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10058650
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
remove debug code.
7
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058651
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
remove debug code.
7
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058652
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
remove debug code.
7
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058653
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
remove debug code.
7
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058654
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
remove debug code.
7
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058655
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
remove debug code.
7
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058656
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
remove debug code.
7
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058657
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
remove debug code.
7
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058658
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
remove debug code.
7
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058659
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
remove debug code.
7
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058660
<NME> TextEditorOptions.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without...
19
Merge pull request #255 from AvaloniaUI/extend-selection-mouse-up-option
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058661
<NME> TextEditorOptions.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without...
19
Merge pull request #255 from AvaloniaUI/extend-selection-mouse-up-option
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058662
<NME> TextEditorOptions.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without...
19
Merge pull request #255 from AvaloniaUI/extend-selection-mouse-up-option
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058663
<NME> TextEditorOptions.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without...
19
Merge pull request #255 from AvaloniaUI/extend-selection-mouse-up-option
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058664
<NME> TextEditorOptions.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without...
19
Merge pull request #255 from AvaloniaUI/extend-selection-mouse-up-option
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058665
<NME> TextEditorOptions.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without...
19
Merge pull request #255 from AvaloniaUI/extend-selection-mouse-up-option
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058666
<NME> TextEditorOptions.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without...
19
Merge pull request #255 from AvaloniaUI/extend-selection-mouse-up-option
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058667
<NME> TextEditorOptions.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without...
19
Merge pull request #255 from AvaloniaUI/extend-selection-mouse-up-option
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058668
<NME> TextEditorOptions.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without...
19
Merge pull request #255 from AvaloniaUI/extend-selection-mouse-up-option
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058669
<NME> TextEditorOptions.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without...
19
Merge pull request #255 from AvaloniaUI/extend-selection-mouse-up-option
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058670
<NME> TextEditorOptions.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without...
19
Merge pull request #255 from AvaloniaUI/extend-selection-mouse-up-option
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058671
<NME> TextEditorOptions.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without...
19
Merge pull request #255 from AvaloniaUI/extend-selection-mouse-up-option
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058672
<NME> TextEditorOptions.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without...
19
Merge pull request #255 from AvaloniaUI/extend-selection-mouse-up-option
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058673
<NME> TextEditorOptions.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without...
19
Merge pull request #255 from AvaloniaUI/extend-selection-mouse-up-option
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058674
<NME> TextEditorOptions.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without...
19
Merge pull request #255 from AvaloniaUI/extend-selection-mouse-up-option
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058675
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
just use old skia for both linux and windows for now.
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10058676
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
just use old skia for both linux and windows for now.
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10058677
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
just use old skia for both linux and windows for now.
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10058678
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
just use old skia for both linux and windows for now.
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10058679
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
just use old skia for both linux and windows for now.
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10058680
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
just use old skia for both linux and windows for now.
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10058681
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
just use old skia for both linux and windows for now.
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10058682
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
just use old skia for both linux and windows for now.
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10058683
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
just use old skia for both linux and windows for now.
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10058684
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
just use old skia for both linux and windows for now.
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10058685
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
just use old skia for both linux and windows for now.
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10058686
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
just use old skia for both linux and windows for now.
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10058687
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
just use old skia for both linux and windows for now.
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10058688
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
just use old skia for both linux and windows for now.
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10058689
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
just use old skia for both linux and windows for now.
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10058690
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
2
Use better method name
2
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058691
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
2
Use better method name
2
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058692
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
2
Use better method name
2
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058693
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
2
Use better method name
2
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058694
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
2
Use better method name
2
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058695
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
2
Use better method name
2
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058696
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
2
Use better method name
2
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058697
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
2
Use better method name
2
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058698
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
2
Use better method name
2
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058699
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
2
Use better method name
2
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058700
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
2
Use better method name
2
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058701
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
2
Use better method name
2
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058702
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
2
Use better method name
2
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058703
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
2
Use better method name
2
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058704
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
2
Use better method name
2
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058705
<NME> VisualLineText.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without li...
13
More fixes
4
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058706
<NME> VisualLineText.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without li...
13
More fixes
4
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058707
<NME> VisualLineText.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without li...
13
More fixes
4
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058708
<NME> VisualLineText.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without li...
13
More fixes
4
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058709
<NME> VisualLineText.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without li...
13
More fixes
4
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058710
<NME> VisualLineText.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without li...
13
More fixes
4
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058711
<NME> VisualLineText.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without li...
13
More fixes
4
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058712
<NME> VisualLineText.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without li...
13
More fixes
4
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058713
<NME> VisualLineText.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without li...
13
More fixes
4
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058714
<NME> VisualLineText.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without li...
13
More fixes
4
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058715
<NME> VisualLineText.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without li...
13
More fixes
4
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058716
<NME> VisualLineText.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without li...
13
More fixes
4
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058717
<NME> VisualLineText.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without li...
13
More fixes
4
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058718
<NME> VisualLineText.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without li...
13
More fixes
4
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058719
<NME> VisualLineText.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without li...
13
More fixes
4
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058720
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
7
fix arrange and measure to allow opening of large files.
26
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058721
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
7
fix arrange and measure to allow opening of large files.
26
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058722
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
7
fix arrange and measure to allow opening of large files.
26
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058723
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
7
fix arrange and measure to allow opening of large files.
26
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058724
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
7
fix arrange and measure to allow opening of large files.
26
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058725
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
7
fix arrange and measure to allow opening of large files.
26
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058726
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
7
fix arrange and measure to allow opening of large files.
26
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058727
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
7
fix arrange and measure to allow opening of large files.
26
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058728
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
7
fix arrange and measure to allow opening of large files.
26
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058729
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
7
fix arrange and measure to allow opening of large files.
26
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058730
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
7
fix arrange and measure to allow opening of large files.
26
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058731
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
7
fix arrange and measure to allow opening of large files.
26
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058732
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
7
fix arrange and measure to allow opening of large files.
26
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058733
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
7
fix arrange and measure to allow opening of large files.
26
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058734
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
7
fix arrange and measure to allow opening of large files.
26
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10058735
<NME> TextEditorModel.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly Te...
2
Only execute the removal and insertion logic when there is an actual removal and insertion
3
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058736
<NME> TextEditorModel.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly Te...
2
Only execute the removal and insertion logic when there is an actual removal and insertion
3
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058737
<NME> TextEditorModel.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly Te...
2
Only execute the removal and insertion logic when there is an actual removal and insertion
3
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058738
<NME> TextEditorModel.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly Te...
2
Only execute the removal and insertion logic when there is an actual removal and insertion
3
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058739
<NME> TextEditorModel.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly Te...
2
Only execute the removal and insertion logic when there is an actual removal and insertion
3
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058740
<NME> TextEditorModel.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly Te...
2
Only execute the removal and insertion logic when there is an actual removal and insertion
3
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058741
<NME> TextEditorModel.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly Te...
2
Only execute the removal and insertion logic when there is an actual removal and insertion
3
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058742
<NME> TextEditorModel.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly Te...
2
Only execute the removal and insertion logic when there is an actual removal and insertion
3
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058743
<NME> TextEditorModel.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly Te...
2
Only execute the removal and insertion logic when there is an actual removal and insertion
3
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058744
<NME> TextEditorModel.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly Te...
2
Only execute the removal and insertion logic when there is an actual removal and insertion
3
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058745
<NME> TextEditorModel.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly Te...
2
Only execute the removal and insertion logic when there is an actual removal and insertion
3
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058746
<NME> TextEditorModel.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly Te...
2
Only execute the removal and insertion logic when there is an actual removal and insertion
3
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058747
<NME> TextEditorModel.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly Te...
2
Only execute the removal and insertion logic when there is an actual removal and insertion
3
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058748
<NME> TextEditorModel.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly Te...
2
Only execute the removal and insertion logic when there is an actual removal and insertion
3
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10058749
<NME> TextEditorModel.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly Te...
2
Only execute the removal and insertion logic when there is an actual removal and insertion
3
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit