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def _domain_model_changed_for_diagram(self, obj, name, old, new): """ Handles the domain model changing """ if old is not None: self.unmap_model(old) if new is not None: self.map_model(new)
def map_model(self, new): """ Maps a domain model to the diagram """ logger.debug("Mapping the domain model!") dot = Dot() self.diagram.clear_canvas() for node_mapping in self.nodes: ct = node_mapping.containment_trait logger.debug("Mapping elements con...
def unmap_model(self, old): """ Removes listeners from a domain model """ for node_mapping in self.nodes: ct = node_mapping.containment_trait if hasattr(old, ct): old_elements = getattr(old, ct) for old_element in old_elements: ...
def map_element(self, obj, name, event): """ Handles mapping elements to diagram components """ canvas = self.diagram.diagram_canvas parser = XDotParser() for element in event.added: logger.debug("Mapping new element [%s] to diagram node" % element) for node_map...
def _style_node(self, pydot_node, dot_attrs): """ Styles a node """ pydot_node.set_shape(dot_attrs.shape) pydot_node.set_fixedsize(str(dot_attrs.fixed_size)) pydot_node.set_width(str(dot_attrs.width)) pydot_node.set_height(str(dot_attrs.height)) pydot_node.set_color(rgba...
def parse_xdot_data(self, data): """ Parses xdot data and returns the associated components. """ parser = self.parser # if pyparsing_version >= "1.2": # parser.parseWithTabs() if data: return parser.parseString(data) else: return []
def define_parser(self): """ Defines xdot grammar. @see: http://graphviz.org/doc/info/output.html#d:xdot """ # Common constructs. point = Group(integer.setResultsName("x") + integer.setResultsName("y")) n_points = (integer.setResultsName("n") + ...
def _proc_color(self, tokens): """ The color traits of a Pen instance must be a string of the form (r,g,b) or (r,g,b,a) where r, g, b, and a are integers from 0 to 255, a wx.Colour instance, an integer which in hex is of the form 0xRRGGBB, where RR is red, GG is green, and BB is blue or ...
def proc_font(self, tokens): """ Sets the font. """ size = int(tokens["s"]) self.pen.font = "%s %d" % (tokens["b"], size) return []
def _proc_ellipse(self, tokens, filled): """ Returns the components of an ellipse. """ component = Ellipse(pen=self.pen, x_origin=tokens["x0"], y_origin=tokens["y0"], e_width=tokens["w"], e_h...
def _proc_polygon(self, tokens, filled): """ Returns the components of a polygon. """ pts = [(p["x"], p["y"]) for p in tokens["points"]] component = Polygon(pen=self.pen, points=pts, filled=filled) return component
def proc_polyline(self, tokens): """ Returns the components of a polyline. """ pts = [(p["x"], p["y"]) for p in tokens["points"]] component = Polyline(pen=self.pen, points=pts) return component
def _proc_bspline(self, tokens, filled): """ Returns the components of a B-spline (Bezier curve). """ pts = [(p["x"], p["y"]) for p in tokens["points"]] component = BSpline(pen=self.pen, points=pts, filled=filled) return component
def proc_text(self, tokens): """ Returns text components. """ component = Text(pen=self.pen, text_x=tokens["x"], text_y=tokens["y"], justify=tokens["j"], text_w=tokens["w"], text...
def proc_image(self, tokens): """ Returns the components of an image. """ print "IMAGE:", tokens, tokens.asList(), tokens.keys() raise NotImplementedError
def render_grid_file(context, f): """Allow direct use of GridOut GridFS file wrappers as endpoint responses.""" f.seek(0) # Ensure we are reading from the beginning. response = context.response # Frequently accessed, so made local. Useless optimization on Pypy. if __debug__: # We add some useful diagnostic ...
def save(self, obj): """ Save to file. """ fd = None try: fd = open(self.dot_file.absolute_path, "wb") obj.save_dot(fd) finally: if fd is not None: fd.close() # self.m_time = getmtime(self.adaptee.absolute_path) r...
def load(self): """ Load the file. """ fd = None try: obj = parse_dot_file( self.dot_file.absolute_path ) finally: if fd is not None: fd.close() return obj
def _draw_mainlayer(self, gc, view_bounds=None, mode="default"): """ Draws the component """ x_origin = self.x_origin y_origin = self.y_origin gc.save_state() try: # self._draw_bounds(gc) gc.begin_path() gc.translate_ctm(x_origin, y_origin) ...
def is_in(self, point_x, point_y): """ Test if the point is within this ellipse """ x = self.x_origin y = self.y_origin a = self.e_width#/2 # FIXME: Why divide by two b = self.e_height#/2 return ((point_x-x)**2/(a**2)) + ((point_y-y)**2/(b**2)) < 1.0
def _draw_bounds(self, gc): """ Draws the component bounds for testing purposes """ dx, dy = self.bounds x, y = self.position gc.rect(x, y, dx, dy) gc.stroke_path()
def perform(self, event): """ Perform the action. """ wizard = NewDotGraphWizard(parent=self.window.control, window=self.window, title="New Graph") # Open the wizard if wizard.open() == OK: wizard.finished = True
def polar(x, y, deg=0): # radian if deg=0; degree if deg=1 """ Convert from rectangular (x,y) to polar (r,w) r = sqrt(x^2 + y^2) w = arctan(y/x) = [-\pi,\pi] = [-180,180] """ if deg: return hypot(x, y), 180.0 * atan2(y, x) / pi else: return hypot(x, y), atan2(y, ...
def quadratic(a, b, c=None): """ x^2 + ax + b = 0 (or ax^2 + bx + c = 0) By substituting x = y-t and t = a/2, the equation reduces to y^2 + (b-t^2) = 0 which has easy solution y = +/- sqrt(t^2-b) """ if c: # (ax^2 + bx + c = 0) a, b = b / float(a), c / float(a) t = a ...
def cubic(a, b, c, d=None): """ x^3 + ax^2 + bx + c = 0 (or ax^3 + bx^2 + cx + d = 0) With substitution x = y-t and t = a/3, the cubic equation reduces to y^3 + py + q = 0, where p = b-3t^2 and q = c-bt+2t^3. Then, one real root y1 = u+v can be determined by solving w^2 + qw - (p/3)^3 ...
def start(self, context): """Construct the SQLAlchemy engine and session factory.""" if __debug__: log.info("Connecting SQLAlchemy database layer.", extra=dict( uri = redact_uri(self.uri), config = self.config, alias = self.alias, )) # Construct the engine. engine = self.engine = cre...
def _parse_dot_code_fired(self): """ Parses the dot_code string and replaces the existing model. """ parser = GodotDataParser() graph = parser.parse_dot_data(self.dot_code) if graph is not None: self.model = graph
def new_model(self, info): """ Handles the new Graph action. """ if info.initialized: retval = confirm(parent = info.ui.control, message = "Replace existing graph?", title = "New Graph", default = YES)...
def open_file(self, info): """ Handles the open action. """ if not info.initialized: return # Escape. # retval = self.edit_traits(parent=info.ui.control, view="file_view") dlg = FileDialog( action = "open", wildcard = "Graphviz Files (*.dot, *.xdot, *.txt)|" ...
def save(self, info): """ Handles saving the current model to the last file. """ save_file = self.save_file if not isfile(save_file): self.save_as(info) else: fd = None try: fd = open(save_file, "wb") dot_code =...
def save_as(self, info): """ Handles saving the current model to file. """ if not info.initialized: return # retval = self.edit_traits(parent=info.ui.control, view="file_view") dlg = FileDialog( action = "save as", wildcard = "Graphviz Files (*.dot, *.xdo...
def configure_graph(self, info): """ Handles display of the graph dot traits. """ if info.initialized: self.model.edit_traits(parent=info.ui.control, kind="live", view=attr_view)
def configure_nodes(self, info): """ Handles display of the nodes editor. """ if info.initialized: self.model.edit_traits(parent=info.ui.control, kind="live", view=nodes_view)
def configure_edges(self, info): """ Handles display of the edges editor. """ if info.initialized: self.model.edit_traits(parent=info.ui.control, kind="live", view=edges_view)
def about_godot(self, info): """ Handles displaying a view about Godot. """ if info.initialized: self.edit_traits(parent=info.ui.control, kind="livemodal", view=about_view)
def add_node(self, info): """ Handles adding a Node to the graph. """ if not info.initialized: return graph = self._request_graph(info.ui.control) if graph is None: return IDs = [v.ID for v in graph.nodes] node = Node(ID=make_unique_name...
def add_edge(self, info): """ Handles adding an Edge to the graph. """ if not info.initialized: return graph = self._request_graph(info.ui.control) if graph is None: return n_nodes = len(graph.nodes) IDs = [v.ID for v in graph.nodes] ...
def add_subgraph(self, info): """ Handles adding a Subgraph to the main graph. """ if not info.initialized: return graph = self._request_graph(info.ui.control) if graph is not None: subgraph = Subgraph()#root=graph, parent=graph) retval = sub...
def add_cluster(self, info): """ Handles adding a Cluster to the main graph. """ if not info.initialized: return graph = self._request_graph(info.ui.control) if graph is not None: cluster = Cluster()#root=graph, parent=graph) retval = cluster.edit_t...
def _request_graph(self, parent=None): """ Displays a dialog for graph selection if more than one exists. Returns None if the dialog is canceled. """ if (len(self.all_graphs) > 1) and (self.select_graph): retval = self.edit_traits(parent = parent, ...
def godot_options(self, info): """ Handles display of the options menu. """ if info.initialized: self.edit_traits( parent = info.ui.control, kind = "livemodal", view = "options_view" )
def configure_dot_code(self, info): """ Handles display of the dot code in a text editor. """ if not info.initialized: return self.dot_code = str(self.model) retval = self.edit_traits( parent = info.ui.control, kind = "livemodal",...
def on_exit(self, info): """ Handles the user attempting to exit Godot. """ if self.prompt_on_exit:# and (not is_ok): retval = confirm(parent = info.ui.control, message = "Exit Godot?", title = "Confirm exit", ...
def move_to_origin(components): """ Components are positioned relative to their container. Use this method to position the bottom-left corner of the components at the origin. """ for component in components: if isinstance(component, Ellipse): component.x_origin = componen...
def save_to_file_like(self, flo, format=None, **kwargs): """ Save the object to a given file like object in the given format. """ format = self.format if format is None else format save = getattr(self, "save_%s" % format, None) if save is None: raise ValueError("Unkno...
def load_from_file_like(cls, flo, format=None): """ Load the object to a given file like object with the given protocol. """ format = self.format if format is None else format load = getattr(cls, "load_%s" % format, None) if load is None: raise ValueError(...
def save_to_file(self, filename, format=None, **kwargs): """ Save the object to file given by filename. """ if format is None: # try to derive protocol from file extension format = format_from_extension(filename) with file(filename, 'wb') as fp: self.s...
def load_from_file(cls, filename, format=None): """ Return an instance of the class that is saved in the file with the given filename in the specified format. """ if format is None: # try to derive protocol from file extension format = format_from_extension(fi...
def _draw_mainlayer(self, gc, view_bounds=None, mode="default"): """ Draws the component """ gc.save_state() try: # Specify the font font = str_to_font(str(self.pen.font)) gc.set_font(font) gc.set_fill_color(self.pen.color_) x = self...
def Alias(name, **metadata): """ Syntactically concise alias trait but creates a pair of lambda functions for every alias you declare. class MyClass(HasTraits): line_width = Float(3.0) thickness = Alias("line_width") """ return Property(lambda obj: getattr(obj, name), ...
def parse(filename, encoding=None): """ !DEMO! Simple file parsing generator Args: filename: absolute or relative path to file on disk encoding: encoding string that is passed to open function """ with open(filename, encoding=encoding) as source: for line in source: ...
def startwords(self): """ !DEMO! Cached list of keys that can be used to generate sentence. """ if self._start_words is not None: return self._start_words else: self._start_words = list(filter( lambda x: str.isupper(x[0][0]) and x[...
def add_chain(self, name, order): """ Add chain to current shelve file Args: name: chain name order: markov chain order """ if name not in self.chains: setattr(self.chains, name, MarkovChain(order=order)) else: raise Value...
def remove_chain(self, name): """ Remove chain from current shelve file Args: name: chain name """ if name in self.chains: delattr(self.chains, name) else: raise ValueError("Chain with this name not found")
def build_chain(self, source, chain): """ Build markov chain from source on top of existin chain Args: source: iterable which will be used to build chain chain: MarkovChain in currently loaded shelve file that will be extended by source """ ...
def generate_sentence(self, chain): """ !DEMO! Demo function that shows how to generate a simple sentence starting with uppercase letter without lenght limit. Args: chain: MarkovChain that will be used to generate sentence """ def weighted_choice(cho...
def create(self, prog=None, format=None): """ Creates and returns a representation of the graph using the Graphviz layout program given by 'prog', according to the given format. Writes the graph to a temporary dot file and processes it with the program given by '...
def add_node(self, node_or_ID, **kwds): """ Adds a node to the graph. """ if not isinstance(node_or_ID, Node): nodeID = str( node_or_ID ) if nodeID in self.nodes: node = self.nodes[ self.nodes.index(nodeID) ] else: if self.defau...
def delete_node(self, node_or_ID): """ Removes a node from the graph. """ if isinstance(node_or_ID, Node): # name = node_or_ID.ID node = node_or_ID else: # name = node_or_ID node = self.get_node(node_or_ID) if node is None: ...
def get_node(self, ID): """ Returns the node with the given ID or None. """ for node in self.nodes: if node.ID == str(ID): return node return None
def delete_edge(self, tail_node_or_ID, head_node_or_ID): """ Removes an edge from the graph. Returns the deleted edge or None. """ if isinstance(tail_node_or_ID, Node): tail_node = tail_node_or_ID else: tail_node = self.get_node(tail_node_or_ID) if isinst...
def add_edge(self, tail_node_or_ID, head_node_or_ID, **kwds): """ Adds an edge to the graph. """ tail_node = self.add_node(tail_node_or_ID) head_node = self.add_node(head_node_or_ID) # Only top level graphs are directed and/or strict. if "directed" in self.trait_names():...
def add_subgraph(self, subgraph_or_ID): """ Adds a subgraph to the graph. """ if not isinstance(subgraph_or_ID, (godot.subgraph.Subgraph, godot.cluster.Cluster)): subgraphID = str( subgraph_or_ID ) if subgraph_or_ID.startswith("c...
def _program_changed(self, new): """ Handles the Graphviz layout program selection changing. """ progs = self.progs if not progs.has_key(prog): logger.warning( 'GraphViz\'s executable "%s" not found' % prog ) if not os.path.exists( progs[prog] ) or not \ ...
def _set_node_lists(self, new): """ Maintains each edge's list of available nodes. """ for edge in self.edges: edge._nodes = self.nodes
def parse_dot_file(filename): """ Parses a DOT file and returns a Godot graph. """ parser = GodotDataParser() graph = parser.parse_dot_file(filename) del parser return graph
def _proc_node_stmt(self, toks): """ Return (ADD_NODE, node_name, options) """ opts = toks[1] dummy_node = Node("dummy") # Coerce attribute types. for key, value in opts.iteritems(): trait = dummy_node.trait(key) if trait is not None: ...
def _proc_edge_stmt(self, toks): """ Returns a tuple of the form (ADD_EDGE, src, dest, options). """ opts = toks[3] dummy_edge = Edge("dummy1", "dummy2") # Coerce attribute types. for key, value in opts.iteritems(): trait = dummy_edge.trait(key) if...
def parse_dot_file(self, file_or_filename): """ Returns a graph given a file or a filename. """ if isinstance(file_or_filename, basestring): file = None try: file = open(file_or_filename, "rb") data = file.read() except: ...
def build_top_graph(self,tokens): """ Build a Godot graph instance from parsed data. """ # Get basic graph information. strict = tokens[0] == 'strict' graphtype = tokens[1] directed = graphtype == 'digraph' graphname = tokens[2] # Build the graph g...
def build_graph(self, graph, tokens): """ Builds a Godot graph. """ subgraph = None for element in tokens: cmd = element[0] if cmd == ADD_NODE: cmd, nodename, opts = element graph.add_node(nodename, **opts) elif cmd ==...
def get_time_units_and_multiplier(seconds): """ Given a duration in seconds, determines the best units and multiplier to use to display the time. Return value is a 2-tuple of units and multiplier. """ for cutoff, units, multiplier in units_table: if seconds < cutoff: break re...
def format_duration(seconds): """Formats a number of seconds using the best units.""" units, divider = get_time_units_and_multiplier(seconds) seconds *= divider return "%.3f %s" % (seconds, units)
def _name_default(self): """ Trait initialiser. """ # 'obj' is a io.File self.obj.on_trait_change(self.on_path, "path") return basename(self.obj.path)
def on_path(self, new): """ Handle the file path changing. """ self.name = basename(new) self.graph = self.editor_input.load()
def create_ui(self, parent): """ Creates the toolkit-specific control that represents the editor. 'parent' is the toolkit-specific control that is the editor's parent. """ self.graph = self.editor_input.load() view = View(Item(name="graph", editor=graph_tree_edit...
def nsplit(seq, n=2): """ Split a sequence into pieces of length n If the length of the sequence isn't a multiple of n, the rest is discarded. Note that nsplit will split strings into individual characters. Examples: >>> nsplit("aabbcc") [("a", "a"), ("b", "b"), ("c", "c")] >>> nsplit("aab...
def windows(iterable, length=2, overlap=0, padding=True): """ Code snippet from Python Cookbook, 2nd Edition by David Ascher, Alex Martelli and Anna Ravenscroft; O'Reilly 2005 Problem: You have an iterable s and need to make another iterable whose items are sublists (i.e., sliding windows), each of the...
def main(): """ Runs Godot. """ application = GodotApplication( id="godot", plugins=[CorePlugin(), PuddlePlugin(), WorkbenchPlugin(), ResourcePlugin(), GodotPlugin()] ) application.run()
def get_children ( self, object ): """ Gets the object's children. """ children = [] children.extend( object.subgraphs ) children.extend( object.clusters ) children.extend( object.nodes ) children.extend( object.edges ) return children
def append_child ( self, object, child ): """ Appends a child to the object's children. """ if isinstance( child, Subgraph ): object.subgraphs.append( child ) elif isinstance( child, Cluster ): object.clusters.append( child ) elif isinstance( child, Node...
def insert_child ( self, object, index, child ): """ Inserts a child into the object's children. """ if isinstance( child, Subgraph ): object.subgraphs.insert( index, child ) elif isinstance( child, Cluster ): object.clusters.insert( index, child ) elif ...
def delete_child ( self, object, index ): """ Deletes a child at a specified index from the object's children. """ if isinstance( child, Subgraph ): object.subgraphs.pop(index) elif isinstance( child, Cluster ): object.clusters.pop( index ) elif isinstan...
def when_children_replaced ( self, object, listener, remove ): """ Sets up or removes a listener for children being replaced on a specified object. """ object.on_trait_change( listener, "subgraphs", remove = remove, dispatch = "fast_ui" ) objec...
def when_children_changed ( self, object, listener, remove ): """ Sets up or removes a listener for children being changed on a specified object. """ object.on_trait_change( listener, "subgraphs_items", remove = remove, dispatch = "fast_ui" ) o...
def get_label ( self, object ): """ Gets the label to display for a specified object. """ label = self.label if label[:1] == '=': return label[1:] label = xgetattr( object, label, '' ) if self.formatter is None: return label return self....
def set_label ( self, object, label ): """ Sets the label for a specified object. """ label_name = self.label if label_name[:1] != '=': xsetattr( object, label_name, label )
def when_label_changed ( self, object, listener, remove ): """ Sets up or removes a listener for the label being changed on a specified object. """ label = self.label if label[:1] != '=': object.on_trait_change( listener, label, remove = remove, ...
def init ( self, parent ): """ Finishes initialising the editor by creating the underlying toolkit widget. """ self._graph = graph = Graph() ui = graph.edit_traits(parent=parent, kind="panel") self.control = ui.control
def update_editor ( self ): """ Updates the editor when the object trait changes externally to the editor. """ object = self.value # Graph the new object... canvas = self.factory.canvas if canvas is not None: for nodes_name in canvas.node_children:...
def _add_listeners ( self ): """ Adds the event listeners for a specified object. """ object = self.value canvas = self.factory.canvas if canvas is not None: for name in canvas.node_children: object.on_trait_change(self._nodes_replaced, name) ...
def _nodes_replaced(self, object, name, old, new): """ Handles a list of nodes being set. """ self._delete_nodes(old) self._add_nodes(new)
def _nodes_changed(self, object, name, undefined, event): """ Handles addition and removal of nodes. """ self._delete_nodes(event.removed) self._add_nodes(event.added)
def _add_nodes(self, features): """ Adds a node to the graph for each item in 'features' using the GraphNodes from the editor factory. """ graph = self._graph if graph is not None: for feature in features: for graph_node in self.factory.nodes: ...
def _delete_nodes(self, features): """ Removes the node corresponding to each item in 'features'. """ graph = self._graph if graph is not None: for feature in features: graph.delete_node( id(feature) ) graph.arrange_all()
def _edges_replaced(self, object, name, old, new): """ Handles a list of edges being set. """ self._delete_edges(old) self._add_edges(new)
def _edges_changed(self, object, name, undefined, event): """ Handles addition and removal of edges. """ self._delete_edges(event.removed) self._add_edges(event.added)
def _add_edges(self, features): """ Adds an edge to the graph for each item in 'features' using the GraphEdges from the editor factory. """ graph = self._graph if graph is not None: for feature in features: for graph_edge in self.factory.edges: ...
def _delete_edges(self, features): """ Removes the node corresponding to each item in 'features'. """ graph = self._graph if graph is not None: for feature in features: for graph_edge in self.factory.edges: if feature.__class__ in graph_ed...
def _get_name(self): """ Property getter. """ if (self.tail_node is not None) and (self.head_node is not None): return "%s %s %s" % (self.tail_node.ID, self.conn, self.head_node.ID) else: return "Edge"