set { mStateAbbr = value; }
}
…
}
So we could deserialize it.
We should design a base interface to determine how page provider will retrieve the corresponding page and also filter and sort data:
public interface IPageProvider<t>
{
List<t> GetDataPage(int pageNumber, int rowsPerPage);
string Filter { get; set;}
string Sort { get; set;}
int RowCount { get;}
}
The cache class will be analogous to the one in MSDN article with the only difference that List<> class is used vs. DataTable class.
List<>
DataTable
To use our cache as data source for the DataGridView, we should implement IBindingListView interface.
IBindingListView
At server side, web service will retrieve specified page of data and apply filtering and sorting. To demonstrate it, I've used Microsoft Access database and constructed SQL request to it.
TestWebService
TestWin | http://www.codeproject.com/Articles/35563/Data-Pagination-in-DataGridView-Bounded-Mode?PageFlow=FixedWidth | CC-MAIN-2014-15 | refinedweb | 477 | 54.42 |
#include <consensus/consensus.h>
#include <policy/feerate.h>
#include <script/interpreter.h>
#include <script/standard.h>
#include <string>
Go to the source code of this file.
Check for standard transaction types..
Min feerate for defining dust.
Historically this has been based on the minRelayTxFee, however changing the dust limit changes which transactions are standard and should be done with care and ideally rarely. It makes sense to only increase the dust limit after prior releases were already not creating outputs below the new threshold
Definition at line 54 of file policy.h.
Maximum number of signature check operations in an IsStandard() P2SH script.
Definition at line 28 of file policy.h.
Used as the flags parameter to sequence and nLocktime checks in non-consensus code.
Definition at line 85 of file policy.h.
Standard script verification flags that standard transactions will comply with.
However scripts violating these flags may still be present in valid blocks and we must accept those blocks.
Definition at line 60 of file policy.h. | https://doxygen.bitcoincore.org/policy_8h.html | CC-MAIN-2021-17 | refinedweb | 169 | 52.46 |
Agenda
See also: IRC log
<DanC_lap> Welcome Jonathan, ashok
Those present record their thanks to DO for bringing us back to the big hole in the ground
SW: Possible addition to the agenda
for a telephone slot for a discussion of ARIA-related issues
... Proposed to put it into the tagSoupIntergration-54 slot
... May take quite a lot of time
TBL: We shouldn't land them with the
burden of long-term TAG issue resolution
... So we should review this in advance
SW: We could use last slot this afternoon for this. . .
NW: What kind of preparation?
TBL: Long-term planning, around issue of validation
SW: So, tsi-54 slot is confirmed for
call-in from Al Gilman and Michael Cooper on ARIA, possible one
other
... Other agenda issues?
HST: UAR-50 unlikely to take 90 mins
DC: Issue ScalableAccess-58 might benefit from some time
SW: Noted
SW: Want to get us moving on WebArch
v2 before next f2f
... Close some long-open issues, 34, 50, maybe 57
... Welcome other proposals for early closure candidates
TBL: I would like us to resurrect the Webarch 1.0 Errata doc't as a place we record things, for example 'resource' should be 'thing'
<DanC_lap> (note to timbl: the errata process starts with somebody sending mail to public-webarch-comments@w3.org )
<DanC_lap> (hmm... "n3 rules for how you follow your nose"... interesting.)
<DanC_lap> (pointer to the work TimBL attributes to David Booth?)
<Zakim> DanC_lap, you wanted to think out loud about the value of a one-time publication (webarch v2) vs a community/journal (TAGlines blog, W3C Q&A blog) and to offer that the TAG issue
<DanC_lap> .
<DanC_lap> .
<timbl_> I think the someday pile is important.
<timbl_> But it has to be so labelled.
<timbl_> "deferred" state
<dorchard> ping
DC: The issues list has value as it identifies for the community that certain issues are recognised, even if we don't know what to do about them
<timbl_> +1 for forward-facing radar
<DanC_lap> this meeting: self-describing web "all but done" and/or grows n3 rules in 6 months...
<DanC_lap> ... Bristol: hypertext tech blocks
<DanC_lap> ... this year: if people are talking about the TAG blog at influential ftf events
<DanC_lap> (urns and registries... what's the relevant ftf event for that? Norm, what about the XML UK event?)
<DanC_lap> (or some lifesci event, jar ?)
<DanC_lap> (as for XMLFunctions... I think that's a big one... feels like about a dozen N3 rules with 5 test cases each )
<DanC_lap> ("1st WD by december" tells me it's too big for a WD; a WD takes at most 3 months to produce)
<Norm> well, maybe it could be 3 mo if we started in earnest, I'm assuming there'll be a few months of ramp up time
<DanC_lap> (oh yeah... security... what happeend after the W3C mobile ajax workshop?)
DO: New topics we should be looking at, where there's a lot of innovation: social stuff, in particular
<DanC_lap> (re tagging... I'm fairly content that we're not talking about that... it uses webarch just fine. maybe we can use it as a hook to introduce our topics. re social, that's hugely important, but I tend to approach it more in my research work, though I'm speaking at KM Australia 2008 which is all about social stuff and tagging)
<DaveO>
NM: Not sure that volume 2 is the for-sure right focus for WebArch -- possible _version_ 2
<DanC_lap> (hmm... I agree a lot of good stuff goes into findings, but the community review process is not all that smooth; www-tag sorta works for a crowd of a hundred or so, but I wonder if a different mechanism would increase the size of our audience substantially.)
<DaveO> (now should we be pushing JSON?)
<DanC_lap> (I push JSON a little in my research/dev blog(s), but I don't see it as all that influential on architecture, except in weird cases where JSONRPC has a different security model than XMLRPC)
NM: We can't _make_ anything a success, but we can and should look to providing the background/ammunition for groups who choose for their own reasons to move in the right direction -- RESTful WS are a success story in this regard
[TVR arrives]
<DanC_lap> (a few JSON items: )
NM: The new interactive media are a potential threat to WebArch: FLASH is qualitatively different from XHTML+SVG, and we need to look at that
AM: I come at the access to metadata
issue from a different angle
... but it's something I care about
... I'm also involved with OpenID in my day job, so would like to hear what's going on there
... Also starting an IG on mapping relational data to RDF+OWL, so there's possible interaction there
JR: Still trying to get up to speed
-- learning requirements from the TAG perspective is a goal for
me
... I'm on the hook to the HCLS IG for a document about URIs, and although I
... am not happy with my current draft, I expect it's likely to disagree with some TAG findings
HST: Hope we can talk about this under UAR-50. . .
JR: I think there are some standards missing which are holding up the SemWeb project
DO: What kind of standards?
JR: Ontologies -- foundational
stuff
... AWWSW for example, and bibliography and provenance -- lots of duplication of effort in these areas
DO: Microformats guys did something like this, e.g. with vCard. . .
JR: Problem isn't technical, it's organisational
TVR: Not technical, same problem as AI has -- any success is no longer considered AI
<DanC_lap> (yup; when it works, it's no longer called AI. SemWeb has some of that. meanwhile, re "ignition", see and )
<DaveO> (I've also heard about Open Source Semantic Web, Drupal in particular)
JR: SemWeb only works if vocabs get shared -- I don't believe the 'precipitation' approach in which 10 different ontologies are built for the same domain is going to work very well, if at all
TVR: Hoping to make my finding on
issue WebApplicationState-60 as something useful for the Web
... Not by being proscriptive, but by collectiing and tabulative current uses, detecting conflicts, and making best practice recommendations
[Break until 1110]
[Resuming]
<Stuart> (invisible on IE)
NW: I would start to fill this in with content, and only then address the 2nd edition vs. volume 2 question
NM: Both, I suspect
DC: Specific success criteria?
NM: Just as v. 1 put identification, interaction and ??? as the foundations of the Web, we add what we need for Linked Data and semantic reasoning.
DO: Wrt adding something to do with
Social Computing, maybe it's just applications of what we have
already
... but I'm not convinced. Consider stuff like Twitter for example
<noah> Elaboration of above: Sample goal: Just as AWWW First Edition set in place the foundations of the Web itself, 2nd Edition will additionally provide equivalent conceptual foundations for linked data and semantic reasoning.
DC:Are you endorsing that as the right goal?
<DanC_lap> (I carefully avoided "the")
<noah> NM: No, not necessarily. I thought you asked for an example. That's a potentially goood goal?
DO: Or a tabulation I just added to my blog of all my 'activities' -- this on Flickr, that on Digg, etc.
<timbl_> Sounds like personal data integration.
<noah> DC: Can you give me something you would endorse?
DO: Maybe this could/should be mapped to RDF, so it could be merged, etc. . .
<noah> NM: Prefer not to now. I'd rather have the rest of the TAG iterate to the right high level goal. I'm not ready to say that I know what it should be just yet.
<DanC_lap> (re dave's points on I chaired a teleconference on data aggregation and syndication, hoping an XG would form; no joy)
TVR: Do we really need _architectural_ work to hook all these things (RDF, SemWeb, Web 2.0) together?
<Stuart> I think
TVR: My preference would be just to
make sure that they all are based on the same architectural
foundations
... then integration should follow
TBL: New thing on the web: Oauth
SW: There's a theme here that maybe should be highlighted, which is activity
NM: Connects with Flash and
Silverlight
... Connects up with scheme/protocol issue, and with selfDescribingWeb
<DanC_lap> (Dave, if you're interested in this "if you want to comment on my blog, you have to be a friend of friend..." stuff, see the DIG blog. )
<timbl_> BTW the interraction involved in HTTP is under the hood of the web as an informationspace
<Zakim> noah, you wanted to a) say self-desc is bigger than Formats and b) we need richer formats for Rich apps
TVR: Important to get level
right
... It would have been wrong 10 years ago to focus on shopping carts
... Rather stateless vs. stateful
... leading to cookies
... So listing applications is the wrong level
DO: So better to talk about authentication, and managing the proliferation of identies
TVR: So focus on primitives in the
architectures
... e.g. that we need URIs for things, including identities
... If we could discover one more thing like like that, that would be good
<Zakim> ht, you wanted to support Noah, I think
<DanC_lap> +1 move naming/URIs to the top of the outline
<DanC_lap> (Dave, if you're interested in this "if you want to comment on my blog, you have to be a friend of friend..." stuff, see the DIG blog. )
HST: Not sure when what a URI
'accesses' is determined by a rich interaction between Javascript
and XMLHTTPRequest
... not clear what is 'identified' by that URI
<DanC_lap> (hmm... got 4 comments, all housekeeping. )
TVR: We may not have a meaning for URIs for application states therein, but that's an area we can work on
<Stuart> q/
TVR: I agree that the URI certainly doesn't identify some page
NM: But there are successes -- I can work with a Google map interaction for a while, and get a URI which reconstructs that for a 3rd party
TVR: and bookmark and Back
TBL: If you build everything you do on the basis of RDF, then by definition you get a URI for all aspects of the experience
<raman> on through biota -- thanks jar!
TVR: Time was when URIs were all the
same -- that is, there was no sense of a URI which worked on my
machine and not on yours
... but with the advent of history tokens tagged on the end of URIs, that's no longer true
... For example with Dojo or GWT you can push tokens on the interaction state, and sometimes the results are bookmarkable, but the results are rarely emailable
... So more and more URIs are becoming dependent on browser/platform environment, the evaluation environment
NM: Violates WebArch
<noah> From WebArch: "Since the scope of a URI is global, the resource identified by a URI does not depend on the context in which the URI appears (see also the section about indirect identification (§2.2.3))."
<noah> I think it's pretty clear that what Raman's been describing conflicts with that.
TVR: How we model this/modify WebArch is not clear
<raman> cd
HST: WebArch is just wrong on that: All file: URIs and some http: URIs, e.g....
TBL: Those are edge cases
<timbl_> TimBL: The context-dependence of the file:// etc is a bug not a feature
NM: I'm not convinced that we need to relax the context-independence statement
TVR: Another example from Google --
URIs for identity -- Google calendar uses URIs for everything, you,
calendar, events, etc.
... The API will give you an Atom Feed
... Suppose your Calendar doesn't use https, but you wish they did -- you construct https URIs, for the same events
[scribe is lost]
<noah> Let me clarify a bit. I said that I think we should try hard to keep the principle of Web Arch that the resource identified by a URI should not (except in oddball edge cases like file:) depend on context. I also said that with respect to local browser interaction models, "rich" interactions may (or may not) need from the user agent some richer history or navigation model than what a stack of context-independent URIs can supply.
<timbl_> TimBL: The fact that https: has a different scheme name is a bug too, though a bug we can't get out of.
<DanC_lap> ACTION: raman send email about growth of context dependence in URI interpretation [recorded in]
<trackbot-ng> Created ACTION-105 - Send email about growth of context dependence in URI interpretation [on T.V. Raman - due 2008-03-04].
NW: It's a shame that https is a different scheme
HST: How do we connect the interest
manifest in this discussion back to WebArch 2.0
... I'm happy with the outline, although I'm terrified to open up the Pandora's box of browser as platform
NM: Do we need to change the form in which we publish? Is continuing to publish findings obviously wrong?
<DanC_lap> +1 series. journal. blog.
<Zakim> timbl_, you wanted to suggest that we, like the first time, take the outline as a very roughg andchangeable framework, and be directed by where the pain is, wher the issues are and
<Zakim> jar, you wanted to ask if we know who audience is & what changes we want in their behavior
<DanC_lap> (the audience I had in mind for webarch v1 was: the typical W3C WG member, working on new web standards)
<timbl_> I would as co-chair point out that Jonathan and Ashok should feel free to use the benefit of their new eyes before they feel totally up to speed
JR: I would like to understand in each case how we are trying to influence people
<DanC_lap> (indeed; if "getting up to speed" means "making sure the TAG doesn't change", don't do that.)
NW: Worth a pass which adds a
paragraph, and connects up to issues list
... I will do that
trackbot, who do you know?
<DanC_lap> trackbot-ng, status
trackbot-ng, who do you know?
<scribe> ACTION: Norman make a pass over the WebArch 2.0 doc't which adds a paragraph, and connects up to issues list [recorded in]
<trackbot-ng> Created ACTION-106 - Make a pass over the WebArch 2.0 doc't which adds a paragraph, and connects up to issues list [on Norman Walsh - due 2008-03-04].
[break]
i.e. ISSUE-41
daveo: summarizing past work
... q: how to version xml-based languages. started tactically, wildcards in schemas, etc
... how to generalize beyond xml schema?
... how to generalize beyond xml?
... terminology of versioning. what is a version, language, extension, consumer
... information conveyed
... after generalizing we came back to look at xml
... exposition was quite long.
... split into several documents
... another reorganization of docs: 1. terminology, 2. compatibility strategies, 3. xml [jar not keeping up].
... hardest kind of compatibility: forwards. how to do compatible evolution.
daveo: strategies document. tag had consensus partway through at last f2f. now working on book
<DanC_lap> (ah... a book... yes, this always felt more like a book, to me)
(see agenda for links)
daveo: SOA patterns book takes up the versioning theme
<DanC_lap> (do the book parts get noted in pacificspirit? I wonder about aggregation in the TAG blog again)
daveo: features in schema 1.1 can be used to support versioning
stuart: there are three documents in play here
daveo: compatibility doc is the one the tag should be able to finish up with
stuart: what we've done is to move the bar down through that document
daveo: was talking about strategies document
<DanC_lap> (pointer to the strategies document that dave nominates:
noah: what daveo wrote about schemas for schema wg is focused on explaining new features of schema 1.1
daveo: compatibility strategies document is 10 pages + 4 pages boilerplate. tractable.
daveo is going over the table of contents
daveo: soap, xslt specify things that
must be understood
... bulk of doc is on forward compatibility
danc: owl wg is doing work on versioning now. they have similar material - did a survey, picked a design
<DanC_lap> RIF WG on extensibility:
<DaveO> (Dan, I haven't posted the book stuff onto pacificspirit)
<DanC_lap> (ok)
danc: background docs were similar in
scope. ideally tag would synthesize their work & daveo's
... oops! I meant RIF, not OWL
danc: we should steal what rif has done, then ask them to review our results
daveo: a lot of this material isnot covered. could be disruptive.
timbl: might it be better to get daveo's document out first, then compare?
danc: rif should review what daveo
has already [this is not what jar recorded above. jar probably got
it wrong]
... it has become less clear that everyone wants the same thing
taking up section 2 of the compatibility strategies doc
<noah> I looked at . Probably the old version, but Dave thinks not much text has changed.
<skw>
<Zakim> DanC_lap, you wanted to wonder about "None" in section 2... my mind wants an example
(everyone mulling over section 2, through but not including 2.1)
norm: docbook
stuart: html is going in the 'none' direction
<DanC_lap> (hmm... HTML WG as reviewers of this versioning stuff? )
danc: a point of contention
... we're discussing whether html is 'none' or forward compatibility
timbl: forward compatibility
heated debate
daveo: had an argument with xxx about whether it makes sense to report an error and then continue processing (e.g. when extra arguments to a function are ignored)
noah: shades of gray between ignoring
something and having default processing rules. policy constrains
what you can do in future versions of language
... example: CSV -- cannot be versioned
... suggests splitting 'none'
stuart: into no stated strategy vs. no stated difference between versions [scribe is losing track a bit]
noah: there are no versions vs. there is no statement about versions (how they relate)
<DanC_lap> (I have made my peace with the "None" para, FWIW)
stuart: can we for each choice give one example of a language that makes that choice?
noah: hyperlink to definitions of terms (eg forward compatible), or give a brief informal definition?
daveo: html is an example of every category [yucks]
<timbl_> TimbL: Patterns. Peoploe understand and can re-use patterns. Re-use by analogy. Re-use with tweaks.
jar: how should this document be used - what behavior should it affect? (bears on question of whether to put examples into this exposition)
daveo: i wanted tag to advise on how to achieve compatibility; tag said no
<DanC_lap> +1
daveo: so scope limited to setting up a structure for framing discussions. help wgs to talk about compatibility/versioning
<DanC_lap> ",."
<DanC_lap> +1 "design patterns for versioning" [and/or "xml versioning"]
noah: maybe call it 'design patterns for versioning'
daveo: maybe: keep the same
namespace, but break everything that uses it...
... while the language is under development
noah: be careful about assuming use cases. look at who the user community is etc
<DanC_lap> DO: I did write up 8 patterns
daveo: created the 8 design patterns,
including the forward compatibility pattern
... [see SOA patterns web page. link in agenda]
... tim, did this framework guide xml schemas and namespaces
timbl: for namespaces, they decided the question was out of scope
discussion of tim & dan's 1998 note on extensible languages
<skw>
noah: question came up, would someone doing a new version of the language, change the namespace? (schema 1.0)
daveo: got thru 2/3 of a page in 42
minutes
... only 7 hours to go
jar: why uncomfortable reviewing: doesn't feel like fundamentals are solid. use of some formal tools would help me maybe
tbl, dc: we tried this and it didn't work
discussion of how daveo can find direction, based on feedback that tends to bloat the document and make work
doc was started in 2003...
daveo: it's worth spending 10 hours of together time to finish this
danc: how about if ashok and/or jonathan reviews what's left in detail?
(danc leading the process of harvesting commitments to review sections)
<DanC_lap> trackbot-ng, status
ACTION on daveo: Revised version of compatibility strategies document by next telecon (13 march)
<DanC_lap> ACTION: Dan review compatibility-strategies section 3 (soon) and 5 for May/Bristol [recorded in]
<trackbot-ng> Created ACTION-107 - Review compatibility-strategies section 3 (soon) and 5 for May/Bristol [on Dan Connolly - due 2008-03-04].
<DanC_lap> ACTION: Ashok review compatibility-strategies section 2, 4 a week after DO signals review [recorded in]
<trackbot-ng> Created ACTION-108 - Review compatibility-strategies section 2, 4 a week after DO signals review [on Ashok Malhotra - due 2008-03-04].
<DanC_lap> ACTION: T.V. review compatibility-strategies section 3, 4, 5 due 2008-04-10 [recorded in]
<trackbot-ng> Created ACTION-109 - Review compatibility-strategies section 3, 4, 5 due 2008-04-10 [on T.V. Raman - due 2008-03-04].
<DanC_lap> ACTION: Norman review compatibility-strategies section 3, 4, 5 [recorded in]
<trackbot-ng> Created ACTION-110 - Review compatibility-strategies section 3, 4, 5 [on Norman Walsh - due 2008-03-04].
<scribe> ACTION: David to revise version of compatibility strategies document by next telecon (13 march) [recorded in]
<trackbot-ng> Created ACTION-111 - Revise version of compatibility strategies document by next telecon (13 march) [on David Orchard - due 2008-03-04].
<scribe> ACTION: Noah to review compatibility strategies section 2 due 2008-04-04 [recorded in]
<trackbot-ng> Created ACTION-112 - Review compatibility strategies section 2 due 2008-04-04 [on Noah Mendelsohn - due 2008-03-04].
[convening again after break]
Stuart: introducing issue brought up
by ARIA. they want people to annotate scripts with info about
purpose, for accessibility reasons
... presenting email posted to www-tag
<skw>
(scribe got sidetracked by reading and listening) | http://www.w3.org/2008/02/26-tagmem-minutes | CC-MAIN-2016-44 | refinedweb | 3,643 | 60.55 |
I need to do the following:
(1) create a csv file if it does not exist, append data if it exists
(2) when create a new csv file, created with heading from dict1.
My code:
def main():
list1 = [ 'DATE','DATASET','name1','name2','name3']
dict1 =dict.fromkeys(list1,0)
with open('masterResult.csv','w+b')as csvFile:
header = next(csv.reader(csvFile))
dict_writer = csv.DictWriter(csvFile,header,0)
dict_writer.writerow(dict1)
if __name__ =='__main__':
main()
I've written the below sample code which you can refer and use for your requirement. First of all, if you use, append mode for opening file, you can append if the file exists and newly write if it does not exist. Now, coming to your header writing, you can check the size of the file in prior. If the size is zero, then it is a new file obviously and you can write your header first. If the size is not zero, then you can append only data records without writing header. Below is my sample code. For the first time when you run it, it will create file with header. The next time you run the code, it will append only the data records and not the header.
import os header='Name,Age' filename='sample.csv' filesize=0 if(os.path.exists(filename) and os.path.isfile(filename)): filesize=os.stat(filename).st_size f=open(filename,'a') if(filesize == 0): f.write('%s\n' % header) f.write('%s\n' % 'name1,25') f.close() | https://codedump.io/share/ULe6XtlUZ17/1/what-file-mode-to-create-new-when-not-exists-and-append-new-data-when-exists | CC-MAIN-2017-09 | refinedweb | 249 | 69.28 |
Author: rjung
Date: Fri Sep 19 11:44:19 2008
New Revision: 697180
URL:
Log:
Vote.
Modified:
tomcat/tc6.0.x/trunk/STATUS.txt
Modified: tomcat/tc6.0.x/trunk/STATUS.txt
URL:
==============================================================================
--- tomcat/tc6.0.x/trunk/STATUS.txt (original)
+++ tomcat/tc6.0.x/trunk/STATUS.txt Fri Sep 19 11:44:19 2008
@@ -91,13 +91,13 @@
* Fix
Don't trim the last character from the namespace
- +1: markt, remm
+ +1: markt, remm, rjung
-1:
* Fix
JARs without deps should always be fulfilled
- +1: markt, remm
+ +1: markt, remm, rjung
-1:
* Fix
@@ -105,12 +105,13 @@
Unlikely to be an issue for most (all?) circumstances but technically
needs fixing,
- +1: markt
+ +1: markt, rjung
-1:
* ETag improvement:
- +1: remm, markt
+ +1: remm, markt, rjung
-1:
+ rjung: I assume you are going to add it to trunk as well. Backport also applies to 5.5
and 4.1.
* Handle session suffix rewrite at JvmRouteBinderValve with parallel requests from same client
@@ -119,7 +120,7 @@
* Fix cut and paste error in JSP EL examples
- +1: markt, remm
+ +1: markt, remm, rjung
-1:
* Fix log a warning if we create maxThreads
@@ -133,10 +134,12 @@
Use HttpOnly for session cookies. This is enabled by default. Feel free to
caveat you vote with a preference for disabled by default.
- +1: mark (prefer enabled, happy with disabled)
+ +1: mark (prefer enabled, happy with disabled), rjung
0: remm (not so elegant, not sure about default value)
markt It can be improved once the API is fixed in the 3.0 spec
-1:
+ rjung: slightly prefer enabled for 6.0.x because of increased security by default,
+ but disabled for tc5.5.x because of the small risk of breaking existing apps.
* Exclude wsdl4j stuff from .classpath (it can't build anyway).
@@ -183,7 +186,7 @@
More Spanish translations that I missed in the previous commit
Patch by Jesus Marin
- +1: markt
+ +1: markt, rjung
-1:
* Use generics in EL to improve type safetyness.
---------------------------------------------------------------------
To unsubscribe, e-mail: dev-unsubscribe@tomcat.apache.org
For additional commands, e-mail: dev-help@tomcat.apache.org | http://mail-archives.apache.org/mod_mbox/tomcat-dev/200809.mbox/%3C20080919184419.E5DE923889A0@eris.apache.org%3E | CC-MAIN-2017-22 | refinedweb | 348 | 65.12 |
If one gets diseased then he must search for the cure which uproots the disease. Hence, prevention is no longer better than cure.
-Rohit Kohli
Brief Intro of ARP
ARP is Address resolution protocol; it is used by the IP to map IP network addresses to hardware/NIC addresses. The mapping is stored in routing tables present in the routers. Sources on the same network communicate through hardware addresses while sources on different networks communicate through logical addresses.
Imagine your home address is ‘House No – 255 colony Aashiana’. Suppose you were somehow able to have two girlfriends – one lives in the colony Aashiana and the other resides in a city named New Delhi. If your girlfriend who lives in the same colony as you wants to communicate with you she need only know your home address. However, your girlfriend living in New Delhi would need to know your complete address. Your house number is mapped with the name of colony and the record of its location is kept with the post office.
In the above analogy the home address is your MAC address and the complete address is the logical address, while the post office does the job of the ARP.
Types of ARP
ARP operates using 4 types of ARP messages – ARP request, ARP reply, Reverse ARP request and Reverse ARP reply
ARP cache
When a node wants to repeatedly communicate with another Node it would be inefficient to follow the above procedure. Hence, ARP maintains a cache where it stores pre-mapped data. The ARP cache keeps data for 20-30 minutes.
ARP packet
Fig.1
ARP communication in datagram view
Fig.2
The above diagram shows how the ARP communicates with Nodes.
Attack
ARP cache poisoning
• Man-in-the-Middle attack
• Denial of service
• Spoofing
ARP cache poisoning
As discussed above, the ARP cache is maintained on all the nodes of a network. There are ARP tables that are present on switches; these tables show the mapping of logical addresses along with the hardware address.
There are two types of entries – static and dynamic.The ARP entry is kept on a device for some period of time and is dynamic. When entries are entered manually then they are known as static.
The attacker poisons the table; in doing so he/she adds false entries to the ARP table making the node believe that it’s communicating with the same node while it’s connected to another one.
The flowchart below shows how to accomplish the activity and the code to craft an ARP packet:
The activity can be achieved using various tools. A famous tool is Cain & Abel.
To do the task automatically, the following things need to be done.
1. Put the Ethernet card in promiscuous mode – this means the MAC card can hear all data travelling through the net but can’t respond to any of them. This is achieved my pushing the sniffer button in Cain & Abel. The technique is known as sniffing.
2. Start ARP cache poisoning. Push the APR button in the software and the tool automatically poisons the cache of the switch.
3. The tool also helps you to hide your identity.
The tool leaves fingerprint on the switch.
ARP spoofing can be done using an injection tool and OS backtrack.
The code below can be used to generate an ARP packet.
#include <stdio.h> #include <stdarg.h> #include <stdlib.h> #include <string.h> #include <stddef.h> #include <unistd.h> #include <sys/ioctl.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> #include <netinet/in.h> #include <arpa/inet.h> #include <net/if.h> #include <linux/if_ether.h> #include <netpacket/packet.h> #include <net/ethernet.h> #define DIE 1 #define MSG_ONLY 0 externintoptind, opterr, optopt; extern char *optarg; typedefstruct { unsigned short htype; unsigned short ptype; unsigned char hlen; unsigned char plen; unsigned short mode; unsigned char sender_mac[6]; unsigned char sender_ip[4]; unsigned char target_mac[6]; unsigned char target_ip[4]; } arp_packet; /* ethernet packet*/ typedefstruct { unsigned char dest[6]; unsigned char src[6]; unsigned short eth_type; arp_packetarp; } ether_packet; voiddo_msg(int die, char *msg, ...) { charebuf[1024]; va_list list; va_start(list, msg); vsprintf(ebuf, msg, list); va_end(list); perror(msg); if (die) exit(-1); } void usage() { char *blurb = "./pong -t <target>"; fprintf(stderr, "%s\n", blurb); exit(0); } void banner(char *target) { printf("Hosing %s\n", target); } char *lookup(char *host, structsockaddr_in *t_addr, char **msg) { structaddrinfo hint, *res, *r; inti; memset(&hint, 0, sizeof(hint)); hint.ai_family = PF_INET; if ((i = getaddrinfo(host, NULL, &hint, &res))) { *msg = (char *)gai_strerror(i); return NULL; } memcpy(t_addr, res->ai_addr, res->ai_addrlen); returninet_ntoa(t_addr->sin_addr); } voidinit_MAC_addr(intpf, char *interface, char *addr, int *card_index) { int r; structifreq card; strcpy(card.ifr_name, interface); #ifdef SEND_MY_MAC if (ioctl(pf, SIOCGIFHWADDR, &card) == -1) do_msg(DIE, "Could not get MAC address for %s", card.ifr_name); memcpy(addr, card.ifr_hwaddr.sa_data, 6); #else /** To make it harder for people to figure out who sent this ARP message we use a fake SRC MAC address. **/ memset(addr, 0xEE, 6); #endif if (ioctl(pf, SIOCGIFINDEX, &card) == -1) do_msg(DIE, "Could not find device index number for %s", card.ifr_name); *card_index = card.ifr_ifindex; #ifdef DEBUG #define MAC(i) card.ifr_hwaddr.sa_data[i] printf("MAC is %02x:%02x:%02x:%02x:%02x:%02x\n", MAC(0), MAC(1), MAC(2), MAC(3), MAC(4), MAC(5)); printf("%s index is %d\n", interface, *card_index); #endif } voidsend_arp(intpf, unsigned intip, char *my_mac, structsockaddr_ll *device) { int bytes; ether_packetepacket; structin_addrarbitrary_ip; inet_aton("1.2.3.4", &arbitrary_ip); memset(epacket.dest, 0xFF, 6); memcpy(epacket.src, my_mac, 6); epacket.eth_type = htons(0x806); epacket.arp.htype = htons(0x1); epacket.arp.ptype = htons(0x800); epacket.arp.hlen = 0x6; epacket.arp.plen = 0x4; epacket.arp.mode = htons(0x1); memcpy(epacket.arp.sender_mac, my_mac, 6); memcpy(epacket.arp.sender_ip, &ip, 4); memset(epacket.arp.target_mac, 0xFF, 6); memcpy(epacket.arp.target_ip, (char *)&arbitrary_ip, 4); bytes = sendto(pf, &epacket, sizeof(epacket), 0, (const structsockaddr *)device, sizeof(*device)); if (bytes <= 0) do_msg(DIE, "ARP packet write() error"); } int main(intargc, char **argv) { charch, mac[6]; char *target, *emsg; structsockaddr_int_addr; intpf, card_index; structsockaddr_ll device; while ((ch = getopt(argc, argv, "t:")) != -1) { switch(ch) { case 't': if (!(target = lookup(optarg, &t_addr, &emsg))) do_msg(DIE, emsg); break; default: usage(); break; } } if (!target) usage(); banner(target); if ((pf = socket(PF_PACKET, SOCK_RAW, htons(ETH_P_ALL))) < 0) do_msg(DIE, "Could not create packet socket"); memset(&device, 0, sizeof(device)); init_MAC_addr(pf, "eth0", mac, &device.sll_ifindex); device.sll_family = AF_PACKET; memcpy(device.sll_addr, mac, 6); device.sll_halen = htons(6); send_arp(pf, *(unsigned int *)&t_addr.sin_addr, mac, &device); return 0; }
Note if we ARP the request instead of use ARP reply, the victims computer can be poisoned by a single packet.
Prevention from ARP spoofing
ARP spoofing takes place due to a lack of authentication. Hence, ARP spoofing leads to following attacks:
• MITM – Man-in-the-Middle attack
• Denial of service
• Session hijacking
These are the two most popular ways of detecting the attack:
• Monitoring ARP traffic using ARP watch
• ARP request and TCP-SYN injection of packets
Monitoring ARP traffic is an obsolete technique. ARP requests/responses on the network are sniffed. A tool used to trace ARP spoofing is ARP watch.
The major disadvantage of this technique is that the attacker may leverage the time lag between detection and reporting. In addition, MAC flooding or inundating the cache table of switch with ARP requests and replies may lead to new reporting tables every time. The above shows that passive detection for ARP spoofing is an inefficient way to detect ARP spoofing.
Packet injection technique
The MAC to IP mapping is collected. The collection is different from the passive detection since the data is collected within a specific time interval. ARP packets are later categorized as the crafted one and the real one.
Crafted header : MAC addresses in ARP and MAC header differ
Real header: MAC addresses in ARP and MAC header are identical
The crafted header is easy to detect. The real header, if injected, is not easy to detect. Therefore, it’s divided into three categories.
Full ARP Cycle: The ARP request and its reply are monitored within a given time frame.
Request Half Cycle: An ARP request whose reply is not seen within a given time frame.
Response Half cycle: An ARP reply generated without an ARP request.
The following image depicts the detection architecture.
ARP sniffer module: Sniffing the data
MAC – ARP Header Anomaly Detector : Divides the module in real and crafted headers
This idea was expressed in Vivek Ramachandran and Sukumar Nandi’s paper ‘Detecting ARP Spoofing: An Active Technique” ()
To probe the authenticity of the sender of the ARP response we first send an ARP request packet corresponding to the ARP response packet i.e. the destination IP address in the constructed ARP request = the source IP address of the received ARP response and the source IP address of the constructed ARP request = Spoof Detection Engine’s host’s IP address. The Source MAC address of the constructed ARP request = Spoof Detection Engine’s host’s MAC address and the destination MAC address will be the broadcast address. By Rule B even if an attacker is spoofing ARP packets on the network he cannot stop the real host from replying to an ARP request sent to it. As the destination MAC address of an ARP request is the broadcast address so every host will receive it.
However, this technique can be bypassed.
It uses TCP architecture for detection. Here I would like to introduce a TCP header.
TCP works on a 3-way handshake: SYN, ACK, SYN-ACK.
Suppose the sequence number generated by TCP software is x, now acknowledgment number would be x+1. If at any time the attacker guesses x correctly, then he is able to generate the acknowledgment number x+1 – which he/she can use to hack into the TCP session.
Mathematics involved
Suppose A has a birthday on January 12, 1988. The probability that the birthday of A doesn’t fall on January 12, 1988 is 364/365. If the number of days in a year decrease then the probability of choosing a birthday falling on A’s birthday will also decrease i.e. (364/365)*(363/365)*(362/365)……
Similarly, in a case with TCP sessions, if the attacker guesses n number of times he may lead to successful result.
The same technique is used in TCP session hijacking. I am trying to leverage the session hijacking technique to manipulate the TCP packet injection algorithm.
I have developed a PoC tool based on the ideas proposed within the “Detecting ARP Spoofing: An Active Technique”. Other than the vanilla TCP SYN injection technique it includes additional probes inspired from Nmap’s port scanning techniques. For example it could inject a TCP packet with arbitrary (desired) flags set and UDP probes sent to user-specified ports. ICMP echos and timestamps could also be used to confirm the validity of the IP-MAC pair.
Let me know if you want to know more about this tool.
7h3rAm,
Feel free to send me the details directly:
rob.rodriguez@infosecinstitute.com
best,
RR
Send me the details, I am working for reversing checksum so that it cannot be parsed | https://resources.infosecinstitute.com/arp/ | CC-MAIN-2018-47 | refinedweb | 1,870 | 57.57 |
Package does not exist
Jennifer Sohl
Ranch Hand
Posts: 455
Hi. This is probably something really little and stupid that I'm missing, but I can't figure it out! I have created a folder in windows explorer that is named com/storekraft/lib. There are other folders besides lib in this path that I am using and importing into my java apps that are working. However, when I try to import com.storekraft.lib.*; it keeps telling me the package does not exist! I have this in my classpath, is there something else I am forgetting? The only thing in the "lib" folder is a JDBC driver file. That shouldn't matter should it?
Thanks for any help!
Thanks for any help!
What do you have in your classpath? Is it com/storekraft/lib (wrong) or the directory that com/storekraft/lib is in (right)? Is the driver file you have there a compiled class file (right), or a Java source file (wrong)? Have you made any spelling errors anywhere? (Oh, that would be wrong too.
)
You're right though, even if a package just contains a single class, you can import it with:
import com.storekraft.lib.*;
You're right though, even if a package just contains a single class, you can import it with:
import com.storekraft.lib.*;
Hari Gangadharan
Ranch Hand
Posts: 73
Jennifer Sohl
Ranch Hand
Posts: 455
In my classpath, I have "I:/VSK Java Programs/com/storekraft/lib;". In the "lib" folder, I have a jar file (jt400.jar). I guess I'm confused because before in my classpath all I had was "I:/VSK Java Programs;" and that is working for the folders that were in there before. What is different now?
Thanks again for your help!
Thanks again for your help!
Dirk Schreckmann
Sheriff
Posts: 7023
Import statements are for importing classes, not packages. To import somepackage.* is to import every class found in that package. You cannot import a package that doesn't have any class files in it (so to speak). You said you have a jar file in a folder. You cannot import the location of a jar file. You would want to specify the location of the jar file in the classpath setting.
Making sense?
Making sense?
Jennifer Sohl
Ranch Hand
Posts: 455
Stephen Johnson
Greenhorn
Posts: 1
| http://www.coderanch.com/t/393212/java/java/Package-exist | CC-MAIN-2016-30 | refinedweb | 391 | 85.28 |
John is a free-lance writer and software developer. His upcoming book: Advanced C and Object-Oriented Programming, (MIS) will be released in mid-1990. He can be reached at P.O. Box 867506, Plano, TX 75086; or on CompuServe at 74066,3717.
When it comes to C++, still relatively few tools are available. This fact is never more apparent than when you need a cross-reference utility. If, for instance, you want to examine the function foo( ), you'll discover that the function could appear anywhere in your program. In other languages, it's simple to find a function by using a text-search utility, but functions may be overloaded in C++ -- you might find seven functions named foo( ). You must then know which of those functions might be in scope. In order to do so, you need to know about the class hierarchy. In addition, you may need to know the types of the parameters.
That is usually no big deal -- but in extreme cases, for example, you might not know that adding a Windmill and an int generates a result of type exception_node. In short, you have to parse the entire file down to the primitive level, maintain a symbol table, and figure out class relationships -- you practically have to compile the program!
For the purposes of this article, I'll describe a parser generator. A table-driven parser, such as Paul Mann's LALR Parser Generator, takes a statement of the grammar (see CPP.GRM, Listing One, page 116), and produces tables. So, let's start with the grammar.
How's Your Grammar
The grammar specification is really a language-design language. As the source is being parsed, the parser calls actions in the program. This can be viewed as an event-driven machine. The parser sends messages to the rest of the program. The way in which the grammar is specified determines what messages are sent, when they are sent, and in what order. This is the key to using LALR to build a full parser program.
Look at the grammar in the declaration class. A declaration starts with a storage class, followed by a type and the item being declared. In addition, a declaration contains asterisks, parentheses, and brackets, as well as keywords such as near, far, const, and volatile. The basic form of the declaration is shown below:
Declaration -> StorageClass Type Declarator ;
A declarator can be a simple name, or it can be another declarator modified by adding "( )" (function call), "[]" (vector), "*" (pointer), or "&" (reference) symbols.
A declarator is put together in very much the same manner as an expression. A declarator contains operators with different levels of precedence, along with parentheses used for grouping purposes. So, the grammar for declarations can be modeled on the grammar of expressions.
Productions
In order to achieve the right order of precedence (including the use of parentheses for grouping purposes) you need three levels of productions. The innermost level (Decl3) is the simple Dname. The next layer (Decl2) is postfix operators "( )" and "[ ]." The outermost level (Declarator) is prefix operators "*" and "&." To provide for grouping, the innermost layer can start over again with a declarator in parentheses. The three levels of productions are shown in Figure 1.
Figure 1: Productions used to determine the order of precedence)
ReachAttribute is either a near or far keyword, or is empty. Const/Volatile? is the keyword const, the keyword volatile, neither, or both. ReachAttribute appears immediately to the left of the item that it modifies (in this case a pointer or reference). The const keyword appears just after a "*" (or "&") to indicate that the item that is pointing is constant.
So, how does this triple-decker definition work? Consider the test case *x[]. The "*" is read, and matches the second line of the declarator. So x[] must match the rest of that line, which is expecting another declarator. Because the "*" is in the outer level and the "[]" is in the inner level, the "*" has precedence. Now x[] doesn't look like anything under declarator, but a declarator can be a Decl2. If this is a Decl2, it can be turned into a declarator when it is finished. And sure enough, Decl3 [] is listed under Decl2. The xmatches Decl3, and an action is triggered. Then the Decl2[] is finished, and an action is triggered. Now the "*" declarator is finished, and another action is triggered.
Consider the order in which the program receives its actions -- the name x, the modifier Vector, and the modifier Pointer. Notice that the order of precedence is built into the grammar, and is the only order possible.
The grammar sends the modifiers in the correct order to the program. The program builds a representation of the object in response to these messages.
Keeping Track of It
All of the information about the source being processed is kept in nodes. Different kinds of nodes are derived from a base class node (Listing Two, NODE.HPP, page 116). One of the derived nodes is a type_node. A type_node can refer to a simple type such as int or char, or to fancy types such as arrays and pointers. These fancy types correspond to the four modifiers. As a result, your code contains an array of <something>, a function that returns <something>, a pointer to <something>, and a reference to <something>. If the primary type is one of these four modifiers, the to_what field points to another type node. In this way, complicated types are stored in a linked list. The type_node:: print( ) function in NODE.CPP shows this structure clearly.
All of the actions called by the parser are in the file ACTIONS.CPP ( Listing Three, page 118). The actions are defined with an ellipsis so that the C++ compiler will generate right-to-left passing with the caller clearing the stack, which is what the parser (written in C) is expecting to call.
The working_type structure contains all of the information about the item being parsed. The first message is for the storage class, which is stored for future reference. The next item in working_type is the type, which is also stored. A const (or volatile) keyword can appear on either side of the type. (Notice that the action is called even if the production is empty.) As a result, a pair of calls to the ConstVol action take place. ConstVol can be called in several places, so these calls simply stack the values received. The purpose for ConstVol is recognized later, and the values for this addition are popped from the stack when it is ready for them.
Atoms
The first call in the declarator is a call to Dname. This call looks up the last scanned token and stores the name. (In the case of abstract declarators, the name can be empty.) The name is stored in an atom table, and the atom number is used by the rest of the program. The atom table can be used in the same way that an array of strings is used -- when the atom table is subscripted with an int, it gives a string. But, when the atom table is subscripted with a string, it gives the number! This second technique is known as an "associative array" and is quite handy. When a string that is not in the table is given, that string is added to the table and a new number is assigned. The files ATOM.CPP (Listing Four , page 120) and ATOM.HPP (Listing Five, page 120) provide more details.
See How They Run
As explained earlier, the type is stored as a linked list. Dname starts off a declaration, and a new list is created. type_root is the head of the list, and this_type is the tail end. Each modifier adds a link and moves the tail down.
When TypeModifier is called, the correct primary (function, array, pointer, or reference) is stored in the node, along with other information specific to that type. Then a new node is added, and the pointer is moved down to that node. In the expression *x[], Dname gets a name of x and creates the first node; TypeModifier(2) then sticks in array of, chains on another node in the to_what field, and moves the this_type pointer to point to the new node. Type_Modifier(3) then plugs in pointer to and adds on another link. The linked list now reads (starting at the root) array of pointer to <garbage>.
When the declarator is finished, a call to the Declaration is made. This call takes the base type (stored way back when with the call to StoreType) and fills it into the current node. For example, if the line read static int x*[];, then the result is array of pointer to int. Other stuff is filled in, and the complete declaration is ready.
The declaration must be stored in a symbol table for later reference. The type, along with the storage class (static) and the name (x), is sent to store_thing( ). Basically, that's now the end of the story -- the parser continues.
The storage class and type are still remembered, so declarators that are separated with commas use the same values. Each declarator is sent to store_thing( ) when the declarator is encountered. The parser starts over with StoreStorage for a new line, or with Dname if several declarators are contained in the same statement (that is, extern char a, *b, &c; share "extern char").
In DEFINE.CPP (Listing Six, page 120), store_thing( ) handles the "thing" after the "thing" is parsed. Up to now, the only kind of node used was a type_node. Now, another kind of node is introduced -- a def_node. def_node holds the complete definition, which is built from the type, the storage class, and the name, and is stored in a list of def_nodes.
Look back at NODE.HPP, and notice that all of the nodes are in a taxonomy. A list of nodes is also very useful. A list of base class nodes can hold any kind of node, but it is better to use lists with pedigree. To do so, node_list class is defined to handle the maintenance of a variable-sized array of nodes, and a dummy class is derived from node_list for each required pedigree. This dummy class contains an in-line function that accesses the correct element and casts the elements to the proper type. The use of a macro allows a list (for whatever type is needed) to be defined in a single statement. (Note the use of the token-pasting operator in the macro definition.)
After the entire file is parsed, the list contains several entries. The AllDoneNow action is a simple loop that prints out the list. The C++ definitions are spit back out in English-like phrases.
Nested Definitions
You may now be wondering about nested definitions. Consider a case such as int (*p)(int x[]);. In this example the parameter list is parsed after Dname for the pointer modifier, p, and before the function modifier. This itself contains a definition. Look at the grammar for Arg-Declaration-List -- this nonterminal grammar appears between the parentheses in the function modifier (see Figure 2).
Figure 2: The grammar for Arg-Declaration-List
Start-Nested-Type and End-Nested-Type are empty productions, and exist only to call the NestedType action at the right place. This action saves the state of the definition parse in progress, and then restores the state again. This second step is very simple because all of the information is stored in a structure. The structure is placed into a linked list and a fresh structure is created. The end call puts the old structure back.
The argument-declaration is similar to Declaration, except that it is separated with commas. The same action Declaration is called when an argument-declaration is finished, with the parameter defined as 2 instead of 1. This change causes the completed definition to be placed into a different list. This new list is also stackable, because a parameter may itself be a pointer to a function. The NestedType( ) action calls parameter_ list( ), which creates a new list to store the upcoming parameters. The end call then pops the list off, restoring any list that was in progress. This completed list is placed in a global variable, which is read by TypeModifier( ) and will be the next action called.
This mechanism for nested types is also used for processing class members. Notice that the Const/Vol stack works across nested types. Consider char *const (*p)(char const* s);, which is a pointer to a function that returns a pointer. The first const is used by the last modifier call, and stays on the stack while the nested type is being parsed.
Conclusion
This program is a far cry from a full compiler, but the program's framework can be easily expanded to include additional language elements. The first feature that you should add to the program is the use of initializers. (The grammar presented in Figure 3 contains initializers, but no actions are called yet.) As you can see, a small amount of code can produce a very robust program.
Figure 3: The test data for the parser
struct C1 * p; int *p= "hello there!"; int*names[]; union FOO *p; const char * const *(*w)()[]; char a,b,*c,&d; int foo (int a, char* b);
_A HOME BREW C++ PARSER_ by John M. Dlugosz
[LISTING ONE]
<a name="025b_000f">
/* TOKENS. */
<error>
<identifier> => KW_SEARCH
<operator> => OP_SEARCH
<punctuator> => OP_SEARCH
<number>
<string>
<eof>
<type>
/* KEYWORDS. */
auto break case cdecl char class const continue default delete do
double else enum extern far float for friend goto huge if inline int
interrupt long near new operator overload pascal private protected
public register return short signed sizeof static struct switch this
typedef union unsigned virtual void volatile while
/* OPERATORS. */
|| &&
< <= == > >=
+ - * / %
? ++ -- '->'
! ~ ^ '|' & >> <<
= <<= != %= &= *= += -= /= |= >>= ^=
/* PUNCTUATORS. */
'...' . , : ; [ ] { } ( ) ::
/* NONTERMINALS. */
Input -> File_and_tell <eof>
File_and_tell -> File => AllDoneNow 1 /* normal completion */
File -> Item | File Item
Item -> Declaration
/* or Definition. not in yet. */
/**************************************************************
To recognize a declaration, the storage class and type appear
once. They are remembered. Each declaration is seperated by
commas, and share the same type. The FinishedDeclarator calls
an action for each one found.
****************/
Declaration
-> StorageClass Type_w/const Declarators ;
Declarators
-> FinishedDeclarator
-> FinishedDeclarator , Declarators
FinishedDeclarator -> Declarator Initializer? => Declaration 1
/*********************************/
Initializer?
->
-> = Expression
-> = { Expression-List }
/* -> ( Expression-List ) */
Expression-List
-> Expression
-> Expression Expression-List
StorageClass
-> => StoreStorage 0
-> static => StoreStorage 1
-> extern => StoreStorage 2
-> typedef => StoreStorage 3
-> auto => StoreStorage 4
-> register => StoreStorage 5
Type_w/const /* const may appear before or after the type name */
-> Const/Volatile? Type Const/Volatile? => StoreBaseConstVol
Type
-> char => StoreType 1
-> signed char => StoreType 2
-> unsigned char => StoreType 3
-> int => StoreType 4
-> short => StoreType 4
-> short int => StoreType 4
-> signed int => StoreType 4
-> signed short => StoreType 4
-> signed short int => StoreType 4
-> unsigned => StoreType 5
-> unsigned int => StoreType 5
-> unsigned short => StoreType 5
-> unsigned short int => StoreType 5
-> long => StoreType 6
-> signed long => StoreType 6
-> unsigned long => StoreType 7
-> float => StoreType 8
-> double => StoreType 9
-> long double => StoreType 10
-> void => StoreType 11
-> enum Tag => StoreType 12
-> Class Tag => StoreType 13
-> union Tag => StoreType 14
Tag
-> <identifier> => StoreTag 1
-> <type> => StoreTag 2
Class
-> struct
-> class
OverloadableOp -> * | / | = | + /* and all the others */
Elipses? -> | '...'
/* Declarations */ )
Const/Volatile? /* const or volotile, neither, or both */
-> => ConstVol 0
-> const => ConstVol 1
-> volatile => ConstVol 2
-> const volatile => ConstVol 3
-> volatile const => ConstVol 3
ReachAttribute
-> => ReachType 0
-> near => ReachType 4
-> far => ReachType 8
Dname
-> SimpleDname
-> <type> :: SimpleDname
SimpleDname
-> <identifier>
-> <type>
-> ~ <type>
-> Operator-FunctionName
Operator-FunctionName
-> operator OverloadableOp /* overload operator */
-> operator <type> /* conversion operator */
/* this should really allow any abstract type definition, not just
a simple type name. I'll change it later */
-> operator <identifier> /* ERROR production */
/* Argument list for function declarations */
/* Expressions */
ConstExp?
->
-> ConstExp
ConstExp -> Expression /* semantics will check */
Expression
/* stub out for now */
-> <identifier>
-> <number>
-> <string>
<a name="025b_0010"><a name="025b_0010">
<a name="025b_0011">[LISTING TWO]
<a name="025b_0011">
// the node class is central to date representation.
// Everything it knows is in a node.
enum node_flavor { //state the derived type from a node
nf_base, nf_type, nf_def
};
class node {
protected:
node();
virtual ~node();
public:
node_flavor flavor;
virtual void print();
};
enum primary_t { type_void, type_char, type_int, type_long, type_float,
type_double, type_ldouble, type_enum, type_class, type_union,
type_pointer, type_reference, type_array, type_function };
class def_node_list; //forward ref
class type_node : public node {
public:
type_node* to_what;
type_node ();
~type_node();
void print();
unsigned flags;
primary_t primary;
node* secondary() { return to_what; }
atom tag;
def_node_list* aggr;
void stuff_primary (int x, atom tagname);
bool isConst() { return flags&1; }
bool isVol() { return flags&2; }
bool isNear() { return flags&4; }
bool isFar() { return flags&8; }
bool isUnsigned() { return flags&16; }
};
class def_node : public node {
public:
atom name;
int storage_class;
type_node* type;
void print();
def_node (atom n, int store, type_node* t);
};
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
/* lists of nodes */
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
class node_list {
node** list;
int capacity;
int count;
public:
node_list();
~node_list() { delete list; }
node** access (int x);
int size() { return count; }
void add(node* n) { *access(count++) = n; }
};
#define create_list(TYPE) class TYPE##_node_list : public node_list { \
public:\
TYPE##_node*& operator[] (int x) { return *(TYPE##_node **)access(x); } }
create_list (type);
create_list (def);
<a name="025b_0012"><a name="025b_0012">
<a name="025b_0013">[LISTING THREE]
<a name="025b_0013">
/*****************************************************
File: ACTIONS.CPP Copyright 1989 by John M. Dlugosz
the Actions called from the parser
*****************************************************/
#include "usual.hpp"
#include <stream.hpp>
#include "atom.hpp"
#include "node.hpp"
#include "define.hpp"
// #define SHORT return 0
/* short out actions for testing parser only.
if something suddenly goes wrong, I can stub
out all the actions to make sure I'm not walking
on data somewhere. */
#define SHORT
// the normal case.
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
static char last_token[81];
void get_last_token()
{
/* copy last token from scanner into a nul-terminated string */
int len= 80; //maximum sig. length
extern char *T_beg, *T_end; //from the scanner
char* source= T_beg;
char* dest= last_token;
//cout << (unsigned)T_beg << " " << T_end;
//for (int x= 0; x < 5; x++) cout.put(T_beg[x]);
while (len-- && source < T_end) *dest++ = *source++;
*dest= '\0';
}
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
/* in a declaration, a storage class is the first thing I get. This starts
it off. Then a ConstVol, a StoreType, and a second ConstVol. The const
or volatile keyword may appear before or after the type, with equal
effect. The two bits are ORed together for the final result.
After this, I get one or more calls to Declaration.
*/
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
// the type I'm building
struct working_type {
type_node* this_type; //the tail
type_node* root_type; //the head
int base_type;
atom tag_name; // if base_type has a name
atom name; //The name of the thing being declared
int storage_class;
int const_vol;
working_type* next;
} MainType;
working_type* Tx= &MainType;
/* this is accessed through a pointer because a declarator can be encounted
while parsing another declarator. This lets me stack them. */
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
static int const_vol_stack[50];
static int const_vol_stacktop= 0;
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
int Declaration (int x,...)
{
/* values for x: 1- global or local def.
2- parameters
3- struct/union list
*/
SHORT;
/* This finishes it off. A complete declaration has been found. */
Tx->this_type->stuff_primary (Tx->base_type, Tx->tag_name);
Tx->this_type->flags |= Tx->const_vol;
// build the 'thing' from the type_node and the name.
store_thing (Tx->root_type, Tx->name, Tx->storage_class, x);
// Tx->root_type->print();
// cout.put('\n');
return 0;
}
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
int StoreBaseConstVol (int x,...)
{
SHORT;
// the first two calls to ConstVol apply here.
Tx->const_vol = const_vol_stack[--const_vol_stacktop];
Tx->const_vol |= const_vol_stack[--const_vol_stacktop];
return 0;
}
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
int StoreType (int x,...)
{
SHORT;
Tx->base_type= x;
return 0;
}
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
int StoreTag (int x,...)
{
SHORT;
/* called when a struct, union, or enum is parsed. The tag is the last
token read. After this call, the StoreType call is made with 'union'
or whatever. */
get_last_token();
Tx->tag_name= atoms[last_token];
return 0;
}
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
int StoreStorage (int x,...)
{
SHORT;
/* this is the first thing called */
Tx->storage_class= x;
return 0;
}
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
int Dname (int x,...)
{
SHORT;
/* if x==1, the last token is the name of a thing being declared. If
x==0, there is no name and this is an abstact declarator. Either
way, build a type node and store the name. This overwrites the type
node, as it will be the first thing called. */
if (x) {
get_last_token();
Tx->name= atoms[last_token];
}
Tx->this_type= new type_node;
Tx->root_type= Tx->this_type;
return 0;
}
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
int TypeModifier (int x,...)
{
SHORT;
/* 1 t() 2 t[] 3 *t 4 &t */
switch (x) {
case 1:
Tx->this_type->primary= type_function;
// attach parameter list
Tx->this_type->aggr= completed_def_list;
break;
case 2:
Tx->this_type->primary= type_array;
// >> attach size
break;
case 3:
Tx->this_type->primary= type_pointer;
Tx->this_type->flags |= const_vol_stack[--const_vol_stacktop];
break;
case 4:
Tx->this_type->primary= type_reference;
Tx->this_type->flags |= const_vol_stack[--const_vol_stacktop];
break;
}
Tx->this_type->to_what= new type_node;
Tx->this_type= Tx->this_type->to_what;
return 0;
}
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
int ConstVol (int x,...)
{
SHORT;
/* 1-const 2-volatile 3-both */
const_vol_stack[const_vol_stacktop++]= x;
return 0;
}
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
int ReachType (int x,...)
{
SHORT;
/* 0-default 1-near 2-far */
return 0;
}
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
int NestedType (int x, ...)
{
SHORT;
working_type* p;
if (x) { //start nesting
p= new working_type;
p->next= Tx;
Tx= p;
}
else { //restore old type
p= Tx;
Tx= Tx->next;
delete p;
}
parameter_list (x); //pass on to DEFINE module
return 0;
}
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
int AllDoneNow (int x, ...)
{
SHORT;
cout << "parser complete. \n";
for (int loop= 0; loop < global_stuff.size(); loop++) {
global_stuff[loop]->print();
cout.put ('\n');
}
return 0;
}
<a name="025b_0014"><a name="025b_0014">
<a name="025b_0015">[LISTING FOUR]
<a name="025b_0015">
/*****************************************************
File: ATOM.CPP Copyright 1989 by John M. Dlugosz
store strings
*****************************************************/
#include "usual.hpp"
#include "atom.hpp"
extern "C" void* malloc (unsigned size);
extern "C" void free (void*);
extern "C" void* realloc (void*, unsigned);
atom_storage atoms(16);
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
atom_storage::atom_storage (int size)
{
count= 0;
capacity= size;
list= (char**) malloc (size * sizeof(char*));
}
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
atom_storage::~atom_storage()
{
free (list);
}
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
extern "C" int strcmp(char*,char*);
extern "C" char* strdup(char*);
atom atom_storage::operator[] (char* s)
{
for (int loop= 0; loop < count; loop++) {
if (!strcmp(s, list[loop])) return loop; //found it
}
if (count == capacity) { // make it bigger
capacity += capacity/2;
list= (char**)realloc(list,capacity*sizeof(char*));
}
list[count]= strdup(s);
return count++;
}
<a name="025b_0016"><a name="025b_0016">
<a name="025b_0017">[LISTING FIVE]
<a name="025b_0017">
typedef int atom;
class atom_storage {
char** list;
int count;
int capacity;
public:
atom_storage(int size);
~atom_storage();
char* operator[] (atom x) { return list[x]; }
atom operator[] (char*);
};
extern atom_storage atoms;
<a name="025b_0018"><a name="025b_0018">
<a name="025b_0019">[LISTING SIX]
<a name="025b_0019">
/*****************************************************
File: DEFINE.CPP Copyright 1989 by John M. Dlugosz
deal with definitions once they are parsed
*****************************************************/
#include "usual.hpp"
#include <stream.hpp>
#include "atom.hpp"
#include "node.hpp"
#include "define.hpp"
bool local_level= FALSE;
def_node_list global_stuff;
struct p_list_struct {
def_node_list* l;
p_list_struct* next;
};
static p_list_struct *p_list;
def_node_list* completed_def_list;
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
void store_thing (type_node* t, atom name, int storage_class, int param)
{
/* 'param' is passed through from the grammar. If 1, this is a declaration
for a local or global object. If 2, this is part of a parameter list */
def_node* n= new def_node (name, storage_class, t);
// file it away somewhere
switch (param) {
case 1:
if (name == -1) {
// >> I need to get a standard error reporter
cout << "abstract declarator ignored\n";
}
global_stuff.add (n);
break;
case 2:
// >> check it over
p_list->l->add(n);
break;
}
}
/* /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ */
void parameter_list (int x)
{
p_list_struct* p;
if (x) {
p= new p_list_struct;
p->next= p_list;
p->l= new def_node_list;
p_list= p;
}
else {
p= p_list;
p_list= p_list->next;
completed_def_list= p->l;
delete p;
}
} | http://www.drdobbs.com/cpp/a-home-brew-c-parser/184408247 | CC-MAIN-2013-48 | refinedweb | 3,837 | 63.9 |
React React Router: Setting parent component state based on route change event
I’ve been working on a React Reach Router based application that has several routes and wanted to show a search box in the header unless the user was on the search page. After a lot of trial and error I learnt that I could use a route change event listener to do this.
The CodeSandbox below shows all the code to do this:
Let’s walk through the code.
We have a top level component called
App that has the state
showSearchBox, which defaults to
true:
import React, {Component} from 'react'; import {globalHistory, Link, Router} from "@reach/router"; class App extends Component { constructor(props) { super(props) this.state = { showSearchBox: true }; } }
In our render function we display an input box only if this value is set to
true:
class App extends Component { render() { return ( <div className="App"> <header className="App-header"> <p> React Reach Router Demo </p> <div> {this.state> ); } }
In this code sample we can also see that we have 3 paths:
/
/dashboardand
/search
We want to set
showSearchBox to
false if we’re on the
/search route, but set to
true on any of the other routes.
I initially tried to control this state from the child components, without much success. The closest I got was a maximum update depth exceeded error, which wasn’t great.
By chance I came across a GitHub issue created by Marvin Heilemann, in which he asked whether there was a hook to capture route change events. And indeed there is.
We can update our
App component to listen to these events and update the
showSearchBox state by adding the following functions:
class App extends Component { componentDidMount() { this.toggleSearchBox(globalHistory.location) this.historyUnsubscribe = globalHistory.listen(({action, location}) => { if (action === 'PUSH') { this.toggleSearchBox(location) } }); } componentWillUnmount() { this.historyUnsubscribe(); } toggleSearchBox(location) { if (location.pathname === "/search") { this.setState({ showSearchBox: false }) } else { this.setState({ showSearchBox: true }) } } }
In
componentDidMount we also make sure that we toggle the search box based on the URL that we start on as well, otherwise it would default to
true.
If we try the CodeSandbox provided at the top of the post we’ll see the following if we click the
Dashboard link in the header:

As expected, the search box is still showing.
But if we click the
Search link, we’ll see the following screen:

After I’d got this working I came across another GitHub issue, where Martin Mende showed how to achieve the same thing using state and effect hooks.
The following code does the same thing as the
App component that we defined above:
import React, {useEffect, useState} from 'react'; import {globalHistory, Link, Router} from "@reach/router"; function App() { const initialState = true; const [showSearchBox, setShowSearchBox] = useState(initialState); useEffect(() => { const removeListener = globalHistory.listen(params => { const { location } = params; const newState = location.pathname !== "/search"; setShowSearchBox(newState); }); return () => { removeListener(); }; }, []); return ( <div className="App"> <header className="App-header"> <p>React Reach Router Demo</p> <div> > ); } | https://markhneedham.com/blog/2019/12/19/react-reach-parent-event-route-change/ | CC-MAIN-2020-24 | refinedweb | 505 | 52.09 |
Hello, episode. Just Some Apps they are here to help you get more from your technology investments, check them out at justsomeapps.com
If you would like to be a sponsor, or if you find the content I’m creating at WIPDeveloper.com useful and would like to support the creation of more content, you can do so by going to patreon.com/BrettMN then include a link below. depending upon what level you back at. You can have your name are included in a blog post and immortalized on the internet.
Now let’s get to learn about using the wire service. To use the wire service we have to import it from the Lw c collection. So along with lightningElement and api we import for service. The wire service is a decorator similar to the api decorate. So we’re going to have to add wire.
And this is actually a method. So we’re going to add this on to a property user. But this method
we’re going to need to provide a method to and some additional details. So first thing we’re going to want to do is import an additional. We want to import a method, get the record so
import getRecord. We’re going to import it from lightning/uiRecordApi.
Now this method…
Visual Studiop Code aggressively imported something, we don’t need that User.
Now this, we use the getRecord method as the first property in our wire decorator.
This is what will be good doing the work for calling Salesforce with the wire we’re it’ll work with the wire service to get the record that we want. So to get the record, we’re going to have to provide it with the recordId.
So we provide it with $id.
So the wire service knows to get the id property from our instance. We also have to provide it with some fields since we want to get the information from the user
I forgot, thgis has to be on an object. So have to have a recordId is passed the id property.
Close out the object so it doesn’t get mad about that.
Now we have to tell you like.
Now there are a couple different ways we can get deals, I’m interested in getting access to the data as easily as possible. So I am going to essentially code in the strings to identify what fields to get off the user object. You can import references to the fields of the objects, but seems beyond the scope of what we’re doing right now and I just want to get data for us. So I’m just going to grab the username, email, company name, and phone number.
Now this is all passed in to this array or end of the fields as an array. And that is all we need for our fields.
Now this wire decorator will populate the user record once the page loads and it has a recordId
or userId in this case because the userId is still being imported.
How do we get those values to our user? We could try putting binding at thge bottom just to see what it looks like. I’m going to push this up to Salesforce and let’s go and refresh it a few times
It’s saying object object because we aren’t picking up the properties we want
toString object. It just says object object. So let’s go back in here.
I want to change this so it says wire. Yay. But now what I want to do I don’t want just the user I want the name.
So on name property.
And get now, I’m going to use a getter in the JavaScript to expose the name. So
return the user.data.fields.name.value.
So once this user object is populated, it’s going to have a property called data.
That’s, that’s going to have a sub property called fields. And that one of those fields will be name because we asked for and we want the value from that field. So if I deploy these to the scratch org.
Refresh the page
That is not what I was expecting.
oh, silly. Have to put get before method.
it is a little odd that it behaved that way, but
let’s redeploy this, refresh the page. See how long this takes.
Now there’s probably going to be an error. And that’s why there’s probably delay. It’s probably having difficulties evaluating the object.
So let’s wait a moment see it pops up.
Doesn’t look like it’s going to pop up. So what I want to do is, here.
I’m making a lot of assumptions on the user object that all these values exist.
So, one, one thing that I was experiencing before is I was getting fields wasn’t valid value.
So we took two fields with null or undefined
we couldn’t evaluate the name or the value. So it would just error out. To get around that, this was the fun little thing I did.
So if the user and the user.data and the user.data.fields and the user.data.fields.Name
and one too many. So if there’s a user checks to see if there’s, and if there’s data checks if there’s fields if there’s fields or checks if there’s names if there’s a name that checks if there’s a value, and only then does it return that value.
Because this is a better we always need to return something.
And I’m just going to return an empty string. I know this doesn’t end here to just having one returned back. So rather that why don’t I just have a returnValue and then I will return the returnValue. And I will set this only after all those are met.
There, now we have returned, we have one return path. So you can’t necessarily get confused by where the phone is going because there’s only one way that makes it this method.
The other thing is this is only being changed if all these conditions are met.
So I’m getting tired of saying user.data.fields.Name.value.
So we’re just going to deploy this.
Now you see, on first load, you have nothing to report the display the user name.
Back is when the era was before the wire service had a chance to return anything it was trying to evaluate it. And because it was user wasn’t populated, there was no data and there was no fields and there was no name. So a couple null checks and we are ready to go. But I got a couple extra fields here. So
I’m going to copy some things three times.
So this first one I’m doing email, and then I will do company name. And then I will do phone. That’ll make it a little less errors now for email, I will change the name to email and for company name I don’t want a capital C because that’s not the JavaScripty way.
Checking your name, company name
And for phone same deal, cahnge teh name to phone.
Save these, but
Now let’s deploy this
Refresh over here.
See all our wonderful values here, there’s the name, phone number, company email address. But because we are using this, or and it looks like we’re just verifying that we got the data.
But what I want to do is actually get rid of the lightning record view for, so I will delete this and I will delete that.
That is going to cause an issue up here we’re using lightning output field.
Copy the company name just don’t have to type so much
paste it in here and we also use the lightoutput field here.
did not format properly.
save it, redeploy.
Refresh
and it is no longer using the lighting data service.
It does look like the formating changed a little I think it’s because the lighting output field had a different format to it and this has a header applied to it.
I’m not too worried because we’re just playing around. So that was getting data using the wire data service and exposing it in our lightning web component.
Links
That’s it for now.
Remember to sign up for The Weekly Stand-Up! and you can get updated with any new information we have on WIPDeveloper.com. | https://wipdeveloper.com/lwc-getting-data-with-the-wire-service/ | CC-MAIN-2019-47 | refinedweb | 1,456 | 83.36 |
- You might want to know what version of the server you are working against. This helpful post from Taylor Lafrinere provides the necessary details
- While 2010 Beta 2 APIs signatures are mostly identical to those in 2008, RC and RTM will have breaking changes that might require changes to your code. This post from Grant Holliday summarizes the changes
- There were some classes that were made internal, and some classes that were reshuffled to different DLLs. You will know about those when you custom application does not compile
- If you have used reflection, you are on your own. The chances are that you will have to do some more reflection in order to make it work in 2010 🙂
3. New functionality available in 2010 is mostly related to the new features introduced, viz.
- Project collections (see a post from Grant for the summary)
- Changes to version control (branches etc. – Microsoft.TeamFoundation.VersionControl.Client namespace has it all; also see an update below)
- Hierarchical work items (see a primer on the API from Ewald Hofman)
- Test related work items in MTLM (see another primer from Ewald) | https://blogs.msdn.microsoft.com/eugenez/2010/01/08/tfs2010-and-there-is-an-sdk-for-that/ | CC-MAIN-2017-26 | refinedweb | 185 | 65.25 |
Created on 2012-07-23 00:00 by bethard, last changed 2014-08-07 23:27 by paul.j3.
Several bugs (e.g. Issue 15327 and Issue 15271) have been filed suggesting that people aren't really clear on how argparse handles argument name collisions or how they can get it to do what they want.
I think these problems could probably be solved by a "Name Collision" section (or something like that) in the argparse documentation. It would give a few example problems and show how to resolve them. Some things to include:
* What happens when two arguments have the same dest (Issue 15271), with solutions including action='append' or different dest= values combined with identical metavar= values.
* What happens when a parser and a sub-parser share some of the same argument names (Issue 15327), with solutions including specifying different dest= values for the parser and sub-parser
* A brief mention and cross-reference to the "conflict_handler" section.
On Stackoverflow a couple of posters have asked about nesting namespaces as a way of separating the parser and subparser arguments.
One solution that I rather like
uses a custom Namespace class that recognizes a 'dest' like
p.add_argument('--deep', dest='test.doo.deep')
and produces
Nestedspace(foo='test', test=Nestedspace(bar='baz', doo=Nestedspace(deep='doodod')))
I wonder if a simplified version of this could be added to the Namespace section in the documentation.
There are 2 sides to the name conflict issue:
- what control does the programmer have over names (esp. when using [parents] and subparsers)?
- how does the programmer want to access the arguments in the resulting namespace? | https://bugs.python.org/issue15428 | CC-MAIN-2021-49 | refinedweb | 271 | 52.39 |
marble
#include <AbstractWorkerThread.h>
Detailed Description
The AbstractWorkerThread is a class written for small tasks that have to run multiple times on different data asynchronously.
You should be able to use this class for many different tasks, but you'll have to think about Multi-Threading additionally. The AbstractWorkerThread runs the function work() as long as workAvailable() returns true. If there is no work available for a longer time, the thread will switch itself off. As a result you have to call ensureRunning() every time you want something to be worked on. You'll probably want to call this in your addSchedule() function.
Definition at line 36 of file AbstractWorkerThread.h.
Constructor & Destructor Documentation
Definition at line 48 of file AbstractWorkerThread.cpp.
Definition at line 54 of file AbstractWorkerThread.cpp.
Member Function Documentation
Definition at line 59 of file AbstractWorkerThread.cpp.
Reimplemented from QThread.
Definition at line 70 of file AbstractWorkerThread. | https://api.kde.org/4.14-api/kdeedu-apidocs/marble/html/classMarble_1_1AbstractWorkerThread.html | CC-MAIN-2019-47 | refinedweb | 151 | 51.85 |
Intro to React Hooks
Hooks make it possible to organize logic in components, making them tiny and reusable without writing a class. In a sense, they’re React’s way of leaning into functions because, before them, we’d have to write them in a component and, while components have proven to be powerful and functional in and of themselves, they have to render something on the front end. That’s all fine and dandy to some extent, but the result is a DOM that is littered with divs that make it gnarly to dig through through DevTools and debug.
Well, React Hooks change that. Instead of relying on the top-down flow of components or abstracting components in various ways, like higher-order components, we can call and manage flow inside of a component. Dan Abramov explains it well in his Making Sense of React post:
Hooks apply the React philosophy (explicit data flow and composition) inside a component, rather than just between the components. That’s why I feel that Hooks are a natural fit for the React component model.
Unlike patterns like render props or higher-order components, Hooks don’t introduce unnecessary nesting into your component tree. They also don’t suffer from the drawbacks of mixins.
The rest of Dan’s post provides a lot of useful context for why the React team is moving in this direction (they're now available in React v16.7.0-alpha) and the various problems that hooks are designed to solve. The React docs have an introduction to hooks that, in turn, contains a section on what motivated the team to make them. We’re more concerned with how the heck to use them, so let’s move on to some examples!
The important thing to note as we get started is that there are nine hooks currently available, but we're going to look at what the React docs call the three basic ones:
useState(),
useEffect, and
setContext(). We’ll dig into each one in this post with a summary of the advanced hooks at the end.
Defining state with useState()
If you’ve worked with React at any level, then you’re probably familiar with how state is generally defined: write a class and use
this.state to initialize a class:
class SomeComponent extends React.component { constructor(props) super(props); this.state = { name: Barney Stinson // Some property with the default state value } }
React hooks allow us to scrap all that class stuff and put the
useState() hook to use instead. Something like this:
import { useState } from 'react'; function SomeComponent() { const [name, setName] = useState('Barney Stinson'); // Defines state variable (name) and call (setName) -- both of which can be named anything }
Say what?! That’s it! Notice that we’re working outside of a class. Hooks don’t work inside of a class because they’re used in place of them. We’re using the hook directly in the component:
import { useState } from 'react'; function SomeComponent() { const [name, setName] = useState('Barney Stinson'); return <div> <p>Howdy, {name}</p> </div> }
Oh, you want to update the state of name? Let’s add an input and submit button to the output and call
setName to update the default name on submission.
import { useState } from 'react' function SomeComponent() { const [input, setValue] = useState(""); const [name, setName] = useState('Barney Stinson'); handleInput = (event) => { setValue(event.target.value); } updateName = (event) => { event.preventDefault(); setName(input); setValue(""); } return ( <div> <p>Hello, {name}!</p> <div> <input type="text" value={input} onChange={handleInput} /> <button onClick={updateName}>Save</button> </div> </div> ) }
See the Pen React Hook: setState Example by Geoff Graham (@geoffgraham) on CodePen.
Notice something else in this example? We’re constructing two different states (input and name). That’s because the
useState() hook allows managing multiple states in the same component! In this case,
input is the property and
setValue holds the state of the input element, which is called by the
handleInput function then triggers the
updateName function that takes the input value and sets it as the new
name state.
Create side effects with useEffect()
So, defining and setting states is all fine and dandy, but there’s another hook called
useEffect() that can be used to—you guessed it—define and reuse effects directly in a component without the need for a class or the need to use both redundant code for each lifecycle of a method (i.e.
componentDidMount,
componentDidUpdate, and
componentWillUnmount).
When we talk about effects, we’re referring to things like API calls, updates to the DOM, and event listeners, among other things. The React documentation cites examples like data fetching, setting up subscriptions, and changing the DOM as possible use cases for this hook. Perhaps the biggest differentiator from
setState() is that
useEffect() runs after render. Think of it like giving React an instruction to hold onto the function that passes and then make adjustments to the DOM after the render has happened plus any updates after that. Again, the React documentation spells it out nicely:
By default, it runs both after the first render and after every update. [...] Instead of thinking in terms of “mounting" and “updating", you might find it easier to think that effects happen “after render". React guarantees the DOM has been updated by the time it runs the effects.
Right on, so how do we run these effects? Well, we start off by importing the hook the way we did for
setState().
import { useEffect } from 'react';
In fact, we can call both
setState() and
useEffect() in the same import:
import { useState, useEffect } from 'react';
Or, construct them:
const { useState, useEffect } = React;
So, let’s deviate from our previous name example by hooking into an external API that contains user data using axios inside the
useEffect() hook then renders that data into a list of of users.
First, let’s bring in our hooks and initialize the App.
const { useState, useEffect } = React const App = () => { // Hooks and render UI }
Now, let’s put
setState() to define
users as a variable that contains a state of
setUsers that we’ll pass the user data to once it has been fetched so that it’s ready for render.
const { useState, useEffect } = React const App = () => { const [users, setUsers] = useState([]); // Our effects come next }
Here’s where
useEffect() comes into play. We’re going to use it to connect to an API and fetch data from it, then map that data to variables we can call on render.
const { useState, useEffect } = React const App = () => { const [users, setUsers] = useState([]); useEffect(() => { // Connect to the Random User API using axios axios("") // Once we get a response, fetch name, username, email and image data // and map them to defined variables we can use later. .then(response => response.data.results.map(user => ({ name: `{user.name.first} ${user.name.last}`, username: `{user.login.username}`, email: `{user.email}`, image: `{user.picture.thumbnail}` })) ) // Finally, update the `setUsers` state with the fetched data // so it stores it for use on render .then(data => { setUsers(data); }); }, []); // The UI to render }
OK, now let’s render our component!
const { useState, useEffect } = React const App = () => { const [users, setUsers] = useState([]); useEffect(() => { axios("") .then(response => response.data.results.map(user => ({ name: `{user.name.first} ${user.name.last}`, username: `{user.login.username}`, email: `{user.email}`, image: `{user.picture.thumbnail}` })) ) .then(data => { setUsers(data); }); }, []); return ( <div className="users"> {users.map(user => ( <div key={user.username} <img src={user.image} <div className="users__meta"> <h1>{user.name}</h1> <p>{user.email}</p> </div> </div> ))} </div> ) }
Here’s what that gets us:
See the Pen React Hook: setEffect example by Geoff Graham (@geoffgraham) on CodePen.
It’s worth noting that
useEffect() is capable of so, so, so much more, like chaining effects and triggering them on condition. Plus, there are cases where we need to cleanup after an effect has run—like subscribing to an external resource—to prevent memory leaks. Totally worth running through the detailed explanation of effects with cleanup in the React documentation.
Context and useContext()
Context in React makes it possible to pass props down from a parent component to a child component. This saves you from the hassle of prop drilling. However, you could only make use of context in class components, but now you can make use of context in functional components using
useContext() . Let’s create a counter example, we will pass the state and functions which will be used to increase or decrease the count from the parent component to child component using
useContext(). First, let’s create our context:
const CountContext = React.createContext();
We’ll declare the count state and increase/decrease methods of our counter in our App component and set up the wrapper that will hold the component. We’ll put the context hook to use in the actual counter component in just a bit.
const App = () => { // Use `setState()` to define a count variable and its state const [count, setCount] = useState(0); // Construct a method that increases the current `setCount` variable state by 1 with each click const increase = () => { setCount(count + 1); }; // Construct a method that decreases the current `setCount` variable state by 1 with each click. const decrease = () => { setCount(count - 1); }; // Create a wrapper for the counter component that contains the provider that will supply the context value. return ( <div> <CountContext.Provider // The value is takes the count value and updates when either the increase or decrease methods are triggered. value={{ count, increase, decrease }} > // Call the Counter component we will create next <Counter /> </CountContext.Provider> </div> ); };
Alright, onto the Counter component!
useContext() accepts an object (we’re passing in the
CountContext provider) and allows us to tell React exactly what value we want (`count) and what methods trigger updated values (
increase and
decrease). Then, of course, we’ll round things out by rendering the component, which is called by the App.
const Counter = () => { const { count, increase, decrease } = useContext(CountContext); return ( <div className="counter"> <button onClick={decrease}>-</button> <span className="count">{count}</span> <button onClick={increase}>+</button> </div> ); };
And voilà! Behold our mighty counter with the count powered by context objects and values.
See the Pen React hooks - useContext by Kingsley Silas Chijioke (@kinsomicrote) on CodePen.
Wrapping up
We’ve merely scratched the surface of what React hooks are capable of doing, but hopefully this gives you a solid foundation. For example, there are even more advanced hooks that are available in addition to the basic ones we covered in this post. Here’s a list of those hooks with the descriptions offered by the documentation so you can level up now that you’re equipped with the basics:
4th embed has missing
conston handler functions.
First example with useEffect is missing (though not needed?) the
$before the brackets in the mapped response data.
Thanks for the article, good beefy read. Tiny typos at the bottom table: userReducer is useReducer, useImperativeMethods is useImperativeHandle
This is not entirely correct.
Components don’t have to render something – they can simply return null or just delegate to one or more (using Fragments) other components without needing a DOM node of their own.
We do see all the wrapper components from higher order components in the react-dev-tools but every level doesn’t contribute a wrapper DOM node (div or otherwise). | https://css-tricks.com/intro-to-react-hooks/ | CC-MAIN-2020-10 | refinedweb | 1,868 | 53.1 |
ui.Path(), Scene question regarding drawing circle segments
Alright, I’ve been asking a lot of you guys (well, mainly @JonB and @cvp haha).
However, I have one more question / request..
I thought it would be something I could easily accomplish but I was wrong.
Was hoping to write a simple program that does the following:
— Draw a dartboard on screen (circle split into 20 equal segments is all I need)
— This works out to be 20 segments that should be 18 degrees each (360/20)
— Set up each segment as a clickable button
— The button.Action will be to highlight the selected segment and place a number label on it
— For example:
— Tapping top center segment will highlight it and place number 1 in segment
— Then, if I tap a 2nd segment, it highlights it (same color as first is fine) and places number 2
— This continues for 3 total selections. However, more is fine.
I keep running into issues doing this.. It could be my lack of Geometry skills, or that I haven’t used Path() before, or maybe I’m just not cut out for programming ;)
What is the best way to go about doing this?
I’ve looked for code and tried reusing a few, but I end up with a weird pie chart that doesn’t ‘slice’ where I expect it to. Or I end up with some pretty cool drawings, from an abstract point of view!
@cvp
That’s perfect! Thank you a ton haha. I see that I was close on what I had..
I will put what you have to good use, thank you!
I just couldn’t understand why ‘18’ wouldn’t work and that ‘9’ was producing better looking results.
But now that you gave me something that works, I can finally understand where I went wrong.
Very much appreciated!
@Robert_Tompkins said:
whatcha got in your gestures module?
Oh yes, sorry, it became a standard for me.
It is a marvelous module of our marvelous @mikael, and you will find it here
@Robert_Tompkins said:
‘9’ was producing better looking results.
9° is to find the middle of the slice and draw there the number
@Robert_Tompkins and I also forgot (now you understand my "dirty") to check if you tap inside the circle or not
def tap_handler(self,data): #print('tap_handler:',data.state,data.view) x,y = data.location if ((x-self.r)**2 + (y-self.r)**2) > self.r**2: # tap outside the circle, no action return
def main(): global main_view main_view = MyView() main_view.present('fullscreen', hide_title_bar=False) if __name__ == '__main__': main() # Could be simplified as... MyView().present()
MyView().present()
Not true, my friend. Since ios13 (not sure), you need the word 'fullscreen'.
Try with and without to see the difference.
Édit: I like to put the hide_title_bar, True or not, so if you want to change, easier. But that's personal.
you need the word 'fullscreen'
iPad or iPhone or both?
@ccc I only use my iPad for Pythonista. I remember there was a topic about this problem...
But don't ask me more.
@cvp
Alright, I installed the version of stash mentioned in his repo.
Then conveniently used pip to grab the gestures library to make sure I didn’t mess anything up.
Now the dartboard works like a charm! Thanks again.
I’ll play around with it and see if I can clean it up without breaking it!
I really need to browse git for useful Pythonista modules.
In a week or so I will be back onto the DatePicker program and understanding objC usage in what you gave me there haha. Slowly but surely..
@Robert_Tompkins for the fun...rotated numbers
from objc_util import * . . . ()
@Robert_Tompkins just discovered that for up and bottom center slices, lines are hidden by filling.
Thus small correction
#path.add_arc(self.r, self.r, self.r, a, a-18*pi/180, False) path.add_arc(self.r, self.r, self.r, a-0.005, a-18*pi/180+0.005, False)
Ooo awesome. Thanks! I have been playing around with it trying to figure out a way to o’offwet’ the starting point so that the center of the slice on each vertical and horizontal axes line up. (Like on a dartboard).
Let me see if I can throw an image here to show you what I mean.
@Robert_Tompkins not sure that I understand correctly, but try these 3 modified lines
from gestures import * from math import pi,cos,sin,atan2 from objc_util import * import ui class MyView(ui.View): def __init__(self): self.background_color = 'white' iv = ui.ImageView(name='iv') self.r = 400 iv.frame = (10,10,self.r*2,self.r*2) iv.background_color = self.background_color self.add_subview(iv) tap(iv,self.tap_handler) with ui.ImageContext(self.r*2,self.r*2) as ctx: path = ui.Path.oval(0,0,self.r*2,self.r*2) ui.set_color('lightgray') path.fill() ui.set_color('black') for i in range(20): a = -i*18*pi/180+(9*pi/180) # modified x = self.r*(1+cos(a)) y = self.r*(1+sin(a)) path.move_to(self.r,self.r) path.line_to(x,y) path.stroke() iv.image = ctx.get_image() self.n = 0 def tap_handler(self,data): #print('tap_handler:',data.state,data.view) x,y = data.location if ((x-self.r)**2 + (y-self.r)**2) > self.r**2: # tap outside the circle, no action return dx = x - self.r dy = y - self.r a = atan2(-dy,dx)*180/pi + 9 # modified a = (a+360) % 360 s = int(a/18) # segment 0 to 19 self.n += 1 with ui.ImageContext(self.r*2,self.r*2) as ctx: self['iv'].image.draw(0,0,self.r*2,self.r*2) path = ui.Path() a = -s*18*pi/180+(9*pi/180) # modified x = self.r*(1+cos(a)) y = self.r*(1+sin(a)) path.move_to(self.r,self.r) path.line_to(x,y) #path.add_arc(self.r, self.r, self.r, a, a-18*pi/180, False) path.add_arc(self.r, self.r, self.r, a-0.005, a-18*pi/180+0.005, False) path.line_to(self.r,self.r) ui.set_color((1,1,0,1)) path.fill() a = a-9*pi/180 x = self.r*(1+0.5*cos(a)) y = self.r*(1+0.5*sin(a)) () def main(): global main_view main_view = MyView() main_view.present('fullscreen',hide_title_bar=False) if __name__ == '__main__': main()
@cvp
I assume he wants something like
To make an darts scoring game.
So a central red circle, a larger central green circle (really an annular region), then annular slices from your segments. Two bug divisions radially of what you have already drawn, but with smaller radial cuts at the outside and in the middle. The thin radial segments alternate colors red and green, and the larger segments alternate yellow and black. See the dimensions to get the relative ratios.
I think your code could be modified to draw each segment using a inner and oute radius -- two arcs at different radii, and the lines end at the inner and outer radius, instead of going to the center.
The tap handling would need to take into account the radius, and not just angle
Actually what you have right there is perfect!
@JonB, I don’t need the little things! However, I will probably create a new version of this code and turn it into that for practice! I could definitely use it.
Edit: On second thought, that sounds real complicated. I might quit Python attempting that at this point :)
@cvp Again, those changes are exactly what I needed, thanks!
()
^^ Dunno how to do inline images haha. I ran out of ideas, so that’s a link to what I have with your changes.
@Robert_Tompkins said:
Dunno how to do inline images
Only put a ! just before the "[link text](link url)"
Type on quote (at right of reply) to see commands into a post
@JonB Sorry, but I only wanted to say that I was not sure to understand correctly the sentence
"a way to o’offwet’ the starting point so that the center of the slice on each vertical and horizontal axes line up."
But I know what is a dartboard. | https://forum.omz-software.com/topic/6910/ui-path-scene-question-regarding-drawing-circle-segments/11 | CC-MAIN-2021-17 | refinedweb | 1,372 | 67.45 |
To read and display the contents of a in Java programming, you have to ask to the user to enter the file name with extension to read that file and display its content on the output screen.
In the following Java Program, we have created a file name named file.txt with three line of text. Now let's see the below program to know how to read the file and display its content on the screen.
Following Java Program ask to the user to enter file name with extension (like file.txt) to read and display the content of this file on the screen:
/* Java Program Example - Read and Display File's Contents */ import java.util.Scanner; import java.io.*; public class JavaProgram { public static void main(String[] input) { String fname; Scanner scan = new Scanner(System.in); /* enter filename with extension to open and read its content */ System.out.print("Enter File Name to Open (with extension like file.txt) : "); fname = scan.nextLine(); /* this will reference only one line at a time */ String line = null; try { /* FileReader reads:
Here the above Java Program ask to the user to enter file name (like file.txt) to read all the content present in the file and display all its content on the screen
You may also like to learn and practice the same program in other popular programming languages:
Tools
Calculator
Quick Links | https://codescracker.com/java/program/java-program-read-and-display-file.htm | CC-MAIN-2019-13 | refinedweb | 232 | 71.55 |
How to Reverse a Torch Tensor
How to Reverse a Torch Tensor
There is not yet slicing with negative indices in pytorch, but this issue is being tracked in .
In the mean time, you can use
index_select for that
tensor = torch.rand(10) # your tensor # create inverted indices idx = [i for i in range(tensor.size(0)-1, -1, -1)] idx = torch.LongTensor(idx) inverted_tensor = tensor.index_select(0, idx)
Hi, it looks like this can’t work on torch.autograd.variable.Variable. Is there any way to reverse a specific dimension in a Variable? Thanks!
It should work once you wrap
idx in a Variable
If your use case is to reverse sequences to use in Bidirectional RNNs, I just create a clone and flip using numpy.
rNpArr = np.flip(fTensor.numpy(),0).copy() #Reverse of copy of numpy array of given tensor rTensor = torch.from_numpy(rNpArr)
Can you try something like:
import torch as pt
aa = pt.tensor([[1,2,3],[4,5,6],[7,8,9]])
idx = [i for i in range(aa.size(0)-1, -1, -1)]
idx = pt.LongTensor(idx)
inverted_tensor = pt.index_select(aa,0,idx)
print(“Before ::”,aa)
print(“After ::”,inverted_tensor) | https://discuss.pytorch.org/t/how-to-reverse-a-torch-tensor/382 | CC-MAIN-2019-30 | refinedweb | 196 | 68.87 |
Python web scraping with requests - after login
python login to website requests
python requests login session
python script to open webpage and login
python login to website example\
python login to website javascript
python requests click button
web scraping intranet python
I have a python requests/beatiful soup code below which enables me to login to a url successfully. However, after logon, to get the data I need would normally have to manually have to:
1) click on 'statement' in the first row:
2) Select dates, click 'run statement':
3) view data:
This is the code that I have used to logon to get to step 1 above:
import requests from bs4 import BeautifulSoup logurl = "" posturl = '' with requests.Session() as s: s.headers = {"User-Agent":"Mozilla/5.0"} res = s.get(logurl) soup = BeautifulSoup(res.text,"html.parser") arg_names =[] for name in soup.select("[name='p_arg_names']"): arg_names.append(name['value']) values = { 'p_flow_id': soup.select_one("[name='p_flow_id']")['value'], 'p_flow_step_id': soup.select_one("[name='p_flow_step_id']")['value'], 'p_instance': soup.select_one("[name='p_instance']")['value'], 'p_page_submission_id': soup.select_one("[name='p_page_submission_id']")['value'], 'p_request': 'LOGIN', 'p_t01': 'solar', 'p_arg_names': arg_names, 'p_t02': 'password', 'p_md5_checksum': soup.select_one("[name='p_md5_checksum']")['value'], 'p_page_checksum': soup.select_one("[name='p_page_checksum']")['value'] } s.headers.update({'Referer': logurl}) r = s.post(posturl, data=values) print (r.content)
My question is, (beginner speaking), how could I skip steps 1 and 2 and simply do another headers update and post using the final URL using selected dates as form entries (headers and form info below)? (The
referral header is step 2 above):
]
Edit 1: network request from csv file download:
Use selenium webdriver, it has a lot of good functions to handle web services.
Scraping Data behind Site Logins with Python, Using the Requests library to scrape data behind a website's login page By using Chrome's inspect tool and clicking on the login form, I'm A great frustration in my web scraping journey has been finding a page tucked away behind a login. I didn’t actually think it was possible to scrape a page locked away like this so I didn’t bother Googling it. Using the requests module to pull data from a page behind a login is relatively simple. It does however require a little bit of HTML
Selenium is gonna be your best bet for automated browser interactions. It can be used not only to scrape data from websites but also to interact with different forms and such. I highly recommended it as I have used it quite a bit in the past. If you already have pip and python installed go ahead and type
pip install selenium
That will install selenium but you also need to install either geckodriver (for Firefox) or chromedriver (for chrome) Then you should be up and running!
How to scrape a website that requires login with Python, The code from this tutorial can be found on my Github. We will perform the following steps: Extract the details that we need for the login; Perform login to the site; Scrape the required data import requests from lxml import html. How to scrape a website that requires login with Python I’ve recently had to perform some web scraping from a site that required login. It wasn’t very straight forward as I expected so I’ve decided to write a tutorial for it.
As others have recommended, Selenium is a good tool for this sort of task. However, I'd try to suggest a way to use
requests for this purpose as that's what you asked for in the question.
The success of this approach would really depend on how the webpage is built and how data files are made available (if "Save as CSV" in the view data is what you're targeting).
If the login mechanism is cookie-based, you can use Sessions and Cookies in requests. When you submit a login form, a cookie is returned in the response headers. You add the cookie to request headers in any subsequent page requests to make your login stick.
Also, you should inspect the network request for "Save as CSV" action in the Developer Tools network pane. If you can see a structure to the request, you may be able to make a direct request within your authenticated session, and use a statement identifier and dates as the payload to get your results.
Python web scraping with requests - after login, As others have recommended, Selenium is a good tool for this sort of task. However, I'd try to suggest a way to use requests for this purpose as Logging in With Requests Stephen Brennan • 02 March 2016. One of my favorite types of quick side projects are ones that involve web scraping with Python. Obviously, the Internet houses a ton of useful data, and you may want to fetch lots of that data to use within your own programs.
Logging in With Requests • Stephen Brennan, So how would you go about simple web scraping in Python? On each subsequent request, your browser sends it back to the web site. After a login, these lines of code above simply extract the information from the page to show that the login was successful. Conclusion. The process of logging into websites using Python is quite easy, however the setup of websites are not the same therefore some sites would prove more difficult to log into than others.
Logging Into Websites With Python – Linux Hint, Therefore if you intend web scraping a website, you could come across the This would be done with the Requests and BeautifulSoup Python libraries. You do this by right clicking on one of the login boxes and clicking inspect element.
Web Scraping Behind Authentication With Python - Better , As mentioned, I will use Python for this, with the requests library. I will only focus on this in this guide. Create a file, I'll call it scrape.py for now. Install the Web scraping is a big field, and you have just finished a brief tour of that field, using Python as you guide. You can get pretty far using just requests and BeautifulSoup , but as you followed along, you may have come up with few questions:
- Thanks. I added the csv file download network inspection. Think its doable to do a direct request?
- I think it's doable - use the sessions and cookies, and then use BeautifulSoup to get the link for "Save as CSV" and do a GET request to the payload.
- Thanks. If there is anyway you could add to my script, even with a basic framework of what you mean above (even just added comments for what goes where), it would help me immensely. | https://thetopsites.net/article/50912466.shtml | CC-MAIN-2021-25 | refinedweb | 1,113 | 60.65 |
i'm trying to set up a backup system with s3fs and the amazon s3 service.
i followed this 2 guides:
anyway making a tail to the /var/log/messages i get:
Aug 28 13:37:46 server s3fs:###response=403
i already tried creating the authentication file on /etc/passwd-s3fs and setting there the access and private key, passing it trough the command line, i checked several times the credentials and i used it with s3fox, and is working.
i also have set the time of the machine (with the date command) to be the same as the amazon S3 servers (i got the time of the S3 server uploading a file with the file manager)
not only rsync don't work, commands like ls or cp in the /mnt/s3 didn't work also.
any help of how i can solve/debug this?
Regards,
Shadow.
triple check the credentials in /etc/passwd-s3fs
also, be sure the bucket name you're using is your bucket name (i.e., it is unique to you) (i.e., don't use a bucket name "test" or something like that because it is unlikely that you own/claimed the bucket name; bucket names are in a global namespace with everyone else's bucket names)
also, s3fs does not create buckets; you would need to use another s3 tool to create the bucket first, and then mount it with s | http://serverfault.com/questions/175630/s3fs-input-output-error | crawl-003 | refinedweb | 238 | 56.93 |
# Queue Implementation in JavaScript / Algorithm and Data Structure
What do you imagine when you hear the word "**Queue**"? If you are not familiar with **Programming** you maybe think about the queue in shop or hospital. But if you are a **programmer** you associate it 99% with **Data Structures** and **Algorithms**. Whoever you are, today we will discuss how to implement **Queue Data Structure in JavaScript** and what are its **differences with a simple Array**. Let's get started!

Navigating an article
---------------------
* **[Implementation](#Implementation)**
+ [Key Methods](#key_methods)
1. [enqueue(value)](#enqueue)
2. [dequeue()](#dequeue)
3. [print()](#print)
+ [Auxiliary Methods](#auxiliary_methods)
1. [isEmpty()](#isEmpty)
2. [getHead()](#getHead)
3. [getLength()](#getLength)
* **[The final code](#final_code)**
* **[Why do you need a Queue? What are the differences with Array?](#big_o)**
* **[Do you want to learn more Algorithms?](#learn_more)**
* **[Conclusion](#Conclusion)**
Implementation
--------------
Before we start to write the code let's discuss the main principle of the **Queue Algorithm**. It works on the principle of **FIFO**. It means **First In First Out**. It is just like a real queue of people in a supermarket.

If we continue our comparison, people in the queue are **Nodes**. And primarily we need to create the sample of the **Node**. We will use classes that are the main part of **OOP (Object-oriented programming)**. If you don't familiar with this methodology I highly recommend you to read the article about **OOP** on the [**freecodecamp**](https://www.freecodecamp.org/news/an-introduction-to-object-oriented-programming-in-javascript-8900124e316a/) web-page.
Let's see how the **class Node** looks.
```
class Node {
constructor(value) {
this.value = value;
this.next = null;
}
}
```
This class consists of two parameters.
1. **this.value** — the value which Node stores
2. **this.next** — the link to the next Node in Queue (initially null, since there are no nodes in Queue)
Okay, we have already created the Node. But we also need to create a class which will store these Nodes and perform some actions on them.
```
class Queue {
constructor() {
this.head = null;
this.tail = null;
this.length = 0;
}
}
```
**Class Queue** has three parameters.
1. **this.head** — the link to the first node in Queue
2. **this.tail** — the link to the last node in Queue
3. **this.length** — the number of nodes in Queue
### Key Methods
It's cool. Now we have everything we need to start writing **Queue Data Structure methods**.
The first method which we will consider is **enqueue(value)**.
#### enqueue(value)
It needs in order to add the **Node** to the **tail (end)** of our **Queue**.
```
enqueue(value) {
const node = new Node(value); // creates the node using class Node
if (this.head) { // if the first Node exitsts
this.tail.next = node; // inserts the created node after the tail of our Queue
this.tail = node; // now the created node is the last node
} else { // if there are no nodes in the Queue
this.head = node; // the created node is a head
this.tail = node // also the created node is a tail in Queue because it is single.
}
this.length++; // increases the length of Queue by 1
}
```
From my perspective, the most difficult moment in the code above is statements in **if {}**. If you look at the picture below it will be easier to understand the meaning.

Okay, now we can **add Nodes** to the **Queue**. But it doesn't have to be endless (but sometimes in hospitals and supermarkets it is so). Let's learn how to **remove Nodes** from the **Queue**.
#### dequeue()
```
dequeue() {
const current = this.head; // saves the link to the head which we need to remove
this.head = this.head.next; // moves the head link to the second Node in the Queue
this.length--; // decreaments the length of our Queue
return current.value; // returns the removed Node's value
}
```
It may be hard to understand the following string of code:
```
this.head = this.head.next;
```
Let's remember the example from the real world. If the cashier punched the product, the satisfied customer leaves the queue and then the next customer goes.
In our code, **this.head** is the satisfied customer who has already bought products.
**this.head.next** is the next customer who becomes the head of the queue after the satisfied customer leaving.
Let's look at the picture for a complete understanding.

So now we can add and remove nodes from the queue. But we only know information about the first and last nodes (or people, if compared to the real world). We certainly want to know what happens in the middle of the **Queue**. To do this, let's create **print()** method which will **show all the values** of all **Nodes** in the **Queue**.
#### print()
```
print() {
let current = this.head; // saves a link to the head of the queue
while(current) { // goes through each Node of the Queue
console.log(current.value); // prints the value of the Node in console
current = current.next; // moves link to the next node after head
}
}
```
In order to understand it, let's imagine that the person is **this.head (current)** and his name is **current.value**. Okay, the first man in the queue asks the name of the second. Then the second person asks the name of the third person and the same until the end of the Queue. The **print()** method works the same way.

```
console.log('Emma');
console.log('Charlotte');
console.log('Charlie');
console.log('Mike');
```
### Auxiliary Methods
In order to extract additional information from the **Queue**, we will create 3 auxiliary methods. The first is **isEmpty()**.
#### isEmpty()
```
isEmpty() {
return this.length === 0;
}
```
This method simply checks whether there are **Nodes** in our queue or not. It returns **true** if there is at least one **Node** in **Queue** and **false** if there are no **Nodes**.
#### getHead()
```
getHead() {
return this.head.value;
}
```
This method returns the value of the first **Node** in the **Queue**.
#### getLength()
```
getLength() {
return this.length;
}
```
It returns the number of **Nodes** in our **Queue**.
The final code
--------------
> The final code of **Queue** you can find and test [***here***](https://jsfiddle.net/m_fil/gzbh8v5u/6/).
Why do you need a Queue? What are the differences with Array?
-------------------------------------------------------------
Indeed, why do we need to write the code for the **Queue** if we can use **JavaScript Arrays**? The answer is **Time Complexity**. Let's compare the **big O** of the **Queue** and **Arrays**. Look at the table below.
| | Access | Search | Insertion (at the end) | Deletion (from the beginning) |
| --- | --- | --- | --- | --- |
| ***Queue*** | O(n) | O(n) | O(1) | O(1) |
| ***Array*** | O(1) | O(n) | O(1) | O(n) |
As you can see if we want to remove an element from the beginning of the array we need to do ***n* operations** where ***n*** is **the number of elements** in the array. While **Queue** needs only **1 operation** to do the same.
The problem with an array is that it has to move each element, **decrementing each index by 1**. In the **Queue Algorithm**, we simply move the link of the head.
Do you want to learn more Algorithms?
-------------------------------------
If you have read this article and considered that you want to learn **Algorithms** and **Data Structures** I strongly recommend you read my **previous articles** about **Algorithms**.
* [Linked List Implementation in JavaScript | Data Structure and Algorithm](https://habr.com/ru/post/492346/)
* [Quick Sort Algorithm in JavaSript](https://habr.com/ru/post/490304/)
Conclusion
----------
If this article was informative and cognitive you can just **leave the comment with feedback** below and **participate in the survey**.
Also if you want to **get notified** about my articles or ask me a question you can find me here:
* [Twitter](https://twitter.com/8Z64Su3u8Rfe7gf)
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Blinking LED using Atmega32 Microcontroller and Atmel Studio
Contents
Similar to printing ‘Hello World’ in C or C++, the very first step towards programming a microcontroller is Blinking a LED with a delay. Atmega32 is a very popular high performance 8 bit AVR Microcontroller. For this example project we need to use two registers DDR and PORT. DDR stands for Data Direction Register, it determines the direction (Input/Output) of each pins on the microcontroller. HIGH at DDR register makes corresponding pin Output while LOW at DDR register makes corresponding pin Input. PORT register is the output register which determines the status of each pin of a particular port. HIGH at PORT register makes corresponding pin Logic HIGH (5V) while LOW at PORT register makes corresponding pin Logic LOW (0V).
Getting Started with Atmel Studio 6.0
1. Download and Install Atmel Studio. You can download Atmel Studio from Atmel’s Website.
2. Open Atmel Studio
3. Select New Project
4. Select GCC C Executable Project, give a project name, solution name, location in which project is to be saved and click OK.
5. Selecting Microcontroller
Choose the microcontroller that you are going to use, here we are using Atmega32. Then Click OK.
6. Enter the Program
7. Then click on Build >> Build Solution or Press F7 to generate the hex file.
Circuit Diagram
LEDs are connected to PORTC and current limiting resistors are used to limit current through them. 16 MHz crystal is used to provide clock for the Atmega32 microcontroller and 22pF capacitors are used to stabilize the operation of crystal. The 10µF capacitor. 30th pin (AVCC) of Atmega32 should be connected to VCC if you are using PORTA, since it is the supply voltage pin for PORT A.
Atmel Studio C Program
#ifndef F_CPU #define F_CPU 16000000UL // 16 MHz clock speed #endif #include <avr/io.h> #include <util/delay.h> int main(void) { DDRC = 0xFF; //Nakes PORTC as Output while(1) //infinite loop { PORTC = 0xFF; //Turns ON All LEDs _delay_ms(1000); //1 second delay PORTC= 0x00; //Turns OFF All LEDs _delay_ms(1000); //1 second delay } }
- DDRC = 0xFF makes all pins on PORTC as output pins
- PORTC = 0xFF makes all pins on PORTC Logic High (5V)
- PORTC = 0x00 makes all pins on PORTC Logic Low (0V)
- _delay_ms(1000) provides 1000 milliseconds delay.
- while(1) makes an infinite loop
You have seen that PORT registers are used to write data to ports. Similarly to read data from ports PIN registers are used. It stand for Port Input Register. eg : PIND, PINB
You may like to set or reset individual pins of PORT or DDR registers or to know the status of a specific bit of PIN register. There registers are not bit addressable, so we can’t do it directly but we can do it through program. To make 3ed bit (PC2) of DDRC register low we can use DDRC &= ~(1<<PC2). (1<<PC2) generates the binary number 00000100, which is complemented 11111011 and ANDed with DDRC register, which makes the 3ed bit 0. Similarly DDRC |= (1<<PC2) can be used set the 3ed bit (PC2) of DDRC register and to read 3ed bit (PC2) we can use PINC & (1<<PC2). Similarly we can set or reset each bit of DDR or PORT registers and able to know the logic state of a particular bit of PIN register.
Proteus Simulation
If you haven’t yet started with PROTEUS, please go to this tutorial. Draw the above circuit in PROTEUS and make following setting on the properties of Atmega32.
Don’t forget to set the clock frequency to 16 MHz.
You can download the Atmel Studio and Proteus files here…
Blinking LED using Atmega32 and Atmel Studio
or crack it 🙂
I hope you have learned by know, its connected to the cip via some sort of programmer (many available on market, eg USBASP)
If this looks scary to you, start with arduino , very very easy for beginners.
First of all ,an excellent tutorial. Secondly you didn’t mention why did you use ifndef instead of ifdef? Also what’s the meaning of ifndef?
It’s the same
If I use internal clock 8MHz then how to write
#define F_CPU 16000000UL this line?
Like this #define F_CPU 8000000UL (at the end what UL or L)
How do i connect computer and microcontroller?
In the other words, how do i connect computer and microcontroller?
How do i program Atmega32 from computer?
Yes, you can use a single resistor if there is only a fixed number of LEDs are turning on at a time.
But if you are modifying something for learning it is good to have separate resistors as the current and voltage will vary depending on the number of LEDs turning on at a time.
would be better to place a resistor in series to the ground instead of placing 8 resistors.
Proteus is not free. You need to buy it from Labcenter Electronics.
Please post the link to download Proteus
very good.
Yes you should reprogram it… no change in circuit..
Can i use the same thing for making the 8 LED blink in squeezes for example :1-8 , 2-7 3-6 etc ? i guess i only have to reprogram it ? am i right ?
Hello, your doubts is not related to above article.
Please use our forums
please help me to get a program to interface gps and gsm with atmega32..
the gps will provide the longitude and latitude always, while pressing a
button the gsm modem receives the data from the gps and will send it to
a particular phone number. please help me.. [email protected]
this is my mail address.. please help me..
good tutorial ….keep it up! | https://electrosome.com/blinking-led-atmega32-avr-microcontroller/ | CC-MAIN-2021-43 | refinedweb | 951 | 72.97 |
A unique feature of cards in the SanDisk SD Card Product Family is automatic entrance and exit from sleep mode. Upon completion of an operation, cards enter sleep mode to conserve power if no further commands are received in less than 5 milliseconds (ms). The host does not have to take any action for this to occur. However, in order to achieve the lowest sleep current, the host needs to shut down its clock to the card. In most systems, cards are in sleep mode except when accessed by the host, thus conserving power.When the host is ready to access a card in sleep mode, any command issued to it will cause it to exit sleep, and respond.
I've seen the quote before about the sandisk automatically sleeping when the clk signal isn't received for 5ms or more but i'm not sure if the arduino ever stops the clk signal? and if this is relevant in SPI mode?
while (Serial.read() <= 0) {}
#include <SdFat.h>// Replace SS with the chip slect pin for your SD.const uint8_t sdChipSelect = SS;// SD file system.SdFat sd;// Log file.SdFile file;void setup() { Serial.begin(9600); // Initialize the SD and create or open the data file for append. if (!sd.begin(sdChipSelect) || !file.open("DATA.CSV", O_CREAT | O_WRITE | O_APPEND)) { // Replace this with somthing for your app. Serial.println(F("SD problem")); while(1); }}uint32_t n = 0;uint32_t t = 0;void loop() { // delay one second between points t += 1000; while (millis() < t); // Write your data here file.print(n++); file.print(','); file.println(t); // Use sync instead of close. file.sync();}
0,10001,20002,30003,40004,50005,60006,70007,80008,90009,1000010,1100011,12000
SdFile file; file.open("config.csv", O_READ); // read data from config.csv file.close(); file.open("log.csv", O_WRITE| O_CREAT | O_APPEND); // write to log.csv
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Arduino
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Torino, 10131
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Multithreaded data structures for parallel computing, Part 1
Designing concurrent data structures
Content series:
This content is part # of # in the series: Multithreaded data structures for parallel computing, Part 1
This content is part of the series:Multithreaded data structures for parallel computing, Part 1
Stay tuned for additional content in this series.
So, your computer now has four CPU cores; parallel computing is the latest buzzword, and you are keen to get into the game. But parallel computing is more than just using
mutexes and condition variables in random functions and methods. One of the key tools that a
C++ developer must have in his or her arsenal is the ability to design
concurrent data structures. This article, the first in a two-part series, discusses the design of concurrent data structures in a multithreaded environment. For this article, you'll
use the POSIX Threads library (also known as Pthreads; see Related topics for a link), but implementations such as Boost Threads (see Related topics for a link) can also be used.
This article assumes that you have a basic knowledge of fundamental data structures and some familiarity with the POSIX Threads library. You should have a basic understanding of thread
creation, mutexes, and condition variables, as well. From the Pthreads stable, you'll be using
pthread_mutex_lock,
pthread_mutex_unlock,
pthread_cond_wait,
pthread_cond_signal, and
pthread_cond_broadcast rather heavily throughout the examples presented.
Designing a concurrent queue
Begin by extending one of the most basic data structures: the queue. Your queue is based on a linked list; the interface of the underlying list is based on the Standard Template Library (STL; see Related topics). Multiple threads of control can simultaneously try to push data to the queue or remove data, so you need a mutex object to manage the synchronization. The constructor and destructor of the queue class are responsible for the creation and destruction of the mutex, as shown in Listing 1.
Listing 1. Linked list and mutex-based concurrent queue
#include <pthread.h> #include <list.h> // you could use std::list or your implementation namespace concurrent { template <typename T> class Queue { public: Queue( ) { pthread_mutex_init(&_lock, NULL); } ~Queue( ) { pthread_mutex_destroy(&_lock); } void push(const T& data); T pop( ); private: list<T> _list; pthread_mutex_t _lock; } };
Inserting data into and deleting data from a concurrent queue
Clearly, pushing data into the queue is akin to appending data to the list, and this operation must be guarded by mutex locks. But what happens if multiple threads intend to append data to the queue? The first thread locks the mutex and appends data to the queue, while the other threads wait for their turn. The operating system decides which thread adds the data next in the queue, once the first thread unlocks/releases the mutex. Usually, in a Linux® system with no real time priority threads, the thread waiting the longest is the next to wake up, acquire the lock, and append the data to the queue. Listing 2 shows the first working version of this code.
Listing 2. Pushing data to the queue
void Queue<T>::push(const T& value ) { pthread_mutex_lock(&_lock); _list.push_back(value); pthread_mutex_unlock(&_lock); }
The code for popping data out is similar, as Listing 3 shows.
Listing 3. Popping data from the queue
T Queue<T>::pop( ) { if (_list.empty( )) { throw ”element not found”; } pthread_mutex_lock(&_lock); T _temp = _list.front( ); _list.pop_front( ); pthread_mutex_unlock(&_lock); return _temp; }
To be fair, the code in Listing 2 and Listing 3 works fine. But consider this situation: You have a long queue (maybe in excess of 100,000
elements), and there are significantly more threads reading data out of the queue than those appending data at some point during code execution. Because you're sharing the same mutex
for push and pop operations, the data-read speed is somewhat compromised as writer threads access the lock. What about using two locks? One for the read operation and another for the
write should do the trick. Listing 4 shows the modified
Queue class.
Listing 4. Concurrent queue with separate mutexes for read and write operations
template <typename T> class Queue { public: Queue( ) { pthread_mutex_init(&_rlock, NULL); pthread_mutex_init(&_wlock, NULL); } ~Queue( ) { pthread_mutex_destroy(&_rlock); pthread_mutex_destroy(&_wlock); } void push(const T& data); T pop( ); private: list<T> _list; pthread_mutex_t _rlock, _wlock; }
Listing 5 shows the push/pop method definitions.
Listing 5. Concurrent queue Push/Pop operations with separate mutexes
void Queue<T>::push(const T& value ) { pthread_mutex_lock(&_wlock); _list.push_back(value); pthread_mutex_unlock(&_wlock); } T Queue<T>::pop( ) { if (_list.empty( )) { throw ”element not found”; } pthread_mutex_lock(&_rlock); T _temp = _list.front( ); _list.pop_front( ); pthread_mutex_unlock(&_rlock); return _temp; }
Designing a concurrent blocking queue
So far, if a reader thread wanted to read data from a queue that had no data, you just threw an exception and moved on. This may not always be the desired approach, however, and it is
likely that the reader thread might want to wait or block itself until the time data becomes available. This kind of queue is called a blocking queue. How does the reader keep
waiting once it realizes the queue is empty? One option is to poll the queue at regular intervals. But because that approach does not guarantee the availability of data in the queue,
it results in potentially wasting a lot of CPU cycles. The recommended method is to use condition variables—that is, variables of type
pthread_cond_t. Before
delving more deeply into the semantics, let's look into the modified queue definition, shown in Listing 6.
Listing 6. Concurrent blocking queue using condition variables
template <typename T> class BlockingQueue { public: BlockingQueue ( ) { pthread_mutex_init(&_lock, NULL); pthread_cond_init(&_cond, NULL); } ~BlockingQueue ( ) { pthread_mutex_destroy(&_lock); pthread_cond_destroy(&_cond); } void push(const T& data); T pop( ); private: list<T> _list; pthread_mutex_t _lock; pthread_cond_t _cond; }
Listing 7 shows the modified version of the pop operation for the blocking queue.
Listing 7. Popping data from the queue
T BlockingQueue<T>::pop( ) { pthread_mutex_lock(&_lock); if (_list.empty( )) { pthread_cond_wait(&_cond, &_lock) ; } T _temp = _list.front( ); _list.pop_front( ); pthread_mutex_unlock(&_lock); return _temp; }
Instead of throwing an exception when the queue is empty, the reader thread now blocks itself on the condition variable. Implicitly,
pthread_cond_wait will also release the
mutex _lock. Now, consider this situation: There are two reader threads and an empty queue. The first reader thread locked the mutex, realized that the queue is empty, and
blocked itself on
_cond, which implicitly released the mutex. The second reader thread did an encore. Therefore, at the end of it all, you now have two reader threads,
both waiting on the condition variable, and the mutex is unlocked.
Now, look into the definition of the
push() method, shown in Listing 8.
Listing 8. Pushing data in the blocking queue
void BlockingQueue <T>::push(const T& value ) { pthread_mutex_lock(&_lock); const bool was_empty = _list.empty( ); _list.push_back(value); pthread_mutex_unlock(&_lock); if (was_empty) pthread_cond_broadcast(&_cond); }
If the list were originally empty, you call
pthread_cond_broadcast to post push data into the list. Doing so awakens all the reader threads that were waiting on the
condition variable
_cond; the reader threads now implicitly compete for the mutex lock as and when it is released. The operating system scheduler determines which thread
gets control of the mutex next—typically, the reader thread that has waited the longest gets to read the data first.
Here are a couple of the finer aspects of the concurrent blocking queue design:
- Instead of
pthread_cond_broadcast, you could have used
pthread_cond_signal. However,
pthread_cond_signalunblocks at least one of the threads waiting on the condition variable, not necessarily the reader thread with the longest waiting time. Although the functionality of the blocking queue is not compromised with this choice, use of
pthread_cond_signalcould potentially lead to unacceptable wait times for some reader threads.
- Spurious waking of threads is possible. Hence, after waking up the reader thread, verify that the list is not empty, and then proceed. Listing 9 shows the slightly modified version of the
pop()method, and it is strongly recommended that you use the
whileloop-based version of
pop().
Listing 9. Popping data from the queue with tolerance for spurious wake-ups
T BlockingQueue<T>::pop( ) { pthread_cond_wait(&_lock) ; //need writer(s) to acquire and pend on the condition while(_list.empty( )) { pthread_cond_wait(&_cond,&_lock) ; } T _temp = _list.front( ); _list.pop_front( ); pthread_mutex_unlock(&_lock); return _temp; }
Designing a concurrent blocking queue with timeouts
There are plenty of systems that, if they can't process new data within a certain period of time, do not process the data at all. A good example is a news channel ticker displaying live stock prices from a financial exchange with new data arriving every n seconds. If some previous data could not be processed within n seconds, it makes good sense to discard that data and display the latest information. Based on this idea, let's look at the concept of a concurrent queue where push and pop operations come with timeouts. This means that if the system could not perform the push or pop operation within the time limit you specify, the operation should not execute at all. Listing 10 shows the interface.
Listing 10. Concurrent queue with time-bound push and pop operations
template <typename T> class TimedBlockingQueue { public: TimedBlockingQueue ( ); ~TimedBlockingQueue ( ); bool push(const T& data, const int seconds); T pop(const int seconds); private: list<T> _list; pthread_mutex_t _lock; pthread_cond_t _cond; }
Let's begin with the timed
push() method. Now, the
push() method doesn't depend on any condition variables, so no extra waiting there. The only reason for the
delay could be that there are too many writer threads, and sufficient time has elapsed before a lock could be acquired. So, why don't you increase the writer thread priority? The
reason is that increasing writer thread priority does not solve the problem if all writer threads have their priorities increased. Instead, consider creating a few writer threads with
higher scheduling priorities, and hand over data to those threads that should always be pushed into the queue. Listing 11 shows the code.
Listing 11. Pushing data in the blocking queue with timeouts
bool TimedBlockingQueue <T>::push(const T& data, const int seconds) { struct timespec ts1, ts2; const bool was_empty = _list.empty( ); clock_gettime(CLOCK_REALTIME, &ts1); pthread_mutex_lock(&_lock); clock_gettime(CLOCK_REALTIME, &ts2); if ((ts2.tv_sec – ts1.tv_sec) <seconds) { was_empty = _list.empty( ); _list.push_back(value); { pthread_mutex_unlock(&_lock); if (was_empty) pthread_cond_broadcast(&_cond); }
The
clock_gettime routine returns in a structure
timespec the amount of time passed since epoch (for more on this, see Related
topics). This routine is called twice—before and after mutex acquisition—to determine whether further processing is required based on the time elapsed.
Popping data with timeouts is more involved than pushing; note that the reader thread is waiting on the condition variable. The first check is similar to
push(). If the
timeout has occurred before the reader thread could acquire the mutex, then no processing need be done. Next, the reader thread needs to ensure (and this is the second check you
perform) that it does not wait on the condition variable any more than the specified timeout period. If not awake otherwise, at the end of the timeout, the reader needs to wake itself
up and release the mutex.
With this background, let's look at the function
pthread_cond_timedwait, which you use for the second check. This function is similar to
pthread_cond_wait,
except that the third argument is the absolute time value until which the reader thread is willing to wait before it gives up. If the reader thread is awakened before the timeout, the
return value from
pthread_cond_timedwait will be
0. Listing 12 shows the code.
Listing 12. Popping data from the blocking queue with timeouts
T TimedBlockingQueue <T>::pop(const int seconds) { struct timespec ts1, ts2; clock_gettime(CLOCK_REALTIME, &ts1); pthread_mutex_lock(&_lock); clock_gettime(CLOCK_REALTIME, &ts2); // First Check if ((ts1.tv_sec – ts2.tv_sec) < seconds) { ts2.tv_sec += seconds; // specify wake up time while(_list.empty( ) && (result == 0)) { result = pthread_cond_timedwait(&_cond, &_lock, &ts2) ; } if (result == 0) { // Second Check T _temp = _list.front( ); _list.pop_front( ); pthread_mutex_unlock(&_lock); return _temp; } } pthread_mutex_unlock(&lock); throw “timeout happened”; }
The
while loop in Listing 12 ensures that spurious wake-ups are handled properly. Finally, on some Linux systems,
clock_gettime may be a
part of librt.so, and you may need to append the
–lrt switch to the compiler command line.
Using the pthread_mutex_timedlock API
One of the sore points in Listing 11 and Listing 12 is that when the thread finally does manage to get access to the lock, there may already
be a timeout. So, all it will do is release the lock. You can further optimize this situation by using
pthread_mutex_timedlock API, if your system supports it (see Related topics). This routine takes in two arguments, the second being the absolute value of time by which, if the lock could not be acquired, the
routine returns with a non-zero status. Using this routine can therefore reduce the number of waiting threads in the system. Here's the routine declaration:
int pthread_mutex_timedlock(pthread_mutex_t *mutex, const struct timespec *abs_timeout);
Designing a concurrent blocking bounded queue
Let's end with a discussion on concurrent blocking bounded queues. This queue type is similar to a concurrent blocking queue except that the size of the queue is bounded. There are many embedded systems in which memory is limited, and there's a real need for queues with bounded sizes.
In a blocking queue, only the reader thread needs to wait when there is no data in the queue. In a bounded blocking queue, the writer thread also needs to wait if the queue is full. The
external interface resembles that of the blocking queue, as the code in Listing 13 shows. (Note the choice of a vector instead of a list. You could use a basic
C/C++ array and initialize it with size, as appropriate.)
Listing 13. Concurrent bounded blocking queue
template <typename T> class BoundedBlockingQueue { public: BoundedBlockingQueue (int size) : maxSize(size) { pthread_mutex_init(&_lock, NULL); pthread_cond_init(&_rcond, NULL); pthread_cond_init(&_wcond, NULL); _array.reserve(maxSize); } ~BoundedBlockingQueue ( ) { pthread_mutex_destroy(&_lock); pthread_cond_destroy(&_rcond); pthread_cond_destroy(&_wcond); } void push(const T& data); T pop( ); private: vector<T> _array; // or T* _array if you so prefer int maxSize; pthread_mutex_t _lock; pthread_cond_t _rcond, _wcond; }
Before explaining the push operation, however, take a look at the code in Listing 14.
Listing 14. Pushing data to the bounded blocking queue
void BoundedBlockingQueue <T>::push(const T& value ) { pthread_mutex_lock(&_lock); const bool was_empty = _array.empty( ); while (_array.size( ) == maxSize) { pthread_cond_wait(&_wcond, &_lock); } _ array.push_back(value); pthread_mutex_unlock(&_lock); if (was_empty) pthread_cond_broadcast(&_rcond); }
The first thing of note in Listing 13 and Listing 14 is that there are two condition variables instead of the one that the blocking queue
had. If the queue is full, the writer thread waits on the
_wcond condition variable; the reader thread will need a notification to all threads after consuming data from
the queue. Likewise, if the queue is empty, the reader thread would wait on the
_rcond variable, and a writer thread sends a broadcast to all threads waiting on
_rcond after inserting data into the queue. What happens when there are no threads waiting on
_wcond or
_rcond but broadcast notifications? The
good news is that nothing happens; the system just ignores these messages. Also note that both condition variables use the same mutex. Listing 15 shows the code
for the
pop() method in a bounded blocking queue.
Listing 15. Popping data from the bounded blocking queue
T BoundedBlockingQueue<T>::pop( ) { pthread_mutex_lock(&_lock); const bool was_full = (_array.size( ) == maxSize); while(_array.empty( )) { pthread_cond_wait(&_rcond, &_lock) ; } T _temp = _array.front( ); _array.erase( _array.begin( )); pthread_mutex_unlock(&_lock); if (was_full) pthread_cond_broadcast(&_wcond); return _temp; }
Note that you've invoked
pthread_cond_broadcast after releasing the mutex. This is good practice, because the waiting time of the reader thread is reduced after wake-up.
Conclusion
This installment discussed quite a few types of concurrent queues and their implementations. Indeed, further variations are possible. For example, consider a queue in which reader threads are allowed to consume data only after a certain time delay from insertion. Be sure to check the Related topics section for details on POSIX threads and concurrent queue algorithms.
Downloadable resources
Related topics
- Read a good introduction to Pthreads.
- Learn more about the POSIX Thread library.
- Check out Avoiding memory leaks with POSIX threads (Wei Dong Xie, developerWorks, August 2010) to learn more about Pthread programming.
- Learn more about concurrent queue algorithms.
- Find more information on clock time routines.
- Learn more about time locking with mutexes.
- Learn more about and download the Boost Thread library.
- Learn more about and download the Standard Template Library. | https://www.ibm.com/developerworks/aix/library/au-multithreaded_structures1/index.html?ca=drs- | CC-MAIN-2017-34 | refinedweb | 2,756 | 52.9 |
I’ve been coming to the opinion for some time now that static methods aren’t the problem. Global variables are the problem. You may think that your code doesn’t have many globals in it, but effectively, it’s littered with immutable global variables:
- Static Methods are immutable globals
- Classes are immutable globals
- Namespaces are immutable globals
If this all sounds a bit like I’m saying “Look at all these trees! There must be a wood nearby!” you’re right. The point I’m making is that techniques such as dependency inversion are all geared to reducing the impact of this immutable baggage we’re carrying around.
Let’s contrast the Java/C# approach with JavaScript:
- function() just declares a variable. It’s of type function.
- This variable has properties that you can add or remove, just like any other object.
- One of these, prototype is normally considered to be the “class” of the object.
- The prototype, however, is just another instance object.
- Globals is, itself, an instance variable you can manipulate.
But that’s not the coolest bit. The coolest bit is “require”. Require is the function you use in CommonJS to import a module. However,
- Require just returns an instance.
- You can actually replace require (although you’re unlikely to, because it has properties allowing you to tweak its behaviour)
I’m not sure even Clojure allows you to just replace the module loader (although bindings are extremely powerful).
To put it another way, if namespaces aren’t a problem, how come their names are so long? | https://colourcoding.net/2010/11/13/javascript-everythings-an-instance/ | CC-MAIN-2019-04 | refinedweb | 261 | 65.22 |
Grails JSON Parser
Here is a quick example on parsing JSON in grails using groovy (surprisingly, google isn't returning any good hits). Also, if you needed this ability in just straight groovy, I am sure you could include the specific grails jar in your classpath.
FYI, it appears from the mailing list this was added around 1.0 RC1.FYI, it appears from the mailing list this was added around 1.0 RC1.
import grails.converters.*
def jsonArray = JSON.parse("""['foo','bar', { a: 'JSONObject' }]""")
println "Class of jsonArray: ${jsonArray.class.name}"
jsonArray.each { println "Value: ${it}" }
Building JSON is super easy too in grails/groovy using the render as. And don't forget to import grails.converters.
render Book.list(params) as JSON
Update: Read my recent article on testing REST Services that return JSON using groovy and httpbuilder.
10 comments:
I enjoy reading your blog entries. I posted some info on using the Grails JSON builder here with Dojo, for those who are interested: Grails & JSON
I believe producing JSON in Grails has received more electronic ink than consuming it, thanks for the info James.
By the way, you can also use Json-lib for this same purpose ;-)
been looking for this all over the place man...thanks
Mmmmn. Yummy.
Since the domain objects get rendered as an array don't really need Json-lib - but, I'm sure there's more candy there.
Thanks James. Funny how the development world is so small.
Hello,
Good post...when i google 'grails json parser', the first page is almost exclusively links to your article!
I'm trying to parse nested json output, and make them display in a user-friendly format, instead of rows and rows of output that looks like garbage...any thoughts on that?
Thanks!
@babe
Thanks for the comments. Suggestion for your pretty json would be to buy a mac and then buy textmate. I personally don't have a work mac (yet), several coworkers do and you can format json with one click in textmate. Super easy and super slick.
If you do write a program, make it a public site where anyone can paste in json and your website will spit it out in readable form. Call the site prettyjson.com.
Here is a pretty print json website where developers can paste their json to view it in a readable fashion.
Here is an idea plugin that does JSON formatting.
Thanks for good post.
I have question related JSON render.
How will render JSON in gsp files
I love this blog post Plz RT | http://jlorenzen.blogspot.com/2008/07/grails-json-parser.html?widgetType=BlogArchive&widgetId=BlogArchive1&action=toggle&dir=open&toggle=MONTHLY-1354341600000&toggleopen=MONTHLY-1214888400000 | CC-MAIN-2019-47 | refinedweb | 430 | 74.29 |
How to control a SG90 servo motor with the ESP8266 NodeMCU LUA Development Board
When you are looking to operate remote-controlled or radio-controlled toy cars, robots and airplanes, you will need to use servo motors.
Since the ESP8266 NodeMCU LUA Development Board is cost efficient for IOT solutions, it can be used for controlling servo motors.
So how can we control a servo motor with the ESP8266 NodeMCU LUA Development Board?
This post discusses how we can control the SG90 servo motor, with the ESP8266 NodeMCU LUA Development Board.
How to connect the SG90 servo motor to the ESP8266 NodeMCU LUA Development Board
First, let us look at how we can connect the SG90 servo motor to the ESP8266 NodeMCU LUA Development Board.
As shown above, we first seat the ESP8266 development board onto a breadboard. Next to the development board, we use three male to male jumper wires:
- The red one connects to a 3v3 port.
- The black one connects to a Gnd port.
- The orange one connects to the D1 port.
Once we had connected the wires onto the breadboard, we then connect them to the SG90 servo motor in the following manner:
After we have connected the hardware in this way, we will be able to control the servo motor from the board.
Enabling ESP8266 Development on Arduino IDE
At this point in time, we are ready to get our mini program into the ESP8266 board to control the servo motor.8266 development on Arduino IDE before continuing.
Writing the Arduino Sketch to get ESP8266 NodeMCU LUA Development Board turn the servo motor
In order to understand how to control our servo motor, let's take a look at the following Arduino Sketch:
#include <Servo.h> Servo servo; void setup() { servo.attach(D1); servo.write(0); delay(2000); } void loop() { servo.write(0); delay(3000); servo.write(90); delay(3000); servo.write(180); delay(3000); }
So what will the above codes do to our servo motor?
First, we included the Servo library into the sketch.
After we had done so, we create a
Servo object from the library. When we had created a
Servo object, we will be able to work on it inside the
setup and
loop functions. The
setup() function will be run once and the
loop() function will be run until power is cut off from the board.
Within the
setup function, we first attach the servo to D1, a predefined constant for the D1 port, via the
Servo.attach() function. By doing so, we will be able to control the servo which is attached to D1 port of the board. We then turn the servo motor to 0 degrees via
Servo.write() and make the program wait for 2 seconds.
Within the
loop function, we repeatedly turn the servo motor to 0, 90 and 180 degrees. Before making each turn, we make the program wait for 3 seconds. | https://www.techcoil.com/blog/how-to-control-a-sg90-servo-motor-with-the-esp8266-nodemcu-lua-development-board/ | CC-MAIN-2019-47 | refinedweb | 487 | 71.55 |
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Hello. I'm currently evaluating Bamboo for our build equipment. We have mostly python scripts to run different steps. My current issue is, how I can access global and/or plan specific variables by the python scripts, if they are called by a remote agent?
I read your documentation about the usage of global variables but I don't see the link to python. I wouldn't like to use an environment variable because this must be defined for each task. I'm looking for a solution which works for a entire plan, where I can access e.g. on the subversion revision number or the build number.
Thanks for any help.
Hi Michael,
Bamboo wil pass down any build specific variable/global variable you have defined to your build. If you don't want to specify a global Bamboo variable then you can specify a plan specific variable as per;
You can then access this variables using a simlar code;
import os
print os.environ['foo']
Hope that help! Let me know if you have any question?
Regards
Ajay.
os.environ['bamboo.repository.revision.number'] does not work for me in python. I am getting the below error.
bwd=os.environ['bamboo.build.working.directory']
File "/usr/lib/python2.7/UserDict.py", line 23, in __getitem__
raise KeyError(key)
KeyError: 'bamboo.build.working.directory'
For anyone who's bothering with the similar problem: in Python ran on Bamboo the os.environ contains Bamboo's variables in form where every dots are replaced with underscores, e.g. variable "bamboo.build.working.directory" should be resolved as: os.environ["bamboo_build_working_directory"]
i still get error not sure why.
i get error
Traceback (most recent call last):
File "<stdin>", line 3, in <module>
File "/usr/lib64/python2.6/UserDict.py", line 22, in __getitem__
raise KeyError(key)
KeyError: ''
Is there a way to successfully invoke bamboo plan variables within a python inline script just like it works for a shell or batch script.
Any help here would be greatly appreciated.
Cheers,
Ash. | https://community.atlassian.com/t5/Bamboo-questions/How-I-can-access-global-and-or-plan-specific-variables-from/qaq-p/162809 | CC-MAIN-2019-04 | refinedweb | 361 | 58.18 |
Slashdot Log In
Inline Review With Miguel De Icaza
Interview With Miguel de Icaza
Bringing a component architecture to the UNIX platform
By Dare (Carnage4Life) Obasanjo
Dare Obasanjo: You have recently been in the press due to Ximian's announcement that it shall create an Open Source implementation of Microsoft's .NET development platform. Before the recent furor you've been notable for the work you've done with GNOME and Bonobo. Can you give a brief overview of your involvement in Free Software from your earlier projects up to Mono?
Miguel de Icaza: I have been working for the past four years on the GNOME project in various areas: organization of it, libraries and applications. Before that I used to work on the Linux kernel, I worked for a long time on the SPARC port, then on the software raid and some on the Linux/SGI effort. Before that I had written the Midnight Commander file manager.
Dare Obasanjo: In your Let's Make Unix Not Suck series you mention that UNIX development has long been hampered by a lack of code reuse. You specifically mention Brad Cox's concept of Software Integrated Circuits, where software is built primarily by combining reusable components, as a vision of how code reuse should occur. Many have countered your arguments by stating that UNIX is built on the concept of using reusable components to build programs by connecting the output of smaller programs with pipes. What are your opinions of this counter-argument?
Miguel de Icaza: Well, the paper addresses that
question in detail. A `pipe' is hardly
a complete component system. It is a transport
mechanism that is used
with some well known protocols (lines, characters,
buffers) to process
information. The protocol only has a flow of
information.
Details are on the paper: [Dare -- check the section entitled "Unix Components: Small is Beautiful"]
Dare Obasanjo: Bonobo was your attempt to create a UNIX component architecture using CORBA as the underlying base. What are the reasons you have decided to focus on Mono instead?
Miguel de Icaza:.I also wrote at some point:
My interest in .NET comes from the attempts that we have made before in the GNOME project to achieve some of the things .NET does:
- APIs that are exposed to multiple languages.
- Cross-language integration.
- Contract/interface based programming.
And on top of things, I always loved various things about Java. I just did not love the Java combo that you were supposed to give or take.
APIs exposed to many languages we triedoptimal for many reasons.
The Cross-language integration we have been doing with CORBA, sort of like COM, but with an imposed marshalling penalty. It works pretty well for non inProc components. But for inProc components the story is pretty bad: since there was no CORBA ABI that we could use, the result is so horrible, that I have no words to describe it.
On top of this problem, we have a proliferation of libraries. Most of them follow our coding conventions pretty accurately. Every once in a while they either wont or we would adopt a library written by someone else. This had lead to a mix of libraries that although powerful in result implement multiple programming models, sometimes different allocation and ownership policies and after a while you are dealing with 5 different kind of "ref/unref" behaviours , a great deal of inconsistency. So I want to have some of this new "fresh air" available for building my own applications.
Dare Obasanjo: Bonobo is slightly based on COM and OLE2 as can be gleaned from the fact that Bonobo interfaces are all based on the Bonobo::Unknown interface which provides two basic services: object lifetime management and object functionality-discovery and only contains three methods:
which is very similar to Microsoft's COM IUnknown interface which has the following methodswhich is very similar to Microsoft's COM IUnknown interface which has the following methods
module Bonobo { interface Unknown { void ref (); void unref (); Object query_interface (in string repoid); }; };
Does the fact that .NET seems to spell the impending death of COM mean that Mono will spell the end of of Bonobo? Similarly considering that .NET plans to have semi-transparent COM/.NET interoperability, is there a similar plan for Mono and Bonobo?Does the fact that .NET seems to spell the impending death of COM mean that Mono will spell the end of of Bonobo? Similarly considering that .NET plans to have semi-transparent COM/.NET interoperability, is there a similar plan for Mono and Bonobo?
HRESULT QueryInterface(REFIID riid, void **ppvObject); ULONG AddRef(); ULONG Release();
Miguel de Icaza: Definetly. Mono will have to interoperate with a number of systems out there including Bonobo on GNOME.
Dare Obasanjo: A number of parties have claimed that Microsoft's NET platform is a poor clone of the Java(TM) platform. If this is the case why hasn't Ximian decided to clone or use the Java platform instead of cloning Microsoft's .NET platform?
Miguel de Icaza: We were interested in the CLR because it solves a problem that we face every day. The Java VM did not solve this problem.
Dare Obasanjo: On the Mono Rationale page it is pointed out that Microsoft's .NET strategy encompasses many efforts including
- The .NET development platform, a new platform for writing software.
- Web services.
- Microsoft Server Applications.
- New tools that use the new development platform.
- Hailstorm, the Passport centralized single-signon system that is being integrated into Windows XP.
Miguel de Icaza: Not at this point. We have a commitment to develop currently:
- A CLI runtime with a JITer for x86 CPUs.
- A C# compiler.
- A class library
All of the above with the help of external contributors. You have to understand that this is a big undertaking and that without the various people who have donated their time, expertise and code to the project we would not even have a chance of delivering a complete product any time soon.
We are doing this for selfish reasons: we want a better way of developing Linux and Unix applications ourselves and we see the CLI as such a thing.
That being said, Ximian being in the services and support business would not mind extending its effort towards making the Mono project tackle other things like porting to new platforms, or improving the JIT engine, or focusing on a particular area of Mono.
But other than this, we do not have plans at this point to go beyond the three basic announcements that we have made.
Dare Obasanjo: There are a number of other projects that are implementing other parts of .NET on Free platforms that seem to be have friction with the Mono project. Section 7.2 of Portable.NET's FAQ seems to indicate they have had conflict with the Mono project as does the banning of Martin Coxall from the dotGNU mailing list. What are your thoughts on this?
Miguel de Icaza: I did not pay attention to the actual details of the banning of Martin from the DotGNU mailing lists. Usenet and Internet mailing lists are a culture of their own and I think this is just another instance of what usually happens on the net. It is definitely sad.
The focus of Mono and .NET is slightly different: we are writing as much as we can in a high level language like C#, and writing reusable pieces of software out of it. Portable.NET is being written in C.
Dare Obasanjo: There have been conflicting reports about Ximian's relationship with Microsoft. On one hand there are reports that seem to indicate that there may be licensing problems between the license that will govern .NET and the GPL. On the other hand there is an indication that some within Microsoft are enthusiastic about Mono. So exactly what is Ximian's current relationship is with Microsoft and what will be done to ensure that Mono does not violate Microsoft's licenses on .NET if they turn out to be restrictive?
Miguel de Icaza: Well, for one we are writing everything from scratch.
We are trying to stay on the safe side regarding patents. That means that we implement things in a way that has been used in the past and we are not doing tremendously elaborate or efficient things in Mono yet. We are still very far from that. But just using existing technologies and techniques.
Dare Obasanjo: It has been pointed out that Sun retracted Java(TM) from standards processes at least twice, will the Mono project continue if .NET stops being an open standard for any reason?
Miguel de Icaza: The upgrade on our development platform has a value independently of whether it is a standard or not. The fact that Microsoft has submitted its specifications to a standards body has helped, since people who know about these problems have looked at the problem and can pin point problems for interoperability.
Dare Obasanjo: Similarly what happens if Dan Kusnetzky's prediction comes true and Microsoft changes the .NET APIs in the future? Will the Mono project play catchup or will it become an incompatible implementation of .NET on UNIX platforms?
Miguel de Icaza: Microsoft is remarkably good at keeping their APIs backwards compatible (and this is one of the reasons I think they have had so much success as a platform vendor). So I think that this would not be a problem.
Now, even if this was a problem, it is always possible to have multiple implementations of the same APIs and use the correct one by choosing at runtime the proper "assembly". Assemblies are a new way of dealing with software bundles and the files that are part of an assembly can be cryptographically checksummed and their APIs programmatically tested for compatibility. [Dare -- Description of Assemblies from MSDN gloassary]
So even if they deviate from the initial release, it would be possible to provide assemblies that are backwards compatible (we can both do that: Microsoft and ourselves)
Dare Obasanjo: Looking at the Mono class status page I noticed that a large number of .NET class libraries are not being implemented in Mono such as WinForms, ADO.NET, Web Services, XML schemas, reflection and a number of others. This means that it is very likely that when Mono and .NET are finally released apps written for .NET will not be portable to Mono. Is there any plan to rectify this in the future or is creating a portable .NET platform not a goal of the Mono project? Similarly what are the short and long term goals of the Mono project?
Miguel de Icaza: The status web page reflects the classes that people have "requested" to work on. The status web page is just a way of saying `Hey, I am working on this class as of this date' to avoid code duplication. If someone registers their interest in working on something and they do not do something after some period of time, then we can reclaim the class.
We are on the very early stages of the project, so you do see more work going on the foundational classes than on the end user classes.
I was not even expecting so many great and talented programmers to contribute so early in the project. My original prediction is that we would spend the first three months hacking on our own in public with no external contributions, but I have been proved wrong.
You have to realize that the goals of the Mono project are not only the goals of Ximian. Ximian has a set of goals, but every contributor to the project has his own goals: some people want to learn, some people like working on C#, some people want full .NET compatibility on Linux, some people want language independence, some people like to optimize code, some people like low level programming and some people want to compete with Microsoft, some people like the way .NET services work.
So the direction of the project is steered by those that contribute to it. Many people are very interested in having a compatible .NET implementation for non-Windows platforms, and they are contributing towards filling those gaps.
Dare Obasanjo: How does Ximian plan to pay for the costs of developing Mono especially after the failure of a number of recent venture funded, Free Software-based companies like Indrema, Eazel and Great Bridge and the fact that a sizable percentage of the remaining Free Software based companies are on the ropes? Specifically how does Ximian plan to make money at Free Software in general and Mono in particular?
Miguel de Icaza:Ximian provides support and services. We announced a few of our services recently, and more products and services have been on the pipeline for quite a while and would be announced during the next six months.
Those we announced recently are:
-.
The particular case of Mono is interesting. We are working on Mono to reduce our development costs. A very nice foundation has been laid and submitted to ECMA. Now, with the help of other interested parties that also realize the power of it, we are developing the Mono runtime and development tools to help us improve our productivity.
Indeed, the team working on Mono at Ximian is the same team that provided infrastructural help to the rest of the company in the past.
Dare Obasanjo: It is probably little known in some corners that you once interviewed with Microsoft to work on the SPARC port of Internet Explorer. Considering the impact you have had on the Free Software community since then, have you ever wondered what your life would have been like if you had become a Microsoft employee?
Miguel de Icaza: I have not given it a lot of thought, no. But I did ask everyone I interviewed at Microsoft to open source Internet Explorer, way before Netscape Communicator was Open Sourced ;-)
unfortunately (Score:5, Funny)
Why does the ximian logo [slashdot.org] look exactly like a spider shoved up somebody's left nostril?
Obsoleting unfinished software... (Score:1, Troll)
so, Miguel is obsoleting bonobo before it is even ready for primetime? If you pay attention troughout the interview in the end it just boils down to..
"we were having a really tough time meeting our goals so we've decided to do this instead, Microsoft was doing it so we thought if they can make billions off of it maybe we can make a few mil."
You know, I used to love Gnome when the people behind it knew what they were driving towards an object based unix framework.. nowadays they haven't a clue, KDE has put up and it's time Miguel shut up.
--iamnotayam
Re:Obsoleting unfinished software... (Score:4, Insightful)
All of it. The icons in KDE are much clearer and easier to distinguish than the Gnome ones. Icons should *not* be mini-photographs -- they should be clear simple representations. The Gnome icons give me a headache.
KDE had issues with look and feel back in the KDE 1 days. It doesn't any more. Gnome has the advantage of a larger community developing themes and styles, but the default in KDE 2 is perfectly acceptable, and the recent point releases have greatly increased the 'style candy' aspects over the original 2.0.
--
Don't take the sniping of random Slashdot trolls as a reason for not helping to theme KDE -- but don't go into it with the attitude that you are saving KDE from some horrible design mistake, because there isn't one there.
last line of interview (Score:1)
= i asked microsoft to give away everything that they had paid developers to make for the last 3 years for free...
user interface a priority at Ximian? (Score:4, Flamebait)
Does any contributor's goal include a focus on usability issues and user experience design? If so, they weren't apparently worth listing.
As in many other interviews, de Icaza's comments are focused almost entirely on technical issues, and not on design issues. Component architectures may be fascinating for engineers, but they don't deliver an enhanced experience for the user by themselves.
To really improve the Linux user experience will require the kind of passionate engagement with the user that Apple has had, but instead we seem to be seeing a very programmer-centered set of interests and preoccupations at Ximian.
Tim
What does user interface have to do with Mono? (Score:5, Insightful)
Considering that they are currently working on the compiler, the language runtime and base class libraries for Mono I fail to see what user interfaces have to do with anything at this stage in the development process.
On the other hand if this was an interview about GNOME, which it isn't then I assume he would have mentioned the user interface issues.
Re:What does user interface have to do with Mono? (Score:4, Insightful)
That's exactly the problem. It's called "user-centered system design" for a reason. User experience is upstream from engineering in a user-centered project. You don't bring designers in late in the game to slap some icons on the system. Instead, you have a set of designs that engineers work towards implementing.
On the other hand if this was an interview about GNOME, which it isn't then I assume he would have mentioned the user interface issues.
I believe your assumption is in error. I have seen de Icaza discuss GNOME in exactly the same way -- naming lots of libraries and implementation strategies, but saying almost nothing about user-facing issues. That's why I noted the continuing pattern in my message.
Tim
Re:user interface a priority at Ximian? (Score:5, Informative)
The Eazel people always talked about usability, and always tried to make computers easier to use. I think their contribution to the GNOME project will live forever in terms of having taught us that things need to improve in that area.
Sure, the interview did not talk about these topics, because the questions that Dare made were not focused in that area.
If you want to see the kind of things that the GNOME project members are doing towards improving the user interface, I suggest you read a number of mailing lists: gnome-2-list, gnome-devel-list, gtk-list and gnome-hackers. They have archives on the web.
Many new usability features are added to GNOME continously. Most GNOME hackers have been reading on topics of user interfaces and usability and have been acting based on this input.
Also, Sun has been providing direct feedback from the usability labs (you might want to check gnotices and the developer.gnome.org site for the actual articles and comments).
Based on this input we have been making changes to the platform to make sure that GNOME becomes a better desktop.
I am sure others can list in more detail all the new improvements that we got. For example, I just found out about the new screenshooting features in the new gnome-core; The Setup Tools got a great review on the Linux magazines for its simlicity to customize the system; There is a new and simplified control center and control center modules that addresses many of the problems in usability that we had in the past.
Better integration is happening all the time in Nautilus.
The bottom line is: the GNOME project is more active than ever and if you want to get to the source, you can either check the mailing list archives, or we should run a series of interviews with the various developers of GNOME that have contributed those features.
Dare was interested in Mono, so that was the focus of this article.
Miguel.
How will mono solve inter language problems ? (Score:1, Interesting)
I still don't see how mono will solve the inter language problems in unix. Will they have a
Will updating a
Anyway, I'm kind of happy people are starting to address the inter language issues. I have a template based C++ library (NURBS++ if you care to know), I'd like to integrate it in other languages easilly so I can add scripting to it.
Scheme might be better then C++ for RAD and idea testing. Not sure, but with something like
Re:How will mono solve inter language problems ? (Score:4, Informative)
That means that if you use a Pascal component, it has to be compiled with a compiler that generates files in the CIL format. There are compilers for a bunch of languages out there (proprietary mostly, but there are some research and free compilers as well. The one we are writting is free).
That being said, the
The interesting bit here is that the runtime can provide bridges to arbitrary component systems. For example, Microsoft in their runtime have support for COM. We envision our runtime supporting some sort of COM (XPcom maybe) at the runtime level and things like Bonobo at a higher level (as it does not need any runtime support, just a set of classes that use System.Reflection).
Miguel
API Wrappers (Score:5, Interesting)
Y'know, I hear this all the time, but it just ain't true. The C++ support for Gnome is horrendous. It's been a few months since I've last looked, though. Has it improved at all?
As an example, I'd like to use the canvas in a project I'm planning but there wasn't any C++ interface when last I looked.
Why CLR? (Score:2)
The new environment (Score:2)
I think this will put a major crunch into development projects like Mono and
.Net
Obviously this interview was probably done a few weeks ago, so I wonder how things have changed over there.
I'm just wonder how much demand there will be for projects like this, especially if MS is betting the farm on it. You can only bet the farm so many times before you loose.
Enlighten me (Score:1)
Eh...!? (Score:2, Informative)
*.
Are you kidding?
This isn't about KDE (Score:2, Insightful)
Gnome sucks.
Computers, in general, suck.
This interview wasn't about Gnome; it was about a component model that might be better than the one Gnome currently uses. Although MS doesn't often come up with good ideas, it does employ some extremely bright people; if some of those bright people come up with a good idea, it behooves us to learn.
In this way, perhaps computers will someday suck less.
We need choice (Score:1)
Portable.NET vs Mono implementation (Score:2)
Portable.NET has a different focus to Mono. Writing the compiler in C has two benefits: speed and bootstrapping. A well-crafted compiler in C will always be faster than one written in a garbage collected language, no matter how good the JIT is.
Bootstrapping is also easier with a C compiler: anyone with gcc can install Portable.NET and get it to run on their system. To bootstrap Mono, you have to have Microsoft's system installed.
There are many people who don't have Windows or don't want Windows. They then have to install the binary version of Mono. This introduces a security problem: you have to trust that the binary is correct, because you cannot guarantee that the published source matches the binary. With Portable.NET, if you trust your copy of gcc, and you can't find any backdoors in the code, you can trust your copy of Portable.NET.
In reality, it comes down to preference: I prefer to write compilers in C, because I believe that is the best language for writing compilers. Miguel has a different preference.
Rhys Weatherley - author of Portable.NET
l [southern-storm.com.au]
dammit anyways (Score:1)
you wouldn't see linus torvalds making a decision like this. linus seems more concerned about principal than money.
Re:dammit anyways (Score:4, Insightful)
I hope you are trolling, but you probably aren't.
Miguel is building Mono because he A) thinks it is cool, B) will probably be popular, C) Microsoft did much of the hard work of designing and documenting the system
:).
Basically Gnome has always been about being able to reuse Gnome libraries and components in your language of choice. That's a pretty darn good goal, but it is definitely trickier than it looks. Micrososft and Miguel have both come to the conclusion that the easiest way to solve this problem is via a virtual machine.
Basically, it would allow Python hackers like me to reuse any Mono component using a simple:
import foo
Not only that, but Perl hackers could then import my Python package using a simple:
use bar;
These packages would likewise be available from any other language that had been ported to the CLR. Now, that's some pretty cool stuff.
The fact that Microsoft sponsored
.NET, and that they have tied the CLR and the virtual machine with a lot of tech that is basically evil (Passport and Hailstorm), doesn't mean that the idea behind Mono isn't pretty cool.
When it's all said and done Mono will probably be compatible with
.NET in the same way that gcc is compatible with Visual C++ (ie. not very), but that's still good because it will give Gnome hackers another tool. Miguel's canonical example is reusing an XML parser. Such a thing isn't really possible with Bonobo, but it will be possible if the XML parser is written as a Mono component.
Personally, I am content using a mixture of Python and C, but the idea behind Mono is intriguing, never mind who wrote the specification.
C# compiler!?!? (Score:2, Interesting)
Is there actually something good about C# that I don't know about? Not even all the pathetic MS development instuctors I've been hanging out with think it has a prayer for survival. For what it's worth: Over the entire summer at a major program development teaching company I worked for, not a single request was made for C# instruction, while Java courses were being requested on a daily basis.
Bonobo, heh heh (Score:2)
Have we missed the point? (Score:1, Interesting)
I agree that, technologically, both
In that system, I could build my OS from a custom set of components to create an OS optimized for my purposes. I could even have multiple "themes" that I had designed to accomplish certain tasks, and switch between them without a reboot. For instance, I could have my web-browse/email/irc theme (optimized to the kernel level for that type of work), or my multitrack digital audio recorder theme (again, optimized to kernel level), or my http/ftp server theme, etc, etc.
With the type of system I'm talking about, application developers could build a web-browser out of their choice of reusable components using a Themebuilder application. I can then download the theme, which defines all of the components I will need to build the application and automatically download them as well. Any components I already have, will of course not be downloaded again. Then, if I don't like something about it, I can open it up in my Themebuilder and switch out the HTML rendering engine. Boom. Mozilla using the IE engine (or whatever). And, this method should be applicable down to the kernel level. Don't like this kernel, switch it out for that other one.
Of course, all of this would have tremendous overhead, decreasing performance. But why not design the system in such a way that the Themebuilder can compile an application into a static image that is efficiently optimized?
And, to the point of free software. Build it in as a part of the system (even if an optional one). Create the component packager in such a way that, given the proper command, it includes a full compressed copy of the original source code inside the binary distribution of the component along with a copy of the GPL
I guess what I'm saying is that, we seem to be at a crossroads in operating system design. Do we want to keep building crap on top of crap just to make the original crap capable of doing a half-assed job of what it should? Or do we want to put our heads together, think about everything that we and others have learned, think about what we can imagine as the operating system of the future, and make it happen?
Just my two cents. Maybe I'm crazy. And, maybe I'm the one who missed the point. But, I'd love to hear others' ideas of their ideal operating system of the future.
thanks.
Let's Make Unix Not Suck (Score:2)
Re:UNIX-only? (Score:1)
Re:Its called KDE ye dumbarse (Score:1)
Re:Hey man nice shot (Score:1)
Re:Its called KDE ye dumbarse (Score:1)
Your puny leetle oparateeng seestem makes joo veek und vutile.
Gnoome ees unly a stupidt leetle eemitation oof Mikrosoft Weendows, the mohst powaful veendowing seestem een za vurld. | http://slashdot.org/articles/01/09/24/171241.shtml | crawl-002 | refinedweb | 4,878 | 62.48 |
Hi, You don't want to use revision-range with this. The path replaces revision range, and contains the range within it. In your case, you'd use:
c:\Python25\Scripts\post-review --server= --debug Or #222,#246, depending on whether we're talking file revisions or change numbers. Christian -- Christian Hammond - chip...@chipx86.com Review Board - VMware, Inc. - On Mon, Jul 13, 2009 at 11:13 AM, Ronak <ronakdotpa...@gmail.com> wrote: > > Hi Christian, > > Thanks for your quick response. I did as you suggested but still no > luck. > > ==> c:\Python25\Scripts\post-review --server=http:// > ambia.scm.na.mscsoftware.com --revision-range=222:246 //motws/dev/ > tier1/... --debug > > >>> hg root > >>> p4 info > >>> repository info: Path: ooty.mscsoftware.com:1666, Base path: None, > Supports changesets: True > >>> Looking for 'ambia.scm.na.mscsoftware.com /' cookie in C:\Documents > and Settings\ronak\Local Settings\Application Data\.post-review-cookies.txt > >>> Loaded valid cookie -- no login required > >>> Attempting to create review request for None > >>> HTTP POSTing to >: > {'repository_path': 'ooty.mscsoftware.com:1666'} > >>> Review request created > Traceback (most recent call last): > File "c:\Python25\Scripts\post-review", line 5, in <module> > pkg_resources.run_script('RBTools==0.2beta2.dev-20090713', 'post- > review') > File "C:\Python25\Lib\site-packages\pkg_resources.py", line 448, in > run_script > > self.require(requires)[0].run_script(script_name, ns) > File "C:\Python25\Lib\site-packages\pkg_resources.py", line 1173, in > run_scrip > t > exec script_code in namespace, namespace > File "c:\Python25\Scripts\post-review", line 2497, in <module> > > File "c:\Python25\Scripts\post-review", line 2479, in main > > File "c:\Python25\Scripts\post-review", line 2211, in tempt_fate > > File "c:\Python25\Scripts\post-review", line 439, in upload_diff > > TypeError: object of type 'NoneType' has no len() > > Thanks, > Ronak > > On Jul 10, 6:57 pm, Christian Hammond <chip...@chipx86.com> wrote: > > Hi Ronak, > > > > I believe this support is only in the nightlies (available athttp:// > downloads.review-board.org/nightlies/). I hope to do a formal release > > soon, but for now you can grab the latest RBTools .egg from there and > > easy_install that. > > > > The //path/to/whatever isn't part of revision-range, I don't think. I > > believe you just pass it to post-review. > > > > Christian > > > > -- > > Christian Hammond - chip...@chipx86.com > > Review Board - > > VMware, Inc. - > > > > > > > > On Fri, Jul 10, 2009 at 6:39 PM, Ronak <ronakdotpa...@gmail.com> wrote: > > > > > Hi, > > > > > I am trying to use test out some code review tools to use in our > > > company and one of the tools that I came across is reviewboard. It is > > > really a good tool and I would like to implement it at our site. I > > > had one question related to posting already submitted change sets. > > > > > I am using on my client machine (windows) > > > WinXP SP2, Perforce (2008.2), Post-review (0.2beta1), GnuWin32Diff > > > > > Server (linux) is configured with > > > RH Linux, Perforce (2008.2), ReviewBoard 1.0, Django and other > > > required modules > > > > > I am looked at following url > > > > > > Section of interest is "Posting Committed Code" > > > > > I was able to submit one changelist that was submitted to perforce by > > > just providing the changenum as input. For example > > > > > ========================= > > > %post-review 32 --server= > > > Review request #29 posted. > > > > > > > > ========================== > > > > > Now I was trying to post review for all changes on a branch, is this > > > possible? > > > I would prefer to post a range if possible. I have tried following > > > commands but no luck. > > > > > %post-review --server= > > > You must include a change set number > > > > > %post-review --server=\\depot\dev\dev > > > \tier1\SConscript (path to a file) > > > You must include a change set number > > > > > %post-review --server= > > > tier1/SConscript#2,#3 > > > You must include a change set number > > > > > %post-review --server= > > > tier1/....@222,@246 tier1 > > > Unable to access. The > > > host path may be invalid > > > HTTP Error 500: Internal Server Error > > > > > Can someone please help? I would like to work on a development branch > > > for couple of days and once I am done post reviews for all the > > > changelists on that branch. > > > > > Next step I am going to try to do is turn on debug information for > > > ReviewBoard. This is in the server logs. > > > > > 172.16.56.200 - - [10/Jul/2009:18:36:34 -0700] "POST /api/json/ > > > reviewrequests/new/ HTTP/1.1" 500 105461 "-" "post-review/0.8" > > > > > Thanks for your help. > > > Ronak- Hide quoted text - > > > > - Show quoted -~----------~----~----~----~------~----~------~--~--- | https://www.mail-archive.com/reviewboard@googlegroups.com/msg02312.html | CC-MAIN-2017-17 | refinedweb | 702 | 59.8 |
NAME
stat, fstat, lstat - get file status
SYNOPSIS
#include <sys/types.h> #include <sys/stat.h> #include <unistd.h> int stat(const char *path, struct stat *buf); int fstat(int filedes, struct stat *buf); int lstat(const char *path, struct stat *buf); filedes. status change */ }; The st_dev field describes the device on which this file resides. trailing NUL. The st_blocks field indicates the number of blocks allocated to the file, 512-byte units. (This may be smaller than st_size/512, for example, when the file has holes.) The st_blksize field ‘no mask for permissions for others (not in group) ‘sticky’ bit (S_ISVTX) on a directory means that a file in that directory can be renamed or deleted only by the owner of the file, by the owner of the directory, and by a privileged process.
LINUX NOTES
Since kernel 2.5.48, the stat structure supports nanosecond resolution for the three file timestamp fields. Glibc exposes the nanosecond component.
RETURN VALUE SysV.
SEE ALSO
chmod(2), chown(2), readlink(2), utime(2), capabilities(7) | http://manpages.ubuntu.com/manpages/dapper/man2/fstat.2.html | CC-MAIN-2014-15 | refinedweb | 174 | 67.65 |
On Sun, Jan 25, 2009 at 4:44 PM, cpghost <cpgh...@cordula.ws> wrote: > To build ports in parallel on a 4 core machine, I usually > do this manually: > > # cd /usr/ports/some/port > # make configure && make -j5 build && make install clean > > because all steps except "make build" are not compatible > with -jN (some ports don't work with -jN in the "make build" > phase either, but they are quite rare). > > Now, is there a way to teach portmaster to build or rebuild > ports this way? The only workaround for now is something > like:
What I do is the following via make.conf, which will work for portmaster/portupgrade or manual builds: # set MAKE_ARGS for the build target(s) .if !(make(*install) || make(package)) MAKE_ARGS+=-j8 .endif Then as you find ports that don't build properly, add an entry like this: # some ports don't like -j8, so we can undo the MAKE_ARGS addition for those .if ${.CURDIR:M*/multimedia/mplayer} MAKE_ARGS:=${MAKE_ARGS:C/-j8//} .endif It's a bit of a hack, but I've had decent success with this. Enough ports fail to build with -jX, that I'd never do the above on a production machine, especially since it's possible for some sort of silent error that produces an unpredictable binary. But for my home machine, I've been pretty happy with it. Regards, Josh _______________________________________________ freebsd-questions@freebsd.org mailing list To unsubscribe, send any mail to "freebsd-questions-unsubscr...@freebsd.org" | https://www.mail-archive.com/freebsd-questions@freebsd.org/msg207788.html | CC-MAIN-2018-39 | refinedweb | 248 | 61.77 |
Utilities for pagination in Django templates
Project description
This template tag library is used for displaying pagination links in paginated Django views. It exposes a template tag {% paginationplus %} that will take care of iterating over the page numbers.
Usage
Add paginationplus to your INSTALLED_APPS in your settings.
At the start of the template for your paginated view, use the following to load the tag module:
{% load paginationplus %}
Then, at the position you want your pagination links to appear, use the following block tag.
{% paginationplus page_obj url_name url_arg1=... url_arg2=... %} ... {% endpaginationplus %}
The first argument passed to the opening tag is the Page object of your paginated view. The remaining arguments are the same as the arguments passed to the built-in {% url %} tag, minus the argument that takes the value for the page number in the view, eg. page in the generic view ListView.
The block iterates over the page numbers available from the Paginator object associated with the Page object that is passed as the first argument to the opening tag.
The block’s content is rendered once for each iteration, and within this block, a template variable named paginationplus is available.
This template variable exposes four attributes:
- number The page number that is the subject of this iteration
- url Contains the url of the page for the page number currently iterated over.
- is_filler When this is True, the current iteration does not represent a page number, but instead represents a filler, ie. a hole in the sequence of page numbers. See below for more information.
- is_current When this is True, the current iteration represents number of the page that is currently displayed in the view.
Single tag usage
An alternative to the block tag, is the following:
{% paginationplus page_obj url_name url_arg1=... url_arg2=... ... with 'template/name.html' %}
Using with in the tag indicates that the iteration will not occur in a block, but instead in the template that follows with. Within this template, the parent template’s full context is available, with an added paginationplus variable. The template passed to the tag needn’t be a string, any available template variable will do.
Settings
By default, paginationplus will support displaying the links for the first, previous, current, next, and last page. For instance, if you have a paginated view with 99 pages, and the current page is page 30, the following sequence will be iterated over: [1, None, 29, 30, 31, None, 99]. Suppose the current page is page 3, the sequence will be [1, 2, 3, 4, None, 99].
In the above sequences, the None values represent a hole in the page number sequence, and for these holes, the paginationplus template variable will have its is_filler attribute set to True, the number and url attributes will be set to None, and is_current will be set to False.
To disable this behavior, and iterate over all available page numbers, you can set the PAGINATIONPLUS_CONTIGUOUS setting to True in your project’s settings.
To control the number of page numbers before and after the current page that will be iterated over, you can set the PAGINATIONPLUS_MAX_DISTANCE option.
For instance, when PAGINATIONPLUS_MAX_DISTANCE is set to 2, the following sequence will be iterated over when the number of pages is 99 and the current page is 30: [1, None, 28, 29, 30, 31, 32, None, 99]. And when the current page is 3, the sequence will be [1, 2, 3, 4, 5, None, 99].
Example
Suppose you use a generic ListView in your application that exposes a list of objects of the Item model. Let’s have a look at a possible urlconf:
# urls.py from django.conf.urls import patterns, url from django.views.generic import ListView from exampleapp import models urlpatterns = patterns('', # ... url(r'^items/(?:page/(?P<page>\d+)/)?$', ListView.as_view( model=models.Item, template_name='items.html', paginate_by=5 ), name='show_my_items'), )
The part that displays the items in the items.html template could then look like this:
{# items.html #} {# ... stuff ... #} <ul class="items"> {% for item in object_list %} <li>{{item}}</li> {# or something else to display the item #} {% endfor %} </ul> <ul class="pagination"> {% paginationplus page_obj show_my_items %} {% if paginationplus.is_filler %} <li>…</li> {% else %} <li class="{% if paginationplus.is_current %}current{% endif %}"> <a href="{{paginationplus.url}}">{{paginationplus.number}}</a> </li> {% endif %} {% endpaginationplus %} </ul> {# ... stuff ... #}
When this view is visited by a user, the HTML will look something like this:
<ul class="items"> <li>Item 1</li> <li>Item 2</li> <li>Item 3</li> <li>Item 4</li> <li>Item 5</li> </ul> <ul class="pagination"> <li class="current"> <a href="/items/page/1/">1</a> </li> <li class=""> <a href="/items/page/2/">2</a> </li> <li>…</li> <li class=""> <a href="/items/page/20/">20</a> </li> </ul>
Another possibility for displaying a page link is to use the following in the template instead of the <a> tag and its contents:
{{paginationplus}}
This will output an anchor tag containing the page number, with its href attribute set to the page’s URL.
Project details
Release history Release notifications
Download files
Download the file for your platform. If you're not sure which to choose, learn more about installing packages. | https://pypi.org/project/django-pagination-plus/ | CC-MAIN-2018-34 | refinedweb | 855 | 52.09 |
9.4.1 Namespaces
- This macro is used to obtain the
- This macro returns the enclosing namespace. The
DECL_CONTEXTfor the
global_namespaceis
NULL_TREE.
DECL_NAMESPACE_ALIAS
- If this declaration is for a namespace alias, then
DECL_NAMESPACE_ALIASis the namespace for which this one is an alias.
Do not attempt to use
cp_namespace_declsfor a namespace which is an alias. Instead, follow
DECL_NAMESPACE_ALIASlinks until you reach an ordinary, non-alias, namespace, and call
cp_namespace_declsthere.
DECL_NAMESPACE_STD_P
- This predicate holds if the namespace is the special
::stdnamespace.
cp_namespace_decls
- This function will return the declarations contained in the namespace, including types, overloaded functions, other namespaces, and so forth. If there are no declarations, this function will return
NULL_TREE. The declarations are connected through their
TREE_CHAINfields.
Although most entries on this list will be declarations,
TREE_LISTnodes may also appear. In this case, the
TREE_VALUEwill be an
OVERLOAD. The value of the
TREE_PURPOSEis unspecified; back ends should ignore this value. As with the other kinds of declarations returned by
cp_namespace_decls, the
TREE_CHAINwill point to the next declaration in this list.
For more information on the kinds of declarations that can occur on this list, See Declarations. Some declarations will not appear on this list. In particular, no
FIELD_DECL,
LABEL_DECL, or
PARM_DECLnodes will appear here.
This function cannot be used with namespaces that have
DECL_NAMESPACE_ALIASset. | http://www.ecoscentric.com/ecospro/doc/html/gnutools/share/doc/gccint/Namespaces.html | CC-MAIN-2017-43 | refinedweb | 213 | 50.43 |
libssh2_knownhost_writeline - convert a known host to a line for storage
#include <libssh2.h>
libssh2_knownhost_writeline(LIBSSH2_KNOWNHOSTS *hosts, struct libssh2_knownhost *known, char *buffer, size_t buflen, size_t *outlen, int type);
Converts a single known host to a single line of output for storage, using the 'type' output format.
known identifies which particular known host
buffer points to an allocated buffer
buflen is the size of the buffer. See RETURN VALUE about the size.
outlen must be a pointer to a size_t variable that will get the output length of the stored data chunk. The number does not included the trailing zero!
type specifies what file type it is, and LIBSSH2_KNOWNHOST_FILE_OPENSSH is the only currently supported format.
Returns a regular libssh2 error code, where negative values are error codes and 0 indicates success.
If the provided buffer is deemed too small to fit the data libssh2 wants to store in it, LIBSSH2_ERROR_BUFFER_TOO_SMALL will be returned. The application is then advised to call the function again with a larger buffer. The outlen size will then hold the requested size.
Added in libssh2 1.2
libssh2_knownhost_get libssh2_knownhost_readline libssh2_knownhost_writefile
This HTML page was made with roffit. | https://libssh2.org/libssh2_knownhost_writeline.html | CC-MAIN-2021-43 | refinedweb | 189 | 56.96 |
The main application singleton class. More...
#include <tunerapplication.h>
The main application singleton class.
This class handles the initialisation of the MainWindow and the Core. It also stores the instances of the platform dependent audio player and recorder. Moreover this class will progress the messages in MessageHandler.
Definition at line 37 of file tunerapplication.h.
Constructor for the application.
The constructor will create the MainWindow and the Core without initializing them. It will also call the platform dependent function to disable the screen saver.
Definition at line 43 of file tunerapplication.cpp.
Destructor of the application.
The destructor makes sure that all components are exitted and enables the screen saver.
Definition at line 69 of file tunerapplication.cpp.
Handling of general events.
On MacOS X this function will listen to QEvent::FileOpen to open a startup file.
Definition at line 217 of file tunerapplication.cpp.
Function called upon exitting the application.
This will stop and exit the core.
Definition at line 139 of file tunerapplication.cpp.
Exit from the core.
Definition at line 267 of file tunerapplication.cpp.
Getter function for the core.
Definition at line 125 of file tunerapplication.h.
Getter for the singleton instance.
Definition at line 79 of file tunerapplication.cpp.
Getter for the singleton instance.
Definition at line 84 of file tunerapplication.cpp.
Function to initialise the application.
This will initialize the MainWindow and show it. Secondly the Core will be initialized.
Definition at line 94 of file tunerapplication.cpp.
Initialising of the core.
Definition at line 252 of file tunerapplication.cpp.
Reimplemented to catch exceptions.
Definition at line 232 of file tunerapplication.cpp.
Definition at line 323 of file tunerapplication.cpp.
Depending on the application state the core will be started or stopped.
When minimized the core will stop. On mobile devices the core will already stop if the application is in inavtive state.
Definition at line 296 of file tunerapplication.cpp.
Open the given file.
Definition at line 207 of file tunerapplication.cpp.
Function to play the startup sound.
Definition at line 172 of file tunerapplication.cpp.
This is sets the exit code if the app would be terminated now.
If it is expected that the app may exit in the future, usually at the end of the program all this with EXIT_SUCCESS. If it is not expected that the app exits call this using EXIT_FAILURE This is used to detect whether the app crashed
Definition at line 88 of file tunerapplication.cpp.
Function to start the MainWindow and the Core.
Definition at line 146 of file tunerapplication.cpp.
Start the core.
Definition at line 274 of file tunerapplication.cpp.
Function to stop the MainWindow and the Core.
Definition at line 167 of file tunerapplication.cpp.
Stop the core.
Definition at line 284 of file tunerapplication.cpp.
Called when the internal timer was shot.
This function will progress the messages in MessageHandler.
Definition at line 227 of file tunerapplication.cpp.
Instance of the Qt audio player.
Definition at line 223 of file tunerapplication.h.
Instance of the Qt audio recorder.
Definition at line 220 of file tunerapplication.h.
Shared pointer of the Core.
Definition at line 214 of file tunerapplication.h.
last exit code to detect if the application crashed
Definition at line 205 of file tunerapplication.h.
Shared pointer of the MainWindow.
Definition at line 217 of file tunerapplication.h.
Id of the timer that progresses the MessageHandler.
Definition at line 208 of file tunerapplication.h.
The one and only instance.
Definition at line 42 of file tunerapplication.h.
Absolute path to the startup file or an empty string.
Definition at line 211 of file tunerapplication.h. | http://doxygen.piano-tuner.org/class_tuner_application.html | CC-MAIN-2022-05 | refinedweb | 604 | 55.1 |
Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) _________________________________________________________________
Tcl_GetEncoding, Tcl_FreeEncoding, Tcl_GetEncodingFromObj, Tcl_ExternalToUtfDString,odingNameFromEnvironment, Tcl_GetEncodingNames, Tcl_CreateEncoding, Tcl_GetEncodingSearchPath, Tcl_SetEncodingSearchPath, Tcl_GetDefaultEncodingDir, Tcl_SetDefaultEncodingDir - pro- cedures for creating and using encodings
#include <tcl.h> Tcl_Encoding Tcl_GetEncoding(interp, name) void Tcl_FreeEncoding(encoding) int | Tcl_GetEncodingFromObj(interp, objPtr, encodingPtr) | char * Tcl_ExternalToUtfDString(encoding, src, srcLen, dstPtr) char * Tcl_UtfToExternalDString(encoding, src, srcLen, dstPtr) int Tcl_ExternalToUtf(interp, encoding, src, srcLen, flags, statePtr, dst, dstLen, srcReadPtr, dstWrotePtr, dstChars) const char * | Tcl Last change: 8.1 1 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) Tcl_GetEncodingNameFromEnvironment(bufPtr) | void Tcl_GetEncodingNames(interp) Tcl_Encoding Tcl_CreateEncoding(typePtr) Tcl_Obj * | Tcl_GetEncodingSearchPath() | int | Tcl_SetEncodingSearchPath(searchPath) | const char * Tcl_GetDefaultEncodingDir(void) void Tcl_SetDefaultEncodingDir(path)
Tcl_Interp *interp (in) Interpreter to use for error reporting, or NULL if no error reporting is desired. const char *name (in) Name of encoding to load. Tcl_Encoding encoding (in) The encod- ing to query, free, or use for converting text. If encoding is NULL, the current system encoding is used. Tcl_Obj *objPtr (in) Name of | encoding | Tcl Last change: 8.1 2 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) to get | token for. Tcl_Encoding *encodingPtr (out) Points to | storage | where | encoding | token is | to be | written. const char *src (in) For the Tcl_ExternalToUtf functions, an array of bytes in the specified encoding that are to be con- verted to UTF-8. For the Tcl_UtfToExternal and Tcl_WinUtfToTChar functions, an array of UTF-8 characters to be con- verted to the speci- fied encoding. const TCHAR *tsrc (in) An array of Windows TCHAR characters to convert to UTF-8. int srcLen (in) Length of src or tsrc in bytes. If the length is nega- tive, the encoding- Tcl Last change: 8.1 3 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) specific length of the string is used. Tcl_DString *dstPtr (out) Pointer to an unini- tialized or free Tcl_DString in which the con- verted result will be stored. int flags (in) Various flag bits OR-ed together. TCL_ENCODING_START signifies that the source buffer is the first block in a (poten- tially multi- block) input stream, telling the conversion routine to reset to an initial state and perform any ini- tializa- tion that needs to occur before the first byte is con- verted. TCL_ENCODING_END Tcl Last change: 8.1 4 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) signifies that the source buffer is the last block in a (poten- tially multi- block) input stream, telling the conversion routine to perform any final- ization that needs to occur after the last byte is con- verted and then to reset to an initial state. TCL_ENCODING_STOPONERROR signifies that the conversion routine should return immedi- ately upon reading a source character that does not exist in the target encoding; otherwise a default fallback character will automati- Tcl Last change: 8.1 5 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) cally be substi- tuted. Tcl_EncodingState *statePtr (in/out) Used when converting a (gen- erally long or indefinite length) byte stream in a piece- by-piece fashion. The conversion routine stores its current state in *statePtr after src (the buffer containing the current piece) has been con- verted; that state informa- tion must be passed back when converting the next piece of the stream so the conversion routine knows what state it was in when it left off at the end of the last Tcl Last change: 8.1 6 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) piece. May be NULL, in which case the value specified for flags is ignored and the source buffer is assumed to contain the com- plete string to convert. char *dst (out) Buffer in which the converted result will be stored. No more than dstLen bytes will be stored in dst. int dstLen (in) The max- imum length of the output buffer dst in bytes. int *srcReadPtr (out) Filled with the number of bytes from src that were actu- ally con- verted. This may be less than the original source length if Tcl Last change: 8.1 7 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) there was a problem converting some source charac- ters. May be NULL. int *dstWrotePtr (out) Filled with the number of bytes that were actu- ally stored in the output buffer as a result of the conver- sion. May be NULL. int *dstCharsPtr (out) Filled with the number of characters that correspond to the number of bytes stored in the output buffer. May be NULL. Tcl_DString *bufPtr (out) Storage | for the | prescribed | system | encoding | name. const Tcl_EncodingType *typePtr (in) Structure that defines a new type of encod- ing. Tcl Last change: 8.1 8 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) Tcl_Obj *searchPath (in) List of | filesystem | direc- | tories in | which to | search for | encoding | data | files. const char *path (in) A path to the loca- tion of the encod- ing file. _________________________________________________________________ charac- ters using international fonts, the strings must be translated into one or possibly multiple formats that the various system calls can use. For instance, on a Japanese Unix workstation, a user might obtain a filename represented in the EUC-JP file encoding and then translate the charac- ters to the jisx0208 font encoding in order to display the filename in a Tk widget. The purpose of the encoding pack- age is to help bridge the translation gap. UTF-8 provides an intermediate staging ground for all the various encod- ings. In the example above, text would be translated into UTF-8 from whatever file encoding the operating system is using. Then it would be translated from UTF-8 into whatever font encoding the display routines require. Some basic encodings are compiled into Tcl. Others can be defined by the user or dynamically loaded from encoding files in a platform-independent manner.
Tcl_GetEncoding finds an encoding given its name. The name may refer to a built-in Tcl encoding, a user-defined encod- ing registered by calling Tcl_CreateEncoding, or a dynamically-loadable encoding file. The return value is a token that represents the encoding and can be used in subse- quent calls to procedures such as Tcl_GetEncodingName, Tcl_FreeEncoding, and Tcl_UtfToExternal. If the name did not refer to any known or loadable encoding, NULL is returned and an error message is returned in interp. Tcl Last change: 8.1 9 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3). The caller should eventually call Tcl_DStringFree to free any informa- tion stored in dstPtr. When converting, if any of the char- acters return value is one of the following: TCL_OK All bytes of src were con- verted. TCL_CONVERT_NOSPACE The destination buffer was not large enough for all of the converted data; as Tcl Last change: 8.1 10 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) many characters as could fit were converted though. TCL_CONVERT_MULTIBYTE The last few bytes in the source buffer were the beginning of a multibyte sequence, but more bytes were needed to complete this sequence. A subse- quent call to the conver- sion routine should pass a buffer containing the unconverted bytes that remained in src plus some further bytes from the source stream to properly convert the formerly split-up multibyte sequence. TCL_CONVERT_SYNTAX The source buffer con- tained an invalid charac- ter sequence. This may occur if the input stream has been damaged or if the input encoding method was misidentified. TCL_CONVERT_UNKNOWN The source buffer con- tained a character that could not be represented in the target encoding and TCL_ENCODING_STOPONERROR was specified. Tcl_UtfToExternalDString converts a source buffer src from UTF-8 into the specified encoding. The converted bytes are stored in dstPtr, which is then terminated with the appropriate encoding-specific null. The caller should even- tually Tcl Last change: 8.1 11 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) return values are the same as the return values for Tcl_ExternalToUtf. Tcl_WinUtfToTChar and Tcl_WinTCharToUtf are Windows-only convenience functions for converting between UTF-8 and Win- dows strings. On Windows 95 (as with the Unix operating system), all strings exchanged between Tcl and the operating system are "char" based. On Windows NT, some strings exchanged between Tcl and the operating system are "char" oriented while others are in Unicode. By convention, in Windows a TCHAR is a character in the ANSI code page on Win- dows 95 and a Unicode character on Windows NT. If you planned to use the same "char" based interfaces on both Windows 95 and Windows NT, you could use Tcl_UtfToExternal and Tcl_ExternalToUtf (or their Tcl_DString equivalents) with an encoding of NULL (the current system encoding). On the other hand, if you planned to use the Unicode handle encod- ing, Tcl Last change: 8.1 12 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) decrements the reference count of the old system encoding, and returns TCL_OK. Tcl_GetEncodingNameFromEnvironment provides a means for the | Tcl library to report the encoding name it believes to be | the correct one to use as the system encoding, based on sys- | tem calls and examination of the environment suitable for | the platform. It accepts bufPtr, a pointer to an uninitial- | ized or freed Tcl_DString and writes the encoding name to | it. The Tcl_DStringValue is returned. Tcl_GetEncodingNames sets the interp result to a list con- sisting of the names of all the encodings that are currently defined or can be dynamically loaded, searching the encoding path specified by Tcl_SetDefaultEncodingDir. are thereafter visible in the database used by Tcl_GetEncoding. Just as with the Tcl_GetEncoding pro- cedure, the return value is a token that represents the encoding and can be used in subsequent calls to other encod- ing functions. Tcl_CreateEncoding returns an encoding with a reference count of 1. If an encoding with the specified name already exists, then its entry in the database is replaced with the new encoding; the token for the old encod- ing will remain valid and continue to behave as before, but users of the new token will now call the new encoding pro- cedures. The typePtr argument to Tcl_CreateEncoding contains informa- tion Tcl Last change: 8.1 13 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) call- backState call- back procedure will be the appropriate encoding-specific string length of src. If any of the srcReadPtr, dstWro- te); Tcl Last change: 8.1 14 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) This freeProc function is called when the encoding is deleted. The clientData parameter is the same as the clientData field specified to Tcl_CreateEncoding when the encoding was created. Tcl_Get encod- | ing direc- | tories..
Space would prohibit precompiling into Tcl every possible encoding algorithm, so many encodings are stored on disk as dynamically-loadable encoding files. This behavior also allows the user to create additional encoding files that can be loaded using the same mechanism. These encoding descrip- tion of the file. The next line identifies the type of encoding file. It can be one of the following letters: [1] S A single-byte encoding, where one character is always Tcl Last change: 8.1 15 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) lead bytes, indicating that another byte must follow and that together the two bytes represent one character. Other bytes are not lead bytes and represent them- selves. An example is shiftjis, used by many Japanese computers. [4] E An escape-sequence encoding, specifying that certain sequences of bytes do not represent characters, Tcl Last change: 8.1 16 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) does Tcl Last change: 8.1 17 Tcl_GetEncoding(3) Tcl Library Procedures Tcl_GetEncoding(3) that Tcl searches for its script library. If the encoding file exists, but is malformed, an error message will be left in interp.
utf, encoding, convert Tcl Last change: 8.1 18 | http://uw714doc.xinuos.com/cgi-bin/man?mansearchword=Tcl_UtfToExternalDString&mansection=3tcl&lang=en | CC-MAIN-2020-29 | refinedweb | 1,927 | 53.41 |
Details
Description
Intellisense is completely broken on my computer, even for freshly created projects, with the last version of each tool.
Steps to reproduce :
1) New Qt widget app project
2) Create, Next next next finish (don't enable precompile header it is worse)
3) The project is well created, but it has 2 intellisense errors related to the ui file
Error (active) E0276 name followed by '::' must be a class or namespace name QtWidgetsApplication11 C:\Users\Nicolas\Source\Repos\QtWidgetsApplication3\QtWidgetsApplication11\QtWidgetsApplication11.h 14
Error (active) E1696 cannot open source file "ui_QtWidgetsApplication11.h" QtWidgetsApplication11 C:\Users\Nicolas\Source\Repos\QtWidgetsApplication3\QtWidgetsApplication11\QtWidgetsApplication11.h 4
Minimal steps to make these warnings disappear :
1) Build
2) Right-click on project : rescan solution, or unload reload project
---------------------------------------
Well, now I managed to get rid of these initial warnings, lets add some widgets...
1) Open the ui file
2) Add a label and a button
3) Save & close
4) Wait, then in the corresponding cpp file, type "ui."
=> The new widgets are not listed !
=> If I type by hand the name of the widgets and use them, intellisense errors will be displayed...
Minimal steps to make them appear :
1) Build
2) Right-click on project : rescan solution, or unload reload project
---------------------------------------
Add a new widget class (with it ui) : same problem as (1) : the ui_newwidget.h is not detected
---------------------------------------
Intellisense displays not less than 175 warnings about Qt headers (with a freshly created project).
It would be useful to disable these warnings by default at project creation (ex C26812, C26498), and to fix the one that are important for most software projects.
---------------------------------------
Please note that, while it is annoying but doable for very small projects, it can't be done in real life projects with millions of line of code where "rescan solution" can take minutes.
I'd like my company to migrate to Qt, but if the tooling works too badly on Windows (Qt integration in Visual Studio, QtCreator not having an MSVC compatible profiler, etc.), I don't think that we will be able to make the step. | https://bugreports.qt.io/browse/QTVSADDINBUG-832 | CC-MAIN-2021-39 | refinedweb | 347 | 56.49 |
Bummer! This is just a preview. You need to be signed in with a Basic account to view the entire video.
Bird Search Extension11:44 with Carling Kirk
We'll write a custom extension method to implement a search feature on our Bird Watcher data set.
- 0:00
I saw a bird recently that I couldn't identify.
- 0:03
I've got some clues though.
- 0:05
It was blue, brown, and black, and it was medium size.
- 0:09
And I saw the bird in the United States.
- 0:12
We can build a search feature for our bird data so
- 0:15
that we can find out what bird it was I saw.
- 0:18
Think about a typical advanced search scenario.
- 0:21
There's probably multiple text boxes with different labels on them.
- 0:25
Maybe a drop down list for size that gives options for tiny, small, medium, or large.
- 0:31
The text boxes are for string inputs, like bird name, colors, and location.
- 0:37
And then there's probably a Go button to initiate the search, and
- 0:40
then it should return a list of birds that match the search parameters.
- 0:44
And probably not all of them at once, but ten at a time.
- 0:47
And we need to click next or previous to browse the results, and
- 0:51
sometimes there's an option to view more than 10, like 50 or 100.
- 0:56
Let's check out how we would implement that search feature using link and
- 0:59
our bird data.
- 1:01
Okay, we're back in Workspaces.
- 1:04
Let's create a new file called BirdSearchExtension.
- 1:07
New File > BirdSearchExtension.cs.
- 1:18
Then let's put in the namespace, which is Birdwatcher,
- 1:24
and we can create a new class called bird search,
- 1:29
Public class BirdSearch.
- 1:36
So it’s duty will be to hold the search data will pass into our yet
- 1:40
to be implemented search feature.
- 1:42
Let’s give it some properties.
- 1:44
Public string CommonName, get set.
- 1:50
Public List of strings for
- 1:56
the colors, so
- 1:59
list of strings, color,
- 2:05
get set and a string again for
- 2:11
Country get set.
- 2:15
And public string Size,
- 2:19
that's the size of the bird, get set.
- 2:26
And then our page and page size,
- 2:31
so we'll do a public int Page for
- 2:36
page number, and
- 2:39
a public int PageSize get set.
- 2:45
Okay, now, remember that the link
- 2:48
is just a bunch of extension methods tacked onto the i numeral interface.
- 2:53
We can write our own extension method to search for birds, so
- 2:57
we'll need a new static class in here.
- 3:00
Let's call it BirdSearchExtension.
- 3:03
Public static class,
- 3:07
BirdSearchExtension.
- 3:14
And so inside this class, our extension method will also need to be static,
- 3:20
so public static and let's call it search, and it'll return an i innumerable of bird.
- 3:28
IEnumerable of Bird, and
- 3:31
- 3:37
So now, since this is an extension method, the first parameter will be the object
- 3:42
from which it's called, which is also going to be an IEnumerable of bird.
- 3:47
And we need to use the this modifier to indicate that it's an extension method,
- 3:51
this IEnumerable of Bird.
- 4:00
And we'll call it source if you remember from the documentation,
- 4:03
that's how Microsoft did it.
- 4:05
And then we'll pass in for our second parameter our BirdSearch,
- 4:11
and we'll call that search.
- 4:16
Okay, let's see if we can do our entire search in one link expression.
- 4:24
That'll start out with a return, and then from the source.
- 4:30
We can start out by filtering with common name,
- 4:34
return source.Where I'll use s for
- 4:40
source, so s is an element inside the source enumerable.
- 4:46
S goes to s.CommonName == search,
- 4:51
which is our bird search, .CommonName.
- 4:59
What about if someone entered a partial name like the first three letters,
- 5:03
we should use the string method contains to return on a partial match.
- 5:08
So let's redo that.
- 5:12
Where s.CommonName.contains
- 5:18
search.CommonName.
- 5:24
That way, if I entered in S-P-A, it would return sparrows.
- 5:29
Well, what if somebody left the field for name blank?
- 5:34
When we search for my bird, we don't know what the name is, so
- 5:37
we'll need to check if the search common name property is null first.
- 5:44
So where S goes to search.CommonName
- 5:50
== null or it has a match.
- 5:55
That looks good.
- 5:57
Next let's write another where clause for the country.
- 6:01
I like to line up my link methods together like this.
- 6:05
Where s goes to and we'll check also if the country's null,
- 6:13
so search.Country == null or s.
- 6:18
Now, the country property is actually not on the bird itself, but
- 6:22
it's on the habitat, and let's go check out that class real quick.
- 6:29
Here we've got a list of places as habitats, so
- 6:34
it's got a list of habitats which are type place.
- 6:40
So let's check out the Place class and it's gotta string of countries,
- 6:45
so we're gonna have to use the any operator here.
- 6:48
So where the bird, which is the S its habitats,
- 6:54
are there any of those?
- 6:56
We use h here for habitat, h goes to h.Country.
- 7:02
We'll do a partial match on that too, contains search.Country.
- 7:11
Okay, that looks good.
- 7:14
Now, let's do our size parameter where S goes to.
- 7:21
We'll also check and make sure it's not null.
- 7:26
Or this time I think we'll do an exact match.
- 7:31
B.size ==
- 7:35
search.Size.
- 7:40
Okay, next we need to narrow down by colors.
- 7:42
This is gonna be a little trickier because we've got multiple color fields on our
- 7:46
bird class and the bird search variable has a list of possible colours.
- 7:51
We'll start out with primary colour.
- 7:54
If any of our search colors is the primary color,
- 7:57
we'll want to include that bird in the result.
- 8:00
Ha, I just saw the operator we should use, any.
- 8:02
But since we want to return birds, if the colors match any of the primary,
- 8:07
secondary or tertiary colours,
- 8:09
we'll want to put all of those conditions within the same where clause.
- 8:17
So .Where(s goes to, we'll start
- 8:22
out with the search.Colors if any
- 8:27
of those where c, we'll use c for
- 8:32
color goes to c == s.PrimaryColor.
- 8:38
All right, but we won't close the where just then,
- 8:44
we're gonna put in or because if it's the primary color or
- 8:51
the secondary color, we wanna return both.
- 8:56
So S goes to search.Colors.Any where c goes to
- 9:01
same deal == SecondaryColor, okay.
- 9:05
Missed my s or so now we have to figure
- 9:10
out how to handle the tertiary colors.
- 9:16
Since we need to compare a list of colors with another list of colors,
- 9:20
it sounds like we need to use a join.
- 9:23
Let's try that out.
- 9:25
Ope, looks like I've specified that too many times, good thing I caught that.
- 9:30
Okay, so we don't need the s goes to.
- 9:33
We can start right there and say where the search.Colors,
- 9:38
then we'll join the list of colors from the search parameters
- 9:44
to s.TeriaryColors.
- 9:48
And we'll say sc for search color goes to sc, and then
- 9:56
tc for tertiary colors goes to tc, those are just a list of strings.
- 10:01
So we don't need to use any properties for the key selectors.
- 10:05
Now, for our result,
- 10:09
both parameters sc and tc goes to sc.
- 10:17
So when we join the search colors and
- 10:19
the tertiary colors together, if there's a match, it will return the matching color.
- 10:24
And all we care about is if there's at least one, so we can tack on the any
- 10:29
operator to return a boolean if that's the case, .Any.
- 10:35
Okay, so all of our colors are in our filter.
- 10:40
Finally, we need to deal with the page and page size perimeters.
- 10:45
Do you remember the operators skip and take?
- 10:48
Skip will skip a number of elements in the sequence and
- 10:51
take will specify how many elements to return.
- 10:54
So .Skip page
- 11:00
* pageSize.
- 11:05
So we're gonna start out on page zero, and when we use a page size of say five,
- 11:11
zero times five is zero, so it's not gonna skip any of the elements.
- 11:16
But once we advance to page one, page it would be one, pageSize will be five.
- 11:21
It'll skip ahead five elements and that'll bring us to the next page.
- 11:27
Then, our final take, and that'll just be the pageSize.
- 11:32
So if pageSize is five, then we'll take five elements.
- 11:37
And we did it, we put all of our search logic into one link expression.
- 11:42
Awesome job. | https://teamtreehouse.com/library/bird-search-extension | CC-MAIN-2019-35 | refinedweb | 1,745 | 81.73 |
In this brief Python Pandas tutorial, we will go through the steps of creating a dataframe from a dictionary. Specifically, we will learn how to convert a dictionary to a Pandas dataframe in 3 simple steps. First, however, we will just look at the syntax. After we have had a quick look at the syntax on how to create a dataframe from a dictionary we will learn the easy steps and some extra things. In the end, there’s a YouTube Video and a link to the Jupyter Notebook containing all the example code from this post.
Data Import in Python with Pandas
Now, most of the time we will use Pandas read_csv or read_excel to import data for our statistical analysis in Python. Of course, sometimes we may use the read_sav, read_spss, and so on. If we need to import data from other file types refer to the following posts on how to read csv files with Pandas, how to read excel files with Pandas, and how to read Stata, read SPSS files, and read SAS files with Python and Pandas.
However, there are cases when we may only have a few rows of data or some basic calculations that need to be done. If this is the case, we may want to know how to easily convert a Python dictionary to a Pandas dataframe.
Basic Syntax for Creating a Dataframe from a Dictionary
If we want to convert a Python Dictionary to a Pandas dataframe here’s the simple syntax:
import pandas as pd data = {‘key1’: values, ‘key2’:values, ‘key3’:values, …, ‘keyN’:values} df = pd.DataFrame(data)
When we use the above template we will create a dataframe from a dictionary. Now, before we go on with the steps on how to convert a dictionary to a dataframe we are going to answer some questions:
What is a Python Dictionary?
Now, a dictionary in Python is an unordered collection of data values. If we compare a Python dictionary to other data types, in Python, it holds a key:value pair.
What is a DataFrame?
Now, the next question we are going to answer is concerning what a dataframe is. A DataFrame is a 2-d labeled data structure that has columns of potentially different types (e.g., numerical, categorical, date). It is in many ways a lot like a spreadsheet or SQL table.
Create a Dataframe from a Dictionary
In general, we can create the dataframe from a range of different objects. We will just use the default constructor.
3 Steps to Convert a Dictionary to a Dataframe
Now, we are ready to go through how to convert a dictionary to a Pandas dataframe step by step. In the first example, on how to build a dataframe from a dictionary we will get some data on the popularity of programming languages (here).
1. Add, or gather, data to the Dictionary
In the first step, we need to get our data to a Python dictionary. This may be done by scraping data from the web or just crunching in the numbers in a dictionary as in the example below.
If we collect the top 5 most popular programming languages:
2. Create the Python Dictionary
In the second step, we will create our Python dictionary from the data we gathered in the first step. That is, before converting the dictionary to a dataframe we need to create it:
data = {'Rank':[1, 2, 3, 4, 5], 'Language': ['Python', 'Java', 'Javascript', 'C#', 'PHP'], 'Share':[29.88, 19.05, 8.17, 7.3, 6.15], 'Trend':[4.1, -1.8, 0.1, -0.1, -1.0]} print(data)
3. Convert the Dictionary to a Pandas Dataframe
Finally, we are ready to take our Python dictionary and convert it into a Pandas dataframe. This is easily done, and we will just use pd.DataFrame and put the dictionary as the only input:
df = pd.DataFrame(data) display(df)
Note, when we created the Python dictionary, we added the values in lists. If we’re to have different lengths of the Python lists, we would not be able to create a dataframe from the dictionary. This would lead to a ValueError (“ValueError: arrays must all be the same length”).
Now that we have our dataframe, we may want to get the column names from the Pandas dataframe.
Pandas Dataframe from Dictionary Example 2
In the second, how to create Pandas create dataframe from dictionary example, we are going to work with Python’s OrderedDict.
from collections import OrderedDict data= OrderedDict([('Trend', [4.1, -1.8, 0.1, -0.1, -1.0]), ('Rank',[1, 2, 3, 4, 5]), ('Language', ['Python', 'Java', 'Javascript', 'C#', 'PHP']), ('Share', [29.88, 19.05, 8.17, 7.3, 6.15])]) display(data)
Now, to create a dataframe from the ordered dictionary (i.e. OrderedDict) we just use the pd.DataFrame constructor again:
df = pd.DataFrame(data)
Note, this dataframe, that we created from the OrderedDict, will, of course, look exactly the same as the previous ones. In a more recent post, you will learn how to convert a Pandas dataframe to a NumPy array.
Create a DataFrame from a Dictionary Example 3: Custom Indexes
Now, in the third create a DataFrame from a Python dictionary, we will use the index argument to create custom indexes of the dataframe.']) display(df)
Note, we can, of course, use the columns argument also when creating a dataframe from a dictionary, as in the previous examples.
Create a DataFrame from a Dictionary Example 4: Skip Data
In the fourth example, we are going to create a dataframe from a dictionary and skip some columns. This is easily done using the columns argument. This argument takes a list as a parameter and the elements in the list will be the selected columns:'], columns=['Language', 'Share']) display(df)
Create DataFrame from Dictionary Example 5: Changing the Orientation
In the fifth example, we are going to make a dataframe from a dictionary and change the orientation. That is, in this example, we are going to make the rows columns. Note, however, that here we use the from_dict method to make a dataframe from a dictionary:
df = pd.DataFrame.from_dict(data, orient='index') df.head()
As we can see in the image above, the dataframe we have created has the column names 0 to 4. If we want to, we can name the columns using the columns argument:
df = pd.DataFrame.from_dict(data, orient='index', columns=['A', 'B', 'C', 'D', 'F']) df.head()
YouTube Video: Convert a Dictionary to a Pandas Dataframe
Now, if you prefer to watch and listen to someone explaining how to make a dataframe from a Python dictionary here’s a YouTube video going through the steps as well as most of the other parts of this tutorial:
Bonus: Save the DataFrame as a CSV
Finally, and as a bonus, we will learn how to save the dataframe we have created from a Python dictionary to a CSV file:
df.to_csv('top5_prog_lang.csv')
That was simple, saving data as CSV with Pandas is quite simple. It is, of course, also possible to write the dataframe as an Excel (.xlsx) file with Pandas. Finally, here’s the Jupyter Notebook for the code examples from this post.
Summary
Most of the time, we import data to Pandas dataframes from CSV, Excel, or SQL file types. Moreover, we may also read data from Stata, SPSS, and SAS files. However, there are times when we have the data in a basic list or, as we’ve learned in this post, a dictionary. Now, using Pandas it is, of course, possible to create a dataframe from a Python dictionary.
| https://www.marsja.se/how-to-convert-a-python-dictionary-to-a-pandas-dataframe/ | CC-MAIN-2020-24 | refinedweb | 1,279 | 69.52 |
Can model.copy() also copy my own data structures of variables in the original model (in Python)?Answered
Greetings,
I made a model and added binary decision variables into a data structure like the following in Python:
def make_model(some_arguments):
model = grb.Model()
......
x[i,j] = model.addVar(......)
y[i,j] = model.addVar(......)
......
model._data = x, y
return model
Then in another function I can extract those groups of variables, i.e. x, y, like
def solve_model(model):
x, y = model._data
......
Now I want to make a copy of the original model and manipulate the copy and solve it again. the code is something like
copy = model.copy()
This is a good copy of the original model but it does not copy my data structure of x, y. When I call the following function
def solve_copy(copy):
x, y = copy._data
for i in y:
y[i].ub = 0
......
The line of 'x, y = copy._data' will throw an error of 'AttributeError: 'gurobipy.Model' object has no attribute '_data''. then I cannot manipulate y with their upper bounds.
Can anyone give me some suggestions about how to copy a model and its data structures of decision variables simultaneously?
Thanks,
Larry
Hello there,
I don't know the policy of this forum regarding duplicate posts.
To avoid posting the same topic, I thus post here to see if anyone has an answer to this, as I also would like to be able to copy a model together with its custom attributes (attributes starting with _)
Thanks a lot,
Regards,
Baptiste0
Hi Larry and Baptiste,
I don't suppose there is a way currently to copy user data when calling Model.copy(). I recommend to only use one data object _data to store all your user data and after copying the model call model2._data = model._data.
Cheers,
Matthias0
Hi Matthias,
Thanks for your answer.
However for the case described here, using model2._data = model._data will not work, as model._data contains variables from model, model2._data would also contain the variables from model. Here is a minimal working example in Python :
m = Model()
x = m.addVar(vtype=GRB.BINARY, name="x")
y = m.addVar(vtype=GRB.BINARY, name="y")
m.update()
m._data = [x,y]
m2 = m.copy()
m2._data = m._data
x2,y2 = m2._data
m2.addConstr(x2 + y2 == 1)
The addConstr call then throw an error "GurobiError: Variable not in model".
I am not surprised by this though, but it would be nice to be able to make it work "easily".
Of course, you can always create the correct m2._data using
m2._data = [m2.getVarByName("x"), m2.getVarByName("y")]
but it is a bit cumbersome.
The usecase I was thinking about is e.g. callbacks, where using custom attributes makes it really easy to access the variables inside the callback. Having the correct variables directly in m2._data make it easier to use e.g. two different callbacks.
But I'll use getVarByName to get it done, the current behavior makes sense in a way, I was just wondering if there was some obscure way to easily do this.
Thanks again,
Regards,
Baptiste0
Thank you, Baptiste, for sharing your practice. It's helpful.
Larry0
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Hello, Data
Chris Sells
June 2010
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In this chapter, we’ll take a look at the beginnings of a real application as a way to explore the overall set of data access and data management technologies that come out of the box in Visual Studio 2010, including model-first design, the Entity Data Model, the Entity Framework, Database Projects and the Open Data Protocol.
Modeling Our Data with the Entity Data Model
My web site, sellsbrothers.com, was first built as a single static web page in 1995 and has grown haphazardly to encompass nearly 7,000 code and content files since. Unfortunately, it’s accumulated several dead-ends and rough corners that make it very difficult to accommodate new features. After nearly 15 years of patching by me and my friends, it’s time to start again, this time using the latest in custom web and data-centric application development technologies provided with Microsoft’s Visual Studio 2010[1].
While the old sellsbrothers.com site is a creaky amalgam of static and dynamic pages, duplicate code and data spread hither and yon, the functionality on the home page is largely what I’d like it to be, as shown in Figure 1.
Figure 1: The old, busted sellsbrothers.com
As you can see, it’s a very typical web site with a header, menu items and the main content in the center. Also, if you scroll down, you’ll see the same set of menu items across the bottom. The content itself is split into “posts,” rendered as either HTML or in a feed (like RSS, ATOM[2] or OData[3]) for consumption by external tools. Each post consists of a title, a creation date, the HTML of the content itself and a list of zero or more associated comments (which, in turn, each have an author, content and a creation date of their own). The schema associated with this little bit of data is easy to write down in a number of textual tools, but I prefer the graphical Entity Designer available in Visual Studio 2010.
The Entity Designer is for use modeling your data schema in the context of an application, so let’s get started building new a sellsbrothers.com with a new ASP.NET MVC 2 Web Application, as shown in Figure 2.
Figure 2: The Visual Studio 2010 New Project dialog
Before we can build any reasonable kind of web site, we’ll need the data, so let’s add a data model. Do that by right-clicking on the Models folder of our MVC project[4], selecting Add | New Item, choosing the ADO.NET Entity Data Model item from the Data category, entering the name of your model file (.edmx file) and pressing Add, as shown in Figure 3.
Figure 3: Adding a new ADO.NET Entity Data Model
When you press Add, you’ll get to choose whether you’d like to generate the data model from a database or build it from scratch yourself (Figure 4).
Figure 4: The Entity Data Model Wizard dialog
If you want to use a “database-first” style of development, where the schema is already defined in an existing SQL database, then you’d choose “Generate from database.” This option lets you pick the tables, views and stored procedures you’d like to map into your .NET application. Since we’re modeling our data anew and we plan on deriving the database from the model, we’ll choose “Empty model”. This is a “model-first” style of development[5] and we’ll start with an empty space onto which to drag our entities and associations.
“Entities” and “associations” are the core of the Entity Data Model (EDM), which is what the design surface will let us manipulate to create our web site data model. An “entity” is simply an aggregate type that represents the grouping of our data. For example, we’re going to have a Post type and a Comment type. Each entity has properties and associations. A “property” is a typed name value pair, e.g. the Post entity is going to have a CreationDate property of type DateTime. On the other hand, an “association” is a named relationship of one entity to another. For example, each Post entity will have an association to zero or more Comment entities. Likewise, each Comment will have an association with exactly one Post.
A little bit of drag ‘n’ drop and some naming and we get the start of our data model as shown in Figure 5.
Figure 5: Building a data model in the Entity Designer
Besides the properties we’ve already talked about, you’ll notice that both Post and Comment each have an Id property, which are unique identifiers for the instances of our entities. You’ll notice the little key on each of them because they’ve got properties set to make it clear in the EDM that those properties are special. You can see the properties of any property by right-clicking the property and choosing “Properties”[6]. Figure 6shows the properties for the Id property of the Post entity.
Figure 6: The Post.Id entity property Properties dialog
Notice that the Id property is marked as an Entity Key, which is what we’ve been talking about in terms of it being “special” as far as EDM is concerned. Notice also that it has a “StoreGeneratedPattern” of “Identity”. This is just a fancy way of saying that we’re gonna let the database generate unique identifiers for us (we’ll see how that works later). The other important things to notice are that the Id property has no default value, that the property is public for getting and setting, it must be set (it can’t be “null”) and it’s of type 32-bit integer[7].
By setting the properties on the rest of the entity properties, we can make sure the Title and Author strings don’t go beyond a maximum length and that both CreationDate properties are DateTime instead of String, which is the default. However, we’re not quite done yet because we don’t have a way to associate posts with comments, which is a pretty important part of our data model. We can add an association by right-clicking on the Post entity and choosing Add | Association, as shown in Figure 7.
Figure 7: The Add Association dialog
What we’re saying in Figure 7is that we’re associating the Post and the Comment entities and that for every post, we’ll have zero or more comments. By leaving the “Navigation Property” checkbox checked (the default), you’ll be adding properties that let you follow the link from each post to the associated comments and vice versa. And by leaving the “Add foreign key properties to the ‘Comment’ entity” option checked, you’ll get a new property in the Comment entity which is the unique identifier of the associated post. When we map these entities to a relational database, you’ll get a foreign key anyway so that the storage layer can do the mapping – we’re just choosing whether we’d like to see it in our data model.
Pressing OK gives us an updated design surface showing the association, the navigation properties and the new PostId foreign key property in the Comment entity (Figure 8).
Figure 8:Adding an association in the Entity Designer
At this point, we’ve got enough of a data model to be dangerous. Let’s get crazy.
Storing Our Data with SQL Server
One of things that makes our data model handy is that you can use it to generate a database to store values that conform to the schema for each entity. In fact, if you right-click on the Entity Designer, you’ll see that one of the options is called “Generate Database from Model.” Choosing that option gives you the Generate Database Wizard (Figure 9).
Figure 9: Generate Data Wizard dialog
The first thing you’ll want to do is to press the New Connection button to create and connect to the database as shown in Figure 10.
Figure 10: Connection Properties dialog
When you enter a database name for a database that doesn’t yet exist, like we’re doing in Figure 10, you’re prompted to create that database. Here, the database we’re creating is called “sbdb” and it’s on the local machine (that’s what the “.” in the Server name field means). Pressing OK fills in the Generate Database Wizard with the right data and pressing Next actually shows you the SQL that’s needed to generate the database ala Figure 11.
Figure 11: Generate Database Wizard summary dialog
Pressing the Finish button creates a .sql file and opens it. It should be pretty clear how the settings we made in the Entity Designer are represented in the generated SQL:
... -- Creating table 'Posts' CREATE TABLE [dbo].[Posts] ( [Id] int IDENTITY(1,1) NOT NULL, [Title] nvarchar(128) NOT NULL, [CreationDate] datetime NOT NULL, [Content] nvarchar(max) NOT NULL ); GO -- Creating table 'Comments' CREATE TABLE [dbo].[Comments] ( [Id] int IDENTITY(1,1) NOT NULL, [Author] nvarchar(128) NOT NULL, [CreationDate] datetime NOT NULL, [Content] nvarchar(max) NOT NULL, [PostId] int NOT NULL ); GO ... -- Creating primary key on [Id] in table 'Posts' ALTER TABLE [dbo].[Posts] ADD CONSTRAINT [PK_Posts] PRIMARY KEY CLUSTERED ([Id] ASC); GO -- Creating primary key on [Id] in table 'Comments' ALTER TABLE [dbo].[Comments] ADD CONSTRAINT [PK_Comments] PRIMARY KEY CLUSTERED ([Id] ASC); GO ... -- Creating foreign key on [PostId] in table 'Comments' ALTER TABLE [dbo].[Comments] ADD CONSTRAINT [FK_PostComment] FOREIGN KEY ([PostId]) REFERENCES [dbo].[Posts] ([Id]) ON DELETE NO ACTION ON UPDATE NO ACTION; ...
For those that aren’t familiar with SQL (Structured Query Language)[8], it’s a standard for managing relational schemas and data. Here, we’re creating two tables, Posts and Comments, both in the dbo[9] “schema” (which is roughly equivalent to a .NET namespace). The square brackets around all the names are to allow you to put special characters into them like spaces. Notice that the table names have been pluralized; that’s a feature of the Entity Framework (EF), which is the set of .NET classes and tools that takes our conceptual Entity Data Model and maps it to a relational store (in this case, SQL Server 2008 R2 is what I’m running on my machine[10]). Notice also that the generated SQL knows about our Id properties by creating the primary key constraint and marking each one with the SQL “identity” keyword (which indicates that we’re like inserts to create unique Id values for us). Also, notice that our association has turned into a foreign key constraint.
Given this generated SQL, we can execute it from within Visual Studio 2010 by right-clicking on it and choosing the Execute SQL option, which yields the Connect to Database Engine dialog, as shown in Figure 12.
Figure 12: Connection to Database Engine dialog for executing SQL from within Visual Studio 2010
After the connection is made, the generated SQL is executed and voila’ – instant database!
Managing Our Data with Visual Studio
To prove to ourselves that our database has been created, choose View | Server Explorer and you’ll see our newly created entry under the Data Connections node of the tree. Drilling into that shows the two new tables we’re expecting (Figure 13).
Figure 13: Showing the newly created database in the Server Explorer
Since we haven’t yet entered any data, now would be a good time to do so by right-clicking on the Posts table and choosing Show Table Data. This gives you a read-write grid for you to enter data. It’s nothing fancy, but it’ll let you get started in a hurry when you need test data, e.g. Figure 14.
Figure 14: Show Table Data for the Posts table
Now that we’ve got some data, we can do data things with it. For a guided experience, you can right-click pretty much anywhere under your data connection node and choose New Query, which will give you a Query-By-Example helper. Or, if you’re a fan of the world’s most popular language for query over structured data, you can write SQL directly by simple creating a new SQL file (via the File | New | File menu) and executing it with a right-click on the SQL file | Execute SQL. Figure 15shows an example.
Figure 15: Executing a SQL statement from Visual Studio 2010
The beauty and wonder of being able to model your data, create the corresponding database, enter test data and write SQL against it all inside of Visual Studio is that it’s very easy to build your database and your application at the same time. While you’re doing that, however, you need to be careful with the “Generate Database from Model” option if you expect to keep your test data. Unfortunately, it will not migrate the data to the new schema but rather flush it along with the old tables[11].
However, if you would like to migrate your data forward as your schema changes, and you don’t faint at the sight of SQL, Visual Studio can help you with that, too. It performs this magic with Database Projects.
Database Projects
The idea of a Database Project is that, like your C# and Visual Basic-based applications and libraries, you’d like to keep your SQL code in a project environment with text-based editing tools, Intellisense, refactoring, a syntax-checking build, etc., all outside of the database. Then, when you’re ready, you want to deploy, which in the case of a database means you need to be able to change the schema and migrate existing data forward. These are the kinds of problems that Database Projects were invented to solve.
If you create a new project in Visual Studio under the Database category, you’ll see a set of SQL Server templates, as shown in Figure 16.
Figure 16: Choosing the SQL Server 2008 Wizard project template
Once we narrow it down to the edition of SQL Server we’re using (2008 in our case), it looks like we’ve got three choices:
- SQL Server 200x Database Project: This is for managing a SQL Server “user” database, i.e. the thing we just created with our Posts and Comments tables in it.
- SQL Server 200x Server Project: This is for managing server-level things in SQL Server, like server-wide logins and error messages. Most of the time you don’t want this one.
- SQL Server 200x Wizard: This is just like the Database Project except you get a wizard for importing existing database schema information.
If you’re going to build a database from scratch using SQL, the Database Project is what you want. If you’re going to import existing schema, you can create a Database Project and then choose the option to import from an existing database or you can choose the Wizard project and you’ll be lead through that process. Either way is fine, but you almost never want to choose a Server Project unless you’re doing server-wide things that affect every database. That’s not what we want.
What we want is the Wizard project, which brings up several loving screenfulls of options, none of which do we care about until we get to the “Import Database Schema” page, which lets us choose our existing sbdb database in SQL Server (Figure 17).
Figure 17: Importing a database schema into a new database project
Pressing the Finish button imports the database and we get a set of folders and files in the Solution Explorer that looks like Figure 18.
Figure 18: The SQL imported by the Database Project Wizard
The layout shown in Figure 18 relates to the folders and sub-folders on disk where Visual Studio looks for definitions of specific database objects in .sql scripts, one per file. These files are then pulled together at build time and the dependencies are arranged properly for us in a single SQL script that describes the SQL commands necessary to bring our database in line with the SQL in our project.
If you dig into the files that the wizard created for us, they should seem familiar:
-- Posts.table.sql CREATE TABLE [dbo].[Posts] ( [Id] INT IDENTITY (1, 1) NOT NULL, [Title] NVARCHAR (128) NOT NULL, [CreationDate] DATETIME NOT NULL, [Content] NVARCHAR (MAX) NOT NULL ); -- Comments.table.sql CREATE TABLE [dbo].[Comments] ( [Id] INT IDENTITY (1, 1) NOT NULL, [Author] NVARCHAR (128) NOT NULL, [CreationDate] DATETIME NOT NULL, [Content] NVARCHAR (MAX) NOT NULL, [PostId] INT NOT NULL );
You’ll see that this is the exact same table schema that was generated for us by the Entity Design, but now split between two separate files. This is because the Database Project requires each database object to be split into its own file. If you have had fancier features like stored procedures, schemas or anything else, those would be in their proper folder and into their own file, like the pkey.sql and fkey.sql files shown in Figure 18.
Now that our schema has been imported into a project, we can do obvious things like check the files into source code control, edit those files and, most importantly, build the project, which will check that our SQL is valid after we make changes without committing anything to the database. For example, if we wanted to change our Comments table name to something more pompous like CriticalObservation, we could edit the file and then check to make sure everything’s OK with Build | Build Solution. In this case, changing the Comments table name causes several errors:
SQL03006: Primary Key: [dbo].[PK_Comments] has an unresolved reference to object [dbo].[Comments]. C:\src\ch01\sbdb\sbdb\Schema Objects\Schemas\dbo\Tables\Keys\PK_Comments.pkey.sql SQL03006: Primary Key: [dbo].[PK_Comments] has an unresolved reference to Column [dbo].[Comments].[Id]. C:\src\ch01\sbdb\sbdb\Schema Objects\Schemas\dbo\Tables\Keys\PK_Comments.pkey.sql ...
Our problem here, besides our high fallootin’ table names, is that the Posts table references Comments, which means that our change in the file that defines the table must be followed up with changes to all of the files that reference that table, e.g. all stored procedure definitions, all indexes, all keys, etc.
To solve this problem with a language like C#, which has support for refactoring, you’d right-click on the name of a type from the text editor, choose Refactor | Rename, then get a chance to preview all of the files that will be updated based on the change to the name. In a Database project, you can do the same thing to the name of a database object from the Schema View[12], which you can get to via the View | Database Schema View menu item, which shows our little sample look like Figure 19.
Figure 19: The Database Schema View
The Schema View provides the same kind of logical view of the objects in your database like the one you’d see in the Object Browser for .NET types. If you’d like to rename the Comments table, you can do so by right-clicking on the Comments table and choosing Refactor | Rename. By default, entering a new name and pressing OK gives you the preview window just like in C#, as shown in Figure 20.
Figure 20: Previewing the changes for a rename refactoring operation
Pressing Apply would do the renaming and you could test that it was successful by building and enjoying the dearth of errors. We’re not going to do that, however, because CriticalObservation is a terrible name.
Something we will do, however, is add a column to our Comments table. For example, in the big, wide world, some people’s comments are inappropriate. And by that, I don’t mean that they contain profanity or differ from my opinion. I encourage both of those. No, of course, I refer to the dreaded “comment spam,” which plagues blogs the world over. There are all manner of ways to deal with the detection of unbridled, unwanted marketing in the content of my web site, but whatever means I choose, I want to be able to mark a comment as either approved or not so that I can know whether to include it in the HTML that makes up my web site. Opening the Comments.table.sql file and adding an IsApproved column is just as easy as it sounds:
Just to make sure I’ve typed my SQL correctly, I can build my Database Project and notice the lack of errors. You can do that with all manner of SQL constructs and Visual Studio will check the syntax and relations of all of them without ever involving the database.
Deploying Database Changes
When it’s time to involve the database, you can see the complete SQL script to create your database that VS creates for you by right-clicking on the database project in the Solution Explorer and choosing Deploy. By default, this process will create a <<ProjectName>>.sql file[13] that in our case looks like the SQL we’d expect:
PRINT N'Creating [dbo].[Comments]...'; GO CREATE TABLE [dbo].[Comments] ( [Id] INT IDENTITY (1, 1) NOT NULL, [Author] NVARCHAR (128) NOT NULL, [CreationDate] DATETIME NOT NULL, [Content] NVARCHAR (MAX) NOT NULL, [IsApproved] BIT NOT NULL, [PostId] INT NOT NULL ); GO ... PRINT N'Creating [dbo].[Posts]...'; GO CREATE TABLE [dbo].[Posts] ( [Id] INT IDENTITY (1, 1) NOT NULL, [Title] NVARCHAR (128) NOT NULL, [CreationDate] DATETIME NOT NULL, [Content] NVARCHAR (MAX) NOT NULL ); GO ...
Except for the change we made, i.e. the new column, you’ll notice that the SQL looks what we’ve already seen. In fact, because of that, you don’t want to execute this script at all. It won’t migrate the Comments data forward with the new IsApproved column.
Instead, what we need is a somewhat more complicated script to do the following:
- Create a transaction.
- Create a new table with a new name.
- Insert all of the old Comments data into the new table.
- Drop the old table.
- Rename the new table to Comments.
- Commit the transaction.
The reason we have to do it this way is so that we can manage things like preserving the existing identity column values and handling new columns that are not null but that have defaults (like our IsApproved column). Of course, we’d have to do this kind of thing for every construct that changed, which makes building scripts to manage it all very tedious and error prone for humans. Luckily, Visual Studio will do all of this for us. All we have to do is tell it what database to compare against and it will find the differences between that database and our project’s SQL so that it can generate the correct SQL to update the schema to match and migrate the data along the way.
To get started, bring up the Project properties by right-clicking on the project in the Solution Explorer and choosing Properties, then choose the Deploy tab. You want to set the Target Database settings, which start as empty, to what you see in Figure 21.
Figure 21: Setting the target database settings for deployment
By pressing the Edit button next to the Target connection field and filling in another Connection Properties dialog, we’ve specified our “sbdb” database. Notice also that the Deploy action is set to “Create a deployment script (.sql)”. That means when we choose Deploy this time, we’ll see a very different script:
... BEGIN TRANSACTION; CREATE TABLE [dbo].[tmp_ms_xx_Comments] ( [Id] INT IDENTITY (1, 1) NOT NULL, [Author] NVARCHAR (128) NOT NULL, [CreationDate] DATETIME NOT NULL, [Content] NVARCHAR (MAX) NOT NULL, [IsApproved] BIT DEFAULT (0) NOT NULL, [PostId] INT NOT NULL ); ALTER TABLE [dbo].[tmp_ms_xx_Comments] ADD CONSTRAINT [tmp_ms_xx_clusteredindex_PK_Comments] PRIMARY KEY CLUSTERED ([Id] ASC) WITH (ALLOW_PAGE_LOCKS = ON, ALLOW_ROW_LOCKS = ON, PAD_INDEX = OFF, IGNORE_DUP_KEY = OFF, STATISTICS_NORECOMPUTE = OFF); IF EXISTS (SELECT TOP 1 1 FROM [dbo].[Comments]) BEGIN SET IDENTITY_INSERT [dbo].[tmp_ms_xx_Comments] ON; INSERT INTO [dbo].[tmp_ms_xx_Comments] ([Id], [Author], [CreationDate], [Content], [PostId]) SELECT [Id], [Author], [CreationDate], [Content], [PostId] FROM [dbo].[Comments] ORDER BY [Id] ASC; SET IDENTITY_INSERT [dbo].[tmp_ms_xx_Comments] OFF; END DROP TABLE [dbo].[Comments]; EXECUTE sp_rename N'[dbo].[tmp_ms_xx_Comments]', N'Comments'; EXECUTE sp_rename N'[dbo].[tmp_ms_xx_clusteredindex_PK_Comments]', N'PK_Comments', N'OBJECT'; COMMIT TRANSACTION; ...
Visual Studio has gone to our existing sbdb database and noticed that the Comments table in our project is different, so creates the script to migrate the existing table definition to our new one and keep the existing data.
At this point, with the migration script in hand, you can provide it to the DBA and have him/her run it in whatever test/validation/don’t-trust-developers environment they like or, if you’ve got the permission, you can go back to the Deploy project settings page and change the Deploy action from “Create a deployment script (.sql)” to “Create a deployment script (.sql) and deploy to database”.
With that option set, when you deploy your database project, the target database will be differenced to create the migration script and then the script will be run, which you can see in the Output window:
------ Build started: Project: sbdb, Configuration: Debug Any CPU ------ Loading project files... Building the project model and resolving object interdependencies... Validating the project model... Writing model to sbdb.dbschema... sbdb -> C:\src\ch01\sbdb\sbdb\sql\debug\sbdb.dbschema ------ Deploy started: Project: sbdb, Configuration: Debug Any CPU ------ Deployment script generated to: C:\src\ch01\sbdb\sbdb\sql\debug\sbdb.sql ========== Build: 1 succeeded or up-to-date, 0 failed, 0 skipped ========== ========== Deploy: 1 succeeded, 0 failed, 0 skipped ==========
To convince yourself that the migration has been done properly, you can pull your database up again in the Server Explorer (right-clicking on your database and choosing Refresh if necessary) to see the changes (Figure 22).
Figure 22: Showing the table updated by the deployment SQL script
Now that we’ve got our database just the way we like it, we can get back to building our application.
Accessing Our Data with the Entity Framework
Thus far we’ve been using the Entity Framework for defining the schema of our database. However, if you open up the “sbweb” project again, you’ll notice a file called “sbdb.Designer.cs” under the “sbdb.edmx” file. It’s driven by the entities defined in the data model and contains the C# (or VB) code necessary to access the database, e.g.
... namespace sbweb.Models { ... public partial class sbdbContainer : ObjectContext { ... public sbdbContainer() : base("name=sbdbContainer", "sbdbContainer") {...} ... public ObjectSet<Post> Posts { get {...} } ... public ObjectSet<Comment> Comments { get {...} } ... } ... public partial class Comment : EntityObject { ... [EdmScalarPropertyAttribute(EntityKeyProperty=true, IsNullable=false)] [DataMemberAttribute()] public global::System.Int32 Id { get {...} set {...} } ... [EdmScalarPropertyAttribute(EntityKeyProperty=false, IsNullable=false)] [DataMemberAttribute()] public global::System.String Author { get {...} set {...} } ... [EdmScalarPropertyAttribute(EntityKeyProperty=false, IsNullable=false)] [DataMemberAttribute()] public global::System.DateTime CreationDate { get {...} set {...} } ... [EdmScalarPropertyAttribute(EntityKeyProperty=false, IsNullable=false)] [DataMemberAttribute()] public global::System.String Content { get {...} set {...} } ... [EdmScalarPropertyAttribute(EntityKeyProperty=false, IsNullable=false)] [DataMemberAttribute()] public global::System.Int32 PostId { get {...} set {...} } ... [XmlIgnoreAttribute()] [SoapIgnoreAttribute()] [DataMemberAttribute()] [EdmRelationshipNavigationPropertyAttribute("sbdb", "PostComment", "Post")] public Post Post { get {...} set {...} } ... } // Post is similarly constructed public partial class Post : EntityObject { ... } }
There are several interesting things to notice about this automatically generated code. The first is the sbdbContainer, known as the “context” class, which keeps the context associated with a set of entity data. The context object caches the data as it’s pulled down and keeps track of changes made to that data so it send just the updates back to the database as requested. It has two collection properties, one for each “entity set,” that is, each collection of entity objects we have in our model, Posts and Comments.
The second thing to notice about this code is the generated Comment and Post classes, each of which represent an instance of an entity as serialized from the database. Each property on the entities maps to a property on the class, which in turn maps to one or more columns in the rows from our database. You can see this mapping by right-clicking on an entity in the designer and choosing Table Mapping, which will show the Mapping Details window, as you can see in Figure 23.
Figure 23: The Mapping Details view
Right now, as you can see, we have a one-to-one mapping between entities in our data model and tables, as well as a one-to-one mapping between properties and columns, but that doesn’t need to be the case. One of the real benefits of EF is that the mapping doesn’t have to be one-to-one at all, which you can read about in Chapter 2: Entity Framework.
The third and final thing to notice about this code is that it’s wrong: there is no IsApproved property. That’s because in the previous section we added the IsApproved column to the Comments table in the database, but our model is now out of sync with our database. To solve this problem, right-click on the designer surface and choose “Update Model from Database”, which will give you the Update Wizard as shown in Figure 24.
Figure 24: The Update Wizard
On the Add tab, you’ll find a list of tables, views and stored procedures that are in the database but that aren’t in the model. On the other hand, the Refresh and Delete tabs show the existing tables, views and stored procedures in the model that can be refreshed or deleted from our model. We want the default, which is to refresh everything and to add and delete nothing, so pressing Finish updates our Comment entity (Figure 25).
Figure 25: The updated entities
You can check the generated EF code if you like to verify that it’s been fixed or we can just go write our application code. I’d prefer the latter and it’s my book, so…
Inside the Controllers folder in the Solution Explorer, you’ll find the HomeController.cs file. Open it and update the Index method like so:
using System.Linq; using System.Web.Mvc; namespace sbweb.Controllers { [HandleError] public class HomeController : Controller { public ActionResult Index() { // Create the context, grab the newest posts and pass them to the view var context = new sbweb.Models.sbdbContainer(); var newestPosts = context.Posts.OrderByDescending(p=>p.CreationDate).Take(25); return View(newestPosts); } public ActionResult About() { return View(); } } }
A “Controller,” in standard MVC parlance, is the thing that takes commands from the View and does something useful, generally by doing work on the “Model” (which is just the data) before handing the data off to the “View” to be displayed. The View then takes input from the user, passes it along to the Controller and the circle of life continues.
In our case, the HomeController that a new MVC 2 project gives us out of the box doesn’t do anything useful except serve as a placeholder for our functionality. We’re updating it here to create a new instance of the context class generated from our Entity Data Model (sbdb.edmx). Accessing the Posts property gives as access to an ObjectSet<Post>, which is the Entity Framework’s implementation of IQueryable. It’s the IQueryable implementation that translates the OrderByDescending and Take method (and tons of others) into SQL statements. In other words, instead of EF executing a “select * from Posts” and then doing the sort on CreationDate and trimming off the top 25 in memory, IQueryable allows EF to translate the whole thing into a single SQL statement[14], like so:
The beauty of this scheme is that I can write C# in my programs and know that it’ll be turned into efficient SQL to reduce round-trips to my database. Win-win.
The only other interesting line of code is the return, which finds the view to create based on convention. By default, it’ll look for the Index.aspx view under the Views\Home folder in the Solution Explorer. We need to update this view to get it to show our posts:
<%@ Page Home Page </asp:Content> <asp:Content <% foreach (var post in Model) { %> <h1><%= Html.Encode(post.Title) %></h1> <p><%= post.Content %></p> <p><i><%= String.Format("{0:f}", post.CreationDate) %></i></p> <% } %> </asp:Content>
First, because we’re creating a view with the result of our query, which is an ObjectSet<Post>, we need a view that takes a type that’s compatible with that. We could use ObjectSet<Post> as our type parameter to ViewPage in the @Page directive, but instead we use IEnumerable<Post>. The reason is that we don’t want our view performing any more round-trips to the database or modifying the collection, so by passing in a bare naked IEnumerable, the view gets just what it needs[15].
The second thing we need to do is to output the data itself in HTML format. We do that inside the content element with a simple foreach, iterating over each post from the Model variable, which is populated with whatever we passed from the controller when we created the view (the collection of Post objects in our case). Because we set the template parameter to ViewPage, as you type “post.” in the editor, Intellisense will show you the properties we originally specified in our data model, e.g. Title, Content and CreationDate. The results of these simple changes yield the beginnings of a new sellsbrothers.com (Figure 26).
Figure 26: The running sample MVC application
To review, so far we’ve described the shape of our data in the Entity Designer, created the database to hold the data and added test data from Visual Studio, refactored the database to better suit our needs using a database project, updated the EF-generated code from the database schema and accessed the data using Entity Framework so that we could display it in HTML via ASP.NET. The results aren’t stunning, but it’s not too hard to see how we’d link to comments, pretty things up, etc. now that we have the basics in place[16].
Exposing Our Data with the Open Data Protocol
However, with the basics done, we need to talk about how we get real content into the database. The table editor in Visual Studio isn’t great for more than test data. Maybe I want to build myself a rich client application to handle my blog musings. To do that, I’ll need programmatic access to the data, but once I have my database published to my hosting company, I may not have direct access to the SQL database. Or, even if I did have such access, maybe I want to expose the raw data from sellsbrothers.com to others in some form that they could use to write their own programs. As nice as it is for viewing by humans, HTML is not good for programmers looking for more than a blob of content, ads, header graphics and menu items.
One common solution to this problem is to build myself a custom web service that exposes web site content for programmatic access. In fact, there are several existing blogging APIs defined as web services for just this purpose, e.g. the Metaweblog API. And these APIs are great, but limited to that one purpose – managing blog posts. What if I also want to do ad hoc queries against the blog posts to see which ones have the most comments or track status and figure out which have the most readers? What I’d really like is the ability to do arbitrary queries as well as managing my blog posts, perhaps through a flexible, standardized protocol with a robust implementation provided in .NET. And for that, we have WCF Data Services and the Open Data Protocol.
Exposing OData with Data Services
Windows Communication Foundation Data Services (or just Data Services for short) provides the ability to expose your database over HTTP using the same techniques you used to map a database into your .NET application: the Entity Data Model. In fact, if you start with the ASP.NET MVC 2 sample application we just built using a .edmx file, you’re two-thirds of the way there. The last step is to right-click on the web project in the Solution Explorer, choose Add | New Item, then choose WCF Data Service, as shown in Figure 27.
Figure 27: Adding a WCF Data Service endpoint
After pressing the Add button, you’ll be presented with a Data Services file (*.svc) that only requires you to add the name of the entities class in the template parameter to the DataService class and choose which parts of the EDM you’d like to expose and how. Here we’re exposing our sample entities and giving full read-write access to them:
using System.Data.Services; using System.Data.Services.Common; namespace sbweb.Views.Home { public class sbcontent : DataService<sbweb.Models.sbdbContainer> { public static void InitializeService(DataServiceConfiguration config) { // Giving the world read-write access to our data w/o authentication is a bad idea! // See Chapter 3: Data Services for the right way to do things config.SetEntitySetAccessRule("Posts", EntitySetRights.All); config.SetEntitySetAccessRule("Comments", EntitySetRights.All); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; } } }
The DataService base class provides the mapping of the functionality of the entities class generated by EF from the .edmx file to the core verbs of the HTTP protocol, specifically GET, POST, PUT and DELETE, which map to the common data CRUD operations (Create, Read, Update and Delete). This read-write mapping is based on the philosophy of REST (REpresentational State Transfer), which is itself a handy means to expose programmatic functionality across the web in a way that takes advantage of the world-wide infrastructure to serve resources efficiently and securely.
Accessing OData from the Browser
With this small file in place, Data Services has all the information it needs to expose your database as modeled in the .edmx file. To see how, start your web project running and surf to the .svc file. You’ll see your list of entities, as Figure 28 shows.
Figure 28: The top-level OData service document from our sample
Drilling down one level further, you can see our Posts (Figure 29).
Figure 29: Exploring the Posts entities via OData
The data you’re seeing in Figure 29 is formatted according to the Open Data Protocol (OData)[17], which was developed at Microsoft to leverage the IETF standard Atom Publishing Protocol (RFC 5023), itself based on the Atom Syndication Format (RCF 4287). These protocols are cross-platform. In fact, any platform that supports HTTP and XML is enough to support OData.
However, to make programming more convenient than composing and parsing HTTP and XML messages by hand, there are several client platforms with optimized support for consuming OData, including .NET, Silverlight, AJAX, Java, PHP and Excel (via PowerPivot). Further, there are several service-side frameworks that support OData include .NET, SQL Azure, SharePoint and IBM’s WebSphere, with more coming all the time. What all of this means to you is that if you use Data Services to expose your data, it can literally be consumed securely[18] from practically any platform or device on the planet. And you won’t be the only one[19]; we’ve got a wave of data available in OData, with enables rich metadata, a powerful query language (expressed in the URL itself) and a full set of client and server-side libraries for consuming it and producing it.
Accessing OData from .NET
Now that we’ve exposed our data via OData, we can consume it from .NET as well. To demonstrate this, I built myself an editing environment for posts that is slightly better than the table editor in VS. I started by creating a new WPF Application project laying out the WPF as shown in Figure 30.
Figure 30: Laying out the sample editor application in the WPF Designer
The XAML[20] is pretty simple:
<Window Title="MainWindow" Height="350" Width="525" ...> <Grid> <Grid.RowDefinitions> <RowDefinition Height="275*" /> <RowDefinition Height="36*" /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="212*" /> <ColumnDefinition Width="291*" /> </Grid.ColumnDefinitions> <ListBox DisplayMemberPath="Title"ItemsSource="{Binding}" IsSynchronizedWithCurrentItem="True" /> <Label Content="Title" ... /> <Label Content="Creation Date" ... /> <Label Content="Content" ... /> <TextBox Text="{Binding Path=Title}" ... /> <DatePicker Grid.Column="1" SelectedDate="{Binding Path=CreationDate}" ... /> <TextBox Text="{Binding Path=Content}" ... /> <Button Content="Add" Click="addButton_Click" ... /> <Button Content="Delete" Click="deleteButton_Click" ... /> <Button Content="Save" Click="saveButton_Click" ... /> </Grid> </Window>
The only thing interesting in this code is the use of data binding to bring in the data. To make the data available to the program, we need to create a Data Services proxy, which we can do by right-clicking on the project in the Solution Explorer and choosing Add Service Reference, which brings up the dialog in Figure 31.
Figure 31: The Add Service Reference dialog
You’ll notice that I put the URL to the OData endpoint we just built into the dialog and, after I pressed Go, now Visual Studio can read the metadata that describes our endpoint. I also set the namespace to something meaningful and pressed OK.
When I did that, I got myself a set of types very much like what the Entity Designer gave me, one for the context and one for each of the entities. Using these, I can implement my little post editor:
using System; using System.Data.Services.Client; using System.Linq; using System.Windows; using System.Windows.Data; using sbedit.sbcontent; // from our generated service reference namespace sbedit { public partial class MainWindow : Window { sbdbContainer context = new sbdbContainer(new Uri(@"")); DataServiceCollection<Post> posts; public MainWindow() { InitializeComponent(); posts = new DataServiceCollection<Post>( context.Posts.OrderByDescending(p => p.CreationDate).Take(25)); this.DataContext = posts; } void addButton_Click(object sender, RoutedEventArgs e) { var newPost = new Post() { Title = "New Post", CreationDate = DateTime.Now, Content = "your content here" }; posts.Add(newPost); CollectionViewSource.GetDefaultView(this.DataContext).MoveCurrentTo(newPost); } void deleteButton_Click(object sender, RoutedEventArgs e) { var currentPost = (Post)CollectionViewSource.GetDefaultView(this.DataContext).CurrentItem; posts.Remove(currentPost); } void saveButton_Click(object sender, RoutedEventArgs e) { context.SaveChanges(); MessageBox.Show("Changes saved.", "SB Editor"); } } }
First and foremost, notice the creation of the context object, constructed with the URL to our service endpoint. This exposes the Posts and Comments collections, very much like how the EF context works.
Second, notice that we’re composing a query over our Posts collection using the same constructs we were using before. This will be reflected in the URL that gets sent to the OData endpoint.
Next, notice the use of the DataServiceCollection<> type to wrap the query over our Posts collection. The DataServiceCollection<> type adds change notification tracking to support WPF data binding. Without it, you’ll be tracking changes yourself, which very much defeats the purpose of data binding in the first place. By placing it into the main window’s DataContext property, everything is sharing the same set of data against which to be bound[21].
The Add button’s Click event handler pulls the posts collection back out of the window’s data context and adds a new post. The Delete button finds the currently selected post and removes it from the posts collection.
And finally, the Save button’s Click event handler takes all of the changes that have been made against the local context and pushes them back to the database.
With this in place, our post editor works just the way we’d like it to, as shown in Figure 32.
Figure 32: The sample editor application using OData
And while the Data Services client makes it look almost like programming against the Entity Framework, instead of turning our C# into SQL on the wire, it turns it into OData requests. For example, the initial query to pull in the set of posts when our WPF editor application starts up looks like this:
OData HTTP Request GET /sbcontent.svc/Posts()?$orderby=CreationDate%20desc&$top=25 HTTP/1.1 User-Agent: Microsoft ADO.NET Data Services DataServiceVersion: 1.0;NetFx MaxDataServiceVersion: 2.0;NetFx Accept: application/atom+xml,application/xml Accept-Charset: UTF-8 Host: localhost:8080 Connection: Keep-Alive OData HTTP Response HTTP/1.1 200 OK Server: ASP.NET Development Server/10.0.0.0 Date: Sat, 22 May 2010 22:11:35 GMT X-AspNet-Version: 4.0.30319 DataServiceVersion: 1.0; Content-Length: 4798 Cache-Control: no-cache Content-Type: application/atom+xml;charset=utf-8 Connection: Close <?xml version="1.0" encoding="utf-8" standalone="yes"?> <feed xml: <title type="text">Posts</title> <id></id> <updated>2010-05-22T22:11:35Z</updated> <link rel="self" title="Posts" href="Posts" /> <entry> <id></id> <title type="text"></title> <updated>2010-05-22T22:11:35Z</updated> <author> <name /> </author> <link rel="edit" title="Post" href="Posts(1)" /> <link rel="" type="application/atom+xml;type=feed" title="Comments" href="Posts(1)/Comments" /> <category term="sbdb.Post" scheme="" /> <content type="application/xml"> <m:properties> <d:Id m:1</d:Id> <d:Title>Data modeling rocks!</d:Title> <d:CreationDate m:2010-05-16T00:00:00</d:CreationDate> <d:Content>I'm a <b>huge</b> data modeling fan.</d:Content> </m:properties> </content> </entry> <entry> <id></id> ... </entry> ... </feed>
The power of OData is that it can be served from any data source, hosted on any server, consumed on any client, used from any platform and programmed on any language (so long as HTTP and XML are supported). The fact that .NET makes it very easy to serve OData and consume OData is just gravy.
Where are we?
So far, we’ve gone from designing a database schema to deploying the database, from populating the database with test data to migrating the data along with the schema, from accessing the data in our .NET application to exposing it and accessing it via the standard Open Data protocol.
All of that is a lot, but it’s just the beginning of what you can do with the Microsoft data platform. In the other chapters of this book, you’ll read about deploying your databases, using SQL Azure for hosting your database in the cloud, Integration Services for transforming your data in bulk between multiple sources, Reporting Services so that you can give users behind-to-scenes access to your data without building custom application code, Modeling Services so that you can have a text experience for editing your data models as well as a graphical one and synchronization so that you can keep multiple stores of the same data in sync.
In addition, you’ll also get much more depth on Entity Framework, Data Services and the data support in Visual Studio so you have what you need to write real-world applications against the Microsoft data platform.
And speaking of real-world applications, by extending the model described in this chapter and doing a bit more with web design and layout, the functionality of the old sellsbrothers.com, implemented in 591 C# and ASP.NET code files, was reimplemented in 48 code files, while maintaining complete functionality and getting noticeably faster. That’s a 10x gain in my book and the results are shown in Figure 33.
Figure 33: The new hotness
Bio
Chris Sells is a Program Manager for the Business Platform Division. He's written several books, including Programming WPF, Windows Forms 2.0 Programming and ATL Internals. In his free time, Chris hosts various conferences and makes a pest of himself on Microsoft internal product team discussion lists. More information about Chris, and his various projects, is available at.
References
This book is an excerpt from “Programming Data,” by Chris Sells, with Shawn Wildermuth, from Addison-Wesley, 2010 (hopefully!). You can see a full list of draft chapters on Chris’s web site.
[1] If you’re building a content-driven site like mine, there are several free and commercial content management systems (CMS) you should consider before building one from scratch as I’m doing in this example. For coverage of ASP.NET, I recommend “Professional ASP.NET MVC 2.0,” by Jon Galloway, et al. ()
[2] The ATOM protocol, defined in IETF RFC 5023 (), is for exposing blog-style data via XML in a standard way so that people can write programs around the data, e.g. RSS Bandit, Google Reader or the feed support in Microsoft Internet Explorer.
[3] OData, or the “Open Data Protocol”, is defined at and allows structured data to be passed using the ATOM protocol. It supports any kind of data to be exposes, not just blog data, which supports a a much larger set of programs to be written. We’ll see more about it later.
[4] The M in MVC stands for Model, which means that data that drives our application, which is why we’re dropping our data model in that folder. You don’t have to, but it’s an ASP.NET MVC convention. In case you’re curious, the V and the C stand for View and Controller respectively.
[5] The third type of data-based development you’ll hear about is “code-first,” which we’ll talk about in Chapter 2: Entity Framework.
[6] I know – that’s a whole lot of real estate.
[7] A 32-bit integer means that I can create a new blog post every minute of every day for 8,000 years. Hopefully I’ll find something better to do with my time before I run out of unique post identifiers.
[8] If you’re not familiar with SQL, you should be. I recommend “Instant SQL Programming” by Joe Celko to get started. ()
[9] In the event that you cannot afford a SQL schema name, one will be provided for you. It will be called “dbo”, which stands for “database objects.” In general, it’s better to pick one yourself.
[10] EF supports any store that comes with an EF provider. We’ll be focusing on SQL Server in this book, but a sufficiently sophisticated EF provider should work as well.
[11] The Entity Designer Database Generation Power Pack is a tool that can migrate your data forward as you change your model: ().
[12] Unfortunately, the 2010 version of Visual Studio does not support refactoring from the SQL text editor. Keep your fingers crossed that future versions will do so.
[13] You can check the Output window for the specific path to the generated SQL deployment file.
[14] You can see exactly what EF is sending to your SQL Server database using the SQL Server Profiler.
[15] The “Bear Necessities” if you will.
[16] In fact, the new version of sellsbrothers.com started from exactly this beginning.
[17]
[18] OData relies on the same security mechanisms that are already used in web applications, e.g. HTTPS, certificates, etc.
[19] You can see the growing list of OData services listed on http:// odata.org/producers.
[20] XAML is the layout language for WPF windows. Think HTML for desktop applications.
[21] WPF data binding, and WPF itself, is a large topic and very much beyond the scope of this chapter. However, I recommend “Programming WPF,” 2ed by Ian Griffiths and Chris Sells, for in depth coverage. () | http://msdn.microsoft.com/en-us/library/ff754344.aspx | CC-MAIN-2013-20 | refinedweb | 8,585 | 52.8 |
#include <pfmt.h> int pfmt(FILE *stream, long flags, char *format, ... /* arg */);
The pfmt() retrieves a format string from a locale-specific message database (unless MM_NOGET is specified) and uses it for printf(3C) style formatting of args. The output is displayed on stream.
The pfmt() function encapsulates the output in the standard error message format (unless MM_NOSTD is specified, in which case the output is similar to printf()).
If the printf() format string is to be retrieved from a message database, the format argument must have the following structure:
<catalog>:<msgnum>:<defmsg>.
If MM_NOGET is specified, only the defmsg field must be specified.
The catalog field is used to indicate the message database that contains the localized version of the format string. This field must be limited to 14 characters selected from the set of all characters values, excluding \0 (null), pfmt() will attempt to retrieve the message from the C locale. If this second retrieval fails, pfmt() uses the defmsg field of the format argument.
If catalog is omitted, pfmt() will attempt to retrieve the string from the default catalog specified by the last call to setcat(3C). In this case, the format argument has the following structure:
:<msgnum>:<defmsg>.
The pfmt() will output Message not found!!\n as format string if catalog is not a valid catalog name, if no catalog is specified (either explicitly or with setcat()), if msgnum is not a valid number, or if no message could be retrieved from the message databases and defmsg was omitted.
The flags argument determine the type of output (such as whether the format should be interpreted as is or encapsulated in the standard message format), and the access to message catalogs to retrieve a localized version of format.
The flags argument is composed of several groups, and can take the following values (one from each group):
Output format control
Do not use the standard message format, interpret format as printf() format. Only catalog access control flags should be specified if MM_NOSTD is used; all other flags will be ignored.
Output using the standard message format (default value 0).
Catalog access control
Do not retrieve a localized version of format. In this case, only the defmsg field of the format is specified.
Retrieve a localized version of format from the catalog, using msgid as the index and defmsg as the default message (default value 0).
Severity (standard message format only)
Generate a localized version of HALT, but do not halt the machine.
Generate a localized version of ERROR (default value 0).
Generate a localized version of WARNING.
Generate a localized version of INFO.
Additional severities can be defined. Add-on severities can be defined with number-string pairs with numeric values from the range [5-255], using addsev(3C). The specified severity will be generated from the bitwise OR operation of the numeric value and other flags If the severity is not defined, pfmt() uses the string SEV=N, where N is replaced).
Action
Specify an action message. Any severity value is superseded and replaced by a localized version of TO FIX.
The pfmt() function displays error messages in the following format:
label: severity: text
If no label was defined by a call to setlabel(3C), the message is displayed in the format:
severity: text
If pfmt() is called twice to display an error message and a helpful action or recovery message, the output can look like:
label: severity: textlabel: TO FIX: text
Upon success, pfmt() returns the number of bytes transmitted. Upon failure, it returns a negative value:
Write error to stream.
Example 1:
setlabel("UX:test"); pfmt(stderr, MM_ERROR, "test:2:Cannot open file: %s\n", strerror(errno)); displays the message: UX:test: ERROR: Cannot open file: No such file or directory
Example 2:
setlabel("UX:test"); setcat("test"); pfmt(stderr, MM_ERROR, ":10:Syntax error\n"); pfmt(stderr, MM_ACTION, "55:Usage ...\n");
displays the message
UX:test: ERROR: Syntax error UX:test: TO FIX: Usage ...
Since it uses gettxt(3C), pfmt() should not be used.
See attributes(5) for descriptions of the following attributes:
addsev(3C), gettxt(3C), lfmt(3C), printf(3C), setcat(3C), setlabel(3C), setlocale(3C), attributes(5), environ(5) | https://docs.oracle.com/cd/E36784_01/html/E36874/pfmt-3c.html | CC-MAIN-2021-17 | refinedweb | 696 | 52.6 |
I want to use c++ code in c# for unity using CLR.
The program works properly outside of unity, but inside of engine it gives me an error:
"cs0227: unsafe code requires the 'unsafe' command line option to be specified"
using UnityEngine;
using System.Collections;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
public class newspawn_real : MonoBehaviour {
void Start () {
unsafe
{
fixed (int * p = &bam[0, 0, 0])
{
CppWrapper.CppWrapperClass controlCpp = new CppWrapper.CppWrapperClass();
controlCpp.allocate_both();
controlCpp.fill_both();
controlCpp.fill_wrapper();
}
You have to explicitly enable
unsafe code in Unity. You can follow the steps below:
1. First step, Change Api Compatibility Level to .NET 2.0 Subset.
2. Create a file in your
<Project Path>/Assets directory and name it smcs.rsp then put
-unsafe inside that file. Save and close that file.
Close and reopen Visual Studio and Unity. You must re-start both of them.
It's worth noting that even after doing this and re-starting both Unity and Visual Studio but the problem is still there, rename the smcs.rsp file to csc.rsp, or gmcs.rsp and re-start each time until you get one that works. Although, smcs.rsp should do it the first time.
Simple C# unsafe code that compiles after this.
public class newspawn_real : MonoBehaviour { unsafe static void SquarePtrParam(int* p) { *p *= *p; } void Start() { unsafe { int i = 5; // Unsafe method: uses address-of operator (&): SquarePtrParam(&i); Debug.Log(i); } } } | https://codedump.io/share/rBXkK1kHeTfQ/1/how-to-use-quotunsafequot-code-in-c-for-unity-engine | CC-MAIN-2017-43 | refinedweb | 245 | 53.47 |
Wes McKinney, the creator of pandas, is kind of obsessed with performance. From micro-optimizations for element access, to embedding a fast hashtable data structure inside pandas, we benefit from all his hard work.
One thing I'm not really going to touch on is storage formats. There's too many other factors that go into the decision of what format to use for me to spend much time talking exclusively about performance. Just know that pandas can talk to many formats, and the format that strikes the right balance between performance, portability, data-types, metadata handling, etc., is an ongoing topic of discussion.
It's pretty common to have many similar souces (say a bunch of CSVs) that need to be combined into a single DataFrame. There are two routes to the same end
For pandas, the second option is faster. DataFrame appends are expensive relative to a list append. Depending on the values, you may have to be recast data to a different type. And indexes are immutable, so each time you append pandas has to create an entirely new one.
In the last section we download a bunch of weather files, one per state, writing each to a separate CSV. One could imagine coming back later to read them in, using the following code.
The idiomatic python way
files = glob.glob('weather/*.csv') columns = ['station', 'date', 'tmpf', 'relh', 'sped', 'mslp', 'p01i', 'vsby', 'gust_mph', 'skyc1', 'skyc2', 'skyc3'] # init empty DataFrame, like you might for a list weather = pd.DataFrame(columns=columns) for fp in files: city = pd.read_csv(fp, columns=columns) weather.append(df)
This is pretty standard code, quite similar to building up a list of tuples, say. The only nitpick is that you'd probably use a list-comprehension if you were just making a list. But we don't have special syntax for DataFrame-comprehensions (if only), so you'd fall back to the "intitilize empty container, append to said container" pattern.
But, there's a better, pandorable, way
files = glob.glob('weather/*.csv') weather_dfs = [pd.read_csv(fp, names=columns) for fp in files] weather = pd.concat(weather_dfs)
Subjectively this is cleaner and more beautiful. There's fewer lines of code. You don't have this extreaneous detail of building an empty DataFrame. And objectively the pandorable way is faster, as we'll test next.
We'll define two functions for building an identical DataFrame. The first
append_df, creates an empty dataframe and appends to it. The second,
concat_df, creates many DataFrames, and concatenates them at the end. We also write a short decorator that runs the functions a handful of times and records the results.
import time size_per = 5000 N = 100 cols = list('abcd') def timed(n=30): ''' Running a microbenchmark. Never use this. ''' def deco(func): def wrapper(*args, **kwargs): timings = [] for i in range(n): t0 = time.time() func(*args, **kwargs) t1 = time.time() timings.append(t1 - t0) return timings return wrapper return deco @timed(60) def append_df(): ''' The pythonic (bad) way ''' df = pd.DataFrame(columns=cols) for _ in range(N): df.append(pd.DataFrame(np.random.randn(size_per, 4), columns=cols)) return df @timed(60) def concat_df(): ''' The pandorabe (good) way ''' dfs = [pd.DataFrame(np.random.randn(size_per, 4), columns=cols) for _ in range(N)] return pd.concat(dfs, ignore_index=True)
t_append = append_df() t_concat = concat_df() timings = (pd.DataFrame({"Append": t_append, "Concat": t_concat}) .stack() .reset_index() .rename(columns={0: 'Time (s)', 'level_1': 'Method'})) timings.head()
%matplotlib inline sns.set_style('ticks') sns.set_context('talk')
plt.figure(figsize=(4, 6)) sns.boxplot(x='Method', y='Time (s)', data=timings) sns.despine() plt.tight_layout() plt.savefig('../content/images/concat-append.svg', transparent=True)
objectdtypes where possible¶
The pandas type system esentially NumPy's with a few extensions (
categorical,
datetime64,
timedelta64). An advantage of a DataFrame over a 2-dimensional NumPy array is that the DataFrame can have columns of various types within a single table. That said, each column should have a specific dtype; you don't want to be mixing bools with ints with strings within a single column. For one thing, this is slow. It forces the column to be have an
object dtype (the fallback container type), which means you don't get any of the type-specific optimizations in pandas. For another, it violates the maxims of tidy data.
When should you have
object columns?
There are a few places where the NumPy / pandas type system isn't as rich as you might like. There's no integer NA, so if you have any missing values, represented by
NaN, your otherwise integer column will be floats.
There's also no
date dtype (distinct from
datetime).
Consider the needs of your application: can you treat an integer
1 as
1.0?
Can you treat
date(2016, 1, 1) as
datetime(2016, 1, 1, 0, 0)?
In my experience, this is rarely a problem other than when writing to something with a stricter schema like a database.
But at that point it's fine to cast to one of the less performant types, since you're just not doing any operations any more.
The last case of
object dtype data is text data.
Pandas doesn't have any fixed-width string dtypes, so you're stuck with python objects.
There is an important exception here, and that's low-cardinality text data, which is great for Categoricals (see below).
We know that "Python is slow" (scare quotes since that statement is too broad to be meaningful). There are various steps that can be taken to improve your code's performance from relatively simple changes, to rewriting your code in a lower-level language or trying to parallelize it. And while you might have many options, there's typically an order you would proceed in.
First (and I know it's cliche to say so, but still) benchmark your code. Make sure you actual need to spend time optimizing it. There are many options for benchmarking and visualizing where things are slow.
Second, consider your algorithm. Make sure you aren't doing more work than you need to. A common one I see is doing a full sort on an array, just to select the
N largest or smallest items. Pandas has methods for that.
df = pd.read_csv("878167309_T_ONTIME.csv") delays = df['DEP_DELAY']
# Select the 5 largest delays delays.nlargest(5).sort_values()
62914 1461.0 455195 1482.0 215520 1496.0 454520 1500.0 271107 1560.0 Name: DEP_DELAY, dtype: float64
delays.nsmallest(5).sort_values()
307517 -112.0 39907 -85.0 44336 -46.0 78042 -44.0 27749 -42.0 Name: DEP_DELAY, dtype: float64
We follow up the
nlargest or
nsmallest with a sort (the result of
nlargest/smallest is unordered), but it's much easier to sort 5 items that 500,000. The timings bear this out:
%timeit delays.sort_values().tail(5)
10 loops, best of 3: 63.3 ms per loop
%timeit delays.nlargest(5).sort_values()
100 loops, best of 3: 12.3 ms per loop
Assuming you're at a spot that needs optimizing, and you've got the correct algorithm, and there isn't a readily available optimized version of what you need in pandas/numpy/scipy/scikit-learn/statsmodels/..., then what?
The first place to turn is probably a vectorized NumPy implmentation. Vectorization here means operating on arrays, rather than scalars. This is generally much less work than rewriting it with something like Cython, and you can get pretty good results just by making effective use of NumPy and pandas. Not all operations are amenable to vectorization, but many are.
Let's work through an example calculating the Great-circle distance between airports. Grab the table of airport latitudes and longitudes from the BTS website and extract it to a CSV.
coord = (pd.read_csv("227597776_T_MASTER_CORD.csv", index_col=['AIRPORT']) .query("AIRPORT_IS_LATEST == 1")[['LATITUDE', 'LONGITUDE']] .dropna() .sample(n=500, random_state=42) .sort_index()) coord.head()
For whatever reason, suppose we're interested in all the pairwise distances (I've limited it to just a sample of 500 airports to make this managable. In the real world you probably don't need all the pairwise distances, and --since you know to pick the right algorithm before optimizing-- would be better off with a tree).
MultiIndexes have an alternative
from_product constructor for getting the cartesian product of the arrays you pass in. We'll pass in the
coords.index twice and do some index manipulation to get a DataFrame with all the pairwise combinations of latitudes and longitudes. This will be a bit wasteful since the distance from airport
A to
B is the same as
B to
A, but we'll ignore that for now.
idx = pd.MultiIndex.from_product([coord.index, coord.index], names=['origin', 'dest']) pairs = pd.concat([coord.add_suffix('_1').reindex(idx, level='origin'), coord.add_suffix('_2').reindex(idx, level='dest')], axis=1) pairs.head()
Breaking that down a bit:
The
add_suffix (and
add_prefix) is a handy method for quickly renaming the columns.
coord.add_suffix('_1').head()
Alternatively you could use the more general
.rename like
coord.rename(columns=lambda x: x + '_1').
Next, we have the reindex.
Like I mentioned last time, indexes are cruical to pandas.
.reindex is all about aligning a Series or DataFrame to a given index.
In this case we use
.reindex to align our original DataFrame to the new
MultiIndex of combinations.
By default, the output will have the original value if that index label was already present, and
NaN otherwise.
If we just called
coord.reindex(idx), with no additional arguments, we'd get a DataFrame of all
NaNs.
coord.reindex(idx).head()
That's because there weren't any values of
idx that were in
coord.index,
which makes sense since
coord.index is just a regular one-level Index, while
idx is a MultiIndex.
We use the
level keyword to handle the transition from the original single-level Index, to the two-leveled
idx.
level: int or name
Broadcast across a level, matching Index values on the passed MultiIndex level
coord.reindex(idx, level='origin').head()
If you ever need to do an operation that mixes regular single-level indexes with Multilevel Indexes, look for a level keyword argument. For example, all the math operations have them.
try: coord.mul(coord.reindex(idx, level='origin')) except ValueError: print('ValueError: confused pandas')
ValueError: confused pandas
coord.mul(coord.reindex(idx, level='origin'), level='dest').head()
Tangent, I got some... pushback is too strong a word, let's say skepticism on my last piece about the value of indexes. Here's an alternative version for the skeptics
from itertools import product, chain coord2 = coord.reset_index()
x = product(coord2.add_suffix('_1').itertuples(index=False), coord2.add_suffix('_2').itertuples(index=False)) y = [list(chain.from_iterable(z)) for z in x] df2 = (pd.DataFrame(y, columns=['origin', 'LATITUDE_1', 'LONGITUDE_1', 'dest', 'LATITUDE_1', 'LONGITUDE_2']) .set_index(['origin', 'dest'])) df2.head()
It's also readable (it's Python after all), though a bit slower.
With that diversion out of the way, let's turn back to our great-circle distance calculation.
Our first implementation is pure python. The algorithm itself isn't too important, all that matters is that we're doing math operations on scalars.
import math def gcd_py(lat1, lng1, lat2, lng2): ''' Calculate great circle distance between two points. Parameters ---------- lat1, lng1, lat2, lng2: float Returns ------- distance: distance from ``(lat1, lng1)`` to ``(lat2, lng2)`` in kilometers. ''' # python2 users will have to use ascii identifiers (or upgrade) degrees_to_radians = math.pi / 180.0 ϕ1 = (90 - lat1) * degrees_to_radians ϕ2 = (90 - lat2) * degrees_to_radians θ1 = lng1 * degrees_to_radians θ2 = lng2 * degrees_to_radians cos = (math.sin(ϕ1) * math.sin(ϕ2) * math.cos(θ1 - θ2) + math.cos(ϕ1) * math.cos(ϕ2)) # round to avoid precision issues on identical points causing ValueErrors cos = round(cos, 8) arc = math.acos(cos) return arc * 6373 # radius of earth, in kilometers
The second implementation uses NumPy. Note that aside from numpy having a builtin
deg2rad convenience function (which is probably a bit slower than multiplying by a constant $\pi/180$ ), basically all we've done is swap the
math prefix for
np. Thanks to NumPy's broadcasting, we can write code that works on scalars or arrays of conformable shape.
def gcd_vec(lat1, lng1, lat2, lng2): ''' Calculate great circle distance. Parameters ---------- lat1, lng1, lat2, lng2: float or array of float Returns ------- distance: distance from ``(lat1, lng1)`` to ``(lat2, lng2)`` in kilometers. ''' # python2 users will have to use ascii identifiers ϕ1 = np.deg2rad(90 - lat1) ϕ2 = np.deg2rad(90 - lat2) θ1 = np.deg2rad(lng1) θ2 = np.deg2rad(lng2) cos = (np.sin(ϕ1) * np.sin(ϕ2) * np.cos(θ1 - θ2) + np.cos(ϕ1) * np.cos(ϕ2)) arc = np.arccos(cos) return arc * 6373
To use the python version on our DataFrame, we can either iterate...
%%time pd.Series([gcd_py(*x) for x in pairs.itertuples(index=False)], index=pairs.index)
CPU times: user 955 ms, sys: 13.6 ms, total: 968 ms Wall time: 971 ms
origin dest A03 A03 0.000000 A12 375.581448 A21 989.197819 A27 820.626078 A43 121.894542 ... ZXX ZMT 1262.373758 ZNE 14222.583846 ZNZ 15114.635597 ZXK 1346.351439 ZXX 0.000000 dtype: float64
Or use
DataFrame.apply.
%%time r = pairs.apply(lambda x: gcd_py(x['LATITUDE_1'], x['LONGITUDE_1'], x['LATITUDE_2'], x['LONGITUDE_2']), axis=1);
CPU times: user 16.1 s, sys: 63.8 ms, total: 16.2 s Wall time: 16.2 s
But as you can see, you don't want to use apply, especially with
axis=1 (calling the function on each row). It's doing a lot more work handling dtypes in the background, and trying to infer the correct output shape that are pure overhead in this case. On top of that, it has to essentially use a for loop internally.
You rarely want to use
DataFrame.apply and almost never should use it with
axis=1. Better to write functions that take arrays, and pass those in directly. Like we did with the vectorized version
%%time r = gcd_vec(pairs['LATITUDE_1'], pairs['LONGITUDE_1'], pairs['LATITUDE_2'], pairs['LONGITUDE_2'])
CPU times: user 35.2 ms, sys: 7.2 ms, total: 42.5 ms Wall time: 32.7 ms
r.head()
origin dest A03 A03 0.000000 A12 375.581350 A21 989.197915 A27 820.626105 A43 121.892994 dtype: float64
So about 30x faster, and more readable. I'll take it.
I try not to use the word "easy" when teaching, but that optimization was easy right?
The key was knowing about broadcasting, and seeing where to apply it (which is more difficult).
I have seen uses of
.apply(..., axis=1) in my code and other's, even when the vectorized version is availble.
For example, the README for lifetimes (by Cam Davidson Pilon, also author of Bayesian Methods for Hackers, lifelines, and Data Origami) used to have an example of passing this method into a
DataFrame.apply.
data.apply(lambda r: bgf.conditional_expected_number_of_purchases_up_to_time( t, r['frequency'], r['recency'], r['T']), axis=1 )
If you look at the function I linked to, it's doing a fairly complicated computation involving a negative log likelihood and the Gamma function from
scipy.special. But crucially, it was already vectorized. We were able to change the example to just pass the arrays (Series in this case) into the function, rather than applying the function to each row.
This got us another 30x speedup on the example dataset.
bgf.conditional_expected_number_of_purchases_up_to_time( t, data['frequency'], data['recency'], data['T'] )
I bring this up because it's very natural to have to translate an equation to code and think, "Ok now I need to apply this function to each row", so you reach for
DataFrame.apply. See if you can just pass in the NumPy array or Series itself instead.
Not all operations this easy to vectorize. Some operations are iterative by nature, and rely on the results of surrounding computations to procede. In cases like this you can hope that one of the scientific python libraries has implemented it efficiently for you, or write your own solution using Numba / C / Cython / Fortran.
Other examples take a bit more thought to vectorize. Let's look at this example, taken from Jeff Reback's PyData London talk, that groupwise normalizes a dataset by subtracting the mean and dividing by the standard deviation for each group.
import random def create_frame(n, n_groups): # just setup code, not benchmarking this stamps = pd.date_range('20010101', periods=n, freq='ms') random.shuffle(stamps.values) return pd.DataFrame({'name': np.random.randint(0,n_groups,size=n), 'stamp': stamps, 'value': np.random.randint(0,n,size=n), 'value2': np.random.randn(n)}) df = create_frame(1000000,10000) def f_apply(df): # Typical transform return df.groupby('name').value2.apply(lambda x: (x-x.mean())/x.std()) def f_unwrap(df): # "unwrapped" g = df.groupby('name').value2 v = df.value2 return (v-g.transform(np.mean))/g.transform(np.std)
%timeit f_apply(df)
1 loop, best of 3: 3.55 s per loop
%timeit f_unwrap(df)
10 loops, best of 3: 68.7 ms per loop
Pandas GroupBy objects intercept calls for common functions like mean, sum, etc. and substitutes them with optimized Cython versions. So the unwrapped
.transform(np.mean) and
.transform(np.std) are fast, while the
x.mean and
x.std in the
.apply(lambda x: x - x.mean()/x.std()) aren't.
Groupby.apply is always going to be around, beacuse it offers maximum flexibility. If you need to fit a model on each group and create additional columns in the process, it can handle that. It just might not be the fastest (which may be OK sometimes).
Thanks to some great work by Jan Schulz, Jeff Reback, and others, pandas 0.15 gained a new Categorical data type. Categoricals are nice for many reasons beyond just efficiency, but we'll focus on that here.
Categoricals are an efficient way of representing data (typically strings) that have a low cardinality, i.e. relatively few distinct values relative to the size of the array. Internally, a Categorical stores the categories once, and an array of
codes, which are just integers that indicate which category belongs there. Since it's cheaper to store a
code than a
category, we save on memory (shown next).
import string s = pd.Series(np.random.choice(list(string.ascii_letters), 100000)) print('{:0.2f} KB'.format(s.memory_usage(index=False) / 1000))
800.00 KB
c = s.astype('category') print('{:0.2f} KB'.format(c.memory_usage(index=False) / 1000))
100.42 KB
Beyond saving memory, having codes and a fixed set of categories offers up a bunch of algorithmic optimizations that pandas and others can take advantage of.
Matthew Rocklin has a very nice post on using categoricals, and optimizing code in general.
The pandas documentation has a section on enhancing performance, focusing on using Cython or
numba to speed up a computation. I've focused more on the lower-hanging fruit of picking the right algorithm, vectorizing your code, and using pandas or numpy more effetively. There are further optimizations availble if these aren't enough. | http://nbviewer.jupyter.org/gist/TomAugspurger/2d6cb8332868e762daeadf228b6e2bbf | CC-MAIN-2017-13 | refinedweb | 3,172 | 60.51 |
In python programming, often you need to handle files and folders. Sometimes, you may need to check if file exists before opening it or performing any other operation. Using try…except is one way to handle any errors including if the file or path not exists. Here is another simple method to check if file exists. You can use the Path.is_file() method form the module pathlib to check the file if it exists or not. Here is an example:
Example to check if file exists
from pathlib import Path file = Path("samples/app.log") if file.is_file(): print("\n", file.name, "exists.\n") else: print("\nFile does not xists.\n")
Reference
- About Path.is_file() method under pathlib module at Python Docs. | https://www.mytecbits.com/internet/python/check-if-file-exists | CC-MAIN-2020-40 | refinedweb | 122 | 70.6 |
In this article, we are going to create a python function which will take in a list of lists, and then merge them together and sorts the numbers in the new python list from the smallest to the largest.
The function is fairly simple, if you have better idea to make it more simple then do leave your comment below this post.
def flatten_and_sort(array): sorted_array = [] for arr in array: sorted_array += arr sorted_array.sort() return sorted_array
The sort method of the python list make sorting numbers or words easy and simple!
Please follow and like us:
1 Comment
Here is a one-liner:
return sorted(x for arr in array for x in arr) | https://kibiwebgeek.com/python-list-sort-example/ | CC-MAIN-2021-04 | refinedweb | 114 | 66.07 |
Minutes = 0x10;
Hours = 0x12;
Day = 4; // day of week;
Date = 0x11;
Month = 5;
Year = 6;
Second ,the seconds remain updating but do not stop when it reachs up to 59 seconds.It remains counting to 80 seconds and minutes do not increment.--->
Hi Ganimides,
I don't see the problem. Your H, M, S variables are initialised in HEX, and displayed in decimal.
Minutes = 0x10; //converts to 16 decimal
Hours = 0x12; //converts to 18 decimal
I did not check your code but I imagine that the software has a data-type issue which is stopping the seconds wrapping round and minutes updating.
Mark
Hi guys!.
Thank you for taking time to see my code!.
Yes you are right,yesterday night I looked around much better my code I realized that I`m displaying my data in BCD format because of the jumps that it has.
The problem is that I just need to make some routine to convert BCD to binary data so that I can send it out to LCD display.
Greetings!
Ganimides.
Hello Ganimides,
It may be simpler to convert each BCD digit to its ASCII value, and place the characters at the appropriate positions within a string (array). The string could then be directly sent to the LCD.
unsigned char upper_chr (unsigned char value)
{
return ((value >> 4) + 0x30);
}
unsigned char lower_chr (unsigned char value)
{
return ((value & 0x0F) + 0x30);
}
Regards,
Mac
Message Edited by ganimides on 05-17-200608:57 AM
Hello Ganimides,
Since the DS1307 registers are already in BCD format, it is simpler to do BCD to ASCII conversion, rather than BCD to binary conversion, followed by binary to ASCII conversion. The following sequence within your code actually provides the binary to ASCII conversion, and would not be required with my proposal.
Datos4bits(((value%1000)/100)+0x30);
Datos4bits(((value%100)/10)+0x30);
Datos4bits((value%10)+0x30);
The DS1307 actually uses packed BCD format, with two digits represented by a single byte. The purpose of the upper_chr() and lower_chr() functions is to unpack each BCD digit, and convert to an ASCII byte.
The suggested new and modified functions follow. The printf_LCD_4bits() function would now only need to output a text string.
unsigned char upper_char (unsigned char value);
{
return ((value >> 4) + 0x30);
}
unsigned char lower_char (unsigned char value);
{
return ((value & 0x0F) + 0x30);
}
void printf_LCD_4bits(unsigned char fila, unsigned char columna, char *texto)
{
unsigned char adrs;
adrs = columna - 1;
if(fila == 2)
adrs = adrs | 0x40;
Ctrl4bits(adrs | 0x80);
while(*texto)
Datos4bits(*texto++);
}
The following code could then be included within main(), or within another function.
unsigned char LCDtext[] = "xxh:xxm:xxs";
unsigned char Hours, Minutes, Seconds;
Hours = ReadRTCbyte(2) & 0x3F; // 24hr format assumed
Minutes = ReadRTCbyte(1) & 0x7F; // Mask 7 bits only
Seconds = ReadRTCbyte(0) & 0x7F; // Mask 7 bits only
LCDtext[0] = upper_chr (Hours);
LCDtext[1] = lower_chr (Hours);
LCDtext[4] = upper_chr (Minutes);
LCDtext[5] = lower_chr (Minutes);
LCDtext[8] = upper_chr (Seconds);
LCDtext[9] = lower_chr (Seconds);
printf_LCD_4bits (1,1,LCDtext);
I hope this clarifies the situation.
Regards,
Mac
Message Edited by bigmac on 05-18-200605:51 PM
When I did my 1307 routines, I did the 'bit-test' stuff I needed to do 'up front'
and masked that off the data. Then took the 'number' portion of the data and
dropped that into my BCD_to_BIN routine.
When I had to set the data, I did it very similar. Did the BIN_to_BCD on the
data, then 'or' in the other bits and write it back.
It's not rocket science, but if you don't modularize what you're doing with
specific 'in and out' routines, you can get messed real quick.
(Alban put code in SRC for lisibility)
Message Edited by Alban on 05-16-2006 01:32 PM | https://community.nxp.com/thread/13920 | CC-MAIN-2019-43 | refinedweb | 618 | 56.79 |
On Tue, Aug 10, 2021 at 9:21 PM Roumen Petrov <bugtrack@roumenpetrov.info> wrote: > > Hi Vincent, > > Sorry for top posting. > > Perhaps is not easy visible for manual ( > > ) use of conditional code. > In this case #ifdef PIC. > >) Vincent > Vincent Torri wrote: > > Hello > > > > I contribute to an autotools project. The tree is : > > > > src/lib/libfoo <--- the library, with libfoo.h declaring the public symbols > > src/bin/bar <-- the binary which uses libfoo and includes libfoo.h in > > its source files > > > > I want to create the library 'libfoo' on Windows. I also want to > > declare public symbols with __declspec(dllexport) and > > __declspec(dllimport) in a macro that I call MY_API in libfoo.h > > > > Thanks to DLL_EXPORT that libtool is passing to the preprocessor when > > compiling the library 'libfoo', there is no problem to compile libfoo. > > MY_API is correctly defined either when I build the static lib, or the > > shared lib, or both. > > > > The problem I am facing is when I build the 'bar' binary. On Windows: > > > > 1) if 'lifoo' is built as a shared library, when I include libfoo.h in > > 'bar' source files, MY_API must be defined as __declspec(dllimport) > > 2) if 'libfoo' is built as a static library, when I include libfoo.h > > in 'bar' source files, MY_API must be defined as nothing > > > > but, as far as I know, when I compile 'bar', I couldn't find a way to > > know if 'libfoo' has been compiled as a static library or as a shared > > library. I have looked at the 'bar' source files gcc calls, and they > > are the same in both cases (libfoo compiled as a static or shared > > lib). So I don't know how I can correctly define my macro MY_API. > > > > Here is, for now, my macro: > > > > #if defined(_WIN32) || defined(__CYGWIN__) > > # ifdef FOO_BUILD // defined when building 'libfoo' > > # ifdef DLL_EXPORT > > # warning "BUILD DLL" > > # define MY_API __declspec(dllexport) > > # else > > # warning "BUILD STATIC" > > # define MY_API > > # endif > > # else > > # warning "IMPORT DLL" > > # define MY_API __declspec(dllimport) > > # endif > > > > in the last #else, I don't know what to do to correctly manage MY_API > > for my problem above > > > > One solution would be : never compile 'lbfoo' as a static lib ("DLL > > are good on Windows"), but I would like to support both static and > > shared libraries. > > > > Does someone know how to solve my issue ? (I hope I've been clear enough...) > > > > thank you > > > > Vincent Torri > > > > Regards, > Roumen Petrov > > | https://lists.gnu.org/archive/html/libtool/2021-08/msg00004.html | CC-MAIN-2021-43 | refinedweb | 394 | 70.43 |
I orginally found CHoverButton by
Nick Albers and liked
the HoverButton idea, however it did not have enough versatility
for what I wanted. There was
a good start with the MouseHover\Leave code though. I wanted
to be able move and resize the buttons at runtime. I also
wanted to be able to stretch the bitmaps as well as load the
hover images from a horizontal or veritcal layout. I also needed
the buttons to draw as regular buttons just in case no bitmaps
where loaded. Thus CHoverButtonEx is created.
CHoverButton
CHoverButtonEx
To make use of the CHoverButtonEx class simply create a button on
your dialog and change it from CButton to CHoverButtonEx.
CButton
#include "hoverbutton.h"
...
CHoverButtonEx m_hoverbtn;
if no bitmaps or tooltips are needed, then you are done. If you need Bitmaps,
then simply call LoadBitmap(IDB_Bitmap); or else
LoadBitmapFromFile("Bitmap.bmp");.
LoadBitmap takes an image that has 3 equal sized parts. The size of each bitmap
should be width (or height) / 3 = image size.
LoadBitmap(IDB_Bitmap);
LoadBitmapFromFile("Bitmap.bmp");
LoadBitmap
width (or height) / 3 = image size
Call SetHorizontal(TRUE); for horizontal images, SetHorizontal(FALSE);
for vertical images before calling LoadBitmap. Images should be laid out as:
SetHorizontal(TRUE);
SetHorizontal(FALSE);
Next we add tooltips by calling SetToolTipText(UINT nResourceStringID, bActivate = TRUE)
or else as SetToolTipText(CString spText, bActivate = TRUE). Activate is set
to true to create the Tooltip and tell it to show if the mouse hovers. If Activate == FALSE,
then the ToolTip will not show when the mouse hovers over the button. SetToolTipText()
will create the ToolTip and set its text at the same time. Well what if I want to change the
ToolTip text? Then you merely call
SetToolTipText(UINT nResourceStringID, bActivate = TRUE)
SetToolTipText(CString spText, bActivate = TRUE)
Activate == FALSE
SetToolTipText()
DeleteToolTip();
SetToolTipText("My string here");
This will delete the previous tooltip we created and create a new one with the proper text. Why don't
we just reset the text you ask? Ideally that would work, however, when the button is resizeable, merely
setting the text to a new string does not work. We have to delete the tooltip and recreate it with the
proper dimensions and text.
To allow moving and resizing of the button at runtime, we merely call SetMoveable() and this
will allow moving or resizing at runtime. Moving is done at runtime by Right Clicking and dragging the button
then Left Clicking where you want to place the object. Resizing is done by holding down the Control Key and
Right Clicking the Button, then LeftClicking when the button is resized to what you want.
Thus our code to use this class looks like this in our header file:
SetMoveable()
#include "hoverbutton.h"
...
...
...
CHoverButtonEx m_hover;
And like this in our .cpp file:
m_hover.SetHorizontal(TRUE); // Images are laid out horizontally
m_hover.LoadBitmap(IDB_HOVER);//Load from resource
CString hover=_T("Hover Button");//ToolTip text
m_hover.SetMoveable();// Allow moving and resizing
m_hover.SetToolTipText(hover);//Create the ToolTip
The functions to handle these processess are pretty well documented in. | http://www.codeproject.com/Articles/1275/Moveable-Resizable-Runtime-Hover-Buttons-with-Tool | CC-MAIN-2015-22 | refinedweb | 505 | 56.45 |
This article was originally published on my garden.richardhaines.dev
In this article we will create a Jamstack website powered by Gatsby, Netlify Functions, Apollo and FaunaDB. Our site will use the
Harry Potter API for its data that will be stored in a FaunaDB database. The data will be accessed using serverless functions and Apollo. Finally we will display our data in a Gatsby site styled using Theme-ui.
This finished site will look a little something like this: serverless-graphql-potter.netlify.app/
We will begin by focusing on what these technologies are and why, as frontend developers, we should be leveraging them.
We will then begin our project and create our schema.
The Jamstack
Jamstack is a term often used to describe sites that are served as static assets to a
CDN, of course this is nothing new, anyone who has made a
simple site with HTML and CSS and published it has served a static site. To walk away thinking that the only purpose of
Jamstack sites are to serve static files would be doing it a great injustice and miss some of the awesome things this
"new" way of building web apps provides.
A few of the benefits of going Jamstack
- High security and more secure. Fewer points of attack due to static files and external APIs served over CDN
- Cheaper hosting and easier scalability with serverless functions
- Fast! Pre-built assets served from a CDN instead of a server
A popular way of storing the data your site requires, apart from as markdown files, is the use of a headless CMS
(Content Management System). These CMSs have adopted the term headless as they don't come with their own frontend that
displays the data stored, like Wordpress for example. Instead they are headless, they have no frontend.
A headless CMS can be set up so that once a change to the data is made in the CMS a new build is triggered via a webhook
(just one way of doing it, you could trigger rebuilds other ways) and the site will be deployed again with the new data.
As an example we could have some images stored in our CMS that are pulled into our site via a graphql query and shown on
our site. If we wanted to change one of our images we could do so via our CMS which would then trigger a new build on
publish and the new image would then be visible on our site.
There are many great options to choose from when considering which CMS to use:
- Netlify CMS
- Contenful
- Sanity.io
- Tina CMS
- Butter CMS
The potential list is so long i will point you in the direction of a great site that lists most of them
headlesscms.org!
For more information and a great overview of what the Jamstack is and some more of its benefits i recommend checking out
jamstack.org.
Just because our site is served as static assets, that doesn't mean we cant work in a dynamic way and have the benefits
of dynamic data! We wont be diving deep into all of its benefits, but we will be looking at how we can take our static
site and make it dynamic by way of taking a serverless approach to handling our data through AWS Lambda functions, which
we will use via Netlify and FaunaDB.
Serverless
Back in the old days, long long ago before we spread our stack with jam, we had a website that was a combination of HTML
markup, CSS styling and JavaScript. Our website gave our user data to access and manipulate and our data was stored in a
database which was hosted on a server. If we hosted this database ourselves we were responsible for keeping it going and
maintaining it and all of its stored data. Our database could hold only a certain amount of data which meant that if we
were lucky enough to get a lot of traffic it would soon struggle to handle all of the requests coming its way and so our
end users might experience some downtime or no data at all.
If we paid for a hosted server then we were paying for the up time even when no requests were being sent.
To counter these issues serverless computing was introduced. Now, lets cut through all the magic this might imply and
simply state that serverless still involves servers, the big difference is that they are hosted in the cloud and execute
some code for us.
Providing the requested resources as a simple function they only run when that request is made. This means that we are
only charged for the resources and time the code is running for. With this approach we have done away with the need to
pay a server provider for constant up time, which is one of the big plus points of going serverless.
Being able to scale up and down is also a major benefit of using serverless functions to interact with our data stores.
In a nutshell this means that as multiple requests come in via our serverless functions, our cloud provider can create
multiple instances of the same function to handle those requests and run them in parallel. One downside to this is the
concept of cold starts where because our functions are spun up on demand they need a small amount of time to start up
which can delay our response. However, once up if multiple requests are received our serverless functions will stay open
to requests and handle them before closing down again.
FaunaDB
FaunaDB is a global serverless database that has native graphql support, is multi tenancy which allows us to have nested
databases and is low latency from any location. Its also one of the only serverless databases to follow the
ACID transactions which guarantee consistent reads and writes to the database.
Fauna also provides us with a High Availability solution with each server globally located containing a partition of our
database, replicating our data asynchronously with each request with a copy of our database or the transaction made.
Some of the benefits to using Fauna can be summarized as:
- Transactional
- Multi-document
- Geo-distributed
In short, Fauna frees the developer from worry about single or multi-document solutions. Guarantees consistent data
without burdening the developer on how to model their system to avoid consistency issues. To get a good overview of how
Fauna does this see this blog post
about the FaunaDB distributed transaction protocol.
There are a few other alternatives that one could choose instead of using Fauna such as:
- Firebase
- Cassandra
- MongoDB
But these options don't give us the ACID guarantees that Fauna does, compromising scaling.
ACID
- Atomic - all transactions are a single unit of truth, either they all pass or none. If we have multiple transactions in the same request then either both are good or neither are, one cannot fail and the other succeed.
- Consistent - A transaction can only bring the database from one valid state to another, that is, any data written to the database must follow the rules set out by the database, this ensures that all transactions are legal.
- Isolation - When a transaction is made or created, concurrent transactions leave the state of the database the same as is they would be if each request was made sequentially.
- Durability - Any transaction that is made and committed to the database is persisted in the the database, regardless of down time of the system or failure.
Now that we have a good overview of the stack we will be using lets get to the code!
Setup project
We'll create a new folder to house our project, initialize it with yarn and add some files and folders to that we will
be working with throughout.
At the projects root create a functions folder with a nested graphql folder. In that folder we will create three files,
our graphql schema which we will import into Fauna, our serverless function which will live in graphql.js and create the
link to and use the schema from Fauna and our database connection to Fauna.
mkdir harry-potter cd harry-potter yarn init- y mkdir src/pages/ cd src/pages && touch index.js mkdir src/components touch gatsby-config.js touch gatsby-browser.js touch gatsby-ssr.js touch .gitignore mkdir functions/graphql cd functions/graphql && touch schema.gql graphql.js db-connection.js
We'll also need to add some packages.
yarn add gatsby react react-dom theme-ui gatsby-plugin-theme-ui faunadb isomorphic-fetch dotenv
Add the following to your newly created .gitignore file:
.netlify node_modules .cache public
Serverless setup
Lets begin with our schema. We are going to take advantage of an awesome feature of Fauna. By creating our schema and
importing it into Fauna we are letting it take care of a lot of code for us by auto creating all the classes, indexes
and possible resolvers.
schema.gql
type Query { allCharacters: [Character]! allSpells: [Spell]! } type Character { name: String! house: String patronus: String bloodStatus: String role: String school: String deathEater: Boolean dumbledoresArmy: Boolean orderOfThePheonix: Boolean ministryOfMagic: Boolean alias: String wand: String boggart: String animagus: String } type Spell { effect: String spell: String type: String }
Our schema is defining the shape of the data that we will soon be seeding into the data from the Potter API. Our top
level query will return two things, an array of Characters and an array of Spells. We have then defined our Character
and Spell types. We don't need to specify an id here as when we seed the data from the Potter API we will attach it
then.
Now that we have our schema we can import it into Fauna. Head to your fauna console and navigate to the graphql tab on
the left, click import schema and find the file we just created, click import and prepare to be amazed!
Once the import is complete we will be presented with a graphql playground where we can run queries against our newly
created database using its schema. Alas, we have yet to add any data, but you can check the collections and indexes tabs
on the left of the console and see that fauna has created two new collections for us, Character and Spell.
A collection is a grouping of our data with each piece of data being a document. Or a table with rows if you are coming
from an SQL background. Click the indexes tab to see our two new query indexes that we specified in our schema,
allCharacters and allSpells. db-connection.js
Inside db-connection.js we will create the Fauna client connection, we will use this connection to seed data into our
database.
require("dotenv").config(); const faunadb = require("faunadb"); const query = faunadb.query; function createClient() { if (!process.env.FAUNA_ADMIN) { throw new Error(`No FAUNA_ADMIN key in found, please check your fauna dashboard or create a new key.`); } const client = new faunadb.Client({ secret: process.env.FAUNA_ADMIN }); return client; } exports.client = createClient(); exports.query = query;
Here we are creating a function which will check to see if we have an admin key from our Fauna database, if none is
found we are returning a helpful error message to the console. If the key is found we are creating a connection to our
Fauna database and exporting that connection from file. We are also exporting the query variable from Fauna as that will
allow us to use some FQL (Fauna Query Language) when seeding our data.
Head over to your Fauna console and click the security tab, click new key and select admin from the role dropdown. The
admin role will allow us to manage the database, in our case, seed data into it. Choose the name FAUNA_ADMIN and hit
save. We will need to create another key for use in using our stored schema from Fauna. Select server for the role of
this key and name it SERVER_KEY. Don't forget to make a note of the keys before you close the windows as you wont be
able to view them again!
That’s a great start. Next up we will seed our data and begin implementing our frontend!
Now that we have our keys its time to grab one more, from the Potter API, it's as simple
as hitting the get key button in the top right hand corner of the page, make a note of it and head back to your code
editor.
We don't want our keys getting into the wrong wizards hands so lets store them as environment variables. Create a .env
file at the projects root and add add them. Also add the .env path to the .gitignore file.
.gitignore
// ...other stuff .env.*
.env
FAUNA_ADMIN=xxxxxxxxxxxxxxxxxxxxxxxxxxx SERVER_KEY=xxxxxxxxxxxxxxxxxxxxxxxxxxx POTTER_KEY=xxxxxxxxxxxxxxxxxxxxxxxx
Our database isn't much good if it doesn't have any data in it, lets change that! Create a file at the projects root and
name it seed.js
const fetch = require("isomorphic-fetch"); const { client, query } = require("./functions/graphql/db"); const q = query; const potterEndPoint = `{process.env.POTTER_KEY}`; fetch(potterEndPoint) .then(res => res.json()) .then(res => { console.log({ res }); const characterArray = res.map((char, index) => ({ _id: char._id, name: char.name, house: char.house, patronus: char.patronus, bloodStatus: char.blood, role: char.role, school: char.school, deathEater: char.deathEater, dumbledoresArmy: char.dumbledoresArmy, orderOfThePheonix: char.orderOfThePheonix, ministryOfMagic: char.ministryOfMagic, alias: char.alias, wand: char.wand, boggart: char.boggart, animagus: char.animagus })); client .query( q.Map(characterArray, q.Lambda("character", q.Create(q.Collection("Character"), { data: q.Var("character") }))) ) .then(console.log("Wrote potter characters to FaunaDB")) .catch(err => console.log("Failed to add characters to FaunaDB", err)); });
There is quite a lot going on here so lets break it down.
- We are importing fetch to do a post against the potter endpoint
- We import our Fauna client connection and the query variable which holds the functions need to create the documents in our collection.
- We call the potter endpoint and map over the result, adding all the data we require (which also corresponds to the schema we create earlier).
- Using our Fauna client we use FQL to first map over the new array of characters, we then call a lambda function (an anonymous function) and choose a variable name for each row instance and create a new document in our Character collection.
- If all was successful we return a message to the console, if unsuccessful we return the error.
From the projects root run our new script.
node seed.js
If you now take a look inside the collections tab in the Fauna console you will see that the database has populated with
all the characters from the potterverse! Click on one of the rows (documents) and you can see the data.
We will create another seed script to get our spells data into our database. Run the script and check out the Spell
collections tab to view all the spells.
const fetch = require("isomorphic-fetch"); const { client, query } = require("./functions/graphql/db"); const q = query; const potterEndPoint = `{process.env.POTTER_KEY}`; fetch(potterEndPoint) .then(res => res.json()) .then(res => { console.log({ res }); const spellsArray = res.map((char, index) => ({ _id: char._id, effect: char.effect, spell: char.spell, type: char.type })); client .query(q.Map(spellsArray, q.Lambda("spell", q.Create(q.Collection("Spell"), { data: q.Var("spell") })))) .then(console.log("Wrote potter spells to FaunaDB")) .catch(err => console.log("Failed to add spells to FaunaDB", err)); });
node seed-spells.js
Now that we have data in our database its time to create our serverless function which will pull in our schema from
Fauna.
graphql.js
require("dotenv").config(); const { createHttpLink } = require("apollo-link-http"); const { ApolloServer, makeRemoteExecutableSchema, introspectSchema } = require("apollo-server-micro"); const fetch = require("isomorphic-fetch"); const link = createHttpLink({ uri: "", fetch, headers: { Authorization: `Bearer ${process.env.SERVER_KEY}` } }); const schema = makeRemoteExecutableSchema({ schema: introspectSchema(link), link }); const server = new ApolloServer({ schema, introspection: true }); exports.handler = server.createHandler({ cors: { origin: "*", credentials: true } });
Lets go through what we just did.
- We created a link to Fauna using the createHttpLink function which takes our Fauna graphql endpoint and attaches our server key to the header. This will fetch the graphql results from the endpoint over an http connection.
- We then grab our schema from Fauna using the makeRemoteExecutableSchema function by passing the link to the introspectSchema function, we also provide the link.
- A new ApolloServer instance is then created and our schema passed in.
- Finally we export our handler as Netlify requires us to do when writing serverless functions.
- Note that we might, and most probably will, run into CORS issues when trying to fetch our data so we pass our createHandler function the cors option, setting its origin to anything and credentials as true.
Using our data!
Before we can think about displaying our data we must first do some tinkering. We will be using some handy hooks from
Apollo for querying our (namely useQuery) and for that to work
we must first set up our provider, which is similar to Reacts context provider. We will wrap our sites root with this
provider and pass in our client, thus making it available throughout our site. To wrap the root element in a Gatsby site
we must use the gatsby-browser.js and gatsby-ssr.js files. The implementation will be identical in both.
gatsby-browser.js && gatsby-ssr.js
We will have to add a few more packages at this point:
yarn add @apollo/client apollo-link-context
const React = require("react"); const { ApolloProvider, ApolloClient, InMemoryCache } = require("@apollo/client"); const { setContext } = require("apollo-link-context"); const { createHttpLink } = require("apollo-link-http"); const fetch = require("isomorphic-fetch"); const httpLink = createHttpLink({ uri: "", fetch }); const authLink = setContext((_, { headers }) => { return { headers: { ...headers, authorization: `Bearer ${process.env.SERVER_KEY}` } }; }); const client = new ApolloClient({ link: authLink.concat(httpLink), cache: new InMemoryCache() }); export const wrapRootElement = ({ element }) => <ApolloProvider client={client}>{element}</ApolloProvider>;
There are other ways of setting this up, i had originally just created an ApolloClient instance and passed in the
Netlify functions url as a http link then passed that down to the provider but i was encountering authorization issues,
with a helpful message stating that the request lacked authorization headers. The solution was to send the authorization
along with a header on every http request.
Lets take a look at what we have here:
- Created a new http link much the same as we did before when creating our server instance.
- Create an auth link which returns the headers to the context so the http link can read them. Here we pass in our Fauna key with server rights.
- Then we create the client to be passed to the provider with the link now set as the auth link.
Now that we have the nuts and bolts all setup we can move onto some frontend code!
Make it work then make it pretty!
We'll also want to create some base components. We'll be using a Gatsby layout plugin to make life easier for us. We'll
also utilize some google fonts via a plugin. Stay with me...
mkdir -p src/layouts/index.js cd src/components && touch header.js cd src/components && touch main.js cd src/components && touch footer.js yarn add gatsby-plugin-layout yarn add gatsby-plugin-google-fonts
Now we need to add the theme-ui, layout and google fonts plugins to our gatsby-config.js file:
module.exports = { plugins: [ { resolve: "gatsby-plugin-google-fonts", options: { fonts: ["Muli", "Open Sans", "source sans pro:300,400,400i,700"] } }, { resolve: "gatsby-plugin-layout", options: { component: require.resolve("./src/layouts/index.js") } }, "gatsby-plugin-theme-ui" ] };
We'll begin with our global layout. This will include a css reset and render our header component and any children,
which in our case is the rest of the applications pages/components.
/** @jsx jsx */ import { jsx } from "theme-ui"; import React from "react"; import { Global, css } from "@emotion/core"; import Header from "./../components/site/header"; const Layout = ({ children, location }) => { return ( <> <Global styles={css` * { margin: 0; padding: 0; box-sizing: border-box; scroll-behavior: smooth; /* width */ ::-webkit-scrollbar { width: 10px; } /* Track */ ::-webkit-scrollbar-track { background: #fff; border-radius: 20px; } /* Handle */ ::-webkit-scrollbar-thumb { background: #000; border-radius: 20px; } /* Handle on hover */ ::-webkit-scrollbar-thumb:hover { background: #000; } } body { scroll-behavior: smooth; overflow-y: scroll; -webkit-overflow-scrolling: touch; width: 100%; overflow-x: hidden; height: 100%; } `} /> <Header location={location} /> {children} </> ); }; export default Layout;
Because we are using gatsby-plugin-layout our layout component will be wrapped around all of our pages so that we can
skip importing it ourselves. For our site its a trivial step as we could just as easily import it but for more complex
layout solutions this can come in real handy.
To provide an easy way to style our whole site through changing just a few variables we can utilize
gatsby-plugin-theme-ui.
This article wont cover the specifics of how to use theme-ui, for that i suggest going over another tutorial i have
written which covers the hows and whys
how-to-make-a-gatsby-ecommerce-theme-part-1/
cd src && mkdir gatsby-plugin-theme-ui && touch index.js
In this file we will create our sites styles which we will be able to access via the
theme-ui sx prop.
export default { fonts: { body: "Open Sans", heading: "Muli" }, fontWeights: { body: 300, heading: 400, bold: 700 }, lineHeights: { body: "110%", heading: 1.125, tagline: "100px" }, letterSpacing: { body: "2px", text: "5px" }, colors: { text: "#FFFfff", background: "#121212", primary: "#000010", secondary: "#E7E7E9", secondaryDarker: "#545455", accent: "#DE3C4B" }, breakpoints: ["40em", "56em", "64em"] };
Much of this is self explanatory, the breakpoints array is used to allow us to add responsive definitions to our inline
styles via the sx prop. For example:
<p sx={{ fontSize: ["0.7em", "0.8em", "1em"] }} > Some text here... </p>
The font size array indexes corresponded to our breakpoints array set in our theme-ui index file. Next we'll create our
header component. But before we do we must install another package, i'll explain why once you see the component.
yarn add @emotion/styled cd src/components mkdir site && touch header.js
header.js
/** @jsx jsx */ import { jsx } from "theme-ui"; import HarryPotterLogo from "../../assets/svg-silhouette-harry-potter-4-transparent.svg.svg"; import { Link } from "gatsby"; import styled from "@emotion/styled"; const Pag Header = ({ location }) => { return ( <section sx={{ gridArea: "header", justifyContent: "flex-start", alignItems: "center", width: "100%", height: "100%", display: location.pathname === "/" ? "none" : "flex" }} > <Link to="/"> <HarryPotterLogo sx={{ height: "100px", width: "100px", padding: "1em" }} /> </Link> <PageLink sx={{ fontFamily: "heading", fontSize: "2em", color: "white", marginRight: "2em" }} houses </PageLink> <PageLink sx={{ fontFamily: "heading", fontSize: "2em", color: "white" }} Spells </PageLink> </section> ); }; export default Header;
Lets understand our imports first.
- We have imported and used the jsx pragma from theme-ui to allow to to style our elements and components inline with the object syntax
- The HarryPotterLogo is a logo i found via google which was placed in a folder named assets inside of our src folder. Its an svg which we alter the height and width of using the sx prop.
- Gatsby link is needed for us to navigate between pages in our site.
You may be wondering why we have installed emotion/styled when we could just use the sx prop, like we have done else
where... Well the answer lies in the affect we are using on the page links.
The sx prop doesn’t seem to have access to, or i should say perhaps that its doesn't have in its definitions, the
-webkit-background-clip property which we are using to add a cool linear-gradient affect on hover. For this reason we
have pulled the logic our into a new component called PageLink which is a styled Gatsby Link. With styled components we
can use regular css syntax and as such have access to the -webkit-background-clip property.
The header component is taking the location prop provided by @reach/router which Gatsby uses under the hood for its
routing. This is used to determine which page we are on. Due to the fact that we have a different layout for our main
home page and the rest of the site we simply use the location object to check if we are on the home page, if we are we
set a display none to hide the header component.
The last thing we need to do is set our grid areas which we will be using in later pages. This is just my preferred way
of doing it, but i like the separation. Create a new folder inside of src called window and add an index.js file.
export const HousesSpellsPhoneTemplateAreas = ` 'header' 'main' 'main' `; export const HousesSpellsTabletTemplateAreas = ` 'header header header header' 'main main main main' `; export const HousesSpellsDesktopTemplateAreas = ` 'header header header header' 'main main main main' `; export const HomePhoneTemplateAreas = ` 'logo' 'logo' 'logo' 'author' 'author' 'author' 'author' `; export const HomeTabletTemplateAreas = ` 'logo . . ' 'logo author author' 'logo author author' '. . . ' `; export const HomeDesktopTemplateAreas = ` 'logo . . ' 'logo author author' 'logo author author' '. . . ' `;
Cool, now we have our global layout complete, lets move onto our home page. Open up the index.js file inside of
src/pages and add the following:
/** @jsx jsx */ import { jsx } from "theme-ui"; import React from "react"; import { HomePhoneTemplateAreas, HomeTabletTemplateAreas, HomeDesktopTemplateAreas } from "./../window/index"; import LogoSection from "./../components/site/logo-section"; import AuthorSection from "../components/site/author-section"; export default () => { return ( <div sx={{ width: "100%", height: "100%", maxWidth: "1200px", margin: "1em" }} > <div sx={{ display: "grid", gridTemplateColumns: ["1fr", "500px 1fr", "500px 1fr"], gridAutoRows: "100px 1fr", gridTemplateAreas: [HomePhoneTemplateAreas, HomeTabletTemplateAreas, HomeDesktopTemplateAreas], width: "100%", height: "100vh", background: "#1E2224", maxWidth: "1200px" }} > <LogoSection /> <AuthorSection /> </div> </div> ); };
This is the first page our visitors will see. We are using a grid to compose our layout of the page and utilizing the
responsive array syntax in our grid-template-columns and areas properties. To recap how this works we can take a closer
look at the gridTemplateAreas property and see that the first index is for phone (or mobile if you will) with the second
being tablet and the third desktop. We could add more if we so wished but these will suffice for our needs.
Lets move on to creating our logo section. In src/components/site create two new files called logo.js and
logo-section.js
logo.js
/** @jsx jsx */ import { jsx } from "theme-ui"; import HarryPotterLogo from "../assets/svg-silhouette-harry-potter-4-transparent.svg.svg"; export const Logo = () => ( <HarryPotterLogo sx={{ height: ["200px", "300px", "500px"], width: ["200px", "300px", "500px"], padding: "1em", position: "relative" }} /> );
Our logo is the Harry Potter svg mentioned earlier. You can of course choose whatever you like as your sites logo. This
one is merely “HR” in a fancy font.
logo-section.js
/** @jsx jsx */ import { jsx } from "theme-ui"; import { Logo } from "../logo"; const LogoSection = () => { return ( <section sx={{ gridArea: "logo", display: "flex", alignItems: "center", justifyContent: ["start", "center", "center"], position: "relative", width: "100%" }} > <Logo /> </section> ); }; export default LogoSection;
Next up is our author section which will site next to our logo section Create a new file inside of src/components/site
called author-section.js
author-section.js
/** @jsx jsx */ import { jsx } from "theme-ui"; import { Link } from "gatsby"; import { houseEmoji, spellsEmoji } from "./../../helpers/helpers"; import styled from "@emotion/styled"; import { wizardEmoji } from "./../../helpers/helpers"; const Intern ExternalLink = styled.a` color: #fff; &:hover { background-image: linear-gradient( 90deg, rgba(127, 9, 9, 1) 0%, rgba(255, 197, 0, 1) 12%, rgba(238, 225, 23, 1) 24%, rgba(0, 0, 0, 1) 36%, rgba(13, 98, 23, 1) 48%, rgba(170, 170, 170, 1) 60%, rgba(0, 10, 144, 1) 72%, rgba(148, 119, 45, 1) 84% ); background-size: 100%; background-repeat: repeat; -webkit-background-clip: text; -webkit-text-fill-color: transparent; font-weight: bold; } `; const AuthorSection = () => { return ( <section sx={{ gridArea: "author", position: "relative", margin: "0 auto" }} > <h1 sx={{ fontFamily: "heading", color: "white", letterSpacing: "text", fontSize: ["3em", "3em", "5em"] }} > Serverless Potter </h1> <div sx={{ display: "flex", justifyContent: "start", alignItems: "flex-start", width: "300px", marginTop: "3em" }} > <InternalLink sx={{ fontFamily: "heading", fontSize: "2.5em", // color: 'white', marginRight: "2em" }} Houses </InternalLink> <InternalLink sx={{ fontFamily: "heading", fontSize: "2.5em", color: "white" }} Spells </InternalLink> </div> <p sx={{ fontFamily: "heading", letterSpacing: "body", fontSize: "2em", color: "white", marginTop: "2em", width: ["300px", "500px", "900px"] }} > This is a site that goes with the tutorial on creating a jamstack site with serverless functions and FaunaDB I decided to use the potter api as i love the world of harry potter {wizardEmoji} </p> <p sx={{ fontFamily: "heading", letterSpacing: "body", fontSize: "2em", color: "white", marginTop: "1em", width: ["300px", "500px", "900px"] }} > Built with Gatsby, Netlify functions, Apollo and FaunaDB. Data provided via the Potter API. </p> <p sx={{ fontFamily: "heading", letterSpacing: "body", fontSize: "2em", color: "white", marginTop: "1em", width: ["300px", "500px", "900px"] }} > Select <strong>Houses</strong> or <strong>Spells</strong> to begin exploring potter stats! </p> <div sx={{ display: "flex", flexDirection: "column" }} > <ExternalLink sx={{ fontFamily: "heading", letterSpacing: "body", fontSize: "2em", color: "white", marginTop: "1em", width: ["300px", "500px", "900px"] }} author: your name here! </ExternalLink> <ExternalLink sx={{ fontFamily: "heading", letterSpacing: "body", fontSize: "2em", color: "white", marginTop: "1em", width: "900px" }} github: the name you gave this project </ExternalLink> </div> </section> ); }; export default AuthorSection;
This component outlines what the project is, displays links to the other pages and the projects repository. You can
change the text I’ve added, this was just for demo purposes. As you can see, we are again using emotion/styled as we are
making use of the -webkit-background-clip property on our cool linear-gradient links. We have two here, one for external
links, which uses the a tag, and another for internal link which uses Gatsby Link. Note that you should always use the
traditional HTML a tag for external links and the Gatsby Link to configure your internal routing.
You may also notice that there is an import from a helper file what exports some emojis. Lets take a look at that.
Create a new folder inside of src.
cd src mkdir helpers && touch helpers.js
helpers.js
export const gryffindorColors = "linear-gradient(90deg, rgba(127,9,9,1) 27%, rgba(255,197,0,1) 61%)"; export const hufflepuffColors = "linear-gradient(90deg, rgba(238,225,23,1) 35%, rgba(0,0,0,1) 93%)"; export const slytherinColors = "linear-gradient(90deg, rgba(13,98,23,1) 32%, rgba(170,170,170,1) 69%)"; export const ravenclawColors = "linear-gradient(90deg, rgba(0,10,144,1) 32%, rgba(148,107,45,1) 69%)"; export const houseEmoji = `🏡`; export const spellsEmoji = `💫`; export const wandEmoji = `💫`; export const patronusEmoji = `✨`; export const deathEaterEmoji = `🐍`; export const dumbledoresArmyEmoji = `⚔️`; export const roleEmoji = `📖`; export const bloodStatusEmoji = `🧙🏾♀️ 🤵🏾`; export const orderOfThePheonixEmoji = `🦄`; export const ministryOfMagicEmoji = `📜`; export const boggartEmoji = `🕯`; export const aliasEmoji = `👨🏼🎤`; export const wizardEmoji = `🧙🏼♂️`; export const gryffindorEmoji = `🦁`; export const hufflepuffEmoji = `🦡`; export const slytherinEmoji = `🐍`; export const ravenclawEmoji = `🦅`; export function checkNull(value) { return value !== null ? value : "unknown"; } export function checkDeathEater(value) { if (value === false) { return "no"; } return "undoubtedly"; } export function checkDumbledoresArmy(value) { if (value === false) { return "no"; } return `undoubtedly ${wizardEmoji}`; }
The emojis were taken from a really cool site called Emoji Clipboard,
it lets you search and literally copy paste the emojis! We’ll be using these emojis in our cards to display the
characters from Harry Potter. As well as the emojis we have some utility functions that will also be used in the cards.
Each house in Harry Potter has a set of colors that sets them apart form the other houses. These we have exported as
linear-gradients for later use.
Nice! We are nearly there but we haven’t quite finished yet! Next we will use our data and display it to the user of our
site!
We have done quite a bit of setup but haven’t yet had a chance to use our data that we have saved in our Fauna database.
Now’s the time to bring in Apollo and put together a page that shows all the characters data for each house. We are also
going to implement a simple searchbar to allow the user to search the characters of each house!
Inside src/pages create a new file called houses.js and add the following:
houses.js
/** @jsx jsx */ import { jsx } from "theme-ui"; import React from "react"; import { gql, useQuery } from "@apollo/client"; import MainSection from "./../components/site/main-section"; import { HousesPhoneTemplateAreas, HousesTabletTemplateAreas, HousesDesktopTemplateAreas } from "../window"; const GET_CHARACTERS = gql` query GetCharacters { allCharacters { data { _id name house patronus bloodStatus role school deathEater dumbledoresArmy orderOfThePheonix ministryOfMagic alias wand boggart animagus } } } `; const Houses = () => { const { loading: characterLoading, error: characterError, data: characterData } = useQuery(GET_CHARACTERS); const [selectedHouse, setSelectedHouse] = React.useState([]); React.useEffect(() => { const gryffindor = !characterLoading && !characterError && characterData.allCharacters.data.filter(char => char.house === "Gryffindor"); setSelectedHouse(gryffindor); }, [characterLoading, characterData]); const getHouse = house => { switch (house) { case "gryffindor": setSelectedHouse( !characterLoading && !characterError && characterData.allCharacters.data.filter(char => char.house === "Gryffindor") ); break; case "hufflepuff": setSelectedHouse( !characterLoading && !characterError && characterData.allCharacters.data.filter(char => char.house === "Hufflepuff") ); break; case "slytherin": setSelectedHouse( !characterLoading && !characterError && characterData.allCharacters.data.filter(char => char.house === "Slytherin") ); break; case "ravenclaw": setSelectedHouse( !characterLoading && !characterError && characterData.allCharacters.data.filter(char => char.house === "Ravenclaw") ); break; default: setSelectedHouse( !characterLoading && !characterError && characterData.allCharacters.data.filter(char => char.house === "Gryffindor") ); break; } }; return ( <div sx={{ gridArea: "main", display: "grid", gridTemplateColumns: "repeat(auto-fit, minmax(250px, auto))", gridAutoRows: "auto", gridTemplateAreas: [ HousesSpellsPhoneTemplateAreas, HousesSpellsTabletTemplateAreas, HousesSpellsDesktopTemplateAreas ], width: "100%", height: "100%", position: "relative" }} > <MainSection house={selectedHouse} getHouse={getHouse} /> </div> ); }; export default Houses;
We are using @apollo/client from which we import gql to construct our graphql query and the useQuery hook which will
take care of handling the state of the returned data for us. This handy hook returns three states:
- error - If there was an error we will get it here
- data - The requested data
Our page will be handling the currently selected house so we use the React useState hook and initialize it with an empty
array on first render. There after we use the useEffect hook to set the initial house as Gryffindor (because Gryffindor
is best. Fight me!) The dependency array takes in the loading and data states.
We then have a function which returns a switch statement (I know not everyone likes these but i do and i find that they
are simple to read and understand). This function checks the currently selected house and if there are no errors in the
query it loads the data from that house into the selected house state array. This function is passed down to another
component which uses that data to display the house characters in a grid of cards.
Lets create that component now. Inside src/components/site create a new file called main-section.js
main-section.js
/** @jsx jsx */ import { jsx } from "theme-ui"; import React from "react"; import Card from "../cards/card"; import SearchBar from "./searchbar"; import { useSearchBar } from "./useSearchbar"; import Loading from "./loading"; import HouseSection from "./house-section"; const MainSection = React.memo(({ house, getHouse }) => { const { members, handleSearchQuery } = useSearchBar(house); return house.length ? ( <div sx={{ gridArea: "main", height: "100%", position: "relative" }} > <div sx={{ color: "white", display: "flex", flexDirection: "column", justifyContent: "center", alignItems: "center", fontFamily: "heading", letterSpacing: "body", fontSize: "2em", position: "relative" }} > <h4> {house[0].house} Members - {house.length} </h4> <SearchBar handleSearchQuery={handleSearchQuery} /> <HouseSection getHouse={getHouse} /> </div> <section sx={{ margin: "0 auto", width: "100%", display: "grid", gridAutoRows: "auto", gridTemplateColumns: "repeat(auto-fill, minmax(auto, 500px))", gap: "1.5em", justifyContent: "space-evenly", marginTop: "1em", position: "relative", height: "100vh" }} > {members.map((char, index) => ( <Card key={char._id} index={index} {...char} /> ))} </section> </div> ) : ( <Loading /> ); }); export default MainSection;
Our main section is wrapped in memo, which means that React will render the component and memorize the result. If the
next time the props are passed in and they are the same, React will use the memorized result and skip re-rendering the
component again. This is helpful as our component will be re-rendering a lot as the user changes houses or uses the
searchbar, which will will soon create.
In fact, lets do do that now. We will be creating a search bar component and a custom hook to handle the search logic.
Inside src/components/site create two new files. searchbar.js and useSearchbar.js
searchbar.js
/** @jsx jsx */ import { jsx } from "theme-ui"; const SearchBar = ({ handleSearchQuery }) => { return ( <div sx={{ display: "flex", justifyContent: "center", alignItems: "center", margin: "2em" }} > <input sx={{ color: "greyBlack", fontFamily: "heading", fontSize: "0.8em", fontWeight: "bold", letterSpacing: "body", border: "1px solid", borderColor: "accent", width: "300px", height: "50px", padding: "0.4em" }} type="text" id="members-searchbar" placeholder="Search members.." onChange={handleSearchQuery} /> </div> ); }; export default SearchBar;
Our searchbar takes in a search query function which is called when the input is used. The rest is just styling.
useSearchbar.js
import React from "react"; export const useSearchBar = data => { const emptyQuery = ""; const [searchQuery, setSearchQuery] = React.useState({ filteredData: [], query: emptyQuery }); const handleSearchQuery = e => { const query = e.target.value; const members = data || []; const filteredData = members.filter(member => { return member.name.toLowerCase().includes(query.toLowerCase()); }); setSearchQuery({ filteredData, query }); }; const { filteredData, query } = searchQuery; const hasSearchResult = filteredData && query !== emptyQuery; const members = hasSearchResult ? filteredData : data; return { members, handleSearchQuery }; };
Our custom hook takes the selected house data as a prop. It has an internal state which holds an emptyQuery variable
which we set to empty string and a filteredData array, set to empty. The function that runs in our searchbar is the
following function declared in the hook. It takes the query as an event from the input, checks if the data provided to
the hook has data or sets it to an empty array as a new variable called members. It then filters over the members array
and checks if the query matches one of the characters names. Finally it sets the state with the returned filtered data
and query.
We structure the state and create a new variable which checks if the state had any data or not. Finally returning the
data, be that empty or not and the search function.
Phew! That was a lot to go over. Going back to our main section we can see that we are importing our new hook and
passing in the selected house data, then destructing the members and search query function. The component checks if the
house array has any length, if it does it returns the page. The page displays the current house, how many members the
house has, the searchbar (which takes the search query function as a prop), a new house section which we will build and
maps over the members returned from our custom hook.
In the house section we will make use of a super amazing library called Framer Motion.
Lets first see how our new component looks and what it does.
In src/components/site create a new file called house-section.js
house-section.js
/** @jsx jsx */ import { jsx } from "theme-ui"; import { gryffindorColors, hufflepuffColors, slytherinColors, ravenclawColors } from "./../../helpers/helpers"; import styled from "@emotion/styled"; import { motion } from "framer-motion"; const House = styled.a` color: #fff; &:hover { background-image: ${props => props.house}; background-size: 100%; background-repeat: repeat; -webkit-background-clip: text; -webkit-text-fill-color: transparent; font-weight: bold; } `; const HouseSection = ({ getHouse }) => { return ( <section sx={{ width: "100%", position: "relative" }} > <ul sx={{ listStyle: "none", cursor: "crosshair", fontFamily: "heading", fontSize: "1em", display: "flex", flexDirection: ["column", "row", "row"], alignItems: "center", justifyContent: "space-evenly", position: "relative" }} > <motion.li initial={{ scale: 0 }} animate={{ scale: 1 }} transition={{ type: "spring", stiffness: 200, damping: 20, delay: 0.2 }} > <House onClick={() => getHouse("gryffindor")} house={gryffindorColors}> Gryffindor </House> </motion.li> <motion.li initial={{ scale: 0 }} animate={{ scale: 1 }} transition={{ type: "spring", stiffness: 200, damping: 20, delay: 0.4 }} > <House onClick={() => getHouse("hufflepuff")} house={hufflepuffColors}> Hufflepuff </House> </motion.li> <motion.li initial={{ scale: 0 }} animate={{ scale: 1 }} transition={{ type: "spring", stiffness: 200, damping: 20, delay: 0.6 }} > <House onClick={() => getHouse("slytherin")} house={slytherinColors}> Slytherin </House> </motion.li> <motion.li initial={{ scale: 0 }} animate={{ scale: 1 }} transition={{ type: "spring", stiffness: 200, damping: 20, delay: 0.8 }} > <House onClick={() => getHouse("ravenclaw")} house={ravenclawColors}> Ravenclaw </House> </motion.li> </ul> </section> ); }; export default HouseSection;
The purpose of this component is to show the user the four houses of Hogwarts, let them select a house and pass that
selection back up to the main-section state. The component takes the getHouse function from main-section as a prop. We
have created an internal link styled component , which takes each houses colours from our helper file, and returns the
selected house on click.
Using framer motion we prepend each li with the motion tag. This allows us to add a simple scale animation by setting
the initial value 0 (so it’s not visible), using the animate prop we say that it should animate in to it’s set size. The
transition is specifying how the animation will work.
Back to the main-section component, we map over each member in the house and display their data in a Card component by
spreading all the character data. Lets create that now.
Inside src/components/site create a new file called card.js
card.js
/** @jsx jsx */ import { jsx } from "theme-ui"; import { checkNull, checkDeathEater, checkDumbledoresArmy, hufflepuffColors, ravenclawColors, gryffindorColors, slytherinColors, houseEmoji, wandEmoji, patronusEmoji, bloodStatusEmoji, ministryOfMagicEmoji, boggartEmoji, roleEmoji, orderOfThePheonixEmoji, deathEaterEmoji, dumbledoresArmyEmoji, aliasEmoji } from "./../../helpers/helpers"; import { motion } from "framer-motion"; const container = { hidden: { scale: 0 }, show: { scale: 1, transition: { delayChildren: 1 } } }; const item = { hidden: { scale: 0 }, show: { scale: 1 } }; const Card = ({ _id, name, house, patronus, bloodStatus, role, deathEater, dumbledoresArmy, orderOfThePheonix, ministryOfMagic, alias, wand, boggart, animagus, index }) => { return ( <motion.div variants={container} <motion.div variants={item} sx={{ border: "solid 2px", borderImageSource: house === "Gryffindor" ? gryffindorColors : house === "Hufflepuff" ? hufflepuffColors : house === "Slytherin" ? slytherinColors : house === "Ravenclaw" ? ravenclawColors : null, borderImageSlice: 1, display: "flex", flexDirection: "column", padding: "1em", margin: "1em", minWidth: ["250px", "400px", "500px"] }} > <h2 sx={{ color: "white", fontFamily: "heading", letterSpacing: "body", fontSize: "2.5em", borderBottom: "solid 2px", borderColor: "white" }} > {name} </h2> <div sx={{ display: "grid", gridTemplateColumns: "1fr 1fr", gridTemplateRows: "auto", gap: "2em", marginTop: "2em" }} > <p sx={{ color: "white", fontFamily: "heading", letterSpacing: "body", fontSize: "1.5em" }} > <strong>house:</strong> {house} {houseEmoji} </p> <p sx={{ color: "white", fontFamily: "heading", letterSpacing: "body", fontSize: "1.5em" }} > <strong>wand:</strong> {checkNull(wand)} {wandEmoji} </p> <p sx={{ color: "white", fontFamily: "heading", letterSpacing: "body", fontSize: "1.5em" }} > <strong>patronus:</strong> {checkNull(patronus)} {patronusEmoji} </p> <p sx={{ color: "white", fontFamily: "heading", letterSpacing: "body", fontSize: "1.5em" }} > <strong>boggart:</strong> {checkNull(boggart)} {boggartEmoji} </p> <p sx={{ color: "white", fontFamily: "heading", letterSpacing: "body", fontSize: "1.5em" }} > <strong>blood:</strong> {checkNull(bloodStatus)} {bloodStatusEmoji} </p> <p sx={{ color: "white", fontFamily: "heading", letterSpacing: "body", fontSize: "1.5em" }} > <strong>role:</strong> {checkNull(role)} {roleEmoji} </p> <p sx={{ color: "white", fontFamily: "heading", letterSpacing: "body", fontSize: "1.5em" }} > <strong>order of the pheonix:</strong> {checkNull(orderOfThePheonix)} {orderOfThePheonixEmoji} </p> <p sx={{ color: "white", fontFamily: "heading", letterSpacing: "body", fontSize: "1.5em" }} > <strong>ministry of magic:</strong> {checkDeathEater(ministryOfMagic)} {ministryOfMagicEmoji} </p> <p sx={{ color: "white", fontFamily: "heading", letterSpacing: "body", fontSize: "1.5em" }} > <strong>death eater:</strong> {checkDeathEater(deathEater)} {deathEaterEmoji} </p> <p sx={{ color: "white", fontFamily: "heading", letterSpacing: "body", fontSize: "1.5em" }} > <strong>dumbledores army:</strong> {checkDumbledoresArmy(dumbledoresArmy)} {dumbledoresArmyEmoji} </p> <p sx={{ color: "white", fontFamily: "heading", letterSpacing: "body", fontSize: "1.5em" }} > <strong>alias:</strong> {checkNull(alias)} {aliasEmoji} </p> </div> </motion.div> </motion.div> ); }; export default Card;
We are importing all of those cool emojis we added earlier in our helper file. The container and item objects are for
use in our animations from framer motion. We descructure our props, of which there are many, and return a div which has
the framer motion object prepended to it and the item object passed to the variants prop. This is a simpler way of
passing the object and all of it’s values through. For certain properties we run a null check against them to
determinate what we should show.
The only thing left to do is implement the Spells page and its associated components then the implementation of this
site is done! Given all we have covered I’m sure you can handle the last part!
Your final result should resemble something like this:
serverless-graphql-potter.
Did you notice the cool particles? That’s a nice touch you could add to your site!
Deploy the beast!
That’s a lot of code and we haven’t even checked that it works!! (of course during development you should check how
things look and work and make changes accordingly, I didn’t cover running the site as that’s common practice while
developing). Lets deploy our site to Netlify and check it out!
At the projects root create a new file called netlify.toml
netlify.toml
[build] command = "yarn build" functions = "functions" publish = "public"
If you don’t already have an account, create a new one at netlify.com. To publish your site:
- Click create new site, identify yourself and choose your repository
- set your build command as yarn build and publish directory as public
- Click site settings and change site name and…. change the name!
- On the left tab menu find build and deploy and click that and scroll down to the environment section and add your environment variables: SERVER_KEY and FAUNA_ADMIN
- You can add the functions path under the functions tab but Netlify will also pick this up from the netlify.toml file you created
When you first created this new site Netlify tried to deploy it. It wouldn’t have worked as we hadn’t set the
environment variables yet. Go to the deploys tab at the top of the page and hit the trigger deploy dropdown and deploy
site. If you encounter any issues then please drop me an email at hello@richardhaines.dev and we can try and work
through it together.
And that’s it! I hope you enjoyed it and learnt something along the way. Thank you for coming to my TED talk 😅
If you liked this article feel free to give me a follow on Twitter @studio_hungry 😇
Discussion (0) | https://dev.to/studio_hungry/jamstack-and-the-power-of-serverless-with-faunadb-17ec | CC-MAIN-2021-43 | refinedweb | 7,615 | 53.81 |
Hi,
[... VAJ Mock classes ...]
> We can use them to compile the VAJ classes that we distribute with
> Ant, but I'm not sure whether we could distribute the mock classes
> themselves.
Hm, AFAIC not distributing the mock classes themselves, only task binaries
and sources is fine. I just didn't like the idea of people having to
import the complete Ant source into VAJ and back out, just to create the
binaries for the VAJ tasks... (The same thing Francois mentions - the old
"installation mode" is awful).
> They'll have "ibm" in their names which may be enough to
> make lawyers jump up and down.
Lawyers are a strange kind of people.
I share your concern that the mock classes might cause problems... Which
is why I didn't use the original classes or documentation in creating the
mock classes and added the disclaimer to each one. But I can't help about
the names having "com.ibm..." in them, so let's stick with your proposal
and not include the mock classes in the Ant distributions or publicly
available CVS tree. People who have an interest in changing the taks (that
is need to recompile the binaries) should have VAJ around anyway...
If you feel the Bugzilla attachment may be seen as "distribution", just
remove it.
> As long as we distribute binaries, things should be fine, no?
Yep, I think so. The binaries (and sources) for the tasks only contain
references to the IBM classes, and I hope lawyers don't go crazy for an
"import com.ibm...." ;)
cu
Martin
--
{_{__}_} Martin Landers landers@fs.tum.de
oo "elk" elk@fs.tum.de
/ /
(..) " Who is General Failure and why is he reading my harddisk ? "
-- | http://mail-archives.eu.apache.org/mod_mbox/ant-dev/200305.mbox/%3CPine.NEB.4.44.0305021554080.22610-100000@europa.fachschaften.tu-muenchen.de%3E | CC-MAIN-2019-47 | refinedweb | 287 | 73.98 |
Every time I wanna divide 9 with 2 it prints out 4.0. Why not 4.5?? And how can i fix.
Every time I wanna divide 9 with 2 it prints out 4.0. Why not 4.5?? And how can i fix this??
Last edited by bornacvitanic; August 31st, 2012 at 06:24 AM.
You're doing int division which always returns an int (truncated to the nearest int). If you want a double result, you have to use at least one double in your statement:
double result = 9.0 / 2; // the 9.0 makes this double math // or this will work the same: result = 9 / 2.0; // or this result = (double) 9 / 2;
bornacvitanic (August 31st, 2012)
Tnx
i tried it with doubles but it didnt work, but now i set all variables to double and it works!i tried it with doubles but it didnt work, but now i set all variables to double and it works!
public class Z { public static void main(String [] args) { int x1 = 1000000/500001; int x2 = 1000000/499999; int y1 = -1000000/500001; int y2 = -1000000/499999; double f1 = (double)1000000/500001; double f2 = (double)1000000/499999; double g1 = -(double)1000000/500001; double g2 = -(double)1000000/499999; System.out.println("f1 = " + f1 + ", x1 = " + x1); System.out.println("f2 = " + f2 + ", x2 = " + x2); System.out.println("g1 = " + g1 + ", y1 = " + y1); System.out.println("g2 = " + g2 + ", y2 = " + y2); } }
Output:
f1 = 1.999996000008, x1 = 1 f2 = 2.000004000008, x2 = 2 g1 = -1.999996000008, y1 = -1 g2 = -2.000004000008, y2 = -2
Cheers!
Z
Last edited by Zaphod_b; August 31st, 2012 at 08:25 AM.
bornacvitanic (August 31st, 2012), curmudgeon (August 31st, 2012)
Thanks for the correction Z.Thanks for the correction Z. | http://www.javaprogrammingforums.com/whats-wrong-my-code/17463-why-java-9-2%3D4.html | CC-MAIN-2018-17 | refinedweb | 286 | 78.45 |
Troubleshooting KISS with bpftrace
This is the troubleshooting story about me finding out why some packets were getting dropped when running AX.25 over D-Star DV between a Kenwood TH-D74 and an Icom 9700.
Troubleshooting: “Trouble”, from the latin “turbidus” meaning “a disturbance”. “Shooting”, from American English meaning “to solve a problem”.
The end result is this post, and this is the troubleshooting story.
The setup: laptop->bluetooth->D74->rf->9700->usb->raspberry pi.
I’m downloading from the raspberry pi, with the laptop sending back ACKs. But one of the ACKs is not getting through.
axlisten -a clearly showed that the dropped packet was being sent
from the laptop:
radio: fm M0XXX to 2E0XXX-9 ctl RR6-
But nothing received on the receiver side. I saw the D74 light up red
to TX, and the 9700 light up green on RX, but then nothing. Error
counters in
ifconfig ax0 were counting up on the receiver side. So
something is being sent over the air.
And it wasn’t the first packet. All the ones before it were fine. They
were always fine. This packet was always dropped. It was always only
that packet that caused it to stall. The window size was set to 2, so
session establishment,
RR0,
RR2, and
RR4 went through just
fine. But
RR6 keeps getting re-sent, and never gets there.
I tried slowing down the sender on the raspberry pi. Now it no longer
stalled! Note that I didn’t say that
RR6 arrived. It actually
didn’t. But because the window size was 2 the raspberry pi would send
another data packet, acked by
RR7, which would arrive just fine and
ACK everything up to there.
Is the packet being sent to the radio correctly? Is the radio actually sending it over the air correctly? Is it received? Is it being sent via serial to the receiving computer?
This sounds like something kernel tracing would help with. I could start sniffing the radio traffic using an SDR, but I wasn’t looking forward to banging my head against demodulating D-Star. Seems like I’ll do that if I have to, but will try pure software first.
And remember this is the kernel (AX.25 layer) sending data to the KISS
driver, which in turn sends it on to the serial port (which in turn is
USB or Bluetooth, in my case). So it’s not in user space at any
point. I can’t just
strace.
I search around the kernel source for
rfcomm (bluetooth) and
ax25,
and find some functions that may tell me when something is sent, and
what it is.
kprobe:ax25_kiss_rcv { printf("rx %p\n", arg1); } kprobe:ax25_queue_xmit { printf("tx\n"); }
This seems to confirm that I have some good endpoints. I see that the packet is being sent, and not received. Let’s go one level lower on the receiver side.
kprobe:ax25_kiss_rcv { printf("ax25 recv %s\n", kstack); } kprobe:mkiss_receive_buf { printf("mkiss_receive_buf\n"); }
Here I see that the KISS driver is receiving something, but it doesn’t get to the AX.25 layer.
What could the KISS layer on the laptop actually be sending to the radio?
Dumping what’s actually sent to the D74
I couldn’t immediately find any good way to dump payload (but see below), so I just printed the bytes as a string, for decoding in Python. Though this may not work if the packet has nulls in it, I’ve not tested it (again, see below)..
kprobe:rfcomm_tty_write { printf("%d\n%s", arg2, str(arg1, arg2)); }
#!/usr/bin/python3 f = open('complete-trace') while True: l = f.readline() if l == '\n': continue if l == '': if f.read(1) != '': raise "Wat" break l = l.strip() n = int(l) data = f.read(n) print(' '.join(["%02x" % ord(x) for x in data])) open('t.dat','w').write(data)
Output:
c0 80 9a 60 a8 90 86 40 e4 9a 60 a8 90 86 40 61 3f 78 a5 c0 c0 80 9a 60 a8 90 86 40 64 9a 60 a8 90 86 40 e1 51 f9 4f c0 c0 80 9a 60 a8 90 86 40 64 9a 60 a8 90 86 40 e1 91 f9 1f c0 c0 80 9a 60 a8 90 86 40 64 9a 60 a8 90 86 40 e1 d1 f8
Note the 5 repeats of the last packet. That’s the
RR6 packet that’s
not getting there, repeated. Yeah, so far it looks like it’s getting
to the sending radio. But what are those two bytes in the end? I don’t
see those in my tcpdumps. A checksum? And what’s with that
0x80?
That should be
0x00 indicating a data frame, right?
Looking in the kernel source I see that there’s a checksum added to the KISS stream sometimes (also mentioned in dmesg). That’s odd, I didn’t see that on the wikipedia page.
Reading the kernel code it looks like there are two checksum standards
(why just one? that’d be too easy). If you send data to TNC port 8
(via command
0x80), then it’s one checksum system. If you send via
port 2 using command
0x20 it’s another. Super. This is a different
kind of “port” from TCP port and
axports, by the way.
Since the checksum is for KISS, meaning for use between the computer
and the TNC, it seems useless for me. Bluetooth/USB serial won’t
corrupt data, right? I try
kissparms -p radio -c 1 to turn off
checksums, and it works! So the checksum is calculated wrong? Seems
unlikely, since it works for every other packet. Also I seem to still
have more intermittent corruption that’s unexpected.
But yeah, maybe the checksum calculation is just wrong? Nah, it wouldn’t affect just this packet, and with both CRC algorithms.
Back to printing the payload.
There’s a better way in the next version of bpftrace (it’s not in
v0.10.0, which is the latest release as of time of writing): The
buf() function and
%r format specifyer. So I download and compile
git
HEAD.
Here’s a bluetooth serial sniffer bpf program using this new better way:
#include <linux/skbuff.h> #include <linux/tty.h> kprobe:rfcomm_tty_write { $tty = (struct tty_struct*)arg0; // Optionally print $tty->index printf("TX %d %r\n", arg2, buf(arg1, arg2)); } // Other interesting functions: // * kprobe:rfcomm_recv_data // * kprobe:rfcomm_tty_copy_pending kprobe:rfcomm_dev_data_ready { $skb = (struct sk_buff*)arg1; $buf = buf($skb->data, (int64)($skb->len)); printf("RX %d %r\n", $skb->len, $buf); }
This is example output on the laptop side, where we see the received probes from the remote end, and the ACKs that get dropped transmitted (it’s not quite the same payload, because I experimented with different SSIDs):
[…]
This shows the same thing. All the way to the Bluetooth layer it’s correct. So I’d say it’s either getting dropped over-the-air, by the receiving radio, or by the receiving linux kernel.
But because the checksum is wrong the packets don’t make it to the
AX.25 layer, so they can’t be seen with
tcpdump or
axlisten there.
So I make another bpftrace program to sniff reception on the serial level.
#include<linux/tty_ldisc.h> #include<linux/tty.h> #include<linux/skbuff.h> /* // Sniff the serial data on the KISS layer. kprobe:mkiss_receive_buf { $tty = (struct tty_struct*)arg0; $data = arg1; $buf = buf($data, (uint64)(arg3)); printf("RX KISS (pre CRC) %s %d %r\n", arg3, $tty->tty->index, $buf); } */ // Sniff on the tty layer. kprobe:tty_ldisc_receive_buf { $tty = (struct tty_ldisc*)arg0; $p = arg1; // data $count = arg3; $buf = buf($p, (uint64)(arg3)); $name = str($tty->ops->name); $num = $tty->tty->index; if ($name == "mkiss") { printf("RX (pre CRC) %s(%d) %d %r\n", $name, $num, arg3, $buf); } }
Annotated results:
# laptop: Probe received RX (pre CRC) mkiss 20 \xc0\x80\x9a`\xa8\x90\x86@\xe0\x9a`\xa8\x90\x86@s\x11\xc6\xd9\xc0 # laptop: Probe got through CRC check RX 20 \xc0\x80\x9a`\xa8\x90\x86@\xe0\x9a`\xa8\x90\x86@s\x11\xc6\xd9\xc0 # laptop: Resending ACK TX 20 \xc0\x80\x9a`\xa8\x90\x86@r\x9a`\xa8\x90\x86@\xe1\x11\x1e\xdf\xc0 # raspberry pi: ACK bytes received RX (pre CRC) mkiss 3 \xc0\x80\x9a RX (pre CRC) mkiss 3 `\xa8\x90 RX (pre CRC) mkiss 3 \x86@r RX (pre CRC) mkiss 3 \x9a`\xa8 RX (pre CRC) mkiss 3 \x90\x86@ RX (pre CRC) mkiss 3 \xe1\x1e\xdf RX (pre CRC) mkiss 1 \xc0 # Nothing else. ACK didn't get through CRC check.
See the problem? 20 bytes sent. 19 arrives.
0x11 is gone. Of course
the checksum fails. But how can it just disappear? And it’s like this
every time for this packet.
After some more testing it seems that yes, all
0x11 bytes are
lost. I can’t send packets with
0x11 in them!
What’s so special about
0x11? It’s flow control bytes for
XON/XOFF.
The radio is stripping
0x11 and
0x13 (also confirmed) out because
they are flow control characters.
Some more testing also showed that the radio sends these characters for flow control, so intended ones get dropped, and then extra ones are added.
While searching for a way to escape these bytes (it’s apparently protocol-dependent, and not as simple as “the XON/XOFF way”. In fact wikipedia says “This is frequently done with some kind of escape sequence”. “Some kind of”… thanks.
While looking through the 9700 advanced manual on page 10-22 I come across a note that only ASCII is supported. Oh. Oh they mean this is only for printable characters, don’t they?
This is when I open
minicom directly against the ports, start
typing, and realize that I’m not working with a KISS TNC-like
interface at all, no. Every character I type is immediately and
correctly sent and received. The KISS communication I was almost
successfully using to send AX.25 packets was actually between the two
linux kernels, not between computers and radios.
I was talking KISS to myself, not to the radios!
All the
0xC0 escapes,
0x80 command, and everything else, was just
a stream of bytes to the radios, to be sent as-is. Even though they’re
not printable ASCII characters, the radio only bothers to drop the
XON/XOFF characters.
Oh.
Well, I learned bpftrace. So there’s that.
Also I learned that I should real the manual more carefully. In my defense it’s three manuals, totalling 296 pages. | https://blog.habets.se/2020/06/Troubleshooting-KISS-with-bpftrace.html | CC-MAIN-2020-34 | refinedweb | 1,772 | 74.59 |
Contents
You can usually think of problems in released software as coming from things that people forgot to test, what that means is testing was inadequate and the developers were unaware of that fact.
What we're going to look at this week is a collection of techniques called code coverage where automated tools can tell us places where our testing strategy is not doing a good job and that's a very powerful and useful.
One of the trickiest things about testing software is that it's hard to know when you've done enough testing, and the fact is, it is really easy to spend a lot of time testing and to start to believe that you did a good job and then to have some really nasty bugs show up that are triggered by parts of the input space that we just didn't think to test.
So let's look what's really going on,
What's going to turn out is, without really knowing it, our testing is being compliant to some small part of the input domain. The problem, is that even that small part of the domain may contain an infinite number of test cases or else a finite number of test cases that is large enough that, for practical purposes, it's not distinguishable from infinity. Of course, what's going on is we're going to do test cases in other parts of the domain we didn't think to test, putting the results and outputs that are not okay.
It really depends on how we've broken up the input domain.
For example, let's think about the case that we're testing the Therac-25 radiation therapy machine that I used as an example in the last lecture.
It might not be the case that all of the inputs that we are going to test, the ones in this region are the ones where we happened to type the input to the machines slowly. We simply didn't realize that there's a whole other part of the input space that has to be treated differently that happens when we type the input fast. And of course it's in that region where we triggered the race conditions that were leading to massive overdoses.
Similarly, if you remember from lecture one, we have a small Python program that caused the Python runtime to crash. The distinguishing feature of it seem to be a large number of cascaded if statements.
It's pretty easy if we're testing Python programs to remain in the part of this space where for example we have less than 5 nested if statements.
Over here is another region containing programs with 5 or more if statement nested and these are ones that cause for example, the Python virtual machine to crash.
To take an even more extreme example, let's say that we're testing some software that somebody has inserted in a back door. Well in that case, there's going to be an absolutely infinitesimal part of the input domain, maybe way over here that triggers the back door, because remember if you're putting a backdoor in code, you don't want to trigger it accidentally that's going to lead to something extremely bad happening over here. We didn't test inputs triggering the back door because we just didn't know it was there.
So what we'd really like is some sort of a tool or some sort of a methodology, that if we are in fact testing only a small part of the input domain for a system, what we would really like is some sort of an automated scoring system that looks at our testing effort and says to us something like, your score is 14 out of 100. You're not doing a good job testing the system. Keep trying.
And that's what today's lecture is going to be about.
It turns out there's a lot of reasons we'd want to know the assigned score to our testing effort.
So for example, if we can increase our score by testing this part of the domain, we're naturally going to be led to do that and our testing efforts will improve.
Probably, it would be nicer if we could take a large test suite, one maybe that takes several days to run and identify parts of the test suite that are completely redundant. That is to say parts of the test suite that tests exactly the same parts of the input domain. Even though they occupy parts of the input domain that have roughly the same testing effect on the system to assigning a score to our testing efforts and let us do that as well.
This time, let's talk about some theory called partitioning the input domain.
So, we are going to start with some software under test and it's going to have a set of possible inputs, an input domain, and of course, this input domain usually consists of so many possible test cases, but there’s no way we can possibly test them all.
Speaking historically, what people would've often been interested in is ways to partition the input domain for a piece of software under test into a number of different classes so that all of the points within each class are treated the same by the system under test. And while constructing these classes, we are allowed to look at the implementation of the software, we are allowed to look at the specification, we are even allowed to use our vague suspicions that we have. We can use anything we want in order to create these partitions.
So, for example, we will have some subset of the input domain. For purposes of finding defects in the system under test, any point within that subdomain is as good as any other point within that subdomain. So, basically, when testing the system, we pick an arbitary point, execute the system on it, look at the output, and if it is acceptable, then we’re done testing that class of inputs.
So, obviously, in practice, sometimes this partition is going to fail, and by fail, I mean that the thing that we thought was a class of inputs that are all equivalent with respect to the system under test, isn’t really, and in fact, there is a different class hiding within this class which triggers a bug even though the original test case didn’t. And so, when that happens, we can sort of blame the partitioning scheme. We can say that we improperly partition the input.
The problem with this sort of scheme is that we can always blame the partitioning, and the unfortunate fact is the original definition of this partitioning scheme didn’t really give us extremely good guidance in how to actually do the partitioning. All that said was show to do it.
In fact, this sort of scheme hasn’t worked out for large systems under test. We’re talking complex software like real time embedded systems, operating systems or other things.
So in practice what we ended up with is not this idea of coming up with a good partitioning for the input domain rather than a notion of test coverage. What the test coverage is doing is to try to accomplish exact the same thing that partitioning was accomplishing, but it goes about in a different way.
Test coverage is an automatic way of partitioning the input domain with some observed features of the source code so let me say what I mean. So one particular kind of test coverage that we might aim for that is sort of an easy kind of test coverage is called function coverage,
Function coverage is achieved if we managed to test our system in such a way that every function in our source code is executed during testing.
We will be dividing our input domain in chunks where any test case in this part of the input space is going to result, for example, in a call to foo. So now, there's going to be some different subset of our input domain and any point in this subset of the input domain when used as a test input is going to result in a different function in the system under test--let's say bar being called.
We can keep subdividing the input domain for the software under test until we have split it into parts that results in every function being called.
So now, of course, doing this in theory is easy. In practice, we start with a set of test cases, and we run them all through the software under test. We see which functions are called, and then we're going to end up with some sort of a score.
So, for example, some sort of a tool that is watching our software execute can say --we called 181/250 functions. And so what this kind of score is called a test coverage metric. It means that our test cases so far have covered 181 of the functions out of the 250 that we implemented. And so now that we have achieved this goal that we had, which is assigning a score to a collection of test cases. the next thing we have to ask is this score any good? Is that a good test coverage to have executed 181/250 functions?
With this example, it's probably not.
So, what we can do is for each of the functions that wasn't covered, we can go and look at it. And we can try to come up with the test input that causes that function to execute.
There is some function baz here, and we can't seem to devise an input that causes it to execute, then there are a couple of possibilities.
Either way, there is something possibly suspicious or wrong.
Test coverage let’s us assign a score to a collection of test cases, and so let's be a little bit more rigorous about it.
So test coverage is really is a measure of the proportion of a program exercised during testing. So, for example, we’ve just talked about measuring a number of functions out of the total number of functions or exercise by some test that we had. What’s good about test coverage is it gives us a score, gives us something objective that we can use to try figure out how well we’re doing. Additionally, when coverage is less than 100%, that is to say, as in our example, where we had failed to execute all of the functions in the software under test, we know what we need to do to get full coverage. We know what the functions are that we need to execute. Now, we simply need to construct test cases and execute those functions.
So, these are the good things about test coverage.
On the other hand, there are also some disadvantages.
For a larger, more complex software systems where the standards are correct and not as high as they are for safety critical systems, that’s often the case, but it’s difficult or impossible to achieve 100% test coverage. Leaving us with this problem we’re trying to figure out what that actually means about the software. - The third disadvantage is even 100% coverage doesn’t mean that all bugs are found and you could see that sort of easily by thinking about the example way we’re measuring our coverage by looking at the number of functions we executed.
We Just executed some function, of course, it doesn’t mean that we found all the bugs in that function. We may not have executed very much of it or may not have somehow found very many of the interesting behaviors inside that function.
We'll that's enough abstract ideas for now without coverage. Let's take a concrete look of what a coverage can do for us in practice. How it can help us do better testing.
What are we going to do here is look at some random open source Python code that implements a splay tree. Before we go into the details let me briefly explain what a splay tree is.
Broadly speaking a splay tree is just a kind of binary search tree. A binary search tree is a tree where every node has two leaves and it supports operations such as insert, delete, and lookup. The main important thing about a binary search tree, is the keys have to support an order in relation. An order in relation is anything that assigns a total ordering to all the keys in the space. Just as a simple example if we're using integers for keys then we can use less than for order in relation. Or for example, if we're using words as our keys, then we can use dictionary order.
And so again, it doesn't matter what kind of a data type the key is in a binary search tree. All that really matters is the keys we're going to use to look up elements in the tree have this order and relation.
The way the binary search tree is going to work is, we're going to build up a tree under the invariant that the left child of any node always has a key that's ordered before the key of the parent node and the right child is always ordered after the parent node using the ordering. And so, hopefully what we can see now, is that if we build up some sort of a large tree with this kind of shape, we have a procedure for fast lookup.
The way that lookup works is, when we're searching for a particular key in the binary search tree, we only have to walk one path from the root down to the leaves. We always know which subtree might contain the key that we're looking for, and of course, we have to actually go down into that subtree to see if it's there, but the point is we only have to walk one path to the tree.
The upside is that generally, operations on this kind of a search tree, we're going to require a number of tree operations logarithmic in the number of tree nodes.
So for example, we if we have a tree with a million nodes and if that tree that we build ends up being relatively balanced, then usually, we're going to expect to do abouttree operations as part of a lookup, insert, or delete and so we're going to end up doing roughly 20 operations.
So, you can see some speed number of operations is far lower than a number of nodes in a tree that this is generally considered to be an efficient kind of a data structure.
Looking at that, there's a few extra things you need to know about splay trees, - first is that it's a self-balancing tree which means that if you insert nodes in sort of order, remember we have a binary search tree but we call this stability tree that looks something like this.
And so as you can see, this is a very bad kind of a binary search tree because here to do a lookup, we're going to have to walk all of the nodes in a tree and we've lost this nice logarithmic property that made lookups, searches and deletes extremely fast.
The way a self-balancing binary search tree works is, as you add elements to the tree, it has some sort of a balancing procedure that keeps the thing approximately balanced so that tree operations remain very fast.
If you look at the literature, it turns out there are tons and tons of different data structures that offer self-balancing binary search trees and the fast ones of these end up being somewhat complicated. The splay tree is really one of the simplest examples of a self-balancing binary search tree and the implementation that we're going to look at in a minute contains something like a 100 lines of code.
So the other thing you need to know about splay tree before you get into the code is that it has a really cool property that when we access the nodes, let's say we do a lookup of this node here which contains 7, what's going to happen is as a side-effect of the lookup that node is going to get migrated up to the root and then whatever was previously at the root is going to be pushed down and possibly some sort of a balancing operation is going to happen.
The point is, is that frequently accessed elements end up being pushed towards the root of a tree and therefore, future accesses to these elements become even faster. So this is sort of a really nifty feature of the splay tree.
So what we're going to do now is look at an open source Python splay tree, specifically a random-based structure that I found on the web and that happens to implement a splay tree--it comes with its own test suite and we're going to look at what kind of code coverage that this test suite gets on the splay tree.
An evaluation of self-adjusting binary search tree techniques
So here is what the splay tree code in an editor called Emacs, and this is my personal editor of choice. It's doing syntax highlighting and indenting, very much like the Udacity online IDE would do for you. But here what I'm doing is running this on my local PC here.
# Licensed under the MIT license: # class Node: def __init__(self, key): self.key = key self.left = self.right = None def equals(self, node): return self.key == node.key class SplayTree: def __init__(self): self.root = None self.header = Node(None) #For splay() def findMin(self): if self.root == None: return None x = self.root while x.left != None: x = x.left self.splay(x.key) return x.key def findMax(self): if self.root == None: return None x = self.root while (x.right != None): x = x.right self.splay(x.key) return x.key def find(self, key): if self.root == None: return None self.splay(key) if self.root.key != key: return None return self.root.key def isEmpty(self): return self.root == None def splay(self, key): l = r = self.header t = self.root self.header.left = self.header.right = None while True: if key < t.key: if t.left == None: break if key < t.left.key: y = t.left t.left = y.right y.right = t t = y if t.left == None: break r.left = t r = t t = t.left elif key > t.key: if t.right == None: break if key > t.right.key: y = t.right t.right = y.left y.left = t t = y if t.right == None: break l.right = t l = t t = t.right else: break l.right = t.left r.left = t.right t.left = self.header.right t.right = self.header.left self.root = t
And so we can see is, we have a splay tree class, it supports an insert method.
The remove method, this takes a key out of the tree:
and a couple of other operations.
So insert, remove, and lookup are the basic operations supported by any binary search tree, but many implementations support additional operations. So find is the lookup operation for this tree.
def find(self, key): if self.root == None: return None self.splay(key) if self.root.key != key: return None return self.root.key
And then there's the splay operation and what the splay does is, it moves a particular key up to the root of the binary search tree up to the root of the splay tree. This serves as both the balancing operation for the splay tree and also the look up. So, the splay routine involves a couple of screenfuls of codes but it's still fairly simple.
And now, let's look quickly at the test suite first.
import unittest from splay import SplayTree # Licensed under the MIT license: # class TestCase(unittest.TestCase): def setUp(self): self.keys = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] self.t = SplayTree() for key in self.keys: self.t.insert(key) def testInsert(self): for key in self.keys: self.assertEquals(key, self.t.find(key)) def testRemove(self): for key in self.keys: self.t.remove(key) self.assertEquals(self.t.find(key), None) def testLargeInserts(self): t = SplayTree() nums = 40000 gap = 307 i = gap while i != 0: t.insert(i) i = (i + gap) % nums def testIsEmpty(self): self.assertFalse(self.t.isEmpty()) t = SplayTree() self.assertTrue(t.isEmpty()) def testMinMax(self): self.assertEquals(self.t.findMin(), 0) self.assertEquals(self.t.findMax(), 9) if __name__ == "__main__": unittest.main()
So the author of this open source splay tree for the test suite. In this test suite, you can see imports for the Python module unittest. And what unit test does is basically provides a little bit of infrastructure for running unit tests. So, what it's going to do is automatically call these different functions, which are defined for an object inherited from the case test framework
def setUp(self): self.keys = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] self.t = SplayTree() for key in self.keys: self.t.insert(key)
And you can see here, that what we do is for example, we have a setup routine that initializes a list of keys. We make ourselves a new splay tree and insert those 10 elements into the tree. We have a test insert function which loops over all of the elements of the tree and asserts that they're found.
def testInsert(self): for key in self.keys: self.assertEquals(key, self.t.find(key))
We have a remove test function which is going to be called last in our test suite.
def testRemove(self): for key in self.keys: self.t.remove(key) self.assertEquals(self.t.find(key), None)
The functions beginning with a string 'test' are called in alphabetical order, and this happens to be the last one. This is going to remove all of the keys from the tree.
Then finally, we have a function which is going to insert a large number of elements in the tree.
def testLargeInserts(self): t = SplayTree() nums = 40000 gap = 307 i = gap while i != 0: t.insert(i) i = (i + gap) % nums
It's going to insert 40,000 elements into the tree. It's going to make sure that they get staggered by a gap of 307. This is basically going to end up stress testing our splay tree a little bit.
Finally, we have a routine that tests whether the tree correctly knows that it's empty.
def testIsEmpty(self): self.assertFalse(self.t.isEmpty()) t = SplayTree() self.assertTrue(t.isEmpty())
Okay, so this is our sort of minimal unit test.
What we can do is, we can run this and this is going to take just a couple of seconds to run. Okay, so all of those tests took about 1.6 seconds to run. And what I'm going to do now is run the same test under a code coverage string.
coverage erase ; coverage run splay_test.py ; coverage html -i
So, I'm doing here is erasing code coverage date which has been previously stored in this directory. Running the splay test under the coverage framework which is basically going to run an instrument and version of the code and we'll talk about how this all works a little bit later and what it means, and then we're going to generate some HTML.
So, what you can see is it ran quite a bit slower this time because instrumenting the code to measure a coverage has a lot of instructions to the code and this takes extra time.
Okay, now we're going to look at the output.
Here we are looking at the output of the code coverage tool, and what it's telling us is that when we run the splay tree on it's own unit test, out of the 98 statements in the file, 89 of them got run, 9 of them failed to run, and we'll talk about this excluded business later.
So, the language that didn't get run is marked in red.
And so this first one we're going to skip over for now and let's look at the second example.
So, the second line that didn't get run is in the splay trees insert function, but what we can see is that the test suite failed to test the case where we inserted an element into the tree and it was already there. And if you look at this, this looks fairly harmless, we're just erroring out but we're not going to worry about this one right now.
So, let's move on a little bit.
So, here we got something a little bit more interesting. So here we're in the splay tree's removing function. We're going to remove an element from the tree. And so what you can see is that the first thing this function does is, splays the tree based on the key to be removed, and so this is intended to draw that key up to the root node of the tree. If the root node of the tree does not have the key that we're looking for, then we're going to raise an exeption saying that this key wasn't found.
But the thing that's noticed here is that this wasn't tested. If we look below here and go on to the body of the delete function, we see a pretty significant chunk of code that wasn't tested, probably want to go back and revisit this.
And so, let's take a step back and think about what coverage tool is telling us here.
It's basically showing us what we didn't think to test with the unit test that we wrote so far. So, what we're going to do is go ahead and fix the unit test a little bit in order to test this case.
In order to test the case of removing an element from the tree where it's not there, so let's go ahead and do that.
We're going to the test suite, we're going to go to the test removed.
def testRemove(self): for key in self.keys: self.t.remove(key) self.assertEquals(self.t.find(key), None)
After we've removed everything from a tree, we're going to remove an element that we know is not on the tree and of course after we removed everything from the tree, anything we choose should not be on the tree so -999 will work as well as any, so we're going to go ahead and save that and run the coverage tool again.
def testRemove(self): for key in self.keys: self.t.remove(key) self.assertEquals(self.t.find(key), None) self.t.remove(-999)
So this time something interesting happens. What happened is the remove method for this splay tree on removal of -999, on the line that we just added causes an exception re-thrown in this splay function
Traceback (most recent call last): File "splay_test.py", line 19, in testRemove self.t.remove(-999) File "/Users/udacity/Public/cs258/files/splay.py", line 36, in remove self.splay(key) File "/Users/udacity/Public/cs258/files/splay.py", line 83, in splay if < t.key: AtrributeError: 'Nonetype' object has no attribute 'key'
and so let's go back and look at those splay tree code.
So when we removed an element from the tree that wasn't there, it's suppose to raise the exception key not found in tree.
def remove(self, key): self.splay(key) if key != self.root.key: raise 'key not found in tree' ...
On the other hand, what it's actually doing is failing quite a bit below here in the middle of the splay function when the code does a comparison against an element of type none
def splay(self, key): l = r = self.header t = self.root self.header.left = self.header.right = None while True: if key < t.key: ...
and so that's probably not what the developer intended by adding just a little bit to our test suite we seem to have find a bug not anticipated by the developer of the splay tree and I think this example is illustrative for a couple of reasons.
So it told us something interesting and that's nice.
Now on the other hand if the coverage tool hadn't told us anything interesting that is to say if it told us that everything that we hoped was executing when we run the unit test was executing well then that's good too--we get to sleep a little easier.
This serves to make a couple of points
The thing to not read into it is a bit of failed piece of coverage is a mandate to write a test that covers this test case. That's what we did, that's not a good general lesson rather the way we should think about this is that the coverage tool is giving us a bit of evidence. It has given an example suggesting that our test suite is poorly thought out. That is to say that our test suite is failing to exercise functionality that is present in our code and what that means is we haven't thought about this problem very well and we need to rethink the test suite.
So to summarize that, when coverage fails it's better to try to think about why we went wrong rather than just blindly writing a test case and just exercise the code which wasn't covered.
We just looked to an example where measuring coverage was useful in finding a bug in a piece of code.
What I want to show you now is another piece of code. This would be a really quick example. The coverage is not particularly useful in spotting the bug. And so, what I have here is a broken function. The job is to determine whether a number is prime. That is to say, it doesn't correctly do its job of determining whether the number is prime.
import math # broken def isPrime(number): if number<=1 or (number%2)==0: return False for check in range(3,int(math.sqrt(number))): if number%check == 0: return False return True
So, let's look at the logic in this function. So, this prime takes a number. If the number is less than or equal to 1 or divisible by 2, then it's not prime. Now, once the number passes that test, what we are going to do is loop over every number between 3 and the square root of the number and check if the original input number divides evenly by that number. If it does, then of course, we don't have a prime number. And if all of those tests failed to find a divisor, then we have a prime number.
There is a little bit of test code here that checks how this function responds for the numbers 1 through 5 and 23, 24.
def check (n): print "isprime(" + str(n) + ") = " + str (isPrime(n)) check(1) check(2) check(3) check(4) check(5) check(20) check(21) check(22) check(23) check(24)
And so, what to do is let's just run this code.
isprime(1) = False isprime(2) = False isprime(3) = True isprime(4) = False isprime(5) = True isprime(20) = False isprime(21) = False isprime(22) = False isprime(23) = True isprime(24) = False
This code has correctly computed that 1 is not prime, 2 is not prime, 3 is prime, 4 is not, but 5 is.
Similarly, 20, 21, and 22 are not prime numbers. They all have divisors, 23 is prime, and 24 is not.
So, for these 10 examples, this prime function has successfully identified whether the input is prime or not--so, let's run the code coverage tool. We get the same output. Now, let's look at the results.
So, we can see out of the 20 statements in the file, all of them run, and none of them failed to be covered. Statement coverage gives us a perfect result for this particular code and yet another set is wrong.
Here of the same code and ID, so let's run out.
The output is what we expect, and what I would like you to do is do 2 things.
Q. First of all, find at least 1 test case, where you check a value for prime and the code here returns the wrong result.
And then second, create a new function is prime 2 that fixes the error. That is to say a correctly identifies for any natural number input. That is to say any input 1 or larger whether it's prime.
S. So, here we are back with our broken formality test.
import math # broken def isPrime(number): if number<=1 or (number%2)==0: return False for check in range(3,int(math.sqrt(number))): if number%check == 0: return False return True check(6) check(7) check(8) check(9) check(10) check(25) check(26) check(27) check(28) check(29)
And what I have done is I've changed the input a little bit so let's run these new inputs. And what we can see is the function has made a couple of mistakes. For example, it is indicated that 9 is prime, and it has indicated that 25 is prime. Of course neither of those numbers is prime.
So, let's go back to the code and look the mistake. The algorithm here is generally a valid one. It's fine to first of all special case the even numbers, and it's fine then to loop between 3 and the square root of the number. So, the problem is that Python's range function does not loop through 3 and the square of the input number rather it loops between 3 and 1 less than the square of the input number.
So, we can fix this, of course, easily by adding 1 to the square root causing it to actually test against the full range that it needs to test in order to have a successful formality test.
for check in range(3,int(math.sqrt(number))+1):
So, let us run this code and see what happens.
So, 6 is not prime, 7 is. None of the rest of these numbers are prime except for 29.
So, the question is what happened here? Why did test coverage fail to identify the bug? And the answer is sort of simple--statement coverage is a rather crude metric that only checks whether each statement executes once. Each statement executes at least once that lets a lot of bugs slip through. For example, we can have a statement execute, but it computes the wrong numerical answer or what happened here a loop executed, but it executed for the wrong number of times computing the wrong result.
The lesson here is we should not let complete coverage plus a number of successful test cases fool as into thinking that a piece of code of right. It's often the case that deeper analysis is necessary.
Now, we’re finally ready to take a detailed look at several coverage metrics, and the first thing to keep in mind, there is a large number of test coverage metrics out there. If you read the linked article, it lists 101 test coverage metrics. At first, that sounds a little bit of a joke, but if you take a look at the list, what you see is that it’s not too hard to imagine situations in which most of these metrics are actually useful. And if you read it, you can see that these things would probably actually find bugs in real software systems.
So, what I’m going to do here is talk about a fairly small number of coverage metrics that matter for everyday programming life and I’m going to talk about a few more that are interesting for one reason or another because it can get inside into software testing for which you probably want actually use in practice.
So, the first metric we’re going to talk about is called statement coverage and this is in fact the one that is measured by default by the Python test coverage total we looked at. And so, you already had a pretty good idea of what it does.
So let’s just go through it in a little bit more detail.
So, let’s just use this very simple four line codes that I put as an example
if x == 0: y += 1 if y == 0: x += 1
and let’s try to measure its statement coverage. So, let’s say we call this code with x=0 and y=-1. Well, in that case, this
x == 0 test is going to pass and so y is going to be incremented by 1 making y=0. Now,
if y == 0 will also pass and increments x.
So if we enter this code fragment with x=0 and y=-1, all four statements will be executed. So, this will give us a statement coverage of 100%.
So, that’s pretty obvious. It’s really quick, so let’s sort of call it with different values.
So now, we call this code with x=20 and y=20. Both tests will fail, and so, we'll end up executing both of the tests but neither of the branches of the test, and so, we will end up with a code coverage or 2/4 statements or 50%.
While we’re on the subject of statement coverage, I would like to also mention line coverage.
This is very similar to statement coverage, but the metric is tied to actual physical lines in the source code. And so, in this case, there is only one statement for each line, so statement coverage and line coverage would be exactly identical. But on the other hand, if we decided to write some code that had multiple statements per line, line coverage would conflate them where a statement coverage would consider them individual statements, for most practical purposes, these are very similar.
So, statement coverage has a slightly finer granularity.
On the subject of statement coverage, we will take a very short quiz. The quiz is going to have two parts, both of which stem from a little statistics module that we have here.)
The function stats is defined to take a list of inputs and what the function does is computes the smallest element in the list, the largest element in the list, and the median element of the list-- that is to say if we order the list numerically the middle element where the average of the two middle elements if the list has an even number of elements and finally, it computes the mode of the list where the mode is the element which occurs the most frequently in the list.
In the case where the list is bimodal--meaning it has two modes or multimodal--more than two modes--we'll print all of it.
What we do here is test the stats function extremely badly, so I'm going to create a list containing only the number 31 and I'm going to call stats on the list and so let's look at the coverage that we get.
l =[31] stats(l)
We can see here that even my fairly bad test managed to cover 29 statements in the stats function but these statements are uncovered and it's shown right here.
Q.Your assignment for the first part of this API quiz is to create a collection of test cases for it which is 100% statement coverage. What I mean by that specifically is that your job is to construct a several lists, calls stats on them, and cover all statements.
What I'd like you to do is think about it a little bit, try to visualize the effect that your inputs are having on the code, try to come up with the corruption of inputs that gets false statement coverage on the first try but then, of course, check your answer using the coverage tool.
S. And the key really was simply calling the stats function with two lists. One which had an even number of elements, the other with an odd number of elements and then furthermore at least one of the list had to not read the degenerate list containing only one element.
So if you do something like what I did here, you'll achieve full statement coverage, and let's just look at that quickly.
def test(): ###Your code here. # Change l to something that manages full coverage. You may # need to call stats twice with different input in order # to achieve full coverage. l = [31,32,33,33,34] stats(l) l = [31,32,33,33] stats(l)
So here we can see that out of the 34 statements in the program, 34 will run and none were missing--so we achieved full statement coverage.
Well, let's take another quick quiz and this one, like the broken prime number function I showed you, is designed to pry into the limitations of coverage metrics.
Q. So your job now is to insert a bug into the stats module, that is to say make it wrong but in a way that's undetectable by test cases that get full statement coverage.
So test 1 is a function that you write which contains either the test cases you just submitted or different ones. These test cases together need to achieve 100% statement coverage for the stats function but we must not reveal the bug--that is to say you're broken stats function needs to return the correct answer for the test cases presented here.
The second thing I want you to do is define a function test 2, which also calls the stats function, and this one should reveal the bug.
Your assignment is to break the stats function in such a way that the flaw is undetectable by test cases that you design would get a 100% test coverage, but also you need to show us what the flaw is by supplying a second test case.
S. Well I hope you enjoyed trying to fool the test coverage metrics.
It turns out there's essentially an infinite number of ways to do that. The way I chose was to insert a call to the absolute value function,
for i in lst: if min is None or i < min: min = i if max is None or i > max: max = i if i in freq: freq[i] += 1 else: freq[i] = 1
So here we're iterating over the values and the list of numbers looking for the largest one, the smallest one, and competing frequency leading to the mode.
What I did here is so that i is equal to the absolute value of i.
for i in lst: i = abs(i) if min is None or i < min: min = i if max is None or i > max: max = i if i in freq: freq[i] += 1 else: freq[i] = 1
Now of course when the inputs are positive as they are in the first two test cases that achieved 100% statement coverage, everything is fine. On the other hand in the other test cases, what I do is call them with the list containing negative values and of course, it's going to compute the wrong thing for them. So the list contains -33 and -34, and clearly the minimum value in that list is not 33 and the max is not 34.
So what you can see here is I've met the requirements of the assignment.
As I said, really there are a lot of different ways you could've accomplished this effect and realistically, for purposes of this assignment which was to get you to think about the limitations of coverage a little bit, any of them would be just as good as the other.
Back to coverage metrics.
We just talked about statement coverage, which is closely related to line coverage, but it's a bit more fine-grained, and now let's talk about what is probably the only other test coverage metric that will matter in your day-to-day life unless you go build avionics software.
Branch coverage is a metric where a branch in a code is covered, if it executes both ways. For example, to get 100% branch coverage for the statement that tests whether x = 0, it would be needed to be executed in a state where x was zero and also in a state where x was not equal to zero.
And so, in many cases, branch coverage and statement coverage have the same effect. For example, if our code only contained if-then-else loops, the metrics would be equivalent. On the other hand for code like this that's missing the else branches they're not quite equivalent.
if x == 0: y += 1 if y == 0: x += 1
We can take as inputs to this code x =0 and y is -1. These inputs were sufficient to get 100% statement coverage. On the other hand, these are not sufficient to get 100% branch coverage.
What happens is these cause the taken branch of the if to be executed but not the else branch. Then the taken branch of the second if to be executed, but not the else branch. There are different ways to score branch coverage, but one way we can do it is there are two ways to take this branch, two ways to take this branch, so we could say this is 50% branch coverage.
The other thing we could do, however, is do what our Python module for coverage is going to do, we could say that both of these branches were partially executed. That is to say, one of their possibilities was realized during testing. No branches were completely missed, and no branches were totally covered.
So, let's go ahead and see how our coverage module tells us this.
def foo(x,y): if x == 0: y += 1 if y == 0: x += 1 foo(0, -1)
And so we're going to invoke the function foo with x being 0 and y being -1. Let's see what happens.
We're going run this under the coverage tool, but this time we're going to give the coverage run command, an argument 'branch' that simply tells it to measure branch coverage instead of just measuring statement coverage. It's again going to render some HTML as a result, and if we look at the output, it's going to tell us that out of six statements all six of them were run, and there were zero missing statements.
So, at the statement level, we've achieved 100% coverage. On the other hand, at the branch level, we had two branches that were partially executed, that is to say, only one of their two possibilities was realized during execution.
Now, if we change this a little bit by calling foo a second time with 0 and -2, run the coverage tool again, what we'll see is that the second branch, the test of y now is executed both ways. On the other hand, the first branch, the one that tests x still is partially executed.
Now we're going to take a quick programming quiz on branch coverage. The quiz is going to involve some Python code that simulates some adders. Adders are very simple hardware modules that perform addition.
Here I'm just going to draw a 1-bit adder to show you how it works.
The code that you're going to test is going to be a cascading series of 8 of these. The way the adder works is it takes two inputs, A and B, and A and B are bits--so they're valued at either 0 or 1, and in Python we're going to represent the 1 bit as True and the 0 bit as False. So, we're going to use Boolean logic to implement this, and there's a carry bit coming in.
The output is a single-bit sum of A and B plus a carry bit out. The function implemented by the adder can be described like this: [S = A \oplus B \oplus Cin] The sum is the A input XORed with the B input XORed with the C input. To do an XOR on two booleans in Python, we can simply use the not equals operator
!=.
The carry bit is going to equal to [Cout = (A \cdot B) + (Cin \cdot (A \oplus B)]. And so the "and" and "or" [cdot = and, \oplus = or] operators in Python are, of course, logical and, and or.
What we have here is a couple of boolean equations that together implement a full 1-bit adder. If we change these adders together, we can build up something extremely exciting like an actual adder that corresponds to the add instruction that you would find in an instruction set for a real computer.
Now let's look at the code. Here I have some Python code implementing an 8-bit adder.
def add8(a0,a1,a2,a3,a4,a5,a6,a7,b0,b1,b2,b3,b4,b5,b6,b7,c0): s1 = False if (a0 != b0) != c0: s1 = True c1 = False if (a0 and b0) != (c0 and (a0 != b0)): c1 = True s2 = False if (a1 != b1) != c1: s2 = True c2 = False if (a1 and b1) != (c1 and (a1 != b1)): c2 = True s3 = False if (a2 != b2) != c2: s3 = True c3 = False if (a2 and b2) != (c2 and (a2 != b2)): c3 = True s4 = False if (a3 != b3) != c3: s4 = True c4 = False if (a3 and b3) != (c3 and (a3 != b3)): c4 = True s5 = False if (a4 != b4) != c4: s5 = True c5 = False if (a4 and b4) != (c4 and (a4 != b4)): c5 = True s6 = False if (a5 != b5) != c5: s6 = True c6 = False if (a5 and b5) != (c5 and (a5 != b5)): c6 = True s7 = False if (a6 != b6) != c6: s7 = True c7 = False if (a6 and b6) != (c6 and (a6 != b6)): c7 = True s8 = False if (a7 != b7) != c7: s8 = True c8 = False if (a7 and b7) != (c7 and (a7 != b7)): c8 = True return (s1,s2,s3,s4,s5,s6,s7,s8,c8)
What you can see is it takes a0 through a7. That is to say 8 bits of input that constitute parts of a where a0 is the low order bit, and a7 is the highest bit. Then b0 through b7 indicate the bits of the second input where again B0 is the lowest order bit of B and B7 is the highest. It takes in an initial carry-in bit.
Q. The chain of logic here is a cascading series of full adders for the individual bits. As you can see, it's a little bit long. And so your problem for this API quiz is to come up with a series of calls to this 8-bit add function which get 100% branch coverage.
And let me give you a couple hints.
S. Let's go through a couple of solutions to this programming quiz where we're trying to get 100% branch coverage for an 8-bit adder.
And so they way I solved this is using exhaustive testing. The insight is that 8-bit inputs characterize the full range of values from 0 to 255. What I can do is write a function test_exhaustive which lets i loop over the range 0-255, j loop over the range 0 to 255, and then define a my_add function which is going to invoke the 8-bit adder with those inputs. Then what we're going to do is print the output and assert that the result is equal to the actual i + j output.
def testExhaustive(): for i in range(256): for j in range(256): res = myadd(i,j) print str(i) + " " + str(j) + " = " + str(res) assert res == (i+j)
This goes a little bit beyond what I asked you to do for the quiz, but it's a good idea to make sure that the code is right.
So, now this myadd function is kind of where the magic happens.
def myadd(a, b): (a0,a1,a2,a3,a4,a5,a6,a7) = split(a) (b0,b1,b2,b3,b4,b5,b6,b7) = split(b) (s0,s1,s2,s3,s4,s5,s6,s7,c) = add8(a0,a1,a2,a3,a4,a5,a6,a7,b0,b1,b2,b3,b4,b5,b6,b7,False) return glue(s0,s1,s2,s3,s4,s5,s6,s7,c)
13
What myadd does is takes an integer a and splits that into the bits, splits it into 8 bits that represent the same value as the integer, do the same thing for b. Then we're going to call the add8 function with the bits of a and the bits of b, resulting in a set of bits representing the sum. Then, we can glue those back into an integer and that's going to be returned to check our assertion.
Let's look at the split and glue functions.
Split is pretty simple. It just takes an integer, and if n bit-wise and with 1 is true, then the lower bit must have been set, and so we'll return a true value for the low order bit position. Then we'll go to comparing with 2, 4, 8, 16, 32, 64, and 128.
def split(n): return(n&0x1, n&0x2, n&0x4, n&0x8, n&0x10, n&0x20, n&0x40, n&0x80)
Together these tests serve to split the input integer into a sequence of true and false values that together represent that integer.
The glue function does exactly the opposite thing. It takes a series of boolean values and glues them into an integer. The way we do this is by keeping a running total. If b 0--that is to say, if the low-order bit of the input is set, we increment a running total by 1. If the next bit if set, we increment it by two. If the third bit is set, we increment it by 4, then 8, 16, 32, 64, 128, and 256. And so together, this lets us reconstruct an integer value from its set of bits.
def glue(b0, b1, b2, b3, b4, b5, b6, b7, c): t=0 if b0: t+=1 if b1: t+=2 if b2: t+=4 if b3: t+=8 if b4: t+=16 if b5: t+=32 if b6: t+=64 if b7: t+=128 if c: t+=256 return t
So, when we call these things together, we can verify that the code actually implements an adder and incidentally, because we're testing it on all possible values,we're going to get full branch coverage. Let's just make sure that that's the case. Okay, so we just run the code. Now let's look at the coverage output.
Here we're looking at the coverage output, and what we can see is that of the 85 statements present in the adder, all 85 of them have ran, so none of them are missing, and there were 9 partially executed comparison statements. That is to say 0 comparison statements, which only went one way.
If we look through the code we can see that indeed, the coverage tool believes that it's all covered. So, now let's look at an alternative solution.
Instead of our exhaustive test, we could have written a much smaller test that gets 100% branch coverage. This is based on the observation that it we look at the cascading series of tests in the branch coverage, basically all that maters are whether the input bits are 0 or 1. So, if we call the adder with all 0 bits, we call it with all 1 bits, and then we need 1 more test case, we can get 100% branch coverage this way,
myadd (0,0) myadd (0,1) myadd (0,255)
So let's just make sure that that's, indeed, the case.
I'm going to run the adder again. This time it's not printing out anything. Let's go back to the webpage. This time we have 81 statements, and they all ran, and we have 0 missing statements and 0 partially executed statements. So, as you can see, the coverage tool believes that just these three really simple test cases were sufficient to get 100% branch coverage of our adder.
We looked a couple common coverage metrics that come up in practice. So, we've looked at:
and for most of you out there, these are the coverage metrics that are going to matter for everyday life.
Now, as I said before, there are many other coverage metrics, and we're going to just look at a few of them. The reason these are interesting is not because we're going to go out and obsessively get 100% coverage on our code on all these metrics. But rather because they form part of the answer to the question how shall we come up with good test inputs in order to effectively find bugs in our software?
Loop coverage is very easy. It simply specifies that we execute each loop 0 times, once, and more than once. The insight here is that loop boundary conditions are an extremely frequent source of bugs in real codes. For example, if we had this loop in our Python code,
for loop in open("file"): process(line)
so for a line in open("file")--that is to say we want to read every line from the file and then process it--to get full loop coverage we would need to test this code using a file that contains no lines, using a file that contains just one line, and using a file that contains multiple lines.
Now, let's look at a fairly heavy-weight coverage metric called modified condition decision coverage or MC/DC. If that seems like kind of a big mouthful, there's a reason for that, which is that MC/DC coverage is required for certain kinds of avionics software. That is, if you're going to write safety critical software, where if the software fails, airplanes can fall out of the sky, then one of the things you'll need to do to show that you're software is correct is get a high-degree of MD/DC coverage.
It's designed to be pretty rigorous but still without blowing up into an exponential number of tests. MC/DC coverage basically starts off with branch coverage, so I'm going to simplify here a little bit, but MC/DC coverage basically starts off with branch coverage. It additionally states that every condition involved in a decision takes on every possible outcome. Conditions are simply boolean-valued variables found in tests, and decisions are just the kind of tests that we see in an if statement or a while loop, or something like that. Finally, every condition used in a decision independently affects its outcome. So, that's kind of a mouthful.
This is going to be hard to grasp unless we go through an example, so let's do that.
So, we're going to start off with the Python statement
if A or (B and C):
so let's make sure to nail down the precedents so we don't have to remember that. If A is true, or else both B and C are true, then we're going to execute some code.
And so now let's look what it takes to get full MC/DC coverage of this bit of code.
The first thing we can see is that we're going to need to test each of the variables with both to their true and false values, because the conditions, that is to say, the conditions are A, B, and C here, need to take on all possible values. We can see that each of the conditions is going to need to be assigned both the true value and the false value during the test that we run.
Now, the other part of MC/DC coverage--that is, does every condition independently affect the outcome of a decision--is going to be a little harder to deal with. Let's take a look.
Let's first consider the input where A is true, B is false, and C is true.
# A B C if True or (False and True): # True False # True
We don't even need to look at the B and C part of the expression, because we know that if A is true, then the entire condition succeeds. This maps to a true value. What we want to verify here is that we can come up with a test case where every condition independently affects that outcome of a decision. Since our top-level operator here is an or, let's see how we can make the whole thing come out false.
While the B and C clause already came out to false, because if B is false, then the whole thing comes out to false. If we make A false, then the entire decision will come out to be false, and if we've changed only A and we haven't changed B and C, then we've shown that A independently affects the outcome. So, let's write another test case.
Our second test case with A being input as false, B input as false, and C as true,
# A B C if False or (False and True): # False False # False
leads the overall decision to come out as false. We've shown now that A independently affects the outcome.
So let's try to do the same thing for B and C.
If we want to continue trying to leave everything the same and only change the value of one variable in order to establish this independence condition, let's this time try flipping the value of B. We're going to have A being false, B being true, and C being true.
# A B C if False or (True and True): # False True # True
If we look at the overall value of the decision, what now happens is that B and C evaluates to true, so it doesn't matter that A evaluates to false. The overall decision evaluates to true this time.
By flipping the value of only B we've satisfied this condition for the input B. That is to say we've shown that B independently affects the outcome, because when we change B, the overall value of the decision went from false to true. Now let's see if we can do the same thing for C.
We're going to leave A and B the same, and we're going to pass in C as false. Now let's look what happens.
# A B C if False or (True and False): # False False # False
B and C evaluates to false, and then also A is false, so the entire value of the boolean decision comes out to be false.
By only changing C and by seeing that the overall decision changes value, we've now shown that C independently affects the outcome of the decision.
So, what I believe we have here is a minimal of, if not minimal, at least fairly small set of test cases that together gets 100% MC/DC coverage for this particular conditional statement in Python.
You can see here that this isn't a particularly complicated conditional. We could've written one much more complicated, and if we had, we probably would've had a fairly hard time reasoning this stuff out by hand, and what we would've needed to do in that case is probably draw out a full truth table.
So, let's look at the idea behind MC/DC coverage. Why would this be a good thing at all?
What it's done is taken a statement that was really very easy to cover using either branch coverage or statement coverage. That is to say it's pretty easy to take this and make it either come out to be true or false overall on the force testing of the individual components of the boolean logic.
Basically, the idea is that when we have complicated boolean expressions, they're truth tables become rather large. What that means is there's a lot of complexity hiding in those truth tables. When there's complexity, there are probably things we don't understand, and that means there are probably bugs.
It turns out that the domain of interest for MC/DC coverage-- that is to say embedded control systems that happen to be embedded in avionics systems end up having generally lots of complicated conditionals. It's definitely desirable when people's lives depend on the correctness of these complicated conditional expressions to force people to test them rather thoroughly.
The other idea behind MC/DC coverage is that as part of establishing that every condition independently affects the outcome of a decision we're going to figure out when we have conditionals that don't independently affect the outcome of a decision.
If you think about it, why would you have a conditional involved in a conditional expression which doesn't affect the outcome. What that basically means is there's a programming mistake, and it may be a harmless mistake. That is to say, the extra conditional being part of a decision may not affect the correctness of the overall system, but what it means is somebody didn't understand what was going on, and probably there's something that we need to look at more closely and probably even change.
Another thing you can see, looking at MC/DC coverage, is that getting it on a very large piece of software is going to take an enormous amount of work. This is why it's a specialized coverage metric for the avionics industry where the critical parts of the codes end up being fairly small.
That's MC/DC coverage, and we're not going to take a programming quiz on that, since first of all, as you saw, it gets to be a pain pretty quickly, and second we lack good tool support for MC/DC coverage in Python.
The next coverage metric we want to look at is called path coverage.
Path coverage is a little bit different than previous metrics that we've looked at, because it cares about how you got to a certain piece of code. In general, things like statement coverage and branch coverage, and even to a large extent MC/DC coverage and loop coverage, don't really care how you got somewhere as long as you executed the code in such a way that you met the conditions.
So, path coverage cares how you got somewhere, so let's look at what that means. A path through a program is a sequence of decisions made by operators in the program. Okay, so let's look at the function foo, which takes two parameters, x and y, and does something x times and does something else once if y is true.
def foo(x,y): for i in range(x): something() if y: somethingElse()
What we're going to try to do is visualize the decisions made by the Python language as it goes through this program.
Let's first of all look at the execution if x is 0 and y is true.
So, this is one sequence of decisions that we made. We made the decision to execute something 0 times and something else once.
So, now if we come in with x=1 and y=true,
This is a separate path through the code, because we made a different set of decisions.
Now, if we executed a third time with x coming in as 2,
This, again, is a distinct path through the code, because we made a different set of decisions when we got to branch points in the code. As x increases in value, we get more and more and more paths. One thing you might ask is, just by changing x how many paths can we get through the code? The answer is that it's unlimited.
You can see that achieving path coverage is going to be impossible for all real code. What it does is gives us something to think about when we're generating test cases, because, of course, every possible path through the code might have a distinct behavior, so it is the case that we'd like to test lots of paths through the code. We can't test them all.
Now, there's going to be a similar family of paths for y is false. We're going to get a path where x is 0, so:
We essentially have 2 times infinity paths through this code.
So, path coverage is basically an ideal that we'd like to approach if we want to do a good job testing. It's not going to be something that we can actually achieve.
Now, let's take a really quick quiz on path coverage. I'm going to write a function here called foo again, and it's going to take three boolean parameters--x, y, and z. What the code is going to do is it's going to use each of them as a conditional in a test. So, if x is true, we do something. Otherwise, we do nothing here. If y is true, we do something. If z is true, we do something.
Q. The question I pose to you is how many paths through this code are there?
def foo(x, y, z): if x: ... if y: ... if z: ...
S. The answer to the quiz is 8, and let me show you why that's the case.
We came into the program, the paths fork based on the value of x.
So, now we have two paths at this point. Assuming that this code doesn't have any paths that we care about, We now come to another decision point--if y is true with fork execution.
But we also do it on the other path. So, now we come down here and test on z, and we fork again.
This illustrates, in addition to loops, why conditionals make path coverage hard, because we get an exponential number of paths on the number of conditional tests. Of course this is going to be completely impractical but on the other hand it could be that a bug lurks only here. We need path coverage to find a certain bug. This is a valuable weapon to have in our testing arsenal, even if we're not going to be achieving path coverage in practice.
So next kind of coverage I want to talk about is boundary value coverage.
Boundary value coverage unlike some of the other coverage measures to be looked at doesn't have any specially take technical definition. It could be used to mean different things. We're going to look at it in a broad sense.
What boundary value coverage basically says is when a program depends on some numerical range, and when the program has different behaviors based on numbers within that range, then we should test numbers close to the boundary.
So let's take the example where we're writing a program to determine whether somebody who lives in the USA is permitted to drink alcohol.
So we want is that 21 years of age or more is fine for them to drink alcohol and if they are less than 21 that is to say 20 or less then it is not legal for them to drink alcohol. We just want to get the boundary value coverage on this program, we want to include the ages of 20 and 21 in our test input and possibly also to 19 and 22 simply close enough to the boundary values that there maybe interesting behaviors worth looking at as well.
The insight here is that one of the most prominent kinds of errors that we made while creating software is 'off by one error'. Off by one error can almost always be triggered by a value at the boundary and so that's what we're trying to do here.
What I've done here is frame the boundary value coverage as a function of only one variable and also I've framed it in terms of the program specification not in terms of the implementation.
So let's look at those two issue and term. So let's consider a program with two inputs. Let's assume for the sake of arguments that these inputs are treated independently by the software that we are running. So the first input is going to be the age of your car and your insurance company here, and we're going to decline to insure cars more than 20 years old. The other parameter is the age of the driver and here we're going to decline to insure drivers who are less than 18 years old.
If the software treats these values independently we will probably be okay testing values around 18 independently of the age of the car and testing car ages around 20 years old independently of the age of the driver.
Now on the other hand, if we had specific knowledge of our implementation considering these variables together then we probably also need to test this combinations of inputs put in the other boundaries and you could see the problem here is that of course as the number of inputs of the program goes up the number of test cases can grow very large because we have to consider the interaction between all possible combinations of variables that are dependent. On the other hand, if our variables are independent then we can test this separately.
So that was a brief visit to the issue of whether we are doing boundary value coverage with respect to the requirements of this specification with respect to the purpose of software or whether we are doing it with respect to the implementation.
Let's go and revisit the program we have a little bit earlier where I inserted a bug into our stats function which causes it to misbehave for some inputs and not for others.)
So if you recall, we have the function here stats which computes the minimum, the maximum, median, and the mode of the list of numbers and the problem I posted you in a quiz was to break this function in such a way that a collection of test cases getting good coverage on it wouldn't discover the bug.
And so the way I accomplished this was by taking the absolute value of the inputs and so here is a bug, what we're going to do is it's only going to be discoverable when we pass numbers into the function which contain negative values.
So if we think about what it takes to get boundary value coverage on a function like this and now we're talking about rounded boundary value coverage considering the implementation not just the specification what will happen is a function like absolute value would change its behavior around zero and so what we need to do get boundary value coverage of the absolute value function is call it with a negative argument and a positive argument.
So to get good boundary value coverage on this function, we would have been forced to call it with a list containing at least one negative number and we most likely in that case would have discover the bug.
Let's look at this function in its broader context. We have a lot of code here. For example,
i < min,
i > max.
... for i in lst: if min is None or i < min: min = i if max is None or i > max: max = i ...
We have a lot of different operators in here but I'll have different behaviors around certain boundaries and so to get good boundary value coverage on this function over all would be probably extremely difficult.
I don't know a good tools automating this on Python and there are techniques such as mutation testing that can automate boundary value coverage at least in some general forms.
Now, let's talk about a slightly different issue, which is, "What we should do about test coverage for concurrent software?;
Now in general in this class, we haven't been dealing at all with testing of concurrent code and this is because mainly it is a difficult and specialized skill. Let's talk briefly about what coverage of concurrent software would actually mean. First of all, hopefully it's clear that while applying sequential code coverage metrics to concurrent software is a fine idea. Probably, these aren't going to give us any confidence if the code lacks concurrency here such as race condition and deadlocks.
So let's talk about how we would figure out if we've done a good job testing concurrent software. So let's take for example this function xfer, which transfer some amount of money between bank account one and bank account two. This particular function is designed to be called from different threads.
So what I've done here is mark a1 and a2 in red and these variables are representing the different bank accounts and then red in order to indicate that these are shared between different calls to xfer. And so the transfer function is going to be called from one thread so some thread is going to transfer money between accounts and also several other threads are going to do the same thing.
So what we have is multiple threads calling this transfer function and as long as the threads are moving money between different accounts, probably everything is all right.
On the other hand, since the transfer function does not synchronize-- that is it hasn't taken any sort of a lock while it manipulates the accounts. If these threads are operating on the same accounts concurrently, then it's going to be a problem. We're going to mess up the balances of the accounts that are involved.
And so I ask the question, What sort of coverage would we be looking for while testing this function in order to detect this kind of bug?
And the answer is some sort of a coverage metric to make sure that threads T1 and T2 both call this function at the same time while transferring money between the same accounts. So the coverage would essentially be T1 gets part way into the function and then let's say it stops running, the processor then starts to run T2 for which it operates on the accounts and then completes and then this interleaving of actions between the different threads would be what would constitute a unit of test coverage so that is to say we want to make sure we tested the case where the transfer account is concurrently called.
So that's one kind of coverage that we might look for when testing concurrent software.
Another kind of coverage that we might look for is going to be inspired by what happened after we fix this xfer function and so the likely fix for the bug that we had in this xfer function is to lock both of the bank accounts that we're processing, transfer the balance between them, and then unlock the accounts. And what this will do is make sure that no other threads in the system are messing with the two accounts that we're updating while in the middle of the messing with them.
Now one thing that people have found is while testing this concurrent software. This is often the case, you can delete all of the locks out of a code, run it through some tests, and often it passes. This is really a sort of a scary and depressing thing because what this means is that during the test suite the locks weren't doing anything.
This is in spite of the test coverage metric called synchronization coverage. What synchronization coverage is going to do is ensure that during testing this lock actually does something. In other words, during testing, the xfer function is going to be called to transfer money between accounts when the accounts are already locked and what this does is ensure that we're stressing the system to a level that the synchronization code is actually firing. It's actually having some effect on the execution and if that's happening what that means is we're probably doing a reasonable job stress testing the system.
So that was really quick and like I said we're not getting into some detail.
In summary, if we're testing concurrent software, we want to be looking at concurrency-specific coverage metrics such as interleaving coverage which means if you recall functions which accessed shared data are actually called and in a truly concurrent fashion that is by multiple threads at the same time. And also synchronization coverage which ensures that the locks that we put into our code actually do something.
How do we boost a number of different coverage metrics?
I’d like to return to a topic that I discussed at the beginning of this lesson which is the input domain. What coverage is letting us do is divide up the input domain into regions in such a way, for any given region, any test input in that region, will accomplish some specific coverage task. Any input that we select within this particular region of the input domain will cause a particular statement or line to execute, cause the branch to execute in some specific direction, execute a loop zero times, one time, or more, etc.
And so, the obvious problem is, if we partition the input domain this way and we go ahead and test, it is easier for me to reach the region in the input domain, we’re going to get good coverage, but we’re not going to be able to do is find areas of omission. That is to say, nothing about this process of selecting points in the input domain and testing them in order to achieve good coverage is going to let us discover what we haven’t implemented.
So, let me give a quick example, typically, as we've talked about in lesson two, the software under test is using APIs provided by the system. Perhaps, the system under test is creating files on the hard disc. One extremely possible kind of bug that we would put in to the system under test is failing to check error codes that could be returned from file creation operations that happen when the disc is full or when there is a hard disc failure or something like that.
And so, what I really mean here is that, for example, we got a full branch coverage of the system under test but there just isn’t a branch in the test that should have been taken when the hard disc returns an error code. And so, if the branch that should be there isn’t there, when the disc does return an error code, something weird is going to happen, the software is going to fail.
So, the fundamental fact here is that coverage metrics are not particularly good at discovering areas of omission like missing error checks. To discover those, we need to use other methods. So, for example, we discussed fault injection where we make the disc fail, we will make it send something bad up to the system and we see what happens, and in that case, if we’re missing an error check, then the system should actually do the wrong thing and will be able to discover this by watching the system misbehave.
Another thing we could have done is partition the input domain in a different way. That is to say not partition the input domain using an automated coverage metric rather partition the input domain using the specification.
So, if we partitioning input domain based on the specification and the specification mentions the need for our system to respond gracefully to disc errors, there is going to be some little corner of the input space that is triggered only when disc fail and while we test that.
So the point that I’m getting to here is that there are multiple ways of partitioning the input domain for purposes of testing. Partitioning the input domain based on features of the code is one way and it happens to be quite effective in general, but since I can’t find the areas of omission, we also want to sample the input domain in different ways. We also want to sample the input domain in other ways and that’s the term that we will return to in full force in lessons four, five, and six.
All right, so that wraps up our quick survey of test coverage metrics.
Now, I'm going to talk about the question--What does it mean when we have code that doesn't get covered--for example, if we're using statement coverage, what happens when we have some statements that we haven't been able to cover?
There're basically 3 possibilities.
Let's say that we're writing the checkRep function for a balance tree-data structure. At some point in the checkRep, we're going to assert that the tree is balanced then in the implementation of the balanced method, we're going to check if the left subtree and right subtree have the same height, and if not, we're going to return false. If the tree becomes unbalanced, we're going to return false causing an assertion evaluation.
Assuming that the code is not bugged and assuming that we're testing a correct tree, we'll never going to be able to return false from a balanced function. And of course, a coverage tool is going to tell us, we failed to achieve code coverage for this particular statement in the code. We have to ask ourselves, is that a bad thing? Is that bad that we failed to execute this line of code, and of course, it's not bad because that code only can execute if we made a mistake somewhere.
So, the proper response to this kind of situation is, we just need to tell our coverage tool that we believe this line to be infeasible and then the tool won't count this line against us when we're measuring code coverage, and so let's look an example of this--we have here is an open source AVL tree.
An AVL tree is somewhat analogous to the splay tree that we already looked at. in the sense that it's a self-balancing binary search tree. As you can see, there's quite a lot of code here. AVL tree has a reputation for being fairly complicated as these things go. The code comes with its own test suite so let's run it under the coverage monitor.
Okay. Now, let's look at the output.
You could see here that out of the 389 statements in the AVL tree we failed to run 61 of them and 20 branches were partially executed. So, you can see that there're some various minor failures of the test, which exercise interesting behaviors.
So, here is the AVL tree sanitycheck function
def sanity_check (self, *args): if len(args) == 0: node = self.rootNode else: node = args[0] if (node is None) or (node.is_leaf() and node.parent is None ): # trival - no sanity check needed, as either the tree is empty or there is only one node in the tree pass else: if node.height != node.max_children_height() + 1: raise Exception ("Invalid height for node " + str(node) + ": " + str(node.height) + " instead of " + str(node.max_children_height() + 1) + "!" ) balFactor = node.balance() #Test the balance factor if not (balFactor >= -1 and balFactor <= 1): raise Exception ("Balance factor for node " + str(node) + " is " + str(balFactor) + "!") #Make sure we have no circular references if not (node.leftChild != node): raise Exception ("Circular reference for node " + str(node) + ": node.leftChild is node!") if not (node.rightChild != node): raise Exception ("Circular reference for node " + str(node) + ": node.rightChild is node!") if ( node.leftChild ): if not (node.leftChild.parent == node): raise Exception ("Left child of node " + str(node) + " doesn't know who his father is!") if not (node.leftChild.key <= node.key): raise Exception ("Key of left child of node " + str(node) + " is greater than key of his parent!") self.sanity_check(node.leftChild) if ( node.rightChild ): if not (node.rightChild.parent == node): raise Exception ("Right child of node " + str(node) + " doesn't know who his father is!") if not (node.rightChild.key >= node.key): raise Exception ("Key of right child of node " + str(node) + " is less than key of his parent!") self.sanity_check(node.rightChild)
and what it does is check a bunch of properties of the AVL tree and if any of them fail, raises an exception. Every statement here that raises an exception has failed to have been covered, and then the branches which test the condition, which leads to raising the exception only partially covered.
So superficially, we haven't gotten very good coverage of this function, but actually, of course, what we hope is that this AVL tree code is correct and these are truly infeasible. And if we really believe that, what we can start doing is go ahead and start telling the coverage tool to ignore this and the way we do that is to go back to the source code and comment some of this with a comment that has a special form pragma, no cover.
# pragma no cover
And then we go ahead do this for the rest of these and we should see that it does sort of thing. All right. So, now we run the coverage tool again and see if things look a little bit better. Okay. Good. We'll, it's starting to get all of this code. But we can see now that the coverage tool has marked these in sort of a light gray color indicating that it's ignoring the fact that they weren't covered because we told it to.
So case 1, the code that didn't cover is infeasible code.
The second case is the code that we believe to be feasible but which isn't worth covering.
A code might not be worth covering because it's very hard to trigger and it's very simple. So let me give a quick example. The res variable is the result of the command to format a disc. And if that operation fails, we'll just going to abort the program.
res = FormatDisk() if res == ERROR: abort()
And so what might be the case is that we lack an appropriate fault injection tool that will let us easily simulate the failure of a format disc call. Furthermore, the response of the code in this case is to simply abort the execution of the program. If those two things are the case, then we might be perfectly happy not to test this code branch, and the reason is the abort code, which is going to terminate the entire application, is presumably something that was tested elsewhere, so we don't have any real suspicion that it might fail and there's no reason to think that calling it from a location like this would act any differently or will probably be okay.
The third reason the code might not have been covered is that the test suite might simply just be inadequate, and if the test suite is inadequate, we have to decide what to do about it.
So one option of course is to improve the test suites so that the code gets covered. The other option is not to worry about it, and of course, since achieving good coverage could be difficult, it can easily be the case that we'll just decide to ship our software without achieving a 100% code coverage, and there is nothing inherently wrong with that because coverage testing, like all forms of testing, is basically just a cost-benefit tradeoff.
The question we have to ask is are we getting enough value out of doing the testing to offset the cost of doing the testing. And so if do we ship software with uncovered code, what we basically have to do is admit to ourselves that we're perfectly okay with the fact that the customers who are on the receiving end of the software might be the first people who will actually run it.
So, what I'd like to do now is talk quickly about an example of testing done right.
The example that I'm going to use is an open source database called SQLite. And you can read about it more at the here.
What SQLite is, this small open source database which is designed to be easily embeddable in other applications. It's really very widely used by companies like Airbus and Dropbox. It's used in various Apple products, Android phones run SQLite inside and really a lot more examples.
And by the way, SQLite has good Python bindings if you want to use it yourself.
So, this database is implemented in about 78,000 lines of code. So, you can see it's a sort of a medium to small size project as software projects go. Now, on the other hand, the test suite for SQLite comes out to more than 91 million lines of codes.
So another way to think about that is, it's more than 1000 times more tests than code.
So, if we have SQLite's code over here, it can be dwarfed by this gigantic mountain of test code. And so we might ask as well, what's in this test code? How is SQLite tested? What it turns out is the author of SQLite has achieved a 100 percent branch coverage and 100% MCDC coverage. The author has done a large amount of random testing and that'll be the subject of lessons 4, 5, and 6 of this class. Counter value testing has been used. The code contains a ton of assertions. It's one of the valgrind tool I mentioned earlier that is good for finding bugs in programs written in C. SQLIte is subjected to integer over flow checks and a large amount of false injection test are performed.
So, what you can see here is that almost everything I've told you about in this course so far. Almost every single testing technique and many of the coverage metrics have been applied to SQLite, and the result is generally, a really solid piece of software.
One reaction you might have when you see a thousand times more tests than code is that it's pretty extreme. On the other hand, when you consider the large number and wide variety of users that SQLite has, it's pretty great that it has been tested so thoroughly.
Of course, what I'm not doing here is advocating that you go out and write a thousand times more lines of tests than you have code. On the other hand, it's nice to see that certain people who have extremely widely used codes actually do this kind of thing.
So the next topic that we're going to cover is called the "Automated Whitebox Testing." And this isn't in the form of code coverage but what rather is way to get software tools to automatically generate tests for your code, so you wrote some code and the questions were going to ask is How to generate good test cases for it?
And of course one answer is we can use the kind of techniques that I've been talking about for this entire class. We can think about the code. We can make up inputs. We can basically just work hard to get a good test coverage but another answer is we can run one of these automated whitebox testing tools and so let's see how that works.
def foo(a, b, c): if isPrime(a): b += 3 a -= 10 if isPrime(a): if b % 20 == 0: return 7 return 0
This tools goal is to generate good path coverage of the code that you wrote. So let's start off basically just making up random values for your code. Let's say one one and one for the inputs. So now let's just go ahead and execute the code.
foo(1, 1, 1)
The first question, is this a prime number? And so it's not. It wasn't prime the first time but it's still not prime so we're going to return zero.
So now that the automated testing tool has seen a path through the code that didn't take both of the
if branches so we will try to construct the new set of inputs for the function but take a different path.
So the most obvious choice to start with is the first if. So the question the tool is going to ask is, "How can a generated input that's prime?" And so to do that of course, it's going to have to look at the code, to test for formality, so it's going to end up with these sets of constraints on the value of a which are going to be passed to a constraint solving tool and the answer if the solver succeeds is going to be a new value of a that passes the formality test, so let's say a is three.
Though automated whitebox testing tools come up with a new set of inputs to this function and it's going to go ahead and run it again.
foo (3, 1, 1)
So this time the first test is going to succeed a is prime, we're going to increment b by 3 decrement a by 10 and now a is going to fail the formality test since let's assume our formality check one at a time detect positive. Now the new value of a minus 7 is going fail the formality test and we're going again return zero.
So the question we have is, was the tool learned? What it hass learned is one execution that falls straight through. Another execution that takes the first if branch, so now what it's going to do is try to build on that knowledge to generate inputs that also take the second branch.
So it's going to take the first set of constraints that is the constraints that cause a to be prime. It's going to add another set of constraints that force the updated value of a that is to say a value of 10 less than the original value of a to be prime. So it's going to turn that all one to a set of constraints pass it to the solver and the solver is either going to succeed in coming up with a new value of a or possibly it will fail.
But let's assume it succeeded and so let's say that the value of a that comes with this time is 13. We're going to execute the function again, 13 is prime, so we're going to add 3 to b subtract 10 from a giving 3, 3 is prime, so now we're going to ask if b is an even multiple of 20. If so we would return 7 but it's not so we're going to return zero.
The third time through the function, it's going to add a new constraint. So not only are we keeping all our constraints on a but writing a new constrain on b the b mod 20 has to come out to be zero and so this time the solver, let's say, comes up with a is 13 and b is 20. Now it's going to execute the function another time, this time returning 7.
And so by iterating this process multiple times that is to say by running the code and then using what it learned about the code build up a set of constraints to explore different paths what we can do is generate a set of test inputs that taken together that use good coverage for the code under test.
Unfortunately, I don't know of any automated whitebox testing tools that exist for Python for the C programer there is a tool called Klee that you should try out which implements these techniques, and I encourage you to do this, Klee is really an interesting tool.
And so as you might expect, in real situations a tool like this might fail to be able to come up with a useful system of constraints or to solve them for really big codes and in fact that's absolutely the case These tools blow up and fail on very large codes but for smaller codes like the kind of thing I'm showing you here they actually do a really nice job of automatically generating good test inputs.
As it turns out these techniques are used fairly heavily by Microsoft to test their products in the last several years for the finding of a very large number of bugs in real products.
We're going to finish up this lesson with the summary of how to use coverage to help us build better sotfware.
We're going to have to start off doing a good job testing and there's no way around that.
The next step is to measure the coverage of the test using some coverage metric that is appropriate for the software that you're testing.
If the coverage was pretty high, let's say 80% or 90%, then what we should do is use the feedback from the coverage tool and use this feedback to improve our test suite then measure coverage again and if the coverage results were poor, let's say maybe we've only covered 20% of the statements in our code base, that's the signal that we need to rethink our testing charting.
Of course, if could be the case that we're perfectly happy with poor coverage. There are plenty of scenarios and for example, web application development. We don't need good coverage because our users are going to test the code for us, and for breaks, we'll detect it by looking at error logs and we'll be able to fix it on the fly.
On the other hand, if we have poor coverage results for some sort of Avionics software, or automotive software, it's going to be deployed and that's extremely hard to update, we probably need to rethink our plan in a really serious way and try to come up with a much better test suite in order to get a higher level of coverage.
If coverage is used in the fashion that I've outlined here, it can give us a pretty significant amount of bang for the buck, regardless of the result, regardless of whether it's giving us a little bit of feedback to get the last 5% or 10% of improvement and coverage or whether it's saying that our testing strategy really isn't very good, it's telling us a useful information.
It's telling us a useful information we probably need to know if we're going to create a high quality software.
And finally, I just want to finish up with a reminder, so we strongly believe that if we have a good test suite, and we measure it's coverage, the coverage will be good. We do not believe, on the other hand, that if we have a test suite that gets good coverage, it must be a good test suite. And the reason that, that is not true, is that it's really easy to take a test suite and tweak it until it gets good coverage without actually improving the quality of it very much.
To finish up, used in the right way, coverage can be a relatively low cost way to improve the testing that we do for a piece of software. Used incorrectly, it can waste our time, and perhaps worst, lead to a false sense of security. | https://www.udacity.com/wiki/cs258/unit-2 | CC-MAIN-2016-40 | refinedweb | 17,737 | 66.98 |
I just got introduced to methods and functions, and I have to use them to find the max of two integers entered by the user. Below is my code and the error I get is "cannot find symbol - variable maximum". Please any help on what I forgot to include?
Code :
import java.util.Scanner; public class program4e_2 { public static void main(String args[]) { Scanner sc = new Scanner(System.in); System.out.println("Student 1, input your mark."); int x = sc.nextInt(); System.out.println("Student 2, input your mark."); int y = sc.nextInt(); int value = maximum(x,y); System.out.println(maximum); } static public int maximum(int x,int y) { return Math.max(x,y); } } | http://www.javaprogrammingforums.com/%20whats-wrong-my-code/26317-maximum-two-numbers-method-problem-printingthethread.html | CC-MAIN-2014-41 | refinedweb | 115 | 54.49 |
Philip wrote: >. > Sounds good. Although, it requires scanning the files again which is not optimal, but the last point of this mail might be an idea to adress this. am wondering then if this is not an evolution of the .pth files. Although I find that having as many .pth file as we want is not robust. It make things slow down when you have too many of them. So, I'd be in favor of a new, unique, optimized, index file, with a set of functions located in pkgutil to read and write in it This index file could also index the namespace information, in order to speed up the work needed to uninstall a package that shares a namespace. Regards Tarek -- Tarek Ziadé | Association AfPy | Blog FR | Blog EN | | https://mail.python.org/pipermail/distutils-sig/2009-February/011029.html | CC-MAIN-2017-04 | refinedweb | 131 | 77.98 |
Why is A here not compatible with B?
typedef A = { a:String, } typedef B = { > A, ?b:String, } class Test { public static function main() { var a:A = {a: "a"}; var b:B = a; } }
Error: A should be B; { a : String } has no field b
Why is A here not compatible with B?
typedef A = { a:String, } typedef B = { > A, ?b:String, } class Test { public static function main() { var a:A = {a: "a"}; var b:B = a; } }
Error: A should be B; { a : String } has no field b
Imagine if this was allowed (i.e. if the
cast expressions were not required):
typedef A = { a:String, } typedef B = { > A, ?b:String, } typedef C = { > A, ?b:Int, } class Main { public static function main() { var a:A = {a: "a"}; var b:B = cast a; var c:C = cast a; b.b = "foo"; $type(c.b); // Null<Int> trace(c.b); // ... but its value is "foo" } }
This would be a type-hole because you end up with a field that is supposed to be an
Int but has a String value, which isn’t exactly valid on real targets.
I tried to get around this limitation by wrapping the type in abstract and using implicit casts, but that breaks the static extension.
I don’t know, I feel like I’m losing a lot in flexibility with those limitations and getting very little or nothing in safety in return. On the other hand, I understand that many people are willing to sacrifice flexibility to have the type system as sound as possible.
Maybe there should be some kind of option to allow the user to (ab)use the flexibility if they know what they’re doing?
I think that’s called
cast?
Implicit cast through abstracts - yes, in theory - it works until you try to use the static extension (like I said in a previous comment). Explicit cast everywhere - well, no
Between
Dynamic,
cast, macros and
untyped, Haxe already offers more than enough tools for people who really want to shoot themselves in the foot. Outside of that, no serious compiler should admit typed code where a string value is stored in a place that is supposed to be an integer.
I don’t agree with that. Your example is not realistic in any sane structurally typed codebase, so the protection there is only theoretical. I think it would be nice if there’s an optional way to do this things, which doesn’t suck (like using Dynamic/untyped or explicit casts everywhere).
I understand why it’s designed this way, but over the years I’ve read comments from people ditching Haxe after becoming frustrated with inconsistencies of things looking nice in theory, but falling apart when you actually try to use them together. They kind of do have a point - just examples from this thread: You can use structural typing, you can use optional fields, but not together (unless you define the structure inline, then is fine). You can use abstracts, which do support implicit casting, you can use static extension, but again, if you try to use them together, things falls apart.
I’m sorry if this sounds confrontational, that is not my intention. I like Haxe and I think it has great potential, but this community habit of dismissal/hostility to any, even smallest criticism is not doing it any good.
You asked why the example you gave caused a compilation error and I explained the reasoning. If you consider that hostility then I really don’t know what to tell you.
Ok, I’m also curious about the reasoning behind the incompatibility of static extension and implicit casts and if there’s a way to make them work together (it may be also useful to someone who stumbles upon this thread in the future)?
Some sample code of what exactly you mean would help.
Ok, I’ll use the same example:
using Test; typedef A = { a:String, } typedef BT = { > A, ?b:String, } @:forward abstract B(BT) from BT to BT { @:from static public function fromA(a:A) { return cast a; } @:to public function toA():A { return cast this; } } class Test { public static function main() { var a:A = {a: "a"}; var b:B = a; //now this works b.fn(); //this also works fn(a); //this also works fine a.fn(); //this fails: A has no field fn } public static function fn(b:B) {} }
Hmm, I imagine supporting
@:using on
@:from /
@:to-casts might cover that use case, without (automatically) causing the problems I explained in the github issue.
Perhaps, if you could explain your actual use case, you could get answers that get you ahead without requiring changes to the type system
Ok, that could work.
The actual use case is pretty much the same - just different type names and fields. I know that I could redesign the code in some other way, that’s not the point. I’m trying to see if Haxe could be used that way.
I’ve been coding for a very long time in both static in dynamic languages and I see a good,flexible structural type system as a nice balance between those two. And I’m not alone in this line of thinking, these days a lot of people have tasted more flexible typing systems and will look for something similar in their next language.
We’re not going to make changes to the type system off some nebulous notion of some people wanting something. If you have a concrete suggestion and can outline the design and advantages, head on over to GitHub - HaxeFoundation/haxe-evolution: Repository for maintaining proposal for changes to the Haxe programming language and draft a proposal.
Yeah, people have been trying to do that with various things and you guys have been equally dismissive&hostile (I won’t post any links, but anyone can easily find examples).
Anyway, just to be clear - I didn’t ask for a change in a type system. I was just asking if what I was doing is possible in this language and if there are workarounds. The part you quoted was reply to @back2dos’s question.
Great way to welcome someone into the community.
I’m quite confused about what’s going on here, but it appears that you interpret disagreement as hostility…
You asked why this doesn’t work and I explained the reason. Then you asked for an option to change the behavior and I disagreed with providing such an option, but then directed you to the place to make such a proposal. And now you’re saying that you didn’t want a change after all and somehow don’t feel welcome in this community.
Huh…
There’s a difference between changing the whole type system and implementing some simple additional option like @back2dos suggested. At least I hope that’ the case.
What I suggested will not solve your problem, only make your workaround slightly easier to work with. If you’d come forward with an actual use case, it may be possible to point you to a less awkward one. Poopooing people as unwelcoming is unlikely to get you any closer to a solution
What would be the procedure to request this feature? Is it enough to mention it here or this also needs a proposal?
I would hope that the change I suggested is small enough to be handled via Issues · HaxeFoundation/haxe · GitHub
After all, it’s about selectively restoring previously available functionality.
© 2018-2020 Haxe Foundation - Powered by Discourse | https://community.haxe.org/t/structural-typing-type-compatibility/2618 | CC-MAIN-2022-21 | refinedweb | 1,254 | 68.2 |
This notebook contains a demonstration of new features present in the 0.46.0 release of Numba. Whilst release notes are produced as part of the
CHANGE_LOG, there's nothing like seeing code in action! It should be noted that this release does not contain a huge amount of changes to user facing support. A lot of the changes to the code base this time around were to continue to enhance Numba's use as a compiler toolkit and add features for advanced users/developers.
Some exciting news... The Numba team finally started working on, the colloquially named, "scumba" project, to add SciPy support in Numba, the project is called
numba-scipy (it's expected that there may be other
numba-XYZ projects). This project also demonstrates a new feature added in this release, that Numba now has a formal way to register a project with Numba itself via an auto-discovery mechanism. Read more about this mechanism here. A demonstration of
numba-scipy appears later in this notebook.
For users of Numba, demonstrations of new features include:
In addition, predominantly for library developers/compiler engineers, new features include:
'inline'kwarg to both the
@numba.jitfamily of decorators and
@numba.extending.overload.
jitapplication.
These are demonstrated in a separate notebook here.
First, import the necessary from Numba and NumPy...
from numba import jit, njit, config, __version__, errors from numba.extending import overload import numba import numpy as np assert tuple(int(x) for x in __version__.split('.')[:2]) >= (0, 46)
As noted above, the 0.46 release cycle saw the Numba core developers start work on a new community driven project called
numba-scipy. This project adds support for using SciPy functions in Numba JIT'd code, at present it's in its very infancy but, with thanks to external contributors, some functionality is already present (docs are here). Below is an example of using
scipy.special.* functions in JIT code.
from scipy import special @njit def call_scipy_in_jitted_code(): print("special.beta(1.2, 3.4)", special.beta(1.2, 3.4)) print("special.j0(5.6) ", special.j0(5.6)) call_scipy_in_jitted_code()
The above also nicely highlights the automatic extension registration working (docs are here), note how
numba-scipy did not need to be imported to make use of the
scipy.special functions, all that was needed was to install
numba-scipy package in the current Python environment.
It should be noted that contributions to
numba-scipy are welcomed, a good place to start is the contributing guide to get set up and then the guide to
@overloading.
This release contains a number of newly supported NumPy functions, all written by contributors from the Numba community:
np.crossis added along with the extension
numba.numpy_extensions.cross2dfor cases where both inputs have
shape[-1] == 2.
np.array_equalis now supported.
np.count_nonzero
np.append
np.triu_indices
np.tril_indices
np.triu_indices_from
np.tril_indices_from
A quick demo of the above:
from numba import numpy_extensions @njit def numpy_new(): arr = np.array([[0, 2], [3 ,0]]) # np.count_nonzero print("np.count_nonzero:\n", np.count_nonzero(arr)) # np.append print("np.append:\n", np.append(arr, arr)) # np.array_equal print("np.array_equal:\n", np.array_equal(arr, arr)) # np.tri{u,l}_indices print("np.triu_indices:\n",np.triu_indices(4, k=2)) print("np.tril_indices:\n",np.tril_indices(3, k=2)) # np.tri{u,l}_indices_from print("np.triu_indices_from:\n",np.triu_indices_from(arr, k=0)) print("np.tril_indices_from:\n",np.tril_indices_from(arr, k=2)) # np.cross a = np.array([[1, 2, 3], [4, 5, 6]]) b = np.array([[4, 5, 6], [1, 2, 3]]) print("np.cross", np.cross(a, b)) # np.cross, works fine unless `shape[-1] == 2` for both inputs # where it becomes impossible to statically determine the shape # of the return type, in this case replace `np.cross` with the # `numba.numpy_extensions.cross2d` function. e.g. c = np.array([[1, 2], [4, 5]]) d = np.array([[4, 5], [1, 2]]) print("numpy_extensions.cross2d", numpy_extensions.cross2d(c, d)) numpy_new()
@njit def np_sum_demo(): x = np.arange(10) x_sum = x.sum(dtype=np.complex128) y = np.arange(24).reshape((4, 6)).astype(np.uint8) y_sum = np.sum(y, axis=1, dtype=np.uint16) return (x_sum, y_sum) print(np_sum_demo())
from numba.typed import List @njit def unicode_array_demo(arr): acc = List() for i in (13, 20, 12, 1, 0, 28, 8, 18, 28, 27, 26): acc.append(str(arr[i])) return ''.join(acc) arr = np.array([chr(x) for x in range(ord('a'), ord('a') + 26)] + ['⚡', '🐍', chr(32)]) unicode_array_demo(arr)
@njit def demo_misc(): print("n🐍u🐍m🐍b🐍a⚡".count("🐍")) # count the snakes demo_misc() | https://nbviewer.jupyter.org/github/numba/numba-examples/blob/master/notebooks/Numba_046_release_demo.ipynb | CC-MAIN-2020-45 | refinedweb | 763 | 60.61 |
Simple undocumented question
Hi I was trying to wrap a simple C source code consisting of two .C Source files (files attached).
I adapted the (very) simple example from the documentation getting to this:
import os from cffi import FFI blastbuilder = FFI() ffibuilder = FFI() with open(os.path.join(os.path.dirname(__file__), "c-src/blast.c")) as f: blastbuilder.set_source("blast", f.read(), libraries=["c"]) with open(os.path.join(os.path.dirname(__file__), "c-src/blast.h")) as f: blastbuilder.cdef(f.read()) blastbuilder.compile(verbose=True) with open('c-src/dbc2dbf.c','r') as f: ffibuilder.set_source("_readdbc", f.read(), libraries=["c"]) with open(os.path.join(os.path.dirname(__file__), "c-src/blast.h")) as f: ffibuilder.cdef(f.read(), override=True) if __name__ == "__main__": # ffibuilder.include(blastbuilder) ffibuilder.compile(verbose=True)
However when it compiles it does not link both blast.o and _readdbc.o into a single .so it compiles only _readdbc, and when I try to import _readdbc, it gives me an import error, saying it can find blast. If I do it by hand, I can import _readdbc, but I don’t see any of the functions declared in dbc2dbf.c
Maybe I am doing something stupid, but I couldn't find any example that illustrated a case of wrapping similar to mine. In any case, my knowledge of C is very limited. So I apologize in advance for any stupid mistake.
Lastly, I know this not the best place to ask such a question. But maybe this little problem can become a documentation issue.
Update: I managed to build the code and expose the Functions I wanted, by doing this:
Now I am having trouble calling a function with the following signature:
How do I cast such a pointer? I have Tried
but it gave the following error:
python3: Bad address: Unknown error 1886221359
The signature is not enough to guess how the function is supposed to be called, in this case. It takes what might be, likely, two pointers over
char *, and possibly change them to point to another
char *. It's not clear to me why it would do that, given the argument names. Can you link to the documentation of the function? In any case, the
ffi.new('char[]', xyz)returns a
char *, whereas you need a
char **. Maybe try
p = ffi.new('char[]', xyz); q = ffi.new('char *[]', [p]), pass
qto the function, and afterwards read
ffi.string(q[0])again to check the possibly-changed string value? That's just a rough guess; the documentation of the function is needed to tell more, or maybe an example in C that calls it.
Hi Armin,
Thanks for the help. Here is my latest attempt, based on your suggestion:
It is now giving the following error:
Have you taken a look at the C source files that I attached to the previous message? It's pretty much all I have, this C code came from an R package that I want to port to Python. In the R wrapper code this is how the dbc2dbf function is called:
So the actual arguments are passed as strings.
I tried also like this:
Then, it seems to go a little further, the first print gives:
So we are finally getting a
char**, but I still get an error:
Even though both files exist (I checked).
ffi.new(..., ffi.new(...))is always wrong, because the lifetime of the inner object is restricted to the outer call---in other words, as soon as the complete line is done, the inner
ffi.new()is freed. You must use a variable instead.
Or use this style:
It's the same in this case because dbc2dbf takes
char **argument for no good reason (from a C point of view): it never changes that
char *, and only ever read
input_file[0]and
output_file[0].
I got it!!
here is the final code:
It is really better to pass
[p]and
[q]
Thanks a lot for the help! | https://bitbucket.org/cffi/cffi/issues/279/simple-undocumented-question | CC-MAIN-2018-47 | refinedweb | 671 | 74.69 |
Apr 09, 2012 11:02 PM|lucasphillip|LINK
Hi there!
How can I create and use areas that are in different assemblies, like discribed here:
But that walkthrough does not work for a while now. And all articles I find on the web are as old as or even older then that one.
Can anyone help me out here? Is it still possible to set the MVC areas in different assembly? I could realy use some up to date help
Thanks
All-Star
147379 Points
Moderator
MVP
Apr 10, 2012 05:11 AM|ignatandrei|LINK
lucasphillipIs it still possible to set the MVC areas in different assembly?
Please download . It shows how to put views in a different project.( see plugin file)
I will write a tutorial ASAP.
Apr 10, 2012 06:27 PM|lucasphillip|LINK
Not an easy thing to get someone elses code and understand it. Specially without comments.
I've been reading it and trying to understand what you did there. Would be great to have that tutorial though
Meanwhile, anyone else got a solution?
Thanks
All-Star
22261 Points
Microsoft
Apr 11, 2012 09:21 AM|Young Yang - MSFT|LINK
Hi
Basically you will need to extend MvcViewEngine, to tell MVC to look for your Views in the different from standatd pathes:
public class YourMegaViewEngine : WebFormViewEngine { public YourMegaViewEngine () { ViewLocationFormats = new string[] { "~/Views/Administration/{1}/{0}.cshtml" }; } }
You can look at this article:
You can also check this thread:
Hope this helpful
Regards
Young Yang
Apr 11, 2012 03:35 PM|lucasphillip|LINK
Uhmm.. I`ve been reading around and as far as I could understand, there are two options for me.
I can either do as you said, or I can got Razor Generator style ()
Since I was planning on creating "modules", they would be easier to install if they were a single file. So I`m leaning to go that way. Although i`m having trouble with the images and scripts. Can I compile them aswell as Resources and access them?
4 replies
Last post Apr 11, 2012 03:35 PM by lucasphillip | http://forums.asp.net/t/1790936.aspx?MVC+4+Have+webapp+saparated+in+many+assemblies | CC-MAIN-2013-48 | refinedweb | 348 | 72.05 |
Hi, I think I'm finally almost done with this program. I can get my result somewhat close but I think I know what's the problem. The purpose of the program is to compute the Sine function w/o Math.sin().
Code java:
MaxE is a user input of the maximum exponent that the series will go up to
Rad is the user input for the radians
When I input 30 (degrees), the sine should be .49999999... or roughly .5 but after the calculations, the program out puts 0.47827350788327533. What I think the program is doing is calculating the factorials as
1! = 1
3! = 1 * 3
5! = 1 * 3 * 5
7! = 1 * 3 * 5 * 7
etc..
instead of doing a normal factorial
1! = 1
3! = 1 * 2 * 3
5! = 1 * 2 * 3 * 4 * 5
etc..
I was just curious if my thought process was correct, if so, I was wondering if any could give me a hint as to what I should do to fix this.
*edit* By the way, my idea for solving this problem was trying to create another factorial but instead of finding the odd numbers, rewrite another line to do even numbers and the multiply the two, would this work?
here's the whole code if you were wondering why I said 30 degrees
Code java:
import java.io.*; public class d { public static void main(String args[]) throws IOException { BufferedReader keybd = new BufferedReader(new InputStreamReader(System.in)); String s; double Rad, Sine; int MaxE, fact; Rad = 0.0; Sine = 0.0; fact = 1; System.out.println("Degrees (d) or Radians (r)?()); for (int i = 0; i <= MaxE; i++) { fact = fact*(2*i+1); Sine += Math.pow(-1,i)*Math.pow(Rad,2*i+1)/fact; } System.out.println("The value of Sine is " + Sine); System.out.println("Check: Sine is " + Math.sin(Rad)); } }
Thank you and any help is appreciated! Also, I apologize if this isn't the right forum for this topic | http://www.javaprogrammingforums.com/%20java-theory-questions/8065-quick-logic-question-sine-function-printingthethread.html | CC-MAIN-2015-40 | refinedweb | 330 | 76.52 |
Setting up UUIDs in Laravel 5+
Before we dive into setting up UUIDs in a Laravel project, lets go through the meaning of a UUID and the benefits it has over a normal auto increment id.
What is a UUID?
UUID is short for “universal unique identifier” which is a set of 36 characters, containing letters and numbers. Each set should be unique, with there only being a chance for repetition each 100 years, you can read more about it and check out some cool statistics here and here .
What are the benefits?
- With distributed systems you can be pretty confident that the PK’s will never collide.
2. When building a large scale application when an auto increment PK is not ideal.
3. It makes replication trivial (as opposed to int’s, which makes it REALLY hard)
4. t doesn’t show the user that you are getting information by id, for example
Getting started
First thing we will need is a fresh install of Laravel.
$ composer create-project laravel/laravel
Once that is done, we will require one more package which will be used to generate our UUIDs. The one we will be using in this tutorial is webpatser/laravel-uuid .
$ cd /path/to/project
$ composer require webpatser/laravel-uuid
Once composer finishes installing our package we’ll have just one last step left. We need to create an alias for the facade next. In order to do this, add the following line of code inside the config/app.php file where the aliases array resides.
'Uuid' => Webpatser/Uuid/Uuid::class,
You are now set to start using uuids in your Laravel application.
Migrations
Let us start on the database side of things. We are going to use the users migration that comes out by default. As is the primary key is defined like this.
$table->increments('id');
We need to change it to another type which luckily Laravel has us covered. Which will create a char(36) inside of our database schema.
$table->uuid('id');
Since we remove the increment type the schema builder doesn’t know that it will be a primary key so we need to add that manually.
$table->primary('id');
Models
Removing auto increment
Laravel out of box will try and auto increment the Primary Key when you try and create a new user but luckily, we can turn off this feature but adding the following attribute in our model, in our case it’s the User
/**
* Indicates if the IDs are auto-incrementing.
*
* @var bool
*/
public $incrementing = false;
Creating a trait
We are going to have take advantage of the events , to be more specific we are going to use the ‘ creating ’ event. This event is triggered exactly when a new record of the model is getting created.
One of the cleaner way is to extract it into a trait by itself and do all the logic there then you can just use that trait when you need a model to use UUIDs.
namespace App;
use Webpatser/Uuid/Uuid;
trait Uuids
{
/**
* Boot function from laravel.
*/
protected static function boot()
{
parent::boot();
static::creating(function ($model) {
$model->{$model->getKeyName()} = Uuid::generate()->string;
});
}
}
Now what is this doing? We are hooking into the boot method of the model and when the ‘ creating ’ model is called we pass in that closure. The method ‘getKeyName’ will get the name of the primary key, just in case it is you changed into something else then ‘ id ’
static::creating(function ($model) {
$model->{$model->getKeyName()} = Uuid::generate()->string;
});
Using the trait
Now we can go inside our User model and use that trait.
use Uuids;
Almost done
Now all we have to do is create a new user to see if work!
Route::get('/', function () {
return User::create([
'name' => 'Jane',
'email' => '[email protected]
‘,
‘password’ => bcrypt(‘password’),
]);
});
If you go to that route inside of the browser you will see something like the following.
{
“name”: “Jane”,
,
”id”: “b14e5c00-e899–11e5–9c37-df062687ba4f”,
”updated_at”: “2016–03–12 21:30:50”,
”created_at”: “2016–03–12 21:30:50”
}
You can check out a working example on my github account » Setting up UUIDs in Laravel 5+ — Medium
评论 抢沙发 | http://www.shellsec.com/news/9859.html | CC-MAIN-2018-09 | refinedweb | 696 | 60.24 |
Learn React: Quick Introduction to JSX
JSX stands for JavaScript Extension. It is not JavaScript, per se, but an extension of it. This means that if you try and run JSX code in the browser, it won't work. You'd need a compiler to compile the JSX code into semantic JavaScript before anything can work.
JSX was created by Facebook to solve the problem they had - how do you elegantly combine HTML, CSS, and JavaScript together without it exploding into an unmanageable number of files, modules, and component parts?
And from this issue, JSX was born.
Here is what JSX looks like in its most basic form:
const h1 = <h1>Some text here</h1>;
A line of JSX can include
HTML as your variable.
For multiple
HTML as your variable, use
() . Here is a syntax example of a multi-line JSX:
const footer = ( <footer> <p>Copyright dottedsquirrel.com</p> </footer> );
A JSX
HTML variable can contain
id and
class attributes as per how you'd use it normally when building interfaces for apps. Here is an example:
const footer = ( <footer> <p class="copyright">Copyright dottedsquirrel.com</p> </footer> );
When it comes to JSX
HTML, a block expression can only have a single parent render. This means that you cannot have multiple blocks of
HTML sitting on their own. They need to be wrapped by a single parent.
For example:
const iWontWork = ( <div>I won't work</div> <div>Because I am two sibling divs with no parent</div> ); const wrapMe = ( <div class="sampleParent"> <div class="children">I will work</div> <div class="children">Because I have a parent wrapper</div> </div> );
When you want to render JSX with React, you need to
import two modules:
React and
ReactDOM. Here is how you'd do it:
import React from 'react'; import ReactDOM from 'react';
ReactDOM is the module that displays your JSX on the screen. To make it work, use
.render() method.
render() takes two arguments. The first argument is what you are going to render and the second argument is where you want to render it. Here is an example:
ReactDOM.render(<h1>hi</h1>, document.getElementById('app'));
For
document.getElementById(),
app can be anything. For example, your HTML may look like this:
<div id='app'></div> <div id='secondApp'></div>
Your React JSX render can also do something like this:
ReactDOM.render(<h1>hi</h1>, document.getElementById('app')); ReactDOM.render(<h1>hi there</h1>, document.getElementById('secondApp'));
The first
render will place
hi where
app is. The second
render will place
hi there where
secondApp is.
You can also pass in constants and variables into
render(). For example:
import React from 'react'; import ReactDOM from 'react'; const hi = <h1>hi</h1> ReactDOM.render(hi, document.getElementById('app'));
And that's basically JSX in a nutshell.
React FAQ:
Can browsers read/render JSX?
No. JSX needs to be compiled and no browsers currently support JSX. However, if you want your React project to work, you need to compile it before deployment. To do this, use the following command:
npm run build
npm will compile your JSX code and produce a
build file where your deployment bundle is located.
Is JSX HTML the same as normal HTML?
A JSX element can contain HTML syntax. It is not HTML itself but you can think of it as a placeholder that can later be used for rendering in your React app.
JSX is a description of what to do and what we see.
Do I have to use valid HTML tags when creating JSX elements?
In theory, yes. In practice, it is not always the case. JSX renders whatever tags you put in. How the browser interprets it is based on what else you've done with your app. For example, custom tags might be used to render views, which is a collection of other tags.
Can I create my own JSX element attributes?
Yes. Custom attributes can be used to pass data between React components.
Why do we need parentheses around multi-line JSX expressions?
() lets the compiler know when a block of code starts and ends. It also lets the compiler know that the contents inside is a block to be rendered and not something else like an array (which uses
{} instead).
Can I wrap multi-line JSX expressions in an element other than <div>?
Yes. As long as there is one parent, it doesn't matter what element you end up using.
What's the difference between React and ReactDOM?
React is the library for building interfaces.
ReactDOM is the library that lets
React interact with the DOM. React is a collection of libraries that work together to produce an outcome based on specific structures.
Is ReactDOM library built into the React library?
ReactDOM and
React are two separate libraries but are often shipped together because of what they do and how they are used together. You can use
ReactDOM as a stand-alone library if you wanted to.
Can I have multiple calls to ReactDOM.render() in a single JavaScript file?
Yes. But we usually just have one per app but it is possible to have more than one
ReactDOM.render(). For it to show, you will need to call it against different element
id or
class so it knows where to render your view.
Why use a variable as the first argument in ReactDOM.render() instead of JSX?
You don't have to but it is recommended. It's just easier to read than putting large blocks of JSX into
render(). | https://www.dottedsquirrel.com/learn-react-1/ | CC-MAIN-2022-33 | refinedweb | 924 | 66.54 |
Benford’s Law
What is Benford’s Law?
Most people, (if they have ever thought about it), assume that numbers (e.g. 1,000 or 57 or 999 or 23,486,171,840,111,538) are equally likely to start with a 1 as they are to start with a 9.
Benford’s Law is an observation that the frequency of leading digits in many real-life sets of numerical data is not evenly distributed. In fact it looks like this…
About 30% of the time, the leading digit is a 1. About 5% of the time it is a 9.
How can I create a Benford’s Law Distributed Dataset?
I wanted to test this, so I generated a million numbers (between 1 & 10,000 as follows using Python :
import random
#a list to store the generated random numbers
number_set = []
#Generate 100,000 random numbers
for x in range(100000):
#pick numbers between 1 and 10,000
number_set.append(random.randint(1,10001))
Now extract all the leading digits
##A list to store the leading digits
first_digit_set = []
#a method to get the leading digit
def get_leading_digit(number):
#convert the number to a string
#take the first character
#convert back to an integer and return the value
return int(str(number)[:1])
for d in number_set:
first_digit_set.append(get_first_digit(d))
Now show the results
for i in list(range(1, 10)):
print("There are " + str(first_digit_set.count(i)) + " leading " + str(i) + "'s")
There are 33513 leading 1's
There are 33181 leading 2's
There are 33140 leading 3's
There are 33707 leading 4's
There are 33461 leading 5's
There are 33133 leading 6's
There are 33286 leading 7's
There are 33419 leading 8's
There are 33170 leading 9's
The numbers are evenly distributed!!
One of 2 things has happened.
1: A genius mathematical defined a law that is wrong (hint: it’s not this one)
OR
2: I have done something wrong
A: It turns out that Python’s Standard Library’s random module generates numbers with an even distribution. Remember Benford’s Law is an observation that the frequency of leading digits in manyreal-lifesets of numerical data is not evenly distributed.
So…
How can you generate data with a pre-defined distribution (using Python 3)?
How can you generate data with a Benford’s Law distribution?
Well, since Python 3.6 (I think) the random modulehas had a method called
random.choiceswhich allows you to specify weights andthe number of items to generate…
from random import choices
#specify a list of values to generate occurrenced of
#these are the digits we was as leading digits
population = [1, 2, 3, 4, 5, 6, 7, 8, 9]
#Specify the weights
#these are the Benford Law weights)
weights = [0.301, 0.176, 0.124, 0.096, 0.079, 0.066, 0.057, 0.054, 0.047]
#generate sample first_digit set with Benford disctibution
#k = 10**6 generates 1 million values
first_digits = choices(population, weights, k=10**6)
from collections import Counter
#use the standard library's counter module to show the result
Counter(first_digits).most_common()
(1, 301193),
(2, 175999),
(3, 123747),
(4, 95958),
(5, 79342),
(6, 65449),
(7, 57246),
(8, 53951),
(9, 47115)
And there you go. A list of one million numbers displaying a Benford’s Law distribution. Let’s plot it on a chart to validate.
import numpy as np
import matplotlib.pyplot as plt
#Genrate random dataset
count = []
for c in Counter(first_digits).most_common():
count.append(c[1])
#sets spaces to put company labvels into
y_pos = np.arange(len(population))
#set size of the whole chart
plt.figure(figsize=(10, 10))
# Create names
plt.xticks(y_pos, population)
plt.ylabel('LEading Digit Count')
plt.title('Digit')
# Create bars and choose color
plt.bar(y_pos, count, color = 'pink')
# Limits for the Y axis
plt.ylim(0, int(max(count)*1.1))
plt.show()
| https://medium.com/@thealexfreeman/benfords-law-9b93f21f4c40 | CC-MAIN-2018-39 | refinedweb | 651 | 62.38 |
GoLang
GoLang : Using sqlx for record mapping into Structs
When working with GoLang and retrieving records from a database, this is typically done by retrieving a row and then parsing it to extract the various attributes and then in turn mapping them to variables to to a struct. For example, the following code shows the executing a query and then parsing the rows to process the returned attributes and assigning them to a variable.
import ( "fmt" "time" "database/sql" godror "github.com/godror/godror" ) func main(){ username := <username>; password := <password>; host := <host>:<port>; database := <database name>; <code to create the connection - didn't include to save space> dbQuery := "select table_name, tablespace) } <code to close the connection - didn't include to save space> }
As you can see this can add additional lines of code and corresponding debugging.
With the sqlx golang package, we can use their functionality to assign the query results to a struct. This simplifies the coding. The above code becomes the following:
import ( "fmt" "time" "database/sql" godror "github.com/godror/godror" "github.com/jmoiron/sqlx" ) type TableDetails struct { Table string 'db:"TABLE_NAME"' Tablespace string 'db:"TABLESPACE_NAME"' } func main(){ username := <username>; password := <password>; host := <host>:<port>; database := <database name>; <code to create the connection - didn't include to save space - this time connect using sqlx> // select all the rows and load into the struct, in one step dbQuery := "select table_name, tablespace_name from user_tables where table_name not like 'DM$%' and table_name not like 'ODMR$%'" table_rec := []TableDetails{} db.Select(&tanle_rec, dbQuery) // load each row separately table_rec := []TableDetails{} rows, err := db.Queryx(dbQuery) for rows.next() { // loads the current row into the struct err := rows.StructScan(&table_rec) fmt.Printf("%+v\n", table_rec) } <code to close the connection - didn't include to save space> }.
GoLang: Oracle driver/library renamed to : godror
I’ve posted some previously about using Golang with Oracle. Connecting to an Oracle Database and processing the data.
Golang is very very fast and efficient at processing this data. Much faster than a very commonly used language.
But my previous blog posts on using Golang, have used a driver/library called goracle. Here is the link to the blog post on setting it up and connecting to an Oracle Database.
A few months ago goracle was deprecated because of naming (trademark) issues.
But it has been renamed to godror.
The problem now is I need to go an update all the code I’ve written and change all the environment variables to reflect the new driver.
Thankfully the developer of this driver has posted the following code on Github to do this work for you. But you may still encounter some things that require manual changes. If you have only a few Golang programmes, then go ahead and do it manually.
You can use "sed" to change everything: To change everything using modules: for dn in $(fgrep -l goracle.v2 $(find . -type f -name 'go.mod') | sed -e 's,/go.mod$,,'); do (cd "$dn" && git pull && && git commit -am 'goracle -> godror' && git push) done("---------------------------------------------------") } | https://oralytics.com/tag/golang/ | CC-MAIN-2020-40 | refinedweb | 504 | 62.98 |
Some developers might have noticed that python-graphene and python-bitshares are still pretty much in development.
That said, I finally got to figure out (thanks to @abitmore) how to derive transaction ids from a given transaction on the blockchain and quickly implemented this feature in python-bitshares.
From release 0.5.7 of python-graphene and with the next release of python-bitshares (currently in
develop branch), you can obtain the transaction id of any transaction by simply:
from bitshares.block import Block from bitsharesbase.signedtransactions import Signed_Transaction block = Block(23743383) tx = Signed_Transaction(**block["transactions"][2]) print(tx.id)
The
Signed_Transaction expects keywords with identical names as on the blockchain, which explains the use of
** in front of the dictionary.
The attribute
.id of
tx is an internal method that derives the transaction id accordingly.
The resulting ids are similar to the ones derived by the
cli_wallet and indexed by cryptofresh.com.
In the future, I intend to put more updates on libraries whenever nice features are included (such as the proposal subsystem of pybitshares which was released without further announcements ;D)
Have fun.
Interesting, Hadn't realized python works with this kind of stuff. Maybe cuz I'm living under a rock..idk XD
i really like your post and i enjoy it very with all post 👍
I wish i understood this stuff better. Guess i just gotta keep digging
I really wanna know more about these. I'd tried creating a wallet some time back, I couldnt. lol
i love python
Excellent work! I'll integrate these changes into the HUG REST API in the near future, keep up the great work!
I appreciate your efforts to BTS community!
Congratulations @xeroc, this post is the second $18847.10. To see the full list of highest paid posts across all accounts categories, click here.
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Maximum work from python will certainly develop better bitshare and will support great progress
@xeroc
hmmm okay! thanks
Best post, hello @xeroc . Follow me and vote my post please | https://steemit.com/bitshares/@xeroc/python-bitshares-how-to-derive-transaction-ids | CC-MAIN-2018-34 | refinedweb | 352 | 65.93 |
17 January 2013 21:29 [Source: ICIS news]
HOUSTON (ICIS)--US polypropylene (PP) contract prices settled higher by 15-16 cents/lb ($331/tonne, €248/tonne), following a steep increase in feedstock propylene, sources said on Thursday.
US PP contract prices for January were at 84.00-87.00 cents/lb ?xml:namespace>
Much of the PP market has a monomer-based contract that follows the monthly polymer-grade propylene (PGP) cost. PGP prices settled higher at 73.00 cents/lb for December.
The price range widened to account for an additional 1 cent/lb of margin expansion that many producers were able to implement into 2013 contracts. Several buyers confirmed that they will see the additional penny starting in January, while others said they did not expect to see it until later in the year.
The increase was significantly more than most market participants had expected, with buyers and suppliers initially expecting a 3-5 cent/lb increase for the month.
"It is no way to run a business, no way to start the year off," said one PP distributor. "It just reinforces all of the negative connotations about the PP market that we started to get rid of the second half of last year."
While historically PP prices tend to rise in the first quarter of the year, the relative stability of pricing in the second half of 2012 led many market participants to expect similar stability going into 2013, sources said.
However, PGP spot prices skyrocketed during the first few weeks of the year, following several unplanned cracker outages, as well as a three-week shutdown at a Petrologistics propane dehydrogenation unit in
In 2012, when buyers were expecting a huge increase in prices, many built inventory ahead of the increases. That was not possible in this case, sources said.
"Everybody was stunned," said one market participant. "Nobody had a chance to get ready for it ... nobody was expecting it to go up this fast, this soon."
While high prices can sometimes have a negative impact on demand, sources said they did not expect demand to be affected significantly, because many buyers had low inventories heading into the new year.
"I think the inventory situation is probably fairly lean across the supply chain," said one buyer, who said it would not be cancelling any orders in January because it does not have any excess inventory.
Some buyers said they were starting to hear offers of PP material from overseas at cheaper prices than US material. While they agreed there are some logistics challenges, some buyers said they would consider purchasing material from Asia or the Middle East, given the high
Major North American PP producers include LyondellBasell, ExxonMobil, | http://www.icis.com/Articles/2013/01/17/9632882/US-PP-January-contracts-up-15-16-centslb-with-propylene.html | CC-MAIN-2014-52 | refinedweb | 451 | 58.01 |
Summary
The series about the dark corners of the Python builtin super continues. In this installment I discuss an ugly design wart, unbound super objects.
When working with super, virtually everybody uses the two-argument syntax super(type, object-or-type) which returns a bound super object (bound to the second argument, an instance or a subclass of the first argument). However, super also supports a single-argument syntax super(type) - fortunately very little used - which returns an unbound super object. Here I argue that unbounds super objects are a wart of the language and should be removed or deprecated (and Guido agrees).
Let me begin by clarifying a misconception about bound super objects and unbound super objects. From the names, you may think that if super(C, c).meth returns a bound method then super(C).meth returns an unbound method: however, this is a wrong expectation. Consider for instance the following example:
>>> class B1(object): ... def f(self): ... return 1 ... def __repr__(self): ... return '<instance of %s>' % self.__class__.__name__ ... >>> class C1(B1): pass ...
The unbound super object super(C1) does not dispatch to the method of the superclass:
>>> super(C1).f Traceback (most recent call last): ... AttributeError: 'super' object has no attribute 'f'
i.e. super(C1) is not a shortcut for the bound super object super(C1, C1) which dispatches properly:
>>> super(C1, C1).f <unbound method C1.f>
Things are more tricky if you consider methods defined in super (remember that super is class which defines a few methods, such as __new__, __init__, __repr__, __getattribute__ and __get__) or special attributes inherited from object. In our example super(C1).__repr__ does not give an error,
>>> print super(C1).__repr__() # same as repr(super(C1)) <super: <class 'C1'>, NULL>
but it is not dispatching to the __repr__ method in the base class B1: instead, it is retrieving the __repr__ method defined in super, i.e. it is giving something completely different.
Very tricky. You cannot use unbound super object to dispatch to the the upper methods in the hierarchy. If you want to do that, you must use the two-argument syntax super(cls, cls), at least in recent versions of Python. We said before that Python 2.2 is buggy in this respect, i.e. super(cls, cls) returns a bound method instead of an unbound method:
>> print super(C1, C1).__repr__ # buggy behavior in Python 2.2 <bound method C1.__repr__ of <class '__main__.C1'>>
Unbound super objects must be turned into bound objects in order to make them to dispatch properly. That can be done via the descriptor protocol. For instance, I can convert super(C1) in a super object bound to c1 in this way:
>>> c1 = C1() >>> boundsuper = super(C1).__get__(c1, C1) # this is the same as super(C1, c1)
Now I can access the bound method c1.f in this way:
>>> print boundsuper.f <bound method C1.f of <instance of C1>>
Having established that the unbound syntax does not return unbound methods one might ask what its purpose is. The answer is that super(C) is intended to be used as an attribute in other classes. Then the descriptor magic will automatically convert the unbound syntax in the bound syntax. For instance:
>>> class B(object): ... a = 1 >>> class C(B): ... pass >>> class D(C): ... sup = super(C) >>> d = D() >>> d.sup.a 1
This works since d.sup.a calls super(C).__get__(d,D).a which is turned into super(C, d).a and retrieves B.a.
There is a single use case for the single argument syntax of super that I am aware of, but I think it gives more troubles than advantages. The use case is the implementation of autosuper made by Guido on his essay about new-style classes.
The idea there is to use the unbound super objects as private attributes. For instance, in our example, we could define the private attribute __sup in the class C as the unbound super object super(C):
>>> C._C__sup = super(C)
With this definition inside the methods the syntax self.__sup.meth can be used as an alternative to super(C, self).meth. The advantage is that you avoid to repeat the name of the class in the calling syntax, since that name is hidden in the mangling mechanism of private names. The creation of the __sup attributes can be hidden in a metaclass and made automatic. So, all this seems to work: but actually this not the case.
Things may wrong in various cases, for instance for classmethods, as in this example:
def test__super(): "These tests work for Python 2.2+" class B(object): def __repr__(self): return '<instance of %s>' % self.__class__.__name__ def meth(cls): print "B.meth(%s)" % cls meth = classmethod(meth) # I want this example to work in older Python class C(B): def meth(cls): print "C.meth(%s)" % cls cls.__super.meth() meth = classmethod(meth) C._C__super = super(C) class D(C): pass D._D__super = super(D) d = D() try: d.meth() except AttributeError, e: print e else: raise RuntimeError('I was expecting an AttributeError!')
The test will print a message 'super' object has no attribute 'meth'. The issue here is that self.__sup.meth works but cls.__sup.meth does not, unless the __sup descriptor is defined at the metaclass level.
So, using a __super unbound super object is not a robust solution (notice that everything would work by substituting self.__super.meth() with super(C,self).meth() instead). In Python 3.0 all this has been resolved in a much better way.
If it was me, I would just remove the single argument syntax of super, making it illegal. But this would probably break someone code, so I don't think it will ever happen in Python 2.X. I did ask on the Python 3000 mailing list about removing unbound super object (the title of the thread was let's get rid of unbound super) and this was Guido's reply:
Thanks for proposing this -- I've been scratching my head wondering what the use of unbound super() would be. :-) I'm fine with killing it -- perhaps someone can do a bit of research to try and find out if there are any real-life uses (apart from various auto-super clones)? --- Guido van Rossum
Unfortunaly as of now unbound super objects are still around in Python 3.0, but you should consider them morally deprecated.
The unbound form of super is pretty buggy in Python 2.2 and Python 2.3. For instance, it does not play well with pydoc. Here is what happens with Python 2.3.4 (see also bug report 729103):
>>> class B(object): pass ... >>> class C(B): ... s=super(B) ... >>> help(C) Traceback (most recent call last): ... ... lots of stuff here ... File "/usr/lib/python2.3/pydoc.py", line 1198, in docother chop = maxlen - len(line) TypeError: unsupported operand type(s) for -: 'type' and 'int'
In Python 2.2 you get an AttributeError instead, but still help does not work.
Moreover, an incompatibility between the unbound form of super and doctest in Python 2.2 and Python 2.3 was reported by Christian Tanzer (902628). If you run the following
class C(object): pass C.s = super(C) if __name__ == '__main__': import doctest, __main__; doctest.testmod(__main__)
you will get a
TypeError: Tester.run__test__: values in dict must be strings, functions or classes; <super: <class 'C'>, NULL>
Both issues are not directly related to super: they are bugs with the inspect and doctest modules not recognizing descriptors properly. Nevertheless, as usual, they are exposed by super which acts as a magnet for subtle bugs. Of course, there may be other bugs I am not aware of; if you know of other issues, just add a comment here.
In this appendix I give some test code for people wanting to understand the current implementation of super. Starting from Python 2.3+, super defines the following attributes:
>> vars(super).keys() ['__thisclass__', '__new__', '__self_class__', '__self__', '__getattribute__', '__repr__', '__doc__', '__init__', '__get__']
In particular super objects have attributes __thisclass__ (the first argument passed to super) __self__ (the second argument passed to super or None) and __self_class__ (the class of __self__, __self__ or None). You may check that the following assertions hold true:
def test_super(): "These tests work for Python 2.3+" class B(object): pass class C(B): pass class D(C): pass d = D() # instance-bound syntax bsup = super(C, d) assert bsup.__thisclass__ is C assert bsup.__self__ is d assert bsup.__self_class__ is D # class-bound syntax Bsup = super(C, D) assert Bsup.__thisclass__ is C assert Bsup.__self__ is D assert Bsup.__self_class__ is D # unbound syntax usup = super(C) assert usup.__thisclass__ is C assert usup.__self__ is None assert usup.__self_class__ is None
The tricky point is the __self_class__ attribute, which is the class of __self__ only if __self__ is an instance of __thisclass__, otherwise __self_class__ coincides with __self__. Python 2.2 was buggy because it failed to make that distinction, so it could not distinguish bound and unbound methods correctly.
Have an opinion? Be the first to post a comment about this weblog entry.
If you'd like to be notified whenever Michele Simionato adds a new entry to his weblog, subscribe to his RSS feed. | http://www.artima.com/weblogs/viewpost.jsp?thread=236278 | CC-MAIN-2015-27 | refinedweb | 1,555 | 67.76 |
This is the mail archive of the cygwin@cygwin.com mailing list for the Cygwin project.
On 2003-12-06T00:56-0500, Charles Wilson wrote: ) -release? If not for every platform, what is the advisability of our ) cygwin maintainer making that change for his cygwin releases? Is there ) a way to do "#if CYGWIN then libMagick_LDFLAGS = -release ..... else ) libMagick_LDFLAGS = -version-info ...." ? While it seems to be obviated in this case, just for future reference I thought I'd mention how I do something similar to this in the naim package. In configure.in I use: AC_CANONICAL_HOST AC_MSG_CHECKING([for Cygwin]) case $host_os in *cygwin*) AC_MSG_RESULT(yes) AC_SUBST([cygwindocdir], ['${datadir}/doc/Cygwin']) AC_DEFINE(FAKE_MAIN_STUB, 1, [Define to enable a workaround on Windows for module loading]) AC_DEFINE(DLOPEN_SELF_LIBNAIM_CORE, 1, [Define to dlopen libnaim_core rather than NULL]) AM_CONDITIONAL(CYGWIN, true) ;; *) AC_MSG_RESULT(no) AC_SUBST([cygwindocdir], ['']) AM_CONDITIONAL(CYGWIN, false) ;; esac The magic part is AM_CONDITIONAL(CYGWIN, ...). This can be used in Makefile.am as: if CYGWIN libMagick_LDFLAGS = -release ... else libMagick_LDFLAGS = -version-info ... endif I use it to do some hideous things with .dll files; as best as I can tell, dlopen()ed .dll's can't directly access symbols in the .exe that opened them, but they can access symbols in other .dll files. So, on Cygwin I compile what is normally "naim" into libnaim_core.dll and create a stub naim.exe that just loads libnaim_core and executes libnaim_core's main(). -- Daniel Reed <n@ml.org> "I don't believe in making something user friendly just for the sake of being user friendly, though; if you're decreasing the users' available power, you're not really being all that friendly to them." -- Unsubscribe info: Problem reports: Documentation: FAQ: | https://cygwin.com/ml/cygwin/2003-12/msg00271.html | CC-MAIN-2019-18 | refinedweb | 282 | 51.04 |
jswartwood
Packages by jswartwood
- and1 Queues your asynchronous calls in the order they were made.
- gitfiles Extract files from a git log (using --name-status.
- linefeed Transforms a stream into newline separated chunks.
- meta-rewrite-proxy Sets up a proxy to rewrite meta tags to bring pages within your app's domain. Useful to leverage existing meta data and url locations while creating new (namespaced) Facebook apps.
- slow-proxy Sets up a proxy to forward requests with a specified delay on them.
- svn-log-parser Parses SVN logs as into relevant JSON.
Packages Starred by jswartwood
- chownr like `chown -R`
- jade Jade template engine
- chmodr like `chmod -R`
- mongoose Mongoose MongoDB ODM
- minimatch a glob matcher in javascript
- rimraf A deep deletion module for node (like `rm -rf`)
- glob a little globber
- mkdirp Recursively mkdir, like `mkdir -p`
- lodash A utility library delivering consistency, customization, performance, & extras.
- express Sinatra inspired web development framework
- mocha simple, flexible, fun test framework
- stylus Robust, expressive, and feature-rich CSS superset
- mathjs Math.js is an extensive math library for JavaScript and Node.js. It features a flexible expression parser and offers an integrated solution to work with numbers, big numbers, complex numbers, units, and matrices.
- nodemon Simple monitor script for use during development of a node.js app.
- cssmin A simple CSS minifier that uses a port of YUICompressor in JS
- socket.io Real-time apps made cross-browser & easy with a WebSocket-like API
- highland The high-level streams library
- event-stream construct pipes of streams of events
- request Simplified HTTP request client.
- optimist Light-weight option parsing with an argv hash. No optstrings attached.
- and 7 more | https://www.npmjs.org/~jswartwood | CC-MAIN-2014-15 | refinedweb | 276 | 56.05 |
DEBSOURCES
Skip Quicknav
sources / libforms / 1.0.93sp1643>
* doc: Paul Nicholson put a lot of work into correcting
all kinds of issue with the documentation!
* lib/input.c: in some situations in a multi-line
input object parts of the scrollbar were drawn even
though no scrollbars were suposed to be shown.
* lib/xyplot.c: Active xyplot was broken.
* lib/box.c: If label is inside of box it's now clipped
to the inside of the box and never draws outside of it.
2010-05-21 Jens Thoms Toerring <jt@toerring.de>
* doc: Many spelling errors etc. removed that Paul
Nicholson had pointed out.
* fdesign: deprecated values from alignment label menu
in the form for editing object attributes removed.
* lib/forms.c: Bug with resizing scrollbars on resize of
form that Paul Nicholson pointed out fixed.
* fdesign/fd_attribs.c: Another bug found by Paul Nicholson:
when in changing the type of an object with childs and then
undoing the change immediately ("Attributes" form still open
and clicking "Cancel") fdesign crashed. Hopefully fixed now.
2010-05-19 Jens Thoms Toerring <jt@toerring.de>
* fdesign: small changes (mostly to fd/ui_theforms.fd)
to get rid of annoying flicker in the control window
when adding a new object in the other window.
2010-05-18 Jens Thoms Toerring <jt@toerring.de>
lib/objects.c: Another bug found by Serge Bromow fixed:
shortcuts with ALT key had stopped to work.
2010-05-17 Jens Thoms Toerring <jt@toerring.de>
* lib/tbox.c: As Serge Bromow pointed out in the functions
fl_set_browser_topline(), fl_set_browser_bottomline() and
fl_set_browser_centerline() there was a missing check for
the browser being empty, resulting in dereferencing a NULL
pointer.
2010-05-15 Jens Thoms Toerring <jt@toerring.de>
* lib/handling.c, lib/include/Basic.h: After intensive
discussions with Serge Bromow added new funtion that allows
to switch back to the pre-1.0.91 behavior concerning when
an interaction with an input object is considered to have
ended.
2010-05-07 Jens Thoms Toerring <jt@toerring.de>
* lib/tbox.c: As Marcus D. Leech pointed out setting colors
for a browser via fl_set_object_color() didn't work for
the font color (always black), hopefully fixed
* doc/part6_images.texi: Some more typos etc. found
by LukenShiro removed
2010-05-05 Jens Thoms Toerring <jt@toerring.de>
* doc/part6_images.texi: A number of typos etc.
found by LukenShiro removed.
2010-05-04 Jens Thoms Toerring <jt@toerring.de>
* image/image.c: LukenShiro pointed out a deviation between
the diocumented return type of the flimage_free() function.
It now returns void as already documented.
* lib/font.c: Fix for (rather hypothetical buffer) overrun
in get_fname().
2010-03-14 Jens Thoms Toerring <jt@toerring.de>
* clipboard.c: Converted error message into warning printed
out when a selectio request is made to the XForms program for
a type of Atom that XForms doesn't support. Thanks to Mark
Adler for pointing out the problem.
2010-03-09 Jens Thoms Toerring <jt@toerring.de>
* Several changes to the way things redrawn - there were
some problems with redrawing labels that needed several
changes to get it right (again).
* Some unused stuff removed from include files
* Corrections in the documentation
2010-01-09 Jens Thoms Toerring <jt@toerring.de>
* Lots of clean-up in header files to address inconsistencies
(and in some cases also function prototypes had to be changed)
as pointed out by LukenShiro.
* lib/input.c: Bug with return behaviour of FL_MULTI_INPUT
objects fixed.
* lib/popup.c, lib/nmenu.c: Functions added for adding
and modifying popup entries using a FL_POPUP_ITEM added.
* lib/objects.c: Several getter functions for object
properties added
* gl/glcanvas.c: Bug about missing requested event and
pointed out by Dave Strang fixed.
2009-12-21 Jens Thoms Toerring <jt@toerring.de>
Some problems with new forms.h pointed out by Lukenshiro
and Luis Balona cleaned up.
2009-12-14 Jens Thoms Toerring <jt@toerring.de>
Some more clean-up in header files (and documentation)
2009-12-13 Jens Thoms Toerring <jt@toerring.de>
demos/thumbwheel.c: Bug fixed as pointed out by LukeShiro
images/flimage.h: Removed useless declaration of fl_basename()
as proposed by LukenShiro
several include files: Removed useless members from a number
of structures and enums, adjusted return types of a few
functions to fit the documentation, all as part of the clean
up for the new SO version since this just th right moment to
get rid of garbage.
2009-11-30 Jens Thoms Toerring <jt@toerring.de>
* configure.ac: Updated SO_VERSION since the library isn't
compatible anymore with the 1.0.90 release and this lead to
trouble for Debian (at least).
* lib/spinner.c, lib/handling.c: Updates to eliminate a bug
detected by Werner Heisch that kept spinner objects from
working correctly if they are the only input object in a
form.
2009-11-23 Jens Thoms Toerring <jt@toerring.de>
* lib/fselect.c: Improved algorithm for finding file
to be shown selected on changes of input field
2009-11-20 Jens Thoms Toerring <jt@toerring.de>
* lib/positioner lib/include/positioner.h: Added a new
type of positioner (FL_INVISIBLE_POSITIONER) that's
completely invisible to put on top of other objects.
The idea for that came from Werner Heisch.
* fdesign/fd_superspec.c: Werner Heisch found that changing
copied menu and choice object entries also change the ones
of the object copied from. Bug hopefully fixed.
* lib/fselect.c: When entering text into the input object
of a file selector now a fitting file/directory (if one
exists) will now be selected automatically in the browser.
2009-11-03 Jens Thoms Toerring <jt@toerring.de>
lib/xyplot.c: As Jussi Elorante noticed posthandlers
didn't work with XYPLOT objects. This now should be
fixed.
Peter S. Galbraith pointed out that building the documen-
tation in info format didn't work properly.
2009-09-21 Jens Thoms Toerring <jt@toerring.de>
* fdesign/fd_forms.c, fdesign/fd_groups.c,
fdesign/fd_super.c: Two bugs in fdesign, found
by Werner Heisch, removed.
2009-09-20 Jens Thoms Toerring <jt@toerring.de>
Minor corrections in the documentation.
2009-09-16 Jens Thoms Toerring <jt@toerring.de>
* lib/include/Basic.h: Removed a nonexistent color
that had made it into the list of colors as Werner
Heisch pointed out.
2009-09-15 Jens Thoms Toerring <jt@toerring.de>
* lib/events.c: general callbacks for events for user
generated windows weren't called anymore, repaired.
* lib/include/xpopup.h: Broken define Rouben Rostamian
found for the fl_setpup_default_checkcolor() repaired.
2009-09-14 Jens Thoms Toerring <jt@toerring.de>
* lib/thumwheel.c, lib/validator.c: Fixed return
behaviour of thumbwheel.
2009-09-13 Jens Thoms Toerring <jt@toerring.de>
* lib/input.c: Further problems with beep and
input objects removed.
2009-09-12 Jens Thoms Toerring <jt@toerring.de>
* fdesign/sp_spinner.c: Added forgotten output to
C file for setting colors and text size and style.
* lib/input.c: Removed beep on valid input into
FL_INT_INPUT and FL_FLOAT_INPUT objects.
2009-09-11 Jens Thoms Toerring <jt@toerring.de>
* lib/flcolor.c, lib/include/Basic.h: New pre-defined
colors added as proposed and assembled by Rob Carpenter.
* lib/spinner.c: Corrections to return behaviour of
spinner objects as pointed out by Werner Heisch.
2009-09-08 Jens Thoms Toerring <jt@toerring.de>
* lib/input.c: Bug in copy-and-paste and found by Werner
Heisch repaired.
* lib/include/zzz.h: defines of 'TRUE' and 'FALSE'
relaced by 'FL_TRUE' and 'FL_FALSE' to avoid problems
for other programs that may define them on their own
(thanks to Serge Bromow for pointing out that this
can be a real problem).
2009-09-06 Jens Thoms Toerring <jt@toerring.de>
Some more bugs in fdesign, found by Werner Heisch,
removed. Most important: bitmaps weren't drawn
correctly.
* lib/bitmap.c: fl_set_bitmapbutton_file() removed,
is now an alias for fl_set_bitmap_file()
* lib/sysdep.c: fl_now() doesn't add a trailing '\n'
anymore
2009-09-05 Jens Thoms Toerring <jt@toerring.de>
Several bugs reported by Werner Heisch in fdesign fixed.
Input of form and group names is now checked for being
a valid C identifier.
2009-09-03 Jens Thoms Toerring <jt@toerring.de>
* lib/util.c: Removed function fli_get_string()
which was just a duplication of fli_print_to_string()
2009-09-01 Jens Thoms Toerring <jt@toerring.de>
Tabs replaced by spaces.
Repairs to fd2ps that had stopped working (output
doesn't look too nice yet, changing that will probably
take quite a bit of work...)
2009-08-30 Jens Thoms Toerring <jt@toerring.de>
Support for spinner objects built into fdesign.
2009-08-28 Jens Thoms Toerring <jt@toerring.de>
Dependence of form size on snap grid setting in fdesign
removed since it led to unpleasant effects under KDE, form
size can now be set directly via a popup window.
Some more bugs with new way of reading .fd files removed.
* lib/browser.c: Missing redraw of scrollbar added in
fl_show_browser_line() (thanks to Werner Heisch for
noticing and telling me about it),
2009-08-26 Jens Thoms Toerring <jt@toerring.de>
* README: updated to reflect new mailing list location
and homepage
2009-08-25 Jens Thoms Toerring <jt@toerring.de>
A number of bugs in the new code for reading in .fd-Files
pointed out by Werder Heisch have been removed.
2009-08-22 Jens Thoms Toerring <jt@toerring.de>
Thanks to lots of input (patches and discussions) by Werner
Heisch the way .fd files get read in and analyzed has been
changed to be a lot more liberal of what is accepted as well
as spitting out reasonable error messages and warnings if
things go awry. New files added are fdesign/fd_file_fun.c
and fdesign/sp_util.c and lots of others have been changed.
2009-08-13 Jens Thoms Toerring <jt@toerring.de>
* fdesign/fd_printC.c: Some corrections/bug fixes
* Bit of clean-up all over the place;-)
2009-08-06 Jens Thoms Toerring <jt@toerring.de>
* lib/Makefile.am, gl/Makefile.am, image/Makefile.am:
Applied patch send by Rex Dieter that changes the way the
dynamic libraries get created so that linking explicitely
against libX11.so and ibXpm.so (and possibly others) isn't
necessary anymore when linking against libforms.so.
2009-07-12 Jens Thoms Toerring <jt@toerring.de>
* lib/objects.c: Bug in convertion of string to
shortcut characters removed
2009-07-11 Jens Thoms Toerring <jt@toerring.de>
* Bit of cleanup of error handling
2009-07-10 Jens Thoms Toerring <jt@toerring.de>
* lib/forms.c: Forms.c split into two, forms.c and
handling.c
2009-07-09 Jens Thoms Toerring <jt@toerring.de>
* lib/events.c: Bug found by Werner Heisch when using
fdesign under KDE/Gnome removed
2009-07-05 Jens Thoms Toerring <jt@toerring.de>
* lib/forms.c: Hack added to correct drawing of formbrowser
objects
* lib/input.c: Cursor was sometimes not drawn at the correct
position
2009-07-05 Jens Thoms Toerring <jt@toerring.de>
* lib/tbox.c: Some adjustments to redraw of textbox
2009-07-04 Jens Thoms Toerring <jt@toerring.de>
* Bugs found by Werner Heisch in fdesign fixed.
2009-07-03 Jens Thoms Toerring <jt@toerring.de>
* Some bugs in code for drawing of folder and
formbrowser objects repaired.
* Mistakes in documentation removed.
2009-07-01 Jens Thoms Toerring <jt@toerring.de>
* Several bugs in fdesign removed
* lib/tbox.c: Realculation of horizontal offset after
removal of longest line fixed
2009-06-29 Jens Thoms Toerring <jt@toerring.de>
* Some bugs found by Werner Heisch in the new browser
implementation corrected.
* Some issues with fdesign and browsers removed.
* lib/scrolbar.c: Cleanup due to compiler warning
2009-06-12 Jens Thoms Toerring <jt@toerring.de>
* lib/tbox.c: Some corner cases for browsers
corrected.
2009-06-10 Jens Thoms Toerring <jt@toerring.de>
* lib/tbox.c: Bug in handling of new lines and
appending to existing lines fixed to make it
work like earlier versions.
2009-06-09 Jens Thoms Toerring <jt@toerring.de>
Several bug-fixes and changes all over the place to
get everything working again.
Flag '--enable-bwc-bs-hack' added to 'configure' to
allow compliation for programs that rely on the tradi-
tional behaviour of browsers and scrollbars, i.e. that
they don't report changes via e.g. fl_do_forms() but
do invoke a callback if installed.
2009-06-04 Jens Thoms Toerring <jt@toerring.de>
lib/tbox.c: Replacement for lib/textbox.c used in all
browsers.
2009-05-21 Jens Thoms Toerring <jt@toerring.de>
Lots of changes to the event handling system. The handler
routines for objects now are supposed to return information
about what happend (changes, end of interaction) instead
of just 1 or 0 (which indicated if the user application
was to be notified or not. Using the new system makes it
easier to use objects that consist of child objects e.g.
when dealing with callbacks for these kinds of objects.
2009-05-17 Jens Thoms Toerring <jt@toerring.de>
* lib/events.c: Bug fixed that resulted in crashes when
in the callback for an object the object itself got deleted.
* lib/input.c: fl_validate_input() function added.
* configure.ac, config/common.am, config/texinfo.tex,
doc/Makefile.am: Documentation added to built system
2009-05-16 Jens Thoms Toerring <jt@toerring.de>
* lib/events.c: Objects consisting just of child objects
weren't handled correctly in that they never got returned
by fl_do_forms().
* lib/browser.c, lib/formbrowser.c, lib/scrollbar.c,
lib/tabfolder.c: these objects now get created with a
default callback that does nothing to keep them reported
by fl_do_forms() (for backward compatibility reasons).
Also quite a bit of cleanup in lib/browser.c
* lib/spinner.c, lib/include/spinner.h, lib/private/pspinner.h:
new widget added, very similar to counter object (but realized
just using already existing objects).
* lib/child.c, lib/include/Basic.h: fl_add_child() is
am exported function now (again) since it might be
rather useful for creating new, composite widgets.
2009-05-13 Jens Thoms Toerring <jt@toerring.de>
* fdesign/Makefile: Added a few include directories
in order to allow fdesign's fd files when newly
converted with fdesign to be compiled without
manual changes.
2009-05-08 Jens Thoms Toerring <jt@toerring.de>
* lib/forms.c, lib/objects.c, lib/flinternals.h:
Using the return key to activate a FL_RETURN_BUTTON
object in a form with a single input object works
again.
2009-05-08 Jens Thoms Toerring <jt@toerring.de>
* configure.ac: check for nanosleep too
* lib/sysdep.c (fl_msleep): use HAVE_NONOSLEEP
2009-05-06 Jens Thoms Toerring <jt@toerring.de>
* lib/form.c: Changed return type of the functions
fl_show_form(), fl_prepare_form_window() and
fl_show_form_window() to 'Window' to reflect what
was (mostly) said in the documentation. That also
required including X11 header files already in
lib/include/Basic.h instead of lib/include/XBasic.h.
fl_prepare_form_window() now returns 'None' on
failure instead of -1. Also the type of the 'window'
member of the FL_FORM structure is now 'Window'
instead of 'unsigned long' and that of 'icon_pixmap'
and 'icon_mask' is 'Pixmap'.
FL_TRIANGLE_* macros renamed to FLI_TRIANGLE_* and
moved to lib/flinternal.h.
2009-05-06 Jens Thoms Toerring <jt@toerring.de>
* Just a bit of code cleanup in fdesign and
minor changes of the documentation.
2009-05-04 Jens Thoms Toerring <jt@toerring.de>
* lib/signal.c: in handle_signal() a caught signal
could lead to an infinite loop when the handling
function did something that put it back into the
main loop.
* Some improvements of teh documentation
2009-05-03 Jens Thoms Toerring <jt@toerring.de>
* fdesign/fd_attribs.c: Bug that kept composite
objects from being selected after type change in
fdesign removed. Length of labels is now unlimited.
2009-05-02 Jens Thoms Toerring <jt@toerring.de>
* Some missing figures added to documentation.
2009-04-16 Jens Thoms Toerring <jt@toerring.de>
Git repository added.
2009-03-27 Jens Thoms Toerring <jt@toerring.de>
* fdesign/fd_main.c, fdesign/fd_printC.c: As Rob
Carpenter noticed <glcanvas.h> doesn't get inclued
in the files generated by fdesign when a glcanvas
object exists. Changed that so that both <forms.h>
and <glcanvas.h> (but only if required) get included
in the header file created by fdesign.
2009-01-26 Jens Thoms Toerring <jt@toerring.de>
* lib/include/AAA.h.in: Contact address etc. corrected.
2009-01-25 Jens Thoms Toerring <jt@toerring.de>
* doc/images/: Some new figures added.
2009-01-21 Jens Thoms Toerring <jt@toerring.de>
* fdesign/fd_spec.c, fdesign/fd_super.c: Removed lots of
potential buffer overruns and restriction on number of
lines/entries that could be used for browser, menu and
choice objects.
* lib/utils: Added function for reading in lines of
arbitrary length from a file and a function with similar
functionality as GNUs asprintf().
2009-01-16 Jens Thoms Toerring <jt@toerring.de>
* image/image_disp.c: Tried to correct display of images
on machines where the COMPOSITE extension is supported.
As Luis Balona noticed on these systems images dispayed
with the itest demo program appear half-transparent.
Probably not solved but looks a bit better now...
* image/image_jpeg.c: Bug in identification of JPEG images
corrected.
2009-01-11 Jens Thoms Toerring <jt@toerring.de>
* lib/nmenu.c, lib/include/nmenu.h, lib/private/pnmenu.h:
New type of menus based on the new popup code.
* lib/private/pselect.h: Small correction to get the knob
of browser sliders drawn correctly.
2009-01-03 Jens Thoms Toerring <jt@toerring.de>
* lib/select.c: Corrections and additions of new functions
for select objects.
* demos: Changes to a number of demo programs to use select
instead of choice objects.
* doc: Updates of some of the files of the documentation.
2009-01-02 Jens Thoms Toerring <jt@toerring.de>
* lib/select.c, lib/include/select.h, lib/private/pselect.h:
Files for the new select object added that is supposed to
replace the old choice object and is based on the new popup
code recently added.
* doc/part3_choice_objects.texi, doc/part3_deprecated_objects.texi:
Documentation of choice objects moved from that for choice
objects to that for deprecated objects and documenttation for
the new select object was added to that for choice objects.
2008-12-28 Jens Thoms Toerring <jt@toerring.de>
* fdesign/fd_printC.c: Applied a patch Werner Heisch send
in for a bug that resulted in the label alignment getting
set incorrectly (always ended up as FL_ALIGN_CENTER).
2008-12-27 Jens Thoms Toerring <jt@toerring.de>
* doc: Reassembly of documentation in texinfo format more
or less complete. Still missing are most of the figures.
* lib/include/popup.h: File has been renamed xpopup.h.
* lib/popup.c, lib/include/popup.h, demo/new_popup.c: New
implementation of popups, supposed to replace old Xpopups.
Still missing: reimplementation of menu and choice objects
based on the new Popup class.
* lib/forms.c: fl_end_group() now returns void instead of
a pseudo-object that never should be used by the user.
2008-12-10 Jens Thoms Toerring <jt@toerring.de>
* lib/xpopup.c: Found that FL_PUP_GREY and FL_PUP_INACTIVE
are actually the same, so removed all uses of FL_PUP_INACTIVE.
2008-12-01 Jens Thoms Toerring <jt@toerring.de>
* doc: New directory with first parts of rewrite of docu-
mentation in texi format.
* lib/counter.c: Rob Carpenter noticed that it sometimes
can be difficult to use a counter to just change it by a
single step. Thus, according to his suggstions, the first
step now takes longer and the time between following
steps gets smaller and smaller until a final minimum
timeout is reached (initial timeout is 600 ms and final
is 50 ms per default). The fl_get_counter_repeat() and
fl_set_counter_repeat() are now for the initial timeout
and the final timeout can be controlled vianew functions
fl_set_counter_min_repeat()/fl_get_counter_min_repeat().
To switch back to the old behaviour use the functions
fl_set_counter_speedup()/fl_get_counter_speedup() and
set the initial and final rate to the same value. If
speed-up is switched off but initial and final timeouts
differ the initial timeout is used for the first step and
the final timeout for all following steps.
* lib/choice.c: Choices didn't react immediately to a click
with the middle or left mouse button. Now the selected entry
will change immediately and continue to change slowly when
the mouse button is kept pressed down.
* fdesign/fd_forms.c: Rob Carpenter and Werner Heisch found
that while loading .fd file a spurious "Failure to read file"
warning gets emitted.
2008-11-22 Jens Thoms Toerring <jt@toerring.de>
* lib/appwin.c, lib/events.c: Small changes to clean
up a few things that did look a bit confusing.
2008-11-11 Jens Thoms Toerring <jt@toerring.de>
Cosmetic changes to a number of files to pacify the
newest gcc/libc combination about issues with disre-
garded return values of standard input/output func-
tions (fgets(), fread(), fwrite(), sscanf() etc.)
2008-11-10 Jens Thoms Toerring <jt@toerring.de>
* lib/textbox.c: Another bug Rob Carpenter found: when
trying to scroll in an empty browser the program crashed
with a segmentation fault due to miscalculation of the
number of the topmost line of text.
2008-11-04 Jens Thoms Toerring <jt@toerring.de>
* lib/objects.c: Rob Carpenter pointed out another bug
that resulted in extremely slow redraws of objects and
was due to a off-by-one error in the calculation of the
bounding box of objects (which in turn made non-overlap-
ping objects appear to overlap.
2008-10-27 Jens Thoms Toerring <jt@toerring.de>
* lib/button.c: Bug in function for selecting which
mouse buttons a button reacts to fixed.
2008-10-20 Jens Thoms Toerring <jt@toerring.de>
* lib/forms.c: Added function fl_form_is_iconified()
that returns if a forms window is in iconfied state.
Thanks to Serge Bromow for propose a function like
that.
2008-10-18 Jens Thoms Toerring <jt@toerring.de>
* lib/forms.c, lib/tooltip.c: Bug removed that
led to multiple deletes of tooltip form in the
fl_finish() function.
2008-09-24 Jens Thoms Toerring <jt@toerring.de>
* lib/clock.c: FL_POINT array in draw_hand() was
one element too short.
2008-09-22 Jens Thoms Toerring <jt@toerring.de>
* Further code cleanup
* Update of man page
2008-09-21 Jens Thoms Toerring <jt@toerring.de>
* Bits of code clean-up in several places.
2008-09-17 Jens Thoms Toerring <jt@toerring.de>
* lib/objects.c: Added removal of tooltip when
object gets deleted.
2008-09-16 Jens Thoms Toerring <jt@toerring.de>
* lib/win.c, lib/forms.c: Code for showing a form
was changed. The previous code made the assumption
that all window managers would reparent the form
window withing a window with the decorations, but
this is not necessary the case (e.g. metacity, the
default window manager of Gnome). This led to
inconsistencies in the positioning of forms with
different window managers. Also positioning forms
with negative values for x and y (to position a
window with its right or bottom border relative
to the right or bottom of the screen didn't work
correctly.
2008-08-04 Jens Thoms Toerring <jt@toerring.de>
* lib/goodie_choice.c: Bug in setting the buttons
texts removed.
2008-08-03 Jens Thoms Toerring <jt@toerring.de>
* lib/forms.c, lib/objects.c: Removed bug pointed out
by J. P. Mellor that allowed selecting and editing
input objects even when the were deactivated.
* fdesign/fd_attribs.c: Removed a bug pointed out
by Werner Heisch that crashed fdesign if the type
of an object was changed.
* fdesign/fd_attribs.c: Bug in fdesign fixed that
led to crash when the type of a composite object
was changed and then Restore or Cancel was clicked.
2008-07-05 Jens Thoms Toerring <jt@toerring.de>
* lib/menu.c: Thanks to a lot of input from Jason
Cipriani several changes were made concerning the
ability to set menu item IDs and callback functions
for menu items. This includes slight changes to the
prototype of the three functions fl_set_menu(),
fl_addto_menu() and fl_replace_menu_item(). All of
them now accept in addition to their traditional
arguments an unspecified number of extra arguments.
Also tow new functions were added:
fl_set_menu_item_callback( )
fl_set_menu_item_id( )
Please see the file 'New_Features.txt' for a more
complete description.
* fdesign: Support for setting menu item IDs and
menu item callbacks has been added.
2008-07-03 Jens Thoms Toerring <jt@toerring.de>
* lib/forms.c: for radio buttons an associated
callback function wasn't called on a click on an
already pressed radio button as Luis Balona found
out. Since this isn't the bahaviour of older
XForms version this could lead to problems for
applictaions that expect the old behaviour, so
the behaviour was switched back to the old one.
* config/: on "make maintainer-mode the scripts
install-sh, missing and mkinstalldirs got deleted.
While the first two were generated automatically
during the autoconf process the last wasn't which
led to a warning when running configure. Thus the
'mkinstalldirs' (from automake 1.10) was added.
2008-07-02 Jens Thoms Toerring <jt@toerring.de>
* lib/xpopup.c, lib/menu.c: Tried to fix a bug
resulting in artefacts with menus on some machines
as Luis Balona pointed out.
2008-06-30 Jens Thoms Toerring <jt@toerring.de>
* lib/objects.c: Removed a bug in the calculation
of size of the bounding of an object. Thanks to
Rob Carpenter for sending me example code that
did show the problem nicely.
* lib/forms.c, lib/objects.c: Added some code to
speed up freeing of forms (overlap of objects does
not get recalculated anymore, which could take a
considerable time for forms with many objects).
2008-06-29 Jens Thoms Toerring <jt@toerring.de>
* lib/object.c, lib/button.c, lib/xpopup.c: Fixed
two bugs found by Luis Balona that under certain
circumstances led to a segmentation fault.
* config/ltmain.sh, config/libtool.m4,
config/config.guess, config/config.sub:
Updated libtool files from version 1.4.3 to 1.5.26
since Raphael Straub, the maintainer of the MacPorts
port of XForms, pointed out that compilation of
fdesign on Mac OSX failed due to a problem with the
old libtool version.
2008-06-22 Jens Thoms Toerring <jt@toerring.de>
* lib/xsupport.c: Code cleanup.
* lib/pixmap.c: Changed code for drawing a pixmap
to take the current clipping setting unto account.
Many thanks To Werner Heisch for explaining the
problem with a lot of screentshots and several
example programs that did show what went wrong!
* lib/bitmap.c: Made bitmap buttons behave like
normal buttons, just with a bitmap drawn on top
of it. The foreground color of the bitmap is
the same as the label color (and never changes).
Also changed the code for drawing a bitmap to
take account fo the current clipping setting.
2008-06-17 Jens Thoms Toerring <jt@toerring.de>
* lib/pixmap.c: Made pixmap buttons behave like
normal buttons, just with a pixmap drawn on top
of it (which may get changed when the button
receives or loses the focus).
* lib/objects.c: Made some changes to the redraw
of objects when a "lower" object gets redrawn
and thus an object on top of it also needs to be
redrawn.
2008-05-31 Jens Thoms Toerring <jt@toerring.de>
* lib/pixmap.c: As Werner Heinsch pointed out
the display of partially transparent pixmaps
was broken due to a bug I had introduced when
cleaning up the code for redraw. Moreover,
already in 1.0.90 the pixmap of a pixmap button
was exchanged for the focus pixmap when the
button was pressed, which wasn't what the
documentation said. Code changed to avoid that.
* lib/objects.c: The code for determining if
two objects intersect was broken and reported
all objects to intersect, which then resulted
in a lot of useless redraws. Hopefully fixed.
2008-05-24 Jens Thoms Toerring <jt@toerring.de>
* Got rid of some compiler warnings removed.
* lib/fldraw.c: As Andrea Scopece pointed out
colors of box borders weren't correct and the
shadow wasn't drawn for for shadow boxes with
a border width of 1 or -1. Added his proposed
patches.
2008-05-17 Jens Thoms Toerring <jt@toerring.de>
* lib/goodies.c, lib/goodie_*.c: Some code cleanup
and made sure that memory allocated gets released.
2008-05-16 Jens Thoms Toerring <jt@toerring.de>
* lib/objects.c: Removed a bug that has been
pointed out by Werner Heisch with a small demo
program: if an object is partially or even fully
hidden by another object and gets redrawn it got
drawn above the object it was supposed to be
(more or less) hidden by, thus obscuring the
"upper" object.
* lib/pixmap.c: It could happen that parts of a
pixmap got drawn outside of the object that it
belongs to. That in turn could mess up redrawing
(e.g. if the pixmap object got hidden). Thus now
only that part of a pixmap that fits inside the
object gets drawn.
2008-05-15 Jens Thoms Toerring <jt@toerring.de>
* lib/textbox.c: The functions fl_addto_browser()
and fl_addto_browser_chars() didn't worlk correctly
anymore. When lines where appended the browser
wasn't shifted to display the new line. Thanks to
Werner Heisch for pointing out the problem.
2008-05-12 Jens Thoms Toerring <jt@toerring.de>
* lib/goodie_alert.c: Removed restriction on the
maximum length of the alert message.
Added new function
void
fl_show_alert2( int c,
const char * fmt,
... )
The first argument is the same as the last of
fl_show_alert(), indicating if the alert box is to be
centered on the screen. The second one is a printf()-
like format string, followed by as many further
arguments as there are format specifiers in the 'fmt'
argument. The title and the alert message are taken
from the resulting string, where the first form-feed
character ('\f') embedded in the string is used as the
separator between the title and the message.
2008-05-10 Jens Thoms Toerring <jt@toerring.de>
* lib/menu.c: Changed the default font style of
menus from FL_BOLD_STYLE to FL_NORMAL_STYLE and
menu entries from FL_BOLDITALIC_STYLE also to
FL_NORMAL_STYLE.
* lib/xpopup.c: Changed the default font style
of both popup entries as well as the title from
FL_BOLDITALIC_STYLE to FL_NORMAL_STYLE.
* lib/flcolor.c: Made the default background
color a bit lighter.
2008-05-09 Jens Thoms Toerring <jt@toerring.de>
* lib/objects.c: Removed bug that kept canvases
from being hidden and tabfolders from being
re-shown correctly. This was especially annoying
with fdesign as Rob Carpenter pointed out.
* lib/forms.c: Added a new function
int
fl_get_decoration_sizes( FL_FORM * form,
int * top,
int * right,
int * bottom,
int * left );
which returns the widths of the additional
decorations the window manager puts around
a forms window. This function can be useful
if e.g. one wants to store the position of a
window in a file and use the position the
next time the program is started. If one
stores the forms position and uses that to
place the window it will appear to be shifted
by the size of the top and left decoration.
So instead storing the forms position one has
to correct it for the decoration sizes.
* everywhere: further clean up (getting internal
stuff separated from stuff that belongs to API)
2008-05-08 Jens Thoms Toerring <jt@toerring.de>
* lib.objects.c, lib/childs.c: Rewrite of the
functions for hidding an object. Some adjustments
to the code for freeing objects to set the focus
correctly.
* lib/flresource.c: Changed the name of the option
to set the debug level from 'debug' to 'fldebug'
since it's too likely that a program using XForms
also has a 'debug' option which would get over-
written by XForms option.
Also added a 'flhelp' option that outputs the options
that XForms accepts and then calls exit(1). Thanks to
Andrea Scopece for contributing this.
2008-05-07 Jens Thoms Toerring <jt@toerring.de>
* lib/objects.c, lib/child.c: Handling of child
objects corrected - valgrind was reporting an
error with the old code (access to already re-
leased memory) and the code was rather buggy
and inconsistent anyway.
* lib/xpopup.c: Changed a XFhlush() to XSync()
after a popup was opened - without it an Map-
Notify was sometimes passed back to the user
program (happened due to a fix to a different
bug in lib/events.c).
* fdesign: Tried to make the fdesign GUI look a
bit nicer (thinner borders etc.). Some changes to
generated output files (format, call of fl_free()
on the different fdui's at the end of the main()
function etc.).
2008-05-05 Jens Thoms Toerring <jt@toerring.de>
* further clean-up of header files and renaming
of functions and macros usied only internally.
2008-05-04 Jens Thoms Toerring <jt@toerring.de>
* fdesign/fd_forms.c: Removed limit on number of
forms that can be created or read from a file. Few
changes to error handling.
* fdesign/fd_control.c: Removed limit on number of
objects in a form that can be dealt with.
* fdesign/fd_groups.c: Removed limit on number of
groups that can be dealt with.
* fdesign/fd/ui_theforms.fd: Changed browser for
groups to be a multi instead of hold browser.
* lib/events.c: Bug I had ontroduced in function
fl_handle_event_callbacks() repaired. Thanks to
Andrea Scopece for pointing out the problem.
* everywhere: started attempt to distinguish clearly
between functions, variables, and macros belonging to
the API and those only used internally to the library
by having API names start with 'fl_' (or 'FL_') while
internal names start with 'fli_' (or FLI_'). Also
removed doubly declared or non-existent functions
in lib/flinternal.h.
2008-05-01 Jens Thoms Toerring <jt@toerring.de>
* lib/goodies_msg.c: New function fl_show_msg()
now works.
2008-04-30 Jens Thoms Toerring <jt@toerring.de>
* lib/goodie_msg.c: Added function
void fl_show_msg( const char * fmt, ... )
The first argument is a printf-like format string,
followed by as many arguments as required by the
format specifiers in the format string. This simplfies
outputting freely formatted messages.
Changed fl_show_message() to avoid an upper limit
of 2048 characters on the total length of the three
strings passed to it.
Added #defines for fl_hide_messages and fl_hide_msg -
they are just alternative names for fl_hide_message().
2008-04-29 Jens Thoms Toerring <jt@toerring.de>
* lib/fselect.c: If a callback for a file selector is
installed the prompt line and the input field aren't
shown anymore. As Andrea Scopece pointed out the input
field can't be used at all for file selectors with a
callback (only a double click in the browser works)
so it doesn't make sense to show it.
* lib/n2a.c: This file isn't needed anymore - the only
of its functions used at all, fl_itoa(), was used in only
a single place (lib/errmsg.c) and got replaced by sprintf().
* image/image_proc.c: Bug fixed in flimage_tint() that led
to writes past the end of an array.
2008-04-28 Jens Thoms Toerring <jt@toerring.de>
* lib/forms.c: Jumping backwards with Shift-<TAB>
through a set of input objects now works even if
there are non-input objects in between.
* demos/browserop.c: Bug removed that only surfaced
now since clicking onto a button makes an input
object lose the focus.
* lib/canvas.c, lib/forms.c: On hiding a form it was
forgotten to unmap the windows of canvases belonging
to that form and to reset the ID of these windows.
Resulted in an XError on unhiding the form. Thanks
to Andrea Scopece for finding this bug.
2008-04-27 Jens Thoms Toerring <jt@toerring.de>
* lib/input.c: Correct leap year handling in date input
validator. Multi-line input field don't receive a <TAB>
anymore (which never did work anyway).
* lib/forms.c: <TAB> can now also be used to move the
focus out of a multi-line input field and into the next
input field.
* lib/version.c: The version output now contains the
full copyright information, not just the first three
lines.
2008-04-26 Jens Thoms Toerring <jt@toerring.de>
* lib/flresource.c: Library version information wasn't
output when the '-flversion' option was given. Repaired
by a patch Andrea Scopece send.
* lib/forms.c: Scrollbars had been extempt from resizing
due to the wrong assumption that they always would be
childs of a composite object, which isn't the case.
Thanks to Andrea Scopece for finding this problem.
* lib/scrollbar.c: Horizontal scrollbars now only get
resized in x-direction per default, verticall ones in
y-direction only.
2008-04-22 Jens Thoms Toerring <jt@toerring.de>
* lib/async_io.c: Removed a bug pointed out by Andrea
Scopece that resulted in a segmentation fault in the
'demo' program. This also needed some changes in the
files lib/flresource.c and lib/flinternal.h (where
also all remains from be.c were removed).
2008-04-20 Jens Thoms Toerring <jt@toerring.de>
* lib/flresource.c: Removed setting of the machines
locale setting as default for the program. This
change had already been discussed by Jean-Marc and
Angus back in 2004 but never actually done.
* lib/fselect.c: Programs doesn't crash anymore when
fl_set_directory() gets passed a NULL pointer.
* lib/buttons.c: Bug repaired that kept buttons from
becoming highlighted when the mouse was moved nto them
(and vice versa).
* lib/formbrowser.c: Changed the handling of the scroll-
bars to hopefully make it work correctly even when the
form gets resized.
2008-04-13 Jens Thoms Toerring <jt@toerring.de>
* fdesign/fd/*.c, fdesign/spec/*.c: Replaced
'#include "forms.h"' with '#include "include/forms.h"
to avoid compilation problems Peter Galbraith pointed
out.
* fdesign/fd_printC.c: In created C files we now have
'#include <forms.h>' instead of '#include "forms.h"'.
2008-04-10 Jens Thoms Toerring <jt@toerring.de>
* lib/buttons.c: Removed code that enforced on of a
set of radio buttons to be set - thus led to problems
for some older applications.
Also emoved restriction that buttons only react to
a click with the left mouse button per default.
Instead added two new public functions
fl_set_button_mouse_buttons()
fl_get_button_mouse_buttons()
that allow to set and query the mouse buttons a
button will react to. dfault is to react to all
mouse buttons.
* fdesign/sp_buttons.c, fdesign/fd_spec.c: Added
support for setting the mouse buttons a button
reacts to via fdesign (click the "Spec" tab rider
in the attributes window).
* fdesign/fd_main.c: Added option '-xforms-version'
to print out the version of the library being used.
* lib/tabfolder.c: All memory now gets released on
call of fl_finish().
* lib/symbols.c: Unlimited number of symbols can be
created without restrictions on the name length.
Memory allocated for symbols gets deallocated in
fl_finish().
* lib/flresource.c: Array allocated for copy of
command line arguments was one element too short
which led to crashes when using lots of command
line arguments. Added function to free this memory
in fl_finish().
* fdesign/fd_printC.c: Output wasn't correct ANSI-C89
when the pre_form_output() function was called.
* fdesign/fd/*.[ch], fdesign/spec/*.[ch]: Newly
generated using the newest fdesign version.
2008-03-27 Jens Thoms Toerring <jt@toerring.de>
* lib/button.c: Most buttons now again react only
to the release of the left mouse button, I had
introduced a bug that broke this behaviour.
* fdesign/sp_*.c: Some cosmetic correction to the
output format of the files generated by fdesign.
2008-03-26 Jens Thoms Toerring <jt@toerring.de>
* lib/forms.c: Clicking on a "pushable" object now
leads to an input object currently having the focus
lose the focus, thus enforcing it to report changes.
Until now this only happened if the object that was
clicked on was another input object.
A FocusOut event now takes away keyboard input from
input objects on the form in the window that lost
the focus, a FocusIn event restores it.
2008-03-25 Jens Thoms Toerring <jt@toerring.de>
* lib/forms.c: Further restructuring of event handling.
All memory for objects of a form now (hopefully) gets
deallocated on a call of fl_free_form() and a call of
fl_finish() deallocates all memory used for forms and
their objects, removes signal callbacks and deletes
timers. The only exception is memory for tabfolder,
I haven't yet understood the code for that...
* lib/objects.c: Object pre- and posthandlers aren't
called anymore on FL_FREEMEM events (the object or
some of its childs probably doesn't exist anymore
in that kind of situation).
* lib/timeout.c: Changed the code a bit and, in combi-
nation with changes in lib/forms.c, got the precision
of timeouts to be a bit higher (haven't seen it being
off more than 5 ms on my machine under light load) and
made sure they never expire too early (as promised in
the manual). Added a function to remove all timeouts,
to be be called from fl_finish().
* lib/be.c: File isn't used anymore, the list of memory
to be allocated never was used anyway if no idle handler
was installed and it also didn't do the right thing. No
calls to fl_addto_freelist() and fl_free_freelist() are
left in XForms.
* lib/include/Basic.h: FL_MOTION has come back, what
I should have thrown out was FL_MOUSE. FL_MOUSE is
still available for backward compatibility but isn't
used in the code anymore - FL_UPDATE is the new name
(in the object structure the 'want_update' member must
be set to request this type of event - can be switched
on and off at any time).
* lib/slider.c: Changed the code for sliders (and
thereby scrollbars) quite a bit - it was much too
complicated (unfortunately still is:-( and didn't
always work correctly. Scrollbars now react to
scroll wheel mouse the same way a textbrowser does.
* lib/signal: On system that support it sigaction()
instead of signal() is used now. Added a function
to remove all signal handlers, to be used from
fl_finish().
* fdesign/ps_printC.c: Replaced the use of fl_calloc()
by fl_malloc() when writing out C files - there's no
good reason to spend time on zeroing out the memory.
2008-03-20 Jens Thoms Toerring <jt@toerring.de>
* textbox.c: Textboxes didn't get regular update
events that are needed for scrolling with the
mouse pressed down just below or above the box.
They also did only react to left mouse buttons
(and scroll wheel) and now again also to the
middle and right button.
* lib/counter.c, fdesign/fd_object.c: Removed some
debugging output accidentally left in.
* lib/dial.c: Corrected return behaviour on mouse
button release.
2008-03-19 Jens Thoms Toerring <jt@toerring.de>
* lib/forms.c: Further cleanup and removal of cruft that
was hard to understand but actually was unnecessary or
counter-productive. Added check that makes sure that
one of the radio buttons of a form is always set.
* lib/include/Basic.h: FL_MOTION got removed, instead
FL_UPDATE was introduced for events of the artificial
timer (the one that kicks in when there are no events).
The FL_OBJECT structure got two new elements, 'want_motion'
and 'want_update'. If the first is set an object which is
not an object that can be "pushed" will receive mouse
movement events (e.g. in case the object has some inner
structure that depends on the mouse position like counter
objects) and the second is to be set by objects that want
to receive FL_UPDATE events (but they still need to be
objects that can be "pushed") - at the moment these are
touch buttons, counters and choice objects.
* lib/choice.c: FL_DROPLIST_CHOICE didn't work correctly
anymore, fixed. Scroll wheel can now also be used to
walk through the entry up or down in the popup. Added a
new function fl_get_choice_item_mode() to the public
interface.
* lib/menu.c: Menus become highlighted when the mouse
is moved onto it. Code cleaned up a bit.
Added a function fl_set_menu_notitle() (analogous to
the fl_set_choice_notitle() function) to allow removal
of the sometimes ugly menu popup titles. This leads to
an important change in the behaviour of FL_PUSH_MENU
objects: if the title is switched off they only get
opened on button release and stay directly below the
menu button (like FL_PULLDOWN_MENU objects).
There's a lot of code identical to that in choice.c,
it might be reasonable to remove the duplication (what
actually is the big difference between the menu and
choice objects, anyway?)
* lib/button: Changes to fit the new event handling
code. Buttons now only react to clicks with the left
mouse. button. Handling of radio buttons corrected.
* lib/choice, lib/counter: Changes to fit the new event
handling code.
* lib/slider.c, lib/thumbwheel.c, lib/textbox.c,
lib/positioner.c, lib/dial.c: Now react to left mouse
button only (and mouse wheel as far as reasonable).
* lib/fldraw.c: Issues with memory handling checked
and corrected.
2008-03-12 Jens Thoms Toerring <jt@toerring.de>
* lib/forms.c: Removed code injecting fake FL_RELEASE
events that led to problems with double click selections
e.g. in the file selector (this in turn required changes
to lib/xpopup.c).
* lib/xpopup.c: Extensive code cleanup, bug fixes and
rewrite of event handling. Popup's, menus etc. now work
more like one is it used from other toolkits. Shadows
around popups got removed since they don't (and never
did) work correctly.
* Further code cleanup all over the place, removing
bugs that may lead to segmentation faults or memory
or X resources leaks.
2008-02-04 Jens Thoms Toerring <jt@toerring.de>
* Resizing code again changed since I hadn't understood all
the interdepencies between gravity and resize settings.
Hopefully works correctly now.
The special treatment of the case for objects that have no
gravity set and all resizing switched off (in which case
the center of gravity is moved when the enclosing form is
resized) seems to be a bit strange. Why is not the same
behaviour used for e.g. the x-direction if an object
isn't fixed in x-direction by its gravity setting and it
isn't to be resized in horizontal direction (same for y)?
* lib/events.c: Changed the Expose event compression code that
did lead to missed redraws under e.g. KDE or Gnome if they are
set up to update a window also during resizing and the mouse is
moved around a lot in the process.
* lib/textbox.c: Hopefully fixed a bug (perhaps it's the one
that Michal Szymanski reported on 2005/3/11 in the XForms
mailing list) that resulted under certain circumstances in e.g.
fl_do_forms() returning the object for a normal textbrowser
unexpectedly when the mouse wheel was used, which in turn could
make programs exit that did not expect such a return value (the
fbrowse.c demo program did show the problem).
* lib/textbox.c: Hopefully fixed another bug that kept the
text area of a browser from being redrawn correctly following
the resizing of its window when sliders were on and not in
the left- or top-most position.
* lib/objects.c: Added three functions fl_get_object_bw(),
fl_get_object_gravity() and fl_get_object_resize() (to be
added to the public interface).
* lib/flinternal.h: Added several macros that test if the
upper left hand and the lower right hand corner of an
object are locked due to gravity settings and macros that
test if the width or height is "fixed", i.e. determined
by the gravity settings (so they are not influenced by
the corresponding resizing settings).
* demos/grav.c: Created a small demo program that shows the
effects of the different gravity and resizing settings. The
results can sometimes be a bit surprising at a first glance
but I hope to have gotten it right;-)
2008-01-28 Jens Thoms Toerring <jt@toerring.de>
* Resizing behaviour got rewritten to get it to work correctly
even if a window gets resized to a very small size and then
back to a large one (see e.g. the xyplotall demo program for
the behaviour). This required to add elements to the FL_FORM
and FL_OBJECT structures, but since they shouldn't be used
directly from user programs and also user defined object should
always be created via a call of fl_make_object(), where the
geometry of the object gets set, this shouldn't lead to any
trouble. One aspect of the changes is that an objects gravity
setting now always takes precedence over the 'resize' setting
and the 'resize' setting gets automatically corrected whenever
necessary.
* lib/events.c: changed queueing system so that queue overflows
and thus loss of calls of callback functions or Xevents shouldn't
be possible anymore. The queues are now implemented using linked
lists that get extendend if necessary, deallocation is done from
fl_finish().
* Got rid of a redraw bug that led to a form not being redrawn
correctly after its window was made smaller (e.g. under fvwm2)
* Several bugs where fixed that sometimes crashed the program
with XErrors after resizing a window, especially when the
window was made very small (exhibited by e.g. the formbrowser
demo program).
* Number of forms that can be created is now unlimited (or
only limited by the available memory) instead of having an
arbitrary maximum of 64
* Changes to autogen.sh to allow built with newer versions of
autoconf and small changes on config/xformsinclude.m4 to avoid
warnings. Added '-W' compiler flag (which in turn required to
mark unused arguments of a lot of functions as such to avoid
compiler warnings, see the new macro FL_UNUSED_ARG in
lib/include/Basic.h that exists for just that purpose).
* Handling of the number of colors was corrected for displays
with more colors than can be stored in an unsigned long (e.g.
32-bit depth display with 32-bit wide unsigned longs).
* Correction of the sizes of the scrollbars of FL_NORMAL_FORMBROWSER
type of objects.
* lib/dial.c: mouse-wheel handling for dials added
* lib/tabfolder.c: bugs in memory handling corrected
* Replaced float by double in many places (not yet finished!).
* Code cleanup (concerns several dozens of files)
2004-12-28 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* image/image_jpeg.c: fix compilation with IBM's xlc.
* Makefile.am: remove useless GNUish construct.
* lib/listdir.c: add a better definition of S_ISSOCK, that works
with SCO OpenServer (thanks to Paul McNary).
2004-10-05 Angus Leeming <angus.leeming@btopenworld.com>
* xforms.spec.in: Updating SO_VERSION revealed a flaw in the logic
that tries to use this variable to define some missing
symbolic links. The 'post' and 'postun' scripts have been rewritten
to work once more.
* lib/flinternal.h: move FL_NoColor...
* lib/include/Basic.h: here.
* lib/forms.c (do_interaction_step): prevent potential crash
caused by invoking fl_get_winsize with a width as the first
argument rather than a window ID.
* NEWS: add some highlights post 1.0.90.
2004-10-05 Angus Leeming <angus.leeming@btopenworld.com>
* configure.ac (SO_VERSION): updated to "2:0:1" in preparation
for the xforms 1.1 release.
2004-10-06 Angus Leeming <angus.leeming@btopenworld.com>
* lib/textbox.c (fl_set_textbox_xoffset): don't ignore a
request to reset the offset if the manipulated value is less
than zero. Instead, reset it to zero and proceed.
* lib/browser.c (get_geometry): reset the horizontal offset to
zero if the horizontal scrollbar is turned off. (Bug #3205.)
2004-07-28 Angus Leeming <angus.leeming@btopenworld.com>
* lib/forms.c (fl_prepare_form_window): correct typo in
error message.
2004-06-04 Angus Leeming <angus.leeming@btopenworld.com>
* lib/fonts.c (fl_try_get_font_struct): change an error message to
an informational one as the function is often used to test
whether a font is loadable or not.
2004-06-03 Angus Leeming <angus.leeming@btopenworld.com>
* lib/Makefile.am (EXTRA_DIST): distribute dirent_vms.h and
vms_readdir.c.
2004-06-01 Duncan Simpson <dps@simpson.demon.co.uk>
* fdesign/fd_printC.c (build_fname): re-write using fl_snprintf
as a simpler and safer replacement for strncat and strncpy.
2004-05-27 Angus Leeming <angus.leeming@btopenworld.com>
* fdesign/fd_printC.c (build_fname): if no output_dir is specified,
then output files in the current directory.
2004-05-27 Angus Leeming <angus.leeming@btopenworld.com>
* fdesign/fd_main.c: improve diagnostics when failing to convert
the .fd file to a .[ch] pair.
Also remove some redundant cruft.
2004-05-18 Angus Leeming <angus.leeming@btopenworld.com>
* lib/include/Basic.h (fl_set_err_logfp): function was known as
'fl_set_error_logfp' in XForms 0.89. Define a typedef to map
from the old to the new.
2004-05-18 Angus Leeming <angus.leeming@btopenworld.com>
* demos/demo27.c:
* demos/iconify.c:
* demos/pup.c:
* fdesign/fd_attribs.c:
* fdesign/fd_main.c:
* fdesign/fd_main.h:
* fdesign/fd_rubber.c:
* gl/glcanvas.c:
* image/flimage.h:
* image/flimage_int.h:
* image/image.c:
* image/image_disp.c:
* image/image_fits.c:
* image/image_gif.c:
* image/image_jquant.c:
* image/image_marker.c:
* image/image_proc.c:
* image/image_xwd.c:
* image/matrix.c:
* lib/asyn_io.c:
* lib/canvas.c:
* lib/child.c:
* lib/choice.c:
* lib/flcolor.c:
* lib/flinternal.h:
* lib/flresource.c:
* lib/forms.c:
* lib/fselect.c:
* lib/input.c:
* lib/listdir.c:
* lib/menu.c:
* lib/objects.c:
* lib/pixmap.c:
* lib/win.c:
* lib/xdraw.c:
* lib/xpopup.c:
* lib/xsupport.c:
* lib/include/Basic.h:
* lib/include/XBasic.h:
* lib/include/bitmap.h:
* lib/include/button.h:
* lib/include/canvas.h:
* lib/include/choice.h:
* lib/include/menu.h:
* lib/include/popup.h:
* lib/private/pcanvas.h:
* lib/private/ptextbox.h: s/unsigned/unsigned int/
2004-05-17 Angus Leeming <angus.leeming@btopenworld.com>
Revert some functions to the same API as was used in XForms
version 0.89, patch level 5. In all cases, this is just a case of using
the typedef rather than the raw type.
* lib/browser.c (fl_create_browser, fl_add_browser):
* lib/include/browser.h (fl_create_browser, fl_add_browser): use FL_Coord.
* lib/flcolor.c (fl_bk_color, fl_bk_textcolor):
* lib/include/Basic.h (fl_bk_color, fl_bk_textcolor): use FL_COLOR.
* lib/flresource.c (fl_initialize):
* lib/include/XBasic.h (fl_initialize): use FL_CMD_OPT *.
* lib/formbrowser.c (fl_add_formbrowser):
* lib/include/formbrowser.h (fl_add_formbrowser): use FL_Coord.
* lib/oneliner.c (fl_show_oneliner):
* lib/include/goodies.h (fl_show_oneliner): use FL_Coord.
* lib/scrollbar.c (fl_create_scrollbar, fl_add_scrollbar():
* lib/include/scrollbar.h (fl_create_scrollbar, fl_add_scrollbar():
use FL_Coord.
* lib/signal.c (fl_add_signal_callback):
* lib/include/Basic.h (fl_add_signal_callback): use FL_SIGNAL_HANDLER.
* lib/tabfolder.c (fl_add_tabfolder, fl_get_folder_area):
* lib/include/tabfolder.h (fl_add_tabfolder, fl_get_folder_area):
use FL_Coord.
* lib/win.c (fl_winmove, fl_winreshape):
* lib/include/XBasic.h (fl_winmove, fl_winreshape): use FL_Coord.
* lib/xdraw.c (fl_polygon):
* lib/include/XBasic.h (fl_polygon): use FL_COLOR.
* lib/xtext.c (fl_drw_text_beside):
* lib/include/Basic.h (fl_drw_text_beside): use FL_COLOR.
* lib/include/goodies.h (fl_exe_command, fl_end_command, fl_check_command):
use FL_PID_T.
2004-05-17 Angus Leeming <angus.leeming@btopenworld.com>
* lib/include/canvas.h: change the change to AUTOINCLUDE_GLCANVAS_H.
* gl/glcanvas.h: #include <GL/glx.h>. Add C++ guards.
2004-05-14 Angus Leeming <angus.leeming@btopenworld.com>
* lib/include/canvas.h: add a preprocessor-qualified #include
of glcanvas.h. The user must inititalise the GLCANVAS_H_LOCATION
appropriately.
This is a means to maintain some sort of backwards compatibility
without the old, hacky code.
2004-05-13 Angus Leeming <angus.leeming@btopenworld.com>
* image/Makefile.am (libflimage_la_LDFLAGS):
* gl/Makefile.am (libformsGL_la_LDFLAGS): change the -version-info
data to '@SO_VERSION@' so that all get updated automatically.
2004-05-13 Reed Riddle <drriddle@mac.com>
* lib/xyplot.c:
* lib/include/xyplot.h (fl_replace_xyplot_point_in_overlay):
new function, generalizing the existing fl_replace_xyplot_point
which acts only on the first dataset.
2004-05-12 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* gl/Makefile.am (INCLUDES):
* demos/Makefile.am (INCLUDES):
* fd2ps/Makefile.am (INCLUDES):
* fdesign/Makefile.am (INCLUDES): add X_CFLAGS
2004-05-07 Angus Leeming <angus.leeming@btopenworld.com>
* (xforms.spec.in): add code to the 'post' script to modify
libforms.la et al. to prevent libtool from complaining that
the files have been moved.
2004-05-07 Angus Leeming <angus.leeming@btopenworld.com>
* lib/private/pvaluator.h (repeat_ms, timeout_id, mouse_pos):
new variables.
* lib/include/slider.[ch] (fl_[sg]et_slider_repeat):
* lib/include/counter.[ch] (fl_[sg]et_counter_repeat):
new accessor functions, enabling the user to query and modify the
timeout used to control the behaviour of these widgets when the
mouse is kept pressed down.
* lib/include/slider.[ch] (handle_mouse):
* lib/include/counter.[ch] (handle_mouse): use a timeout to
control the rate at which the slider/counter is incremented.
Replaces the current strategy which used a simple counter loop and
which has become unusable with today's fast processors.
2004-05-06 Angus Leeming <angus.leeming@btopenworld.com>
* configure.ac (SO_VERSION): new variable defining the libtool
version info. Substituted in lib/Makefile.am and xforms.spec.in.
* lib/Makefile.am (libforms_la_LDFLAGS): use the configure-time
variable @SO_VERSION@ rather than the hard-coded 1:0:0.
* xforms.spec.in: fix 'Release' and 'Source0' info.
add 'post' and 'postun' scripts to create and remove symbolic links,
respectively.
2004-05-06 Angus Leeming <angus.leeming@btopenworld.com>
* fdesign/fd_spec.c: revert the change made earlier today.
Turned out to be used in the demos code...
2004-05-06 Angus Leeming <angus.leeming@btopenworld.com>
* xforms.spec.in: modify so that devfiles and binfiles are not
placed in ${RPM_BUILD_ROOT}. Prevents rpm from bombing out with a
"Checking for unpackaged files" error.
2004-05-05 Angus Leeming <angus.leeming@btopenworld.com>
* lib/xtext.c (fl_drw_string): enable the drawing of characters
in a font larger than the input widget.
2004-05-06 Angus Leeming <angus.leeming@btopenworld.com>
* fdesign/fd_spec.c: initialization of the FL_CHOICE component of
the objspec struct used 'emit_menu_header' and 'emit_menu_global',
a cut-n-paste typo from the following FL_MENU component.
They have both been reset to '0'.
2004-05-04 Angus Leeming <angus.leeming@btopenworld.com>
* NT/libxforms.dsp, NT/xformsAll.dsw: removed these Visual C++
project files. They're way out of date and can be re-added
if needed.
2004-05-05 Mike Heffner <mheffner@vt.edu>
* lib/fselect.c (select_cb): clean-up and simplify this callback
function by use of the existing fl_set_browser_dblclick_callback.
2004-05-04 Angus Leeming <angus.leeming@btopenworld.com>
The original patch, posted to the xforms list on June 21, 2002,
appears to have got lost. Archived here:
Pass the associated (XEvent * xev) to fl_handle_object on an FL_DRAW
event. This XEvent * is not used at all by any of xforms' "native"
widgets, but an FL_FREE object is able to make use of this info to
redraw only the part of the window that has changed.
* forms.c (fl_handle_form): pass the XEvent on an FL_DRAW event.
* objects.c (redraw_marked): pass the XEvent to fl_handle_object.
(mark_for_redraw): new, static function containing all but the
'redraw_marked' call of the original fl_redraw_form.
(fl_redraw_form): refactored code. Functionality unchanged.
(fl_redraw_form_using_xevent): identical to fl_redraw_form, except
that it passes the XEvent on to redraw_marked.
2004-05-02 Angus Leeming <angus.leeming@btopenworld.com>
* lib/flresource.c (get_command_name): squash valgrind warning
about a possible memory leak.
2004-04-30 Angus Leeming <angus.leeming@btopenworld.com>
* lib/Makefile.am, fdesign/Makefile.am: silence automake
warning about trailing backslash on last line of file.
2004-04-20 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* lib/xpopup.c (fl_freepup): do not free unallocated entries
(fl_setpup_maxpup): do not forget to reset parent and window in
newly created menu_rec entries
2004-04-19 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* demos/Makefile.am (glwin_LDADD, gl_LDADD): fix ordering of
libraries
(LDFLAGS): rename from AM_LDFLAGS (automake 1.5 did not like that)
* config/xformsinclude.m4 (XFORMS_PROG_CC): fix description of
--enable-debug
2004-04-05 Angus Leeming <angus.leeming@btopenworld.com>
* Dummy commit to check all is well with my account.
2004-04-01 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* lib/flresource.c (fl_get_resource): when a resource is a
FL_STRING, avoid doing a strncpy of a string over itself (triggers
a valgrind report)
2004-03-30 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* README: mention the --enable-demos and --disable-gl flags, which
got forgotten
2004-03-30 Hans J. Johnson <hjohnson@mail.psychiatry.uiowa.edu>
* lib/pixmap.c (cleanup_xpma_struct): use a better check for
libXpm version
2004-03-30 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* XForms 1.0.90 released
* NEWS:
* README: update for 1.0.90
* configure.ac: set version to 1.0.90. Use XFORMS_CHECK_VERSION
* config/xformsinclude.m4 (XFORMS_CHECK_VERSION): merge
XFORMS_SET_VERSION and XFORMS_CHECK_VERSION. Set PACKAGE here and
read version from PACKAGE_VERSION (set by AC_INIT). Remove
detection of prereleases. Development versions are now versions
with minor version number >= 50.
* README: small update
* configure.ac: add new define RETSIGTYPE_IS_VOID
* lib/signal.c: fix handling of RETSIGTYPE
2003-12-02 Angus Leeming <angus.leeming@btopenworld.com>
* demos/Makefile.am: enable 'make -j2' to work on a
multi-processor machine.
* demos/Makefile.am: handle the .fd -> .c conversion in
automake-standard fashion.
* lib/include/Makefile.am: pass sed the names of the files to
be manipulated as '${srcdir}/`basename $$i`' rather than as
'${srcdir}/$$i' or things go awol on the Dec. (Running ksh, fwiw.)
2003-11-28 Angus Leeming <angus.leeming@btopenworld.com>
* Makefile.am: re-add xforms.spec to EXTRA_DIST. It is needed as well
as xforms.spec.in or else 'make rpmdist' will fail.
2003-11-28 Angus Leeming <angus.leeming@btopenworld.com>
* fdesign/fd_attribs.c:
* image/image_jpeg.c:
* image/image_xwd.c:
* lib/flcolor.c: warning free compilation of the entire xforms source.
2003-11-28 Angus Leeming <angus.leeming@btopenworld.com>
* demos/demotest.c:
* demos/folder.c:
* demos/free1.c:
* demos/group.c:
* demos/popup.c:
* demos/wwwl.c:
* demos/xyplotall.c:
* demos/fd/scrollbar_gui.fd: squash all remaining warnings when
compiling the demos directory '-W -Wall -Wno-unused-parameter'.
2003-11-28 Angus Leeming <angus.leeming@btopenworld.com>
* Makefile.am:
* configure.ac: compile fd2ps after fdesign. Will allow me to get rid
of the files generated from the .fd files.
2003-11-27 Angus Leeming <angus.leeming@btopenworld.com>
* demos/fd/Makefile.am: remove all the .[ch] files generated from their
.fd parents.
* demos/Makefile.am: generate the fd/*.[ch] files on-the-fly.
* demos/buttonall.c: no longer #include fd/buttons_gui.c.
* demos/butttypes.c:
* demos/demotest.c:
* demos/dirlist.c:
* demos/folder.c:
* demos/formbrowser.c:
* demos/inputall.c:
* demos/pmbrowse.c:
* demos/scrollbar.c:
* demos/thumbwheel.c: ditto for their own fd-generated files.
* demos/pmbrowse.h: removed: cruft.
* demos/fd/buttons_gui.[ch]:
* demos/fd/butttypes_gui.[ch]:
* demos/fd/fbtest_gui.[ch]:
* demos/fd/folder_gui.[ch]:
* demos/fd/formbrowser_gui.[ch]:
* demos/fd/ibrowser_gui.[ch]:
* demos/fd/inputall_gui.[ch]:
* demos/fd/is_gui.[ch]:
* demos/fd/is_gui_main.c:
* demos/fd/pmbrowse_gui.[ch]:
* demos/fd/scrollbar_gui.[ch]:
* demos/fd/twheel_gui.[ch]: removed.
2003-11-27 Angus Leeming <angus.leeming@btopenworld.com>
* fdesign/fd_printC.c (filename_only): use strrchr.
* fdesign/fdesign.man: document the -dir <destdir> option.
2003-11-27 Angus Leeming <angus.leeming@btopenworld.com>
* NEWS: updated to reflect what has been going on in the 1.1 cycle.
2003-11-26 Angus Leeming <angus.leeming@btopenworld.com>
* fdesign/fd_main.h: add a 'char * output_dir' var to the FD_Opt struct.
* fdesign/fd_main.c: add code to initialize FD_Opt::output_dir.
* fdesign/fd_forms.c (save_forms): pass fdopt.output_dir var to the
external converter if non-zero.
* fdesign/fd_printC.c (filename_only, build_fname): new helper functions
that use FD_Opt::output_dir if it is set.
(C_output): invoke build_fname rather than building the file name
itself.
2003-11-27 Angus Leeming <angus.leeming@btopenworld.com>
* demos/demotest_fd.[ch]:
* demos/demotest_fd.fd: removed. The routines were not invoked by
demotest (witness that it still links fine).
* demos/pmbrowse.c: split out the fdesign generated code.
Ensuing changes to use the fdesign generated code unchanged.
* demos/pmbrowse.fd: moved...
* demos/fd/pmbrowse_gui.[ch]:
* demos/fd/pmbrowse_gui.fd: to here.
* demos/Makefile.am:
* demos/fd/Makefile.am: ensuing changes.
2003-11-27 Angus Leeming <angus.leeming@btopenworld.com>
* image/image_gif.c (flush_buffer): do not pass 'incode'. Instead use
a local variable.
2003-11-26 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* fdesign/fd_forms.c (save_forms): do not try to remove twice ".fd"
from file name (avoids problem with path names containing a '.').
2003-11-25 Clive A Stubbings <xforms2@vjet.demon.co.uk>
* image/image_gif.c (flush_buffer): new static function, containing
code factored out of process_lzw_code.
(process_lzw_code): invoke flush_buffer where old code was in
process_lzw_code itself. In addition, also invoke flush_buffer
when cleaning up after an old-style gif image.
* image/image_jpeg.c (JPEG_identify): handle 'raw' JPEG images
without the JFIF header.
2003-11-26 Angus Leeming <angus.leeming@btopenworld.com>
* demos/boxtype.c: squash warning about uninitialized data.
2003-11-24 Angus Leeming <angus.leeming@btopenworld.com>
* fdesign/sp_menu.c (emit_menu_header): output properly initialized
C-code.
2003-11-20 Angus Leeming <angus.leeming@btopenworld.com>
* demos/Makefile.am: enable the conditional building of the demo
GL codes.
* demos/gl.c:
* demos/glwin.c: #include gl/glcanvas.h and so prevent warnings
about implicit function declarations.
2003-11-20 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* lib/local.h: do not define HAVE_KP_DEFINE
* lib/flinternal.h: test directly for X11 version here
* lib/forms.c (fl_keyboard):
* lib/flcolor.c (fl_mapcolor, fl_dump_state_info):
* lib/xpopup.c (fl_addtopup):
* lib/clock.c (draw_clock): use proper ML_xxx macros instead of
bogus names
2003-11-20 Angus Leeming <angus.leeming@btopenworld.com>
* lib/events.c:
* lib/fldraw.c:
* lib/forms.c:
* lib/xpopup.c:
* lib/xsupport.c:
* image/image_fits.c:
* image/image_gif.c:
* image/image_jpeg.c:
* image/image_replace.c:
* image/image_tiff.c:
* image/ps_core.c:
* image/ps_draw.c:
* image/image_fits.c:
* image/image_gif.c:
* image/image_jpeg.c:
* image/image_replace.c:
* image/image_tiff.c:
* image/image_xwd.c:
* image/ps_core.c:
* image/ps_draw.c:
* fdesign/fd_main.c: squash warnings about comparison of
signed and unsigned variables. Only 'safe' warnings have been squashed.
2003-11-20 Angus Leeming <angus.leeming@btopenworld.com>
* lib/flsnprintf.c: remove unused variable 'credits'.
* lib/flresource.c: remove line 'fl_context->xim;' as it is a
statement with no effect.
* lib/version.c: remove unused variable 'c'.
2003-11-20 Angus Leeming <angus.leeming@btopenworld.com>
* lib/flinternal.h: add declaration of fl_handle_form.
Squash warnings about implicit declaration of the function when
compiling lib/tabfolder.c.
* gl/glcanvas.h: remove #ifdef HAVE_GL_GLX_H guard.
Cruft from pre-autoconf days.
Squash warnings about implicit declaration of the function when
compiling gl/glcanvas.c
2003-11-20 Angus Leeming <angus.leeming@btopenworld.com>
* fd2ps/papers.c:
* fd2ps/pscol.c:
* fd2ps/psdraw.c:
* fdesign/fd_control.c:
* fdesign/fd_main.c:
* fdesign/fd_printC.c:
* fdesign/fd_spec.c:
* fdesign/sp_dial.c:
* image/image_marker.c:
* image/image_tiff.c:
* image/ps_core.c:
* lib/cursor.c:
* lib/flcolor.c: squash warnings about 'var may be uninitialized' when
compiling with gcc -W -Wall by explicitly initializing all parts of the
arrays in the above files.
2003-11-19 Angus Leeming <angus.leeming@btopenworld.com>
* autogen.sh: enable the use of autoconf 2.58.
2003-11-19 Angus Leeming <angus.leeming@btopenworld.com>
* lib/OS2 and all files therein: removed.
* lib/Makefile.am: remove mention of OS2.
* lib/Readme: removed.
* os2move.cmd: removed.
* gl/canvas.h: removed.
* gl/Makefile.am: remove canvas.h.
2003-11-19 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* lib/flinternal.h: remove obsolete comment
* config/xformsinclude.m4 (XFORMS_PATH_XPM): honor X_CFLAGS to
find xpm.h (should fix problem reported by Reed Riddle)
* README: update. In particular, the acknowledgement of copyright
has been removed since the code is not here anymore (and the
advertising clause is not needed anymore). Try to point to the new
nongnu.org site.
* Makefile.am (dist-hook): remove old leftover from LyX
(EXTRA_DIST): do not distribute xforms.spec, which
is generated at configure time
* lib/signal.c (default_signal_handler): fix typo
2003-11-14 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* config/config.guess:
* config/config.sub:
* config/libtool.m4:
* config/ltmain.sh: updated from libtool 1.4.3 (as distributed
with rh9)
* config/depcomp: updated from automake 1.4 (as distributed
with rh9)
2003-11-18 Angus Leeming <angus.leeming@btopenworld.com>
* xforms.spec.in: update the %doc list to reflect actuality.
2003-11-18 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* INSTALL: generic instructions from autoconf.
2003-10-03 Angus Leeming <angus.leeming@btopenworld.com>
Patch from Matthew Yaconis by way of
David Dembrow <ddembrow@nlxcorp.com>.
* lib/fselect.c: remove the arbitrary restriction on the display of
borderless forms.
* lib/tabfolder.c: display the tab forms correctly when using
bottom tab folders.
2003-11-13 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* config/common.am: do not set LIBS to an empty value
* image/Makefile.am (INCLUDES):
* lib/Makefile.am (INCLUDES): honor X_CFLAGS
* demos/Makefile.am:
* fdesign/Makefile.am:
* fd2ps/Makefile.am: use $(foo) form instead of @foo@ for
variables references. Honor X_LIBS, X_PRE_LIBS and X_EXTRA_LIBS.
2003-09-10 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* Makefile.am: only build the gl/ directory if required
* configure.ac: simplify handling of --enable-demos. Add support
for --disable-gl option; gl support is only compiled in if
GL/glx.h is found
2003-09-09 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* config/xformsinclude.m4 (XFORMS_CHECK_LIB_JPEG): no need to link
against the X11 libs...
* configure.ac: remove lots of checks for headers and functions.
We only keep the ones that were already tested for in the old
source (although we do not know whether they are still useful).
* lib/asyn_io.c: use HAVE_SYS_SELECT_H
2003-09-09 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* Makefile.am: only build demos/ directory if required
* configure.ac: add --enable-demos option
2003-09-09 Angus Leeming <angus.leeming@btopenworld.com>
* lib/forms.c (fl_keyboard): pass it the event to allow it to
distinguish between KeyPress and KeyRelease events.
(dispatch_key): new function, factored out of do_keyboard.
(do_keyboard): Handles KeyRelease events correctly. The KeyPress keysym
is stored and then dispatched on KeyRelease also, since
XmbLookupString is undefined on a KeyRelease event.
2003-09-05 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* lib/version.c (fl_print_version): remove workaround for XENIX
* lib/local.h: remove NO_SOCK (who wants to support old SCO anyway?)
2003-07-31 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* lib/local.h (FL_SIGRET):
* lib/signal.c (default_signal_handler): use RETSIGTYPE instead of
FL_SIG_RET
* lib/errmsg.c (fl_get_syserror_msg): use HAVE_STRERROR
* lib/sysdep.c (fl_msleep): use HAVE_USLEEP
* lib/local.h: remove variables DONT_HAVE_USLEEP,
DONT_HAVE_STRERROR, NO_CONST (handled by AC_C_CONST),
FL_SIGRET_IS_VOID, FL_SIGRET
* configure.ac: check for usleep too
2003-05-23 Angus Leeming <angus.leeming@btopenworld.com>
* image/rgb_db.c: follow Rouben Rostamian's advice and remove all the
helper functions that were used to ascertain the name of the RGB color
before he rewrote fl_lookup_RGBcolor.
* flimage.h: add a comment to the declaration of fl_init_RGBdatabase
that is does nothing and is retained for compatibility only.
2003-05-23 Angus Leeming <angus.leeming@btopenworld.com>
* lib/include/Basic.h: remove declarations of functions
fl_init_RGBdatabase and fl_lookup_RGBcolor as they are part of
libflimage, not libforms.
2003-05-30 Angus Leeming <angus.leeming@btopenworld.com>
* Changes: renamed as NEWS.
* COPYING: renamed as COPYING.LIB.
* 00README: renamed as README.
2003-05-22 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* lib/include/Makefile.am: make sure that forms.h is not distributed
2003-05-21 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* configure.ac: do not set VERSION explicitely, this is done in
XFORMS_SET_VERSION.
* config/xformsinclude.m4 (XFORMS_SET_VERSION): simplify a tiny bit
2003-05-22 Rouben Rostamian <rostamian@umbc.edu>
* image/rgb_db.c (fl_lookup_RGBcolor): this function fell off the
dist at 1.0pre3. Now it is back again with a shiny new, more efficient
implementation.
2003-05-05 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* lib/include/Makefile.am (forms.h): create forms.h using the
target stamp-forms, so that it remains untouched when AAA.h is
regenerated but did not change.
* lib/include/AAA.h.in: new file. This is the template from which
AAA.h is generated
* lib/include/.cvsignore: add AAA.h
* configure.ac: call XFORMS_SET_VERSION; generate AAA.h from AAA.h.in
* config/xformsinclude.m4 (XFORMS_SET_VERSION): new macro, which
sets the VERSION string for xforms
(XFORMS_CHECK_VERSION): simplify a bit
2003-04-24 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* image/image_fits.c (Bad_bpp): use abs() and not fabs(), since
bpp is an int
2003-04-24 Angus Leeming <angus.leeming@btopenworld.com>
Migrate from imake to autoconf/automake.
* Imakefile:
* Imakefile.os2:
* demos/Imakefile:
* demos/Imakefile.os2:
* fd2ps/Imakefile:
* fd2ps/Imakefile.os2:
* fdesign/Imakefile:
* fdesign/Imakefile.os2:
* fdesign/Imakefile.xxx:
* gl/Imakefile:
* image/Imakefile:
* lib/Imakefile:
* lib/Imakefile.os2:
* lib/OS2/Imakefile.os2:
* lib/include/Imakefile: removed.
* autogen.sh:
* configure.ac:
* config/.cvsignore:
* config/common.am:
* config/config.guess:
* config/config.sub:
* config/cygwin.m4:
* config/depcomp:
* config/libtool.m4:
* config/ltmain.sh:
* config/xformsinclude.m4: Here be magic ;-)
* Makefile.am:
* config/Makefile.am:
* demos/Makefile.am:
* demos/fd/Makefile.am:
* fd2ps/Makefile.am:
* fd2ps/test/Makefile.am:
* fdesign/Makefile.am:
* fdesign/fd/Makefile.am:
* fdesign/fd4test/Makefile.am:
* fdesign/notes/Makefile.am:
* fdesign/spec/Makefile.am:
* fdesign/xpm/Makefile.am:
* gl/Makefile.am:
* image/Makefile.am:
* lib/Makefile.am:
* lib/OS2/Makefile.am:
* lib/bitmaps/Makefile.am:
* lib/fd/Makefile.am:
* lib/include/Makefile.am:
* lib/private/Makefile.am: added.
* xforms.spec.in: the RPM spec file.
* lib/local.h: make use of the HAVE_STRCASECMP preprocessor variable.
* lib/pixmap.c: use XPM_H_LOCATION instead of pre-processor stuff.
* demos/demotest.c: define the callback.
* fd2ps/sys.c: use preprocessor variable HAVE_STRCASECMP rather than
NO_STRCASECMP.
* fd2ps/sys.h: now redundant, so remove it.
* fd2ps/fd2ps.h:
* fd2ps/sys.c: remove #include "sys.h"
* gl/canvas.h:
* gl/glcanvas.h: make use of HAVE_GL_GLX_H preprocessor variable.
2003-04-24 Angus Leeming <angus.leeming@btopenworld.com>
* lib/tabfolder.c (handle): ensure that we have an active folder
before trying to manipulate its contents.
2003-04-24 Angus Leeming <angus.leeming@btopenworld.com>
* lib/include/Imakefile: do not copy the generated forms.h to ../.
* lib/Imakefile: remove the targets to install forms.h.
* pretty well all .c files: change #include "forms.h" to
#include "include/forms.h".
2003-04-22 Angus Leeming <angus.leeming@btopenworld.com>
* fd2ps/sys.h: remove #define NO_STRDUP and FL_SIGRET as they aren't
used.
2003-04-22 Angus Leeming <angus.leeming@btopenworld.com>
* */*.c: ensure that config.h is #included if the HAVE_CONFIG_H
preprocessor variable is set.
2003-04-22 Angus Leeming <angus.leeming@btopenworld.com>
* lib/include/zzz.h: remove the #include "flinternal.h" line whose
inclusion depends on the MAKING_FORMS preprocessor variable.
* lib/forms.h:
* lib/include/forms.h: regenerated.
2003-04-20 Angus Leeming <angus.leeming@btopenworld.com>
* demos/wwwl.c: #include "private/flsnprintf.h".
2003-04-20 Angus Leeming <angus.leeming@btopenworld.com>
* lib/private/flsnprintf.h: use #defines to prevent needless
fl_snprintf bloat.
* lib/flsnprintf.c: prepend portable_v?snprintf with "fl_" to prevent
name clashes with other software. Make these functions globally
accessible.
Importantly, #if 0...#endif a block that prevents the code from
linking correctly on the DEC.
2003-04-20 Angus Leeming <angus.leeming@btopenworld.com>
* image/image.c:
* lib/errmsg.c: no need to check for fl_vsnprintf anymore.
2003-04-20 Angus Leeming <angus.leeming@btopenworld.com>
* demos/Imakefile:
* fd2ps/Imakefile:
* fdesign/Imakefile:
* gl/Imakefile:
* image/Imakefile:
* lib/Imakefile: pass the expected -DHAVE_SNPRINTF options to the
compiler.
2003-04-17 Angus Leeming <angus.leeming@btopenworld.com>
Make fl_snprintf private.
* lib/include/flsnprintf.h: moved to lib/private/flsnprintf.h.
* lib/include/Imakefile: remove flsnprintf.h.
* lib/forms.h:
* lib/include/forms.h: regenerated.
* fdesign/fd_attribs.c:
* image/image.c:
* image/image_io_filter.c:
* image/image_postscript.c:
* lib/choice.c:
* lib/cmd_br.c:
* lib/events.c:
* lib/flresource.c:
* lib/fselect.c:
* lib/goodie_alert.c:
* lib/goodie_choice.c:
* lib/goodie_msg.c:
* lib/goodie_salert.c:
* lib/version.c:
* lib/xpopup.c: add #include "private/flsnprintf.h".
2003-04-17 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* lib/Imakefile (EXTRA_INCLUDES): add $(XPMINC)
2003-04-17 Angus Leeming <angus.leeming@btopenworld.com>
* demos/Imakefile:
* fd2ps/Imakefile:
* fdesign/Imakefile:
* gl/Imakefile:
* image/Imakefile:
* lib/Imakefile: don't pass -Iprivate to the complier.
* fdesign/fd_super.c:
* fdesign/sp_browser.c:
* fdesign/sp_choice.c:
* fdesign/sp_counter.c:
* fdesign/sp_dial.c:
* fdesign/sp_menu.c:
* fdesign/sp_positioner.c:
* fdesign/sp_xyplot.c:
* image/image_postscript.c:
* image/postscript.c:
* image/ps_core.c:
* image/ps_draw.c:
* image/ps_text.c:
* lib/browser.c:
* lib/canvas.c:
* lib/choice.c:
* lib/counter.c:
* lib/dial.c:
* lib/flinternal.h:
* lib/formbrowser.c:
* lib/menu.c:
* lib/objects.c:
* lib/positioner.c:
* lib/scrollbar.c:
* lib/sldraw.c:
* lib/slider.c:
* lib/textbox.c:
* lib/thumbwheel.c:
* lib/valuator.c:
* lib/xyplot.c: associated changes to the #include directives.
2003-04-17 Angus Leeming <angus.leeming@btopenworld.com>
* lib/xforms.5: renamed as xforms.man. This probably breaks the
installation, but that is all slated for change anyway.
2003-04-17 Angus Leeming <angus.leeming@btopenworld.com>
* demos/Imakefile: do not -Ifd when compiling.
* demos/Imakefile:
* demos/buttonall.c:
* demos/demotest.c:
* demos/dirlist.c:
* demos/folder.c:
* demos/formbrowser.c:
* demos/ibrowser.c:
* demos/inputall.c:
* demos/itest.c:
* demos/scrollbar.c:
* demos/thumbwheel.c: associated changes.
* demos/.cvsignore: add all the generated executables.
2003-04-17 Angus Leeming <angus.leeming@btopenworld.com>
* lib/include/canvas.h: cruft removal. Don't mention glcanvas.h
here in case the user does not want GL support.
* lib/include/forms.h
* lib/forms.h: regenerated.
* gl/glcanvas.c: include glcanvas.h as this is no longer in forms.h
2003-04-16 Angus Leeming <angus.leeming@btopenworld.com>
Remove the SNP directory and replace it with a single file,
flsnprintf.c. Invoke snprintf through a wrapper fl_snprintf.
* Imakefile: remove SUBDIR snp.
* lib/flsnprintf.c, lib/include/flsnprintf.h: new files.
* lib/include/Imakefile: add flsnprintf.h to the files used to
generated forms.h.
* lib/forms.h
* lib/include/forms.h: regenerated.
* lib/Imakefile: add flsnprintf.c.
Pass -DHAVE_SNPRINTF as a compiler option.
* lib/local.h: remove HAVE_SNPRINTF stuff.
* demos/Imakefile:
* fd2ps/Imakefile:
* fdesign/Imakefile:
* gl/Imakefile:
* image/Imakefile:
pass -DHAVE_SNPRINTF as a compiler option. Remove other SNP stuff.
* demos/wwwl.c:
* fdesign/fd_attribs.c:
* image/image.c:
* image/image_io_filter.c:
* image/image_postscript.c:
* lib/choice.c:
* lib/cmd_br.c:
* lib/errmsg.c:
* lib/events.c:
* lib/flresource.c:
* lib/fselect.c:
* lib/goodie_alert.c:
* lib/goodie_choice.c:
* lib/goodie_msg.c:
* lib/goodie_salert.c:
* lib/version.c:
* lib/xpopup.c:
s/\(v*snprintf\)/fl_\1/
* snp/*: all files removed.
2003-04-15 Angus Leeming <angus.leeming@btopenworld.com>
* lots of files: reduce the amount of magic includes of header files
and therefore include flinternal.h explicitly much more.
2003-04-15 Angus Leeming <angus.leeming@btopenworld.com>
* .cvsignore:
* demos/.cvsignore:
* fd2ps/.cvsignore:
* fdesign/.cvsignore:
* gl/.cvsignore:
* image/.cvsignore:
* libs/.cvsignore:
* libs/include/.cvsignore: prepare the way for autoconf/automake.
2003-04-10 Angus Leeming <angus.leeming@btopenworld.com>
* lib/include/Basic.h: add FL_RESIZED to the FL_EVENTS enum.
* lib/include/AAA.h: up FL_FIXLEVEL to 2 to reflect this.
* lib/forms.h:
* lib/include/forms.h: regenerated.
* lib/forms.c (scale_form): pass event FL_RESIZED to the object handler
if the object size is changed.
* lib/tabfolder.c (handle): handle the FL_RESIZED event to ensure
that the currently active folder is resized.
2003-04-10 Angus Leeming <angus.leeming@btopenworld.com>
* lib/version.c (fl_print_version, fl_library_version): use
FL_VERSION, FL_REVISION rather than RCS stuff.
2003-04-10 Angus Leeming <angus.leeming@btopenworld.com>
* most files: Remove all the RCS strings from the header files
and about half of 'em from the .c files.
2003-04-10 John Levon <moz@compsoc.man.ac.uk>
* lib/pixmap.c (init_xpm_attributes): "fix" XPixmaps containing
colour "opaque".
2003-04-09 Angus Leeming <angus.leeming@btopenworld.com>
* demos/.cvsignore:
* snp/.cvsignore: Ignore Makefile*
2003-04-09 Angus Leeming <angus.leeming@btopenworld.com>
Move tabfolder-specific code out of forms.c and allow individual
FL_OBJECTs to respond to such events. Means that the library
becomes extensible to new, user-defined widgets once again.
* lib/include/Basic.h: add FL_MOVEORIGIN to the FL_EVENTS enum.
* lib/forms.h:
* lib/include/forms.h: regenerated automatically.
* lib/forms.c (fl_handle_form): no longer a static function.
Dispatch FL_MOVEORIGIN events to the form's constituent objects.
(fl_get_tabfolder_origin): removed. Functionality moved into
tabfolder.c.
(do_interaction_step): no longer call fl_get_tabfolder_origin. Instead,
dispatch a call to fl_handle_form(form, FL_MOVEORIGIN, ...).
* lib/tabfolder.c (handle): add FL_MOVEORIGIN to the event switch.
Update the x,y absolute coords of the active_folder and dispatch
a call to fl_handle_form(active_folder, FL_MOVEORIGIN, ...) to
ensure that the x,y absolute coords of nested tabfolders are also
updated.
2003-04-09 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
* image/Imakefile (EXTRA_INCLUDES): change the order of includes,
to avoid that an older installed forms.h is used instead of the
fresh one
2003-04-09 Angus Leeming <angus.leeming@btopenworld.com>
* lib/objects.c (hide_tooltip): renamed as checked_hide_tooltip.
(unconditional_hide_tooltip): new static helper function,
invoked within fl_handle_it on FL_KEYPRESS and FL_PUSH events.
* lib/include/AAA.h: up-ed FL_FIXLEVEL to 1 to reflect the changes
made above.
* lib/forms.h: regenerated to reflect changed FL_FIXLEVEL.
* version.c (version): update to reflect this also.
2003-04-08 Angus Leeming <angus.leeming@btopenworld.com>
Enable tooltips to be shown correctly in "composite" widgets
such as the browser.
* lib/objects.c (get_parent): new static helper function. Given an
FL_OBJECT*, returns its parent FL_OBJECT.
(tooltip_handler): rewritten to show the tooltip that is stored
by the parent FL_OBJECT.
(hide_tooltip): new static helper function: on leaving an FL_OBJECT,
only hide the tooltip if we have also left the bounds of the parent
FL_OBJECT.
(fl_handle_it): make use of these new functions to show and hide
tooltips.
2003-04-08 Angus Leeming <angus.leeming@btopenworld.com>
* image/image_rotate.c (flimage_rotate): enable the rotation of
grayscale images by 90 degree multiples and more generally prevent
other unsupported image types from crashing xforms.
* lib/flresource.c (fl_initialize): clean-up properly if we fail to
create input contexts or methods.
* lib/textbox.c (handle_textbox):
* lib/thumbwheel.c (handle):
* lib/util.c (flevent): FL_KEYBOARD has been replaced by FL_KEYPRESS.
The former is retained for compatability, but the latter should be
used internally. | https://sources.debian.org/src/libforms/1.0.93sp1-2/ChangeLog/ | CC-MAIN-2020-34 | refinedweb | 13,610 | 51.95 |
This is your resource to discuss support topics with your peers, and learn from each other.
12-02-2010 01:07 PM
Hello,
I am trying out a Flex Mobile project with Burrito and want to use the QNX components like QNXStageWebView (or any other QNX component for that matter) but with MXML (I don't think there is any other way right now to embed a browser, please correct me if I'm wrong). Trying to use <media:QNXStageWebView> does not work... Is there any way to even do this?
I think I've seen similar questions but I haven't found a solution. Someone said that wrapping the QNX components in the UIComponet wrapper worked (
Also, if this is possible, are there any drawbacks to doing this?
Thank you!
Solved! Go to Solution.
12-02-2010 01:23 PM
QNX SDK does not supprt MXML, AS only.
If you created your own wrapper library, might offer MXML support, but with some amount of overhead. But if that overhead is minimum vs. productivity offered by MXML, then give it a shot.
psedo code:
public class MyLabelButton extends UIComponent
{
public var control : LabelButton = new LabelButton();
public function MyLableButton()
{
super();
}
}
Let us know if this works in MXML.
12-02-2010 03:30 PM - edited 12-02-2010 04:25 PM
Like I mentioned in the webinar its not the best thing to do for the normal QNX UI components, but the QNXStageWebView might be an interesting use case. I'll post an example when i get a chance.
12-02-2010 03:36 PM
Hi Renaun,
Thank for answering my question during the webcast. I need to do this for the app I currently building - I've tried a few things (like what @jtegen mentioned) but could not get it to work.... It would be great to see an example of how you'd accomplish this.
Any and all help would be greatly appreciated.
Also, would you happen to know if the StageWebView component will be supported so that in the future, developers would not need to use this workaround?
Thanks!
12-02-2010 03:39 PM
I haven't tried it but I believe StageWebView should work. QNXStageWebView probablys more api's then just StageWebView. Again i haven't tested it and with the current simulator state I am not sure what will change by release.
12-02-2010 04:22 PM
I dont think it is practical wrap QNX in MXML, you wont be able to edit wrapped components visually anyways, it can be done just for some and just in case you need them and they are not available as UIComponents.
In general if you want to add non-UICompoents component as a child of UIComponent you have to extent UIComponents and inside it put QNX components on Sprite of UIComponent with all related hassle like overriding updateDisplayList(...) to handle resizing and so on....
12-02-2010 05:13 PM
Ok the use case of using QNXStageWebView is easier then doing QNX UI components like has been said. To that end here is how you would do it:
Include the (0.9.0) qnx-air.swc to a Flex Mobile project (don't include the Flex Build Packaging -> BlackBerry Tabel -> include libraries checkbox as it has a compile error right now).
<?xml version="1.0" encoding="utf-8"?> <s:View xmlns: <fx:Script> <![CDATA[ import qnx.media.QNXStageWebView; private var webView2:QNXStageWebView; private var webView:QNXStageWebView; protected function button1_clickHandler(event:MouseEvent):void { lbl.text = "StageWebView.isSupported: " + StageWebView.isSupported; var url:String = ""; webView = new QNXStageWebView(); webView.enableCookies = true; webView.enableJavascript = true; webView.enableScrolling = true; webView.addEventListener(Event.COMPLETE, loadWebView); webView.loadURL(url); } private function loadWebView(event:Event):void { var startY:int = localToGlobal(new Point(btnClick.x, btnClick.y+btnClick.height)).y; lbl.text = "Stage W/H: " + systemManager.stage.stageWidth+"/"+systemManager.s>
Full code and write up at my post here:
12-03-2010 11:00 AM
Hey Renaun,
You are DA man!! This worked beautifully - thanks again for the support and help.
Keep up the great work
12-05-2010 03:30 AM
I went a step further and created some Container classes that extend QNX's Container class that allows you to use MXML with QNX UI components. MXML is not necessarily Flex. With my library you can create MXML apps with QNX UI that has no Flex UI components. Or that you can create Flex MXML apps that have parts of it in QNX UI components. For more details and the source code check out my post:
12-07-2010 10:53 AM
Good stuff! I like the idea and simplicity of implementation, also SWC size is 6+ kb! | https://supportforums.blackberry.com/t5/Adobe-AIR-Development/Using-QNX-components-in-MXML/m-p/663797 | CC-MAIN-2016-30 | refinedweb | 783 | 64.71 |
Jmail in spam
Discussion in 'ASP General' started by M. Savas Zorlu, Mar 6, 2008.
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This is your resource to discuss support topics with your peers, and learn from each other.
06-01-2010 08:58 AM
Unknown chars in ISO-8859-1 are converted to '?' so if all you see if a bunch of ??????... then somewhere it is getting converted to the default format. On screen do you see Arabic chars? If not then that is the first problem, if you do then I don't know why it is getting converted to ISO-8859-1 before it is returned.
06-01-2010 09:30 AM
My eclipse is able to show arabic text and i am able to add static arabic text directly to Label,this arabic text is displayed correctly on my simulator.The issue occured when i'm trying to get the dynamic arabic text typed in EditField or BasicEditField or TextField and post that data to the url.
I'm also able to get the arabic text from url and able to display that text also,but im not able to post the dynamic arabic text(from editfield) to url.
Thanks in advance.
Sree Harsha.P
06-01-2010 09:54 AM - edited 06-01-2010 09:55 AM
From what I know, the simulators are English-only unless you find one that is set for a particular language/locale.
If the input language can be switched to Arabic, then this should work fine. However, if the locale necessary to show the proper characters is not installed nor is support for Arabic fonts, then it may show question marks or boxes.
Do you have a device that you can try this on?
06-01-2010 10:30 AM
My simulators are perfectly disp[laying arabic text...i think this is not an issue....
Thanks & regards,
Sree Harsha.P
06-01-2010 10:42 AM
So the problem is occuring when you are attempting to POST via an HttpConnection using arabic characters?
Is that the only problem? I just jumped in on this one. Pardon me if I haven't followed 100% yet.
06-01-2010 10:58 AM
yeah,the problem is when we are getting an arabic text from editfield(inputmode changed to arabic) and converting into string(here the problem is occuring converting and storing in string aas ????).then im attaching that string to url to post the data.
Thanks & Regards,
Sree Harsha.P
06-01-2010 12:31 PM
Hello harsha,
I saw few months ago a StringFactory class that use logicmail. As far as I know they support arabic characters using that class. Take a look and please read the disclaimer on how to use it.
And they just use it like:
StringFactory.create(textBytes, charset);
You will have to do your own implementation from that class into your project.
06-02-2010 06:09 AM - edited 06-02-2010 06:17 AM
Hi guys,
I got an improvement.I'm able to get the unicode like:
\u0628\u0644\u0645\u0646\u0628\u0644
the function i used to convert to unicode is:
# public class unicodeString # { # public static String convert(String str) # { # StringBuffer ostr = new StringBuffer(); # # for(int i=0; i<str.length(); i++) # { # char ch = str.charAt(i); # # if ((ch >= 0x0020) && (ch <= 0x007e)) // Does the char need to be converted to unicode? # { # ostr.append(ch); // No. # } else // Yes. # { # ostr.append("\\u") ; // standard unicode format. # String hex = Integer.toHexString(str.charAt(i) & 0xFFFF); // Get hex value of the char. # for(int j=0; j<4-hex.length(); j++) // Prepend zeros because unicode requires 4 digits # ostr.append("0"); # ostr.append(hex.toLowerCase()); // standard unicode format. # //ostr.append(hex.toLowerCase(Locale.ENGLISH)); # } # } # # return (new String(ostr)); //Return the stringbuffer cast as a string. # # }
Now,how can i convert this unicode to a string ?i.e converting unicode to arabic text?
Thanks & regards,
Sree Harsha.P
06-02-2010 07:11 AM
That's a good sign that you are getting the proper data out of the String. Now you don't really need that function since you basically just confirmed that the data is being returned from the EditField with Arabic chars... it is coming from the EditField and not from some other source right?
Either way you had the code before (*string*.getBytes("UTF-8")) which will retain that data and allow you to easily send it to wherever you need, or you can keep the String as-is as long as it is on the BlackBerry (otherwise you have to do the UTF-8 thing again).
06-04-2010 01:29 AM - edited 06-04-2010 01:30 AM
hi guys,
i'm strucked in conversion from unicode to String.
let me give me some ex:
String dummy String=new String("\u006e\u006f\u0073\u0070\u0061\u0063\u0065
it is working fine...converting into the string "nospace".
if the string is initialised like
String dummy="\\u";
String dummyString=new String((dummy+"006e").getBytes(),"UTF-8");
the above dummy string is not converting into the string "n".it is converting like "\u006e" but not detecting it as an unicode.
Wats the problem actually .I'm not getting it.
how can i change the unicode to string.?
Thanks for ur patience.
Sree Harsha.P | https://supportforums.blackberry.com/t5/Java-Development/arabic-language-support-for-app-dev/m-p/515325 | CC-MAIN-2017-09 | refinedweb | 866 | 75.5 |
Caution
Buildbot no longer supports Python 2.7 on the Buildbot master.
2.5.3. Change Sources and Changes¶
- How Different VC Systems Specify Sources
- Choosing a Change Source
- Configuring Change Sources
- Mail-parsing ChangeSources
- PBChangeSource
- P4Source
- SVNPoller
- Bzr Poller
- GitPoller
- HgPoller
- GitHubPullrequestPoller
- BitbucketPullrequestPoller
- GerritChangeSource
- GerritEventLogPoller
- GerritChangeFilter
- Change Hooks (HTTP Notifications))
GitHubPullrequestPoller(polling GitHub API for pull requests).5.3.3..5.3 master/contrib/buildbot_cvs_mail.py script..5.3. Can be a Secret. master ‘commit’, ‘push, or ‘change’. Turns the plugin on to report changes via commit, changes via push, or any changes to the trunk. ‘change’.5.3..5.3.8. Bzr Poller¶
If you cannot insert a Bzr hook in the server, you can use the
BzrPoller.
To use it, put master.5.3.9. GitPoller¶
If you cannot take advantage of post-receive hooks as provided by master. Non-existing branches are ignored..
only_tags
- Determines if the GitPoller should poll for new tags in the git repository.
sshPrivateKey
- Specifies private SSH key for git to use. This may be either a Secret or just a string. This option requires Git-2.3 or later. The master must either have the host in the known hosts file or the host key must be specified via the sshHostKey option.
sshHostKey
-==.
A configuration for the Git poller might look like this:
from buildbot.plugins import changes c['change_source'] = changes.GitPoller(repourl='git@example.com:foobaz/myrepo.git', branches=['master', 'great_new_feature'])
2.5.3..5.3.5.3.14..5.3 | https://docs.buildbot.net/2.1.0/manual/configuration/changesources.html | CC-MAIN-2021-43 | refinedweb | 251 | 60.61 |
Caret disappears in cached compose window body
VERIFIED FIXED
Status
()
People
(Reporter: mcsmurf, Assigned: neil)
Tracking
({regression})
Firefox Tracking Flags
(Not tracked)
Details
Attachments
(1 attachment)
To reproduce: 1. Open MailNews Composer 2. Paste some text into subject 3. Press tab key 4. Observe that caret is invisible
This regressed between 2005-05-31-06 and 2005-06-01-05. Bonsai link:
I am seeing this same bug with 2005052706, seamonkey win2k. Are you sure the regression window is correct?
Is this related? Error: Unknown namespace prefix 'html'. Ruleset ignored due to bad selector. Source File: chrome://messenger/skin/messageBody.css Line: 54
(In reply to comment #3) > Is this related? > > Error: Unknown namespace prefix 'html'. Ruleset ignored due to bad selector. > Source File: chrome://messenger/skin/messageBody.css > Line: 54 Yeah, ignore this comment. Instead, I've found a particular case that fails between 2005-05-19-05 and 2005-05-20-05: 1. Launch Mail. 2. Select a folder. 3. Select a message in the folder. 4. Click Compose. 5. Click to focus the compose message body. Notice there's no caret at this point. I could be way off base, but please do humor me: Boris, could this be from bug 293914? In particular, the following changes to nsEventStateManager.cpp: - if (aContent == mActiveContent) { - mActiveContent = nsnull; + if (mActiveContent && + nsContentUtils::ContentIsDescendantOf(mActiveContent, aContent)) { + // Active is hierarchical, so set the current active to the + // content's parent node. + mActiveContent = aContent->GetParent(); I apologize in advance if I'm way off base here.
Those are very unlikely to have caused this. Further, I can't reproduce this with either the steps in comment 0 or the steps in comment 4, with either Seamonkey mailnews or tbird. Both Linux debug builds pulled at MOZ_CO_DATE="Thu Jun 2 00:44:32 CDT 2005". Martijn, or someone else who builds on Windows, can you reproduce this? If so, could you possibly hunt down which checkin is the problem?
OK, so to reproduce this you have to set the recycled compose window pref to 1 (the Windows default). Then the second and later compose windows show the problem. The regression range is in fact 2005-05-19-05 to 2005-05-20-05. Not sure what in there is breaking this yet.
OK, looks like this is a regression from bug 294251. If I comment out the |StopInlineSpellChecker();| call that added to MsgComposeCommands.js this bug goes away. No idea what's going on here, really, but I do get some nice content iterator asserts when the spellchecker restarts when we reshow the recycled compose window. Maybe those are relevant.
Flags: blocking-aviary1.1?
(In reply to comment #7) >OK, looks like this is a regression from bug 294251. If I comment out the >|StopInlineSpellChecker();| call that added to MsgComposeCommands.js this bug >goes away. Phew, so all we did was expose an underlying bug, that is to say, if the spell checker is stopped either manually or (on the suite) automatically then when the window is recycled then the cursor does not appear. >No idea what's going on here, really, but I do get some nice content iterator >asserts when the spellchecker restarts when we reshow the recycled compose >window. Maybe those are relevant. Interestingly I run my linux build with the recycled compose window pref and it does not assert or have any caret weirdness. It does trigger a couple of NS_ENSURE_SUCCESS warnings at nsFilteredContentIterator.cpp:110 and mozInlineSpellChecker.cpp:902 though. Here's a stack trace of an assert: nsDebug::Assertion(const char * 0x01bdc7ec `string', const char * 0x01bdc7fc `string', const char * 0x01bdc738 `string', int 965) line 109 nsContentIterator::First(nsContentIterator * const 0x00fbafd8) line 965 + 35 bytes nsFilteredContentIterator::First(nsFilteredContentIterator * const 0x00fbafd8) line 158 nsTextServicesDocument::FirstTextNode(nsIContentIterator * 0x03067f20, nsTextServicesDocument::TSDIteratorStatus * 0x03067e64) line 4123 nsTextServicesDocument::FirstBlock(nsTextServicesDocument * const 0x03067e50) line 608 + 10 bytes nsEditorSpellCheck::InitSpellChecker(nsEditorSpellCheck * const 0x03067d90, nsIEditor * 0x03b63530, int 0) line 93 mozInlineSpellChecker::SetEnableRealTimeSpell(mozInlineSpellChecker * const 0x03c56800, int 50757008) line 174 XPTC_InvokeByIndex(nsISupports * 0x03c56800, unsigned int 7, unsigned int 1, nsXPTCVariant * 0x0012d684) line 102 ... the rest is the usual stack from opening a window and running JS stuff.
I've done a bit of debugging and I can see that when a new compose window is created the body element has at least one child that the content iterator range is selecting but when it is recycled the range is collapsed.
OK, so it turns out that a new editor body contains a <br> ...
> Interestingly I run my linux build with the recycled compose window pref I never managed to reproduce this bug in a debug build. I tested backing out bug 294251 by editing my chrome in a nightly... I bet the reason we're not blinking is that nothing is on the line when we recycle. This is a known caret issue; that's why editor sticks <br> all over.
OK, I have some minimal steps to reproduce that also work on Thunderbird. 1. Start Suite/TB 2. Turn off spell as you type in preferences 3. Write a new message 4. Using the options menu, turn spell as you type on and off again 5. Close the window 6. Write a new message The recycled body will not have a caret.
(In reply to comment #11) >>Interestingly I run my linux build with the recycled compose window pref >I never managed to reproduce this bug in a debug build. I tested backing out >bug 294251 by editing my chrome in a nightly... Oh, it shows up fine in my MSVC debug build. >I bet the reason we're not blinking is that nothing is on the line when we >recycle. This is a known caret issue; that's why editor sticks <br> all over. The document body appears to contain a <br> either way; what I can't figure is why it doesn't work the second time.
Changing summary FROM: Caret disappears after tabbing to Composer Body TO: Caret disappears in cached compose window body
Summary: Caret disappears after tabbing to Composer Body → Caret disappears in cached compose window body
OK, I can now reproduce this without step 4...
... and I can reproduce in 2005051905 ...
In fact my regression range is 2005-05-12-06 to 2005-05-13-06. But nothing in that range strike me as being plausible :-(
I double-checked and my regression range is actually 2005-05-13-06 to 2005-05-14-06 - just when Spell As You Type originally landed...
(In reply to comment #11) >I bet the reason we're not blinking is that nothing is on the line when we >recycle. This is a known caret issue; that's why editor sticks <br> all over. You're absolutely right as usual. When the inline spell checker is disabled, it returns error codes from its post edit hook. This prevents various post-edit actions from occuring. In particular the very next call after the error check is to CreateBogusNodeIfNeeded...
Component: MailNews: Composition → Spelling checker
Created attachment 185414 [details] [diff] [review] Proposed patch I'm surprised that turning off inline spellcheck doesn't make more stuff fail.
Assignee: nobody → neil.parkwaycc.co.uk
Status: NEW → ASSIGNED
Attachment #185414 - Flags: superreview?(mscott)
Attachment #185414 - Flags: review?(mscott)
Attachment #185414 - Flags: superreview?(mscott)
Attachment #185414 - Flags: superreview+
Attachment #185414 - Flags: review?(mscott)
Attachment #185414 - Flags: review+
Comment on attachment 185414 [details] [diff] [review] Proposed patch regression
Attachment #185414 - Flags: approval1.8b3?
Fix checked in.
Status: ASSIGNED → RESOLVED
Last Resolved: 14 years ago
Resolution: --- → FIXED
I've been using daily builds and haven't seen this crop up since the fix landed. Verified FIXED using build 2005-06-11-05 on Windows XP Seamonkey trunk. (I double-checked the steps in comment 0, comment 4, and comment 12.)
Status: RESOLVED → VERIFIED
Flags: blocking-aviary1.1? | https://bugzilla.mozilla.org/show_bug.cgi?id=296265 | CC-MAIN-2018-39 | refinedweb | 1,301 | 58.18 |
scsi_probe_lun(9) [centos man page]
SCSI_PROBE_LUN(9) SCSI mid layer SCSI_PROBE_LUN(9) NAME
scsi_probe_lun - probe a single LUN using a SCSI INQUIRY SYNOPSIS
int scsi_probe_lun(struct scsi_device * sdev, unsigned char * inq_result, int result_len, int * bflags); ARGUMENTS
sdev scsi_device to probe inq_result area to store the INQUIRY result result_len len of inq_result bflags store any bflags found here DESCRIPTION
Probe the lun associated with req using a standard SCSI INQUIRY; If the INQUIRY is successful, zero is returned and the INQUIRY data is in inq_result; the scsi_level and INQUIRY length are copied to the scsi_device any flags value is stored in *bflags. AUTHORS
James Bottomley <James.Bottomley@hansenpartnership.com> Author. Rob Landley <rob@landley.net> Author. COPYRIGHT
Kernel Hackers Manual 3.10 June 2014 SCSI_PROBE_LUN(9)
FC_REMOTE_PORT_DELET(9) SCSI mid layer FC_REMOTE_PORT_DELET(9) NAME
fc_remote_port_delete - notifies the fc transport that a remote port is no longer in existence. SYNOPSIS
void fc_remote_port_delete(struct fc_rport * rport); ARGUMENTS
rport The remote port that no longer exists DESCRIPTION
The LLDD calls this routine to notify the transport that a remote port is no longer part of the topology. Note: Although a port may no longer be part of the topology, it may persist in the remote ports displayed by the fc_host. We do this under 2 conditions: 1) If the port was a scsi target, we delay its deletion by "blocking" it. This allows the port to temporarily disappear, then reappear without disrupting the SCSI device tree attached to it. During the "blocked" period the port will still exist. 2) If the port was a scsi target and disappears for longer than we expect, we'll delete the port and the tear down the SCSI device tree attached to it. However, we want to semi-persist the target id assigned to that port if it eventually does exist. The port structure will remain (although with minimal information) so that the target id bindings remails. If the remote port is not an FCP Target, it will be fully torn down and deallocated, including the fc_remote_port class device. If the remote port is an FCP Target, the port will be placed in a temporary blocked state. From the LLDD's perspective, the rport no longer exists. From the SCSI midlayer's perspective, the SCSI target exists, but all sdevs on it are blocked from further I/O. The following is then expected. If the remote port does not return (signaled by a LLDD call to fc_remote_port_add) within the dev_loss_tmo timeout, then the scsi target is removed - killing all outstanding i/o and removing the scsi devices attached ot it. The port structure will be marked Not Present and be partially cleared, leaving only enough information to recognize the remote port relative to the scsi target id binding if it later appears. The port will remain as long as there is a valid binding (e.g. until the user changes the binding type or unloads the scsi host with the binding). If the remote port returns within the dev_loss_tmo value (and matches according to the target id binding type), the port structure will be reused. If it is no longer a SCSI target, the target will be torn down. If it continues to be a SCSI target, then the target will be unblocked (allowing i/o to be resumed), and a scan will be activated to ensure that all luns are detected. Called from normal process context only - cannot be called from interrupt. NOTES
This routine assumes no locks are held on entry. AUTHORS
James Bottomley <James.Bottomley@hansenpartnership.com> Author. Rob Landley <rob@landley.net> Author. COPYRIGHT
Kernel Hackers Manual 3.10 June 2014 FC_REMOTE_PORT_DELET(9) | https://www.unix.com/man-page/centos/9/SCSI_PROBE_LUN/ | CC-MAIN-2021-43 | refinedweb | 609 | 60.95 |
Evolution of Test and Code Via Test-First Design
- Raymond York
- 2 years ago
- Views:
Transcription
1 March 2001 Abstract Test-first design is one of the mandatory practices of Extreme Programming (XP). It requires that programmers do not write any production code until they have first written a unit test. By definition, this technique results in code that is testable, in contrast to the large volume of existing code that cannot be easily tested. This paper demonstrates by example how test coverage and code quality is improved through the use of test-first design. Approach: An example of code written without the use of automated tests is presented. Next, the suite of tests written for this legacy body of code is shown. Finally, the author iterates through the exercise of completely rebuilding the code, test by test. The contrast between both versions of the production code and the tests is used to demonstrate the improvements generated by virtue of employing test-first design. Specifics: The code body represents a CSV (comma-separated values) file reader, a common utility useful for reading files in the standard CSV format. The initial code was built in Java over two years ago. Unit tests for this code were written recently, using JUnit () as the testing framework. The CSV reader was subsequently built from scratch, using JUnit as the driver for writing the tests first. The paper presents the initial code and subsequent tests wholesale. The test-first code is presented in an iterative approach, test by test. Author is a consultant with Object Mentor, Inc., responsible for mentoring development teams in XP and training in OO and XP practices. Jeff has over eighteen years software development experience, including close to ten years experience in object-oriented development. Langr is the author of the book Essential Java Style (Prentice Hall, 1999). Acknowledgments Bob Koss and Bob Martin, of Object Mentor, provided useful feedback on the paper. Ann Anderson provided pair programming time.
2 Introduction In 1998, I was a great Java programmer. I wrote great Java code. Evidence of my great code was the extent to which I thought it was readable and easily maintained by other developers. (Never mind that the proof of this robustness was nonexistent, the distinction of greatness being held purely in my head.) I took pride in the great code I wrote, yet I was humble enough to realize that my code might actually break, so I typically wrote a small body of semiautomatic tests subsequent to building the code. Since 1998, I have been exposed to Extreme Programming (XP). XP is an agile, or lightweight, development process designed by Kent Beck. Its chief focus is to allow continual delivery of business value to customers, via software, in the face of uncertain and changing requirements the reality of most development environments. XP achieves this through a small, minimum set of simple, proven development practices that complement each other to produce a greater whole. The net result of XP is a development team able to produce software at a sustainable and consistently measurable rate. One of the practices in XP is test-first design (TfD). Adopting TfD means that you write unit-level tests for every piece of functionality that could possibly break. It also means that these tests are written prior to the code. Writing tests before writing code has many effects on the code, some of which will be demonstrated in this paper. The first (hopefully obvious) effect of TfD, is that the code ends up being testable you ve already written the test for it. In contrast, it is often extremely difficult, if not impossible, to write effective unit tests for code that has already been written without consideration for testing. Often, due to the interdependencies of what are typically poorly organized modules, simple unit tests cannot be written without large amounts of context. Secondly, the process of determining how to test the code can be the more difficult task once the test is designed, writing the code itself is frequently simple. Third, the granularity of code chunks written by a developer via TfD is much smaller. This occurs because the easiest way to write a unit test is to concentrate on a small discrete piece of functionality. By definition, the number of unit tests thus increases having smaller code chunks, each with its own unit test, implies more overall code chunks and thus more overall unit tests. Finally, the process of developing code becomes a continual set of small, relatively consistent efforts: write a small test, write a small piece of code to support the test. Repeat. TfD also employs another important technique that helps drive the direction of tests: tests should be written so that they fail first. Once a test has proven to fail, code is written to make the test pass. The immediate effect of this technique is that testing coverage is increased; this too will be demonstrated in the example section of this paper. XP s preferred enabling mechanism for TfD is XUnit, a series of open-source tools available for virtually all OO (and not quite OO) languages and environments: Java, C++, Smalltalk, Python, TCL, Delphi, Perl, Visual Basic, etc. The Java implementation, JUnit, provides a framework on which to build test suites. It is available at A test suite is comprised of many test classes, each of which generally tests a single class of actual production code. A test class contains many discrete test methods, which each establish a test context and then assert actual results against expected results. 2
3 JUnit also provides a simple user interface that contains a progress bar showing the success or failure of individual test methods as they are executed. Details on failed tests are shown in other parts of the user interface. Figure 1 presents a sample JUnit execution. Figure 1 JUnit user interface The key part of JUnit is that it is intended to produce Pavlovian responses: a green bar signifies that all tests ran successfully. A red bar indicates at least one failure. Green = good, red = bad. The XP developer quickly develops a routine around deriving a green bar in a reasonably short period of time perhaps 2 to 10 minutes. The longer it takes to get a green bar, the more likely it is that the new code will introduce a defect. We can usually assume that the granularity of the unit test was too large. Ultimately, the green bar conditioning is to get the developer to learn to build tests for a smaller piece of functionality. Within this paper, references to getting a green bar are related to the stimulus-response mechanism that JUnit provides. Background During my period of greatness in 1998, I wrote a simple Java utility class, CSVReader, whose function was to provide client applications a simple interface to read and manipulate comma-separated values (CSV) files. I have recently found reason to unearth the utility for potential use in an XP environment. 3
4 However, XP doesn t take just anybody s great code. It insists that it come replete with its corresponding body of unit tests. I had no such set of rigorous unit tests. In a vain attempt to satisfy the XP needs, I wrote a set of unit tests against this body of code. The set of tests seemed relatively complete and reasonable. But the code itself, I realized, was less than satisfying. This revelation came about from attempting to change the functionality of the parsing. Embedded double quotes should only be allowed in a field if they are escaped, i.e. \. The existing functionality allowed embedded double quotes without escaping ( naked quotes), which leads to some relatively difficult parsing code. I had chosen to implement the CSVReader using a state machine. The bulk of the code, to parse an individual line, resided in the 100+ line method columnsfromcsvrecord (which I had figured on someday refactoring, of course). The attempt to modify functionality was a small disaster: I spent over an hour struggling with the state machine code before abandoning it. I chose instead to rebuild the CSVReader from scratch, fully using TfD, taking careful note of the small, incremental steps involved. The last section of this paper presents these steps in gory detail, explaining the rationale behind the development of the tests and corresponding code. The next section neatly summarizes the important realizations from the detail section. Realizations Building Java code via TfD takes the following sequence: Design a test that should fail. Immediate failure may be indicated by compilation errors. Usually this is in the form of a class or method that does not yet exists. If you had compilation errors, build the code to pass compilation. Run all tests in JUnit, expecting a red bar (test failure). Build the code needed to pass the test. Run all tests in JUnit, expecting a green bar (test success). Correct code as needed until a green bar is actually received. Building the code needed to pass the test is a matter of building only what is necessary. In many cases, this may involve hard-coding return values from methods. This is a temporary solution. The hard-coding is eliminated by adding another test for additional functionality. This test should break, and thus require a solution that cannot be based on hard-coding. Design will change. In the CSVReader example, my first approach was to use substring methods to break the line up. This evolved to a StringTokenizer-based solution, then to its current implementation using a state machine. The time required to go from design solution to the next was minimal; I was able to maintain green bars every few minutes. The evolution of tests quickly shaped the ultimate design of the class. The substring solution sufficed for a single test against a record with two columns. But it lasted only minutes, until I designed a new test that introduced records with multiple columns. The initial attempt to introduce the complexity of the state machine was a personal failure due to my deviation from the rules of TfD. I unsuccessfully wrote code for 20 minutes trying to satisfy a single test. My course correction involved stepping back and thinking about the quickest 4
5 means of adding a test that would give me a green bar. This involved thinking about a state machine at its most granular level. Given one state and an event, what should the new state be? My test code became repetitions of proving out the state machine at this granularity. The original code written in 1998 had 6 methods, the longest being well over 100 lines of code. I wrote 15 tests after the fact for this code. I found it difficult to modify functionality in this code. The final code had 23 methods, the longest being 18 source lines of code. I wrote 20 tests as part of building CSVReader via TfD. Disclaimers The CSVReader tests are a bit awkward, requiring that a reader be created with a filename, even though the tests are in-memory (specifically the non-public tests). This suggests that CSVReader is not designed well: fixing this would likely mean that CSVReader be modified to take a stream in its constructor (ignoring it if necessary) instead of just a file. I ended up testing non-interface methods in an effort to reduce the amount of time between green bars. Is testing non-interface methods a code smell? It perhaps suggests that I break out the state machine code into a separate class. My initial thought is that I m not going to need the separate class at this point. When and if I get to the point where I write some additional code requiring a similar state machine, I will consider introducing a relevant pattern. Some of the test methods are a bit large 15 to 20 lines, with more than a couple assertions. My take on test-first design is that each test represents a usable piece of functionality added. I don t have a problem with the larger test methods, then. Commonality should be refactored, however. CSVReaderTest contains a few utility methods that make the individual tests more concise. Conclusions Test-first design has a marked effect on both the resulting code and tests written against that code. TfD promotes an approach of very small increments between receiving positive feedback. Using this approach, my experiment demonstrates that the amount of code required to satisfy each additional assertion is small. The time between increments is very brief; on average, I spent 3-4 minutes between receiving green bars with each new assertion introduced. Functionality is continually increasing at a relatively consistent rate. TfD and incremental refactoring as applied to this example resulted in 33% more tests. It also resulted in a larger number of smaller, more granular methods. Counting simple source lines of code, the average method size in the original source is 25 lines. The average method size in the TfD-produced source is 5 lines. Small method sizes can increase maintainability, communicability, and extensibility of code. Going by average method size in this specific example, then, TfD resulted in considerable improvement of code quality over the original code. Method sized decreased by a factor of 5. Maintainability of the code was proven by my last pass (Pass Q, below) at building the CSVReader via TfD. The attempt to modify the original body of code to support quote escaping was a failure, representing more than 20 minutes of effort after which time the functionality had not been successfully added. The code built via TfD allowed for this same functionality to be successfully added to the code in 10 minutes, half the time. (Granted, my familiarity with the 5
6 evolving code base may have added some to the expediency, but I was also very familiar with the original code by virtue of having written several tests for it after the fact.) TfD alone will not result in improved code quality. Refactoring of code on a frequent basis is required to keep code easily maintainable. Having a body of tests that proves existing functionality means that code refactoring can be performed with impunity. The final conclusion I drew from this example is that TfD, coupled with good refactoring, can evolve design rapidly. For the CSVReader, I quickly moved from a rudimentary string indexing solution to a state machine, without the need to take what I would consider backward steps. The amount of code replaced at each juncture was minimal, and perhaps even a necessary part of design discovery, allowing development of the application to move consistently forward. 6
7 TfD Detailed Example The CSVReader Class Origins I have included listings of the code (CSVReader.java, circa 1998) as initially written, without the benefit of test-first design (Tfd). I have also included the body of tests (CSVReaderTest.java, 23-Feb-2001) written after the fact for the CSVReader code. These listings appear at the end of this paper, due to their length. They are included for comparison purposes. The remainder of the paper presents the evolution of CSVReader via test-first design. JUnit Test Classes Building tests for use with JUnit involves creation of separate test classes, typically one for each class to be tested. By convention, the name of each test class is derived by appending the word Test to the target class name (i.e. the class to be tested). Thus the test class name for my CSVReader class is CSVReaderTest. JUnit test classes extend from junit.framework.testcase. The test class must provide a constructor that takes as its parameter a string representing an arbitrary name for the test case; this is passed to the superclass. The test class must contain at least one test method before JUnit recognizes it as a test class. Test methods must be declared as public void testmethodname() where MethodName represents the unique name for the test. Test method names should be descriptive and should summarize the functionality proven by the code contained within. The following code shows a skeletal class definition for CSVReaderTest. 7
8 import junit.framework.*; public class CSVReaderTest extends TestCase { public CSVReaderTest(String name) { super(name); public void testabilitytodosomething() { //... code to set up test... assert(conditional); Subsequent listings of tests will assume this outline, and will show only the relevant test method itself. Additional code, including refactorings and instance variables, will be displayed as needed. Getting Started The initial test written against a class is usually something dealing with object instantiation, or creation of the object. For my CSVReader class, I know that I want to be able to construct it via a filename representing the CSV file to be used as input. The simplest test I can write at this point is to instantiate a CSVReader with a filename string representing a nonexistent file, and expect it to throw an exception. testcreatenofile() includes a little bit of context setup: if there is a file with the bogus filename, I delete it so my test works. public void testcreatenofile() throws IOException { String bogusfilename = "bogus.filename"; File file = new File(bogusFilename); if (file.exists()) file.delete(); try { new CSVReader(bogusFilename); fail("expected IO exception on nonexistent CSV file"); catch (IOException e) { pass(); void pass() { I expect test failure if I do not get an IOException. Note my addition of the no-op method pass(). I add this method to allow the code to better communicate that a caught IOException indicates test success. It is important to note that there is no CSVReader.java source file yet. I write the testcreatenofile() method, then compile it. The compilation fails as expected there is no CSVReader class. I iteratively rectify the situation: I create an empty CSVReader class definition, then recompile CSVReaderTest. The recompile fails: wrong number of arguments in 8
9 constructor, IOException not thrown in the body of the try statement. Working through compilation errors, I end up with the following code 1 : import java.io.ioexception; public class CSVReader { public CSVReader(String filename) throws IOException { This code compiles fine. I fire up JUnit and tell it to execute all the tests in CSVReaderTest. JUnit finds one test, testcreatenofile(). (JUnit uses Java reflection capabilities and assumes all methods named with the starting string test are to be executed as tests.) As I expect, I see a red bar and the message expected IO exception on nonexistent CSV file. My task is to now write the code to fix the failure. It ends up looking like this: import java.io.*; public class CSVReader { public CSVReader(String filename) throws IOException { throw new IOException(); I execute JUnit again, and get a green bar. I have built just enough code, no more, to get all of my tests (just one for now) to pass. Pass A Test Against an Empty File I need CSVReader to be able to recognize valid input files. I want a test that proves CSVReader does not throw an exception if the file exists. I code testcreatewithemptyfile() to build an empty temporary file. public void testcreatewithemptyfile() throws IOException { String filename = "CSVReaderTest.tmp.csv"; BufferedWriter writer = new BufferedWriter(new FileWriter(filename)); writer.close(); CSVReader reader = new CSVReader(filename); new File(filename).delete(); This test fails, since the constructor of CSVReader for now is always throwing an IOException. I modify the constructor code: public CSVReader(String filename) throws IOException { if (!new File(filename).exists()) throw new IOException(); This passes. I want to extend the semantic definition of an empty file, however. I introduce the hasnext() method as part of the public interface of CSVReader. A CSVReader opened on an empty file should return true if this method is called. I add an assertion: assert(!reader.hasnext()); 1 By now you ve hopefully noticed that test code appears on the left-hand side of the page, and actual code appears on the right-hand side of the page. This is a nice convention that is used by William Wake at his web site, XP123.com. 9
10 after the construction of the CSVReader object, so that the complete test looks like this: public void testcreatewithemptyfile() throws IOException { String filename = "CSVReaderTest.tmp.csv"; BufferedWriter writer = new BufferedWriter(new FileWriter(filename)); writer.close(); CSVReader reader = new CSVReader(filename); assert(!reader.hasnext()); new File(filename).delete(); The compilation fails ( no such method hasnext() ). I build an empty method with the signature public boolean hasnext(). The question is, what do I return from it? The answer is, a value that will make my test break. Since the test asserts that calling hasnext() against the reader will return false, the simplest means of getting the test to fail is to have hasnext() return true. I code it; my compile is finally successful. As I expect, JUnit gives me a red bar upon running the tests. For now, all that is involved in fixing the code is changing the return value of hasnext() from true to false green bar! The resultant code is shown below. import java.io.*; public class CSVReader { public CSVReader(String filename) throws IOException { if (!new File(filename).exists()) throw new IOException(); public boolean hasnext() { return false; Note that the test and corresponding code took under five minutes to write. I wrote just enough code to get my unit test to work nothing more. This is in line with the XP principle that at any given time, there should be no more functionality than what the tests specify. Or as it s better known, Do The Simplest Thing That Could Possibly Work. Or as it s more concisely known, DTSTTCPW. Adherence to this principle during TfD, coupled with constantly keeping code clean via refactoring, is what allows me to realize green bars every few minutes. You will see some examples of refactoring in later tests. Pass B Read Single Record The impetus to write more code comes by virtue of writing a test that fails, usually by asserting against new, yet-to-be-coded functionality. This can often be a thought-provoking, difficult task. One such way of breaking the tests against CSVReader is to create a file with a single record in it, then use the hasnext() method to determine if there are available records. This should fail, since we hard-coded hasnext() to return false for the last test (Pass A). The new test method is named testreadsinglerecord(). public void testreadsinglerecord() throws IOException { String filename = "CSVReaderTest.tmp.csv"; BufferedWriter writer = 10
11 new BufferedWriter(new FileWriter(filename)); writer.write("single record", 0, 13); writer.write("\r\n", 0, 2); writer.close(); CSVReader reader = new CSVReader(filename); assert(reader.hasnext()); reader.next(); assert(!reader.hasnext()); new File(filename).delete(); If I try to fix the code by returning true from hasnext(), then testcreate() fails. At this point I will have to code some logic to make testreadsinglerecord() work, based on working with the actual file created in the test. The solution has the constructor of CSVReader creating a BufferedReader object against the file represented by the filename parameter. The first line of the reader is immediately read in and stored in an instance variable, _currentline. The hasnext() method is altered to return true if _currentline is not null, false otherwise. Proving the correct operation of the hasnext() method does not mean testreadsinglerecord() is complete. The semantics implied by the name of the test method are that we should be able to read a single record out of my test file. To complete the test, I should be able to call a method against CSVReader that reads the next record, and then use hasnext() to ensure that there are no more records available. The method name I chose for reading the next record is next() so far, CSVReader corresponds to the java.util.iterator interface. Compilation of the test breaks since there is not yet a method named next() in CSVReader. The method is added with an empty body. This results in JUnit throwing up a red bar for the test. The final line of code is added to the next() method: _currentline = _reader.readline(); This results in the line being read from the file and stored in the instance variable _currentline. Recompiling and re-running the JUnit tests results in a green bar. import java.io.*; public class CSVReader { public CSVReader(String filename) throws IOException { if (!new File(filename).exists()) throw new IOException(); _reader = new BufferedReader( new java.io.filereader(filename)); _currentline = _reader.readline(); public boolean hasnext() { return _currentline!= null; public void next() throws IOException { _currentline = _reader.readline(); private BufferedReader _reader; private String _currentline; 11
12 Pass C Refactoring One of the rules in XP is that there should be no duplicate lines of code. As soon as you recognize the duplication, you should take the time to refactor it. The longer between refactoring intervals, the more difficult it will be to refactor it. Once again, XP is about moving forward consistently through small efforts. Some specific techniques for refactoring code are detailed in Martin Fowler s book, Refactoring: Improving the Design of Existing Code (Addison Wesley Longman, Inc., 1999, Reading, Massachusetts). The chief goal of refactoring is to ensure that the current code always has the optimal, simplest design. Note that there is currently some duplicate code in both CSVReaderTest and CSVReader. Time for some refactoring. In CSVReader, the line of code: _currentline = _reader.readline(); appears twice, so it is extracted into the new method readnextline: import java.io.*; public class CSVReader { public CSVReader(String filename) throws IOException { if (!new File(filename).exists()) throw new IOException(); _reader = new BufferedReader( new java.io.filereader(filename)); readnextline(); public boolean hasnext() { return _currentline!= null; public void next() throws IOException { readnextline(); void readnextline() throws IOException { _currentline = _reader.readline(); private BufferedReader _reader; private String _currentline; Within CSVReaderTest, the two lines required to create the BufferedWriter object are refactored to the setup() method. setup() is a method that is executed by the JUnit framework prior to each test method. There is also a corresponding teardown() method that is executed subsequent to the execution of each test method. I modify the teardown() method to include a line of code to delete the temporary CSV file created by the test. I extract the two lines to close the writer and create a new method getreaderandclosewriter(). The new test methods, new instance variables, and modified methods are shown in the following listing. public void setup() throws IOException { filename = "CSVReaderTest.tmp.csv"; writer = new BufferedWriter(new FileWriter(filename)); public void teardown() { new File(filename).delete(); 12
13 public void testcreatewithemptyfile() throws IOException { assert(!reader.hasnext()); public void testreadsinglerecord() throws IOException { writer.write("single record", 0, 13); writer.write("\r\n", 0, 2); assert(reader.hasnext()); reader.next(); assert(!reader.hasnext()); CSVReader getreaderandclosewriter() throws IOException { writer.close(); return new CSVReader(filename); private String filename; private BufferedWriter writer; Pass D Read Single Record, continued The test method testreadsinglerecord is incomplete. I m building a CSV reader. I want to ensure that it is able to return the list of columns contained in each record. For a single record with no commas anywhere, I should be able to get back a list that contains one column. The columns should be returned upon the call to next(), so my code should look like: List columns = reader.next(); The corresponding assertion is: assertequals(1, columns.size()); I insert these two lines in testreadsinglerecord: public void testreadsinglerecord() throws IOException { writer.write("single record", 0, 13); writer.write("\r\n", 0, 2); assert(reader.hasnext()); List columns = reader.next(); assertequals(1, columns.size()); assertequals("single record", columns.get(0)); assert(!reader.hasnext()); and compile. The failed compile forces me to modify next() to return a java.util.list object. For now, to get the compile to pass, I have next() simply return a new ArrayList object. Running JUnit results in a red bar since the size of an empty ArrayList is not 1. I modify next() to add an empty string to the ArrayList before it is returned. JUnit now gives me a green bar. Now I need to ensure that the single column returned from next() contains the data I expect ( single record ): assertequals("single record", columns.get(0)); This fails, as expected, so instead of adding an empty string to the return ArrayList, I add the string single record. I get a green bar. Here s the modified next() method: public List next() throws IOException { 13
14 readnextline(); List columns = new ArrayList(); columns.add("single record"); return columns; On the surface, these steps seem unnecessary and even ridiculous. Why am I creating hard-coded solutions? XP promotes the concept that we should build just enough software at any given time to get the job done: DTSTTCPW. The code I have written is just enough to satisfy the tests I have designed. Functionality is added by creating tests to demonstrate that the code does not yet meet that additional desired functionality. Code is then written to provide the missing functionality. The baby steps taken allow for a more consistent rate in delivering additional functionality. Pass E Read Two Records To break testreadsinglerecord() I can write two records, each with different data, to the CSV file. While writing testreadtworecords, I had to recode the nasty pairs of lines required to write each string to the BufferedWriter. I decided to factor that complexity out into the method writeln. I subsequently went back and modified the code in testreadsinglerecord() to also use the utility method writeln. public void testreadtworecords() throws IOException { writeln("record 1"); writeln("record 2"); reader.next(); List columns = reader.next(); assertequals("record 2", columns.get(0)); //... void writeln(string string) throws IOException { writer.write(string, 0, string.length()); writer.write("\r\n", 0, 2); In order to fix this broken test scenario, I could go on and keep storing data in the ArrayList, but that would be repeating myself. It s time to write some real code. To get things to work, the List of columns in the next() method is populated with _currentline. Note that the contents of _currentline must be used before they are replaced with the next line; i.e., the columns are populated before the call to readnextline(). public List next() throws IOException { List columns = new ArrayList(); columns.add(_currentline); readnextline(); return columns; Pass F Two Columns I m now at the point where I want to start getting into the CSV part of things. I build testtwocolumns(), which tests against a single record with an embedded comma. I expect to 14
15 get two columns in return, each with the appropriate string data. The test breaks since I am currently assuming that the entire line is a single column. public void testtwocolumns() throws IOException { writeln("column 1,column 2"); List columns = reader.next(); assertequals(2, columns.size()); assertequals("column 1", columns.get(0)); assertequals("column 2", columns.get(1)); To get my green bar, the "simplest thing that could possibly work" is to use the java.lang.string method substring to determine the location of any existing comma. I can write that code: public List next() throws IOException { List columns = new ArrayList(); int commaindex = _currentline.indexof(","); if (commaindex == -1) columns.add(_currentline); else { columns.add(_currentline.substring(0, commaindex)); columns.add(_currentline.substring(commaindex + 1)); readnextline(); return columns; Pass G Multiple Columns Breaking a line into two columns is simple enough. A test to see if a line can be split into three or more columns fails. public void testmultiplecolumns() throws IOException { writeln("column 1,column 2,column 3"); List columns = reader.next(); assertequals(3, columns.size()); assertequals("column 1", columns.get(0)); assertequals("column 2", columns.get(1)); assertequals("column 3", columns.get(2)); Trying to extend the current substring solution ends up being too complex. Using a StringTokenizer to split columns on a comma boundary is an easy, elegant solution. public List next() throws IOException { List columns = new ArrayList(); StringTokenizer tokenizer = new StringTokenizer(_currentLine, ","); while (tokenizer.hasmoretokens()) columns.add(tokenizer.nexttoken()); readnextline(); return columns; 15
16 I had only spent a few minutes on the substring-based solution, and it worked for the time being, so I don t consider its departure as the mark of a poor initial design decision. Pass H State Machine I write testcommaindoublequotes() to allow CSVReader to treat commas as data, not delimiters, if they appeared in a column flanked by double quotes. public void testcommaindoublequotes() throws IOException { writeln("\"column with a, (comma)\",column 2"); List columns = reader.next(); assertequals(2, columns.size()); assertequals("column with a, (comma)", columns.get(0)); assertequals("column 2", columns.get(1)); After thinking for a minute, I realize that the StringTokenizer solution is going to be too difficult to go further with, if even feasible at all. Instead I come up with the idea of a simple state machine, just like in my 1998 solution. I work on the state machine code after sketching a quick state diagram. It takes about 20 minutes, far longer than I expect, and far too long without any feedback. I make a couple transliteration errors between the table and the code, thus requiring some debugging steps. I decide that my approach to not build the state code incrementally is in error. The code I am building to meet the requirements of the state diagram is looking like the old code I wrote. I have one large, ugly method. At this point I choose to start over again, deleting the state code and trying to see how quickly I can get to a green bar. What this means, though, is that I have to back up and comment out testcommaindoublequotes(), adding instead incremental tests that interact with noninterface methods 2. The simplest state machine to build at this point is one that accepts a single word. This state machine is detailed in Table 1. Table 1 State Event Actions New State <init> delim delim any char append char inword inword any char append char inword end of string (eos) writeword <fini> 2 The term non-interface methods is a semantic definition, and indicates methods that are not part of the primary client interface. By converse definition, interface methods are methods that I expect interested clients to interact with the published behavior per a UML diagram. In Java, if tests reside in the same package as the tested code, the access specifier for these methods is package (default). If the tests reside in a different package than the tested code, the non-interface methods must be designated using the Java keyword public. Technically, non-interface methods become part of the interface, since the test code becomes an interested client. 16
17 The easiest way to get going, then, is to track the state of a single word, character by character. I build teststateoneword() to asserts against the initial state of a CSVReader: public void teststateoneword() throws IOException { assertequals(csvreader.statedelim, reader.getstate()); To support this in code, I create a new method with package access, getstate(), and hardcode its return value, statedelim. int getstate() { return statedelim; final static int statedelim = 0; I add a second assertion to build the concept of a current word, which should be empty at this point since I have generated no events: assertequals("", reader.getcurrentword()); Passing this test involves adding a new method that for now simply returns the empty string. So how do I track state for given input? Throwing character events at the reader should work. I design the interface into CSVReader to be a method, charevent, that takes a single character as its parameter. My first assertion, assuming a test word test, is to throw the single character t at the CSVReader object and make sure that my current state is inword, per my state table. reader.charevent('t'); assertequals(csvreader.stateinword, reader.getstate()); This requires me to add the constant to CSVReader representing the new state. Making the code work means storing the current state as an instance variable (_state), initializing it to statedelim, and changing the state to stateinword upon the receiving a charevent message. int getstate() { return _state; void charevent(char ch) { _state = stateinword; private int _state = statedelim; final static int stateinword = 1; Next, I loop through the characters in the rest of the test word, sending the appropriate charevent for each. I send the end of string event, which represents a new method. I then assert that my current word is the same as my test word. The complete test method now looks like: public void teststateoneword() throws IOException { assertequals(csvreader.statedelim, reader.getstate()); assertequals("", reader.getcurrentword()); reader.charevent('t'); assertequals(csvreader.stateinword, reader.getstate()); String testword = "test"; for (int i = 1; i < testword.length(); i++) reader.charevent(testword.charat(i)); reader.endofstringevent(); 17
18 assertequals("test", reader.getcurrentword()); Fixing this failing test is easy: I add an instance variable _currentword, initialize it to the empty string ( ), and have endofstringevent set _currentword to the string test explicitly. The assertion is that getcurrentword() returns the expected word test when all is done. Hardcoding makes it so. The new/modified CSVReader code: String getcurrentword() { return _currentword; void endofstringevent() { _currentword = "test"; private String _currentword = ""; Note that I have not even touched the next() method I am testing CSVReader s ability to maintain my state irrespective of the functionality in next(). Code Smells To me and others (including reviewers of this paper), testing against non-interface methods is a code smell a hint that there is something bad about the code. Adding tests against package methods such as charevent and getcurrentword() is such a hint. I am no longer testing against the interface of CSVReader, I am testing against its specific current implementation. This means that the tests will need to be rewritten as the implementation changes. Ultimately, the smell indicates that the complex state code should be broken into a separate class, perhaps a generic state machine implementation. The new class would have its own set of tests against its public interface. However, my initial reaction is that I m not going to need the new class for the time being. The effort to split the tests and code out will be roughly the same now or later, so per XP, I will defer the design decision until I really need it. Pass I Two Columns Tracking two columns ended up being the most involved test in the completed application. Building this iteratively took perhaps 20 minutes, but I added my assertions in incrementally, ensuring that I was getting a green bar every few minutes. The updated state table appears as Table 2. Table 2 State Event Actions New State <init> delim delim any char append char inword inword, writeword, delim newword inword any other char append char inword end of string (eos) writeword <fini> 18
19 Building teststatetwocolumns() assertion by assertion is similar to the technique in Pass H. I create a test input string that should break into two columns. I loop through the string until I receive a comma. I assert that the current column contains the first word in the input string. After sending the comma charevent, I assert that the new state is statedelim. I add a new non-interface method, getcurrentlinecolumns(), to ensure that each word is added to a list of columns (that will ultimately be returned by the next() method). I loop through the rest of the input string, adding assertions as appropriate. Rather than detail the code evolution here, I have added comments to the test code below. I generally would not leave these comments in the released test. Note that I did a minor refactoring: I decided I didn t care for the term term word when I really meant column. I modified teststateoneword() and teststatetwocolumns() accordingly to refer to a currentcolumn instead of a currentword. public void teststatetwocolumns() throws IOException { String testinput = "word1,word2"; int commaindex = testinput.indexof(","); for (int i = 0; i < commaindex; i++) reader.charevent(testinput.charat(i)); // fixing this means adding a StringBuffer (_currentbuffer) // to track the characters as they are appended. // getcurrentword, instead of returning _currentword, // returns _currentbuffer.tostring(). assert(reader.getcurrentcolumn().equals("word1")); reader.charevent(','); // adding the next assertion means adding in an if // statement in charevent to manage the distinction // between statedelim and stateinword assert(reader.getstate() == CSVReader.stateDelim); // we also want to make sure the "write word" action // takes place. getcolumns for now just hardcodes a // list with the single entry "word1". List columns = reader.getcurrentlinecolumns(); assertequals(1, columns.size()); reader.charevent(testinput.charat(commaindex + 1)); assertequals(csvreader.stateinword, reader.getstate()); // this works. so we need a test that fails, instead // the next assertion requires that _currentbuffer be // cleared out, so we add a new method newword() to // blow away the buffer, when comma event is received // in inword state. assertequals("w", reader.getcurrentcolumn()); // the next assertion works. for (int i = commaindex + 2; i < testinput.length(); i++) reader.charevent(testinput.charat(i)); reader.endofstringevent(); 19
20 assertequals("word2", reader.getcurrentcolumn()); // do we have our columns? columns = reader.getcurrentlinecolumns(); // to get the following to work, we have to make columns // into an instance variable. In order to map to the state // diagram, we also make a new method writeword. writeword // gets the current word and adds it to the columns. The // writeword method must be called from // charevent->stateinword->',' and also from endofstringevent. // At this point, also, the instance variable _currentword can // be removed, along with any references to it. // The contents of the columns are also tested, though both // tests pass immediately. assertequals(2, columns.size()); assertequals("word1", columns.get(0)); assertequals("word2", columns.get(1)); The modified/new CSVReader code resulting from the incremental creation of teststatetwocolumns() is shown below. String getcurrentcolumn() { return _columnbuffer.tostring(); List getcurrentlinecolumns() { return _columns; void charevent(char ch) { if (_state == stateinword) { if (ch == ',') { writeword(); newword(); _state = statedelim; else append(ch); else if (_state == statedelim) { _state = stateinword; append(ch); void writeword() { _columns.add(getcurrentcolumn()); void newword() { _columnbuffer.delete(0, _columnbuffer.length()); void append(char ch) { _columnbuffer.append(ch); void endofstringevent() { _currentcolumn = "test"; writeword(); 20
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Official Android Coding Style Conventions
2012 Marty Hall Official Android Coding Style Conventions Originals of Slides and Source Code for Examples: Customized Java EE Training: | http://docplayer.net/177124-Evolution-of-test-and-code-via-test-first-design.html | CC-MAIN-2018-05 | refinedweb | 9,452 | 55.13 |
The following article talks about the livelock and deadlock states in java, how they occur and what can be done to avoid them.
Livelock
Livelock in Java is a recursive condition where two or more threads keep repeating a particular piece of code.
Livelock occurs when one thread keeps responding to the other thread and the other thread is also doing the same.
To break it down, we can summarize it with the following points:
- A thread is acting in response to the action of another thread and the other thread is also acting in response to the prior thread then livelock may occur.
- Livelock threads are unable to progress any further.
- The threads are not blocked; they are simply busy responding to each other.
Livelock is also known as a special case of resource starvation
Let us understand the concept by relating it with a real world situation. Consider two cars on opposite sides of a narrow bridge. Only one car is able to pass the bridge at a time. Drivers of both cars are very polite and are waiting for the other to pass through the bridge first. They both respond to each other by honking and letting them know that they want the other to pass first. However, both do not cross the bridge and keep honking at each other. This kind of situation is similar to livelock.
Now lets try out this real case scenario with some coding:
Class for first car waiting to pass the bridge:
public class Car1 { private boolean honking = true; public void passBridge(Car2 car2) { while (car2.hasPassedBridge()) { System.out.println("Car1 waiting to pass the bridge"); try { Thread.sleep(1000); } catch (InterruptedException ex) { ex.printStackTrace(); } } System.out.println("Passed bridge"); this.honking= false; } public boolean hasPassedBridge() { return this.honking; } }
Class for second car waiting to pass the bridge:
public class Car2 { private boolean honking = true; public void passBridge(Car1 car1) { while (car1.hasPassedBridge()) { System.out.println("Car 2 is waiting to pass the bridge!"); try { Thread.sleep(1000); } catch (InterruptedException ex) { ex.printStackTrace(); } } System.out.println("Car 2 has passed the bridge!"); this.honking = false; } public boolean hasPassedBridge() { return this.honking; } }
Main test class:
public class BridgeCheck { static final Car2 car2 = new Car2(); static final Car1 car1 = new Car1(); public static void main(String[] args) { Thread t1 = new Thread(new Runnable() { public void run() { car2.passBridge(car1); } }); t1.start(); Thread t2 = new Thread(new Runnable() { public void run() { car1.passBridge(car2); } }); t2.start(); } }
Output:
This results in a non-terminating loop.
Deadlock
Deadlock is a bit different than livelock. Deadlock is a state in which each member is waiting for some other member to release a lock.
There maybe situations when a thread is waiting for an object lock, that is acquired by another thread and second thread is waiting for an object lock that is acquired by first thread. Since, both threads are waiting for each other to release the lock, the condition is called deadlock.
Let us look at a scenario where deadlock has occurred:
public class DeadlockExample{ private static String A = "Something A"; private static String B = "Something B"; public void someFunction(){ synchronized(A){//may deadlock here synchronized(B){ // function does some work here } } } public void someOtherFunction(){ synchronized(B){//may deadlock here synchronized(A){ // the function does something here } } } }
Consider two threads T1 and T2, T1 acquires A and waits on B to complete its function. However, T2 acquires B and waits on A to complete its own function. Here T1 and T2 are waiting on resources that are being locked by other thread. Hence, this is a deadlock scenario.
Avoiding Deadlocks all together:
- First suggestion would be to avoid using multi-threads all together but that may not be practical in many situations. So this solution is not very wise.
- Analyze and make sure there are no locks while resources are accessed beforehand.
- In our coding example above, to avoid a deadlock, simply manage the order by which the resources are accessed (The order by which A and B is accessed).
- Avoid holding several locks at once and in case you have to then always acquire the locks in the same order.
- Avoid executing foreign code while holding a lock.
- Try to use interruptable locks so that even when a deadlock is faced, the locks can be interrupted and the process can be carried out without any problem. | https://javatutorial.net/livelock-and-deadlock-in-java | CC-MAIN-2019-43 | refinedweb | 731 | 62.88 |
Introduction to TopLink Object-XML Mapping
By Blaise Doughan
Object-XML Impedance Mismatch
XML is a common format for the exchange of data. XML is human readable
and it is portable making it the perfect format for exchanging data between
applications running on different platforms (i.e. Web Services).
However, for many applications objects are the preferred programmatic
representation not XML. XML has become pervasive in the modern software world,
so to work at the object-level, the data needs to be converted to object
form. Analogous to the better-known
object-relational impedance mismatch, a similar mismatch also exists with objects
and XML.
Why not just use DOM, SAX, or StAX?
These APIs only provide low-level access to XML data and for many applications;
a higher level of object abstraction is required. Even though DOM provides
an in memory tree structure that can be navigated these are not the domain objects
that developers are used to dealing with.
In this example, a small schema fragment is examined to demonstrate things
to be wary of when interacting directly with XML. When large documents are
used these types of issues cause the code to access the XML data to be complex
and cumbersome.
<xs:schema xmlns: <xs:element <xs:complexType> <xs:sequence> <xs:element <xs:complexType> <xs:sequence> <xs:element ... <xs:element </xs:sequence> </xs:complexType> </xs:element> <xs:element </xs:sequence> </xs:complexType> </xs:element> ...</xs:schema>
In this example there are several details we need to know from the XML schema
just to retrieve the first name data. First we need to know to
access the first-name element, which is
nested below the personal-info element that , which is nested
below the customer element. This information cannot be obtained from the XML
document. Also we need to know that the date-of-birth element is typed as an
XML schema date. This means that the String that we get back from the XML parser
will be in the following format yyyy-mm-dd. We can then use that information
to correctly convert the String to a java.util.Calendar.
There are also some XML schema rules that we need to be aware of. In the XML
schema fragment shown above the elementFormDefault attribute is set to "unqualified"
and a target namespace is set. This means that globally declared elements must
be namespace qualified and locally declared elements must not be namespace qualified.
The low level parser APIs are cumbersome to use and couple application code
with XML schema details. This code is difficult to maintain if any changes are
made to the schema.
What about JAXB?
JAXB allows the user to interact with XML using domain-like objects. Unlike
DOM objects the JAXB content model provides insight into the XML document based
on the XML schema. If the XML schema defines XML documents that contain customer
information you will see objects like Customer, Address, and PhoneNumber in
your content model that reflect the corresponding types in the XML schema. One
class is generated for every type found in the XML schema.
With the XML data in object form it becomes easier to navigate the data structure,
you can discover what attributes a content class has and navigate them accordingly.
The content model also solves the typing problem by using the rules in the specification
XML data to convert to the corresponding types in Java. JAXB hides many of
the XML schema rules. The logic for handling such things as namespace qualification
are encapsulated in the artifacts generated by the JAXB compiler.
However, there are a number of limitations when using JAXB. With JAXB you
must start from an XML schema. The XML schema is the input to the JAXB compiler
and a set of model classes are output based on the specification. The generated
content classes may only be used to produce documents that conform to a single
XML schema, a new JAXB content model must be generated for each XML representation.
If a change is made to the XML schema, then the corresponding content classes
need to be regenerated. This impacts each application that makes use of these
content classes since they need to be updated. Existing Java classes cannot
be used with JAXB to represent a schema, only the generated classes can be used
and may not be changed.
While JAXB is easier to use than the standard XML APIs there are better, more
flexible ways of interacting with XML data.
Introducing TopLink's Object to XML Functionality
TopLink includes a JAXB 1.0 implementation as part of its object to XML support,
but with TopLink you are able to go well beyond what you can do with JAXB. TopLink
includes support for mapping your existing Java objects to XML. These mappings
use similar principles as TopLink's object-to-relational mappings. A visual
mapping editor called the TopLink Mapping Workbench can be used to create and
customize these mappings. TopLink provides developers maximum flexibility with
the ability to control how their object model is mapped to an XML schema.
There are many advantages to having control over your own object model:
One of TopLink's key advantages is that the mapping information is stored externally
and does not require any changes to the Java classes or XML schema. This means
that you may map your domain objects to more than one schema or if your schema
changes you can simply update the mapping metadata instead of modifying your
domain classes.
The objects produced by the TopLink JAXB compiler are essentially POJOs, the
only difference is that they implement the necessary interfaces required by
the JAXB specification. The TopLink JAXB compiler produces meta-data that allows
the generated classes and mappings to be customized with the TopLink Mapping
Workbench. Even with the custom mappings the JAXB run-time API can still be
used to marshal and unmarshal objects
The base concept is that classes are mapped to complex types, object relationships
map to XML elements, and simple attributes map to text nodes and XML attributes.
The real power is that when mapping an object attribute to an XML document,
XPath statements are used to specify the location of the XML data. The following
is a sample of how this can be used.
In this example using an XPath statement in the mapping allows us to avoid
mapping an object to the personal-info element.
In this example the XPath contains positional information, this allows the
user to place significance on an element based on the position it occurs within
a document. TopLink also supports storing the values from elements with the
same name in a Java Collection.
This just highlights one of the seven mappings provided by TopLink which along
with the three data converter plug-ins provide enormous flexibility and productivity
advantages for working with XML data.
Summary and Next Steps
TopLink provides powerful and flexible object-XML capabilities that complement
the existing object-relational mapping functionality many are already familiar
with. While TopLink goes well-beyond JAXB 1.0 to provide developers with a rich
object-level programmatic environment to work with XML data, it is important
to note that TopLink is JAXB compliant. Many of the value added features are
being proposed as part of JAXB 2.0 JSR 222 on which the author is a member of
the expert committee.
The object-to-XML functionality is included in the TopLink 10g Release 3 (10.1.3)
download.
If you would like to find out more about TopLink OXM functionality,
the following page provides a complete overview, including a step-by-step guide
to try out our examples and how to create object-to-XML mappings for yourself:
There are two TopLink OXM examples included with TopLink's
Foundation examples. The first example demonstrates JAXB 1.0 support TopLink provides,
and the second example shows how to use the new object-to-XML mappings to map
an existing object model to an XML Schema.
Learn how to use Oracle TopLink as a custom serialization mechanism for a Web
service.
Author Bio
Blaise Doughan is a senior software engineer and is the team
leader for TopLink's OXM project. He is a member of JSR 222 JAXB 2.0 expert
committee. | http://www.oracle.com/technology/tech/java/newsletter/articles/toplink/toplinkox.html | crawl-002 | refinedweb | 1,378 | 52.39 |
The QDataPump class moves data from a QDataSource to a QDataSink during event processing. More...
#include <qasyncio.h>
Inherits QObject.
List of all member functions.
The QDataPump class moves data from a QDataSource to a QDataSink during event processing.
For a QDataSource to provide data to a QDataSink, a controller must exist to examine the QDataSource::readyToSend() and QDataSink::readyToReceive() methods and respond to the QASyncIO::activate() signal of the source and sink. One very useful way to do this is interleaved with other event processing. QDataPump provides this - create a pipe between a source and a sink, and data will be moved during subsequent event processing.
Note that each source can only provide data to one sink and each sink can only receive data from one source (although it is quite possible to write a multiplexing sink that is multiple sources).
This file is part of the Qt toolkit. Copyright © 1995-2007 Trolltech. All Rights Reserved. | http://idlebox.net/2007/apidocs/qt-x11-free-3.3.8.zip/qdatapump.html | CC-MAIN-2013-48 | refinedweb | 157 | 65.93 |
User authentication in Django
This document is for Django's SVN release, which can be significantly different from previous releases. Get old docs here: 0.96, 0.95.
Django comes with a user authentication system. It handles user accounts, groups, permissions and cookie-based user sessions. This document explains how things work.
Overview
The auth system consists of:
- Users
- Permissions: Binary (yes/no) flags designating whether a user may perform a certain task.
- Groups: A generic way of applying labels and permissions to more than one user.
- Messages: A simple way to queue messages for given users.
Installation
Users are represented by a standard Django model, which lives in django/contrib/auth/models.py.
API reference
Fields
User objects have the following fields:
- username — Required. 30 characters or fewer. Alphanumeric characters only (letters, digits and underscores).
- first_name — Optional. 30 characters or fewer.
- last_name — Optional. 30 characters or fewer.
- password — Required. A hash of, and metadata about, the password. (Django doesn’t store the raw password.) Raw passwords can be arbitrarily long and can contain any character. See the “Passwords” section below.
- is_staff — Boolean. Designates whether this user can access the admin site.
- is_active — Boolean. Designates whether this account can be used to log in. Set this flag to False instead of deleting accounts.
- is_superuser — Boolean. Designates that this user has all permissions without explicitly assigning them.
- last_login — A datetime of the user’s last login. Is set to the current date/time by default.
- date_joined — A datetime designating when the account was created. Is set to the current date/time by default when the account is created.
Methods
User objects have two many-to-many fields:() — Always returns False. This is a way of differentiating User and AnonymousUser objects. Generally, you should prefer using is_authenticated() to this method.
is_authenticated() — Always returns True. This is a way to tell if the user has been authenticated. This does not imply any permissions, and doesn’t check if the user is active - it only indicates that the user has provided a valid username and password.
get_full_name() — Returns the first_name plus the last_name, with a space in between.
set_password(raw_password) — Sets the user’s password to the given raw string, taking care of the password hashing. Doesn’t save the User object.
check_password(raw_password) — Returns True if the given raw string is the correct password for the user. (This takes care of the password hashing in making the comparison.)
set_unusable_password() — New in Django development version.() — New in Django development version. Returns False if set_unusable_password() has been called for this user.
get_group_permissions() — Returns a list of permission strings that the user has, through his/her groups.
get_all_permissions() — Returns a list of permission strings that the user has, both through group and user permissions.
has_perm(perm) — Returns True if the user has the specified permission, where perm is in the format "package.codename". If the user is inactive, this method will always return False.
has_perms(perm_list) — Returns True if the user has each of the specified permissions, where each perm is in the format "package.codename". If the user is inactive, this method will always return False.
has_module_perms(package_name) — Returns True if the user has any permissions in the given package (the Django app label). If the user is inactive, this method will always return False.
get_and_delete_messages() — Returns a list of Message objects in the user’s queue and deletes the messages from the queue.
email_user(subject, message, from_email=None) — Sends an e-mail to the user. If from_email is None, Django uses the DEFAULT_FROM_EMAIL setting.
get_profile() —
The User model has a custom manager that has the following helper functions:
create_user(username, email, password=None) — Creates, saves and returns a User. The username, email and password are set as given, and the User gets is_active=True.
If no password is provided, set_unusable_password() will be called.
See Creating users for example usage.
make_random_password(length=10, allowed_chars='abcdefghjkmnpqrstuvwxyzABCDEFGHJKLMNPQRSTUVWXYZ23456789') Returns a random password with the given length and given string of allowed characters. (Note that the default value of allowed_chars doesn’t contain letters that can cause user confusion, including 1, I and 0).
Basic usage
Creating users
The most basic way to create users is to use the create_user helper function that comes with Django:
>>>.is_staff = True >>> user.save()
Changing passwords, and crypt support is only available in the Django development version..
Previous Django versions, such as 0.90, used simple MD5 hashes without password salts. For backwards compatibility, those are still supported; they’ll be converted automatically to the new style the first time User.check_password() works correctly for a given user.
Anonymous
manage.py syncdb prompts you to create a superuser the first time you run it after adding 'django.contrib.auth' to your INSTALLED_APPS. But if you need to create a superuser after that via the command line, you can use the create_superuser.py utility. Just run this command:
python /path/to/django/contrib/auth/create_superuser.py
Make sure to substitute /path/to/ with the path to the Django codebase on your filesystem.
Storing additional information about users (normalized to lower-case) name of the application in which the user profile model is defined (in other words, an all-lowercase version of the name which was passed to manage.py startapp to create the application).
- The (normalized to lower-case) name of the model.
For more information, see Chapter 12 of the Django book.
Authentication in Web requests
Django provides two functions.():
from django.contrib.auth import authenticate, login def my_view(request): username = request.POST['username'] password = request.POST['password'] user = authenticate(username=username, password=password) if user is not None: if user.is_active: login(request, user) # Redirect to a success page. else: # Return a 'disabled account' error message else: # Return an 'invalid login' error message.
Calling authenticate() first
When you’re manually logging a user in, you must call authenticate() before you call login(). authenticate() sets an attribute on the User noting which authentication backend successfully authenticated that user (see the backends documentation for details), and this information is needed later during the login process.
Manually checking a user’s password.
Limiting access to logged-in users
The raw way
The simple, raw way to limit access to pages is to check request.user.is_authenticated() and either redirect to a login page:
from django): # ...
In the Django development version, three template context variables:
- form: A FormWrapper object representing the login form. See the forms documentation for more on FormWrapper objects.
- next: The URL to redirect to after successful login. This may contain a query string, too.
- site_name: The name of the current Site, according to the SITE_ID setting. If you’re using the Django development version and you don’t have the site framework installed, this will be set to the value of request.META['SERVER_NAME']. For more on sites, see the site framework docs.
If you’d prefer not to call the template registration/login.html, you can pass the template_name parameter via the extra arguments to the view in your URLconf. For example, this URLconf line would use myapp/login.html instead:
(r'^accounts/login/$', 'django.contrib.auth.views.login', {'template_name': 'myapp/login.html'}),
Here’s a sample registration/login.html template you can use as a starting point. It assumes you have a base.html template that defines a content block:
{% extends "base.html" %} {% block content %} {% if form.has_errors %} <p>Your username and password didn't match. Please try again.</p> {% endif %} <form method="post" action="."> <table> <tr><td><label for="id_username">Username:</label></td><td>{{ form.username }}</td></tr> <tr><td><label for="id_password">Password:</label></td><td>{{ form.password }}</td></tr> </table> <input type="submit" value="login" /> <input type="hidden" name="next" value="{{ next }}" /> </form> {% endblock %}
Other built-in views
In addition to the login view, the authentication system includes a few other useful built-in views:
django.contrib.auth.views.logout
Description:
Logs a user out.
Optional arguments:
- template_name: The full name of a template to display after logging the user out. This will default to registration/logged_out.html if no argument is supplied.
Template context:
- title: The string “Logged out”, localized.
django.contrib.auth.views.logout_then_login
Description:
Logs a user out, then redirects to the login page.
Optional arguments:
- login_url: The URL of the login page to redirect to. This will default to settings.LOGIN_URL if not supplied.
django.contrib.auth.views.password_change
Description:
Allows a user to change their password.
Optional arguments:
- template_name: The full name of a template to use for displaying the password change form. This will default to registration/password_change_form.html if not supplied.
Template context:
- form: The password change form.
django.contrib.auth.views.password_change_done
Description:
The page shown after a user has changed their password.
Optional arguments:
- template_name: The full name of a template to use. This will default to registration/password_change_done.html if not supplied.
django.contrib.auth.views.password_reset
Description:
Allows a user to reset their password, and sends them the new password in an email.
Optional arguments:
- template_name: The full name of a template to use for displaying the password reset form. This will default to registration/password_reset_form.html if not supplied.
- email_template_name: The full name of a template to use for generating the email with the new password. This will default to registration/password_reset_email.html if not supplied.
Template context:
- form: The form for resetting the user’s password.
django.contrib.auth.views.password_reset_done
Description:
The page shown after a user has reset their password.
Optional arguments:
- template_name: The full name of a template to use. This will default to registration/password_reset_done.html if not supplied.
django.contrib.auth.views.redirect_to_login
Description:.
Built-in manipulators
If you don’t want to use the built-in views, but want the convenience of not having to write manipulators for this functionality, the authentication system provides several built-in manipulators:
- django.contrib.auth.forms.AdminPasswordChangeForm: A manipulator used in the admin interface to change a user’s password.
- django.contrib.auth.forms.AuthenticationForm: A manipulator for logging a user in.
- django.contrib.auth.forms.PasswordChangeForm: A manipulator for allowing a user to change their password.
- django.contrib.auth.forms.PasswordResetForm: A manipulator for resetting a user’s password and emailing the new password to them.
- django.contrib.auth.forms.UserCreationForm: A manipulator for creating a new user.
Limiting access to logged-in users that pass a test
To limit access based on certain permissions or some other test, you’d do essentially the same thing as described in the previous section.
The simple way is to run your test on request.user in the view directly. For example, this view checks to make sure the user is logged in and has the permission polls.can_vote:
def my_view(request): if not (request.user.is_authenticated() and request.user.has_perm('polls.can_vote')): return HttpResponse("You can't vote in this poll.") # ... delete an object is limited to users with the “delete” permission for that type of object..
Default permissions syncdb.
API reference
Just like users, permissions are implemented in a Django model that lives in django/contrib/auth/models.py.
Fields
Permission objects have the following fields:
- name — Required. 50 characters or fewer. Example: 'Can vote'.
- content_type — Required. A reference to the django_content_type database table, which contains a record for each installed Django model.
- codename — Required. 100 characters or fewer. Example: 'can_vote'.
Methods
Permission objects have the standard data-access methods like any other Django model.
Authentication data in templates. For more, see the RequestContext docs.
Users
The currently logged-in user, either a User instance or an``AnonymousUser`` instance, is stored in the template variable {{ user }}:
{% if user.is_authenticated %} <p>Welcome, {{ user.username }}. Thanks for logging in.</p> {% else %} <p>Welcome, new user. Please log in.</p> {% endif %}
Permissions
The currently logged-in user’s permissions are stored in the template variable {{ perms }}. This is an instance of django.core.context_processors.PermWrapper, which is a template-friendly proxy of permissions.
In the {{ perms }} object, single-attribute lookup is a proxy to User.has_module_perms. This example would display True if the logged-in user had any permissions in the foo app:
{{ perms.foo }}
Two-level-attribute lookup is a proxy to User.has_perm. This example would display True if the logged-in user had the permission foo.can_vote:
{{ perms.foo.can_vote }}
Thus, you can check permissions in template {% if %} statements:
{% %}
Groups.
Messages:
- To create a new message, use user_obj.message_set.create(message='message_text').
- To retrieve/delete messages, use user_obj.get_and_delete_messages(), which returns a list of Message objects in the user’s queue (if any) and deletes the messages from the queue..
Other authentication sources
The authentication that comes with Django is good enough for most common cases, but you may another “How to log a user in” above — scheme that checks the Django users database.
The order of AUTHENTICATION_BACKENDS matters, so if the same username and password is valid in multiple backends, Django will stop processing at the first positive match.
Writing an authentication backend:
Questions/Feedback
If you notice errors with this documentation, please open a ticket and let us know!
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Plan9 is now Officially Open Source 399
DrSkwid writes "The OSI have approved the revised license for the plan 9 operating system according to attendees returning from this year's Usenix Bof."
"More software projects have gone awry for lack of calendar time than for all other causes combined." -- Fred Brooks, Jr., _The Mythical Man Month_
How long until? (Score:5, Funny)
Re:How long until? (Score:5, Interesting)
Just a thought...
-t
Of Course (Score:5, Interesting)
John Fogerty sued for sounding like John Fogerty! [cmt.com]
Fortunately, he won that case, but who knows how a similar case in the computer industry would turn out?
Winners and Losers (Score:5, Funny)
Fortunately, he won that case,
...
Yeah, but he also lost!
SteveM
Re:How long until? (Score:3, Informative)
This does not mean that he can use all the material he produced at his former employer but it does mean that he can use his intellect how he sees fit. This would include finding solutions to problems that are part of his normal work. Now the big question is how much such "snippets of code" are normal work routines or real intellectual property of his former employer.
I would assume that, for programmers, t
Re:How long until? (Score:2)
LOLOLOLOL *wiping tears from eyes* (Score:4, Funny)
Beowulf clusters of those! SCO claims infringement! Hot grits down Natalie Portman's pants!
Re:How long until? (Score:5, Funny)
That's impossible. Plan 9 is from outer space.
Re:How long until? (Score:2)
No, there are some straight lines that should be left untouched.
Movie (Score:2, Funny)
Re:Movie (Score:5, Funny)
Cult? (Score:3, Funny)
Usenix Bof? Sounds like what happens when a bunch of greasy, miserable nerds decide to play doctor in the server room.
More information (Score:5, Informative)
Latest release notes [bell-labs.com]
Download the source [bell-labs.com] (Warning: requires identification--privacy advocates maybe be excluded here)
This is really great news for Linux. For too long we've been trapped in the out-moded hierarchical/graphical paradigm. Plan 9, with its revolutionary "factotum" and "secstore" structures, could really provide a breadth of fresh hair to the Linux kernal, putting it head and shoulders above Windows.
Re:More information (Score:2, Informative)
License Compatability between Linux & Plan 9? (Score:4, Interesting)
While it is nice that the new license conforms to the requirements of the Open Source folks, that does not mean it is compatible with the GNU General Public License (GPL) under which Linux is written. Indeed, not even all free software licenses are compatibel with the GPL (though the vast majority certainly are), and as yet I have not been able to find any commentary from the FSF on whether the modified license qualifies as "free", much less is GPL compatible (the old one certainly wasn't, as RMSes comments posted to this thread quite definitely explain).
So, before getting too excited about Plan 9's potential contribution to Linux, we need to first find out whether or not the licenses are even compatible, so that code can be shared between the two projects.
You are as disingenuous as SCO (Score:4, Insightful)
Please.
First, which part of "this will contribute to Linux" didn't you understand? Linux has absolutely nothing to do with the FreeBSD license, so spreading your divisive nonsense in this thread is woefully off-topic.
Second, the FreeBSD license is perfectly compatible with the GPL. It is also compatible with Microsoft's proprietary license, not to mention anyone elses. The fact that the GPL isn't compatible with FreeBSD (meaning you can't take GPLed code and incorporate it into FreeBSD-licensed code), and the fact that Microsoft's proprietary license is likewise incompatible, is entirely irrelevant.
Indeed, that one-way compatability was a deliberate decision made by the FreeBSD folks...who valued the developer's freedom to incorporate their hard work into proprietary products over the protection of the freedom of future developers and users. Which is a perfectly legitimate stance to take, though it just so happens to be in disagreement with the decision by the GPL folks to protect their users and derivative developers freedoms above even their own.
It is extraordinarilly disingenuous to criticize one free licenses philosophy and imply it to somehow be improper, when the very same license has led to FreeBSD code being included in products which protect neither the developers, nor the users freedom, such as Microsoft's usage of the FreeBSD network stack. Before lambasting the thousands of volunteers who have contributed millions of man hours for FREE, to enhance your FREEDOM, merely because you disagree with the aspects of freedom they choose to emphesize over the ones you would emphesize (if any, which I find questionable in this particular troll), perhaps you would like to address the use of FREE code in products that strip all said FREEDOMs away? Until you justify lambasting the 1-way compatability between two free licenses while ignorning the same 1-way compatability between FreeBSD and virtually every proprietary license, your entire argument devolves to hypocritical grandstanding, misinformation, and spin.
The GPL is free. FreeBSD is free. In different ways, with different protections, different emphesises on different aspects of freedom, and with different consiquences. Most of us who use FreeBSD are perfectly comfortable with this, and understand the differences that are part of the diversity of our community. Most of us who use GNU/Linux are likewise understanding and appreciative of both schools of thought, and can recognize the advantages and limitations of both.
It is only the few zealots on either side, and much more commonly divisive trolls like yourself, for whome this concept poses such difficulty.
Re:More information (Score:2)
Most Unix geeks already have a large enough breadth of hair, although freshening it once in a while would be a good idea, as would the use of Head and Shoulders.
Thanks, folks, I'll be here all week.
Squeak? (Score:2)
Every new Open Source OS is a benefit. Just consider the current SCO imbroglio. Well, for this one the *BSDs provide a storm shelter for the worst case scenario. They aren't my choice of an OS, but it's comforting to know that they're there.
Likewise, the Hurd is coming along. It will provide an additional measure of security, as it derives from differe
Re:More information (Score:3, Insightful)
And you managed to fit in the word "paradigm", too.
Plan 9? (Score:4, Funny)
Re:Plan 9? (Score:4, Informative)
Re:Plan 9? (Score:3, Insightful)
the Plan 9 approach seems useful for stuff that needs extreme abstraction of resources, but exactly what needs that? At that level you need to have access to the guts.
Re:Plan 9? (Score:4, Interesting)
This is a huge deal, it is a real object-oriented system interface. All these proponents of COM and Corba and
.net and all that other wannabe stuff should pay attention: "object oriented" is meaningless unless the "methods" match between the objects so they can be substituted for each other. Plan9 does this (so did original Unix before they added ioctl and sockets). In Plan9 all objects have "read" and "write" methods (and a few others) and can be reused. Now some people will scoff and say that that is not the type of methods they want on their objects, but they fail to realize that if they build their methods atop these they will be able to reuse any of the base objects. The files also provide a usable method of copying an object from one point to another that respects the actual size of these objects and the fact that executable code typically does not work on any machine other than the one it was supposed to be on.
Basically, Plan9 is Unix done right. (Score:4, Informative)
Will it take over the world and replace Unix? No but it has a lot of very good ideas which can help direct future Linux and Unix development.
Re:Plan 9? (Score:5, Informative)
Instead of everything being a file, everything's a file system. Instead of processes communicating through pipes, everything communicates through plumbing (like a cross between pipes and an email system).
It's tiny, coherent, and elegant. I really hope we see more of it.
-Billy
Re:Plan 9? (Score:2)
Oh wait, you were asking about the OS?
Plan9 is really cool (Score:4, Informative)
DAMMIT (Score:5, Funny)
Runs in VMWARE (Score:2, Informative)
excellent (Score:5, Insightful)
Open sourcing OS code has proven to be a good way to keep ailing systems relevant in the current marketplace. It kept BeOS and VMS from dying in obscurity, and even helped BSD limp along for a few more years.
I predict nothing but good things from GNU/Plan9. Hopefully Debian will introduce a Plan9 distro, to go with their Darwin, HURD, and Linux distrii. I still have a few spare boxen lying around that I could use this on.
Re:excellent (Score:2)
What are you talking about? BeOS and VMS were never open sourced.
Re:excellent (Score:2)
Re:excellent (Score:2)
Re:excellent (Score:2)
You know, that's one of the problems I have with the Linux/Open Source movement. Everything is just fodder for rape and pillage. Failed/abondoned OSes/Games/whatever are just resources to be picked through and glommed onto Linux, like the junked robots from A.I.
Re:excellent (Score:4, Insightful)
I'd call it learning from previous experience and survival of good ideas. One of the great things about open-source is that great ideas don't have to die with the project they originated in.
I tried Plan 9 (Score:2)
Re:I tried Plan 9 (Score:2)
Re:I tried Plan 9 (Score:4, Interesting)
There's occasionally talk on LKML of using 9P, the universal Plan9 protocol, in Linux.
9P is the filing protocol, but *everything* in Plan9 is a file, so it's a universal protocol. It allows you to do things like nest devince namespaces, so you can have windowing systems inside windowing systems without any extra work.
Re:I tried Plan 9 (Score:4, Informative)
They already have. Have a look at these:
9wm [plig.org] - a window manger that acts like 8 1/2 from Plan 9
Wily [yorku.ca] - a clone of Plan 9s programmers editor, Acme (v cool)
There's also WindowLab [freshmeat.net], another window manager which uses the same window resizing system as Plan 9.
I'm sure there's more that I don't know of...
Re:I tried Plan 9 (Score:2)
First TRON now plan 9. (Score:4, Funny)
Re:First TRON now plan 9. (Score:2)
Note to self: do not use WOPR operating system for anything. Especially games.
The only problem w/ the Plan9 OS... (Score:3, Funny)
Eventually, a bad double - in the form of the CEO's dentist - was brought in to replace Ritchie - the result being that the first half of the Plan9 OS is decent, but the last half is just terrible.
Oh, and it turns out that the CEO is a cross-dressing lunatic, whose obsession with C-grade OSes (like BeOS, NetBSD, NeXT, Apple OS9, OS2 Warp, etc) eventually led to him living out the rest of his life if relative obscurity and poverty. Sad, really... but, it might make a decent movie... nah.
Re:The only problem w/ the Plan9 OS... (Score:2)
Re:The only problem w/ the Plan9 OS... (Score:2)
Ummmm, looks like drgroove's joke went over your head...
(Nice one, drgroove!!!)
Re:The only problem w/ the Plan9 OS... (Score:2)
RMS oked as well? (Score:2, Insightful)
Although the intent does not conflict with the GPL I think the requirment of commercial distributors to defend contributors against certain suits might be a show stopper beacause of how it's written. But IANAL; can someone comment on this?
Re:RMS oked as well? (Score:2)
Re:RMS oked as well? (Score:2)
Since if meets the OSD, it surely also meets the FSD (they're virtually identical) and the FSF will probably acknowledge it soon.
GPL code clearly can not be included into plan9 (except by dual-license, of course)
Plan9 code (I think) can be included into a GPLed word (such as linux). The relevant provision is "Distributor may
this license is (Score:2, Informative)
in summary..
it is not open source, it is a TRAP
excellent news (Score:4, Interesting)
If there ever was a viable alternative to the monolithic unices then Plan 9 is probably it.
Macro kernels are pretty much like turtles and sharks, very well adapted to living today, but dinosaurs nonetheless. Let's give this one the attention it deserves and see how it stacks up against the 'hurd', time to evolve !
Re:excellent news (Score:2)
Micro vs macro kernel wars were held in the early nineties. Nobody won, macrokernels came ahead slightly.
Plan 9 has not been tested for scalability.
Re:excellent news (Score:3, Interesting)
The micro-macro debate never ended, it's just that the macro camp has a head start in terms of programmer experience and installed base.
Plan 9 has not been tested for scaleability outside of it's development lab, but on paper it scales better than anything that is in the marketplace right now, if only because the clustering is built in right at the lowest level.
The real 'unlock' for microkernels is advances in message passing tec
Re:excellent news (Score:3, Interesting)
That's one of the more insightful comments I've seen in a long time.
Personally, I run a Linux kernel, and have worked with both Linux (continue to do so) and FreeBSD professionally, but I always found the idea of a monolithic kernel, you know, somewhat inelegant.
Notions like the Hurd, for example, therefore, are appealing, in an academic sense, but suffer from the chicken and egg problem
Re:excellent news (Score:2)
First of all, there's no need to evolve unless there are dramatic changes in your environment. While hardware has become many many times bigger and faster over the three decades of Unix, computer architecture issues (for example, memory hierarchy, CPU scheduling, I/O) have remained most
RIT... (Score:3, Informative)
Props to my profs Bischof and Schreiner.
Long term, does this mean anything? (Score:5, Interesting)
Problem 1: What is it good for? Right now Plan 9 has no compelling applications and a dearth of the applications most people use daily. This might be fixed soon as people port things like OpenOffice to it, but don't hold your breath.
Problem 2: It is a research tool, and may never be more than that. Chances are, any truly compelling features in Plan 9 will soon find their way into Linux and even MS Windows.?
It all sums up to the same issues that squeak smalltalk has: Everything about it is great, but no-one uses it for anything real.
Of course all these problems I describe are based on my opinions, needs and preferences. Your mileage may vary. But I be most people's won't...
Re:Long term, does this mean anything? (Score:3, Funny)
It's good for shut up the people who yell "OMG stop copying and start innovating dammit!!!" all the time.
Answering (Score:2, Insightful)
Problem 3: What does Plan 9 offer that would make me, or you, want to spend time installing and learning it?
These seem to be the biggest "issues" you propose, which you fully address in your other problem: Problem 2: It is a research tool, and may never be more than that.
Many people seem to forget that there are many many many OSs out there that aren't flavors of *nix or Windows which are used for research purposes. There are quite a few which would make great multi-purpo
Re:Long term, does this mean anything? (Score:5, Interesting)
What good is being platform agnostic if all platforms are completely homogenous? Clearly Plan 9 isn't going to take over the world, but that was never the point. What is important is that the best aspects of Plan 9 can be incorperated into existing platforms like Linux and *BSD and generate some real innovation without too much disturbance to the existing software base. Because it sure looks like the deeper innovations coming out of Plan 9 are more helpful to me than the more superficial stuff coming from Gnome/KDE.
Re:Long term, does this mean anything? (Score:5, Interesting)
it's good for research. an antidote to Systems Software Research is Irrelevant [uiuc.edu].
Problem 2: It is a research tool, and may never be more than that. Chances are, any truly compelling features in Plan 9 will soon find their way into Linux and even MS Windows.
Judging by how hard it is to bring Private Namespaces to Linux I can tell you that some of Plan 9's concepts will never make it back to UNIX. Some things in UNIX' design are just too hard to fix -- that's why Bell-Labs started this radical new OS (14 years ago)..
Plan 9 does not want to be a desktop OS but a research one. Its goal is not to crush Microsoft, it simply wants to fix the problems that cannot be easily fixed in UNIX today.?
to quote: "That's the good thing about standards -- there's so many to choose from"...
Re:Long term, does this mean anything? (Score:3, Insightful)
This is exactly the reason why projects like Plan9 are a good thing. If everyone concentrated on developing current technologies, the rate of innovation would drop dramatically. Will plan9 ever become a widely used, vastly supported operating system? Probably not, but the beauty of open source is that the advancements made by resear
FSF take? (Score:3, Informative)
i wonder if this new revised license has fixed any of those problems?
here is the statement from RMS..) [slashdot.org] r-freedom.html [slashdot.org]
Here is a list of the problems that I found in the Plan 9 license. Some provisions restrict the Plan 9 software so that it is clearly non-free; others are just extremely obnoxious.
First, here are the provisions that make the software non-free. wro
Re:FSF take? (Score:5, Insightful)
It seems that this rewrite was an attempt to address Richard's concerns. That said I think some of these issues may still be valid, but IANAL.
RMS != FSF (Score:2, Insightful)
RMS has on many occassions been a complete idiot and anyone who would have looked into the new license or even the freeking headline, would have seen that the issue of it being truly open is in fact true.
OpenSource != FreeSoftware, but OpenSource does bring more freedom, odd isn't it?
GNU is old school
... OSI is new school ... lets get together and change our collective phiolosophies.
Re:FSF take? (Score:3, Informative)
This has been changed:
You agree to provide the Original Contributor, at its request, with a copy of the complete Source Code version, Object Code version and related documentation for Modifications created or contributed to by You if distributed in any form, e.g., binary or
Re:FSF take? (Score:3, Interesting)
"Contributors shall have unrestricted, nonexclusive, worldwide, perpetual, royalty-free rights, to use, reproduce, modify, display, perform, sublicense and distribute Your Modifications, and to grant third parties the right to do so, including without limitation as a part of or with the Licensed Software;"
Definitely means that this isn't GPL compatible. Sure, a copyright owner can do whateve
Does this still make Richard Stallman cry? (Score:4, Interesting)
I think it'd be really great if Plan9 were released under a more "free" license.
Re:Does this still make Richard Stallman cry? (Score:2)
Re:Does this still make Richard Stallman cry? (Score:2, Informative)
It denies liability.
It allows you to modify the liscence if you're new liscence meets the requirements.
It makes you grant the rights to any patanted tech you incluede
It lets you redistribute.
The catches I see are
1) in a "conspicous place" in your program you must add a copyright Lucent and others tag
2) if you distribute it commercially you must protect the contributers from damages against any claims you make (The way I understood it is if you s
Re:Does this still make Richard Stallman cry? (Score:2)
From reading it, it appears to be Debian Free Software Guidelines compliant also, or at least that's my interpretation. I'm pretty sure that the old license required you to either assign copyright of your work to Lucent, or send them changes (or both), but it's been years since I read the original Plan9 license.
Introduction to Plan 9 (Score:5, Informative)
Plan 9 from Bell Labs (Score:4, Funny)
These news are funny when Slashdot's poll is "Worst Sci-Fi Movie Ever [slashdot.org]".
ESR has some info on Plan9 [catb.org] OS, wich include this footnote:
Plan 9 Wiki (Score:4, Informative)
If you found the Plan-9 FAQ but saw the URL to the Plan-9 wiki was broken, try
Main Plan9 differences versus UNIX (Score:2, Funny)
everything in UNIX is modelled as a "file", whereas in Plan9 everything is modelled after a "burrito"
UNIX makes extensive use of the commandline and pipe metaphor, while Plan9 has a chaw spitbucket metaphor.
UNIX programmers are very wealthy and considered to be generally cool by all, whereas Plan9 programmers generally only are popular with other Plan9 programmers. This leads to inbreeding and other nasty stuff which is why AT&T was forced to put a stop to it.
but is it Free Software ? (Score:2)
Personally, I think it's great that software is Open Source by OSI's definition, but 9 times of 10 I prefer Free Software [gnu.org] over Open Source.
License is questioned by Theo de Raadt (Score:2, Informative)
Re:Umm, (Score:3, Informative)
Re:Umm, (Score:4, Informative)
Our web server and FTP server serve the same files.
/hidden is the exception to the rule, meaning that you can't list that directory using the FTP server (or the web server). We use it for things we don't want people stumbling upon. The license files were kept there when we were doing the initial OSI approval, and we just haven't moved them yet.
Re:Screenshots (Score:5, Informative)
Plan 9 is designed around the basic principle that all resources appear as files in a hierarchical file system (namespace) which is unique to each process. These resources are accessed via a network-level protocol called 9P which hides the exact location of services from the user. All servers provide their services as an exported hierarchy of files.
Features
The dump file system makes a daily "snapshot" of the filestore available to users
Unicode character set support throughout the system
Advanced kernel synchronization facilities for parallel processing
ANSI/POSIX environment emulator (APE)
Plumbing, a language driven way for applications to communicate
Acme - an editor, shell and window system for programmers
Sam - a screen editor with structural regular expressions
Support for MIME mail messages and IMAP4
Security - there is no super-user or root, and passwords are never sent over the network
Hierarchical "File" System for all resources (Score:2, Interesting)
Anyone with experience with both Plan9 and J2EE care to comment on similarities/differences?
ObSCOComment: System V represented many resources as files. This must be derivitative of SysV. Get the lawyers ready!
Re:Screenshots (Score:5, Funny)
must.. have.. the bunny OS!!
Re:Screenshots (Score:4, Funny)
Indeed, untill I had seen a screenshot or two, I had no idea how to write in C, now I'm rewriting Linux from a monolithic kernel to a micro kernel, thanks to the power of screenshots!
Re:Screenshots (Score:2, Funny)
Already been done (Score:2)
Re:Screenshots (Score:2)
Re:Screenshots (Score:2)
Re:Screenshots (Score:3, Informative)
Yeah, but now it's been posted to slashdot, loads of people are bound to rush out and code/port bells, whistles, flashing lights, and all sorts of stuff to make it look 1337.
On a more serious note, it's a reinvention of unix with the benefit of hindsight by the original inventors AFAIK. Read the specs - it has loads of wacky and inventive features. It runs on a cluster of PCs instead of a single processor, for example.
Re:Bela Lugosi and bad lighting (Score:2)
Re:Viral or free? (Score:5, Informative)
The reasons aren't obvious. I've seen this myth before, notably from Microsoft employees. The idea that you can be "infected" by simply looking at GPLd code is nonsense. The GPL explicitly covers only derived works of the code. If you looked at a GPLd algorithm and reimplemented it, somebody would have a hell of a time arguing in court that it was "derived". This is doubly the case for the vast majority of GPLd code, which is written by people who don't have huge piles of cash and who probably have a disdain for the legal system as well.
The idea that some random geek, or even a big company, is going to sue you on a legal platform as wobbly as "judge, he looked at it, so the rest of his work is clearly based on ours" is somewhere slightly above absolute zero and in any case applies just as equally to proprietary code, as the case of SCO shows.
Ironically, proprietary code is generally far more "infectious". I work on Wine - if I were to have seen the Windows code, I would be immediately banned from working on it, indeed, probably I'd be banned from working on most GPLd code. The EULA for Windows is extremely vague about such things, and Microsoft have armies of lawyers and it's quite feasable for them to sue me or others on a virtually non-existant legal basis. The reverse is not true.
I see that this post has been marked as a troll. I'm not sure it was, but this FUD should not be propogated any further regardless.
Re:Viral or free? (Score:3, Insightful)
The reasons aren't obvious. I've seen this myth before, notably from Microsoft employees. The idea that you can be "infected" by simply looking at GPLd code is nonsense.
Indeed you are correct. Imagine it like this. I write books for a living. I read a detective novel. Therefore I am banned from writing a detective novel.
.. Erm, I don't think so.
Ironically, proprietary code is generally far more "infectious". I work on Wine - if I were to have seen the Windows code, I would be immediately banned fr
Re:Viral or free? (Score:2)
Right. Unfortunately distinctions like legality or illegality have little meaning when the mismatch is as great as a corporation vs the individual. People simply can't take the risk of a legally groundless but nonetheless devastating lawsuit.
Re:Viral or free? (Score:2)
Really?? well I have a few people to inform of this
I've been wanting to tell that consultant here at work wher to shove hos Ferarri for a long time... and he only USES and WRITES GPL code, and for some silly reason we pay him....
Thanks for letting me know that you cant make a living off of your work if you use the GPL!
I knew the lawyer team was stupid telling me they can sell GPL based programs.....
Re:Viral or free? (Score:3, Interesting)
As the grandparent stated, hat you create is not automatically a derived work of everything you've seen. If it were, Disney would own the entire creative output of humanity (who didn't watch their IP as a child?)
What can be automatic is trade secrets. Here, there is precident (though I'm not sure how much) for presumption of automatic disclosure. Those who have seen MS code are forbidden to work on similar code elsewhere not because it would be a derived work but bec
Do you read books? (Score:3, Offtopic)
You don't want to accidently read a book for obvious reasons.
Re:Viral or free? (Score:4, Informative)
I worked on this license. It is NOT viral.
It's basically the IBM license but changed not to be viral. Contributions must be covered by the same license, but that only applies if you declare your changes to be a Contribution.
If you want to take the code and go work on a closed project, no problem.
GPL is not viral! (Score:3, Informative)
Re:Open Source, only in US and Canda (Score:5, Interesting)
We do IP address checks to make sure you're in a country that the U.S. allows us to export crypto to, and that is all.
Theo doesn't think GPL is free either (Score:3, Funny) | https://slashdot.org/story/03/06/17/1423211/plan9-is-now-officially-open-source | CC-MAIN-2016-40 | refinedweb | 4,871 | 62.98 |
Asked by:
How to judge metro app whether allow tap?
General discussion
How to use eye judge metro app some part allow tap, other part nor allow tap?
thanks!
Wednesday, December 7, 2011 6:32 AM
- Changed type Jeff SandersMicrosoft employee, Moderator Monday, March 26, 2012 12:05 PM discussion
All replies
Hi Hot,
There is no visual indicator that tells you what you can tap on. It should be intuitive in your application what you would tap on. Is that what you are asking? Can you give an example if I did not understand your question correctly?
-Jeff
Jeff Sanders (MSFT)Wednesday, December 7, 2011 7:47 PMModerator
- There isn't a standard for Metro app UI design?Thursday, December 8, 2011 1:44 AM
Hi Hot,
I don't think I understand the question. Can you give me an example? How do you know what you can tap on in a Desktop application today in Windows 7 with a touch screen (yes you can do this)? There is no visual indicator for this. Do you have a proposal?
-Jeff
Jeff Sanders (MSFT)Thursday, December 8, 2011 3:59 PMModerator
sorry,I no any proposal.
I want to know blow picture how distinguish "File"、"Pictures" etc. text whether allow tap?Friday, December 9, 2011 2:00 AM
I think in this example it is pretty evident. I would expect to be able to click on the tiles, button and the green text. I would not expect to Click on the Header portion of this view however. One of the aspects of Metro Apps is that the top portion is the title. If there was a back button for navigation I would expect to click on that to return to a section I previously navigated from.
Some of this is learned, some is intuitive from the object on the screen and some of this is learned by investigating the UI. I think as a UI designer of your application, it is up to you to make a UI that leads the user though your app. Look at the sample apps like weather and stocks to get an idea for this.
Does this help?
Jeff Sanders (MSFT)Friday, December 9, 2011 9:11 PMModerator
- Actually I noticed that and it bothered me too - in the file picker hot_blood's screenshot shows, tapping/clicking on "Files" is the only way to jump directly to a different top-level part of the filesystem/shell namespace (Computer, Documents, etc.), but this isn't evident at all and as you allude to it's inconsistent with the rest of the system. I think for the most part the system is reasonably clear and consistent about what you can tap on, but there are some warts like this here and there.Saturday, December 10, 2011 9:22 AM
- Yes, I think clicking on a title is not very clear. 'Files' is not really a folder. Maybe a Home Icon would be a good way to represent going to the top level?
Jeff Sanders (MSFT)Tuesday, December 13, 2011 1:55 PMModerator
Well, in general the kind of feedback I'm trying to give is to point out issues I have with the UI in scenarios that are important to me, and not so much trying to push my own pet ideas for solutions. I figure this is probably more useful because I'm not a professional UI designer, and don't have the full context of the Win8 project, but I don't think I need to be a "professional problem-noticer" to point out my own issues. I'm afraid if I detail a solution, someone reading it might fixate on the specifics of that, think "that's a stupid idea", and not think about the problem.
But FWIW, it seems to me that just having a chevron pointing down from Files (to open the top-level menu) would be a simple and clear solution.
Sunday, January 1, 2012 2:04 AM
- Edited by contextfree. _ Sunday, January 1, 2012 2:10 AM
I like the chevron idea. Another idea would be to do something like this: Files...
Jeff Sanders (MSFT)Tuesday, January 3, 2012 1:06 PMModerator
OK I understand your question but there is no way to see if something allows tap or not & there is no standard...
However most everything on-screen allows you to tap it to carry out an action & very little is there just because it can be....so my advise is to try & click everything because even in most apps, like messaging & people clicking the apps icons for which services your connected to even brings things up, when you'd think they'd do nothing & just show you at a glance what your connected to.
Also in skydrive app the text that looks like it just shows what your in right then is clickable like the picture above which lets you move between folders in skydrive, such as your folder, stuff shared with you, and more...
---There is no visual indicators...just try & click everything basically so you can learn in the app what is clickable & what's not.Thursday, March 22, 2012 3:56 PM | https://social.msdn.microsoft.com/Forums/en-US/339ad8fe-9325-4782-896f-eda83da78bda/how-to-judge-metro-app-whether-allow-tap?forum=winappsuidesign | CC-MAIN-2022-21 | refinedweb | 868 | 69.41 |
Prev
Java Synchronize 12:45:44 -0700
Message-ID:
<QbmdnXDCPfP0NtnRnZ2dnUVZ_sWdnZ2d@posted.palinacquisition>
markspace wrote:
[...].
I agree that the only practical way to pass an object to the EDT
involves a shared lock. However, invokeLater() makes no such guarantee,
and they'd be within their rights to change their implementation of
invokeLater() and remove any shared locks, thus removing any
synchronization and any happens-before semantics.
I disagree. Java concurrency and especially that related to the EDT
(that is, in light of the fact that EDT-related issues are almost always
about concurrency) is poorly documented, I will grant.
But it is simply not possible for the invoke methods to not provide the
necessary synchronization. Whatever has happened in one thread prior to
the call to an invoke method _must_ be visible to the code executing as
a result of that call to the invoke method. The invoke methods would be
useless otherwise.
Contrast this with
the docs of some of the concurrent classes like Executor, which does
provide an explicit memory consistency guarantee.
Thus, I think the minimum you can get away with is a volatile field:
public class Main {
public static void main( String... args ) {
final MyClass test = new MyClass();
SwingUtilities.invokeLater( new Runnable() {
private volatile MyClass temp = test;
public void run() {
MyClass model = temp;
... // ok to use model now...
}
} );
}
},
but nothing else in the Runnable instance would be (including, for
example, a v-table as might be used to dispatch the call to run()).
This applies more generally to any cross-thread communication
mechanism. Even if not using the EDT, there is likely some
synchronized data-transfer mechanism that acts as the go-between,
allowing that newly constructed reference to safely move from one
thread to the other.
This is an even scarier assertion, imo. I don't agree that we should
rely on what's "likely" to happen in concurrency, unless you only want
it "likely" that your program will run correctly.
You are misreading my statement. It's not about relying on "what's
likely". It's that it is "likely" there is a synchronization mechanism
in place, and if so one can rely on it.
You can certainly move data from one thread to another unsafely. For
example, through use of a non-volatile field. And yes, even if the data
managed to get from one thread to the other via that field, there would
be no guarantees about other data that may have been updated in one
thread before the data in question, being visible in the other thread
even though the data in question is visible.
But, assuming the data itself was moved safely (e.g. through use of a
volatile field), then all of the things that happened in one thread
before that data was moved from that thread will then be visible in
another thread after the data is moved to that thread. And since for
the code to be thread-safe, the data _must_ be moved safely, it is
"likely" that the data was moved safely (inasmuch as one hopes it is
"likely" that the code is thread-safe).
The likeliness depends of course on how much you trust the person who
wrote the code moving the data. But for mechanisms found in the JDK, I
find the level of likelihood quite high. For a random Java programmer I
stumble across on the street, not so much.
Pete | https://preciseinfo.org/Convert/Articles_Java/Synchronize_Code/Java-Synchronize-Code-100719224544.html | CC-MAIN-2022-33 | refinedweb | 568 | 61.46 |
In honor of Pi Day, I present the following equation for calculating π using factorials.
It’s not a very useful formula for π, but an amusing one. It takes a practical formula for approximating factorials, Stirling’s formula, and turns it around to make an impractical formula for approximating π.
It does converge to π albeit slowly. If you stick in n = 100, for example, you get 3.1468….
You can find a more practical formula for π, based on work of Ramanujan, that was used for setting several records for computing decimals of π here.
You could code up the formula above in basic Python, but it will overflow quickly. Better to compute its logarithm, then take the exponential.
from scipy.special import gammaln from numpy import log, exp def stirling_pi(n): return exp(2*(gammaln(n+1) + n - n*log(n)) - log(2) - log(n)) | https://www.johndcook.com/blog/2021/03/14/calculating-pi-with-factorials/ | CC-MAIN-2021-49 | refinedweb | 148 | 56.25 |
3 Ways to Offload Read-Heavy Applications from MongoDB
September 25, 2020
According to over 40,000 developers, MongoDB is the most popular NOSQL database in use right now. The tool’s meteoric rise is likely due to its JSON structure which makes it easy for Javascript developers to use. From a developer perspective, MongoDB is a great solution for supporting modern data applications. Nevertheless, developers sometimes need to pull specific workflows out of MongoDB and integrate them into a secondary system while continuing to track any changes to the underlying MongoDB data.
Tracking data changes, also referred to as “change data capture” (CDC), can help provide valuable insights into business workflows and support other real-time applications. There are a variety of methods your team can employ to help track data changes. This blog post will look at three of them: tailing MongoDB with an oplog, using MongoDB change streams, and using a Kafka connector.
Tailing the MongoDB Oplog
Figure 1: Tailing MongoDB’s oplog to an application
An oplog is a log that tracks all of the operations occurring in a database. If you’ve replicated MongoDB across multiple regions, you’ll need a parent oplog to keep them all in sync. Tail this oplog with a tailable cursor that will follow the oplog to the most recent change. A tailable cursor can be used like a publish-subscribe paradigm. This means that, as new changes come in, the cursor will publish them to some external subscriber that can be connected to some other live database instance.
You can set up a tailable cursor using a library like PyMongo in Python and code similar to what is provided in the example below. What you’ll notice is there is a clause that states
while cursor.alive:. This while statement allows your code to keep checking to see if your cursor is still alive and
doc references the different documents that captured the change in the oplog.
import time import pymongo import redis redis_uri=”redis://:hostname.redislabs.com@mypassword:12345/0” r = redis.StrictRedis(url=redis_uri) client = pymongo.MongoClient() oplog = client.local.oplog.rs first = oplog.find().sort('$natural', pymongo.DESCENDING).limit(-1).next() row_ts = first['ts'] while True: cursor = oplog.find({'ts': {'$gt': ts}}, tailable=True, await_data=True) cursor.add_option(8) while cursor.alive: for doc in cursor: row_ts = doc['ts'] r.set(doc['h'], doc) time.sleep(1)
MongoDB stores its data, including the data in MongoDB’s oplog, in what it references as documents.
In the code above, the documents are referenced in the for loop
for doc in cursor:. This loop will allow you to access the individual changes on a document by document basis.
The
ts is the key that represents a new row. You can see the
ts key example document below, in JSON format:
{ "ts" : Timestamp(1422998574, 1), "h" : NumberLong("-6781014703318499311"), "v" : 2, "op" : "i", "ns" : "test.mycollection", "o" : { "_id" : 1, "data" : "hello" } }
Tailing the oplog does pose several challenges which surface once you have a scaled application requiring secondary and primary instances of MongoDB. In this case, the primary instance acts as the parent database that all of the other databases use as a source of truth.
Problems arise if your primary database wasn’t properly replicated and a network outage occurs. If a new primary database is elected and that primary database hasn’t properly replicated, your tailing cursor will start in a new location, and the secondaries will roll back any unsynced operations. This means that your database will drop these operations. It is possible to capture data changes when the primary database fails; however, to do so, your team will have to develop a system to manage failovers.
Using MongoDB Change Streams
Tailing the oplog is both code-heavy and highly dependent upon the MongoDB infrastructure’s stability. Because tailing the oplog creates a lot of risk and can lead to your data becoming disjointed, using MongoDB change streams is often a better option for syncing your data.
Figure 2: Using MongoDB change streams to load data into an application
The change streams tool was developed to provide easy-to-track live streams of MongoDB changes, including updates, inserts, and deletes. This tool is much more durable during network outages, when it uses resume tokens that help keep track of where your change stream was last pulled from. Change streams don’t require the use of a pub-sub (publish-subscribe) model like Kafka and RabbitMQ do. MongoDB change streams will track your data changes for you and push them to your target database or application.
You can still use the PyMongo library to interface with MongoDB. In this case, you will create a
change_stream that acts like a consumer in Kafka and serves as the entity that watches for changes in MongoDB. This process is shown below:
import os import pymongo from bson.json_util import dumps client = pymongo.MongoClient(os.environ['CHANGE_STREAM_DB']) change_stream = client.changestream.collection.watch() for change in change_stream: print(dumps(change)) print('') # for readability only
Using change streams is a great way to avoid the issues encountered when tailing the oplog. Additionally, change streams is a great choice for capturing data changes, since that is what it was developed to do.
That said, basing your real-time application on MongoDB change streams has one big drawback: You’ll need to design and develop data sets that are likely indexed in order to support your external applications. As a result, your team will need to take on more complex technical work that can slow down development. Depending on how heavy your application is, this challenge might create a problem. Despite this drawback, using change streams does pose less risk overall than tailing the oplog does.
Using Kafka Connector
As a third option, you can use Kafka to connect to your parent MongoDB instance and track changes as they come. Kafka is an open-source data streaming solution that allows developers to create real-time data feeds. MongoDB has a Kafka connector that can sync data in both directions. It can both provide MongoDB with updates from other systems and publish changes to external systems.
Figure 3: Streaming data with Kafka from MongoDB to an application
For this option, you’ll need to update the configuration of both your Kafka instance and your MongoDB instance to set up the CDC. The Kafka connector will post the document changes to Kafka’s REST API interface. Technically, the data is captured with MongoDB change streams in the MongoDB cluster itself and then published to the Kafka topics. This process is different from using Debezium’s MongoDB connector, which uses MongoDB’s replication mechanism. The need to use MongoDB’s replication mechanism can make the Kafka connector an easier option to integrate.
You can set the Kafka connector to track at the collection level, the database level, or even the deployment level. From there, your team can use the live data feed as needed.
Using a Kafka connector is a great option if your company is already using Kafka for other use cases. With that in mind, using a Kafka connector is arguably one of the more technically complex methods for capturing data changes. You must manage and maintain a Kafka instance that is running external to everything else, as well as some other system and database that sits on top of Kafka and pulls from it. This requires technical support and introduces a new point of failure. Unlike MongoDB change streams, which were created to directly support MongoDB, this method is more like a patch on the system, making it a riskier and more complex option.
Managing CDC with Rockset and MongoDB Change Streams
MongoDB change streams offers developers another option for capturing data changes. However, this option still requires your applications to directly read the change streams, and the tool doesn’t index your data. This is where Rockset comes in. Rockset provides real-time indexing that can help speed up applications that rely on MongoDB data.
Figure 4: Using change streams and Rockset to index your data
By pushing data to Rockset, you offload your applications’ reads while benefiting from Rocket’s search, columnar, and row-based indexes, making your applications' reads faster. Rockset layers these benefits on top of MongoDB’s change streams, increasing the speed and ease of access to MongoDB’s data changes.
Summary
MongoDB is a very popular option for application databases. Its JSON-based structure makes it easy for frontend developers to use. However, it is often useful to offload read-heavy analytics to another system for performance reasons or to combine data sets. This blog presented three of these methods: tailing the oplog, using MongoDB change streams, and using the Kafka connector. Each of these techniques has its benefits and drawbacks.
If you’re trying to build faster real-time applications, Rockset is an external indexing solution you should consider. In addition to having a built-in connector to capture data changes from MongoDB, it provides real-time indexing and is easy to query. Rockset ensures that your applications have up-to-date information, and it allows you to run complex queries across multiple data systems—not just MongoDB.
Other MongoDB resources:
- Using MongoDB Change Streams for Indexing with Elasticsearch vs Rockset
- Case Study: StoryFire - Scaling a Social Video Platform on MongoDB and Rockset
- Create APIs for Aggregations and Joins on MongoDB in Under 15 Minutes. | https://rockset.com/blog/3-ways-to-offload-read-heavy-applications-from-mongodb/ | CC-MAIN-2022-21 | refinedweb | 1,576 | 53.51 |
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This post is part of a series about WCF extensibility points. For a list of all previous posts and planned future ones, go to the index page.
Before starting on the actual extensibility points for the WCF runtime (first post should be online tomorrow), I decided to write this quick introduction to the runtime itself. Unlike the behaviors, which are invoked when the WCF stack is being created, the runtime extensions are invoked when actual messages are being sent / received by WCF. As could be seen in the usage examples for the behaviors, they were merely used to set up some extension points in the runtime, and those are the ones which did the “real work”.
The majority of the next posts in this series will talk about these runtime extensions. Their interfaces are defined under the System.ServiceModel.Dispatcher namespace, and unlike the behaviors they don’t follow any common pattern – they’re tailored for their specific task. Some of those interfaces apply to both client and server side of communication (parameter inspector, channel initializer, etc.), some apply to the server only (instance provider, dispatch message inspector, etc.), and some to the client only (client message inspector, interactive context initializer, etc.). The interfaces section of the namespace page has a brief description of each one of the interfaces, and their blog entries will have a more detailed description for them.
In many cases (again, as seen in the examples for the behaviors), more than one of those extensions are needed to accomplish a task for a specific scenario. One thing that I didn’t know until a couple of days ago was exactly the order in which each of these extensibility points are called, so I decided to write a simple program, adding hooks to all of the runtime extensibility points to see what would come out. This actually helped me to understand their role in the whole message stack, and it can be used as a simple one-stop place if you’re ever wondering where to add a hook to one of the extensibility points listed in here.
When run, the program will show when each method of the extension interfaces are called. The server ones are written in blue, while the ones from the client side are written in yellow, to make it easier to differentiate where each trace is coming from.
The inspection interfaces, starting with the message inspectors, then the parameter inspectors.
[Code in this post]
[Back to the index]
Carlos Figueira Twitter: @carlos_figueira | http://blogs.msdn.com/b/endpoint/archive/2011/04/19/wcf-extensibility-runtime.aspx | CC-MAIN-2013-48 | refinedweb | 429 | 58.52 |
.persistence.btreeimpl.btreestorage;20 21 import java.io.*;22 23 import org.netbeans.mdr.persistence.*;24 25 /**26 * This represents a page fetched from the cache.27 */28 public class CachedPage extends IntrusiveList.Member {29 30 /** Description of which page this is */31 PageID key;32 /** How many times this page has been pinned and not unpinned */33 private int pinCount;34 /** true if this page has been modified */35 boolean isDirty;36 /** true if the log file must be flushed before this page can be written */37 boolean heldForLog;38 39 /** the contents of the page */40 public byte contents[];41 42 /* cache we were created by */43 private FileCache owner;44 45 /** create a page of the specified size 46 * @param size the page size for the cache47 */48 CachedPage(int size) {49 key = null;50 pinCount = 0;51 isDirty = false;52 heldForLog = false;53 owner = null;54 contents = new byte[size];55 }56 57 public FileCache getOwner() {58 return owner;59 }60 61 /** Make this page writable. If it was not writable previously,62 * this causes it to be logged. This must be called before the page63 * is modified. If the cache is not currently in a transaction,64 * this implicitly begins one.65 * @exception StorageException I/O error logging the page66 */67 public synchronized void setWritable() throws StorageException{68 owner.setWritable(this);69 }70 71 /** reinitialize thie object to point to a different file page 72 * @param id the file and page number this will become73 */74 void reInit(FileCache owner, PageID id) {75 this.owner = owner;76 key = id;77 pinCount = 0;78 isDirty = false;79 heldForLog = false;80 }81 82 public int pin(FileCache owner) {83 assert pinCount == 0 || this.owner == owner;84 this.owner = owner;85 return pinCount++;86 }87 88 public int getPinCount() {89 return pinCount;90 }91 92 public int innerUnpin() {93 pinCount--;94 return pinCount;95 }96 97 /** client calls this when it is done with the page */98 public void unpin() throws StorageException {99 owner.unpin(this);100 }101 102 /** format debugging info */103 public String toString() {104 StringBuffer debug = new StringBuffer ("" + key);105 if (pinCount > 0)106 debug.append(" pin count: " + pinCount);107 if (isDirty)108 debug.append(" dirty");109 if (heldForLog)110 debug.append(" held");111 debug.append("\n");112 113 int j = 0;114 for (int i = 0; i < contents.length; i++, j++) {115 if (j >= 16) {116 debug.append("\n");117 j = 0;118 }119 int data = (int)(contents[i]) & 0xFF;120 debug.append(Integer.toHexString(data));121 debug.append(" ");122 }123 debug.append("\n");124 125 return debug.toString();126 }127 128 129 }130
Java API By Example, From Geeks To Geeks. | Our Blog | Conditions of Use | About Us_ | | http://kickjava.com/src/org/netbeans/mdr/persistence/btreeimpl/btreestorage/CachedPage.java.htm | CC-MAIN-2017-30 | refinedweb | 455 | 64.3 |
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