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10056350
<NME> jsgrid.sort-strategies.js <BEF> (function(jsGrid, $, undefined) { var sortStrategies = { string: function(str1, str2) { return str1.localeCompare(str2); }, number: function(n1, n2) { return n1 - n2; }, date: function(dt1, dt2) {...
31
sort strategy more robust
22
.js
sort-strategies
mit
tabalinas/jsgrid
10056351
<NME> jsgrid.sort-strategies.js <BEF> (function(jsGrid, $, undefined) { var sortStrategies = { string: function(str1, str2) { return str1.localeCompare(str2); }, number: function(n1, n2) { return n1 - n2; }, date: function(dt1, dt2) {...
31
sort strategy more robust
22
.js
sort-strategies
mit
tabalinas/jsgrid
10056352
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
17
Fixed a corner case replacing a character by a \n
1
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10056353
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
17
Fixed a corner case replacing a character by a \n
1
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10056354
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
17
Fixed a corner case replacing a character by a \n
1
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10056355
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
17
Fixed a corner case replacing a character by a \n
1
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10056356
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
17
Fixed a corner case replacing a character by a \n
1
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10056357
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
17
Fixed a corner case replacing a character by a \n
1
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10056358
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
17
Fixed a corner case replacing a character by a \n
1
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10056359
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
17
Fixed a corner case replacing a character by a \n
1
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10056360
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
17
Fixed a corner case replacing a character by a \n
1
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10056361
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
17
Fixed a corner case replacing a character by a \n
1
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10056362
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
17
Fixed a corner case replacing a character by a \n
1
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10056363
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
17
Fixed a corner case replacing a character by a \n
1
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10056364
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
17
Fixed a corner case replacing a character by a \n
1
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10056365
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
17
Fixed a corner case replacing a character by a \n
1
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10056366
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
17
Fixed a corner case replacing a character by a \n
1
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10056367
<NME> .npmignore <BEF> /node_modules/ <MSG> Added ignore list to component.json and .npmignore <DFF> @@ -1,1 +1,3 @@ /node_modules/ +/examples/ +/test/ \ No newline at end of file
2
Added ignore list to component.json and .npmignore
0
npmignore
mit
ftlabs/fruitmachine
10056368
<NME> module.module.js <BEF> describe('View#module()', function() { var viewToTest; beforeEach(function() { var layout = new Layout({}); var apple = new Apple({ slot: 1 }); var orange = new Orange({ slot: 2 }); var pear = new Pear({ slot: 3 }); layout .add(apple) .add(orange) ...
5
Split overloaded test into two tests
3
.js
module
mit
ftlabs/fruitmachine
10056369
<NME> fruitmachine.js <BEF> /*jslint browser:true, node:true*/ /** * FruitMachine * * Renders layouts/modules from a basic layout definition. * If views require custom interactions devs can extend * the basic functionality. * * @version 0.3.3 * @copyright The Financial Times Limited [All Rights Reserved] * @a...
84
Changing 'children' to 'views' and other stuff
77
.js
js
mit
ftlabs/fruitmachine
10056370
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
7
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
2
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10056371
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
7
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
2
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10056372
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
7
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
2
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10056373
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
7
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
2
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10056374
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
7
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
2
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10056375
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
7
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
2
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10056376
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
7
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
2
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10056377
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
7
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
2
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10056378
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
7
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
2
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10056379
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
7
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
2
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10056380
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
7
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
2
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10056381
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
7
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
2
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10056382
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
7
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
2
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10056383
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
7
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
2
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10056384
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
7
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
2
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10056385
<NME> README.md <BEF> # LoadJS <img src="https://www.muicss.com/static/images/loadjs.svg" width="250px"> LoadJS is a tiny async loader for modern browsers (899 bytes). [![Dependency Status](https://david-dm.org/muicss/loadjs.svg)](https://david-dm.org/muicss/loadjs) [![devDependency Status](https://david-dm.org/muic...
1
Update README.md
1
.md
md
mit
muicss/loadjs
10056386
<NME> README.md <BEF> # LoadJS <img src="https://www.muicss.com/static/images/loadjs.svg" width="250px"> LoadJS is a tiny async loader for modern browsers (899 bytes). [![Dependency Status](https://david-dm.org/muicss/loadjs.svg)](https://david-dm.org/muicss/loadjs) [![devDependency Status](https://david-dm.org/muic...
1
Update README.md
1
.md
md
mit
muicss/loadjs
10056387
<NME> tests.js <BEF> /** * loadjs tests * @module test/tests.js */ var pathsLoaded = null, // file register testEl = null, assert = chai.assert, expect = chai.expect; describe('LoadJS tests', function() { beforeEach(function() { // reset register pathsLoaded = {}; // reset loadjs depe...
21
fixed bug with external css, bumped version number
4
.js
js
mit
muicss/loadjs
10056388
<NME> tests.js <BEF> /** * loadjs tests * @module test/tests.js */ var pathsLoaded = null, // file register testEl = null, assert = chai.assert, expect = chai.expect; describe('LoadJS tests', function() { beforeEach(function() { // reset register pathsLoaded = {}; // reset loadjs depe...
21
fixed bug with external css, bumped version number
4
.js
js
mit
muicss/loadjs
10056389
<NME> script.js <BEF> var Model = fruitmachine.Model; /** * Usage */ // Create the fruitmachine View var layout = new LayoutB(); var masthead = new Masthead({ model: { title: 'Todo' }}); var strawberry = new Strawberry(); var list = new List(); var collection = []; layout .add(masthead, 1) .add(strawberry, 2) ...
1
Merge branch 'slots' of github.com:wilsonpage/fruitmachine into slots
1
.js
js
mit
ftlabs/fruitmachine
10056390
<NME> README.md <BEF> # LoadJS <img src="https://www.muicss.com/static/images/loadjs.svg" width="250px"> LoadJS is a tiny async loader for modern browsers (899 bytes). [![Dependency Status](https://david-dm.org/muicss/loadjs.svg)](https://david-dm.org/muicss/loadjs) [![devDependency Status](https://david-dm.org/muic...
1
Update README.md
1
.md
md
mit
muicss/loadjs
10056391
<NME> README.md <BEF> # LoadJS <img src="https://www.muicss.com/static/images/loadjs.svg" width="250px"> LoadJS is a tiny async loader for modern browsers (899 bytes). [![Dependency Status](https://david-dm.org/muicss/loadjs.svg)](https://david-dm.org/muicss/loadjs) [![devDependency Status](https://david-dm.org/muic...
1
Update README.md
1
.md
md
mit
muicss/loadjs
10056392
<NME> module.on.js <BEF> describe('View#on()', function() { var viewToTest; beforeEach(function() { viewToTest = helpers.createView(); }); test("Should recieve the callback when fire is called directly on a view", function() { var spy = jest.fn(); viewToTest.on('testevent', spy); viewToTest.fire('testev...
1
Tiny whitespace mistake
1
.js
on
mit
ftlabs/fruitmachine
10056393
<NME> AvaloniaEdit.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <WarningsNotAsErrors>0612,0618</WarningsNotAsErrors> <PackageId>Avalonia.AvaloniaEdit</PackageId> </PropertyGroup> <ItemGroup> <EmbeddedResource Include="**\*.xshd;...
1
update avalonia again.
1
.csproj
csproj
mit
AvaloniaUI/AvaloniaEdit
10056394
<NME> AvaloniaEdit.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <WarningsNotAsErrors>0612,0618</WarningsNotAsErrors> <PackageId>Avalonia.AvaloniaEdit</PackageId> </PropertyGroup> <ItemGroup> <EmbeddedResource Include="**\*.xshd;...
1
update avalonia again.
1
.csproj
csproj
mit
AvaloniaUI/AvaloniaEdit
10056395
<NME> AvaloniaEdit.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <WarningsNotAsErrors>0612,0618</WarningsNotAsErrors> <PackageId>Avalonia.AvaloniaEdit</PackageId> </PropertyGroup> <ItemGroup> <EmbeddedResource Include="**\*.xshd;...
1
update avalonia again.
1
.csproj
csproj
mit
AvaloniaUI/AvaloniaEdit
10056396
<NME> AvaloniaEdit.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <WarningsNotAsErrors>0612,0618</WarningsNotAsErrors> <PackageId>Avalonia.AvaloniaEdit</PackageId> </PropertyGroup> <ItemGroup> <EmbeddedResource Include="**\*.xshd;...
1
update avalonia again.
1
.csproj
csproj
mit
AvaloniaUI/AvaloniaEdit
10056397
<NME> AvaloniaEdit.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <WarningsNotAsErrors>0612,0618</WarningsNotAsErrors> <PackageId>Avalonia.AvaloniaEdit</PackageId> </PropertyGroup> <ItemGroup> <EmbeddedResource Include="**\*.xshd;...
1
update avalonia again.
1
.csproj
csproj
mit
AvaloniaUI/AvaloniaEdit
10056398
<NME> AvaloniaEdit.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <WarningsNotAsErrors>0612,0618</WarningsNotAsErrors> <PackageId>Avalonia.AvaloniaEdit</PackageId> </PropertyGroup> <ItemGroup> <EmbeddedResource Include="**\*.xshd;...
1
update avalonia again.
1
.csproj
csproj
mit
AvaloniaUI/AvaloniaEdit
10056399
<NME> AvaloniaEdit.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <WarningsNotAsErrors>0612,0618</WarningsNotAsErrors> <PackageId>Avalonia.AvaloniaEdit</PackageId> </PropertyGroup> <ItemGroup> <EmbeddedResource Include="**\*.xshd;...
1
update avalonia again.
1
.csproj
csproj
mit
AvaloniaUI/AvaloniaEdit
10056400
<NME> AvaloniaEdit.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <WarningsNotAsErrors>0612,0618</WarningsNotAsErrors> <PackageId>Avalonia.AvaloniaEdit</PackageId> </PropertyGroup> <ItemGroup> <EmbeddedResource Include="**\*.xshd;...
1
update avalonia again.
1
.csproj
csproj
mit
AvaloniaUI/AvaloniaEdit
10056401
<NME> AvaloniaEdit.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <WarningsNotAsErrors>0612,0618</WarningsNotAsErrors> <PackageId>Avalonia.AvaloniaEdit</PackageId> </PropertyGroup> <ItemGroup> <EmbeddedResource Include="**\*.xshd;...
1
update avalonia again.
1
.csproj
csproj
mit
AvaloniaUI/AvaloniaEdit
10056402
<NME> AvaloniaEdit.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <WarningsNotAsErrors>0612,0618</WarningsNotAsErrors> <PackageId>Avalonia.AvaloniaEdit</PackageId> </PropertyGroup> <ItemGroup> <EmbeddedResource Include="**\*.xshd;...
1
update avalonia again.
1
.csproj
csproj
mit
AvaloniaUI/AvaloniaEdit
10056403
<NME> AvaloniaEdit.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <WarningsNotAsErrors>0612,0618</WarningsNotAsErrors> <PackageId>Avalonia.AvaloniaEdit</PackageId> </PropertyGroup> <ItemGroup> <EmbeddedResource Include="**\*.xshd;...
1
update avalonia again.
1
.csproj
csproj
mit
AvaloniaUI/AvaloniaEdit
10056404
<NME> AvaloniaEdit.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <WarningsNotAsErrors>0612,0618</WarningsNotAsErrors> <PackageId>Avalonia.AvaloniaEdit</PackageId> </PropertyGroup> <ItemGroup> <EmbeddedResource Include="**\*.xshd;...
1
update avalonia again.
1
.csproj
csproj
mit
AvaloniaUI/AvaloniaEdit
10056405
<NME> AvaloniaEdit.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <WarningsNotAsErrors>0612,0618</WarningsNotAsErrors> <PackageId>Avalonia.AvaloniaEdit</PackageId> </PropertyGroup> <ItemGroup> <EmbeddedResource Include="**\*.xshd;...
1
update avalonia again.
1
.csproj
csproj
mit
AvaloniaUI/AvaloniaEdit
10056406
<NME> AvaloniaEdit.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <WarningsNotAsErrors>0612,0618</WarningsNotAsErrors> <PackageId>Avalonia.AvaloniaEdit</PackageId> </PropertyGroup> <ItemGroup> <EmbeddedResource Include="**\*.xshd;...
1
update avalonia again.
1
.csproj
csproj
mit
AvaloniaUI/AvaloniaEdit
10056407
<NME> AvaloniaEdit.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <WarningsNotAsErrors>0612,0618</WarningsNotAsErrors> <PackageId>Avalonia.AvaloniaEdit</PackageId> </PropertyGroup> <ItemGroup> <EmbeddedResource Include="**\*.xshd;...
1
update avalonia again.
1
.csproj
csproj
mit
AvaloniaUI/AvaloniaEdit
10056408
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
2
fix redrawing when control is resized.
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056409
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
2
fix redrawing when control is resized.
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056410
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
2
fix redrawing when control is resized.
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056411
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
2
fix redrawing when control is resized.
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056412
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
2
fix redrawing when control is resized.
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056413
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
2
fix redrawing when control is resized.
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056414
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
2
fix redrawing when control is resized.
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056415
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
2
fix redrawing when control is resized.
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056416
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
2
fix redrawing when control is resized.
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056417
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
2
fix redrawing when control is resized.
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056418
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
2
fix redrawing when control is resized.
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056419
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
2
fix redrawing when control is resized.
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056420
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
2
fix redrawing when control is resized.
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056421
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
2
fix redrawing when control is resized.
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056422
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
2
fix redrawing when control is resized.
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056423
<NME> LinkElementGenerator.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
4
Do not process long lines in LinkElementGenerator
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056424
<NME> LinkElementGenerator.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
4
Do not process long lines in LinkElementGenerator
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056425
<NME> LinkElementGenerator.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
4
Do not process long lines in LinkElementGenerator
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056426
<NME> LinkElementGenerator.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
4
Do not process long lines in LinkElementGenerator
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056427
<NME> LinkElementGenerator.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
4
Do not process long lines in LinkElementGenerator
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056428
<NME> LinkElementGenerator.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
4
Do not process long lines in LinkElementGenerator
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056429
<NME> LinkElementGenerator.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
4
Do not process long lines in LinkElementGenerator
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056430
<NME> LinkElementGenerator.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
4
Do not process long lines in LinkElementGenerator
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056431
<NME> LinkElementGenerator.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
4
Do not process long lines in LinkElementGenerator
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056432
<NME> LinkElementGenerator.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
4
Do not process long lines in LinkElementGenerator
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056433
<NME> LinkElementGenerator.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
4
Do not process long lines in LinkElementGenerator
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056434
<NME> LinkElementGenerator.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
4
Do not process long lines in LinkElementGenerator
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056435
<NME> LinkElementGenerator.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
4
Do not process long lines in LinkElementGenerator
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056436
<NME> LinkElementGenerator.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
4
Do not process long lines in LinkElementGenerator
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056437
<NME> LinkElementGenerator.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
4
Do not process long lines in LinkElementGenerator
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10056438
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
0
Finally extact all the grammars stuff to the new assembly
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10056439
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
0
Finally extact all the grammars stuff to the new assembly
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10056440
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
0
Finally extact all the grammars stuff to the new assembly
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10056441
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
0
Finally extact all the grammars stuff to the new assembly
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10056442
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
0
Finally extact all the grammars stuff to the new assembly
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10056443
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
0
Finally extact all the grammars stuff to the new assembly
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10056444
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
0
Finally extact all the grammars stuff to the new assembly
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10056445
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
0
Finally extact all the grammars stuff to the new assembly
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10056446
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
0
Finally extact all the grammars stuff to the new assembly
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10056447
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
0
Finally extact all the grammars stuff to the new assembly
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10056448
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
0
Finally extact all the grammars stuff to the new assembly
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10056449
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
0
Finally extact all the grammars stuff to the new assembly
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit