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10059350
<NME> MockGlyphTypeface.cs <BEF> using Avalonia.Platform; using System; namespace AvaloniaEdit.AvaloniaMocks { public class MockGlyphTypeface : IGlyphTypefaceImpl { public const int GlyphAdvance = 8; public const short DefaultFontSize = 10; public short DesignEmHeight => DefaultFontS...
4
Added failing tests
2
.cs
Tests/AvaloniaMocks/MockGlyphTypeface
mit
AvaloniaUI/AvaloniaEdit
10059351
<NME> MockGlyphTypeface.cs <BEF> using Avalonia.Platform; using System; namespace AvaloniaEdit.AvaloniaMocks { public class MockGlyphTypeface : IGlyphTypefaceImpl { public const int GlyphAdvance = 8; public const short DefaultFontSize = 10; public short DesignEmHeight => DefaultFontS...
4
Added failing tests
2
.cs
Tests/AvaloniaMocks/MockGlyphTypeface
mit
AvaloniaUI/AvaloniaEdit
10059352
<NME> MockGlyphTypeface.cs <BEF> using Avalonia.Platform; using System; namespace AvaloniaEdit.AvaloniaMocks { public class MockGlyphTypeface : IGlyphTypefaceImpl { public const int GlyphAdvance = 8; public const short DefaultFontSize = 10; public short DesignEmHeight => DefaultFontS...
4
Added failing tests
2
.cs
Tests/AvaloniaMocks/MockGlyphTypeface
mit
AvaloniaUI/AvaloniaEdit
10059353
<NME> MockGlyphTypeface.cs <BEF> using Avalonia.Platform; using System; namespace AvaloniaEdit.AvaloniaMocks { public class MockGlyphTypeface : IGlyphTypefaceImpl { public const int GlyphAdvance = 8; public const short DefaultFontSize = 10; public short DesignEmHeight => DefaultFontS...
4
Added failing tests
2
.cs
Tests/AvaloniaMocks/MockGlyphTypeface
mit
AvaloniaUI/AvaloniaEdit
10059354
<NME> MockGlyphTypeface.cs <BEF> using Avalonia.Platform; using System; namespace AvaloniaEdit.AvaloniaMocks { public class MockGlyphTypeface : IGlyphTypefaceImpl { public const int GlyphAdvance = 8; public const short DefaultFontSize = 10; public short DesignEmHeight => DefaultFontS...
4
Added failing tests
2
.cs
Tests/AvaloniaMocks/MockGlyphTypeface
mit
AvaloniaUI/AvaloniaEdit
10059355
<NME> MockGlyphTypeface.cs <BEF> using Avalonia.Platform; using System; namespace AvaloniaEdit.AvaloniaMocks { public class MockGlyphTypeface : IGlyphTypefaceImpl { public const int GlyphAdvance = 8; public const short DefaultFontSize = 10; public short DesignEmHeight => DefaultFontS...
4
Added failing tests
2
.cs
Tests/AvaloniaMocks/MockGlyphTypeface
mit
AvaloniaUI/AvaloniaEdit
10059356
<NME> MockGlyphTypeface.cs <BEF> using Avalonia.Platform; using System; namespace AvaloniaEdit.AvaloniaMocks { public class MockGlyphTypeface : IGlyphTypefaceImpl { public const int GlyphAdvance = 8; public const short DefaultFontSize = 10; public short DesignEmHeight => DefaultFontS...
4
Added failing tests
2
.cs
Tests/AvaloniaMocks/MockGlyphTypeface
mit
AvaloniaUI/AvaloniaEdit
10059357
<NME> MockGlyphTypeface.cs <BEF> using Avalonia.Platform; using System; namespace AvaloniaEdit.AvaloniaMocks { public class MockGlyphTypeface : IGlyphTypefaceImpl { public const int GlyphAdvance = 8; public const short DefaultFontSize = 10; public short DesignEmHeight => DefaultFontS...
4
Added failing tests
2
.cs
Tests/AvaloniaMocks/MockGlyphTypeface
mit
AvaloniaUI/AvaloniaEdit
10059358
<NME> MockGlyphTypeface.cs <BEF> using Avalonia.Platform; using System; namespace AvaloniaEdit.AvaloniaMocks { public class MockGlyphTypeface : IGlyphTypefaceImpl { public const int GlyphAdvance = 8; public const short DefaultFontSize = 10; public short DesignEmHeight => DefaultFontS...
4
Added failing tests
2
.cs
Tests/AvaloniaMocks/MockGlyphTypeface
mit
AvaloniaUI/AvaloniaEdit
10059359
<NME> jsgrid.core.js <BEF> (function(window, $, undefined) { var JSGRID = "JSGrid", JSGRID_DATA_KEY = JSGRID, JSGRID_ROW_DATA_KEY = "JSGridItem", JSGRID_EDIT_ROW_DATA_KEY = "JSGridEditRow", SORT_ORDER_ASC = "asc", SORT_ORDER_DESC = "desc", FIRST_PAGE_PLACEHOLDER = ...
1
Validation: Fix getting item field for validation to support nested props
1
.js
core
mit
tabalinas/jsgrid
10059360
<NME> jsgrid.core.js <BEF> (function(window, $, undefined) { var JSGRID = "JSGrid", JSGRID_DATA_KEY = JSGRID, JSGRID_ROW_DATA_KEY = "JSGridItem", JSGRID_EDIT_ROW_DATA_KEY = "JSGridEditRow", SORT_ORDER_ASC = "asc", SORT_ORDER_DESC = "desc", FIRST_PAGE_PLACEHOLDER = ...
1
Validation: Fix getting item field for validation to support nested props
1
.js
core
mit
tabalinas/jsgrid
10059361
<NME> README.md <BEF> # FruitMachine [![Build Status](https://api.travis-ci.com/ftlabs/fruitmachine.svg)](https://travis-ci.com/ftlabs/fruitmachine) [![Coverage Status](https://coveralls.io/repos/ftlabs/fruitmachine/badge.png)](https://coveralls.io/r/ftlabs/fruitmachine) A lightweight component layout engine for clien...
1
Updated docs
1
.md
md
mit
ftlabs/fruitmachine
10059362
<NME> es.js <BEF> (function(jsGrid) { jsGrid.locales.es = { grid: { noDataContent: "No encontrado", deleteConfirm: "Esta seguro?", pagerFormat: "Paginas: {first} {prev} {pages} {next} {last} &nbsp;&nbsp; {pageIndex} de {pageCount}", pagePrevText: "Anterior", ...
10
Merge pull request #1 from julmarci/spanish_localization
10
.js
js
mit
tabalinas/jsgrid
10059363
<NME> es.js <BEF> (function(jsGrid) { jsGrid.locales.es = { grid: { noDataContent: "No encontrado", deleteConfirm: "Esta seguro?", pagerFormat: "Paginas: {first} {prev} {pages} {next} {last} &nbsp;&nbsp; {pageIndex} de {pageCount}", pagePrevText: "Anterior", ...
10
Merge pull request #1 from julmarci/spanish_localization
10
.js
js
mit
tabalinas/jsgrid
10059364
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
5
Convert the line ranges object to a document snaphost
18
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10059365
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
5
Convert the line ranges object to a document snaphost
18
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10059366
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
5
Convert the line ranges object to a document snaphost
18
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10059367
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
5
Convert the line ranges object to a document snaphost
18
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10059368
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
5
Convert the line ranges object to a document snaphost
18
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10059369
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
5
Convert the line ranges object to a document snaphost
18
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10059370
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
5
Convert the line ranges object to a document snaphost
18
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10059371
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
5
Convert the line ranges object to a document snaphost
18
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10059372
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
5
Convert the line ranges object to a document snaphost
18
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10059373
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
5
Convert the line ranges object to a document snaphost
18
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10059374
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
5
Convert the line ranges object to a document snaphost
18
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10059375
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
5
Convert the line ranges object to a document snaphost
18
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10059376
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
5
Convert the line ranges object to a document snaphost
18
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10059377
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
5
Convert the line ranges object to a document snaphost
18
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10059378
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; ...
5
Convert the line ranges object to a document snaphost
18
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10059379
<NME> RoutedCommand.cs <BEF> using System; using System.Collections.Generic; using System.Linq; using System.Windows.Input; using Avalonia; using Avalonia.Input; using Avalonia.Interactivity; namespace AvaloniaEdit { public class RoutedCommand : ICommand { public string Name { get; } public Key...
8
fix obsolete
14
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059380
<NME> RoutedCommand.cs <BEF> using System; using System.Collections.Generic; using System.Linq; using System.Windows.Input; using Avalonia; using Avalonia.Input; using Avalonia.Interactivity; namespace AvaloniaEdit { public class RoutedCommand : ICommand { public string Name { get; } public Key...
8
fix obsolete
14
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059381
<NME> RoutedCommand.cs <BEF> using System; using System.Collections.Generic; using System.Linq; using System.Windows.Input; using Avalonia; using Avalonia.Input; using Avalonia.Interactivity; namespace AvaloniaEdit { public class RoutedCommand : ICommand { public string Name { get; } public Key...
8
fix obsolete
14
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059382
<NME> RoutedCommand.cs <BEF> using System; using System.Collections.Generic; using System.Linq; using System.Windows.Input; using Avalonia; using Avalonia.Input; using Avalonia.Interactivity; namespace AvaloniaEdit { public class RoutedCommand : ICommand { public string Name { get; } public Key...
8
fix obsolete
14
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059383
<NME> RoutedCommand.cs <BEF> using System; using System.Collections.Generic; using System.Linq; using System.Windows.Input; using Avalonia; using Avalonia.Input; using Avalonia.Interactivity; namespace AvaloniaEdit { public class RoutedCommand : ICommand { public string Name { get; } public Key...
8
fix obsolete
14
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059384
<NME> RoutedCommand.cs <BEF> using System; using System.Collections.Generic; using System.Linq; using System.Windows.Input; using Avalonia; using Avalonia.Input; using Avalonia.Interactivity; namespace AvaloniaEdit { public class RoutedCommand : ICommand { public string Name { get; } public Key...
8
fix obsolete
14
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059385
<NME> RoutedCommand.cs <BEF> using System; using System.Collections.Generic; using System.Linq; using System.Windows.Input; using Avalonia; using Avalonia.Input; using Avalonia.Interactivity; namespace AvaloniaEdit { public class RoutedCommand : ICommand { public string Name { get; } public Key...
8
fix obsolete
14
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059386
<NME> RoutedCommand.cs <BEF> using System; using System.Collections.Generic; using System.Linq; using System.Windows.Input; using Avalonia; using Avalonia.Input; using Avalonia.Interactivity; namespace AvaloniaEdit { public class RoutedCommand : ICommand { public string Name { get; } public Key...
8
fix obsolete
14
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059387
<NME> RoutedCommand.cs <BEF> using System; using System.Collections.Generic; using System.Linq; using System.Windows.Input; using Avalonia; using Avalonia.Input; using Avalonia.Interactivity; namespace AvaloniaEdit { public class RoutedCommand : ICommand { public string Name { get; } public Key...
8
fix obsolete
14
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059388
<NME> RoutedCommand.cs <BEF> using System; using System.Collections.Generic; using System.Linq; using System.Windows.Input; using Avalonia; using Avalonia.Input; using Avalonia.Interactivity; namespace AvaloniaEdit { public class RoutedCommand : ICommand { public string Name { get; } public Key...
8
fix obsolete
14
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059389
<NME> RoutedCommand.cs <BEF> using System; using System.Collections.Generic; using System.Linq; using System.Windows.Input; using Avalonia; using Avalonia.Input; using Avalonia.Interactivity; namespace AvaloniaEdit { public class RoutedCommand : ICommand { public string Name { get; } public Key...
8
fix obsolete
14
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059390
<NME> RoutedCommand.cs <BEF> using System; using System.Collections.Generic; using System.Linq; using System.Windows.Input; using Avalonia; using Avalonia.Input; using Avalonia.Interactivity; namespace AvaloniaEdit { public class RoutedCommand : ICommand { public string Name { get; } public Key...
8
fix obsolete
14
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059391
<NME> RoutedCommand.cs <BEF> using System; using System.Collections.Generic; using System.Linq; using System.Windows.Input; using Avalonia; using Avalonia.Input; using Avalonia.Interactivity; namespace AvaloniaEdit { public class RoutedCommand : ICommand { public string Name { get; } public Key...
8
fix obsolete
14
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059392
<NME> RoutedCommand.cs <BEF> using System; using System.Collections.Generic; using System.Linq; using System.Windows.Input; using Avalonia; using Avalonia.Input; using Avalonia.Interactivity; namespace AvaloniaEdit { public class RoutedCommand : ICommand { public string Name { get; } public Key...
8
fix obsolete
14
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059393
<NME> RoutedCommand.cs <BEF> using System; using System.Collections.Generic; using System.Linq; using System.Windows.Input; using Avalonia; using Avalonia.Input; using Avalonia.Interactivity; namespace AvaloniaEdit { public class RoutedCommand : ICommand { public string Name { get; } public Key...
8
fix obsolete
14
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059394
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
8
Expose the search panel from the TextEditor
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059395
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
8
Expose the search panel from the TextEditor
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059396
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
8
Expose the search panel from the TextEditor
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059397
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
8
Expose the search panel from the TextEditor
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059398
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
8
Expose the search panel from the TextEditor
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059399
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
8
Expose the search panel from the TextEditor
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059400
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
8
Expose the search panel from the TextEditor
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059401
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
8
Expose the search panel from the TextEditor
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059402
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
8
Expose the search panel from the TextEditor
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059403
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
8
Expose the search panel from the TextEditor
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059404
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
8
Expose the search panel from the TextEditor
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059405
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
8
Expose the search panel from the TextEditor
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059406
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
8
Expose the search panel from the TextEditor
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059407
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
8
Expose the search panel from the TextEditor
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059408
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
8
Expose the search panel from the TextEditor
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059409
<NME> events.md <BEF> ## Events Events are at the core of fruitmachine. They allows us to decouple View interactions from one another. By default *FruitMachine* fires the following events on View module instances: - `initialize` On instantiation - `setup` When `.setup()` is called (remember 'setup' is recursive) - `t...
5
Merge pull request #77 from ftlabs/before-x
0
.md
md
mit
ftlabs/fruitmachine
10059410
<NME> IndentationReformatter.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including wi...
1
Merge branch 'fixes/csharp-indentation-strategy' into features/build-scripts
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059411
<NME> IndentationReformatter.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including wi...
1
Merge branch 'fixes/csharp-indentation-strategy' into features/build-scripts
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059412
<NME> IndentationReformatter.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including wi...
1
Merge branch 'fixes/csharp-indentation-strategy' into features/build-scripts
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059413
<NME> IndentationReformatter.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including wi...
1
Merge branch 'fixes/csharp-indentation-strategy' into features/build-scripts
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059414
<NME> IndentationReformatter.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including wi...
1
Merge branch 'fixes/csharp-indentation-strategy' into features/build-scripts
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059415
<NME> IndentationReformatter.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including wi...
1
Merge branch 'fixes/csharp-indentation-strategy' into features/build-scripts
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059416
<NME> IndentationReformatter.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including wi...
1
Merge branch 'fixes/csharp-indentation-strategy' into features/build-scripts
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059417
<NME> IndentationReformatter.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including wi...
1
Merge branch 'fixes/csharp-indentation-strategy' into features/build-scripts
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059418
<NME> IndentationReformatter.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including wi...
1
Merge branch 'fixes/csharp-indentation-strategy' into features/build-scripts
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059419
<NME> IndentationReformatter.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including wi...
1
Merge branch 'fixes/csharp-indentation-strategy' into features/build-scripts
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059420
<NME> IndentationReformatter.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including wi...
1
Merge branch 'fixes/csharp-indentation-strategy' into features/build-scripts
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059421
<NME> IndentationReformatter.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including wi...
1
Merge branch 'fixes/csharp-indentation-strategy' into features/build-scripts
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059422
<NME> IndentationReformatter.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including wi...
1
Merge branch 'fixes/csharp-indentation-strategy' into features/build-scripts
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059423
<NME> IndentationReformatter.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including wi...
1
Merge branch 'fixes/csharp-indentation-strategy' into features/build-scripts
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059424
<NME> IndentationReformatter.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including wi...
1
Merge branch 'fixes/csharp-indentation-strategy' into features/build-scripts
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10059425
<NME> .gitignore <BEF> /old .DS_Store node_modules npm-debug.log artwork coverage <MSG> Tidy .gitignore <DFF> @@ -1,4 +1,3 @@ -/old .DS_Store node_modules npm-debug.log
0
Tidy .gitignore
1
gitignore
mit
ftlabs/fruitmachine
10059426
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
16
Do not update ranges when replacing text of the same len
0
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10059427
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
16
Do not update ranges when replacing text of the same len
0
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10059428
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
16
Do not update ranges when replacing text of the same len
0
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10059429
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
16
Do not update ranges when replacing text of the same len
0
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10059430
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
16
Do not update ranges when replacing text of the same len
0
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10059431
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
16
Do not update ranges when replacing text of the same len
0
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10059432
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
16
Do not update ranges when replacing text of the same len
0
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10059433
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
16
Do not update ranges when replacing text of the same len
0
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10059434
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
16
Do not update ranges when replacing text of the same len
0
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10059435
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
16
Do not update ranges when replacing text of the same len
0
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10059436
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
16
Do not update ranges when replacing text of the same len
0
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10059437
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
16
Do not update ranges when replacing text of the same len
0
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10059438
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
16
Do not update ranges when replacing text of the same len
0
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10059439
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
16
Do not update ranges when replacing text of the same len
0
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10059440
<NME> TextEditorModelTests.cs <BEF> using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using AvaloniaEdit.TextMate; using NUnit.Framework; namespace AvaloniaEdit.Tests.TextMate { [TestFixture] internal class TextEditorModelTests { [Test] public void Lines_Should_Have_Valid_Count()...
16
Do not update ranges when replacing text of the same len
0
.cs
Tests/TextMate/TextEditorModelTests
mit
AvaloniaUI/AvaloniaEdit
10059441
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
35
Fix Demo text decorations
9
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10059442
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
35
Fix Demo text decorations
9
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10059443
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
35
Fix Demo text decorations
9
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10059444
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
35
Fix Demo text decorations
9
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10059445
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
35
Fix Demo text decorations
9
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10059446
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
35
Fix Demo text decorations
9
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10059447
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
35
Fix Demo text decorations
9
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10059448
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
35
Fix Demo text decorations
9
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10059449
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
35
Fix Demo text decorations
9
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit