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license: cc-by-nc-4.0
task_categories:
- image-to-image
- video-classification
tags:
- super-resolution
- temporal-upscaling
- amd-fsr
- taa
- computer-vision
- video-restoration
- benchmark
pretty_name: Forza Horizon Temporal Upscaling Benchmark (TAA vs. FSR 4.1.1)
size_categories:
- 1K<n<10K
Dataset Summary
This dataset provides 1,041 pixel-aligned, lossless 512x512 RGB paired image tensors (2,082 total patches) curated to evaluate temporal upscaling artifacts—focusing on disocclusion ghosting, high-frequency specular shimmering, and motion smearing—comparing AMD FidelityFX Super Resolution (FSR 4.1.1) against Native Temporal Anti-Aliasing (TAA) ground truth.
Each sample includes horizontal (x_shift_pixels) and vertical (y_shift_pixels) sub-pixel temporal drift metrics computed via 2D Fourier Phase Correlation, validating strict spatial alignment without applying synthetic affine warping or lossy interpolation to the raw pixel data.
Capture & Synchronization Methodology
Benchmark Hardware & Rendering Pipeline
- Hardware Architecture: AMD Ryzen AI 9 / Radeon 890M integrated graphics architecture.
- Display Output: 1920x1080 native rasterization; engine V-Sync disabled to prevent buffered frame-queue latency.
- Frame Pacing Lock: Hardware-level frametime limiter enforced via RivaTuner Statistics Server (RTSS) locked to 30.00 FPS (strict 33.33 ms frame delivery, zero frame drops).
- Capture Format: OBS Studio AMF hardware recording to Constant Frame Rate (CFR) Matroska (
.mkv) containers utilizing 4:4:4 planar color sampling (I444), eliminating chroma subsampling artifacts (4:2:0). - Patch Extraction: Lossless decoding to 24-bit RGB tensors via OpenCV. Central 512x512 regions were cropped to isolate vehicle motion and reflection vectors while excluding all 2D HUD text, UI alerts, and physics debris.
Sub-Pixel Verification Telemetry
Temporal synchronization was achieved through temporal Mean Squared Error (MSE) minimization over a HUD-isolated search window. Exact sub-pixel spatial displacement was logged per frame using 2D Fourier Phase Correlation:
Dataset Structure & Schema
The dataset contains a single train split consisting of 1,041 verified image pairs:
| Feature Name | Type | Description |
|---|---|---|
clip_id |
string |
Anchor identifier of the source video window. |
frame_index |
int32 |
Sequential frame index within the extracted window (1–150). |
frame_filename |
string |
Source frame filename (frame_00001.png to frame_00150.png). |
taa_ground_truth |
Image |
512x512 lossless PNG patch rendered with Native TAA. |
fsr_upscaled |
Image |
512x512 lossless PNG patch rendered with AMD FSR 4.1.1. |
x_shift_pixels |
float32 |
Horizontal sub-pixel displacement calculated via Phase Correlation. |
y_shift_pixels |
float32 |
Vertical sub-pixel displacement calculated via Phase Correlation. |
Quickstart Usage
Stream or download the dataset directly using the Hugging Face datasets library:
from datasets import load_dataset
# Stream the dataset directly into Python
dataset = load_dataset("Botya/FH6-Temporal-Upscaling-Benchmark", split="train")
# Retrieve and inspect the first paired sample
sample = dataset[0]
taa_patch = sample["taa_ground_truth"]
fsr_patch = sample["fsr_upscaled"]
print(f"Loaded {sample['clip_id']} [{sample['frame_filename']}]")
print(f"Spatial Drift: dX={sample['x_shift_pixels']:.4f}px, dY={sample['y_shift_pixels']:.4f}px")